### YamlMime:ManagedReference
items:
- uid: TinyLife.Tools.MoveTool
commentId: T:TinyLife.Tools.MoveTool
id: MoveTool
parent: TinyLife.Tools
children:
- TinyLife.Tools.MoveTool.#ctor
- TinyLife.Tools.MoveTool.CanPlaceForTooltip
- TinyLife.Tools.MoveTool.CanSwitchGameModes
- TinyLife.Tools.MoveTool.CanUndoRedo
- TinyLife.Tools.MoveTool.Closed
- TinyLife.Tools.MoveTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
- TinyLife.Tools.MoveTool.GetMouseCursor
- TinyLife.Tools.MoveTool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
- TinyLife.Tools.MoveTool.OnButtonCreated(MLEM.Ui.Elements.Button)
- TinyLife.Tools.MoveTool.Opened
- TinyLife.Tools.MoveTool.Reload
- TinyLife.Tools.MoveTool.ShouldHighlightSelectedObject(System.Object)
- TinyLife.Tools.MoveTool.Update(Microsoft.Xna.Framework.GameTime,System.Boolean)
langs:
- csharp
- vb
name: MoveTool
nameWithType: MoveTool
fullName: TinyLife.Tools.MoveTool
type: Class
source:
remote:
path: TinyLife/Tools/MoveTool.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: MoveTool
path: ../TinyLife/Tools/MoveTool.cs
startLine: 21
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: >-
A tool is a type of game mode that is currently active.
Tools are split up into the and , the latter of which holds all tools that can be found in the build menu.
example: []
syntax:
content: 'public class MoveTool : Tool'
content.vb: Public Class MoveTool Inherits Tool
inheritance:
- System.Object
- TinyLife.Tools.Tool
inheritedMembers:
- TinyLife.Tools.Tool.RemoveTool
- TinyLife.Tools.Tool.MoveTool
- TinyLife.Tools.Tool.PlayModeTool
- TinyLife.Tools.Tool.BuildTools
- TinyLife.Tools.Tool.SelectedObject
- TinyLife.Tools.Tool.SelectedWall
- TinyLife.Tools.Tool.SelectedRoof
- TinyLife.Tools.Tool.SelectedStairs
- TinyLife.Tools.Tool.IsRotateCwPressed
- TinyLife.Tools.Tool.IsRotateCcwPressed
- TinyLife.Tools.Tool.IsCopyPressed
- TinyLife.Tools.Tool.OnOpened
- TinyLife.Tools.Tool.OnClosed
- TinyLife.Tools.Tool.OnUpdate
- TinyLife.Tools.Tool.OnDraw
- TinyLife.Tools.Tool.OnInitBuildModeUi
- TinyLife.Tools.Tool.Input
- TinyLife.Tools.Tool.Map
- TinyLife.Tools.Tool.Money
- TinyLife.Tools.Tool.CurrentFloor
- TinyLife.Tools.Tool.Texture
- TinyLife.Tools.Tool.DisplayAsTab
- TinyLife.Tools.Tool.MousePos
- TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
- TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme[],System.Action{System.Int32,System.Int32},System.Func{System.Int32,System.Int32,System.Boolean})
- TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme,System.Action{System.Int32},System.Func{System.Int32,System.Boolean})
- TinyLife.Tools.Tool.BuildModeButton(System.String,MLEM.Ui.Elements.Element.GenericCallback,MLEM.Ui.Elements.Element.DrawCallback,System.Single,MLEM.Textures.TextureRegion,System.String,System.Collections.Generic.IEnumerable{System.String},System.Nullable{System.Single})
- TinyLife.Tools.Tool.SelectFirstContentItem
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Tools.MoveTool.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.Tools.MoveTool.#ctor
commentId: M:TinyLife.Tools.MoveTool.#ctor
id: '#ctor'
parent: TinyLife.Tools.MoveTool
langs:
- csharp
- vb
name: MoveTool()
nameWithType: MoveTool.MoveTool()
fullName: TinyLife.Tools.MoveTool.MoveTool()
type: Constructor
source:
remote:
path: TinyLife/Tools/MoveTool.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Tools/MoveTool.cs
startLine: 29
assemblies:
- Tiny Life
namespace: TinyLife.Tools
example: []
syntax:
content: public MoveTool()
content.vb: Public Sub New()
overload: TinyLife.Tools.MoveTool.#ctor*
nameWithType.vb: MoveTool.New()
fullName.vb: TinyLife.Tools.MoveTool.New()
name.vb: New()
- uid: TinyLife.Tools.MoveTool.Opened
commentId: M:TinyLife.Tools.MoveTool.Opened
id: Opened
parent: TinyLife.Tools.MoveTool
langs:
- csharp
- vb
name: Opened()
nameWithType: MoveTool.Opened()
fullName: TinyLife.Tools.MoveTool.Opened()
type: Method
source:
remote:
path: TinyLife/Tools/MoveTool.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Opened
path: ../TinyLife/Tools/MoveTool.cs
startLine: 34
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: >-
Called when this build tool is opened.
By default, this method initializes several settings and calls .
example: []
syntax:
content: public override void Opened()
content.vb: Public Overrides Sub Opened()
overridden: TinyLife.Tools.Tool.Opened
overload: TinyLife.Tools.MoveTool.Opened*
- uid: TinyLife.Tools.MoveTool.Closed
commentId: M:TinyLife.Tools.MoveTool.Closed
id: Closed
parent: TinyLife.Tools.MoveTool
langs:
- csharp
- vb
name: Closed()
nameWithType: MoveTool.Closed()
fullName: TinyLife.Tools.MoveTool.Closed()
type: Method
source:
remote:
path: TinyLife/Tools/MoveTool.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Closed
path: ../TinyLife/Tools/MoveTool.cs
startLine: 41
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: >-
Called when this build tool is closed.
By default, this method removes its elements from the ui.
example: []
syntax:
content: public override void Closed()
content.vb: Public Overrides Sub Closed()
overridden: TinyLife.Tools.Tool.Closed
overload: TinyLife.Tools.MoveTool.Closed*
- uid: TinyLife.Tools.MoveTool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
commentId: M:TinyLife.Tools.MoveTool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
id: InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
parent: TinyLife.Tools.MoveTool
langs:
- csharp
- vb
name: InitBuildModeUi(Panel, Panel)
nameWithType: MoveTool.InitBuildModeUi(Panel, Panel)
fullName: TinyLife.Tools.MoveTool.InitBuildModeUi(MLEM.Ui.Elements.Panel, MLEM.Ui.Elements.Panel)
type: Method
source:
remote:
path: TinyLife/Tools/MoveTool.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: InitBuildModeUi
path: ../TinyLife/Tools/MoveTool.cs
startLine: 53
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: >-
Override this method to add custom content to the passed ui elements.
By default, this method does nothing.
example: []
syntax:
content: protected override void InitBuildModeUi(Panel content, Panel zoom)
parameters:
- id: content
type: MLEM.Ui.Elements.Panel
description: The main content panel. Add custom instances here.
- id: zoom
type: MLEM.Ui.Elements.Panel
description: The zoom panel that contains and object previews
content.vb: Protected Overrides Sub InitBuildModeUi(content As Panel, zoom As Panel)
overridden: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
overload: TinyLife.Tools.MoveTool.InitBuildModeUi*
- uid: TinyLife.Tools.MoveTool.Update(Microsoft.Xna.Framework.GameTime,System.Boolean)
commentId: M:TinyLife.Tools.MoveTool.Update(Microsoft.Xna.Framework.GameTime,System.Boolean)
id: Update(Microsoft.Xna.Framework.GameTime,System.Boolean)
parent: TinyLife.Tools.MoveTool
langs:
- csharp
- vb
name: Update(GameTime, bool)
nameWithType: MoveTool.Update(GameTime, bool)
fullName: TinyLife.Tools.MoveTool.Update(Microsoft.Xna.Framework.GameTime, bool)
type: Method
source:
remote:
path: TinyLife/Tools/MoveTool.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Update
path: ../TinyLife/Tools/MoveTool.cs
startLine: 69
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: >-
This method is called every update frame for the .
By default, this method updates the and invokes , and also manages the .
example: []
syntax:
content: public override void Update(GameTime time, bool cursorOnUi)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The game's time
- id: cursorOnUi
type: System.Boolean
description: Whether the cursor is currently covering the ui.
content.vb: Public Overrides Sub Update(time As GameTime, cursorOnUi As Boolean)
overridden: TinyLife.Tools.Tool.Update(Microsoft.Xna.Framework.GameTime,System.Boolean)
overload: TinyLife.Tools.MoveTool.Update*
nameWithType.vb: MoveTool.Update(GameTime, Boolean)
fullName.vb: TinyLife.Tools.MoveTool.Update(Microsoft.Xna.Framework.GameTime, Boolean)
name.vb: Update(GameTime, Boolean)
- uid: TinyLife.Tools.MoveTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
commentId: M:TinyLife.Tools.MoveTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
id: Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
parent: TinyLife.Tools.MoveTool
langs:
- csharp
- vb
name: Draw(GameTime, SpriteBatch, bool)
nameWithType: MoveTool.Draw(GameTime, SpriteBatch, bool)
fullName: TinyLife.Tools.MoveTool.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, bool)
type: Method
source:
remote:
path: TinyLife/Tools/MoveTool.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Draw
path: ../TinyLife/Tools/MoveTool.cs
startLine: 106
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: >-
This method is called every draw frame for the .
By default, this method invokes .
example: []
syntax:
content: public override void Draw(GameTime time, SpriteBatch batch, bool cursorOnUi)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The game's time
- id: batch
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
description: The sprite batch used for drawing
- id: cursorOnUi
type: System.Boolean
description: Whether the cursor is currently covering the ui.
content.vb: Public Overrides Sub Draw(time As GameTime, batch As SpriteBatch, cursorOnUi As Boolean)
overridden: TinyLife.Tools.Tool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
overload: TinyLife.Tools.MoveTool.Draw*
nameWithType.vb: MoveTool.Draw(GameTime, SpriteBatch, Boolean)
fullName.vb: TinyLife.Tools.MoveTool.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, Boolean)
name.vb: Draw(GameTime, SpriteBatch, Boolean)
- uid: TinyLife.Tools.MoveTool.GetMouseCursor
commentId: M:TinyLife.Tools.MoveTool.GetMouseCursor
id: GetMouseCursor
parent: TinyLife.Tools.MoveTool
langs:
- csharp
- vb
name: GetMouseCursor()
nameWithType: MoveTool.GetMouseCursor()
fullName: TinyLife.Tools.MoveTool.GetMouseCursor()
type: Method
source:
remote:
path: TinyLife/Tools/MoveTool.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetMouseCursor
path: ../TinyLife/Tools/MoveTool.cs
startLine: 114
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: >-
Returns the that this tool should currently display.
By default, is returned.
example: []
syntax:
content: public override CursorType GetMouseCursor()
return:
type: TinyLife.Uis.CursorType
description: The cursor type
content.vb: Public Overrides Function GetMouseCursor() As CursorType
overridden: TinyLife.Tools.Tool.GetMouseCursor
overload: TinyLife.Tools.MoveTool.GetMouseCursor*
- uid: TinyLife.Tools.MoveTool.CanPlaceForTooltip
commentId: M:TinyLife.Tools.MoveTool.CanPlaceForTooltip
id: CanPlaceForTooltip
parent: TinyLife.Tools.MoveTool
langs:
- csharp
- vb
name: CanPlaceForTooltip()
nameWithType: MoveTool.CanPlaceForTooltip()
fullName: TinyLife.Tools.MoveTool.CanPlaceForTooltip()
type: Method
source:
remote:
path: TinyLife/Tools/MoveTool.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CanPlaceForTooltip
path: ../TinyLife/Tools/MoveTool.cs
startLine: 119
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: Returns whether or not the tool should currently be considered to be able to place objects for a tooltip displayed to the player.
example: []
syntax:
content: public override CanPlaceResult CanPlaceForTooltip()
return:
type: TinyLife.Tools.CanPlaceResult
description: A that represents whether the tool should be considered to be able to place objects.
content.vb: Public Overrides Function CanPlaceForTooltip() As CanPlaceResult
overridden: TinyLife.Tools.Tool.CanPlaceForTooltip
overload: TinyLife.Tools.MoveTool.CanPlaceForTooltip*
- uid: TinyLife.Tools.MoveTool.CanSwitchGameModes
commentId: M:TinyLife.Tools.MoveTool.CanSwitchGameModes
id: CanSwitchGameModes
parent: TinyLife.Tools.MoveTool
langs:
- csharp
- vb
name: CanSwitchGameModes()
nameWithType: MoveTool.CanSwitchGameModes()
fullName: TinyLife.Tools.MoveTool.CanSwitchGameModes()
type: Method
source:
remote:
path: TinyLife/Tools/MoveTool.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CanSwitchGameModes
path: ../TinyLife/Tools/MoveTool.cs
startLine: 124
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: Whether or not the game currently, while this tool is selected
example: []
syntax:
content: public override bool CanSwitchGameModes()
return:
type: System.Boolean
description: Whether the game can be mode switched right now
content.vb: Public Overrides Function CanSwitchGameModes() As Boolean
overridden: TinyLife.Tools.Tool.CanSwitchGameModes
overload: TinyLife.Tools.MoveTool.CanSwitchGameModes*
- uid: TinyLife.Tools.MoveTool.CanUndoRedo
commentId: M:TinyLife.Tools.MoveTool.CanUndoRedo
id: CanUndoRedo
parent: TinyLife.Tools.MoveTool
langs:
- csharp
- vb
name: CanUndoRedo()
nameWithType: MoveTool.CanUndoRedo()
fullName: TinyLife.Tools.MoveTool.CanUndoRedo()
type: Method
source:
remote:
path: TinyLife/Tools/MoveTool.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CanUndoRedo
path: ../TinyLife/Tools/MoveTool.cs
startLine: 130
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: Returns whether or not the can currently operate and thus, whether the or actions can be called.
example: []
syntax:
content: public override bool CanUndoRedo()
return:
type: System.Boolean
description: Whether the undo or redo commands can be used right now.
content.vb: Public Overrides Function CanUndoRedo() As Boolean
overridden: TinyLife.Tools.Tool.CanUndoRedo
overload: TinyLife.Tools.MoveTool.CanUndoRedo*
- uid: TinyLife.Tools.MoveTool.ShouldHighlightSelectedObject(System.Object)
commentId: M:TinyLife.Tools.MoveTool.ShouldHighlightSelectedObject(System.Object)
id: ShouldHighlightSelectedObject(System.Object)
parent: TinyLife.Tools.MoveTool
langs:
- csharp
- vb
name: ShouldHighlightSelectedObject(object)
nameWithType: MoveTool.ShouldHighlightSelectedObject(object)
fullName: TinyLife.Tools.MoveTool.ShouldHighlightSelectedObject(object)
type: Method
source:
remote:
path: TinyLife/Tools/MoveTool.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ShouldHighlightSelectedObject
path: ../TinyLife/Tools/MoveTool.cs
startLine: 135
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: >-
Whether or not the should currently have a white highlight around it.
This method defaults to return true if is false.
example: []
syntax:
content: public override bool ShouldHighlightSelectedObject(object obj)
parameters:
- id: obj
type: System.Object
description: The selected object, which can be a or a .
return:
type: System.Boolean
description: Whether or not the selected object should be highlighted
content.vb: Public Overrides Function ShouldHighlightSelectedObject(obj As Object) As Boolean
overridden: TinyLife.Tools.Tool.ShouldHighlightSelectedObject(System.Object)
overload: TinyLife.Tools.MoveTool.ShouldHighlightSelectedObject*
nameWithType.vb: MoveTool.ShouldHighlightSelectedObject(Object)
fullName.vb: TinyLife.Tools.MoveTool.ShouldHighlightSelectedObject(Object)
name.vb: ShouldHighlightSelectedObject(Object)
- uid: TinyLife.Tools.MoveTool.OnButtonCreated(MLEM.Ui.Elements.Button)
commentId: M:TinyLife.Tools.MoveTool.OnButtonCreated(MLEM.Ui.Elements.Button)
id: OnButtonCreated(MLEM.Ui.Elements.Button)
parent: TinyLife.Tools.MoveTool
langs:
- csharp
- vb
name: OnButtonCreated(Button)
nameWithType: MoveTool.OnButtonCreated(Button)
fullName: TinyLife.Tools.MoveTool.OnButtonCreated(MLEM.Ui.Elements.Button)
type: Method
source:
remote:
path: TinyLife/Tools/MoveTool.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OnButtonCreated
path: ../TinyLife/Tools/MoveTool.cs
startLine: 140
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: A method that is called when this tool's build mode button is created.
example: []
syntax:
content: public override void OnButtonCreated(Button button)
parameters:
- id: button
type: MLEM.Ui.Elements.Button
description: The button that was created.
content.vb: Public Overrides Sub OnButtonCreated(button As Button)
overridden: TinyLife.Tools.Tool.OnButtonCreated(MLEM.Ui.Elements.Button)
overload: TinyLife.Tools.MoveTool.OnButtonCreated*
- uid: TinyLife.Tools.MoveTool.Reload
commentId: M:TinyLife.Tools.MoveTool.Reload
id: Reload
parent: TinyLife.Tools.MoveTool
langs:
- csharp
- vb
name: Reload()
nameWithType: MoveTool.Reload()
fullName: TinyLife.Tools.MoveTool.Reload()
type: Method
source:
remote:
path: TinyLife/Tools/MoveTool.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Reload
path: ../TinyLife/Tools/MoveTool.cs
startLine: 162
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: Reloads the move tool's content panel
example: []
syntax:
content: public static void Reload()
content.vb: Public Shared Sub Reload()
overload: TinyLife.Tools.MoveTool.Reload*
references:
- uid: TinyLife.Tools.Tool.PlayModeTool
commentId: F:TinyLife.Tools.Tool.PlayModeTool
parent: TinyLife.Tools.Tool
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_PlayModeTool
name: PlayModeTool
nameWithType: Tool.PlayModeTool
fullName: TinyLife.Tools.Tool.PlayModeTool
- uid: TinyLife.Tools.Tool.BuildTools
commentId: F:TinyLife.Tools.Tool.BuildTools
parent: TinyLife.Tools.Tool
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_BuildTools
name: BuildTools
nameWithType: Tool.BuildTools
fullName: TinyLife.Tools.Tool.BuildTools
- uid: TinyLife.Tools
commentId: N:TinyLife.Tools
href: TinyLife.html
name: TinyLife.Tools
nameWithType: TinyLife.Tools
fullName: TinyLife.Tools
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Tools
name: Tools
href: TinyLife.Tools.html
spec.vb:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Tools
name: Tools
href: TinyLife.Tools.html
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: TinyLife.Tools.Tool
commentId: T:TinyLife.Tools.Tool
parent: TinyLife.Tools
href: TinyLife.Tools.Tool.html
name: Tool
nameWithType: Tool
fullName: TinyLife.Tools.Tool
- uid: TinyLife.Tools.Tool.RemoveTool
commentId: F:TinyLife.Tools.Tool.RemoveTool
parent: TinyLife.Tools.Tool
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_RemoveTool
name: RemoveTool
nameWithType: Tool.RemoveTool
fullName: TinyLife.Tools.Tool.RemoveTool
- uid: TinyLife.Tools.Tool.MoveTool
commentId: F:TinyLife.Tools.Tool.MoveTool
parent: TinyLife.Tools.Tool
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_MoveTool
name: MoveTool
nameWithType: Tool.MoveTool
fullName: TinyLife.Tools.Tool.MoveTool
- uid: TinyLife.Tools.Tool.SelectedObject
commentId: P:TinyLife.Tools.Tool.SelectedObject
parent: TinyLife.Tools.Tool
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_SelectedObject
name: SelectedObject
nameWithType: Tool.SelectedObject
fullName: TinyLife.Tools.Tool.SelectedObject
- uid: TinyLife.Tools.Tool.SelectedWall
commentId: P:TinyLife.Tools.Tool.SelectedWall
parent: TinyLife.Tools.Tool
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_SelectedWall
name: SelectedWall
nameWithType: Tool.SelectedWall
fullName: TinyLife.Tools.Tool.SelectedWall
- uid: TinyLife.Tools.Tool.SelectedRoof
commentId: P:TinyLife.Tools.Tool.SelectedRoof
parent: TinyLife.Tools.Tool
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_SelectedRoof
name: SelectedRoof
nameWithType: Tool.SelectedRoof
fullName: TinyLife.Tools.Tool.SelectedRoof
- uid: TinyLife.Tools.Tool.SelectedStairs
commentId: P:TinyLife.Tools.Tool.SelectedStairs
parent: TinyLife.Tools.Tool
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_SelectedStairs
name: SelectedStairs
nameWithType: Tool.SelectedStairs
fullName: TinyLife.Tools.Tool.SelectedStairs
- uid: TinyLife.Tools.Tool.IsRotateCwPressed
commentId: P:TinyLife.Tools.Tool.IsRotateCwPressed
parent: TinyLife.Tools.Tool
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_IsRotateCwPressed
name: IsRotateCwPressed
nameWithType: Tool.IsRotateCwPressed
fullName: TinyLife.Tools.Tool.IsRotateCwPressed
- uid: TinyLife.Tools.Tool.IsRotateCcwPressed
commentId: P:TinyLife.Tools.Tool.IsRotateCcwPressed
parent: TinyLife.Tools.Tool
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_IsRotateCcwPressed
name: IsRotateCcwPressed
nameWithType: Tool.IsRotateCcwPressed
fullName: TinyLife.Tools.Tool.IsRotateCcwPressed
- uid: TinyLife.Tools.Tool.IsCopyPressed
commentId: P:TinyLife.Tools.Tool.IsCopyPressed
parent: TinyLife.Tools.Tool
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_IsCopyPressed
name: IsCopyPressed
nameWithType: Tool.IsCopyPressed
fullName: TinyLife.Tools.Tool.IsCopyPressed
- uid: TinyLife.Tools.Tool.OnOpened
commentId: E:TinyLife.Tools.Tool.OnOpened
parent: TinyLife.Tools.Tool
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_OnOpened
name: OnOpened
nameWithType: Tool.OnOpened
fullName: TinyLife.Tools.Tool.OnOpened
- uid: TinyLife.Tools.Tool.OnClosed
commentId: E:TinyLife.Tools.Tool.OnClosed
parent: TinyLife.Tools.Tool
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_OnClosed
name: OnClosed
nameWithType: Tool.OnClosed
fullName: TinyLife.Tools.Tool.OnClosed
- uid: TinyLife.Tools.Tool.OnUpdate
commentId: E:TinyLife.Tools.Tool.OnUpdate
parent: TinyLife.Tools.Tool
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_OnUpdate
name: OnUpdate
nameWithType: Tool.OnUpdate
fullName: TinyLife.Tools.Tool.OnUpdate
- uid: TinyLife.Tools.Tool.OnDraw
commentId: E:TinyLife.Tools.Tool.OnDraw
parent: TinyLife.Tools.Tool
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_OnDraw
name: OnDraw
nameWithType: Tool.OnDraw
fullName: TinyLife.Tools.Tool.OnDraw
- uid: TinyLife.Tools.Tool.OnInitBuildModeUi
commentId: E:TinyLife.Tools.Tool.OnInitBuildModeUi
parent: TinyLife.Tools.Tool
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_OnInitBuildModeUi
name: OnInitBuildModeUi
nameWithType: Tool.OnInitBuildModeUi
fullName: TinyLife.Tools.Tool.OnInitBuildModeUi
- uid: TinyLife.Tools.Tool.Input
commentId: P:TinyLife.Tools.Tool.Input
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