### YamlMime:ManagedReference items: - uid: TinyLife.World.WaterTile commentId: T:TinyLife.World.WaterTile id: WaterTile parent: TinyLife.World children: - TinyLife.World.WaterTile.#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},System.Collections.Generic.Dictionary{MLEM.Maths.Direction2,Microsoft.Xna.Framework.Point[]},TinyLife.Utilities.ColorSettings,System.Int32[],System.Boolean,System.Single,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{Microsoft.Xna.Framework.Point,System.Single}) - TinyLife.World.WaterTile.ConnectsToTile(TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,System.Int32,System.Int32,System.Func{Microsoft.Xna.Framework.Point,System.Int32,TinyLife.World.Tile}) - TinyLife.World.WaterTile.Draw(Microsoft.Xna.Framework.GameTime,System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean,System.Func{Microsoft.Xna.Framework.Point,System.Int32,TinyLife.World.Tile}) langs: - csharp - vb name: WaterTile nameWithType: WaterTile fullName: TinyLife.World.WaterTile type: Class source: remote: path: TinyLife/World/WaterTile.cs branch: 0.43.8-dev repo: https://git.ellpeck.de/Ellpeck/TinyLife id: WaterTile path: ../TinyLife/World/WaterTile.cs startLine: 14 assemblies: - Tiny Life namespace: TinyLife.World summary: A water tile is a tile that draws with an animation, as well as a static part that represents the borders of the water. example: [] syntax: content: 'public class WaterTile : AutoTile' content.vb: Public Class WaterTile Inherits AutoTile inheritance: - System.Object - TinyLife.World.Tile - TinyLife.World.AutoTile inheritedMembers: - TinyLife.World.AutoTile.DefaultBorderTile - TinyLife.World.AutoTile.OnNeighborChanged(TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,System.Int32) - TinyLife.World.AutoTile.DrawBorder(System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,System.Int32,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Func{Microsoft.Xna.Framework.Point,System.Int32,TinyLife.World.Tile}) - TinyLife.World.Tile.Tiles - TinyLife.World.Tile.ReferencePrice - TinyLife.World.Tile.BaseName - TinyLife.World.Tile.Name - TinyLife.World.Tile.Price - TinyLife.World.Tile.ColorSettings - TinyLife.World.Tile.Colors - TinyLife.World.Tile.CanBuy - TinyLife.World.Tile.PathCostModifier - TinyLife.World.Tile.Categories - TinyLife.World.Tile.Icon - TinyLife.World.Tile.Textures - TinyLife.World.Tile.Regions - TinyLife.World.Tile.RegionWeights - TinyLife.World.Tile.DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single) - TinyLife.World.Tile.GetPrice - TinyLife.World.Tile.GetAutoTileBorder(TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,Microsoft.Xna.Framework.Point,TinyLife.World.Tile,System.Int32) - TinyLife.World.Tile.GetVariationTexture(MLEM.Maths.Direction2,Microsoft.Xna.Framework.Point) - TinyLife.World.Tile.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme,System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Maths.Direction2,System.Nullable{Microsoft.Xna.Framework.Point}},System.Nullable{System.Int32},System.Func{Microsoft.Xna.Framework.Point,System.Single},System.Type) - TinyLife.World.Tile.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Maths.Direction2,System.Nullable{Microsoft.Xna.Framework.Point}},System.Int32[],System.Func{Microsoft.Xna.Framework.Point,System.Single},System.Type) - TinyLife.World.Tile.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point[],TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Maths.Direction2,Microsoft.Xna.Framework.Point[]},System.Int32[],System.Func{Microsoft.Xna.Framework.Point,System.Single},System.Type) - TinyLife.World.Tile.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point[],TinyLife.Utilities.ColorSettings,System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Maths.Direction2,Microsoft.Xna.Framework.Point[]},System.Func{Microsoft.Xna.Framework.Point,System.Single},System.Type) - TinyLife.World.Tile.GetDepth(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Boolean) - TinyLife.World.Tile.GetVisualOffset(MLEM.Maths.Direction2,System.Int32,System.Int32) - System.Object.Equals(System.Object) - System.Object.Equals(System.Object,System.Object) - System.Object.GetHashCode - System.Object.GetType - System.Object.MemberwiseClone - System.Object.ReferenceEquals(System.Object,System.Object) - System.Object.ToString extensionMethods: - TinyLife.World.WaterTile.TinyLife.Utilities.Extensions.JsonCopy``1 - uid: TinyLife.World.WaterTile.#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},System.Collections.Generic.Dictionary{MLEM.Maths.Direction2,Microsoft.Xna.Framework.Point[]},TinyLife.Utilities.ColorSettings,System.Int32[],System.Boolean,System.Single,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{Microsoft.Xna.Framework.Point,System.Single}) commentId: M:TinyLife.World.WaterTile.#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},System.Collections.Generic.Dictionary{MLEM.Maths.Direction2,Microsoft.Xna.Framework.Point[]},TinyLife.Utilities.ColorSettings,System.Int32[],System.Boolean,System.Single,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{Microsoft.Xna.Framework.Point,System.Single}) id: '#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},System.Collections.Generic.Dictionary{MLEM.Maths.Direction2,Microsoft.Xna.Framework.Point[]},TinyLife.Utilities.ColorSettings,System.Int32[],System.Boolean,System.Single,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{Microsoft.Xna.Framework.Point,System.Single})' parent: TinyLife.World.WaterTile langs: - csharp - vb name: WaterTile(string, string, int, Dictionary, Dictionary, ColorSettings, int[], bool, float, Category, TextureRegion, Func) nameWithType: WaterTile.WaterTile(string, string, int, Dictionary, Dictionary, ColorSettings, int[], bool, float, Tile.Category, TextureRegion, Func) fullName: TinyLife.World.WaterTile.WaterTile(string, string, int, System.Collections.Generic.Dictionary, System.Collections.Generic.Dictionary, TinyLife.Utilities.ColorSettings, int[], bool, float, TinyLife.World.Tile.Category, MLEM.Textures.TextureRegion, System.Func) type: Constructor source: remote: path: TinyLife/World/WaterTile.cs branch: 0.43.8-dev repo: https://git.ellpeck.de/Ellpeck/TinyLife id: .ctor path: ../TinyLife/World/WaterTile.cs startLine: 17 assemblies: - Tiny Life namespace: TinyLife.World summary: >- Creates a new tile with the given settings. To create an instance of a custom tile class, use . example: [] syntax: content: protected WaterTile(string baseName, string name, int price, Dictionary textures, Dictionary regions, ColorSettings colorSettings, int[] colors, bool canBuy, float pathCostModifier, Tile.Category categories, TextureRegion icon, Func regionWeights) parameters: - id: baseName type: System.String - id: name type: System.String - id: price type: System.Int32 - id: textures type: System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion} - id: regions type: System.Collections.Generic.Dictionary{MLEM.Maths.Direction2,Microsoft.Xna.Framework.Point[]} - id: colorSettings type: TinyLife.Utilities.ColorSettings - id: colors type: System.Int32[] - id: canBuy type: System.Boolean - id: pathCostModifier type: System.Single - id: categories type: TinyLife.World.Tile.Category - id: icon type: MLEM.Textures.TextureRegion - id: regionWeights type: System.Func{Microsoft.Xna.Framework.Point,System.Single} content.vb: Protected Sub New(baseName As String, name As String, price As Integer, textures As Dictionary(Of Point, TextureRegion), regions As Dictionary(Of Direction2, Point()), colorSettings As ColorSettings, colors As Integer(), canBuy As Boolean, pathCostModifier As Single, categories As Tile.Category, icon As TextureRegion, regionWeights As Func(Of Point, Single)) overload: TinyLife.World.WaterTile.#ctor* nameWithType.vb: WaterTile.New(String, String, Integer, Dictionary(Of Point, TextureRegion), Dictionary(Of Direction2, Point()), ColorSettings, Integer(), Boolean, Single, Tile.Category, TextureRegion, Func(Of Point, Single)) fullName.vb: TinyLife.World.WaterTile.New(String, String, Integer, System.Collections.Generic.Dictionary(Of Microsoft.Xna.Framework.Point, MLEM.Textures.TextureRegion), System.Collections.Generic.Dictionary(Of MLEM.Maths.Direction2, Microsoft.Xna.Framework.Point()), TinyLife.Utilities.ColorSettings, Integer(), Boolean, Single, TinyLife.World.Tile.Category, MLEM.Textures.TextureRegion, System.Func(Of Microsoft.Xna.Framework.Point, Single)) name.vb: New(String, String, Integer, Dictionary(Of Point, TextureRegion), Dictionary(Of Direction2, Point()), ColorSettings, Integer(), Boolean, Single, Category, TextureRegion, Func(Of Point, Single)) - uid: TinyLife.World.WaterTile.Draw(Microsoft.Xna.Framework.GameTime,System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean,System.Func{Microsoft.Xna.Framework.Point,System.Int32,TinyLife.World.Tile}) commentId: M:TinyLife.World.WaterTile.Draw(Microsoft.Xna.Framework.GameTime,System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean,System.Func{Microsoft.Xna.Framework.Point,System.Int32,TinyLife.World.Tile}) id: Draw(Microsoft.Xna.Framework.GameTime,System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean,System.Func{Microsoft.Xna.Framework.Point,System.Int32,TinyLife.World.Tile}) parent: TinyLife.World.WaterTile langs: - csharp - vb name: Draw(GameTime, object, Map, Point, int, Vector2, float, float, ICollection, bool, Func) nameWithType: WaterTile.Draw(GameTime, object, Map, Point, int, Vector2, float, float, ICollection, bool, Func) fullName: TinyLife.World.WaterTile.Draw(Microsoft.Xna.Framework.GameTime, object, TinyLife.World.Map, Microsoft.Xna.Framework.Point, int, Microsoft.Xna.Framework.Vector2, float, float, System.Collections.Generic.ICollection, bool, System.Func) type: Method source: remote: path: TinyLife/World/WaterTile.cs branch: 0.43.8-dev repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Draw path: ../TinyLife/World/WaterTile.cs startLine: 20 assemblies: - Tiny Life namespace: TinyLife.World summary: Draws this tile at the given position in the world using a or example: [] syntax: content: public override bool Draw(GameTime time, object batch, Map map, Point pos, int floor, Vector2 drawPos, float scale, float depthOffset, ICollection items, bool hasStaticContext, Func getRelatedTileFunc = null) parameters: - id: time type: Microsoft.Xna.Framework.GameTime description: The game's current time. - id: batch type: System.Object description: The sprite batch to use for drawing, which can either be a or a . - id: map type: TinyLife.World.Map description: The map that the tile is on. - id: pos type: Microsoft.Xna.Framework.Point description: The position that the tile is on. - id: floor type: System.Int32 description: The floor that this tile is on. - id: drawPos type: Microsoft.Xna.Framework.Vector2 description: The position, in screen space, to draw at. - id: scale type: System.Single description: The scale to draw the tile with. - id: depthOffset type: System.Single description: A depth offset that can optionally be added to this tile's draw depth. - id: items type: System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item} description: The collection that added items can optionally be added to. - id: hasStaticContext type: System.Boolean description: Whether this tile also has a static context, that is, whether it will already be drawn using a . - id: getRelatedTileFunc type: System.Func{Microsoft.Xna.Framework.Point,System.Int32,TinyLife.World.Tile} description: A function that can optionally be supplied to override the method when checking for neighboring tiles. This is useful for when tile placement in the world is mocked, for example. return: type: System.Boolean description: Whether this tile was fully drawn. If the batch is a and false is returned, this tile will be marked as an animated tile, causing it to draw every frame. content.vb: Public Overrides Function Draw(time As GameTime, batch As Object, map As Map, pos As Point, floor As Integer, drawPos As Vector2, scale As Single, depthOffset As Single, items As ICollection(Of StaticSpriteBatch.Item), hasStaticContext As Boolean, getRelatedTileFunc As Func(Of Point, Integer, Tile) = Nothing) As Boolean overridden: TinyLife.World.AutoTile.Draw(Microsoft.Xna.Framework.GameTime,System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean,System.Func{Microsoft.Xna.Framework.Point,System.Int32,TinyLife.World.Tile}) overload: TinyLife.World.WaterTile.Draw* nameWithType.vb: WaterTile.Draw(GameTime, Object, Map, Point, Integer, Vector2, Single, Single, ICollection(Of StaticSpriteBatch.Item), Boolean, Func(Of Point, Integer, Tile)) fullName.vb: TinyLife.World.WaterTile.Draw(Microsoft.Xna.Framework.GameTime, Object, TinyLife.World.Map, Microsoft.Xna.Framework.Point, Integer, Microsoft.Xna.Framework.Vector2, Single, Single, System.Collections.Generic.ICollection(Of MLEM.Graphics.StaticSpriteBatch.Item), Boolean, System.Func(Of Microsoft.Xna.Framework.Point, Integer, TinyLife.World.Tile)) name.vb: Draw(GameTime, Object, Map, Point, Integer, Vector2, Single, Single, ICollection(Of Item), Boolean, Func(Of Point, Integer, Tile)) - uid: TinyLife.World.WaterTile.ConnectsToTile(TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,System.Int32,System.Int32,System.Func{Microsoft.Xna.Framework.Point,System.Int32,TinyLife.World.Tile}) commentId: M:TinyLife.World.WaterTile.ConnectsToTile(TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,System.Int32,System.Int32,System.Func{Microsoft.Xna.Framework.Point,System.Int32,TinyLife.World.Tile}) id: ConnectsToTile(TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,System.Int32,System.Int32,System.Func{Microsoft.Xna.Framework.Point,System.Int32,TinyLife.World.Tile}) parent: TinyLife.World.WaterTile langs: - csharp - vb name: ConnectsToTile(Map, Point, int, int, int, Func) nameWithType: WaterTile.ConnectsToTile(Map, Point, int, int, int, Func) fullName: TinyLife.World.WaterTile.ConnectsToTile(TinyLife.World.Map, Microsoft.Xna.Framework.Point, int, int, int, System.Func) type: Method source: remote: path: TinyLife/World/WaterTile.cs branch: 0.43.8-dev repo: https://git.ellpeck.de/Ellpeck/TinyLife id: ConnectsToTile path: ../TinyLife/World/WaterTile.cs startLine: 43 assemblies: - Tiny Life namespace: TinyLife.World summary: >- Override this method to determine what other tiles this auto-tile should connect to. By default, auto-tiles connect to other tiles of the same type. example: [] syntax: content: protected override bool ConnectsToTile(Map map, Point pos, int floor, int x, int y, Func getRelatedTileFunc = null) parameters: - id: map type: TinyLife.World.Map description: The map. - id: pos type: Microsoft.Xna.Framework.Point description: The position of the tile. - id: floor type: System.Int32 description: The floor of the tile. - id: x type: System.Int32 description: The offset from pos in the x axis. - id: y type: System.Int32 description: The offset from pos in the y axis. - id: getRelatedTileFunc type: System.Func{Microsoft.Xna.Framework.Point,System.Int32,TinyLife.World.Tile} description: A function that can optionally be supplied to override the method when checking for neighboring tiles. This is useful for when tile placement in the world is mocked, for example. return: type: System.Boolean description: Whether this tile should connect to the tile at the offset position. content.vb: Protected Overrides Function ConnectsToTile(map As Map, pos As Point, floor As Integer, x As Integer, y As Integer, getRelatedTileFunc As Func(Of Point, Integer, Tile) = Nothing) As Boolean overridden: TinyLife.World.AutoTile.ConnectsToTile(TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,System.Int32,System.Int32,System.Func{Microsoft.Xna.Framework.Point,System.Int32,TinyLife.World.Tile}) overload: TinyLife.World.WaterTile.ConnectsToTile* nameWithType.vb: WaterTile.ConnectsToTile(Map, Point, Integer, Integer, Integer, Func(Of Point, Integer, Tile)) fullName.vb: TinyLife.World.WaterTile.ConnectsToTile(TinyLife.World.Map, Microsoft.Xna.Framework.Point, Integer, Integer, Integer, System.Func(Of Microsoft.Xna.Framework.Point, Integer, TinyLife.World.Tile)) name.vb: ConnectsToTile(Map, Point, Integer, Integer, Integer, Func(Of Point, Integer, Tile)) references: - uid: TinyLife.World commentId: N:TinyLife.World href: TinyLife.html name: TinyLife.World nameWithType: TinyLife.World fullName: TinyLife.World spec.csharp: - uid: TinyLife name: TinyLife href: TinyLife.html - name: . - uid: TinyLife.World name: World href: TinyLife.World.html spec.vb: - uid: TinyLife name: TinyLife href: TinyLife.html - name: . - uid: TinyLife.World name: World href: TinyLife.World.html - uid: System.Object commentId: T:System.Object parent: System isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object name: object nameWithType: object fullName: object nameWithType.vb: Object fullName.vb: Object name.vb: Object - uid: TinyLife.World.Tile commentId: T:TinyLife.World.Tile parent: TinyLife.World href: TinyLife.World.Tile.html name: Tile nameWithType: Tile fullName: TinyLife.World.Tile - uid: TinyLife.World.AutoTile commentId: T:TinyLife.World.AutoTile parent: TinyLife.World href: TinyLife.World.AutoTile.html name: AutoTile nameWithType: AutoTile fullName: TinyLife.World.AutoTile - uid: TinyLife.World.AutoTile.DefaultBorderTile commentId: P:TinyLife.World.AutoTile.DefaultBorderTile parent: TinyLife.World.AutoTile href: TinyLife.World.AutoTile.html#TinyLife_World_AutoTile_DefaultBorderTile name: DefaultBorderTile nameWithType: AutoTile.DefaultBorderTile fullName: TinyLife.World.AutoTile.DefaultBorderTile - uid: TinyLife.World.AutoTile.OnNeighborChanged(TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,System.Int32) commentId: M:TinyLife.World.AutoTile.OnNeighborChanged(TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,System.Int32) parent: TinyLife.World.AutoTile isExternal: true href: TinyLife.World.AutoTile.html#TinyLife_World_AutoTile_OnNeighborChanged_TinyLife_World_Map_Microsoft_Xna_Framework_Point_Microsoft_Xna_Framework_Point_System_Int32_ name: OnNeighborChanged(Map, Point, Point, int) nameWithType: AutoTile.OnNeighborChanged(Map, Point, Point, int) fullName: TinyLife.World.AutoTile.OnNeighborChanged(TinyLife.World.Map, Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Point, int) nameWithType.vb: AutoTile.OnNeighborChanged(Map, Point, Point, Integer) fullName.vb: TinyLife.World.AutoTile.OnNeighborChanged(TinyLife.World.Map, Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Point, Integer) name.vb: OnNeighborChanged(Map, Point, Point, Integer) spec.csharp: - uid: TinyLife.World.AutoTile.OnNeighborChanged(TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,System.Int32) name: OnNeighborChanged href: TinyLife.World.AutoTile.html#TinyLife_World_AutoTile_OnNeighborChanged_TinyLife_World_Map_Microsoft_Xna_Framework_Point_Microsoft_Xna_Framework_Point_System_Int32_ - name: ( - uid: TinyLife.World.Map name: Map href: TinyLife.World.Map.html - name: ',' - name: " " - uid: Microsoft.Xna.Framework.Point name: Point isExternal: true - name: ',' - name: " " - uid: Microsoft.Xna.Framework.Point name: Point isExternal: true - name: ',' - name: " " - uid: System.Int32 name: int isExternal: true href: https://learn.microsoft.com/dotnet/api/system.int32 - name: ) spec.vb: - uid: TinyLife.World.AutoTile.OnNeighborChanged(TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,System.Int32) name: OnNeighborChanged href: TinyLife.World.AutoTile.html#TinyLife_World_AutoTile_OnNeighborChanged_TinyLife_World_Map_Microsoft_Xna_Framework_Point_Microsoft_Xna_Framework_Point_System_Int32_ - name: ( - uid: TinyLife.World.Map name: Map href: TinyLife.World.Map.html - name: ',' - name: " " - uid: Microsoft.Xna.Framework.Point name: Point isExternal: true - name: ',' - name: " " - uid: Microsoft.Xna.Framework.Point name: Point isExternal: true - name: ',' - name: " " - uid: System.Int32 name: Integer isExternal: true href: https://learn.microsoft.com/dotnet/api/system.int32 - name: ) - uid: TinyLife.World.AutoTile.DrawBorder(System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,System.Int32,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Func{Microsoft.Xna.Framework.Point,System.Int32,TinyLife.World.Tile}) commentId: M:TinyLife.World.AutoTile.DrawBorder(System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,System.Int32,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Func{Microsoft.Xna.Framework.Point,System.Int32,TinyLife.World.Tile}) parent: TinyLife.World.AutoTile isExternal: true href: TinyLife.World.AutoTile.html#TinyLife_World_AutoTile_DrawBorder_System_Object_TinyLife_World_Map_Microsoft_Xna_Framework_Point_System_Int32_System_Int32_Microsoft_Xna_Framework_Vector2_System_Single_System_Single_System_Collections_Generic_ICollection_MLEM_Graphics_StaticSpriteBatch_Item__System_Func_Microsoft_Xna_Framework_Point_System_Int32_TinyLife_World_Tile__ name: DrawBorder(object, Map, Point, int, int, Vector2, float, float, ICollection, Func) nameWithType: AutoTile.DrawBorder(object, Map, Point, int, int, Vector2, float, float, ICollection, Func) fullName: TinyLife.World.AutoTile.DrawBorder(object, TinyLife.World.Map, Microsoft.Xna.Framework.Point, int, int, Microsoft.Xna.Framework.Vector2, float, float, System.Collections.Generic.ICollection, System.Func) nameWithType.vb: AutoTile.DrawBorder(Object, Map, Point, Integer, Integer, Vector2, Single, Single, ICollection(Of StaticSpriteBatch.Item), Func(Of Point, Integer, Tile)) fullName.vb: TinyLife.World.AutoTile.DrawBorder(Object, TinyLife.World.Map, Microsoft.Xna.Framework.Point, Integer, Integer, Microsoft.Xna.Framework.Vector2, Single, Single, System.Collections.Generic.ICollection(Of MLEM.Graphics.StaticSpriteBatch.Item), System.Func(Of Microsoft.Xna.Framework.Point, Integer, TinyLife.World.Tile)) name.vb: DrawBorder(Object, Map, Point, Integer, Integer, Vector2, Single, Single, ICollection(Of Item), Func(Of Point, Integer, Tile)) spec.csharp: - uid: TinyLife.World.AutoTile.DrawBorder(System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,System.Int32,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Func{Microsoft.Xna.Framework.Point,System.Int32,TinyLife.World.Tile}) name: DrawBorder href: TinyLife.World.AutoTile.html#TinyLife_World_AutoTile_DrawBorder_System_Object_TinyLife_World_Map_Microsoft_Xna_Framework_Point_System_Int32_System_Int32_Microsoft_Xna_Framework_Vector2_System_Single_System_Single_System_Collections_Generic_ICollection_MLEM_Graphics_StaticSpriteBatch_Item__System_Func_Microsoft_Xna_Framework_Point_System_Int32_TinyLife_World_Tile__ - name: ( - uid: System.Object name: object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ',' - name: " " - uid: TinyLife.World.Map name: Map href: TinyLife.World.Map.html - name: ',' - name: " " - uid: Microsoft.Xna.Framework.Point name: Point isExternal: true - name: ',' - name: " " - uid: System.Int32 name: int isExternal: true href: https://learn.microsoft.com/dotnet/api/system.int32 - name: ',' - name: " " - uid: System.Int32 name: int isExternal: true href: https://learn.microsoft.com/dotnet/api/system.int32 - name: ',' - name: " " - uid: Microsoft.Xna.Framework.Vector2 name: Vector2 isExternal: true - name: ',' - name: " " - uid: System.Single name: float isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ',' - name: " " - uid: System.Single name: float isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ',' - name: " " - uid: System.Collections.Generic.ICollection`1 name: ICollection isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.icollection-1 - name: < - uid: MLEM.Graphics.StaticSpriteBatch.Item name: Item isExternal: true - name: '>' - name: ',' - name: " " - uid: System.Func`3 name: Func isExternal: true href: https://learn.microsoft.com/dotnet/api/system.func-3 - 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uid: TinyLife.World.Tile.DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single) name: DrawUi href: TinyLife.World.Tile.html#TinyLife_World_Tile_DrawUi_MLEM_Ui_Elements_Element_Microsoft_Xna_Framework_GameTime_Microsoft_Xna_Framework_Graphics_SpriteBatch_System_Single_ - name: ( - uid: MLEM.Ui.Elements.Element name: Element isExternal: true - name: ',' - name: " " - uid: Microsoft.Xna.Framework.GameTime name: GameTime isExternal: true - name: ',' - name: " " - uid: Microsoft.Xna.Framework.Graphics.SpriteBatch name: SpriteBatch isExternal: true - name: ',' - name: " " - uid: System.Single name: float isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ) spec.vb: - uid: TinyLife.World.Tile.DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single) name: DrawUi href: TinyLife.World.Tile.html#TinyLife_World_Tile_DrawUi_MLEM_Ui_Elements_Element_Microsoft_Xna_Framework_GameTime_Microsoft_Xna_Framework_Graphics_SpriteBatch_System_Single_ - name: ( - uid: MLEM.Ui.Elements.Element name: Element isExternal: true - name: ',' - name: " " - uid: Microsoft.Xna.Framework.GameTime name: GameTime isExternal: true - name: ',' - name: " " - uid: Microsoft.Xna.Framework.Graphics.SpriteBatch name: SpriteBatch isExternal: true - name: ',' - name: " " - uid: System.Single name: Single isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ) - uid: TinyLife.World.Tile.GetPrice commentId: M:TinyLife.World.Tile.GetPrice parent: TinyLife.World.Tile href: TinyLife.World.Tile.html#TinyLife_World_Tile_GetPrice name: GetPrice() nameWithType: Tile.GetPrice() fullName: TinyLife.World.Tile.GetPrice() spec.csharp: - uid: TinyLife.World.Tile.GetPrice name: GetPrice href: TinyLife.World.Tile.html#TinyLife_World_Tile_GetPrice - name: ( - name: ) spec.vb: - uid: TinyLife.World.Tile.GetPrice name: GetPrice href: TinyLife.World.Tile.html#TinyLife_World_Tile_GetPrice - name: ( - name: ) - uid: TinyLife.World.Tile.GetAutoTileBorder(TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,Microsoft.Xna.Framework.Point,TinyLife.World.Tile,System.Int32) commentId: M:TinyLife.World.Tile.GetAutoTileBorder(TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,Microsoft.Xna.Framework.Point,TinyLife.World.Tile,System.Int32) parent: TinyLife.World.Tile isExternal: true href: TinyLife.World.Tile.html#TinyLife_World_Tile_GetAutoTileBorder_TinyLife_World_Map_Microsoft_Xna_Framework_Point_System_Int32_Microsoft_Xna_Framework_Point_TinyLife_World_Tile_System_Int32_ name: GetAutoTileBorder(Map, Point, int, Point, Tile, int) nameWithType: Tile.GetAutoTileBorder(Map, Point, int, Point, Tile, int) fullName: TinyLife.World.Tile.GetAutoTileBorder(TinyLife.World.Map, Microsoft.Xna.Framework.Point, int, Microsoft.Xna.Framework.Point, TinyLife.World.Tile, int) nameWithType.vb: Tile.GetAutoTileBorder(Map, Point, Integer, Point, Tile, Integer) fullName.vb: TinyLife.World.Tile.GetAutoTileBorder(TinyLife.World.Map, Microsoft.Xna.Framework.Point, Integer, Microsoft.Xna.Framework.Point, TinyLife.World.Tile, Integer) name.vb: GetAutoTileBorder(Map, Point, Integer, Point, Tile, Integer) spec.csharp: - 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