### YamlMime:ManagedReference items: - uid: TinyLife.Tools.PlayModeTool commentId: T:TinyLife.Tools.PlayModeTool id: PlayModeTool parent: TinyLife.Tools children: - TinyLife.Tools.PlayModeTool.#ctor - TinyLife.Tools.PlayModeTool.CanUndoRedo - TinyLife.Tools.PlayModeTool.Closed - TinyLife.Tools.PlayModeTool.OnUpdateStatsView - TinyLife.Tools.PlayModeTool.Opened - TinyLife.Tools.PlayModeTool.PlayEventSting(Microsoft.Xna.Framework.Audio.SoundEffect) - TinyLife.Tools.PlayModeTool.Reload - TinyLife.Tools.PlayModeTool.SelectedPerson - TinyLife.Tools.PlayModeTool.SelectedStat - TinyLife.Tools.PlayModeTool.SetSelectedPerson(TinyLife.Objects.PersonLike) - TinyLife.Tools.PlayModeTool.Update(Microsoft.Xna.Framework.GameTime,System.Boolean) langs: - csharp - vb name: PlayModeTool nameWithType: PlayModeTool fullName: TinyLife.Tools.PlayModeTool type: Class source: remote: path: TinyLife/Tools/PlayModeTool.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: PlayModeTool path: ../TinyLife/Tools/PlayModeTool.cs startLine: 31 assemblies: - Tiny Life namespace: TinyLife.Tools summary: >- A tool is a type of game mode that is currently active. Tools are split up into the and , the latter of which holds all tools that can be found in the build menu. example: [] syntax: content: 'public class PlayModeTool : Tool' content.vb: Public Class PlayModeTool Inherits Tool inheritance: - System.Object - TinyLife.Tools.Tool inheritedMembers: - TinyLife.Tools.Tool.RemoveTool - TinyLife.Tools.Tool.MoveTool - TinyLife.Tools.Tool.PlayModeTool - TinyLife.Tools.Tool.BuildTools - TinyLife.Tools.Tool.SelectedObject - TinyLife.Tools.Tool.SelectedWall - TinyLife.Tools.Tool.SelectedRoof - TinyLife.Tools.Tool.SelectedStairs - TinyLife.Tools.Tool.IsRotateCwPressed - TinyLife.Tools.Tool.IsRotateCcwPressed - TinyLife.Tools.Tool.IsCopyPressed - TinyLife.Tools.Tool.OnOpened - TinyLife.Tools.Tool.OnClosed - TinyLife.Tools.Tool.OnUpdate - TinyLife.Tools.Tool.OnDraw - TinyLife.Tools.Tool.OnInitBuildModeUi - TinyLife.Tools.Tool.Input - TinyLife.Tools.Tool.Map - TinyLife.Tools.Tool.Money - TinyLife.Tools.Tool.CurrentFloor - TinyLife.Tools.Tool.Texture - TinyLife.Tools.Tool.DisplayAsTab - TinyLife.Tools.Tool.MousePos - TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel) - TinyLife.Tools.Tool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean) - TinyLife.Tools.Tool.GetMouseCursor - TinyLife.Tools.Tool.CanPlaceForTooltip - TinyLife.Tools.Tool.CanSwitchGameModes - TinyLife.Tools.Tool.ShouldHighlightSelectedObject(System.Object) - TinyLife.Tools.Tool.OnButtonCreated(MLEM.Ui.Elements.Button) - TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point) - TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme[],System.Action{System.Int32,System.Int32},System.Func{System.Int32,System.Int32,System.Boolean}) - TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme,System.Action{System.Int32},System.Func{System.Int32,System.Boolean}) - TinyLife.Tools.Tool.BuildModeButton(System.String,MLEM.Ui.Elements.Element.GenericCallback,MLEM.Ui.Elements.Element.DrawCallback,System.Single,MLEM.Textures.TextureRegion,System.Collections.Generic.IEnumerable{System.String},System.Nullable{System.Single}) - TinyLife.Tools.Tool.SelectFirstContentItem - System.Object.Equals(System.Object) - System.Object.Equals(System.Object,System.Object) - System.Object.GetHashCode - System.Object.GetType - System.Object.MemberwiseClone - System.Object.ReferenceEquals(System.Object,System.Object) - System.Object.ToString extensionMethods: - TinyLife.Tools.PlayModeTool.TinyLife.Utilities.Extensions.JsonCopy``1 - uid: TinyLife.Tools.PlayModeTool.OnUpdateStatsView commentId: E:TinyLife.Tools.PlayModeTool.OnUpdateStatsView id: OnUpdateStatsView parent: TinyLife.Tools.PlayModeTool langs: - csharp - vb name: OnUpdateStatsView nameWithType: PlayModeTool.OnUpdateStatsView fullName: TinyLife.Tools.PlayModeTool.OnUpdateStatsView type: Event source: remote: path: TinyLife/Tools/PlayModeTool.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: OnUpdateStatsView path: ../TinyLife/Tools/PlayModeTool.cs startLine: 46 assemblies: - Tiny Life namespace: TinyLife.Tools summary: >- An event that is invoked when the play mode tool's stats is updated. This occurs when a tab is opened, or when a corresponding stat's information changes in a way that forces the panel to be refreshed. During this even't phase, the previous content has not been removed from the yet. example: [] syntax: content: public static event Action<(PersonLike Person, PlayModeTool.StatType Stat, Panel Panel, EventPhase Phase)> OnUpdateStatsView return: type: System.Action{System.ValueTuple{TinyLife.Objects.PersonLike,TinyLife.Tools.PlayModeTool.StatType,MLEM.Ui.Elements.Panel,TinyLife.Mods.EventPhase}} content.vb: Public Shared Event OnUpdateStatsView As Action(Of (Person As PersonLike, Stat As PlayModeTool.StatType, Panel As Panel, Phase As EventPhase)) - uid: TinyLife.Tools.PlayModeTool.SelectedPerson commentId: P:TinyLife.Tools.PlayModeTool.SelectedPerson id: SelectedPerson parent: TinyLife.Tools.PlayModeTool langs: - csharp - vb name: SelectedPerson nameWithType: PlayModeTool.SelectedPerson fullName: TinyLife.Tools.PlayModeTool.SelectedPerson type: Property source: remote: path: TinyLife/Tools/PlayModeTool.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: SelectedPerson path: ../TinyLife/Tools/PlayModeTool.cs startLine: 51 assemblies: - Tiny Life namespace: TinyLife.Tools summary: Stores the that is currently selected example: [] syntax: content: public PersonLike SelectedPerson { get; } parameters: [] return: type: TinyLife.Objects.PersonLike content.vb: Public Property SelectedPerson As PersonLike overload: TinyLife.Tools.PlayModeTool.SelectedPerson* - uid: TinyLife.Tools.PlayModeTool.SelectedStat commentId: P:TinyLife.Tools.PlayModeTool.SelectedStat id: SelectedStat parent: TinyLife.Tools.PlayModeTool langs: - csharp - vb name: SelectedStat nameWithType: PlayModeTool.SelectedStat fullName: TinyLife.Tools.PlayModeTool.SelectedStat type: Property source: remote: path: TinyLife/Tools/PlayModeTool.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: SelectedStat path: ../TinyLife/Tools/PlayModeTool.cs startLine: 55 assemblies: - Tiny Life namespace: TinyLife.Tools summary: The that is currently se example: [] syntax: content: public PlayModeTool.StatType SelectedStat { get; } parameters: [] return: type: TinyLife.Tools.PlayModeTool.StatType content.vb: Public Property SelectedStat As PlayModeTool.StatType overload: TinyLife.Tools.PlayModeTool.SelectedStat* - uid: TinyLife.Tools.PlayModeTool.#ctor commentId: M:TinyLife.Tools.PlayModeTool.#ctor id: '#ctor' parent: TinyLife.Tools.PlayModeTool langs: - csharp - vb name: PlayModeTool() nameWithType: PlayModeTool.PlayModeTool() fullName: TinyLife.Tools.PlayModeTool.PlayModeTool() type: Constructor source: remote: path: TinyLife/Tools/PlayModeTool.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: .ctor path: ../TinyLife/Tools/PlayModeTool.cs startLine: 65 assemblies: - Tiny Life namespace: TinyLife.Tools example: [] syntax: content: public PlayModeTool() content.vb: Public Sub New() overload: TinyLife.Tools.PlayModeTool.#ctor* nameWithType.vb: PlayModeTool.New() fullName.vb: TinyLife.Tools.PlayModeTool.New() name.vb: New() - uid: TinyLife.Tools.PlayModeTool.Update(Microsoft.Xna.Framework.GameTime,System.Boolean) commentId: M:TinyLife.Tools.PlayModeTool.Update(Microsoft.Xna.Framework.GameTime,System.Boolean) id: Update(Microsoft.Xna.Framework.GameTime,System.Boolean) parent: TinyLife.Tools.PlayModeTool langs: - csharp - vb name: Update(GameTime, bool) nameWithType: PlayModeTool.Update(GameTime, bool) fullName: TinyLife.Tools.PlayModeTool.Update(Microsoft.Xna.Framework.GameTime, bool) type: Method source: remote: path: TinyLife/Tools/PlayModeTool.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Update path: ../TinyLife/Tools/PlayModeTool.cs startLine: 68 assemblies: - Tiny Life namespace: TinyLife.Tools summary: >- This method is called every update frame for the . By default, this method updates the and invokes , and also manages the . example: [] syntax: content: public override void Update(GameTime time, bool cursorOnUi) parameters: - id: time type: Microsoft.Xna.Framework.GameTime description: The game's time - id: cursorOnUi type: System.Boolean description: Whether the cursor is currently covering the ui. content.vb: Public Overrides Sub Update(time As GameTime, cursorOnUi As Boolean) overridden: TinyLife.Tools.Tool.Update(Microsoft.Xna.Framework.GameTime,System.Boolean) overload: TinyLife.Tools.PlayModeTool.Update* nameWithType.vb: PlayModeTool.Update(GameTime, Boolean) fullName.vb: TinyLife.Tools.PlayModeTool.Update(Microsoft.Xna.Framework.GameTime, Boolean) name.vb: Update(GameTime, Boolean) - uid: TinyLife.Tools.PlayModeTool.Opened commentId: M:TinyLife.Tools.PlayModeTool.Opened id: Opened parent: TinyLife.Tools.PlayModeTool langs: - csharp - vb name: Opened() nameWithType: PlayModeTool.Opened() fullName: TinyLife.Tools.PlayModeTool.Opened() type: Method source: remote: path: TinyLife/Tools/PlayModeTool.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Opened path: ../TinyLife/Tools/PlayModeTool.cs startLine: 111 assemblies: - Tiny Life namespace: TinyLife.Tools summary: >- Called when this build tool is opened. By default, this method initializes several settings and calls . example: [] syntax: content: public override void Opened() content.vb: Public Overrides Sub Opened() overridden: TinyLife.Tools.Tool.Opened overload: TinyLife.Tools.PlayModeTool.Opened* - uid: TinyLife.Tools.PlayModeTool.Closed commentId: M:TinyLife.Tools.PlayModeTool.Closed id: Closed parent: TinyLife.Tools.PlayModeTool langs: - csharp - vb name: Closed() nameWithType: PlayModeTool.Closed() fullName: TinyLife.Tools.PlayModeTool.Closed() type: Method source: remote: path: TinyLife/Tools/PlayModeTool.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Closed path: ../TinyLife/Tools/PlayModeTool.cs startLine: 317 assemblies: - Tiny Life namespace: TinyLife.Tools summary: >- Called when this build tool is closed. By default, this method removes its elements from the ui. example: [] syntax: content: public override void Closed() content.vb: Public Overrides Sub Closed() overridden: TinyLife.Tools.Tool.Closed overload: TinyLife.Tools.PlayModeTool.Closed* - uid: TinyLife.Tools.PlayModeTool.CanUndoRedo commentId: M:TinyLife.Tools.PlayModeTool.CanUndoRedo id: CanUndoRedo parent: TinyLife.Tools.PlayModeTool langs: - csharp - vb name: CanUndoRedo() nameWithType: PlayModeTool.CanUndoRedo() fullName: TinyLife.Tools.PlayModeTool.CanUndoRedo() type: Method source: remote: path: TinyLife/Tools/PlayModeTool.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: CanUndoRedo path: ../TinyLife/Tools/PlayModeTool.cs startLine: 328 assemblies: - Tiny Life namespace: TinyLife.Tools summary: Returns whether or not the can currently operate and thus, whether the or actions can be called. example: [] syntax: content: public override bool CanUndoRedo() return: type: System.Boolean description: Whether the undo or redo commands can be used right now. content.vb: Public Overrides Function CanUndoRedo() As Boolean overridden: TinyLife.Tools.Tool.CanUndoRedo overload: TinyLife.Tools.PlayModeTool.CanUndoRedo* - uid: TinyLife.Tools.PlayModeTool.SetSelectedPerson(TinyLife.Objects.PersonLike) commentId: M:TinyLife.Tools.PlayModeTool.SetSelectedPerson(TinyLife.Objects.PersonLike) id: SetSelectedPerson(TinyLife.Objects.PersonLike) parent: TinyLife.Tools.PlayModeTool langs: - csharp - vb name: SetSelectedPerson(PersonLike) nameWithType: PlayModeTool.SetSelectedPerson(PersonLike) fullName: TinyLife.Tools.PlayModeTool.SetSelectedPerson(TinyLife.Objects.PersonLike) type: Method source: remote: path: TinyLife/Tools/PlayModeTool.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: SetSelectedPerson path: ../TinyLife/Tools/PlayModeTool.cs startLine: 337 assemblies: - Tiny Life namespace: TinyLife.Tools summary: Sets the currently selected person to the given person and updates the UI accordingly. example: [] syntax: content: public bool SetSelectedPerson(PersonLike person) parameters: - id: person type: TinyLife.Objects.PersonLike description: The person. return: type: System.Boolean description: Whether the person could be set. This is false if the selected person is already the given person. content.vb: Public Function SetSelectedPerson(person As PersonLike) As Boolean overload: TinyLife.Tools.PlayModeTool.SetSelectedPerson* - uid: TinyLife.Tools.PlayModeTool.Reload commentId: M:TinyLife.Tools.PlayModeTool.Reload id: Reload parent: TinyLife.Tools.PlayModeTool langs: - csharp - vb name: Reload() nameWithType: PlayModeTool.Reload() fullName: TinyLife.Tools.PlayModeTool.Reload() type: Method source: remote: path: TinyLife/Tools/PlayModeTool.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Reload path: ../TinyLife/Tools/PlayModeTool.cs startLine: 1134 assemblies: - Tiny Life namespace: TinyLife.Tools summary: Reloads the play mode tool's ui example: [] syntax: content: public static void Reload() content.vb: Public Shared Sub Reload() overload: TinyLife.Tools.PlayModeTool.Reload* - uid: TinyLife.Tools.PlayModeTool.PlayEventSting(Microsoft.Xna.Framework.Audio.SoundEffect) commentId: M:TinyLife.Tools.PlayModeTool.PlayEventSting(Microsoft.Xna.Framework.Audio.SoundEffect) id: PlayEventSting(Microsoft.Xna.Framework.Audio.SoundEffect) parent: TinyLife.Tools.PlayModeTool langs: - csharp - vb name: PlayEventSting(SoundEffect) nameWithType: PlayModeTool.PlayEventSting(SoundEffect) fullName: TinyLife.Tools.PlayModeTool.PlayEventSting(Microsoft.Xna.Framework.Audio.SoundEffect) type: Method source: remote: path: TinyLife/Tools/PlayModeTool.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: PlayEventSting path: ../TinyLife/Tools/PlayModeTool.cs startLine: 1146 assemblies: - Tiny Life namespace: TinyLife.Tools summary: Plays an event sting sound effect with the , additionally ducking the music for the duration of the sting. example: [] syntax: content: public static bool PlayEventSting(SoundEffect sting) parameters: - id: sting type: Microsoft.Xna.Framework.Audio.SoundEffect description: The sting to play. return: type: System.Boolean description: Whether the sting was successfully played. If this is false, the was not high enough to play a sting. content.vb: Public Shared Function PlayEventSting(sting As SoundEffect) As Boolean overload: TinyLife.Tools.PlayModeTool.PlayEventSting* references: - uid: TinyLife.Tools.Tool.PlayModeTool commentId: F:TinyLife.Tools.Tool.PlayModeTool parent: TinyLife.Tools.Tool href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_PlayModeTool name: PlayModeTool nameWithType: Tool.PlayModeTool fullName: TinyLife.Tools.Tool.PlayModeTool - uid: TinyLife.Tools.Tool.BuildTools commentId: F:TinyLife.Tools.Tool.BuildTools parent: TinyLife.Tools.Tool href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_BuildTools name: BuildTools nameWithType: Tool.BuildTools fullName: TinyLife.Tools.Tool.BuildTools - uid: TinyLife.Tools commentId: N:TinyLife.Tools href: TinyLife.html name: TinyLife.Tools nameWithType: TinyLife.Tools fullName: TinyLife.Tools spec.csharp: - uid: TinyLife name: TinyLife href: TinyLife.html - name: . - uid: TinyLife.Tools name: Tools href: TinyLife.Tools.html spec.vb: - uid: TinyLife name: TinyLife href: TinyLife.html - name: . - uid: TinyLife.Tools name: Tools href: TinyLife.Tools.html - uid: System.Object commentId: T:System.Object parent: System isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object name: object nameWithType: object fullName: object nameWithType.vb: Object fullName.vb: Object name.vb: Object - uid: TinyLife.Tools.Tool commentId: T:TinyLife.Tools.Tool parent: TinyLife.Tools href: TinyLife.Tools.Tool.html name: Tool nameWithType: Tool fullName: TinyLife.Tools.Tool - uid: TinyLife.Tools.Tool.RemoveTool commentId: F:TinyLife.Tools.Tool.RemoveTool parent: TinyLife.Tools.Tool href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_RemoveTool name: RemoveTool nameWithType: Tool.RemoveTool fullName: TinyLife.Tools.Tool.RemoveTool - uid: TinyLife.Tools.Tool.MoveTool commentId: F:TinyLife.Tools.Tool.MoveTool parent: TinyLife.Tools.Tool href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_MoveTool name: MoveTool nameWithType: Tool.MoveTool fullName: TinyLife.Tools.Tool.MoveTool - uid: TinyLife.Tools.Tool.SelectedObject commentId: P:TinyLife.Tools.Tool.SelectedObject parent: TinyLife.Tools.Tool href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_SelectedObject name: SelectedObject nameWithType: Tool.SelectedObject fullName: TinyLife.Tools.Tool.SelectedObject - uid: TinyLife.Tools.Tool.SelectedWall commentId: P:TinyLife.Tools.Tool.SelectedWall parent: TinyLife.Tools.Tool href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_SelectedWall name: SelectedWall nameWithType: Tool.SelectedWall fullName: TinyLife.Tools.Tool.SelectedWall - uid: TinyLife.Tools.Tool.SelectedRoof commentId: P:TinyLife.Tools.Tool.SelectedRoof parent: TinyLife.Tools.Tool href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_SelectedRoof name: SelectedRoof nameWithType: Tool.SelectedRoof fullName: TinyLife.Tools.Tool.SelectedRoof - uid: TinyLife.Tools.Tool.SelectedStairs commentId: P:TinyLife.Tools.Tool.SelectedStairs parent: TinyLife.Tools.Tool href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_SelectedStairs name: SelectedStairs nameWithType: Tool.SelectedStairs fullName: TinyLife.Tools.Tool.SelectedStairs - uid: TinyLife.Tools.Tool.IsRotateCwPressed commentId: P:TinyLife.Tools.Tool.IsRotateCwPressed parent: TinyLife.Tools.Tool href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_IsRotateCwPressed name: IsRotateCwPressed nameWithType: Tool.IsRotateCwPressed fullName: TinyLife.Tools.Tool.IsRotateCwPressed - uid: TinyLife.Tools.Tool.IsRotateCcwPressed commentId: P:TinyLife.Tools.Tool.IsRotateCcwPressed parent: TinyLife.Tools.Tool href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_IsRotateCcwPressed name: IsRotateCcwPressed nameWithType: Tool.IsRotateCcwPressed fullName: TinyLife.Tools.Tool.IsRotateCcwPressed - uid: TinyLife.Tools.Tool.IsCopyPressed commentId: P:TinyLife.Tools.Tool.IsCopyPressed parent: TinyLife.Tools.Tool href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_IsCopyPressed name: IsCopyPressed nameWithType: Tool.IsCopyPressed fullName: TinyLife.Tools.Tool.IsCopyPressed - uid: TinyLife.Tools.Tool.OnOpened commentId: E:TinyLife.Tools.Tool.OnOpened parent: TinyLife.Tools.Tool href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_OnOpened name: OnOpened nameWithType: Tool.OnOpened fullName: TinyLife.Tools.Tool.OnOpened - uid: TinyLife.Tools.Tool.OnClosed commentId: E:TinyLife.Tools.Tool.OnClosed parent: TinyLife.Tools.Tool href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_OnClosed name: OnClosed nameWithType: Tool.OnClosed fullName: TinyLife.Tools.Tool.OnClosed - uid: TinyLife.Tools.Tool.OnUpdate commentId: E:TinyLife.Tools.Tool.OnUpdate parent: TinyLife.Tools.Tool href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_OnUpdate name: OnUpdate nameWithType: Tool.OnUpdate fullName: TinyLife.Tools.Tool.OnUpdate - uid: TinyLife.Tools.Tool.OnDraw commentId: E:TinyLife.Tools.Tool.OnDraw parent: TinyLife.Tools.Tool href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_OnDraw name: OnDraw nameWithType: Tool.OnDraw fullName: TinyLife.Tools.Tool.OnDraw - uid: TinyLife.Tools.Tool.OnInitBuildModeUi commentId: E:TinyLife.Tools.Tool.OnInitBuildModeUi parent: TinyLife.Tools.Tool href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_OnInitBuildModeUi name: OnInitBuildModeUi nameWithType: Tool.OnInitBuildModeUi fullName: TinyLife.Tools.Tool.OnInitBuildModeUi - uid: TinyLife.Tools.Tool.Input commentId: P:TinyLife.Tools.Tool.Input parent: TinyLife.Tools.Tool href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_Input name: Input nameWithType: Tool.Input fullName: TinyLife.Tools.Tool.Input - uid: TinyLife.Tools.Tool.Map commentId: P:TinyLife.Tools.Tool.Map parent: TinyLife.Tools.Tool href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_Map name: Map nameWithType: Tool.Map fullName: TinyLife.Tools.Tool.Map - uid: TinyLife.Tools.Tool.Money commentId: P:TinyLife.Tools.Tool.Money parent: TinyLife.Tools.Tool href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_Money name: Money nameWithType: Tool.Money fullName: TinyLife.Tools.Tool.Money - uid: TinyLife.Tools.Tool.CurrentFloor commentId: P:TinyLife.Tools.Tool.CurrentFloor parent: TinyLife.Tools.Tool href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_CurrentFloor name: CurrentFloor nameWithType: Tool.CurrentFloor fullName: TinyLife.Tools.Tool.CurrentFloor - uid: TinyLife.Tools.Tool.Texture commentId: F:TinyLife.Tools.Tool.Texture parent: TinyLife.Tools.Tool href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_Texture name: Texture nameWithType: Tool.Texture fullName: TinyLife.Tools.Tool.Texture - uid: TinyLife.Tools.Tool.DisplayAsTab commentId: F:TinyLife.Tools.Tool.DisplayAsTab parent: TinyLife.Tools.Tool href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_DisplayAsTab name: DisplayAsTab nameWithType: Tool.DisplayAsTab fullName: TinyLife.Tools.Tool.DisplayAsTab - uid: TinyLife.Tools.Tool.MousePos commentId: F:TinyLife.Tools.Tool.MousePos parent: TinyLife.Tools.Tool href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_MousePos name: MousePos nameWithType: Tool.MousePos fullName: TinyLife.Tools.Tool.MousePos - uid: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel) commentId: M:TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel) parent: TinyLife.Tools.Tool isExternal: true href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_InitBuildModeUi_MLEM_Ui_Elements_Panel_MLEM_Ui_Elements_Panel_ name: InitBuildModeUi(Panel, Panel) nameWithType: Tool.InitBuildModeUi(Panel, Panel) fullName: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel, MLEM.Ui.Elements.Panel) spec.csharp: - uid: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel) name: InitBuildModeUi href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_InitBuildModeUi_MLEM_Ui_Elements_Panel_MLEM_Ui_Elements_Panel_ - name: ( - uid: MLEM.Ui.Elements.Panel name: Panel isExternal: true - name: ',' - name: " " - uid: MLEM.Ui.Elements.Panel name: Panel isExternal: true - name: ) spec.vb: - uid: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel) name: InitBuildModeUi href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_InitBuildModeUi_MLEM_Ui_Elements_Panel_MLEM_Ui_Elements_Panel_ - name: ( - uid: MLEM.Ui.Elements.Panel name: Panel isExternal: true - name: ',' - name: " " - uid: MLEM.Ui.Elements.Panel name: Panel isExternal: true - name: ) - uid: TinyLife.Tools.Tool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean) commentId: M:TinyLife.Tools.Tool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean) parent: TinyLife.Tools.Tool isExternal: true href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_Draw_Microsoft_Xna_Framework_GameTime_Microsoft_Xna_Framework_Graphics_SpriteBatch_System_Boolean_ name: Draw(GameTime, SpriteBatch, bool) nameWithType: Tool.Draw(GameTime, SpriteBatch, bool) fullName: TinyLife.Tools.Tool.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, bool) nameWithType.vb: Tool.Draw(GameTime, SpriteBatch, Boolean) fullName.vb: TinyLife.Tools.Tool.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, Boolean) name.vb: Draw(GameTime, SpriteBatch, Boolean) spec.csharp: - 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name: ',' - name: " " - uid: Microsoft.Xna.Framework.Graphics.SpriteBatch name: SpriteBatch isExternal: true - name: ',' - name: " " - uid: System.Boolean name: Boolean isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ) - uid: TinyLife.Tools.Tool.GetMouseCursor commentId: M:TinyLife.Tools.Tool.GetMouseCursor parent: TinyLife.Tools.Tool href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_GetMouseCursor name: GetMouseCursor() nameWithType: Tool.GetMouseCursor() fullName: TinyLife.Tools.Tool.GetMouseCursor() spec.csharp: - uid: TinyLife.Tools.Tool.GetMouseCursor name: GetMouseCursor href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_GetMouseCursor - name: ( - name: ) spec.vb: - uid: TinyLife.Tools.Tool.GetMouseCursor name: GetMouseCursor href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_GetMouseCursor - name: ( - name: ) - uid: TinyLife.Tools.Tool.CanPlaceForTooltip commentId: M:TinyLife.Tools.Tool.CanPlaceForTooltip parent: TinyLife.Tools.Tool href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_CanPlaceForTooltip name: CanPlaceForTooltip() nameWithType: Tool.CanPlaceForTooltip() fullName: TinyLife.Tools.Tool.CanPlaceForTooltip() spec.csharp: - 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