### YamlMime:ManagedReference
items:
- uid: TinyLife.World.Tile
commentId: T:TinyLife.World.Tile
id: Tile
parent: TinyLife.World
children:
- TinyLife.World.Tile.#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]},TinyLife.Utilities.ColorScheme[],System.Int32[],System.Boolean,System.Single,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Int32[])
- TinyLife.World.Tile.BaseName
- TinyLife.World.Tile.CanBuy
- TinyLife.World.Tile.Categories
- TinyLife.World.Tile.Colors
- TinyLife.World.Tile.ColorSchemes
- TinyLife.World.Tile.DefaultColors
- TinyLife.World.Tile.Draw(Microsoft.Xna.Framework.GameTime,System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean)
- TinyLife.World.Tile.DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single)
- TinyLife.World.Tile.GetPrice
- TinyLife.World.Tile.GetVariationTexture(MLEM.Misc.Direction2,Microsoft.Xna.Framework.Point)
- TinyLife.World.Tile.GetVisualOffset(MLEM.Misc.Direction2,System.Int32,System.Int32)
- TinyLife.World.Tile.Height
- TinyLife.World.Tile.Icon
- TinyLife.World.Tile.Name
- TinyLife.World.Tile.OnNeighborChanged(TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point)
- TinyLife.World.Tile.PathCostModifier
- TinyLife.World.Tile.Price
- TinyLife.World.Tile.ReferencePrice
- TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme,System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},System.Nullable{System.Int32},System.Type)
- TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},System.Int32[],System.Type)
- TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion[],TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]},System.Int32[],System.Type)
- TinyLife.World.Tile.TextureRegions
- TinyLife.World.Tile.Tiles
- TinyLife.World.Tile.Width
langs:
- csharp
- vb
name: Tile
nameWithType: Tile
fullName: TinyLife.World.Tile
type: Class
source:
remote:
path: TinyLife/World/Tile.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Tile
path: ../TinyLife/World/Tile.cs
startLine: 23
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nA tile is an object on a that represents the covering of the ground (or the ground itself).\nTo register a tile, use .\n"
example: []
syntax:
content: >-
[JsonConverter(typeof(Tile.Converter))]
public class Tile : IPricedObject
content.vb: >-
Public Class Tile
Implements IPricedObject
inheritance:
- System.Object
derivedClasses:
- TinyLife.World.GrassyAutoTile
implements:
- TinyLife.World.IPricedObject
inheritedMembers:
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.World.Tile.TinyLife.Utilities.Extensions.JsonCopy``1
modifiers.csharp:
- public
- class
modifiers.vb:
- Public
- Class
- uid: TinyLife.World.Tile.Tiles
commentId: F:TinyLife.World.Tile.Tiles
id: Tiles
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: Tiles
nameWithType: Tile.Tiles
fullName: TinyLife.World.Tile.Tiles
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Tiles
path: ../TinyLife/World/Tile.cs
startLine: 30
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nA registry of all tiles that exist in the game and its mods\n"
example: []
syntax:
content: public static readonly ReadOnlyDictionary Tiles
return:
type: System.Collections.ObjectModel.ReadOnlyDictionary{System.String,TinyLife.World.Tile[]}
content.vb: Public Shared ReadOnly Tiles As ReadOnlyDictionary(Of String, Tile())
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.World.Tile.Width
commentId: F:TinyLife.World.Tile.Width
id: Width
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: Width
nameWithType: Tile.Width
fullName: TinyLife.World.Tile.Width
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Width
path: ../TinyLife/World/Tile.cs
startLine: 34
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe width of each tile, in pixels\n"
example: []
syntax:
content: public static readonly int Width
return:
type: System.Int32
content.vb: Public Shared ReadOnly Width As Integer
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.World.Tile.Height
commentId: F:TinyLife.World.Tile.Height
id: Height
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: Height
nameWithType: Tile.Height
fullName: TinyLife.World.Tile.Height
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Height
path: ../TinyLife/World/Tile.cs
startLine: 38
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe height of each tile, in pixels\n"
example: []
syntax:
content: public static readonly int Height
return:
type: System.Int32
content.vb: Public Shared ReadOnly Height As Integer
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.World.Tile.ReferencePrice
commentId: F:TinyLife.World.Tile.ReferencePrice
id: ReferencePrice
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: ReferencePrice
nameWithType: Tile.ReferencePrice
fullName: TinyLife.World.Tile.ReferencePrice
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ReferencePrice
path: ../TinyLife/World/Tile.cs
startLine: 44
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe reference price for tiles.\nSince Grass is replaced by Concrete in a newly created room, the two tiles have to cost the same. This is that price.\nThis value is set to 5.\n"
example: []
syntax:
content: public const int ReferencePrice = 5
return:
type: System.Int32
content.vb: Public Const ReferencePrice As Integer = 5
modifiers.csharp:
- public
- const
modifiers.vb:
- Public
- Const
- uid: TinyLife.World.Tile.BaseName
commentId: F:TinyLife.World.Tile.BaseName
id: BaseName
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: BaseName
nameWithType: Tile.BaseName
fullName: TinyLife.World.Tile.BaseName
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: BaseName
path: ../TinyLife/World/Tile.cs
startLine: 77
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe name of this type of tile. Whereas has the index of its appended to it, this one is just the type's name.\n"
example: []
syntax:
content: public readonly string BaseName
return:
type: System.String
content.vb: Public ReadOnly BaseName As String
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.World.Tile.Name
commentId: F:TinyLife.World.Tile.Name
id: Name
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: Name
nameWithType: Tile.Name
fullName: TinyLife.World.Tile.Name
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Name
path: ../TinyLife/World/Tile.cs
startLine: 81
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe name of this specific tile. This is comprised of the with the 's index attached to it.\n"
example: []
syntax:
content: public readonly string Name
return:
type: System.String
content.vb: Public ReadOnly Name As String
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.World.Tile.Price
commentId: F:TinyLife.World.Tile.Price
id: Price
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: Price
nameWithType: Tile.Price
fullName: TinyLife.World.Tile.Price
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Price
path: ../TinyLife/World/Tile.cs
startLine: 85
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe price of this tile\n"
example: []
syntax:
content: public readonly int Price
return:
type: System.Int32
content.vb: Public ReadOnly Price As Integer
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.World.Tile.ColorSchemes
commentId: F:TinyLife.World.Tile.ColorSchemes
id: ColorSchemes
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: ColorSchemes
nameWithType: Tile.ColorSchemes
fullName: TinyLife.World.Tile.ColorSchemes
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ColorSchemes
path: ../TinyLife/World/Tile.cs
startLine: 89
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe color scheme that this tile can have\n"
example: []
syntax:
content: public readonly ColorScheme[] ColorSchemes
return:
type: TinyLife.Utilities.ColorScheme[]
content.vb: Public ReadOnly ColorSchemes As ColorScheme()
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.World.Tile.Colors
commentId: F:TinyLife.World.Tile.Colors
id: Colors
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: Colors
nameWithType: Tile.Colors
fullName: TinyLife.World.Tile.Colors
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Colors
path: ../TinyLife/World/Tile.cs
startLine: 93
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe indices of the colors in each entry that this tile has\n"
example: []
syntax:
content: public readonly int[] Colors
return:
type: System.Int32[]
content.vb: Public ReadOnly Colors As Integer()
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.World.Tile.CanBuy
commentId: F:TinyLife.World.Tile.CanBuy
id: CanBuy
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: CanBuy
nameWithType: Tile.CanBuy
fullName: TinyLife.World.Tile.CanBuy
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CanBuy
path: ../TinyLife/World/Tile.cs
startLine: 97
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nA field that indicates whether this tile can be bought without the "ShowNonBuyable" cheat enabled\n"
example: []
syntax:
content: public readonly bool CanBuy
return:
type: System.Boolean
content.vb: Public ReadOnly CanBuy As Boolean
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.World.Tile.PathCostModifier
commentId: F:TinyLife.World.Tile.PathCostModifier
id: PathCostModifier
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: PathCostModifier
nameWithType: Tile.PathCostModifier
fullName: TinyLife.World.Tile.PathCostModifier
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: PathCostModifier
path: ../TinyLife/World/Tile.cs
startLine: 102
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nA field that indicates the "cost" for pathfinding of this tile.\nThe default modifier is 1, and it should not be set to a value lower than that.\n"
example: []
syntax:
content: public readonly float PathCostModifier
return:
type: System.Single
content.vb: Public ReadOnly PathCostModifier As Single
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.World.Tile.Categories
commentId: F:TinyLife.World.Tile.Categories
id: Categories
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: Categories
nameWithType: Tile.Categories
fullName: TinyLife.World.Tile.Categories
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Categories
path: ../TinyLife/World/Tile.cs
startLine: 106
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe flags that this tile has.\n"
example: []
syntax:
content: public readonly Tile.Category Categories
return:
type: TinyLife.World.Tile.Category
content.vb: Public ReadOnly Categories As Tile.Category
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.World.Tile.Icon
commentId: F:TinyLife.World.Tile.Icon
id: Icon
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: Icon
nameWithType: Tile.Icon
fullName: TinyLife.World.Tile.Icon
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Icon
path: ../TinyLife/World/Tile.cs
startLine: 111
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe build mode icon for this object, which represents the category / theme / mod that it comes from.\nIf this value is nonnull, the icon will be displayed in the corner of the build mode button for this object.\n"
example: []
syntax:
content: public readonly TextureRegion Icon
return:
type: MLEM.Textures.TextureRegion
content.vb: Public ReadOnly Icon As TextureRegion
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.World.Tile.DefaultColors
commentId: F:TinyLife.World.Tile.DefaultColors
id: DefaultColors
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: DefaultColors
nameWithType: Tile.DefaultColors
fullName: TinyLife.World.Tile.DefaultColors
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: DefaultColors
path: ../TinyLife/World/Tile.cs
startLine: 115
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe colors that this tile should have by default.\n"
example: []
syntax:
content: public readonly int[] DefaultColors
return:
type: System.Int32[]
content.vb: Public ReadOnly DefaultColors As Integer()
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.World.Tile.TextureRegions
commentId: F:TinyLife.World.Tile.TextureRegions
id: TextureRegions
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: TextureRegions
nameWithType: Tile.TextureRegions
fullName: TinyLife.World.Tile.TextureRegions
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: TextureRegions
path: ../TinyLife/World/Tile.cs
startLine: 120
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe texture regions that this tile has, based on the that represents the .\nEach entry in any given value array is a variation that will be used randomly when drawing. If the array has one entry, there are no additional variations.\n"
example: []
syntax:
content: public readonly Dictionary TextureRegions
return:
type: System.Collections.Generic.Dictionary{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]}
content.vb: Public ReadOnly TextureRegions As Dictionary(Of Direction2, TextureRegion())
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.World.Tile.#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]},TinyLife.Utilities.ColorScheme[],System.Int32[],System.Boolean,System.Single,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Int32[])
commentId: M:TinyLife.World.Tile.#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]},TinyLife.Utilities.ColorScheme[],System.Int32[],System.Boolean,System.Single,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Int32[])
id: '#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]},TinyLife.Utilities.ColorScheme[],System.Int32[],System.Boolean,System.Single,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Int32[])'
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: Tile(String, String, Int32, Dictionary, ColorScheme[], Int32[], Boolean, Single, Tile.Category, TextureRegion, Int32[])
nameWithType: Tile.Tile(String, String, Int32, Dictionary, ColorScheme[], Int32[], Boolean, Single, Tile.Category, TextureRegion, Int32[])
fullName: TinyLife.World.Tile.Tile(System.String, System.String, System.Int32, System.Collections.Generic.Dictionary, TinyLife.Utilities.ColorScheme[], System.Int32[], System.Boolean, System.Single, TinyLife.World.Tile.Category, MLEM.Textures.TextureRegion, System.Int32[])
type: Constructor
source:
remote:
path: TinyLife/World/Tile.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/World/Tile.cs
startLine: 126
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nCreates a new tile with the given settings.\nTo create an instance of a custom tile class, use .\n"
example: []
syntax:
content: protected Tile(string baseName, string name, int price, Dictionary textureRegions, ColorScheme[] colorSchemes, int[] colors, bool canBuy, float pathCostModifier, Tile.Category categories, TextureRegion icon, int[] defaultColors)
parameters:
- id: baseName
type: System.String
- id: name
type: System.String
- id: price
type: System.Int32
- id: textureRegions
type: System.Collections.Generic.Dictionary{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]}
- id: colorSchemes
type: TinyLife.Utilities.ColorScheme[]
- id: colors
type: System.Int32[]
- id: canBuy
type: System.Boolean
- id: pathCostModifier
type: System.Single
- id: categories
type: TinyLife.World.Tile.Category
- id: icon
type: MLEM.Textures.TextureRegion
- id: defaultColors
type: System.Int32[]
content.vb: Protected Sub New(baseName As String, name As String, price As Integer, textureRegions As Dictionary(Of Direction2, TextureRegion()), colorSchemes As ColorScheme(), colors As Integer(), canBuy As Boolean, pathCostModifier As Single, categories As Tile.Category, icon As TextureRegion, defaultColors As Integer())
overload: TinyLife.World.Tile.#ctor*
nameWithType.vb: Tile.Tile(String, String, Int32, Dictionary(Of Direction2, TextureRegion()), ColorScheme(), Int32(), Boolean, Single, Tile.Category, TextureRegion, Int32())
modifiers.csharp:
- protected
modifiers.vb:
- Protected
fullName.vb: TinyLife.World.Tile.Tile(System.String, System.String, System.Int32, System.Collections.Generic.Dictionary(Of MLEM.Misc.Direction2, MLEM.Textures.TextureRegion()), TinyLife.Utilities.ColorScheme(), System.Int32(), System.Boolean, System.Single, TinyLife.World.Tile.Category, MLEM.Textures.TextureRegion, System.Int32())
name.vb: Tile(String, String, Int32, Dictionary(Of Direction2, TextureRegion()), ColorScheme(), Int32(), Boolean, Single, Tile.Category, TextureRegion, Int32())
- uid: TinyLife.World.Tile.Draw(Microsoft.Xna.Framework.GameTime,System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean)
commentId: M:TinyLife.World.Tile.Draw(Microsoft.Xna.Framework.GameTime,System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean)
id: Draw(Microsoft.Xna.Framework.GameTime,System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean)
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: Draw(GameTime, Object, Map, Point, Vector2, Single, Single, ICollection, Boolean)
nameWithType: Tile.Draw(GameTime, Object, Map, Point, Vector2, Single, Single, ICollection, Boolean)
fullName: TinyLife.World.Tile.Draw(Microsoft.Xna.Framework.GameTime, System.Object, TinyLife.World.Map, Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Vector2, System.Single, System.Single, System.Collections.Generic.ICollection, System.Boolean)
type: Method
source:
remote:
path: TinyLife/World/Tile.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Draw
path: ../TinyLife/World/Tile.cs
startLine: 153
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nDraws this tile at the given position in the world using a or \n"
example: []
syntax:
content: public virtual bool Draw(GameTime time, object batch, Map map, Point pos, Vector2 drawPos, float depth, float scale, ICollection items, bool hasStaticContext)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The game's current time.
- id: batch
type: System.Object
description: The sprite batch to use for drawing, which can either be a or a .
- id: map
type: TinyLife.World.Map
description: The map that the tile is on.
- id: pos
type: Microsoft.Xna.Framework.Point
description: The position that the tile is on.
- id: drawPos
type: Microsoft.Xna.Framework.Vector2
description: The position, in screen space, to draw at.
- id: depth
type: System.Single
description: The depth to use for drawing.
- id: scale
type: System.Single
description: The scale to draw the tile with.
- id: items
type: System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item}
description: The collection that added items can optionally be added to.
- id: hasStaticContext
type: System.Boolean
description: Whether this tile also has a static context, that is, whether it will already be drawn using a .
return:
type: System.Boolean
description: Whether this tile was fully drawn. If the batch
is a and false is returned, this tile will be marked as an animated tile, causing it to draw every frame.
content.vb: Public Overridable Function Draw(time As GameTime, batch As Object, map As Map, pos As Point, drawPos As Vector2, depth As Single, scale As Single, items As ICollection(Of StaticSpriteBatch.Item), hasStaticContext As Boolean) As Boolean
overload: TinyLife.World.Tile.Draw*
nameWithType.vb: Tile.Draw(GameTime, Object, Map, Point, Vector2, Single, Single, ICollection(Of StaticSpriteBatch.Item), Boolean)
modifiers.csharp:
- public
- virtual
modifiers.vb:
- Public
- Overridable
fullName.vb: TinyLife.World.Tile.Draw(Microsoft.Xna.Framework.GameTime, System.Object, TinyLife.World.Map, Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Vector2, System.Single, System.Single, System.Collections.Generic.ICollection(Of MLEM.Graphics.StaticSpriteBatch.Item), System.Boolean)
name.vb: Draw(GameTime, Object, Map, Point, Vector2, Single, Single, ICollection(Of StaticSpriteBatch.Item), Boolean)
- uid: TinyLife.World.Tile.DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single)
commentId: M:TinyLife.World.Tile.DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single)
id: DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single)
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: DrawUi(Element, GameTime, SpriteBatch, Single)
nameWithType: Tile.DrawUi(Element, GameTime, SpriteBatch, Single)
fullName: TinyLife.World.Tile.DrawUi(MLEM.Ui.Elements.Element, Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, System.Single)
type: Method
source:
remote:
path: TinyLife/World/Tile.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: DrawUi
path: ../TinyLife/World/Tile.cs
startLine: 179
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nDraws this tile on the given ui element, in ui space\n"
example: []
syntax:
content: public virtual void DrawUi(Element e, GameTime time, SpriteBatch batch, float drawScale = 0.4F)
parameters:
- id: e
type: MLEM.Ui.Elements.Element
description: The element to draw on
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The game's current time.
- id: batch
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
description: The sprite batch to use for drawing
- id: drawScale
type: System.Single
description: The scale to draw the tile with. Defaults to 0.4.
content.vb: Public Overridable Sub DrawUi(e As Element, time As GameTime, batch As SpriteBatch, drawScale As Single = 0.4F)
overload: TinyLife.World.Tile.DrawUi*
modifiers.csharp:
- public
- virtual
modifiers.vb:
- Public
- Overridable
- uid: TinyLife.World.Tile.GetPrice
commentId: M:TinyLife.World.Tile.GetPrice
id: GetPrice
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: GetPrice()
nameWithType: Tile.GetPrice()
fullName: TinyLife.World.Tile.GetPrice()
type: Method
source:
remote:
path: TinyLife/World/Tile.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetPrice
path: ../TinyLife/World/Tile.cs
startLine: 186
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nReturns the price that this object can be bought or sold for.\nNote that, like in the case of the , the returned price isn't necessarily the full price that the object can be sold for. Instead, the price returned here should be the price that this object has when bought or sold from the or similar.\n"
example: []
syntax:
content: public virtual float GetPrice()
return:
type: System.Single
description: The object's price
content.vb: Public Overridable Function GetPrice As Single
overload: TinyLife.World.Tile.GetPrice*
implements:
- TinyLife.World.IPricedObject.GetPrice
modifiers.csharp:
- public
- virtual
modifiers.vb:
- Public
- Overridable
- uid: TinyLife.World.Tile.OnNeighborChanged(TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point)
commentId: M:TinyLife.World.Tile.OnNeighborChanged(TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point)
id: OnNeighborChanged(TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point)
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: OnNeighborChanged(Map, Point, Point)
nameWithType: Tile.OnNeighborChanged(Map, Point, Point)
fullName: TinyLife.World.Tile.OnNeighborChanged(TinyLife.World.Map, Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Point)
type: Method
source:
remote:
path: TinyLife/World/Tile.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OnNeighborChanged
path: ../TinyLife/World/Tile.cs
startLine: 197
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nA method that is called when a neighboring on the changes.\nThis method does nothing by default, but is overriden by to notify neighboring tiles of changes.\n"
example: []
syntax:
content: public virtual void OnNeighborChanged(Map map, Point pos, Point neighbor)
parameters:
- id: map
type: TinyLife.World.Map
description: The map that the tile is on.
- id: pos
type: Microsoft.Xna.Framework.Point
description: The position that the tile is on.
- id: neighbor
type: Microsoft.Xna.Framework.Point
description: The position of the tile that changed.
content.vb: Public Overridable Sub OnNeighborChanged(map As Map, pos As Point, neighbor As Point)
overload: TinyLife.World.Tile.OnNeighborChanged*
modifiers.csharp:
- public
- virtual
modifiers.vb:
- Public
- Overridable
- uid: TinyLife.World.Tile.GetVariationTexture(MLEM.Misc.Direction2,Microsoft.Xna.Framework.Point)
commentId: M:TinyLife.World.Tile.GetVariationTexture(MLEM.Misc.Direction2,Microsoft.Xna.Framework.Point)
id: GetVariationTexture(MLEM.Misc.Direction2,Microsoft.Xna.Framework.Point)
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: GetVariationTexture(Direction2, Point)
nameWithType: Tile.GetVariationTexture(Direction2, Point)
fullName: TinyLife.World.Tile.GetVariationTexture(MLEM.Misc.Direction2, Microsoft.Xna.Framework.Point)
type: Method
source:
remote:
path: TinyLife/World/Tile.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetVariationTexture
path: ../TinyLife/World/Tile.cs
startLine: 206
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nReturns a random texture that should be displayed at the given position, based on the variations that this tile has.\nIf a tile only has one variation texture, this method always returns that texture.\n"
example: []
syntax:
content: protected TextureRegion GetVariationTexture(Direction2 direction, Point pos)
parameters:
- id: direction
type: MLEM.Misc.Direction2
description: The camera rotation.
- id: pos
type: Microsoft.Xna.Framework.Point
description: The position that the tile is at.
return:
type: MLEM.Textures.TextureRegion
description: The texture to display at the location.
content.vb: Protected Function GetVariationTexture(direction As Direction2, pos As Point) As TextureRegion
overload: TinyLife.World.Tile.GetVariationTexture*
modifiers.csharp:
- protected
modifiers.vb:
- Protected
- uid: TinyLife.World.Tile.GetVisualOffset(MLEM.Misc.Direction2,System.Int32,System.Int32)
commentId: M:TinyLife.World.Tile.GetVisualOffset(MLEM.Misc.Direction2,System.Int32,System.Int32)
id: GetVisualOffset(MLEM.Misc.Direction2,System.Int32,System.Int32)
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: GetVisualOffset(Direction2, Int32, Int32)
nameWithType: Tile.GetVisualOffset(Direction2, Int32, Int32)
fullName: TinyLife.World.Tile.GetVisualOffset(MLEM.Misc.Direction2, System.Int32, System.Int32)
type: Method
source:
remote:
path: TinyLife/World/Tile.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetVisualOffset
path: ../TinyLife/World/Tile.cs
startLine: 218
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nReturns the visual offset of the given x
and y
values, based on the given direction
, which is usually the game's .\n"
example: []
syntax:
content: protected static Point GetVisualOffset(Direction2 direction, int x, int y)
parameters:
- id: direction
type: MLEM.Misc.Direction2
description: The rotation.
- id: x
type: System.Int32
description: The x coordinate to offset.
- id: y
type: System.Int32
description: The y coordinate to offset.
return:
type: Microsoft.Xna.Framework.Point
description: The visual offset.
content.vb: Protected Shared Function GetVisualOffset(direction As Direction2, x As Integer, y As Integer) As Point
overload: TinyLife.World.Tile.GetVisualOffset*
modifiers.csharp:
- protected
- static
modifiers.vb:
- Protected
- Shared
- uid: TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme,System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},System.Nullable{System.Int32},System.Type)
commentId: M:TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme,System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},System.Nullable{System.Int32},System.Type)
id: Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme,System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},System.Nullable{System.Int32},System.Type)
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: Register(String, Int32, TextureRegion, ColorScheme, Single, Boolean, Tile.Category, TextureRegion, Func, Nullable, Type)
nameWithType: Tile.Register(String, Int32, TextureRegion, ColorScheme, Single, Boolean, Tile.Category, TextureRegion, Func, Nullable, Type)
fullName: TinyLife.World.Tile.Register(System.String, System.Int32, MLEM.Textures.TextureRegion, TinyLife.Utilities.ColorScheme, System.Single, System.Boolean, TinyLife.World.Tile.Category, MLEM.Textures.TextureRegion, System.Func, System.Nullable, System.Type)
type: Method
source:
remote:
path: TinyLife/World/Tile.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Register
path: ../TinyLife/World/Tile.cs
startLine: 241
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nRegisters a new tile with the given settings.\n"
example: []
syntax:
content: public static void Register(string name, int price, TextureRegion textureRegion, ColorScheme color, float pathCostModifier = 1F, bool canBuy = true, Tile.Category categories = Tile.Category.None, TextureRegion icon = null, Func variations = null, int? defaultColor = null, Type constructedType = null)
parameters:
- id: name
type: System.String
description: The name that the tile should have.
- id: price
type: System.Int32
description: The tile's price.
- id: textureRegion
type: MLEM.Textures.TextureRegion
description: The texture region that this tile should use for rendering.
- id: color
type: TinyLife.Utilities.ColorScheme
description: The color scheme that this tile should have.
- id: pathCostModifier
type: System.Single
description: The path cost modifier, >= 1, that this tile should have.
- id: canBuy
type: System.Boolean
description: Whether or not the tile can be bought in the tile tool.
- id: categories
type: TinyLife.World.Tile.Category
description: This tile's flags.
- id: icon
type: MLEM.Textures.TextureRegion
description: The build mode category icon of this object.
- id: variations
type: System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion}
description: An optional set of variation textures that should be used based on the given camera rotation.
- id: defaultColor
type: System.Nullable{System.Int32}
description: The color that this tile should display with in the tile tool by default.
- id: constructedType
type: System.Type
description: The type that tiles should be constructed from, or null to construct instances.
content.vb: Public Shared Sub Register(name As String, price As Integer, textureRegion As TextureRegion, color As ColorScheme, pathCostModifier As Single = 1F, canBuy As Boolean = True, categories As Tile.Category = Tile.Category.None, icon As TextureRegion = Nothing, variations As Func(Of Direction2, TextureRegion) = Nothing, defaultColor As Integer? = Nothing, constructedType As Type = Nothing)
overload: TinyLife.World.Tile.Register*
nameWithType.vb: Tile.Register(String, Int32, TextureRegion, ColorScheme, Single, Boolean, Tile.Category, TextureRegion, Func(Of Direction2, TextureRegion), Nullable(Of Int32), Type)
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
fullName.vb: TinyLife.World.Tile.Register(System.String, System.Int32, MLEM.Textures.TextureRegion, TinyLife.Utilities.ColorScheme, System.Single, System.Boolean, TinyLife.World.Tile.Category, MLEM.Textures.TextureRegion, System.Func(Of MLEM.Misc.Direction2, MLEM.Textures.TextureRegion), System.Nullable(Of System.Int32), System.Type)
name.vb: Register(String, Int32, TextureRegion, ColorScheme, Single, Boolean, Tile.Category, TextureRegion, Func(Of Direction2, TextureRegion), Nullable(Of Int32), Type)
- uid: TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},System.Int32[],System.Type)
commentId: M:TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},System.Int32[],System.Type)
id: Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},System.Int32[],System.Type)
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: Register(String, Int32, TextureRegion, ColorScheme[], Single, Boolean, Tile.Category, TextureRegion, Func, Int32[], Type)
nameWithType: Tile.Register(String, Int32, TextureRegion, ColorScheme[], Single, Boolean, Tile.Category, TextureRegion, Func, Int32[], Type)
fullName: TinyLife.World.Tile.Register(System.String, System.Int32, MLEM.Textures.TextureRegion, TinyLife.Utilities.ColorScheme[], System.Single, System.Boolean, TinyLife.World.Tile.Category, MLEM.Textures.TextureRegion, System.Func, System.Int32[], System.Type)
type: Method
source:
remote:
path: TinyLife/World/Tile.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Register
path: ../TinyLife/World/Tile.cs
startLine: 259
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nRegisters a new tile with the given settings.\n"
example: []
syntax:
content: public static void Register(string name, int price, TextureRegion textureRegion, ColorScheme[] colors, float pathCostModifier = 1F, bool canBuy = true, Tile.Category categories = Tile.Category.None, TextureRegion icon = null, Func variations = null, int[] defaultColors = null, Type constructedType = null)
parameters:
- id: name
type: System.String
description: The name that the tile should have.
- id: price
type: System.Int32
description: The tile's price.
- id: textureRegion
type: MLEM.Textures.TextureRegion
description: The texture region that this tile should use for rendering.
- id: colors
type: TinyLife.Utilities.ColorScheme[]
description: The color scheme that this tile should have.
- id: pathCostModifier
type: System.Single
description: The path cost modifier, >= 1, that this tile should have.
- id: canBuy
type: System.Boolean
description: Whether or not the tile can be bought in the tile tool.
- id: categories
type: TinyLife.World.Tile.Category
description: This tile's flags.
- id: icon
type: MLEM.Textures.TextureRegion
description: The build mode category icon of this object.
- id: variations
type: System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion}
description: An optional set of variation textures that should be used based on the given camera rotation.
- id: defaultColors
type: System.Int32[]
description: The colors that this tile should display with in the tile tool by default.
- id: constructedType
type: System.Type
description: The type that tiles should be constructed from, or null to construct instances.
content.vb: Public Shared Sub Register(name As String, price As Integer, textureRegion As TextureRegion, colors As ColorScheme(), pathCostModifier As Single = 1F, canBuy As Boolean = True, categories As Tile.Category = Tile.Category.None, icon As TextureRegion = Nothing, variations As Func(Of Direction2, TextureRegion) = Nothing, defaultColors As Integer() = Nothing, constructedType As Type = Nothing)
overload: TinyLife.World.Tile.Register*
nameWithType.vb: Tile.Register(String, Int32, TextureRegion, ColorScheme(), Single, Boolean, Tile.Category, TextureRegion, Func(Of Direction2, TextureRegion), Int32(), Type)
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
fullName.vb: TinyLife.World.Tile.Register(System.String, System.Int32, MLEM.Textures.TextureRegion, TinyLife.Utilities.ColorScheme(), System.Single, System.Boolean, TinyLife.World.Tile.Category, MLEM.Textures.TextureRegion, System.Func(Of MLEM.Misc.Direction2, MLEM.Textures.TextureRegion), System.Int32(), System.Type)
name.vb: Register(String, Int32, TextureRegion, ColorScheme(), Single, Boolean, Tile.Category, TextureRegion, Func(Of Direction2, TextureRegion), Int32(), Type)
- uid: TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion[],TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]},System.Int32[],System.Type)
commentId: M:TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion[],TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]},System.Int32[],System.Type)
id: Register(System.String,System.Int32,MLEM.Textures.TextureRegion[],TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]},System.Int32[],System.Type)
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: Register(String, Int32, TextureRegion[], ColorScheme[], Single, Boolean, Tile.Category, TextureRegion, Func, Int32[], Type)
nameWithType: Tile.Register(String, Int32, TextureRegion[], ColorScheme[], Single, Boolean, Tile.Category, TextureRegion, Func, Int32[], Type)
fullName: TinyLife.World.Tile.Register(System.String, System.Int32, MLEM.Textures.TextureRegion[], TinyLife.Utilities.ColorScheme[], System.Single, System.Boolean, TinyLife.World.Tile.Category, MLEM.Textures.TextureRegion, System.Func, System.Int32[], System.Type)
type: Method
source:
remote:
path: TinyLife/World/Tile.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Register
path: ../TinyLife/World/Tile.cs
startLine: 280
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nRegisters a new tile with the given settings.\n"
example: []
syntax:
content: public static void Register(string name, int price, TextureRegion[] textureRegions, ColorScheme[] colors, float pathCostModifier = 1F, bool canBuy = true, Tile.Category categories = Tile.Category.None, TextureRegion icon = null, Func variations = null, int[] defaultColors = null, Type constructedType = null)
parameters:
- id: name
type: System.String
description: The name that the tile should have.
- id: price
type: System.Int32
description: The tile's price.
- id: textureRegions
type: MLEM.Textures.TextureRegion[]
description: The texture regions that this tile should use for rendering, from which a random value will be chosen for each tile.
- id: colors
type: TinyLife.Utilities.ColorScheme[]
description: The color scheme that this tile should have.
- id: pathCostModifier
type: System.Single
description: The path cost modifier, >= 1, that this tile should have.
- id: canBuy
type: System.Boolean
description: Whether or not the tile can be bought in the tile tool.
- id: categories
type: TinyLife.World.Tile.Category
description: This tile's flags.
- id: icon
type: MLEM.Textures.TextureRegion
description: The build mode category icon of this object.
- id: variations
type: System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]}
description: An optional set of variation textures that should be used based on the given camera rotation.
- id: defaultColors
type: System.Int32[]
description: The colors that this tile should display with in the tile tool by default.
- id: constructedType
type: System.Type
description: The type that tiles should be constructed from, or null to construct instances.
content.vb: Public Shared Sub Register(name As String, price As Integer, textureRegions As TextureRegion(), colors As ColorScheme(), pathCostModifier As Single = 1F, canBuy As Boolean = True, categories As Tile.Category = Tile.Category.None, icon As TextureRegion = Nothing, variations As Func(Of Direction2, TextureRegion()) = Nothing, defaultColors As Integer() = Nothing, constructedType As Type = Nothing)
overload: TinyLife.World.Tile.Register*
nameWithType.vb: Tile.Register(String, Int32, TextureRegion(), ColorScheme(), Single, Boolean, Tile.Category, TextureRegion, Func(Of Direction2, TextureRegion()), Int32(), Type)
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
fullName.vb: TinyLife.World.Tile.Register(System.String, System.Int32, MLEM.Textures.TextureRegion(), TinyLife.Utilities.ColorScheme(), System.Single, System.Boolean, TinyLife.World.Tile.Category, MLEM.Textures.TextureRegion, System.Func(Of MLEM.Misc.Direction2, MLEM.Textures.TextureRegion()), System.Int32(), System.Type)
name.vb: Register(String, Int32, TextureRegion(), ColorScheme(), Single, Boolean, Tile.Category, TextureRegion, Func(Of Direction2, TextureRegion()), Int32(), Type)
references:
- uid: TinyLife.World.Map
commentId: T:TinyLife.World.Map
parent: TinyLife.World
name: Map
nameWithType: Map
fullName: TinyLife.World.Map
- uid: TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme,System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},System.Nullable{System.Int32},System.Type)
commentId: M:TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme,System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},System.Nullable{System.Int32},System.Type)
parent: TinyLife.World.Tile
isExternal: true
name: Register(String, Int32, TextureRegion, ColorScheme, Single, Boolean, Tile.Category, TextureRegion, Func, Nullable, Type)
nameWithType: Tile.Register(String, Int32, TextureRegion, ColorScheme, Single, Boolean, Tile.Category, TextureRegion, Func, Nullable, Type)
fullName: TinyLife.World.Tile.Register(System.String, System.Int32, MLEM.Textures.TextureRegion, TinyLife.Utilities.ColorScheme, System.Single, System.Boolean, TinyLife.World.Tile.Category, MLEM.Textures.TextureRegion, System.Func, System.Nullable, System.Type)
nameWithType.vb: Tile.Register(String, Int32, TextureRegion, ColorScheme, Single, Boolean, Tile.Category, TextureRegion, Func(Of Direction2, TextureRegion), Nullable(Of Int32), Type)
fullName.vb: TinyLife.World.Tile.Register(System.String, System.Int32, MLEM.Textures.TextureRegion, TinyLife.Utilities.ColorScheme, System.Single, System.Boolean, TinyLife.World.Tile.Category, MLEM.Textures.TextureRegion, System.Func(Of MLEM.Misc.Direction2, MLEM.Textures.TextureRegion), System.Nullable(Of System.Int32), System.Type)
name.vb: Register(String, Int32, TextureRegion, ColorScheme, Single, Boolean, Tile.Category, TextureRegion, Func(Of Direction2, TextureRegion), Nullable(Of Int32), Type)
spec.csharp:
- uid: TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme,System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},System.Nullable{System.Int32},System.Type)
name: Register
nameWithType: Tile.Register
fullName: TinyLife.World.Tile.Register
- name: (
nameWithType: (
fullName: (
- uid: System.String
name: String
nameWithType: String
fullName: System.String
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Int32
name: Int32
nameWithType: Int32
fullName: System.Int32
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: MLEM.Textures.TextureRegion
name: TextureRegion
nameWithType: TextureRegion
fullName: MLEM.Textures.TextureRegion
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: TinyLife.Utilities.ColorScheme
name: ColorScheme
nameWithType: ColorScheme
fullName: TinyLife.Utilities.ColorScheme
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Single
name: Single
nameWithType: Single
fullName: System.Single
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Boolean
name: Boolean
nameWithType: Boolean
fullName: System.Boolean
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: TinyLife.World.Tile.Category
name: Tile.Category
nameWithType: Tile.Category
fullName: TinyLife.World.Tile.Category
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: MLEM.Textures.TextureRegion
name: TextureRegion
nameWithType: TextureRegion
fullName: MLEM.Textures.TextureRegion
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Func`2
name: Func
nameWithType: Func
fullName: System.Func
isExternal: true
- name: <
nameWithType: <
fullName: <
- uid: MLEM.Misc.Direction2
name: Direction2
nameWithType: Direction2
fullName: MLEM.Misc.Direction2
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: MLEM.Textures.TextureRegion
name: TextureRegion
nameWithType: TextureRegion
fullName: MLEM.Textures.TextureRegion
isExternal: true
- name: '>'
nameWithType: '>'
fullName: '>'
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Nullable`1
name: Nullable
nameWithType: Nullable
fullName: System.Nullable
isExternal: true
- name: <
nameWithType: <
fullName: <
- uid: System.Int32
name: Int32
nameWithType: Int32
fullName: System.Int32
isExternal: true
- name: '>'
nameWithType: '>'
fullName: '>'
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Type
name: Type
nameWithType: Type
fullName: System.Type
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme,System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},System.Nullable{System.Int32},System.Type)
name: Register
nameWithType: Tile.Register
fullName: TinyLife.World.Tile.Register
- name: (
nameWithType: (
fullName: (
- uid: System.String
name: String
nameWithType: String
fullName: System.String
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Int32
name: Int32
nameWithType: Int32
fullName: System.Int32
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: MLEM.Textures.TextureRegion
name: TextureRegion
nameWithType: TextureRegion
fullName: MLEM.Textures.TextureRegion
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: TinyLife.Utilities.ColorScheme
name: ColorScheme
nameWithType: ColorScheme
fullName: TinyLife.Utilities.ColorScheme
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Single
name: Single
nameWithType: Single
fullName: System.Single
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Boolean
name: Boolean
nameWithType: Boolean
fullName: System.Boolean
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: TinyLife.World.Tile.Category
name: Tile.Category
nameWithType: Tile.Category
fullName: TinyLife.World.Tile.Category
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: MLEM.Textures.TextureRegion
name: TextureRegion
nameWithType: TextureRegion
fullName: MLEM.Textures.TextureRegion
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Func`2
name: Func
nameWithType: Func
fullName: System.Func
isExternal: true
- name: '(Of '
nameWithType: '(Of '
fullName: '(Of '
- uid: MLEM.Misc.Direction2
name: Direction2
nameWithType: Direction2
fullName: MLEM.Misc.Direction2
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: MLEM.Textures.TextureRegion
name: TextureRegion
nameWithType: TextureRegion
fullName: MLEM.Textures.TextureRegion
isExternal: true
- name: )
nameWithType: )
fullName: )
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Nullable`1
name: Nullable
nameWithType: Nullable
fullName: System.Nullable
isExternal: true
- name: '(Of '
nameWithType: '(Of '
fullName: '(Of '
- uid: System.Int32
name: Int32
nameWithType: Int32
fullName: System.Int32
isExternal: true
- name: )
nameWithType: )
fullName: )
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Type
name: Type
nameWithType: Type
fullName: System.Type
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.World
commentId: N:TinyLife.World
name: TinyLife.World
nameWithType: TinyLife.World
fullName: TinyLife.World
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: Object
nameWithType: Object
fullName: System.Object
- uid: TinyLife.World.IPricedObject
commentId: T:TinyLife.World.IPricedObject
parent: TinyLife.World
name: IPricedObject
nameWithType: IPricedObject
fullName: TinyLife.World.IPricedObject
- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
name: Equals(Object)
nameWithType: Object.Equals(Object)
fullName: System.Object.Equals(System.Object)
spec.csharp:
- uid: System.Object.Equals(System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.Equals(System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: System.Object.Equals(System.Object,System.Object)
commentId: M:System.Object.Equals(System.Object,System.Object)
parent: System.Object
isExternal: true
name: Equals(Object, Object)
nameWithType: Object.Equals(Object, Object)
fullName: System.Object.Equals(System.Object, System.Object)
spec.csharp:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: System.Object.GetHashCode
commentId: M:System.Object.GetHashCode
parent: System.Object
isExternal: true
name: GetHashCode()
nameWithType: Object.GetHashCode()
fullName: System.Object.GetHashCode()
spec.csharp:
- uid: System.Object.GetHashCode
name: GetHashCode
nameWithType: Object.GetHashCode
fullName: System.Object.GetHashCode
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.GetHashCode
name: GetHashCode
nameWithType: Object.GetHashCode
fullName: System.Object.GetHashCode
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: System.Object.GetType
commentId: M:System.Object.GetType
parent: System.Object
isExternal: true
name: GetType()
nameWithType: Object.GetType()
fullName: System.Object.GetType()
spec.csharp:
- uid: System.Object.GetType
name: GetType
nameWithType: Object.GetType
fullName: System.Object.GetType
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.GetType
name: GetType
nameWithType: Object.GetType
fullName: System.Object.GetType
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: System.Object.MemberwiseClone
commentId: M:System.Object.MemberwiseClone
parent: System.Object
isExternal: true
name: MemberwiseClone()
nameWithType: Object.MemberwiseClone()
fullName: System.Object.MemberwiseClone()
spec.csharp:
- uid: System.Object.MemberwiseClone
name: MemberwiseClone
nameWithType: Object.MemberwiseClone
fullName: System.Object.MemberwiseClone
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.MemberwiseClone
name: MemberwiseClone
nameWithType: Object.MemberwiseClone
fullName: System.Object.MemberwiseClone
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
commentId: M:System.Object.ReferenceEquals(System.Object,System.Object)
parent: System.Object
isExternal: true
name: ReferenceEquals(Object, Object)
nameWithType: Object.ReferenceEquals(Object, Object)
fullName: System.Object.ReferenceEquals(System.Object, System.Object)
spec.csharp:
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
name: ReferenceEquals
nameWithType: Object.ReferenceEquals
fullName: System.Object.ReferenceEquals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
name: ReferenceEquals
nameWithType: Object.ReferenceEquals
fullName: System.Object.ReferenceEquals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: System.Object.ToString
commentId: M:System.Object.ToString
parent: System.Object
isExternal: true
name: ToString()
nameWithType: Object.ToString()
fullName: System.Object.ToString()
spec.csharp:
- uid: System.Object.ToString
name: ToString
nameWithType: Object.ToString
fullName: System.Object.ToString
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.ToString
name: ToString
nameWithType: Object.ToString
fullName: System.Object.ToString
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.World.Tile.TinyLife.Utilities.Extensions.JsonCopy``1
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
parent: TinyLife.Utilities.Extensions
definition: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy()
nameWithType: Extensions.JsonCopy()
fullName: TinyLife.Utilities.Extensions.JsonCopy()
nameWithType.vb: Extensions.JsonCopy(Of Tile)()
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.World.Tile)()
name.vb: JsonCopy(Of Tile)()
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1
name: JsonCopy
nameWithType: Extensions.JsonCopy
fullName: TinyLife.Utilities.Extensions.JsonCopy
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1
name: JsonCopy(Of Tile)
nameWithType: Extensions.JsonCopy(Of Tile)
fullName: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.World.Tile)
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.World.Tile
commentId: T:TinyLife.World.Tile
parent: TinyLife.World
name: Tile
nameWithType: Tile
fullName: TinyLife.World.Tile
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy(T)
nameWithType: Extensions.JsonCopy(T)
fullName: TinyLife.Utilities.Extensions.JsonCopy(T)
nameWithType.vb: Extensions.JsonCopy(Of T)(T)
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of T)(T)
name.vb: JsonCopy(Of T)(T)
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy
nameWithType: Extensions.JsonCopy
fullName: TinyLife.Utilities.Extensions.JsonCopy
- name: (
nameWithType: (
fullName: (
- name: T
nameWithType: T
fullName: T
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy(Of T)
nameWithType: Extensions.JsonCopy(Of T)
fullName: TinyLife.Utilities.Extensions.JsonCopy(Of T)
- name: (
nameWithType: (
fullName: (
- name: T
nameWithType: T
fullName: T
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Utilities.Extensions
commentId: T:TinyLife.Utilities.Extensions
parent: TinyLife.Utilities
name: Extensions
nameWithType: Extensions
fullName: TinyLife.Utilities.Extensions
- uid: TinyLife.Utilities
commentId: N:TinyLife.Utilities
name: TinyLife.Utilities
nameWithType: TinyLife.Utilities
fullName: TinyLife.Utilities
- uid: System.Collections.ObjectModel.ReadOnlyDictionary{System.String,TinyLife.World.Tile[]}
commentId: T:System.Collections.ObjectModel.ReadOnlyDictionary{System.String,TinyLife.World.Tile[]}
parent: System.Collections.ObjectModel
definition: System.Collections.ObjectModel.ReadOnlyDictionary`2
name: ReadOnlyDictionary
nameWithType: ReadOnlyDictionary
fullName: System.Collections.ObjectModel.ReadOnlyDictionary
nameWithType.vb: ReadOnlyDictionary(Of String, Tile())
fullName.vb: System.Collections.ObjectModel.ReadOnlyDictionary(Of System.String, TinyLife.World.Tile())
name.vb: ReadOnlyDictionary(Of String, Tile())
spec.csharp:
- uid: System.Collections.ObjectModel.ReadOnlyDictionary`2
name: ReadOnlyDictionary
nameWithType: ReadOnlyDictionary
fullName: System.Collections.ObjectModel.ReadOnlyDictionary
isExternal: true
- name: <
nameWithType: <
fullName: <
- uid: System.String
name: String
nameWithType: String
fullName: System.String
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: TinyLife.World.Tile
name: Tile
nameWithType: Tile
fullName: TinyLife.World.Tile
- name: '[]'
nameWithType: '[]'
fullName: '[]'
- name: '>'
nameWithType: '>'
fullName: '>'
spec.vb:
- uid: System.Collections.ObjectModel.ReadOnlyDictionary`2
name: ReadOnlyDictionary
nameWithType: ReadOnlyDictionary
fullName: System.Collections.ObjectModel.ReadOnlyDictionary
isExternal: true
- name: '(Of '
nameWithType: '(Of '
fullName: '(Of '
- uid: System.String
name: String
nameWithType: String
fullName: System.String
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: TinyLife.World.Tile
name: Tile
nameWithType: Tile
fullName: TinyLife.World.Tile
- name: ()
nameWithType: ()
fullName: ()
- name: )
nameWithType: )
fullName: )
- uid: System.Collections.ObjectModel.ReadOnlyDictionary`2
commentId: T:System.Collections.ObjectModel.ReadOnlyDictionary`2
isExternal: true
name: ReadOnlyDictionary
nameWithType: ReadOnlyDictionary
fullName: System.Collections.ObjectModel.ReadOnlyDictionary
nameWithType.vb: ReadOnlyDictionary(Of TKey, TValue)
fullName.vb: System.Collections.ObjectModel.ReadOnlyDictionary(Of TKey, TValue)
name.vb: ReadOnlyDictionary(Of TKey, TValue)
spec.csharp:
- uid: System.Collections.ObjectModel.ReadOnlyDictionary`2
name: ReadOnlyDictionary
nameWithType: ReadOnlyDictionary
fullName: System.Collections.ObjectModel.ReadOnlyDictionary
isExternal: true
- name: <
nameWithType: <
fullName: <
- name: TKey
nameWithType: TKey
fullName: TKey
- name: ', '
nameWithType: ', '
fullName: ', '
- name: TValue
nameWithType: TValue
fullName: TValue
- name: '>'
nameWithType: '>'
fullName: '>'
spec.vb:
- uid: System.Collections.ObjectModel.ReadOnlyDictionary`2
name: ReadOnlyDictionary
nameWithType: ReadOnlyDictionary
fullName: System.Collections.ObjectModel.ReadOnlyDictionary
isExternal: true
- name: '(Of '
nameWithType: '(Of '
fullName: '(Of '
- name: TKey
nameWithType: TKey
fullName: TKey
- name: ', '
nameWithType: ', '
fullName: ', '
- name: TValue
nameWithType: TValue
fullName: TValue
- name: )
nameWithType: )
fullName: )
- uid: System.Collections.ObjectModel
commentId: N:System.Collections.ObjectModel
isExternal: true
name: System.Collections.ObjectModel
nameWithType: System.Collections.ObjectModel
fullName: System.Collections.ObjectModel
- uid: System.Int32
commentId: T:System.Int32
parent: System
isExternal: true
name: Int32
nameWithType: Int32
fullName: System.Int32
- uid: TinyLife.World.Tile.Name
commentId: F:TinyLife.World.Tile.Name
parent: TinyLife.World.Tile
name: Name
nameWithType: Tile.Name
fullName: TinyLife.World.Tile.Name
- uid: TinyLife.World.Tile.Colors
commentId: F:TinyLife.World.Tile.Colors
parent: TinyLife.World.Tile
name: Colors
nameWithType: Tile.Colors
fullName: TinyLife.World.Tile.Colors
- uid: System.String
commentId: T:System.String
parent: System
isExternal: true
name: String
nameWithType: String
fullName: System.String
- uid: TinyLife.World.Tile.BaseName
commentId: F:TinyLife.World.Tile.BaseName
parent: TinyLife.World.Tile
name: BaseName
nameWithType: Tile.BaseName
fullName: TinyLife.World.Tile.BaseName
- uid: TinyLife.Utilities.ColorScheme[]
isExternal: true
name: ColorScheme[]
nameWithType: ColorScheme[]
fullName: TinyLife.Utilities.ColorScheme[]
nameWithType.vb: ColorScheme()
fullName.vb: TinyLife.Utilities.ColorScheme()
name.vb: ColorScheme()
spec.csharp:
- uid: TinyLife.Utilities.ColorScheme
name: ColorScheme
nameWithType: ColorScheme
fullName: TinyLife.Utilities.ColorScheme
- name: '[]'
nameWithType: '[]'
fullName: '[]'
spec.vb:
- uid: TinyLife.Utilities.ColorScheme
name: ColorScheme
nameWithType: ColorScheme
fullName: TinyLife.Utilities.ColorScheme
- name: ()
nameWithType: ()
fullName: ()
- uid: TinyLife.World.Tile.ColorSchemes
commentId: F:TinyLife.World.Tile.ColorSchemes
parent: TinyLife.World.Tile
name: ColorSchemes
nameWithType: Tile.ColorSchemes
fullName: TinyLife.World.Tile.ColorSchemes
- uid: System.Int32[]
isExternal: true
name: Int32[]
nameWithType: Int32[]
fullName: System.Int32[]
nameWithType.vb: Int32()
fullName.vb: System.Int32()
name.vb: Int32()
spec.csharp:
- uid: System.Int32
name: Int32
nameWithType: Int32
fullName: System.Int32
isExternal: true
- name: '[]'
nameWithType: '[]'
fullName: '[]'
spec.vb:
- uid: System.Int32
name: Int32
nameWithType: Int32
fullName: System.Int32
isExternal: true
- name: ()
nameWithType: ()
fullName: ()
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
isExternal: true
name: Boolean
nameWithType: Boolean
fullName: System.Boolean
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: Single
nameWithType: Single
fullName: System.Single
- uid: TinyLife.World.Tile.Category
commentId: T:TinyLife.World.Tile.Category
parent: TinyLife.World
name: Tile.Category
nameWithType: Tile.Category
fullName: TinyLife.World.Tile.Category
- uid: MLEM.Textures.TextureRegion
commentId: T:MLEM.Textures.TextureRegion
parent: MLEM.Textures
isExternal: true
name: TextureRegion
nameWithType: TextureRegion
fullName: MLEM.Textures.TextureRegion
- uid: MLEM.Textures
commentId: N:MLEM.Textures
isExternal: true
name: MLEM.Textures
nameWithType: MLEM.Textures
fullName: MLEM.Textures
- uid: MLEM.Misc.Direction2
commentId: T:MLEM.Misc.Direction2
parent: MLEM.Misc
isExternal: true
name: Direction2
nameWithType: Direction2
fullName: MLEM.Misc.Direction2
- uid: TinyLife.Options.CameraRotation
commentId: F:TinyLife.Options.CameraRotation
isExternal: true
- uid: System.Collections.Generic.Dictionary{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]}
commentId: T:System.Collections.Generic.Dictionary{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]}
parent: System.Collections.Generic
definition: System.Collections.Generic.Dictionary`2
name: Dictionary
nameWithType: Dictionary
fullName: System.Collections.Generic.Dictionary
nameWithType.vb: Dictionary(Of Direction2, TextureRegion())
fullName.vb: System.Collections.Generic.Dictionary(Of MLEM.Misc.Direction2, MLEM.Textures.TextureRegion())
name.vb: Dictionary(Of Direction2, TextureRegion())
spec.csharp:
- uid: System.Collections.Generic.Dictionary`2
name: Dictionary
nameWithType: Dictionary
fullName: System.Collections.Generic.Dictionary
isExternal: true
- name: <
nameWithType: <
fullName: <
- uid: MLEM.Misc.Direction2
name: Direction2
nameWithType: Direction2
fullName: MLEM.Misc.Direction2
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: MLEM.Textures.TextureRegion
name: TextureRegion
nameWithType: TextureRegion
fullName: MLEM.Textures.TextureRegion
isExternal: true
- name: '[]'
nameWithType: '[]'
fullName: '[]'
- name: '>'
nameWithType: '>'
fullName: '>'
spec.vb:
- uid: System.Collections.Generic.Dictionary`2
name: Dictionary
nameWithType: Dictionary
fullName: System.Collections.Generic.Dictionary
isExternal: true
- name: '(Of '
nameWithType: '(Of '
fullName: '(Of '
- uid: MLEM.Misc.Direction2
name: Direction2
nameWithType: Direction2
fullName: MLEM.Misc.Direction2
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: MLEM.Textures.TextureRegion
name: TextureRegion
nameWithType: TextureRegion
fullName: MLEM.Textures.TextureRegion
isExternal: true
- name: ()
nameWithType: ()
fullName: ()
- name: )
nameWithType: )
fullName: )
- uid: MLEM.Misc
commentId: N:MLEM.Misc
isExternal: true
name: MLEM.Misc
nameWithType: MLEM.Misc
fullName: MLEM.Misc
- uid: System.Collections.Generic.Dictionary`2
commentId: T:System.Collections.Generic.Dictionary`2
isExternal: true
name: Dictionary
nameWithType: Dictionary
fullName: System.Collections.Generic.Dictionary
nameWithType.vb: Dictionary(Of TKey, TValue)
fullName.vb: System.Collections.Generic.Dictionary(Of TKey, TValue)
name.vb: Dictionary(Of TKey, TValue)
spec.csharp:
- uid: System.Collections.Generic.Dictionary`2
name: Dictionary
nameWithType: Dictionary
fullName: System.Collections.Generic.Dictionary
isExternal: true
- name: <
nameWithType: <
fullName: <
- name: TKey
nameWithType: TKey
fullName: TKey
- name: ', '
nameWithType: ', '
fullName: ', '
- name: TValue
nameWithType: TValue
fullName: TValue
- name: '>'
nameWithType: '>'
fullName: '>'
spec.vb:
- uid: System.Collections.Generic.Dictionary`2
name: Dictionary
nameWithType: Dictionary
fullName: System.Collections.Generic.Dictionary
isExternal: true
- name: '(Of '
nameWithType: '(Of '
fullName: '(Of '
- name: TKey
nameWithType: TKey
fullName: TKey
- name: ', '
nameWithType: ', '
fullName: ', '
- name: TValue
nameWithType: TValue
fullName: TValue
- name: )
nameWithType: )
fullName: )
- uid: System.Collections.Generic
commentId: N:System.Collections.Generic
isExternal: true
name: System.Collections.Generic
nameWithType: System.Collections.Generic
fullName: System.Collections.Generic
- uid: TinyLife.World.Tile.#ctor*
commentId: Overload:TinyLife.World.Tile.#ctor
name: Tile
nameWithType: Tile.Tile
fullName: TinyLife.World.Tile.Tile
- uid: Microsoft.Xna.Framework.Graphics.SpriteBatch
commentId: T:Microsoft.Xna.Framework.Graphics.SpriteBatch
parent: Microsoft.Xna.Framework.Graphics
isExternal: true
name: SpriteBatch
nameWithType: SpriteBatch
fullName: Microsoft.Xna.Framework.Graphics.SpriteBatch
- uid: MLEM.Graphics.StaticSpriteBatch
commentId: T:MLEM.Graphics.StaticSpriteBatch
isExternal: true
- uid: MLEM.Graphics.StaticSpriteBatch.Item
commentId: T:MLEM.Graphics.StaticSpriteBatch.Item
isExternal: true
- uid: TinyLife.World.Tile.Draw*
commentId: Overload:TinyLife.World.Tile.Draw
name: Draw
nameWithType: Tile.Draw
fullName: TinyLife.World.Tile.Draw
- uid: Microsoft.Xna.Framework.GameTime
commentId: T:Microsoft.Xna.Framework.GameTime
parent: Microsoft.Xna.Framework
isExternal: true
name: GameTime
nameWithType: GameTime
fullName: Microsoft.Xna.Framework.GameTime
- uid: Microsoft.Xna.Framework.Point
commentId: T:Microsoft.Xna.Framework.Point
parent: Microsoft.Xna.Framework
isExternal: true
name: Point
nameWithType: Point
fullName: Microsoft.Xna.Framework.Point
- uid: Microsoft.Xna.Framework.Vector2
commentId: T:Microsoft.Xna.Framework.Vector2
parent: Microsoft.Xna.Framework
isExternal: true
name: Vector2
nameWithType: Vector2
fullName: Microsoft.Xna.Framework.Vector2
- uid: System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item}
commentId: T:System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item}
parent: System.Collections.Generic
definition: System.Collections.Generic.ICollection`1
name: ICollection
nameWithType: ICollection
fullName: System.Collections.Generic.ICollection
nameWithType.vb: ICollection(Of StaticSpriteBatch.Item)
fullName.vb: System.Collections.Generic.ICollection(Of MLEM.Graphics.StaticSpriteBatch.Item)
name.vb: ICollection(Of StaticSpriteBatch.Item)
spec.csharp:
- uid: System.Collections.Generic.ICollection`1
name: ICollection
nameWithType: ICollection
fullName: System.Collections.Generic.ICollection
isExternal: true
- name: <
nameWithType: <
fullName: <
- uid: MLEM.Graphics.StaticSpriteBatch.Item
name: StaticSpriteBatch.Item
nameWithType: StaticSpriteBatch.Item
fullName: MLEM.Graphics.StaticSpriteBatch.Item
isExternal: true
- name: '>'
nameWithType: '>'
fullName: '>'
spec.vb:
- uid: System.Collections.Generic.ICollection`1
name: ICollection
nameWithType: ICollection
fullName: System.Collections.Generic.ICollection
isExternal: true
- name: '(Of '
nameWithType: '(Of '
fullName: '(Of '
- uid: MLEM.Graphics.StaticSpriteBatch.Item
name: StaticSpriteBatch.Item
nameWithType: StaticSpriteBatch.Item
fullName: MLEM.Graphics.StaticSpriteBatch.Item
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: Microsoft.Xna.Framework.Graphics
commentId: N:Microsoft.Xna.Framework.Graphics
isExternal: true
name: Microsoft.Xna.Framework.Graphics
nameWithType: Microsoft.Xna.Framework.Graphics
fullName: Microsoft.Xna.Framework.Graphics
- uid: Microsoft.Xna.Framework
commentId: N:Microsoft.Xna.Framework
isExternal: true
name: Microsoft.Xna.Framework
nameWithType: Microsoft.Xna.Framework
fullName: Microsoft.Xna.Framework
- uid: System.Collections.Generic.ICollection`1
commentId: T:System.Collections.Generic.ICollection`1
isExternal: true
name: ICollection
nameWithType: ICollection
fullName: System.Collections.Generic.ICollection
nameWithType.vb: ICollection(Of T)
fullName.vb: System.Collections.Generic.ICollection(Of T)
name.vb: ICollection(Of T)
spec.csharp:
- uid: System.Collections.Generic.ICollection`1
name: ICollection
nameWithType: ICollection
fullName: System.Collections.Generic.ICollection
isExternal: true
- name: <
nameWithType: <
fullName: <
- name: T
nameWithType: T
fullName: T
- name: '>'
nameWithType: '>'
fullName: '>'
spec.vb:
- uid: System.Collections.Generic.ICollection`1
name: ICollection
nameWithType: ICollection
fullName: System.Collections.Generic.ICollection
isExternal: true
- name: '(Of '
nameWithType: '(Of '
fullName: '(Of '
- name: T
nameWithType: T
fullName: T
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.World.Tile.DrawUi*
commentId: Overload:TinyLife.World.Tile.DrawUi
name: DrawUi
nameWithType: Tile.DrawUi
fullName: TinyLife.World.Tile.DrawUi
- uid: MLEM.Ui.Elements.Element
commentId: T:MLEM.Ui.Elements.Element
parent: MLEM.Ui.Elements
isExternal: true
name: Element
nameWithType: Element
fullName: MLEM.Ui.Elements.Element
- uid: MLEM.Ui.Elements
commentId: N:MLEM.Ui.Elements
isExternal: true
name: MLEM.Ui.Elements
nameWithType: MLEM.Ui.Elements
fullName: MLEM.Ui.Elements
- uid: TinyLife.World.Tile.GetPrice*
commentId: Overload:TinyLife.World.Tile.GetPrice
name: GetPrice
nameWithType: Tile.GetPrice
fullName: TinyLife.World.Tile.GetPrice
- uid: TinyLife.World.IPricedObject.GetPrice
commentId: M:TinyLife.World.IPricedObject.GetPrice
parent: TinyLife.World.IPricedObject
name: GetPrice()
nameWithType: IPricedObject.GetPrice()
fullName: TinyLife.World.IPricedObject.GetPrice()
spec.csharp:
- uid: TinyLife.World.IPricedObject.GetPrice
name: GetPrice
nameWithType: IPricedObject.GetPrice
fullName: TinyLife.World.IPricedObject.GetPrice
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.World.IPricedObject.GetPrice
name: GetPrice
nameWithType: IPricedObject.GetPrice
fullName: TinyLife.World.IPricedObject.GetPrice
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.World.GrassyAutoTile
commentId: T:TinyLife.World.GrassyAutoTile
parent: TinyLife.World
name: GrassyAutoTile
nameWithType: GrassyAutoTile
fullName: TinyLife.World.GrassyAutoTile
- uid: TinyLife.World.Tile.OnNeighborChanged*
commentId: Overload:TinyLife.World.Tile.OnNeighborChanged
name: OnNeighborChanged
nameWithType: Tile.OnNeighborChanged
fullName: TinyLife.World.Tile.OnNeighborChanged
- uid: TinyLife.World.Tile.TextureRegions
commentId: F:TinyLife.World.Tile.TextureRegions
parent: TinyLife.World.Tile
name: TextureRegions
nameWithType: Tile.TextureRegions
fullName: TinyLife.World.Tile.TextureRegions
- uid: TinyLife.World.Tile.GetVariationTexture*
commentId: Overload:TinyLife.World.Tile.GetVariationTexture
name: GetVariationTexture
nameWithType: Tile.GetVariationTexture
fullName: TinyLife.World.Tile.GetVariationTexture
- uid: TinyLife.World.Tile.GetVisualOffset*
commentId: Overload:TinyLife.World.Tile.GetVisualOffset
name: GetVisualOffset
nameWithType: Tile.GetVisualOffset
fullName: TinyLife.World.Tile.GetVisualOffset
- uid: TinyLife.World.Tile.Register*
commentId: Overload:TinyLife.World.Tile.Register
name: Register
nameWithType: Tile.Register
fullName: TinyLife.World.Tile.Register
- uid: TinyLife.Utilities.ColorScheme
commentId: T:TinyLife.Utilities.ColorScheme
parent: TinyLife.Utilities
name: ColorScheme
nameWithType: ColorScheme
fullName: TinyLife.Utilities.ColorScheme
- uid: System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion}
commentId: T:System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion}
parent: System
definition: System.Func`2
name: Func
nameWithType: Func
fullName: System.Func
nameWithType.vb: Func(Of Direction2, TextureRegion)
fullName.vb: System.Func(Of MLEM.Misc.Direction2, MLEM.Textures.TextureRegion)
name.vb: Func(Of Direction2, TextureRegion)
spec.csharp:
- uid: System.Func`2
name: Func
nameWithType: Func
fullName: System.Func
isExternal: true
- name: <
nameWithType: <
fullName: <
- uid: MLEM.Misc.Direction2
name: Direction2
nameWithType: Direction2
fullName: MLEM.Misc.Direction2
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: MLEM.Textures.TextureRegion
name: TextureRegion
nameWithType: TextureRegion
fullName: MLEM.Textures.TextureRegion
isExternal: true
- name: '>'
nameWithType: '>'
fullName: '>'
spec.vb:
- uid: System.Func`2
name: Func
nameWithType: Func
fullName: System.Func
isExternal: true
- name: '(Of '
nameWithType: '(Of '
fullName: '(Of '
- uid: MLEM.Misc.Direction2
name: Direction2
nameWithType: Direction2
fullName: MLEM.Misc.Direction2
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: MLEM.Textures.TextureRegion
name: TextureRegion
nameWithType: TextureRegion
fullName: MLEM.Textures.TextureRegion
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: System.Nullable{System.Int32}
commentId: T:System.Nullable{System.Int32}
parent: System
definition: System.Nullable`1
name: Nullable
nameWithType: Nullable
fullName: System.Nullable
nameWithType.vb: Nullable(Of Int32)
fullName.vb: System.Nullable(Of System.Int32)
name.vb: Nullable(Of Int32)
spec.csharp:
- uid: System.Nullable`1
name: Nullable
nameWithType: Nullable
fullName: System.Nullable
isExternal: true
- name: <
nameWithType: <
fullName: <
- uid: System.Int32
name: Int32
nameWithType: Int32
fullName: System.Int32
isExternal: true
- name: '>'
nameWithType: '>'
fullName: '>'
spec.vb:
- uid: System.Nullable`1
name: Nullable
nameWithType: Nullable
fullName: System.Nullable
isExternal: true
- name: '(Of '
nameWithType: '(Of '
fullName: '(Of '
- uid: System.Int32
name: Int32
nameWithType: Int32
fullName: System.Int32
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: System.Type
commentId: T:System.Type
parent: System
isExternal: true
name: Type
nameWithType: Type
fullName: System.Type
- uid: System.Func`2
commentId: T:System.Func`2
isExternal: true
name: Func
nameWithType: Func
fullName: System.Func
nameWithType.vb: Func(Of T, TResult)
fullName.vb: System.Func(Of T, TResult)
name.vb: Func(Of T, TResult)
spec.csharp:
- uid: System.Func`2
name: Func
nameWithType: Func
fullName: System.Func
isExternal: true
- name: <
nameWithType: <
fullName: <
- name: T
nameWithType: T
fullName: T
- name: ', '
nameWithType: ', '
fullName: ', '
- name: TResult
nameWithType: TResult
fullName: TResult
- name: '>'
nameWithType: '>'
fullName: '>'
spec.vb:
- uid: System.Func`2
name: Func
nameWithType: Func
fullName: System.Func
isExternal: true
- name: '(Of '
nameWithType: '(Of '
fullName: '(Of '
- name: T
nameWithType: T
fullName: T
- name: ', '
nameWithType: ', '
fullName: ', '
- name: TResult
nameWithType: TResult
fullName: TResult
- name: )
nameWithType: )
fullName: )
- uid: System.Nullable`1
commentId: T:System.Nullable`1
isExternal: true
name: Nullable
nameWithType: Nullable
fullName: System.Nullable
nameWithType.vb: Nullable(Of T)
fullName.vb: System.Nullable(Of T)
name.vb: Nullable(Of T)
spec.csharp:
- uid: System.Nullable`1
name: Nullable
nameWithType: Nullable
fullName: System.Nullable
isExternal: true
- name: <
nameWithType: <
fullName: <
- name: T
nameWithType: T
fullName: T
- name: '>'
nameWithType: '>'
fullName: '>'
spec.vb:
- uid: System.Nullable`1
name: Nullable
nameWithType: Nullable
fullName: System.Nullable
isExternal: true
- name: '(Of '
nameWithType: '(Of '
fullName: '(Of '
- name: T
nameWithType: T
fullName: T
- name: )
nameWithType: )
fullName: )
- uid: MLEM.Textures.TextureRegion[]
isExternal: true
name: TextureRegion[]
nameWithType: TextureRegion[]
fullName: MLEM.Textures.TextureRegion[]
nameWithType.vb: TextureRegion()
fullName.vb: MLEM.Textures.TextureRegion()
name.vb: TextureRegion()
spec.csharp:
- uid: MLEM.Textures.TextureRegion
name: TextureRegion
nameWithType: TextureRegion
fullName: MLEM.Textures.TextureRegion
isExternal: true
- name: '[]'
nameWithType: '[]'
fullName: '[]'
spec.vb:
- uid: MLEM.Textures.TextureRegion
name: TextureRegion
nameWithType: TextureRegion
fullName: MLEM.Textures.TextureRegion
isExternal: true
- name: ()
nameWithType: ()
fullName: ()
- uid: System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]}
commentId: T:System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]}
parent: System
definition: System.Func`2
name: Func
nameWithType: Func
fullName: System.Func
nameWithType.vb: Func(Of Direction2, TextureRegion())
fullName.vb: System.Func(Of MLEM.Misc.Direction2, MLEM.Textures.TextureRegion())
name.vb: Func(Of Direction2, TextureRegion())
spec.csharp:
- uid: System.Func`2
name: Func
nameWithType: Func
fullName: System.Func
isExternal: true
- name: <
nameWithType: <
fullName: <
- uid: MLEM.Misc.Direction2
name: Direction2
nameWithType: Direction2
fullName: MLEM.Misc.Direction2
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: MLEM.Textures.TextureRegion
name: TextureRegion
nameWithType: TextureRegion
fullName: MLEM.Textures.TextureRegion
isExternal: true
- name: '[]'
nameWithType: '[]'
fullName: '[]'
- name: '>'
nameWithType: '>'
fullName: '>'
spec.vb:
- uid: System.Func`2
name: Func
nameWithType: Func
fullName: System.Func
isExternal: true
- name: '(Of '
nameWithType: '(Of '
fullName: '(Of '
- uid: MLEM.Misc.Direction2
name: Direction2
nameWithType: Direction2
fullName: MLEM.Misc.Direction2
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: MLEM.Textures.TextureRegion
name: TextureRegion
nameWithType: TextureRegion
fullName: MLEM.Textures.TextureRegion
isExternal: true
- name: ()
nameWithType: ()
fullName: ()
- name: )
nameWithType: )
fullName: )