### YamlMime:ManagedReference
items:
- uid: TinyLife.Tools.RemoveTool
commentId: T:TinyLife.Tools.RemoveTool
id: RemoveTool
parent: TinyLife.Tools
children:
- TinyLife.Tools.RemoveTool.#ctor
- TinyLife.Tools.RemoveTool.CanUndoRedo
- TinyLife.Tools.RemoveTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
- TinyLife.Tools.RemoveTool.GetMouseCursor
- TinyLife.Tools.RemoveTool.PlayDestroySound
- TinyLife.Tools.RemoveTool.RemoveFurniture(TinyLife.Objects.Furniture,TinyLife.Tools.UndoableAction)
- TinyLife.Tools.RemoveTool.RemoveNonGroundTile(Microsoft.Xna.Framework.Point,System.Int32,TinyLife.Tools.UndoableAction)
- TinyLife.Tools.RemoveTool.RemoveRoof(TinyLife.World.Roof,TinyLife.Tools.UndoableAction,System.Nullable{Microsoft.Xna.Framework.Rectangle})
- TinyLife.Tools.RemoveTool.RemoveStairs(TinyLife.World.Stairs,TinyLife.Tools.UndoableAction)
- TinyLife.Tools.RemoveTool.RemoveWall(TinyLife.Objects.WallLike,TinyLife.Tools.UndoableAction)
- TinyLife.Tools.RemoveTool.ShouldHighlightSelectedObject(System.Object)
- TinyLife.Tools.RemoveTool.SpawnDestroyParticles(MLEM.Misc.RectangleF,System.Single,System.Single,System.ValueTuple{MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color}[])
- TinyLife.Tools.RemoveTool.SpawnDestroyParticles(TinyLife.Objects.Furniture)
- TinyLife.Tools.RemoveTool.SpawnDestroyParticles(TinyLife.Objects.WallLike)
- TinyLife.Tools.RemoveTool.StoreOrRemoveFurniture(TinyLife.Objects.Furniture,TinyLife.Tools.UndoableAction)
- TinyLife.Tools.RemoveTool.Update(Microsoft.Xna.Framework.GameTime)
langs:
- csharp
- vb
name: RemoveTool
nameWithType: RemoveTool
fullName: TinyLife.Tools.RemoveTool
type: Class
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: RemoveTool
path: ../TinyLife/Tools/RemoveTool.cs
startLine: 20
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nA tool is a type of game mode that is currently active.\nTools are split up into the and , the latter of which holds all tools that can be found in the build menu.\n"
example: []
syntax:
content: 'public class RemoveTool : Tool'
content.vb: Public Class RemoveTool Inherits Tool
inheritance:
- System.Object
- TinyLife.Tools.Tool
inheritedMembers:
- TinyLife.Tools.Tool.RemoveTool
- TinyLife.Tools.Tool.MoveTool
- TinyLife.Tools.Tool.PlayModeTool
- TinyLife.Tools.Tool.BuildTools
- TinyLife.Tools.Tool.SelectedObject
- TinyLife.Tools.Tool.SelectedWall
- TinyLife.Tools.Tool.SelectedRoof
- TinyLife.Tools.Tool.SelectedStairs
- TinyLife.Tools.Tool.IsRotateCwPressed
- TinyLife.Tools.Tool.IsRotateCcwPressed
- TinyLife.Tools.Tool.IsCopyPressed
- TinyLife.Tools.Tool.OnOpened
- TinyLife.Tools.Tool.OnClosed
- TinyLife.Tools.Tool.OnUpdate
- TinyLife.Tools.Tool.OnDraw
- TinyLife.Tools.Tool.OnInitBuildModeUi
- TinyLife.Tools.Tool.Input
- TinyLife.Tools.Tool.Map
- TinyLife.Tools.Tool.Money
- TinyLife.Tools.Tool.CurrentFloor
- TinyLife.Tools.Tool.Texture
- TinyLife.Tools.Tool.DisplayAsTab
- TinyLife.Tools.Tool.MousePos
- TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
- TinyLife.Tools.Tool.Opened
- TinyLife.Tools.Tool.Closed
- TinyLife.Tools.Tool.CanSwitchGameModes
- TinyLife.Tools.Tool.OnButtonCreated(MLEM.Ui.Elements.Button)
- TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
- TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme[],System.Action{System.Int32,System.Int32},System.Func{System.Int32,System.Int32,System.Boolean})
- TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme,System.Action{System.Int32},System.Func{System.Int32,System.Boolean})
- TinyLife.Tools.Tool.BuildModeButton(System.String,MLEM.Ui.Elements.Element.GenericCallback,MLEM.Ui.Elements.Element.DrawCallback,System.Single,MLEM.Textures.TextureRegion,System.Collections.Generic.IEnumerable{System.String},System.Nullable{System.Single})
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Tools.RemoveTool.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.Tools.RemoveTool.#ctor
commentId: M:TinyLife.Tools.RemoveTool.#ctor
id: '#ctor'
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: RemoveTool()
nameWithType: RemoveTool.RemoveTool()
fullName: TinyLife.Tools.RemoveTool.RemoveTool()
type: Constructor
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Tools/RemoveTool.cs
startLine: 28
assemblies:
- Tiny Life
namespace: TinyLife.Tools
example: []
syntax:
content: public RemoveTool()
content.vb: Public Sub New()
overload: TinyLife.Tools.RemoveTool.#ctor*
nameWithType.vb: RemoveTool.New()
fullName.vb: TinyLife.Tools.RemoveTool.New()
name.vb: New()
- uid: TinyLife.Tools.RemoveTool.Update(Microsoft.Xna.Framework.GameTime)
commentId: M:TinyLife.Tools.RemoveTool.Update(Microsoft.Xna.Framework.GameTime)
id: Update(Microsoft.Xna.Framework.GameTime)
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: Update(GameTime)
nameWithType: RemoveTool.Update(GameTime)
fullName: TinyLife.Tools.RemoveTool.Update(Microsoft.Xna.Framework.GameTime)
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Update
path: ../TinyLife/Tools/RemoveTool.cs
startLine: 31
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nThis method is called every update frame for the .\nBy default, this method updates the and invokes , and also manages the .\n"
example: []
syntax:
content: public override void Update(GameTime time)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The game's time
content.vb: Public Overrides Sub Update(time As GameTime)
overridden: TinyLife.Tools.Tool.Update(Microsoft.Xna.Framework.GameTime)
overload: TinyLife.Tools.RemoveTool.Update*
- uid: TinyLife.Tools.RemoveTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
commentId: M:TinyLife.Tools.RemoveTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
id: Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: Draw(GameTime, SpriteBatch)
nameWithType: RemoveTool.Draw(GameTime, SpriteBatch)
fullName: TinyLife.Tools.RemoveTool.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch)
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Draw
path: ../TinyLife/Tools/RemoveTool.cs
startLine: 53
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nThis method is called every draw frame for the .\nNote that this method is only called if the mouse is not hovering over any ui elements.\nBy default, this method invokes .\n"
example: []
syntax:
content: public override void Draw(GameTime time, SpriteBatch batch)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The game's time
- id: batch
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
description: The sprite batch used for drawing
content.vb: Public Overrides Sub Draw(time As GameTime, batch As SpriteBatch)
overridden: TinyLife.Tools.Tool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
overload: TinyLife.Tools.RemoveTool.Draw*
- uid: TinyLife.Tools.RemoveTool.GetMouseCursor
commentId: M:TinyLife.Tools.RemoveTool.GetMouseCursor
id: GetMouseCursor
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: GetMouseCursor()
nameWithType: RemoveTool.GetMouseCursor()
fullName: TinyLife.Tools.RemoveTool.GetMouseCursor()
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetMouseCursor
path: ../TinyLife/Tools/RemoveTool.cs
startLine: 62
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nReturns the that this tool should currently display.\nBy default, is returned.\n"
example: []
syntax:
content: public override CursorType GetMouseCursor()
return:
type: TinyLife.Uis.CursorType
description: The cursor type
content.vb: Public Overrides Function GetMouseCursor() As CursorType
overridden: TinyLife.Tools.Tool.GetMouseCursor
overload: TinyLife.Tools.RemoveTool.GetMouseCursor*
- uid: TinyLife.Tools.RemoveTool.CanUndoRedo
commentId: M:TinyLife.Tools.RemoveTool.CanUndoRedo
id: CanUndoRedo
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: CanUndoRedo()
nameWithType: RemoveTool.CanUndoRedo()
fullName: TinyLife.Tools.RemoveTool.CanUndoRedo()
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CanUndoRedo
path: ../TinyLife/Tools/RemoveTool.cs
startLine: 67
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nReturns whether or not the can currently operate and thus, whether the or actions can be called.\n"
example: []
syntax:
content: public override bool CanUndoRedo()
return:
type: System.Boolean
description: Whether the undo or redo commands can be used right now.
content.vb: Public Overrides Function CanUndoRedo() As Boolean
overridden: TinyLife.Tools.Tool.CanUndoRedo
overload: TinyLife.Tools.RemoveTool.CanUndoRedo*
- uid: TinyLife.Tools.RemoveTool.ShouldHighlightSelectedObject(System.Object)
commentId: M:TinyLife.Tools.RemoveTool.ShouldHighlightSelectedObject(System.Object)
id: ShouldHighlightSelectedObject(System.Object)
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: ShouldHighlightSelectedObject(object)
nameWithType: RemoveTool.ShouldHighlightSelectedObject(object)
fullName: TinyLife.Tools.RemoveTool.ShouldHighlightSelectedObject(object)
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ShouldHighlightSelectedObject
path: ../TinyLife/Tools/RemoveTool.cs
startLine: 72
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nWhether or not the should currently have a white highlight around it.\nThis method defaults to return true if is false.\n"
example: []
syntax:
content: public override bool ShouldHighlightSelectedObject(object obj)
parameters:
- id: obj
type: System.Object
description: The selected object, which can be a or a .
return:
type: System.Boolean
description: Whether or not the selected object should be highlighted
content.vb: Public Overrides Function ShouldHighlightSelectedObject(obj As Object) As Boolean
overridden: TinyLife.Tools.Tool.ShouldHighlightSelectedObject(System.Object)
overload: TinyLife.Tools.RemoveTool.ShouldHighlightSelectedObject*
nameWithType.vb: RemoveTool.ShouldHighlightSelectedObject(Object)
fullName.vb: TinyLife.Tools.RemoveTool.ShouldHighlightSelectedObject(Object)
name.vb: ShouldHighlightSelectedObject(Object)
- uid: TinyLife.Tools.RemoveTool.RemoveRoof(TinyLife.World.Roof,TinyLife.Tools.UndoableAction,System.Nullable{Microsoft.Xna.Framework.Rectangle})
commentId: M:TinyLife.Tools.RemoveTool.RemoveRoof(TinyLife.World.Roof,TinyLife.Tools.UndoableAction,System.Nullable{Microsoft.Xna.Framework.Rectangle})
id: RemoveRoof(TinyLife.World.Roof,TinyLife.Tools.UndoableAction,System.Nullable{Microsoft.Xna.Framework.Rectangle})
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: RemoveRoof(Roof, UndoableAction, Rectangle?)
nameWithType: RemoveTool.RemoveRoof(Roof, UndoableAction, Rectangle?)
fullName: TinyLife.Tools.RemoveTool.RemoveRoof(TinyLife.World.Roof, TinyLife.Tools.UndoableAction, Microsoft.Xna.Framework.Rectangle?)
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: RemoveRoof
path: ../TinyLife/Tools/RemoveTool.cs
startLine: 149
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nRemoves the given roof from the world, additionally removing any furniture below it and returning the money for the objects\n"
example: []
syntax:
content: public static void RemoveRoof(Roof roof, UndoableAction action, Rectangle? newRoof = null)
parameters:
- id: roof
type: TinyLife.World.Roof
description: The roof to remove
- id: action
type: TinyLife.Tools.UndoableAction
description: The undoable action that this method should add its actions to. If this method should be executed immediately, use the immediate constructor.
- id: newRoof
type: System.Nullable{Microsoft.Xna.Framework.Rectangle}
description: The area of a roof that replaces this one, or null if this roof is just being removed without a replacement.
content.vb: Public Shared Sub RemoveRoof(roof As Roof, action As UndoableAction, newRoof As Rectangle? = Nothing)
overload: TinyLife.Tools.RemoveTool.RemoveRoof*
- uid: TinyLife.Tools.RemoveTool.RemoveStairs(TinyLife.World.Stairs,TinyLife.Tools.UndoableAction)
commentId: M:TinyLife.Tools.RemoveTool.RemoveStairs(TinyLife.World.Stairs,TinyLife.Tools.UndoableAction)
id: RemoveStairs(TinyLife.World.Stairs,TinyLife.Tools.UndoableAction)
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: RemoveStairs(Stairs, UndoableAction)
nameWithType: RemoveTool.RemoveStairs(Stairs, UndoableAction)
fullName: TinyLife.Tools.RemoveTool.RemoveStairs(TinyLife.World.Stairs, TinyLife.Tools.UndoableAction)
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: RemoveStairs
path: ../TinyLife/Tools/RemoveTool.cs
startLine: 172
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nRemoves the given stairs from the world and refunds the appropriate amount of money.\n"
example: []
syntax:
content: public static void RemoveStairs(Stairs stairs, UndoableAction action)
parameters:
- id: stairs
type: TinyLife.World.Stairs
description: The stairs to remove.
- id: action
type: TinyLife.Tools.UndoableAction
description: The undoable action that this method should add its actions to. If this method should be executed immediately, use the immediate constructor.
content.vb: Public Shared Sub RemoveStairs(stairs As Stairs, action As UndoableAction)
overload: TinyLife.Tools.RemoveTool.RemoveStairs*
- uid: TinyLife.Tools.RemoveTool.RemoveWall(TinyLife.Objects.WallLike,TinyLife.Tools.UndoableAction)
commentId: M:TinyLife.Tools.RemoveTool.RemoveWall(TinyLife.Objects.WallLike,TinyLife.Tools.UndoableAction)
id: RemoveWall(TinyLife.Objects.WallLike,TinyLife.Tools.UndoableAction)
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: RemoveWall(WallLike, UndoableAction)
nameWithType: RemoveTool.RemoveWall(WallLike, UndoableAction)
fullName: TinyLife.Tools.RemoveTool.RemoveWall(TinyLife.Objects.WallLike, TinyLife.Tools.UndoableAction)
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: RemoveWall
path: ../TinyLife/Tools/RemoveTool.cs
startLine: 187
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nRemoves the given wall from the world, additionally removing any hanging and adding the required amount of \n"
example: []
syntax:
content: public static void RemoveWall(WallLike wall, UndoableAction action)
parameters:
- id: wall
type: TinyLife.Objects.WallLike
description: The wall to remove
- id: action
type: TinyLife.Tools.UndoableAction
description: The undoable action that this method should add its actions to. If this method should be executed immediately, use the immediate constructor.
content.vb: Public Shared Sub RemoveWall(wall As WallLike, action As UndoableAction)
overload: TinyLife.Tools.RemoveTool.RemoveWall*
- uid: TinyLife.Tools.RemoveTool.RemoveNonGroundTile(Microsoft.Xna.Framework.Point,System.Int32,TinyLife.Tools.UndoableAction)
commentId: M:TinyLife.Tools.RemoveTool.RemoveNonGroundTile(Microsoft.Xna.Framework.Point,System.Int32,TinyLife.Tools.UndoableAction)
id: RemoveNonGroundTile(Microsoft.Xna.Framework.Point,System.Int32,TinyLife.Tools.UndoableAction)
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: RemoveNonGroundTile(Point, int, UndoableAction)
nameWithType: RemoveTool.RemoveNonGroundTile(Point, int, UndoableAction)
fullName: TinyLife.Tools.RemoveTool.RemoveNonGroundTile(Microsoft.Xna.Framework.Point, int, TinyLife.Tools.UndoableAction)
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: RemoveNonGroundTile
path: ../TinyLife/Tools/RemoveTool.cs
startLine: 217
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nRemoves the given non-ground tile from the map, restores the appropriate amount of money, remoevs any furniture that was on the ground, and spawns the appropriate particles.\n"
example: []
syntax:
content: public static bool RemoveNonGroundTile(Point pos, int floor, UndoableAction action)
parameters:
- id: pos
type: Microsoft.Xna.Framework.Point
description: The position of the tile to remove.
- id: floor
type: System.Int32
description: The floor of the tile to remove.
- id: action
type: TinyLife.Tools.UndoableAction
description: The undoable action that this method should add its actions to. If this method should be executed immediately, use the immediate constructor.
return:
type: System.Boolean
description: Whether the tile will be successfully removed as part of the action
.
content.vb: Public Shared Function RemoveNonGroundTile(pos As Point, floor As Integer, action As UndoableAction) As Boolean
overload: TinyLife.Tools.RemoveTool.RemoveNonGroundTile*
nameWithType.vb: RemoveTool.RemoveNonGroundTile(Point, Integer, UndoableAction)
fullName.vb: TinyLife.Tools.RemoveTool.RemoveNonGroundTile(Microsoft.Xna.Framework.Point, Integer, TinyLife.Tools.UndoableAction)
name.vb: RemoveNonGroundTile(Point, Integer, UndoableAction)
- uid: TinyLife.Tools.RemoveTool.RemoveFurniture(TinyLife.Objects.Furniture,TinyLife.Tools.UndoableAction)
commentId: M:TinyLife.Tools.RemoveTool.RemoveFurniture(TinyLife.Objects.Furniture,TinyLife.Tools.UndoableAction)
id: RemoveFurniture(TinyLife.Objects.Furniture,TinyLife.Tools.UndoableAction)
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: RemoveFurniture(Furniture, UndoableAction)
nameWithType: RemoveTool.RemoveFurniture(Furniture, UndoableAction)
fullName: TinyLife.Tools.RemoveTool.RemoveFurniture(TinyLife.Objects.Furniture, TinyLife.Tools.UndoableAction)
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: RemoveFurniture
path: ../TinyLife/Tools/RemoveTool.cs
startLine: 250
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nRemoves the given furniture from the world, additionally removing all of its and adding the required amount of \nNote that the furniture's parent-child relationships are not edited or removed, so should be called if the furniture is added into a household storage or similar.\n"
example: []
syntax:
content: public static bool RemoveFurniture(Furniture furniture, UndoableAction action)
parameters:
- id: furniture
type: TinyLife.Objects.Furniture
description: The furniture item to remove
- id: action
type: TinyLife.Tools.UndoableAction
description: The undoable action that this method should add its actions to. If this method should be executed immediately, use the immediate constructor.
return:
type: System.Boolean
description: Whether the removal was a success, which is only false if the passed furniture
has the category
content.vb: Public Shared Function RemoveFurniture(furniture As Furniture, action As UndoableAction) As Boolean
overload: TinyLife.Tools.RemoveTool.RemoveFurniture*
- uid: TinyLife.Tools.RemoveTool.StoreOrRemoveFurniture(TinyLife.Objects.Furniture,TinyLife.Tools.UndoableAction)
commentId: M:TinyLife.Tools.RemoveTool.StoreOrRemoveFurniture(TinyLife.Objects.Furniture,TinyLife.Tools.UndoableAction)
id: StoreOrRemoveFurniture(TinyLife.Objects.Furniture,TinyLife.Tools.UndoableAction)
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: StoreOrRemoveFurniture(Furniture, UndoableAction)
nameWithType: RemoveTool.StoreOrRemoveFurniture(Furniture, UndoableAction)
fullName: TinyLife.Tools.RemoveTool.StoreOrRemoveFurniture(TinyLife.Objects.Furniture, TinyLife.Tools.UndoableAction)
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: StoreOrRemoveFurniture
path: ../TinyLife/Tools/RemoveTool.cs
startLine: 279
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nStores the passed into the current household's , or, if there is no current household, removes the object using instead.\nIf the passed furniture is in the world and has children, the children are also stored (or removed) recursively.\n"
example: []
syntax:
content: public static bool StoreOrRemoveFurniture(Furniture furniture, UndoableAction action)
parameters:
- id: furniture
type: TinyLife.Objects.Furniture
description: The furniture to store (or remove)
- id: action
type: TinyLife.Tools.UndoableAction
description: The undoable action that this method should add its actions to. If this method should be executed immediately, use the immediate constructor.
return:
type: System.Boolean
description: Whether the storage or removal was a success, which is only false if there is no current household and the passed furniture
has the category
content.vb: Public Shared Function StoreOrRemoveFurniture(furniture As Furniture, action As UndoableAction) As Boolean
overload: TinyLife.Tools.RemoveTool.StoreOrRemoveFurniture*
- uid: TinyLife.Tools.RemoveTool.PlayDestroySound
commentId: M:TinyLife.Tools.RemoveTool.PlayDestroySound
id: PlayDestroySound
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: PlayDestroySound()
nameWithType: RemoveTool.PlayDestroySound()
fullName: TinyLife.Tools.RemoveTool.PlayDestroySound()
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: PlayDestroySound
path: ../TinyLife/Tools/RemoveTool.cs
startLine: 308
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nPlays the destroy sound\n"
example: []
syntax:
content: public static void PlayDestroySound()
content.vb: Public Shared Sub PlayDestroySound()
overload: TinyLife.Tools.RemoveTool.PlayDestroySound*
- uid: TinyLife.Tools.RemoveTool.SpawnDestroyParticles(TinyLife.Objects.Furniture)
commentId: M:TinyLife.Tools.RemoveTool.SpawnDestroyParticles(TinyLife.Objects.Furniture)
id: SpawnDestroyParticles(TinyLife.Objects.Furniture)
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: SpawnDestroyParticles(Furniture)
nameWithType: RemoveTool.SpawnDestroyParticles(Furniture)
fullName: TinyLife.Tools.RemoveTool.SpawnDestroyParticles(TinyLife.Objects.Furniture)
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: SpawnDestroyParticles
path: ../TinyLife/Tools/RemoveTool.cs
startLine: 317
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nSpawns a set of particles for the given being destroyed.\nThe particles are based on the furniture's textures and colors.\n"
example: []
syntax:
content: public static void SpawnDestroyParticles(Furniture furniture)
parameters:
- id: furniture
type: TinyLife.Objects.Furniture
description: The furniture whose particles to spawn.
content.vb: Public Shared Sub SpawnDestroyParticles(furniture As Furniture)
overload: TinyLife.Tools.RemoveTool.SpawnDestroyParticles*
- uid: TinyLife.Tools.RemoveTool.SpawnDestroyParticles(TinyLife.Objects.WallLike)
commentId: M:TinyLife.Tools.RemoveTool.SpawnDestroyParticles(TinyLife.Objects.WallLike)
id: SpawnDestroyParticles(TinyLife.Objects.WallLike)
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: SpawnDestroyParticles(WallLike)
nameWithType: RemoveTool.SpawnDestroyParticles(WallLike)
fullName: TinyLife.Tools.RemoveTool.SpawnDestroyParticles(TinyLife.Objects.WallLike)
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: SpawnDestroyParticles
path: ../TinyLife/Tools/RemoveTool.cs
startLine: 327
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nSpawns a set of particles for the given object being destroyed.\nThe particles are based on the item's textures and colors.\n"
example: []
syntax:
content: public static void SpawnDestroyParticles(WallLike wall)
parameters:
- id: wall
type: TinyLife.Objects.WallLike
description: The wall whose particles to spawn.
content.vb: Public Shared Sub SpawnDestroyParticles(wall As WallLike)
overload: TinyLife.Tools.RemoveTool.SpawnDestroyParticles*
- uid: TinyLife.Tools.RemoveTool.SpawnDestroyParticles(MLEM.Misc.RectangleF,System.Single,System.Single,System.ValueTuple{MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color}[])
commentId: M:TinyLife.Tools.RemoveTool.SpawnDestroyParticles(MLEM.Misc.RectangleF,System.Single,System.Single,System.ValueTuple{MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color}[])
id: SpawnDestroyParticles(MLEM.Misc.RectangleF,System.Single,System.Single,System.ValueTuple{MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color}[])
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: SpawnDestroyParticles(RectangleF, float, float, params (TextureRegion, Color)[])
nameWithType: RemoveTool.SpawnDestroyParticles(RectangleF, float, float, params (TextureRegion, Color)[])
fullName: TinyLife.Tools.RemoveTool.SpawnDestroyParticles(MLEM.Misc.RectangleF, float, float, params (MLEM.Textures.TextureRegion, Microsoft.Xna.Framework.Color)[])
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: SpawnDestroyParticles
path: ../TinyLife/Tools/RemoveTool.cs
startLine: 347
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nSpawns a set of particles for an arbitrary object being destroyed.\nIf a is destroyed, should be used instead.\n"
example: []
syntax:
content: public static void SpawnDestroyParticles(RectangleF area, float floor, float amountMultiplier, params (TextureRegion, Color)[] textures)
parameters:
- id: area
type: MLEM.Misc.RectangleF
description: The area to spawn particles in.
- id: floor
type: System.Single
description: The floor to spawn particles on.
- id: amountMultiplier
type: System.Single
description: The amount of particles that should be spawned, which will be multiplied with the size of the area
- id: textures
type: System.ValueTuple{MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color}[]
description: The textures and their colors to choose from when spawning the particles.
content.vb: Public Shared Sub SpawnDestroyParticles(area As RectangleF, floor As Single, amountMultiplier As Single, ParamArray textures As (TextureRegion, Color)())
overload: TinyLife.Tools.RemoveTool.SpawnDestroyParticles*
nameWithType.vb: RemoveTool.SpawnDestroyParticles(RectangleF, Single, Single, ParamArray (TextureRegion, Color)())
fullName.vb: TinyLife.Tools.RemoveTool.SpawnDestroyParticles(MLEM.Misc.RectangleF, Single, Single, ParamArray (MLEM.Textures.TextureRegion, Microsoft.Xna.Framework.Color)())
name.vb: SpawnDestroyParticles(RectangleF, Single, Single, ParamArray (TextureRegion, Color)())
references:
- uid: TinyLife.Tools
commentId: N:TinyLife.Tools
name: TinyLife.Tools
nameWithType: TinyLife.Tools
fullName: TinyLife.Tools
spec.csharp:
- uid: TinyLife
name: TinyLife
- name: .
- uid: TinyLife.Tools
name: Tools
spec.vb:
- uid: TinyLife
name: TinyLife
- name: .
- uid: TinyLife.Tools
name: Tools
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: TinyLife.Tools.Tool
commentId: T:TinyLife.Tools.Tool
parent: TinyLife.Tools
name: Tool
nameWithType: Tool
fullName: TinyLife.Tools.Tool
- uid: TinyLife.Tools.Tool.RemoveTool
commentId: F:TinyLife.Tools.Tool.RemoveTool
parent: TinyLife.Tools.Tool
name: RemoveTool
nameWithType: Tool.RemoveTool
fullName: TinyLife.Tools.Tool.RemoveTool
- uid: TinyLife.Tools.Tool.MoveTool
commentId: F:TinyLife.Tools.Tool.MoveTool
parent: TinyLife.Tools.Tool
name: MoveTool
nameWithType: Tool.MoveTool
fullName: TinyLife.Tools.Tool.MoveTool
- uid: TinyLife.Tools.Tool.PlayModeTool
commentId: F:TinyLife.Tools.Tool.PlayModeTool
parent: TinyLife.Tools.Tool
name: PlayModeTool
nameWithType: Tool.PlayModeTool
fullName: TinyLife.Tools.Tool.PlayModeTool
- uid: TinyLife.Tools.Tool.BuildTools
commentId: F:TinyLife.Tools.Tool.BuildTools
parent: TinyLife.Tools.Tool
name: BuildTools
nameWithType: Tool.BuildTools
fullName: TinyLife.Tools.Tool.BuildTools
- uid: TinyLife.Tools.Tool.SelectedObject
commentId: P:TinyLife.Tools.Tool.SelectedObject
parent: TinyLife.Tools.Tool
name: SelectedObject
nameWithType: Tool.SelectedObject
fullName: TinyLife.Tools.Tool.SelectedObject
- uid: TinyLife.Tools.Tool.SelectedWall
commentId: P:TinyLife.Tools.Tool.SelectedWall
parent: TinyLife.Tools.Tool
name: SelectedWall
nameWithType: Tool.SelectedWall
fullName: TinyLife.Tools.Tool.SelectedWall
- uid: TinyLife.Tools.Tool.SelectedRoof
commentId: P:TinyLife.Tools.Tool.SelectedRoof
parent: TinyLife.Tools.Tool
name: SelectedRoof
nameWithType: Tool.SelectedRoof
fullName: TinyLife.Tools.Tool.SelectedRoof
- uid: TinyLife.Tools.Tool.SelectedStairs
commentId: P:TinyLife.Tools.Tool.SelectedStairs
parent: TinyLife.Tools.Tool
name: SelectedStairs
nameWithType: Tool.SelectedStairs
fullName: TinyLife.Tools.Tool.SelectedStairs
- uid: TinyLife.Tools.Tool.IsRotateCwPressed
commentId: P:TinyLife.Tools.Tool.IsRotateCwPressed
parent: TinyLife.Tools.Tool
name: IsRotateCwPressed
nameWithType: Tool.IsRotateCwPressed
fullName: TinyLife.Tools.Tool.IsRotateCwPressed
- uid: TinyLife.Tools.Tool.IsRotateCcwPressed
commentId: P:TinyLife.Tools.Tool.IsRotateCcwPressed
parent: TinyLife.Tools.Tool
name: IsRotateCcwPressed
nameWithType: Tool.IsRotateCcwPressed
fullName: TinyLife.Tools.Tool.IsRotateCcwPressed
- uid: TinyLife.Tools.Tool.IsCopyPressed
commentId: P:TinyLife.Tools.Tool.IsCopyPressed
parent: TinyLife.Tools.Tool
name: IsCopyPressed
nameWithType: Tool.IsCopyPressed
fullName: TinyLife.Tools.Tool.IsCopyPressed
- uid: TinyLife.Tools.Tool.OnOpened
commentId: E:TinyLife.Tools.Tool.OnOpened
parent: TinyLife.Tools.Tool
name: OnOpened
nameWithType: Tool.OnOpened
fullName: TinyLife.Tools.Tool.OnOpened
- uid: TinyLife.Tools.Tool.OnClosed
commentId: E:TinyLife.Tools.Tool.OnClosed
parent: TinyLife.Tools.Tool
name: OnClosed
nameWithType: Tool.OnClosed
fullName: TinyLife.Tools.Tool.OnClosed
- uid: TinyLife.Tools.Tool.OnUpdate
commentId: E:TinyLife.Tools.Tool.OnUpdate
parent: TinyLife.Tools.Tool
name: OnUpdate
nameWithType: Tool.OnUpdate
fullName: TinyLife.Tools.Tool.OnUpdate
- uid: TinyLife.Tools.Tool.OnDraw
commentId: E:TinyLife.Tools.Tool.OnDraw
parent: TinyLife.Tools.Tool
name: OnDraw
nameWithType: Tool.OnDraw
fullName: TinyLife.Tools.Tool.OnDraw
- uid: TinyLife.Tools.Tool.OnInitBuildModeUi
commentId: E:TinyLife.Tools.Tool.OnInitBuildModeUi
parent: TinyLife.Tools.Tool
name: OnInitBuildModeUi
nameWithType: Tool.OnInitBuildModeUi
fullName: TinyLife.Tools.Tool.OnInitBuildModeUi
- uid: TinyLife.Tools.Tool.Input
commentId: P:TinyLife.Tools.Tool.Input
parent: TinyLife.Tools.Tool
name: Input
nameWithType: Tool.Input
fullName: TinyLife.Tools.Tool.Input
- uid: TinyLife.Tools.Tool.Map
commentId: P:TinyLife.Tools.Tool.Map
parent: TinyLife.Tools.Tool
name: Map
nameWithType: Tool.Map
fullName: TinyLife.Tools.Tool.Map
- uid: TinyLife.Tools.Tool.Money
commentId: P:TinyLife.Tools.Tool.Money
parent: TinyLife.Tools.Tool
name: Money
nameWithType: Tool.Money
fullName: TinyLife.Tools.Tool.Money
- uid: TinyLife.Tools.Tool.CurrentFloor
commentId: P:TinyLife.Tools.Tool.CurrentFloor
parent: TinyLife.Tools.Tool
name: CurrentFloor
nameWithType: Tool.CurrentFloor
fullName: TinyLife.Tools.Tool.CurrentFloor
- uid: TinyLife.Tools.Tool.Texture
commentId: F:TinyLife.Tools.Tool.Texture
parent: TinyLife.Tools.Tool
name: Texture
nameWithType: Tool.Texture
fullName: TinyLife.Tools.Tool.Texture
- uid: TinyLife.Tools.Tool.DisplayAsTab
commentId: F:TinyLife.Tools.Tool.DisplayAsTab
parent: TinyLife.Tools.Tool
name: DisplayAsTab
nameWithType: Tool.DisplayAsTab
fullName: TinyLife.Tools.Tool.DisplayAsTab
- uid: TinyLife.Tools.Tool.MousePos
commentId: F:TinyLife.Tools.Tool.MousePos
parent: TinyLife.Tools.Tool
name: MousePos
nameWithType: Tool.MousePos
fullName: TinyLife.Tools.Tool.MousePos
- uid: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
commentId: M:TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
parent: TinyLife.Tools.Tool
isExternal: true
name: InitBuildModeUi(Panel, Panel)
nameWithType: Tool.InitBuildModeUi(Panel, Panel)
fullName: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel, MLEM.Ui.Elements.Panel)
spec.csharp:
- uid: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
name: InitBuildModeUi
- name: (
- uid: MLEM.Ui.Elements.Panel
name: Panel
isExternal: true
- name: ','
- name: " "
- uid: MLEM.Ui.Elements.Panel
name: Panel
isExternal: true
- name: )
spec.vb:
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- name: (
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name: Panel
isExternal: true
- name: ','
- name: " "
- uid: MLEM.Ui.Elements.Panel
name: Panel
isExternal: true
- name: )
- uid: TinyLife.Tools.Tool.Opened
commentId: M:TinyLife.Tools.Tool.Opened
parent: TinyLife.Tools.Tool
name: Opened()
nameWithType: Tool.Opened()
fullName: TinyLife.Tools.Tool.Opened()
spec.csharp:
- uid: TinyLife.Tools.Tool.Opened
name: Opened
- name: (
- name: )
spec.vb:
- uid: TinyLife.Tools.Tool.Opened
name: Opened
- name: (
- name: )
- uid: TinyLife.Tools.Tool.Closed
commentId: M:TinyLife.Tools.Tool.Closed
parent: TinyLife.Tools.Tool
name: Closed()
nameWithType: Tool.Closed()
fullName: TinyLife.Tools.Tool.Closed()
spec.csharp:
- uid: TinyLife.Tools.Tool.Closed
name: Closed
- name: (
- name: )
spec.vb:
- uid: TinyLife.Tools.Tool.Closed
name: Closed
- name: (
- name: )
- uid: TinyLife.Tools.Tool.CanSwitchGameModes
commentId: M:TinyLife.Tools.Tool.CanSwitchGameModes
parent: TinyLife.Tools.Tool
name: CanSwitchGameModes()
nameWithType: Tool.CanSwitchGameModes()
fullName: TinyLife.Tools.Tool.CanSwitchGameModes()
spec.csharp:
- uid: TinyLife.Tools.Tool.CanSwitchGameModes
name: CanSwitchGameModes
- name: (
- name: )
spec.vb:
- uid: TinyLife.Tools.Tool.CanSwitchGameModes
name: CanSwitchGameModes
- name: (
- name: )
- uid: TinyLife.Tools.Tool.OnButtonCreated(MLEM.Ui.Elements.Button)
commentId: M:TinyLife.Tools.Tool.OnButtonCreated(MLEM.Ui.Elements.Button)
parent: TinyLife.Tools.Tool
isExternal: true
name: OnButtonCreated(Button)
nameWithType: Tool.OnButtonCreated(Button)
fullName: TinyLife.Tools.Tool.OnButtonCreated(MLEM.Ui.Elements.Button)
spec.csharp:
- uid: TinyLife.Tools.Tool.OnButtonCreated(MLEM.Ui.Elements.Button)
name: OnButtonCreated
- name: (
- uid: MLEM.Ui.Elements.Button
name: Button
isExternal: true
- name: )
spec.vb:
- uid: TinyLife.Tools.Tool.OnButtonCreated(MLEM.Ui.Elements.Button)
name: OnButtonCreated
- name: (
- uid: MLEM.Ui.Elements.Button
name: Button
isExternal: true
- name: )
- uid: TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
commentId: M:TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
parent: TinyLife.Tools.Tool
isExternal: true
name: IsOnLot(Point)
nameWithType: Tool.IsOnLot(Point)
fullName: TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
spec.csharp:
- uid: TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
name: IsOnLot
- name: (
- uid: Microsoft.Xna.Framework.Point
name: Point
isExternal: true
- name: )
spec.vb:
- uid: TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
name: IsOnLot
- name: (
- uid: Microsoft.Xna.Framework.Point
name: Point
isExternal: true
- name: )
- uid: TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme[],System.Action{System.Int32,System.Int32},System.Func{System.Int32,System.Int32,System.Boolean})
commentId: M:TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme[],System.Action{System.Int32,System.Int32},System.Func{System.Int32,System.Int32,System.Boolean})
parent: TinyLife.Tools.Tool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action-2
name: ColorSelection(ColorScheme[], Action, Func)
nameWithType: Tool.ColorSelection(ColorScheme[], Action, Func)
fullName: TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme[], System.Action, System.Func)
nameWithType.vb: Tool.ColorSelection(ColorScheme(), Action(Of Integer, Integer), Func(Of Integer, Integer, Boolean))
fullName.vb: TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme(), System.Action(Of Integer, Integer), System.Func(Of Integer, Integer, Boolean))
name.vb: ColorSelection(ColorScheme(), Action(Of Integer, Integer), Func(Of Integer, Integer, Boolean))
spec.csharp:
- uid: TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme[],System.Action{System.Int32,System.Int32},System.Func{System.Int32,System.Int32,System.Boolean})
name: ColorSelection
- name: (
- uid: TinyLife.Utilities.ColorScheme
name: ColorScheme
- name: '['
- name: ']'
- name: ','
- name: " "
- uid: System.Action`2
name: Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action-2
- name: <
- uid: System.Int32
name: int
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
- name: ','
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href: https://learn.microsoft.com/dotnet/api/system.int32
- name: '>'
- name: ','
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name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-3
- name: <
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href: https://learn.microsoft.com/dotnet/api/system.int32
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href: https://learn.microsoft.com/dotnet/api/system.int32
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
- name: )
spec.vb:
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name: ColorSelection
- name: (
- uid: TinyLife.Utilities.ColorScheme
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name: Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action-2
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href: https://learn.microsoft.com/dotnet/api/system.int32
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name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
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href: https://learn.microsoft.com/dotnet/api/system.action-1
name: ColorSelection(ColorScheme, Action, Func)
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name.vb: ColorSelection(ColorScheme, Action(Of Integer), Func(Of Integer, Boolean))
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