### YamlMime:ManagedReference
items:
- uid: TinyLife.Actions.OrderFromStaffAction
commentId: T:TinyLife.Actions.OrderFromStaffAction
id: OrderFromStaffAction
parent: TinyLife.Actions
children:
- TinyLife.Actions.OrderFromStaffAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
- TinyLife.Actions.OrderFromStaffAction.CanMultitask(TinyLife.Actions.Action)
- TinyLife.Actions.OrderFromStaffAction.CreateFirstActions
- TinyLife.Actions.OrderFromStaffAction.CreatePrepareAction(TinyLife.Actions.ActionInfo)
- TinyLife.Actions.OrderFromStaffAction.GetNextAction(TinyLife.Actions.CompletionType)
- TinyLife.Actions.OrderFromStaffAction.ImportantObject
- TinyLife.Actions.OrderFromStaffAction.IsConversationCompleted
- TinyLife.Actions.OrderFromStaffAction.MaxDistanceFromObject
- TinyLife.Actions.OrderFromStaffAction.PickUpOrderAction
- TinyLife.Actions.OrderFromStaffAction.UpdateConversation(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
langs:
- csharp
- vb
name: OrderFromStaffAction
nameWithType: OrderFromStaffAction
fullName: TinyLife.Actions.OrderFromStaffAction
type: Class
source:
remote:
path: TinyLife/Actions/OrderFromStaffAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OrderFromStaffAction
path: ../TinyLife/Actions/OrderFromStaffAction.cs
startLine: 14
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nAn abstract action class that allows creating actions where a orders a given item from a employee.\nThis action expects the employee to then execute an action that leaves them with an item in their hand that can be passed to the one who submitted the order.\n"
example: []
syntax:
content: 'public abstract class OrderFromStaffAction : SocialAction, IGenericDataHolder'
content.vb: >-
Public MustInherit Class OrderFromStaffAction
Inherits SocialAction
Implements IGenericDataHolder
inheritance:
- System.Object
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- TinyLife.Actions.Action
- TinyLife.Actions.MultiAction
- TinyLife.Actions.SocialAction
implements:
- MLEM.Misc.IGenericDataHolder
inheritedMembers:
- TinyLife.Actions.SocialAction.IsMain
- TinyLife.Actions.SocialAction.Partner
- TinyLife.Actions.SocialAction.PartnerAction
- TinyLife.Actions.SocialAction.ConversationTime
- TinyLife.Actions.SocialAction.InProgressTime
- TinyLife.Actions.SocialAction.Id
- TinyLife.Actions.SocialAction.GetMaxWaitTime
- TinyLife.Actions.SocialAction.EnqueuePartnerAction(TinyLife.Actions.ActionInfo)
- TinyLife.Actions.SocialAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Actions.SocialAction.AndThenIsCompleted
- TinyLife.Actions.SocialAction.CanCancel(TinyLife.Actions.Action)
- TinyLife.Actions.SocialAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.SocialAction.GetDisplayName
- TinyLife.Actions.SocialAction.TryForceResult(TinyLife.Actions.CompletionType,System.Nullable{TinyLife.Actions.CanExecuteResult},TinyLife.Objects.MapObject)
- TinyLife.Actions.SocialAction.InvokeForBoth(System.Action{TinyLife.Objects.Person,TinyLife.Objects.Person})
- TinyLife.Actions.MultiAction.Handler
- TinyLife.Actions.MultiAction.MainElapsedTime
- TinyLife.Actions.MultiAction.CreateLastActions
- TinyLife.Actions.MultiAction.AndThenInitialize
- TinyLife.Actions.MultiAction.PreInitialize
- TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Actions.MultiAction.Initialize
- TinyLife.Actions.MultiAction.IsCompleted
- TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
- TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
- TinyLife.Actions.Action.Random
- TinyLife.Actions.Action.FullyInProgress
- TinyLife.Actions.Action.Type
- TinyLife.Actions.Action.Info
- TinyLife.Actions.Action.StartedAutomatically
- TinyLife.Actions.Action.Parent
- TinyLife.Actions.Action.Map
- TinyLife.Actions.Action.Person
- TinyLife.Actions.Action.ElapsedTime
- TinyLife.Actions.Action.PlayerPromptOpen
- TinyLife.Actions.Action.ForceResult
- TinyLife.Actions.Action.GetIconObject
- TinyLife.Actions.Action.CausesExtremelyFastSpeed
- TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
- TinyLife.Actions.Action.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,System.Func{TinyLife.Uis.CoveringGroup,System.Collections.Generic.IEnumerable{MLEM.Ui.Elements.Element}},MLEM.Textures.TextureRegion)
- TinyLife.Actions.Action.OpenYesNoPrompt(System.String,System.Action,System.Action,MLEM.Textures.TextureRegion)
- TinyLife.Actions.Action.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule,System.String,MLEM.Textures.TextureRegion)
- TinyLife.Actions.Action.OpenChoicePrompt(TinyLife.ChoicePromptInfo)
- TinyLife.Actions.Action.SpeakAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32)
- TinyLife.Actions.Action.SpeakInConversation(TinyLife.Objects.Person,Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Nullable{TinyLife.Actions.EmoteCategory},System.Nullable{TinyLife.Objects.SpeakStyle},System.Int32)
- TinyLife.Actions.Action.FacePartner(TinyLife.Objects.Person)
- TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType)
- TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
- TinyLife.Actions.Action.CancelIfEmotional(TinyLife.Emotions.EmotionType[])
- TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.ObjectCategory,System.Boolean)
- TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Boolean)
- TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture,System.Single,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Func{MLEM.Misc.Direction2,System.Boolean})
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.GetRandomVariety(System.Collections.Generic.IEnumerable{TinyLife.Actions.ActionVariety},TinyLife.Actions.ActionInfo)
- TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Action.InvokeForBoth(TinyLife.Objects.Person,TinyLife.Objects.Person,System.Action{TinyLife.Objects.Person,TinyLife.Objects.Person})
- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Actions.OrderFromStaffAction.TinyLife.Utilities.Extensions.JsonCopy``1
modifiers.csharp:
- public
- abstract
- class
modifiers.vb:
- Public
- MustInherit
- Class
- uid: TinyLife.Actions.OrderFromStaffAction.ImportantObject
commentId: P:TinyLife.Actions.OrderFromStaffAction.ImportantObject
id: ImportantObject
parent: TinyLife.Actions.OrderFromStaffAction
langs:
- csharp
- vb
name: ImportantObject
nameWithType: OrderFromStaffAction.ImportantObject
fullName: TinyLife.Actions.OrderFromStaffAction.ImportantObject
type: Property
source:
remote:
path: TinyLife/Actions/OrderFromStaffAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ImportantObject
path: ../TinyLife/Actions/OrderFromStaffAction.cs
startLine: 19
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThe category of the object that the employee should find and walk to to prepare the order.\n"
example: []
syntax:
content: protected abstract ObjectCategory ImportantObject { get; }
parameters: []
return:
type: TinyLife.Objects.ObjectCategory
content.vb: Protected MustOverride ReadOnly Property ImportantObject As ObjectCategory
overload: TinyLife.Actions.OrderFromStaffAction.ImportantObject*
modifiers.csharp:
- protected
- abstract
- get
modifiers.vb:
- Protected
- MustOverride
- ReadOnly
- uid: TinyLife.Actions.OrderFromStaffAction.PickUpOrderAction
commentId: P:TinyLife.Actions.OrderFromStaffAction.PickUpOrderAction
id: PickUpOrderAction
parent: TinyLife.Actions.OrderFromStaffAction
langs:
- csharp
- vb
name: PickUpOrderAction
nameWithType: OrderFromStaffAction.PickUpOrderAction
fullName: TinyLife.Actions.OrderFromStaffAction.PickUpOrderAction
type: Property
source:
remote:
path: TinyLife/Actions/OrderFromStaffAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: PickUpOrderAction
path: ../TinyLife/Actions/OrderFromStaffAction.cs
startLine: 24
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThe action that the picking up the order should execute to pick it up and further interact with it.\nFor food items, should be returned.\n"
example: []
syntax:
content: protected abstract ActionType PickUpOrderAction { get; }
parameters: []
return:
type: TinyLife.Actions.ActionType
content.vb: Protected MustOverride ReadOnly Property PickUpOrderAction As ActionType
overload: TinyLife.Actions.OrderFromStaffAction.PickUpOrderAction*
modifiers.csharp:
- protected
- abstract
- get
modifiers.vb:
- Protected
- MustOverride
- ReadOnly
- uid: TinyLife.Actions.OrderFromStaffAction.MaxDistanceFromObject
commentId: P:TinyLife.Actions.OrderFromStaffAction.MaxDistanceFromObject
id: MaxDistanceFromObject
parent: TinyLife.Actions.OrderFromStaffAction
langs:
- csharp
- vb
name: MaxDistanceFromObject
nameWithType: OrderFromStaffAction.MaxDistanceFromObject
fullName: TinyLife.Actions.OrderFromStaffAction.MaxDistanceFromObject
type: Property
source:
remote:
path: TinyLife/Actions/OrderFromStaffAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: MaxDistanceFromObject
path: ../TinyLife/Actions/OrderFromStaffAction.cs
startLine: 28
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThe maximum distance that the ordering should be able to stand away from the to do so.\n"
example: []
syntax:
content: protected virtual int MaxDistanceFromObject { get; }
parameters: []
return:
type: System.Int32
content.vb: Protected Overridable ReadOnly Property MaxDistanceFromObject As Integer
overload: TinyLife.Actions.OrderFromStaffAction.MaxDistanceFromObject*
modifiers.csharp:
- protected
- virtual
- get
modifiers.vb:
- Protected
- Overridable
- ReadOnly
- uid: TinyLife.Actions.OrderFromStaffAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
commentId: M:TinyLife.Actions.OrderFromStaffAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
id: '#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)'
parent: TinyLife.Actions.OrderFromStaffAction
langs:
- csharp
- vb
name: OrderFromStaffAction(ActionType, ActionInfo)
nameWithType: OrderFromStaffAction.OrderFromStaffAction(ActionType, ActionInfo)
fullName: TinyLife.Actions.OrderFromStaffAction.OrderFromStaffAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo)
type: Constructor
source:
remote:
path: TinyLife/Actions/OrderFromStaffAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Actions/OrderFromStaffAction.cs
startLine: 31
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nCreates a new action with the given action information.\n"
example: []
syntax:
content: public OrderFromStaffAction(ActionType type, ActionInfo info)
parameters:
- id: type
type: TinyLife.Actions.ActionType
description: The type for this action.
- id: info
type: TinyLife.Actions.ActionInfo
description: The information for this action.
content.vb: Public Sub New(type As ActionType, info As ActionInfo)
overload: TinyLife.Actions.OrderFromStaffAction.#ctor*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Actions.OrderFromStaffAction.CreatePrepareAction(TinyLife.Actions.ActionInfo)
commentId: M:TinyLife.Actions.OrderFromStaffAction.CreatePrepareAction(TinyLife.Actions.ActionInfo)
id: CreatePrepareAction(TinyLife.Actions.ActionInfo)
parent: TinyLife.Actions.OrderFromStaffAction
langs:
- csharp
- vb
name: CreatePrepareAction(ActionInfo)
nameWithType: OrderFromStaffAction.CreatePrepareAction(ActionInfo)
fullName: TinyLife.Actions.OrderFromStaffAction.CreatePrepareAction(TinyLife.Actions.ActionInfo)
type: Method
source:
remote:
path: TinyLife/Actions/OrderFromStaffAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CreatePrepareAction
path: ../TinyLife/Actions/OrderFromStaffAction.cs
startLine: 38
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nReturns the action that should be executed by the employee to prepare the order.\n"
example: []
syntax:
content: protected abstract Action CreatePrepareAction(ActionInfo importantObject)
parameters:
- id: importantObject
type: TinyLife.Actions.ActionInfo
description: The object found using the category.
return:
type: TinyLife.Actions.Action
description: The action that should be executed by the employee.
content.vb: Protected MustOverride Function CreatePrepareAction(importantObject As ActionInfo) As Action
overload: TinyLife.Actions.OrderFromStaffAction.CreatePrepareAction*
modifiers.csharp:
- protected
- abstract
modifiers.vb:
- Protected
- MustOverride
- uid: TinyLife.Actions.OrderFromStaffAction.CreateFirstActions
commentId: M:TinyLife.Actions.OrderFromStaffAction.CreateFirstActions
id: CreateFirstActions
parent: TinyLife.Actions.OrderFromStaffAction
langs:
- csharp
- vb
name: CreateFirstActions()
nameWithType: OrderFromStaffAction.CreateFirstActions()
fullName: TinyLife.Actions.OrderFromStaffAction.CreateFirstActions()
type: Method
source:
remote:
path: TinyLife/Actions/OrderFromStaffAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CreateFirstActions
path: ../TinyLife/Actions/OrderFromStaffAction.cs
startLine: 41
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nReturn a set of actions that should be executed before this action.\nEven if the yield statement is used, all actions will be collected into a list at the start of this action's invocation.\nIf no action gets returned in this function, this action fails.\nIf a null action is returned as the first item, no first actions will be executed.\n"
example: []
syntax:
content: protected override IEnumerable CreateFirstActions()
return:
type: System.Collections.Generic.IEnumerable{TinyLife.Actions.Action}
description: A set of actions that should run before this action
content.vb: Protected Overrides Function CreateFirstActions As IEnumerable(Of Action)
overridden: TinyLife.Actions.SocialAction.CreateFirstActions
overload: TinyLife.Actions.OrderFromStaffAction.CreateFirstActions*
modifiers.csharp:
- protected
- override
modifiers.vb:
- Protected
- Overrides
- uid: TinyLife.Actions.OrderFromStaffAction.UpdateConversation(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Actions.OrderFromStaffAction.UpdateConversation(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id: UpdateConversation(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent: TinyLife.Actions.OrderFromStaffAction
langs:
- csharp
- vb
name: UpdateConversation(GameTime, TimeSpan, Single)
nameWithType: OrderFromStaffAction.UpdateConversation(GameTime, TimeSpan, Single)
fullName: TinyLife.Actions.OrderFromStaffAction.UpdateConversation(Microsoft.Xna.Framework.GameTime, System.TimeSpan, System.Single)
type: Method
source:
remote:
path: TinyLife/Actions/OrderFromStaffAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: UpdateConversation
path: ../TinyLife/Actions/OrderFromStaffAction.cs
startLine: 65
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nSocialAction version of .\nThis method is called every update frame during an active conversation for both conversation partners.\nBy default, this method only increases .\n"
example: []
syntax:
content: protected override void UpdateConversation(GameTime time, TimeSpan passedInGame, float speedMultiplier)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The game's time
- id: passedInGame
type: System.TimeSpan
description: The amount of time passed in game time
- id: speedMultiplier
type: System.Single
description: The game speed multiplier, which represents how fast things should happen, which is usually determined by
content.vb: Protected Overrides Sub UpdateConversation(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
overridden: TinyLife.Actions.SocialAction.UpdateConversation(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
overload: TinyLife.Actions.OrderFromStaffAction.UpdateConversation*
modifiers.csharp:
- protected
- override
modifiers.vb:
- Protected
- Overrides
- uid: TinyLife.Actions.OrderFromStaffAction.IsConversationCompleted
commentId: M:TinyLife.Actions.OrderFromStaffAction.IsConversationCompleted
id: IsConversationCompleted
parent: TinyLife.Actions.OrderFromStaffAction
langs:
- csharp
- vb
name: IsConversationCompleted()
nameWithType: OrderFromStaffAction.IsConversationCompleted()
fullName: TinyLife.Actions.OrderFromStaffAction.IsConversationCompleted()
type: Method
source:
remote:
path: TinyLife/Actions/OrderFromStaffAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: IsConversationCompleted
path: ../TinyLife/Actions/OrderFromStaffAction.cs
startLine: 72
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nSocialAction version of .\nThis method returns whether or not the conversation should be marked as completed.\nNote that this method is only called for the part of the conversation.\n"
example: []
syntax:
content: protected override CompletionType IsConversationCompleted()
return:
type: TinyLife.Actions.CompletionType
description: Whether or not this conversation is completed
content.vb: Protected Overrides Function IsConversationCompleted As CompletionType
overridden: TinyLife.Actions.SocialAction.IsConversationCompleted
overload: TinyLife.Actions.OrderFromStaffAction.IsConversationCompleted*
modifiers.csharp:
- protected
- override
modifiers.vb:
- Protected
- Overrides
- uid: TinyLife.Actions.OrderFromStaffAction.CanMultitask(TinyLife.Actions.Action)
commentId: M:TinyLife.Actions.OrderFromStaffAction.CanMultitask(TinyLife.Actions.Action)
id: CanMultitask(TinyLife.Actions.Action)
parent: TinyLife.Actions.OrderFromStaffAction
langs:
- csharp
- vb
name: CanMultitask(Action)
nameWithType: OrderFromStaffAction.CanMultitask(Action)
fullName: TinyLife.Actions.OrderFromStaffAction.CanMultitask(TinyLife.Actions.Action)
type: Method
source:
remote:
path: TinyLife/Actions/OrderFromStaffAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CanMultitask
path: ../TinyLife/Actions/OrderFromStaffAction.cs
startLine: 77
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nReturn true on this method if this action can be multi-tasked along with the passed .\nTo actually check this property, should be used as it compares both objects.\nA multi-tasking is an action that is currently active along with another action.\nBy default, multi-tasking is disallowed for any action.\n"
example: []
syntax:
content: public override bool CanMultitask(Action other)
parameters:
- id: other
type: TinyLife.Actions.Action
description: The action to multi-task with
return:
type: System.Boolean
description: Whether this action can be multi-tasked
content.vb: Public Overrides Function CanMultitask(other As Action) As Boolean
overridden: TinyLife.Actions.SocialAction.CanMultitask(TinyLife.Actions.Action)
overload: TinyLife.Actions.OrderFromStaffAction.CanMultitask*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Actions.OrderFromStaffAction.GetNextAction(TinyLife.Actions.CompletionType)
commentId: M:TinyLife.Actions.OrderFromStaffAction.GetNextAction(TinyLife.Actions.CompletionType)
id: GetNextAction(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.OrderFromStaffAction
langs:
- csharp
- vb
name: GetNextAction(CompletionType)
nameWithType: OrderFromStaffAction.GetNextAction(CompletionType)
fullName: TinyLife.Actions.OrderFromStaffAction.GetNextAction(TinyLife.Actions.CompletionType)
type: Method
source:
remote:
path: TinyLife/Actions/OrderFromStaffAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetNextAction
path: ../TinyLife/Actions/OrderFromStaffAction.cs
startLine: 82
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nReturns an action that should be queued up immediately after this action completes.\nThe queued up action is immediately started in the slot that this action occupied.\nCan be null, and is null by default.\n"
example: []
syntax:
content: public override Action GetNextAction(CompletionType completion)
parameters:
- id: completion
type: TinyLife.Actions.CompletionType
description: The type that this action completed with
return:
type: TinyLife.Actions.Action
description: The follow-up action
content.vb: Public Overrides Function GetNextAction(completion As CompletionType) As Action
overridden: TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
overload: TinyLife.Actions.OrderFromStaffAction.GetNextAction*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
references:
- uid: TinyLife.Objects.Person
commentId: T:TinyLife.Objects.Person
parent: TinyLife.Objects
name: Person
nameWithType: Person
fullName: TinyLife.Objects.Person
- uid: TinyLife.World.LotEmployment
commentId: T:TinyLife.World.LotEmployment
parent: TinyLife.World
name: LotEmployment
nameWithType: LotEmployment
fullName: TinyLife.World.LotEmployment
- uid: TinyLife.Actions
commentId: N:TinyLife.Actions
name: TinyLife.Actions
nameWithType: TinyLife.Actions
fullName: TinyLife.Actions
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: Object
nameWithType: Object
fullName: System.Object
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
commentId: T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
parent: MLEM.Data.Json
isExternal: true
name: JsonTypeSafeGenericDataHolder
nameWithType: JsonTypeSafeGenericDataHolder
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- uid: TinyLife.Actions.Action
commentId: T:TinyLife.Actions.Action
parent: TinyLife.Actions
name: Action
nameWithType: Action
fullName: TinyLife.Actions.Action
- uid: TinyLife.Actions.MultiAction
commentId: T:TinyLife.Actions.MultiAction
parent: TinyLife.Actions
name: MultiAction
nameWithType: MultiAction
fullName: TinyLife.Actions.MultiAction
- uid: TinyLife.Actions.SocialAction
commentId: T:TinyLife.Actions.SocialAction
parent: TinyLife.Actions
name: SocialAction
nameWithType: SocialAction
fullName: TinyLife.Actions.SocialAction
- uid: MLEM.Misc.IGenericDataHolder
commentId: T:MLEM.Misc.IGenericDataHolder
parent: MLEM.Misc
isExternal: true
name: IGenericDataHolder
nameWithType: IGenericDataHolder
fullName: MLEM.Misc.IGenericDataHolder
- uid: TinyLife.Actions.SocialAction.IsMain
commentId: P:TinyLife.Actions.SocialAction.IsMain
parent: TinyLife.Actions.SocialAction
name: IsMain
nameWithType: SocialAction.IsMain
fullName: TinyLife.Actions.SocialAction.IsMain
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parent: TinyLife.Actions.SocialAction
name: Partner
nameWithType: SocialAction.Partner
fullName: TinyLife.Actions.SocialAction.Partner
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commentId: P:TinyLife.Actions.SocialAction.PartnerAction
parent: TinyLife.Actions.SocialAction
name: PartnerAction
nameWithType: SocialAction.PartnerAction
fullName: TinyLife.Actions.SocialAction.PartnerAction
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commentId: P:TinyLife.Actions.SocialAction.ConversationTime
parent: TinyLife.Actions.SocialAction
name: ConversationTime
nameWithType: SocialAction.ConversationTime
fullName: TinyLife.Actions.SocialAction.ConversationTime
- uid: TinyLife.Actions.SocialAction.InProgressTime
commentId: P:TinyLife.Actions.SocialAction.InProgressTime
parent: TinyLife.Actions.SocialAction
name: InProgressTime
nameWithType: SocialAction.InProgressTime
fullName: TinyLife.Actions.SocialAction.InProgressTime
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commentId: P:TinyLife.Actions.SocialAction.Id
parent: TinyLife.Actions.SocialAction
name: Id
nameWithType: SocialAction.Id
fullName: TinyLife.Actions.SocialAction.Id
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commentId: M:TinyLife.Actions.SocialAction.GetMaxWaitTime
parent: TinyLife.Actions.SocialAction
name: GetMaxWaitTime()
nameWithType: SocialAction.GetMaxWaitTime()
fullName: TinyLife.Actions.SocialAction.GetMaxWaitTime()
spec.csharp:
- uid: TinyLife.Actions.SocialAction.GetMaxWaitTime
name: GetMaxWaitTime
nameWithType: SocialAction.GetMaxWaitTime
fullName: TinyLife.Actions.SocialAction.GetMaxWaitTime
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spec.vb:
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fullName: TinyLife.Actions.SocialAction.GetMaxWaitTime
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- uid: TinyLife.Actions.SocialAction.EnqueuePartnerAction(TinyLife.Actions.ActionInfo)
commentId: M:TinyLife.Actions.SocialAction.EnqueuePartnerAction(TinyLife.Actions.ActionInfo)
parent: TinyLife.Actions.SocialAction
name: EnqueuePartnerAction(ActionInfo)
nameWithType: SocialAction.EnqueuePartnerAction(ActionInfo)
fullName: TinyLife.Actions.SocialAction.EnqueuePartnerAction(TinyLife.Actions.ActionInfo)
spec.csharp:
- uid: TinyLife.Actions.SocialAction.EnqueuePartnerAction(TinyLife.Actions.ActionInfo)
name: EnqueuePartnerAction
nameWithType: SocialAction.EnqueuePartnerAction
fullName: TinyLife.Actions.SocialAction.EnqueuePartnerAction
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nameWithType: SocialAction.EnqueuePartnerAction
fullName: TinyLife.Actions.SocialAction.EnqueuePartnerAction
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commentId: M:TinyLife.Actions.SocialAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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nameWithType: SocialAction.AndThenUpdate(GameTime, TimeSpan, Single)
fullName: TinyLife.Actions.SocialAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, System.Single)
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commentId: M:TinyLife.Actions.SocialAction.AndThenIsCompleted
parent: TinyLife.Actions.SocialAction
name: AndThenIsCompleted()
nameWithType: SocialAction.AndThenIsCompleted()
fullName: TinyLife.Actions.SocialAction.AndThenIsCompleted()
spec.csharp:
- uid: TinyLife.Actions.SocialAction.AndThenIsCompleted
name: AndThenIsCompleted
nameWithType: SocialAction.AndThenIsCompleted
fullName: TinyLife.Actions.SocialAction.AndThenIsCompleted
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spec.vb:
- uid: TinyLife.Actions.SocialAction.AndThenIsCompleted
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nameWithType: SocialAction.AndThenIsCompleted
fullName: TinyLife.Actions.SocialAction.AndThenIsCompleted
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commentId: M:TinyLife.Actions.SocialAction.CanCancel(TinyLife.Actions.Action)
parent: TinyLife.Actions.SocialAction
name: CanCancel(Action)
nameWithType: SocialAction.CanCancel(Action)
fullName: TinyLife.Actions.SocialAction.CanCancel(TinyLife.Actions.Action)
spec.csharp:
- uid: TinyLife.Actions.SocialAction.CanCancel(TinyLife.Actions.Action)
name: CanCancel
nameWithType: SocialAction.CanCancel
fullName: TinyLife.Actions.SocialAction.CanCancel
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fullName: TinyLife.Actions.SocialAction.CanCancel
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commentId: M:TinyLife.Actions.SocialAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
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name: AndThenOnCompleted(CompletionType)
nameWithType: SocialAction.AndThenOnCompleted(CompletionType)
fullName: TinyLife.Actions.SocialAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
spec.csharp:
- uid: TinyLife.Actions.SocialAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
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nameWithType: SocialAction.AndThenOnCompleted
fullName: TinyLife.Actions.SocialAction.AndThenOnCompleted
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- uid: TinyLife.Actions.SocialAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
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commentId: M:TinyLife.Actions.SocialAction.GetDisplayName
parent: TinyLife.Actions.SocialAction
name: GetDisplayName()
nameWithType: SocialAction.GetDisplayName()
fullName: TinyLife.Actions.SocialAction.GetDisplayName()
spec.csharp:
- uid: TinyLife.Actions.SocialAction.GetDisplayName
name: GetDisplayName
nameWithType: SocialAction.GetDisplayName
fullName: TinyLife.Actions.SocialAction.GetDisplayName
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spec.vb:
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name: GetDisplayName
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fullName: TinyLife.Actions.SocialAction.GetDisplayName
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commentId: M:TinyLife.Actions.SocialAction.TryForceResult(TinyLife.Actions.CompletionType,System.Nullable{TinyLife.Actions.CanExecuteResult},TinyLife.Objects.MapObject)
parent: TinyLife.Actions.SocialAction
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name: TryForceResult(CompletionType, Nullable, MapObject)
nameWithType: SocialAction.TryForceResult(CompletionType, Nullable, MapObject)
fullName: TinyLife.Actions.SocialAction.TryForceResult(TinyLife.Actions.CompletionType, System.Nullable, TinyLife.Objects.MapObject)
nameWithType.vb: SocialAction.TryForceResult(CompletionType, Nullable(Of CanExecuteResult), MapObject)
fullName.vb: TinyLife.Actions.SocialAction.TryForceResult(TinyLife.Actions.CompletionType, System.Nullable(Of TinyLife.Actions.CanExecuteResult), TinyLife.Objects.MapObject)
name.vb: TryForceResult(CompletionType, Nullable(Of CanExecuteResult), MapObject)
spec.csharp:
- uid: TinyLife.Actions.SocialAction.TryForceResult(TinyLife.Actions.CompletionType,System.Nullable{TinyLife.Actions.CanExecuteResult},TinyLife.Objects.MapObject)
name: TryForceResult
nameWithType: SocialAction.TryForceResult
fullName: TinyLife.Actions.SocialAction.TryForceResult
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nameWithType: Nullable
fullName: System.Nullable
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parent: TinyLife.Actions.SocialAction
isExternal: true
name: InvokeForBoth(Action)
nameWithType: SocialAction.InvokeForBoth(Action)
fullName: TinyLife.Actions.SocialAction.InvokeForBoth(System.Action)
nameWithType.vb: SocialAction.InvokeForBoth(Action(Of Person, Person))
fullName.vb: TinyLife.Actions.SocialAction.InvokeForBoth(System.Action(Of TinyLife.Objects.Person, TinyLife.Objects.Person))
name.vb: InvokeForBoth(Action(Of Person, Person))
spec.csharp:
- uid: TinyLife.Actions.SocialAction.InvokeForBoth(System.Action{TinyLife.Objects.Person,TinyLife.Objects.Person})
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fullName: TinyLife.Actions.SocialAction.InvokeForBoth
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commentId: F:TinyLife.Actions.MultiAction.Handler
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name: Handler
nameWithType: MultiAction.Handler
fullName: TinyLife.Actions.MultiAction.Handler
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commentId: P:TinyLife.Actions.MultiAction.MainElapsedTime
parent: TinyLife.Actions.MultiAction
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nameWithType: MultiAction.MainElapsedTime
fullName: TinyLife.Actions.MultiAction.MainElapsedTime
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commentId: M:TinyLife.Actions.MultiAction.CreateLastActions
parent: TinyLife.Actions.MultiAction
name: CreateLastActions()
nameWithType: MultiAction.CreateLastActions()
fullName: TinyLife.Actions.MultiAction.CreateLastActions()
spec.csharp:
- uid: TinyLife.Actions.MultiAction.CreateLastActions
name: CreateLastActions
nameWithType: MultiAction.CreateLastActions
fullName: TinyLife.Actions.MultiAction.CreateLastActions
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spec.vb:
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fullName: TinyLife.Actions.MultiAction.AndThenInitialize()
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fullName: TinyLife.Actions.MultiAction.PreInitialize()
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fullName: TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
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parent: TinyLife.Actions.MultiAction
name: IsCompleted()
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fullName: TinyLife.Actions.MultiAction.IsCompleted()
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commentId: M:TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
parent: TinyLife.Actions.Action
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name: FindFreeFurniture(Person, ObjectCategory, FurnitureType, Nullable, Boolean, Boolean)
nameWithType: Action.FindFreeFurniture(Person, ObjectCategory, FurnitureType, Nullable, Boolean, Boolean)
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nameWithType.vb: Action.FindFreeFurniture(Person, ObjectCategory, FurnitureType, Nullable(Of Vector2), Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.Person, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, System.Nullable(Of Microsoft.Xna.Framework.Vector2), System.Boolean, System.Boolean)
name.vb: FindFreeFurniture(Person, ObjectCategory, FurnitureType, Nullable(Of Vector2), Boolean, Boolean)
spec.csharp:
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nameWithType.vb: Action.FindAllActionObjects(Person, ActionType, Nullable(Of Vector2))
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name.vb: FindAllActionObjects(Person, ActionType, Nullable(Of Vector2))
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commentId: M:TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
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name: FindValidActionObjects(Person, ActionType, Boolean, Nullable, Boolean, Boolean)
nameWithType: Action.FindValidActionObjects(Person, ActionType, Boolean, Nullable, Boolean, Boolean)
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fullName.vb: TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.Person, TinyLife.Actions.ActionType, System.Boolean, System.Nullable(Of Microsoft.Xna.Framework.Vector2), System.Boolean, System.Boolean)
name.vb: FindValidActionObjects(Person, ActionType, Boolean, Nullable(Of Vector2), Boolean, Boolean)
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name: GetTableSpot(Furniture, ActionSpot)
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- uid: TinyLife.Actions.SocialAction.UpdateConversation(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
name: UpdateConversation
nameWithType: SocialAction.UpdateConversation
fullName: TinyLife.Actions.SocialAction.UpdateConversation
- name: (
nameWithType: (
fullName: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
nameWithType: GameTime
fullName: Microsoft.Xna.Framework.GameTime
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.TimeSpan
name: TimeSpan
nameWithType: TimeSpan
fullName: System.TimeSpan
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Single
name: Single
nameWithType: Single
fullName: System.Single
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.OrderFromStaffAction.UpdateConversation*
commentId: Overload:TinyLife.Actions.OrderFromStaffAction.UpdateConversation
name: UpdateConversation
nameWithType: OrderFromStaffAction.UpdateConversation
fullName: TinyLife.Actions.OrderFromStaffAction.UpdateConversation
- uid: Microsoft.Xna.Framework.GameTime
commentId: T:Microsoft.Xna.Framework.GameTime
parent: Microsoft.Xna.Framework
isExternal: true
name: GameTime
nameWithType: GameTime
fullName: Microsoft.Xna.Framework.GameTime
- uid: System.TimeSpan
commentId: T:System.TimeSpan
parent: System
isExternal: true
name: TimeSpan
nameWithType: TimeSpan
fullName: System.TimeSpan
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: Single
nameWithType: Single
fullName: System.Single
- uid: Microsoft.Xna.Framework
commentId: N:Microsoft.Xna.Framework
isExternal: true
name: Microsoft.Xna.Framework
nameWithType: Microsoft.Xna.Framework
fullName: Microsoft.Xna.Framework
- uid: TinyLife.Actions.SocialAction.IsConversationCompleted
commentId: M:TinyLife.Actions.SocialAction.IsConversationCompleted
parent: TinyLife.Actions.SocialAction
name: IsConversationCompleted()
nameWithType: SocialAction.IsConversationCompleted()
fullName: TinyLife.Actions.SocialAction.IsConversationCompleted()
spec.csharp:
- uid: TinyLife.Actions.SocialAction.IsConversationCompleted
name: IsConversationCompleted
nameWithType: SocialAction.IsConversationCompleted
fullName: TinyLife.Actions.SocialAction.IsConversationCompleted
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.SocialAction.IsConversationCompleted
name: IsConversationCompleted
nameWithType: SocialAction.IsConversationCompleted
fullName: TinyLife.Actions.SocialAction.IsConversationCompleted
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.OrderFromStaffAction.IsConversationCompleted*
commentId: Overload:TinyLife.Actions.OrderFromStaffAction.IsConversationCompleted
name: IsConversationCompleted
nameWithType: OrderFromStaffAction.IsConversationCompleted
fullName: TinyLife.Actions.OrderFromStaffAction.IsConversationCompleted
- uid: TinyLife.Actions.CompletionType
commentId: T:TinyLife.Actions.CompletionType
parent: TinyLife.Actions
name: CompletionType
nameWithType: CompletionType
fullName: TinyLife.Actions.CompletionType
- uid: TinyLife.Actions.SocialAction.CanMultitask(TinyLife.Actions.Action)
commentId: M:TinyLife.Actions.SocialAction.CanMultitask(TinyLife.Actions.Action)
parent: TinyLife.Actions.SocialAction
name: CanMultitask(Action)
nameWithType: SocialAction.CanMultitask(Action)
fullName: TinyLife.Actions.SocialAction.CanMultitask(TinyLife.Actions.Action)
spec.csharp:
- uid: TinyLife.Actions.SocialAction.CanMultitask(TinyLife.Actions.Action)
name: CanMultitask
nameWithType: SocialAction.CanMultitask
fullName: TinyLife.Actions.SocialAction.CanMultitask
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.Action
name: Action
nameWithType: Action
fullName: TinyLife.Actions.Action
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.SocialAction.CanMultitask(TinyLife.Actions.Action)
name: CanMultitask
nameWithType: SocialAction.CanMultitask
fullName: TinyLife.Actions.SocialAction.CanMultitask
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.Action
name: Action
nameWithType: Action
fullName: TinyLife.Actions.Action
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.OrderFromStaffAction.CanMultitask*
commentId: Overload:TinyLife.Actions.OrderFromStaffAction.CanMultitask
name: CanMultitask
nameWithType: OrderFromStaffAction.CanMultitask
fullName: TinyLife.Actions.OrderFromStaffAction.CanMultitask
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
isExternal: true
name: Boolean
nameWithType: Boolean
fullName: System.Boolean
- uid: TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
commentId: M:TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.Action
name: GetNextAction(CompletionType)
nameWithType: Action.GetNextAction(CompletionType)
fullName: TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
spec.csharp:
- uid: TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
name: GetNextAction
nameWithType: Action.GetNextAction
fullName: TinyLife.Actions.Action.GetNextAction
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.CompletionType
name: CompletionType
nameWithType: CompletionType
fullName: TinyLife.Actions.CompletionType
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
name: GetNextAction
nameWithType: Action.GetNextAction
fullName: TinyLife.Actions.Action.GetNextAction
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.CompletionType
name: CompletionType
nameWithType: CompletionType
fullName: TinyLife.Actions.CompletionType
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.OrderFromStaffAction.GetNextAction*
commentId: Overload:TinyLife.Actions.OrderFromStaffAction.GetNextAction
name: GetNextAction
nameWithType: OrderFromStaffAction.GetNextAction
fullName: TinyLife.Actions.OrderFromStaffAction.GetNextAction