### YamlMime:ManagedReference
items:
- uid: TinyLife.Actions.WatchTvAction
commentId: T:TinyLife.Actions.WatchTvAction
id: WatchTvAction
parent: TinyLife.Actions
children:
- TinyLife.Actions.WatchTvAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,TinyLife.Actions.WatchTvAction.Channel)
- TinyLife.Actions.WatchTvAction.AndThenInitialize
- TinyLife.Actions.WatchTvAction.AndThenIsCompleted
- TinyLife.Actions.WatchTvAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.WatchTvAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Actions.WatchTvAction.CanMultitask(TinyLife.Actions.Action)
- TinyLife.Actions.WatchTvAction.CreateFirstActions
- TinyLife.Actions.WatchTvAction.FullyInProgress
- TinyLife.Actions.WatchTvAction.GetSeating(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Int32)
- TinyLife.Actions.WatchTvAction.GetViewers(TinyLife.Objects.Furniture,System.Int32)
- TinyLife.Actions.WatchTvAction.GetViewingArea(TinyLife.Objects.Furniture,System.Int32)
langs:
- csharp
- vb
name: WatchTvAction
nameWithType: WatchTvAction
fullName: TinyLife.Actions.WatchTvAction
type: Class
source:
remote:
path: TinyLife/Actions/WatchTvAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: WatchTvAction
path: ../TinyLife/Actions/WatchTvAction.cs
startLine: 21
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nWatch tv action is the action that is created by the action types.\nThis action class is exposed as its behavior is rather complex, taking into account the possible locations that a person can stand or sit while watching TV.\nSee , and for more information.\n"
example: []
syntax:
content: 'public class WatchTvAction : MultiAction, IGenericDataHolder'
content.vb: >-
Public Class WatchTvAction
Inherits MultiAction
Implements IGenericDataHolder
inheritance:
- System.Object
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- TinyLife.Actions.Action
- TinyLife.Actions.MultiAction
implements:
- MLEM.Misc.IGenericDataHolder
inheritedMembers:
- TinyLife.Actions.MultiAction.Handler
- TinyLife.Actions.MultiAction.MainElapsedTime
- TinyLife.Actions.MultiAction.InProgressTime
- TinyLife.Actions.MultiAction.CreateLastActions
- TinyLife.Actions.MultiAction.PreInitialize
- TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Actions.MultiAction.Initialize
- TinyLife.Actions.MultiAction.IsCompleted
- TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
- TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
- TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
- TinyLife.Actions.Action.Random
- TinyLife.Actions.Action.Type
- TinyLife.Actions.Action.Info
- TinyLife.Actions.Action.StartedAutomatically
- TinyLife.Actions.Action.Parent
- TinyLife.Actions.Action.Map
- TinyLife.Actions.Action.Person
- TinyLife.Actions.Action.ElapsedTime
- TinyLife.Actions.Action.PlayerPromptOpen
- TinyLife.Actions.Action.ForceResult
- TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType,System.Nullable{TinyLife.Actions.CanExecuteResult},TinyLife.Objects.MapObject)
- TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
- TinyLife.Actions.Action.GetIconObject
- TinyLife.Actions.Action.CausesExtremelyFastSpeed
- TinyLife.Actions.Action.GetDisplayName
- TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
- TinyLife.Actions.Action.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,System.Func{TinyLife.Uis.CoveringGroup,System.Collections.Generic.IEnumerable{MLEM.Ui.Elements.Element}},MLEM.Textures.TextureRegion)
- TinyLife.Actions.Action.OpenYesNoPrompt(System.String,System.Action,System.Action,MLEM.Textures.TextureRegion)
- TinyLife.Actions.Action.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule,System.String,MLEM.Textures.TextureRegion)
- TinyLife.Actions.Action.OpenChoicePrompt(TinyLife.ChoicePromptInfo)
- TinyLife.Actions.Action.SpeakAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32)
- TinyLife.Actions.Action.SpeakInConversation(TinyLife.Objects.Person,Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Nullable{TinyLife.Actions.EmoteCategory},System.Nullable{TinyLife.Objects.SpeakStyle},System.Int32)
- TinyLife.Actions.Action.FacePartner(TinyLife.Objects.Person)
- TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType)
- TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
- TinyLife.Actions.Action.CancelIfEmotional(TinyLife.Emotions.EmotionType[])
- TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.ObjectCategory,System.Boolean)
- TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Boolean)
- TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture,System.Single,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Func{MLEM.Misc.Direction2,System.Boolean})
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.GetRandomVariety(System.Collections.Generic.IEnumerable{TinyLife.Actions.ActionVariety},TinyLife.Actions.ActionInfo)
- TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Action.InvokeForBoth(TinyLife.Objects.Person,TinyLife.Objects.Person,System.Action{TinyLife.Objects.Person,TinyLife.Objects.Person})
- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Actions.WatchTvAction.TinyLife.Utilities.Extensions.JsonCopy``1
modifiers.csharp:
- public
- class
modifiers.vb:
- Public
- Class
- uid: TinyLife.Actions.WatchTvAction.FullyInProgress
commentId: P:TinyLife.Actions.WatchTvAction.FullyInProgress
id: FullyInProgress
parent: TinyLife.Actions.WatchTvAction
langs:
- csharp
- vb
name: FullyInProgress
nameWithType: WatchTvAction.FullyInProgress
fullName: TinyLife.Actions.WatchTvAction.FullyInProgress
type: Property
source:
remote:
path: TinyLife/Actions/WatchTvAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: FullyInProgress
path: ../TinyLife/Actions/WatchTvAction.cs
startLine: 35
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nReturns whether this action is currently "properly" in progress.\nThis is used by and and returns true only once the first actions are completed or the conversation has started, respectively.\nBy default, this property is true if is greater than .\n"
example: []
syntax:
content: public override bool FullyInProgress { get; }
parameters: []
return:
type: System.Boolean
description: Whether this action is fully in progress
content.vb: Public Overrides ReadOnly Property FullyInProgress As Boolean
overridden: TinyLife.Actions.Action.FullyInProgress
overload: TinyLife.Actions.WatchTvAction.FullyInProgress*
modifiers.csharp:
- public
- override
- get
modifiers.vb:
- Public
- Overrides
- ReadOnly
- uid: TinyLife.Actions.WatchTvAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,TinyLife.Actions.WatchTvAction.Channel)
commentId: M:TinyLife.Actions.WatchTvAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,TinyLife.Actions.WatchTvAction.Channel)
id: '#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,TinyLife.Actions.WatchTvAction.Channel)'
parent: TinyLife.Actions.WatchTvAction
langs:
- csharp
- vb
name: WatchTvAction(ActionType, ActionInfo, WatchTvAction.Channel)
nameWithType: WatchTvAction.WatchTvAction(ActionType, ActionInfo, WatchTvAction.Channel)
fullName: TinyLife.Actions.WatchTvAction.WatchTvAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, TinyLife.Actions.WatchTvAction.Channel)
type: Constructor
source:
remote:
path: TinyLife/Actions/WatchTvAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Actions/WatchTvAction.cs
startLine: 38
assemblies:
- Tiny Life
namespace: TinyLife.Actions
example: []
syntax:
content: public WatchTvAction(ActionType type, ActionInfo info, WatchTvAction.Channel channel)
parameters:
- id: type
type: TinyLife.Actions.ActionType
- id: info
type: TinyLife.Actions.ActionInfo
- id: channel
type: TinyLife.Actions.WatchTvAction.Channel
content.vb: Public Sub New(type As ActionType, info As ActionInfo, channel As WatchTvAction.Channel)
overload: TinyLife.Actions.WatchTvAction.#ctor*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Actions.WatchTvAction.CreateFirstActions
commentId: M:TinyLife.Actions.WatchTvAction.CreateFirstActions
id: CreateFirstActions
parent: TinyLife.Actions.WatchTvAction
langs:
- csharp
- vb
name: CreateFirstActions()
nameWithType: WatchTvAction.CreateFirstActions()
fullName: TinyLife.Actions.WatchTvAction.CreateFirstActions()
type: Method
source:
remote:
path: TinyLife/Actions/WatchTvAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CreateFirstActions
path: ../TinyLife/Actions/WatchTvAction.cs
startLine: 43
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nReturn a set of actions that should be executed before this action.\nEven if the yield statement is used, all actions will be collected into a list at the start of this action's invocation.\nIf no action gets returned in this function, this action fails.\nIf a null action is returned as the first item, no first actions will be executed.\n"
example: []
syntax:
content: protected override IEnumerable CreateFirstActions()
return:
type: System.Collections.Generic.IEnumerable{TinyLife.Actions.Action}
description: A set of actions that should run before this action
content.vb: Protected Overrides Function CreateFirstActions As IEnumerable(Of Action)
overridden: TinyLife.Actions.MultiAction.CreateFirstActions
overload: TinyLife.Actions.WatchTvAction.CreateFirstActions*
modifiers.csharp:
- protected
- override
modifiers.vb:
- Protected
- Overrides
- uid: TinyLife.Actions.WatchTvAction.AndThenInitialize
commentId: M:TinyLife.Actions.WatchTvAction.AndThenInitialize
id: AndThenInitialize
parent: TinyLife.Actions.WatchTvAction
langs:
- csharp
- vb
name: AndThenInitialize()
nameWithType: WatchTvAction.AndThenInitialize()
fullName: TinyLife.Actions.WatchTvAction.AndThenInitialize()
type: Method
source:
remote:
path: TinyLife/Actions/WatchTvAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AndThenInitialize
path: ../TinyLife/Actions/WatchTvAction.cs
startLine: 71
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nInitializes the main action.\nThis method is called after has all completed.\n"
example: []
syntax:
content: protected override void AndThenInitialize()
content.vb: Protected Overrides Sub AndThenInitialize
overridden: TinyLife.Actions.MultiAction.AndThenInitialize
overload: TinyLife.Actions.WatchTvAction.AndThenInitialize*
modifiers.csharp:
- protected
- override
modifiers.vb:
- Protected
- Overrides
- uid: TinyLife.Actions.WatchTvAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Actions.WatchTvAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id: AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent: TinyLife.Actions.WatchTvAction
langs:
- csharp
- vb
name: AndThenUpdate(GameTime, TimeSpan, Single)
nameWithType: WatchTvAction.AndThenUpdate(GameTime, TimeSpan, Single)
fullName: TinyLife.Actions.WatchTvAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, System.Single)
type: Method
source:
remote:
path: TinyLife/Actions/WatchTvAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AndThenUpdate
path: ../TinyLife/Actions/WatchTvAction.cs
startLine: 78
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nMultiAction version of .\nThis method is called every update frame while the main action is active.\nBy default, only is increased.\n"
example: []
syntax:
content: protected override void AndThenUpdate(GameTime time, TimeSpan passedInGame, float speedMultiplier)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The current game time
- id: passedInGame
type: System.TimeSpan
description: The amount of time that has passed, in game time
- id: speedMultiplier
type: System.Single
description: The game speed multiplier, which represents how fast things should happen, which is usually determined by
content.vb: Protected Overrides Sub AndThenUpdate(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
overridden: TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
overload: TinyLife.Actions.WatchTvAction.AndThenUpdate*
modifiers.csharp:
- protected
- override
modifiers.vb:
- Protected
- Overrides
- uid: TinyLife.Actions.WatchTvAction.AndThenIsCompleted
commentId: M:TinyLife.Actions.WatchTvAction.AndThenIsCompleted
id: AndThenIsCompleted
parent: TinyLife.Actions.WatchTvAction
langs:
- csharp
- vb
name: AndThenIsCompleted()
nameWithType: WatchTvAction.AndThenIsCompleted()
fullName: TinyLife.Actions.WatchTvAction.AndThenIsCompleted()
type: Method
source:
remote:
path: TinyLife/Actions/WatchTvAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AndThenIsCompleted
path: ../TinyLife/Actions/WatchTvAction.cs
startLine: 124
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nMultiAction version of .\nThis method returns whether or not the main action is completed.\n"
example: []
syntax:
content: protected override CompletionType AndThenIsCompleted()
return:
type: TinyLife.Actions.CompletionType
description: Whether the main action is completed
content.vb: Protected Overrides Function AndThenIsCompleted As CompletionType
overridden: TinyLife.Actions.MultiAction.AndThenIsCompleted
overload: TinyLife.Actions.WatchTvAction.AndThenIsCompleted*
modifiers.csharp:
- protected
- override
modifiers.vb:
- Protected
- Overrides
- uid: TinyLife.Actions.WatchTvAction.CanMultitask(TinyLife.Actions.Action)
commentId: M:TinyLife.Actions.WatchTvAction.CanMultitask(TinyLife.Actions.Action)
id: CanMultitask(TinyLife.Actions.Action)
parent: TinyLife.Actions.WatchTvAction
langs:
- csharp
- vb
name: CanMultitask(Action)
nameWithType: WatchTvAction.CanMultitask(Action)
fullName: TinyLife.Actions.WatchTvAction.CanMultitask(TinyLife.Actions.Action)
type: Method
source:
remote:
path: TinyLife/Actions/WatchTvAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CanMultitask
path: ../TinyLife/Actions/WatchTvAction.cs
startLine: 133
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nReturn true on this method if this action can be multi-tasked along with the passed .\nTo actually check this property, should be used as it compares both objects.\nA multi-tasking is an action that is currently active along with another action.\nBy default, multi-tasking is disallowed for any action.\n"
example: []
syntax:
content: public override bool CanMultitask(Action other)
parameters:
- id: other
type: TinyLife.Actions.Action
description: The action to multi-task with
return:
type: System.Boolean
description: Whether this action can be multi-tasked
content.vb: Public Overrides Function CanMultitask(other As Action) As Boolean
overridden: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
overload: TinyLife.Actions.WatchTvAction.CanMultitask*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Actions.WatchTvAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
commentId: M:TinyLife.Actions.WatchTvAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
id: AndThenOnCompleted(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.WatchTvAction
langs:
- csharp
- vb
name: AndThenOnCompleted(CompletionType)
nameWithType: WatchTvAction.AndThenOnCompleted(CompletionType)
fullName: TinyLife.Actions.WatchTvAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
type: Method
source:
remote:
path: TinyLife/Actions/WatchTvAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AndThenOnCompleted
path: ../TinyLife/Actions/WatchTvAction.cs
startLine: 143
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nMultiAction version of .\nThis method gets called when the main action completes.\n"
example: []
syntax:
content: protected override void AndThenOnCompleted(CompletionType type)
parameters:
- id: type
type: TinyLife.Actions.CompletionType
description: The completion of the main action
content.vb: Protected Overrides Sub AndThenOnCompleted(type As CompletionType)
overridden: TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
overload: TinyLife.Actions.WatchTvAction.AndThenOnCompleted*
modifiers.csharp:
- protected
- override
modifiers.vb:
- Protected
- Overrides
- uid: TinyLife.Actions.WatchTvAction.GetViewingArea(TinyLife.Objects.Furniture,System.Int32)
commentId: M:TinyLife.Actions.WatchTvAction.GetViewingArea(TinyLife.Objects.Furniture,System.Int32)
id: GetViewingArea(TinyLife.Objects.Furniture,System.Int32)
parent: TinyLife.Actions.WatchTvAction
langs:
- csharp
- vb
name: GetViewingArea(Furniture, Int32)
nameWithType: WatchTvAction.GetViewingArea(Furniture, Int32)
fullName: TinyLife.Actions.WatchTvAction.GetViewingArea(TinyLife.Objects.Furniture, System.Int32)
type: Method
source:
remote:
path: TinyLife/Actions/WatchTvAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetViewingArea
path: ../TinyLife/Actions/WatchTvAction.cs
startLine: 179
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nReturns a rectangle in world space that represents all possible positions for a to stand or sit so they can see a tv's screen\n"
example: []
syntax:
content: public static RectangleF GetViewingArea(Furniture tv, int range = 5)
parameters:
- id: tv
type: TinyLife.Objects.Furniture
description: The tv whose screen should be visible
- id: range
type: System.Int32
description: The range of the viewing area, or 5 by default
return:
type: MLEM.Misc.RectangleF
description: The viewing area of the tv
content.vb: Public Shared Function GetViewingArea(tv As Furniture, range As Integer = 5) As RectangleF
overload: TinyLife.Actions.WatchTvAction.GetViewingArea*
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
- uid: TinyLife.Actions.WatchTvAction.GetSeating(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Int32)
commentId: M:TinyLife.Actions.WatchTvAction.GetSeating(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Int32)
id: GetSeating(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Int32)
parent: TinyLife.Actions.WatchTvAction
langs:
- csharp
- vb
name: GetSeating(Person, Furniture, Int32)
nameWithType: WatchTvAction.GetSeating(Person, Furniture, Int32)
fullName: TinyLife.Actions.WatchTvAction.GetSeating(TinyLife.Objects.Person, TinyLife.Objects.Furniture, System.Int32)
type: Method
source:
remote:
path: TinyLife/Actions/WatchTvAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetSeating
path: ../TinyLife/Actions/WatchTvAction.cs
startLine: 192
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nReturns a furniture object that has the category and that is in the of the given tv\n"
example: []
syntax:
content: public static Furniture GetSeating(Person person, Furniture tv, int range = 5)
parameters:
- id: person
type: TinyLife.Objects.Person
description: The person that wants to sit
- id: tv
type: TinyLife.Objects.Furniture
description: The tv whose screen should be visible
- id: range
type: System.Int32
description: The range of the viewing area, or 5 by default
return:
type: TinyLife.Objects.Furniture
description: A seat, or null if there is none
content.vb: Public Shared Function GetSeating(person As Person, tv As Furniture, range As Integer = 5) As Furniture
overload: TinyLife.Actions.WatchTvAction.GetSeating*
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
- uid: TinyLife.Actions.WatchTvAction.GetViewers(TinyLife.Objects.Furniture,System.Int32)
commentId: M:TinyLife.Actions.WatchTvAction.GetViewers(TinyLife.Objects.Furniture,System.Int32)
id: GetViewers(TinyLife.Objects.Furniture,System.Int32)
parent: TinyLife.Actions.WatchTvAction
langs:
- csharp
- vb
name: GetViewers(Furniture, Int32)
nameWithType: WatchTvAction.GetViewers(Furniture, Int32)
fullName: TinyLife.Actions.WatchTvAction.GetViewers(TinyLife.Objects.Furniture, System.Int32)
type: Method
source:
remote:
path: TinyLife/Actions/WatchTvAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetViewers
path: ../TinyLife/Actions/WatchTvAction.cs
startLine: 206
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nReturns a set of instances that are currently executing an action that extends on the given tv\n"
example: []
syntax:
content: public static IEnumerable GetViewers(Furniture tv, int range = 5)
parameters:
- id: tv
type: TinyLife.Objects.Furniture
description: The tv
- id: range
type: System.Int32
description: The range of the viewing area, or 5 by default
return:
type: System.Collections.Generic.IEnumerable{TinyLife.Objects.Person}
description: Everyone watching the tv
content.vb: Public Shared Function GetViewers(tv As Furniture, range As Integer = 5) As IEnumerable(Of Person)
overload: TinyLife.Actions.WatchTvAction.GetViewers*
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
references:
- uid: TinyLife.Actions.ActionType.WatchTv
commentId: F:TinyLife.Actions.ActionType.WatchTv
isExternal: true
- uid: TinyLife.Actions.WatchTvAction.GetViewers(TinyLife.Objects.Furniture,System.Int32)
commentId: M:TinyLife.Actions.WatchTvAction.GetViewers(TinyLife.Objects.Furniture,System.Int32)
isExternal: true
- uid: TinyLife.Actions.WatchTvAction.GetViewingArea(TinyLife.Objects.Furniture,System.Int32)
commentId: M:TinyLife.Actions.WatchTvAction.GetViewingArea(TinyLife.Objects.Furniture,System.Int32)
isExternal: true
- uid: TinyLife.Actions.WatchTvAction.GetSeating(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Int32)
commentId: M:TinyLife.Actions.WatchTvAction.GetSeating(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Int32)
isExternal: true
- uid: TinyLife.Actions
commentId: N:TinyLife.Actions
name: TinyLife.Actions
nameWithType: TinyLife.Actions
fullName: TinyLife.Actions
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: Object
nameWithType: Object
fullName: System.Object
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
commentId: T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
parent: MLEM.Data.Json
isExternal: true
name: JsonTypeSafeGenericDataHolder
nameWithType: JsonTypeSafeGenericDataHolder
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- uid: TinyLife.Actions.Action
commentId: T:TinyLife.Actions.Action
parent: TinyLife.Actions
name: Action
nameWithType: Action
fullName: TinyLife.Actions.Action
- uid: TinyLife.Actions.MultiAction
commentId: T:TinyLife.Actions.MultiAction
parent: TinyLife.Actions
name: MultiAction
nameWithType: MultiAction
fullName: TinyLife.Actions.MultiAction
- uid: MLEM.Misc.IGenericDataHolder
commentId: T:MLEM.Misc.IGenericDataHolder
parent: MLEM.Misc
isExternal: true
name: IGenericDataHolder
nameWithType: IGenericDataHolder
fullName: MLEM.Misc.IGenericDataHolder
- uid: TinyLife.Actions.MultiAction.Handler
commentId: F:TinyLife.Actions.MultiAction.Handler
parent: TinyLife.Actions.MultiAction
name: Handler
nameWithType: MultiAction.Handler
fullName: TinyLife.Actions.MultiAction.Handler
- uid: TinyLife.Actions.MultiAction.MainElapsedTime
commentId: P:TinyLife.Actions.MultiAction.MainElapsedTime
parent: TinyLife.Actions.MultiAction
name: MainElapsedTime
nameWithType: MultiAction.MainElapsedTime
fullName: TinyLife.Actions.MultiAction.MainElapsedTime
- uid: TinyLife.Actions.MultiAction.InProgressTime
commentId: P:TinyLife.Actions.MultiAction.InProgressTime
parent: TinyLife.Actions.MultiAction
name: InProgressTime
nameWithType: MultiAction.InProgressTime
fullName: TinyLife.Actions.MultiAction.InProgressTime
- uid: TinyLife.Actions.MultiAction.CreateLastActions
commentId: M:TinyLife.Actions.MultiAction.CreateLastActions
parent: TinyLife.Actions.MultiAction
name: CreateLastActions()
nameWithType: MultiAction.CreateLastActions()
fullName: TinyLife.Actions.MultiAction.CreateLastActions()
spec.csharp:
- uid: TinyLife.Actions.MultiAction.CreateLastActions
name: CreateLastActions
nameWithType: MultiAction.CreateLastActions
fullName: TinyLife.Actions.MultiAction.CreateLastActions
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.CreateLastActions
name: CreateLastActions
nameWithType: MultiAction.CreateLastActions
fullName: TinyLife.Actions.MultiAction.CreateLastActions
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.MultiAction.PreInitialize
commentId: M:TinyLife.Actions.MultiAction.PreInitialize
parent: TinyLife.Actions.MultiAction
name: PreInitialize()
nameWithType: MultiAction.PreInitialize()
fullName: TinyLife.Actions.MultiAction.PreInitialize()
spec.csharp:
- uid: TinyLife.Actions.MultiAction.PreInitialize
name: PreInitialize
nameWithType: MultiAction.PreInitialize
fullName: TinyLife.Actions.MultiAction.PreInitialize
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.PreInitialize
name: PreInitialize
nameWithType: MultiAction.PreInitialize
fullName: TinyLife.Actions.MultiAction.PreInitialize
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
commentId: M:TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.MultiAction
name: PreCompleted(CompletionType)
nameWithType: MultiAction.PreCompleted(CompletionType)
fullName: TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
spec.csharp:
- uid: TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
name: PreCompleted
nameWithType: MultiAction.PreCompleted
fullName: TinyLife.Actions.MultiAction.PreCompleted
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.CompletionType
name: CompletionType
nameWithType: CompletionType
fullName: TinyLife.Actions.CompletionType
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
name: PreCompleted
nameWithType: MultiAction.PreCompleted
fullName: TinyLife.Actions.MultiAction.PreCompleted
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.CompletionType
name: CompletionType
nameWithType: CompletionType
fullName: TinyLife.Actions.CompletionType
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent: TinyLife.Actions.MultiAction
isExternal: true
name: Update(GameTime, TimeSpan, Single)
nameWithType: MultiAction.Update(GameTime, TimeSpan, Single)
fullName: TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, System.Single)
spec.csharp:
- uid: TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
name: Update
nameWithType: MultiAction.Update
fullName: TinyLife.Actions.MultiAction.Update
- name: (
nameWithType: (
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name: GameTime
nameWithType: GameTime
fullName: Microsoft.Xna.Framework.GameTime
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.TimeSpan
name: TimeSpan
nameWithType: TimeSpan
fullName: System.TimeSpan
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Single
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nameWithType: Single
fullName: System.Single
isExternal: true
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spec.vb:
- uid: TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
name: Update
nameWithType: MultiAction.Update
fullName: TinyLife.Actions.MultiAction.Update
- name: (
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nameWithType: GameTime
fullName: Microsoft.Xna.Framework.GameTime
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.TimeSpan
name: TimeSpan
nameWithType: TimeSpan
fullName: System.TimeSpan
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Single
name: Single
nameWithType: Single
fullName: System.Single
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.MultiAction.Initialize
commentId: M:TinyLife.Actions.MultiAction.Initialize
parent: TinyLife.Actions.MultiAction
name: Initialize()
nameWithType: MultiAction.Initialize()
fullName: TinyLife.Actions.MultiAction.Initialize()
spec.csharp:
- uid: TinyLife.Actions.MultiAction.Initialize
name: Initialize
nameWithType: MultiAction.Initialize
fullName: TinyLife.Actions.MultiAction.Initialize
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.Initialize
name: Initialize
nameWithType: MultiAction.Initialize
fullName: TinyLife.Actions.MultiAction.Initialize
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.MultiAction.IsCompleted
commentId: M:TinyLife.Actions.MultiAction.IsCompleted
parent: TinyLife.Actions.MultiAction
name: IsCompleted()
nameWithType: MultiAction.IsCompleted()
fullName: TinyLife.Actions.MultiAction.IsCompleted()
spec.csharp:
- uid: TinyLife.Actions.MultiAction.IsCompleted
name: IsCompleted
nameWithType: MultiAction.IsCompleted
fullName: TinyLife.Actions.MultiAction.IsCompleted
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.IsCompleted
name: IsCompleted
nameWithType: MultiAction.IsCompleted
fullName: TinyLife.Actions.MultiAction.IsCompleted
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
commentId: M:TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.MultiAction
name: OnCompleted(CompletionType)
nameWithType: MultiAction.OnCompleted(CompletionType)
fullName: TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
spec.csharp:
- uid: TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
name: OnCompleted
nameWithType: MultiAction.OnCompleted
fullName: TinyLife.Actions.MultiAction.OnCompleted
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.CompletionType
name: CompletionType
nameWithType: CompletionType
fullName: TinyLife.Actions.CompletionType
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
name: OnCompleted
nameWithType: MultiAction.OnCompleted
fullName: TinyLife.Actions.MultiAction.OnCompleted
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.CompletionType
name: CompletionType
nameWithType: CompletionType
fullName: TinyLife.Actions.CompletionType
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
commentId: M:TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
parent: TinyLife.Actions.MultiAction
name: Validate(Person)
nameWithType: MultiAction.Validate(Person)
fullName: TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
spec.csharp:
- uid: TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
name: Validate
nameWithType: MultiAction.Validate
fullName: TinyLife.Actions.MultiAction.Validate
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Objects.Person
name: Person
nameWithType: Person
fullName: TinyLife.Objects.Person
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
name: Validate
nameWithType: MultiAction.Validate
fullName: TinyLife.Actions.MultiAction.Validate
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Objects.Person
name: Person
nameWithType: Person
fullName: TinyLife.Objects.Person
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
commentId: M:TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
parent: TinyLife.Actions.MultiAction
name: CanCancel(Action)
nameWithType: MultiAction.CanCancel(Action)
fullName: TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
spec.csharp:
- uid: TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
name: CanCancel
nameWithType: MultiAction.CanCancel
fullName: TinyLife.Actions.MultiAction.CanCancel
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.Action
name: Action
nameWithType: Action
fullName: TinyLife.Actions.Action
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
name: CanCancel
nameWithType: MultiAction.CanCancel
fullName: TinyLife.Actions.MultiAction.CanCancel
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.Action
name: Action
nameWithType: Action
fullName: TinyLife.Actions.Action
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
commentId: M:TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
parent: TinyLife.Actions.MultiAction
name: GoToActionLocation(ObjectCategory)
nameWithType: MultiAction.GoToActionLocation(ObjectCategory)
fullName: TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
spec.csharp:
- uid: TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
name: GoToActionLocation
nameWithType: MultiAction.GoToActionLocation
fullName: TinyLife.Actions.MultiAction.GoToActionLocation
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Objects.ObjectCategory
name: ObjectCategory
nameWithType: ObjectCategory
fullName: TinyLife.Objects.ObjectCategory
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
name: GoToActionLocation
nameWithType: MultiAction.GoToActionLocation
fullName: TinyLife.Actions.MultiAction.GoToActionLocation
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Objects.ObjectCategory
name: ObjectCategory
nameWithType: ObjectCategory
fullName: TinyLife.Objects.ObjectCategory
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.Action.Random
commentId: F:TinyLife.Actions.Action.Random
parent: TinyLife.Actions.Action
name: Random
nameWithType: Action.Random
fullName: TinyLife.Actions.Action.Random
- uid: TinyLife.Actions.Action.Type
commentId: F:TinyLife.Actions.Action.Type
parent: TinyLife.Actions.Action
name: Type
nameWithType: Action.Type
fullName: TinyLife.Actions.Action.Type
- uid: TinyLife.Actions.Action.Info
commentId: F:TinyLife.Actions.Action.Info
parent: TinyLife.Actions.Action
name: Info
nameWithType: Action.Info
fullName: TinyLife.Actions.Action.Info
- uid: TinyLife.Actions.Action.StartedAutomatically
commentId: P:TinyLife.Actions.Action.StartedAutomatically
parent: TinyLife.Actions.Action
name: StartedAutomatically
nameWithType: Action.StartedAutomatically
fullName: TinyLife.Actions.Action.StartedAutomatically
- uid: TinyLife.Actions.Action.Parent
commentId: P:TinyLife.Actions.Action.Parent
parent: TinyLife.Actions.Action
name: Parent
nameWithType: Action.Parent
fullName: TinyLife.Actions.Action.Parent
- uid: TinyLife.Actions.Action.Map
commentId: P:TinyLife.Actions.Action.Map
parent: TinyLife.Actions.Action
name: Map
nameWithType: Action.Map
fullName: TinyLife.Actions.Action.Map
- uid: TinyLife.Actions.Action.Person
commentId: P:TinyLife.Actions.Action.Person
parent: TinyLife.Actions.Action
name: Person
nameWithType: Action.Person
fullName: TinyLife.Actions.Action.Person
- uid: TinyLife.Actions.Action.ElapsedTime
commentId: P:TinyLife.Actions.Action.ElapsedTime
parent: TinyLife.Actions.Action
name: ElapsedTime
nameWithType: Action.ElapsedTime
fullName: TinyLife.Actions.Action.ElapsedTime
- uid: TinyLife.Actions.Action.PlayerPromptOpen
commentId: P:TinyLife.Actions.Action.PlayerPromptOpen
parent: TinyLife.Actions.Action
name: PlayerPromptOpen
nameWithType: Action.PlayerPromptOpen
fullName: TinyLife.Actions.Action.PlayerPromptOpen
- uid: TinyLife.Actions.Action.ForceResult
commentId: F:TinyLife.Actions.Action.ForceResult
parent: TinyLife.Actions.Action
name: ForceResult
nameWithType: Action.ForceResult
fullName: TinyLife.Actions.Action.ForceResult
- uid: TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType,System.Nullable{TinyLife.Actions.CanExecuteResult},TinyLife.Objects.MapObject)
commentId: M:TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType,System.Nullable{TinyLife.Actions.CanExecuteResult},TinyLife.Objects.MapObject)
parent: TinyLife.Actions.Action
isExternal: true
name: TryForceResult(CompletionType, Nullable, MapObject)
nameWithType: Action.TryForceResult(CompletionType, Nullable, MapObject)
fullName: TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType, System.Nullable, TinyLife.Objects.MapObject)
nameWithType.vb: Action.TryForceResult(CompletionType, Nullable(Of CanExecuteResult), MapObject)
fullName.vb: TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType, System.Nullable(Of TinyLife.Actions.CanExecuteResult), TinyLife.Objects.MapObject)
name.vb: TryForceResult(CompletionType, Nullable(Of CanExecuteResult), MapObject)
spec.csharp:
- uid: TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType,System.Nullable{TinyLife.Actions.CanExecuteResult},TinyLife.Objects.MapObject)
name: TryForceResult
nameWithType: Action.TryForceResult
fullName: TinyLife.Actions.Action.TryForceResult
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fullName: (
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name: CompletionType
nameWithType: CompletionType
fullName: TinyLife.Actions.CompletionType
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name: Nullable
nameWithType: Nullable
fullName: System.Nullable
isExternal: true
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nameWithType: <
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nameWithType: CanExecuteResult
fullName: TinyLife.Actions.CanExecuteResult
- name: '>'
nameWithType: '>'
fullName: '>'
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: TinyLife.Objects.MapObject
name: MapObject
nameWithType: MapObject
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spec.vb:
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fullName: TinyLife.Actions.Action.TryForceResult
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name: GetNextAction(CompletionType)
nameWithType: Action.GetNextAction(CompletionType)
fullName: TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
spec.csharp:
- uid: TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
name: GetNextAction
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fullName: TinyLife.Actions.Action.GetNextAction
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parent: TinyLife.Actions.Action
name: GetIconObject()
nameWithType: Action.GetIconObject()
fullName: TinyLife.Actions.Action.GetIconObject()
spec.csharp:
- uid: TinyLife.Actions.Action.GetIconObject
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spec.vb:
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fullName: TinyLife.Actions.Action.CausesExtremelyFastSpeed()
spec.csharp:
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spec.vb:
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commentId: M:TinyLife.Actions.Action.GetDisplayName
parent: TinyLife.Actions.Action
name: GetDisplayName()
nameWithType: Action.GetDisplayName()
fullName: TinyLife.Actions.Action.GetDisplayName()
spec.csharp:
- uid: TinyLife.Actions.Action.GetDisplayName
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spec.vb:
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nameWithType: Action.CanEnqueueConversation(Person, ActionType)
fullName: TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.Person, TinyLife.Actions.ActionType)
spec.csharp:
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fullName: TinyLife.Actions.Action.CanEnqueueConversation
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spec.vb:
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fullName: TinyLife.Actions.Action.CanEnqueueConversation
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name: FindAllFreeFurniture(Person, ObjectCategory, FurnitureType, Boolean, Nullable, Nullable, Boolean, Boolean)
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nameWithType: Action.FindValidActionObjects(Person, ActionType, Boolean, Nullable, Boolean, Boolean)
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nameWithType.vb: Action.FindValidActionObjects(Person, ActionType, Boolean, Nullable(Of Vector2), Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.Person, TinyLife.Actions.ActionType, System.Boolean, System.Nullable(Of Microsoft.Xna.Framework.Vector2), System.Boolean, System.Boolean)
name.vb: FindValidActionObjects(Person, ActionType, Boolean, Nullable(Of Vector2), Boolean, Boolean)
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name: GetRandomVariety(IEnumerable, ActionInfo)
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nameWithType: WatchTvAction
fullName: TinyLife.Actions.WatchTvAction
- uid: TinyLife.Actions.WatchTvAction.GetViewers*
commentId: Overload:TinyLife.Actions.WatchTvAction.GetViewers
name: GetViewers
nameWithType: WatchTvAction.GetViewers
fullName: TinyLife.Actions.WatchTvAction.GetViewers
- uid: System.Collections.Generic.IEnumerable{TinyLife.Objects.Person}
commentId: T:System.Collections.Generic.IEnumerable{TinyLife.Objects.Person}
parent: System.Collections.Generic
definition: System.Collections.Generic.IEnumerable`1
name: IEnumerable
nameWithType: IEnumerable
fullName: System.Collections.Generic.IEnumerable
nameWithType.vb: IEnumerable(Of Person)
fullName.vb: System.Collections.Generic.IEnumerable(Of TinyLife.Objects.Person)
name.vb: IEnumerable(Of Person)
spec.csharp:
- uid: System.Collections.Generic.IEnumerable`1
name: IEnumerable
nameWithType: IEnumerable
fullName: System.Collections.Generic.IEnumerable
isExternal: true
- name: <
nameWithType: <
fullName: <
- uid: TinyLife.Objects.Person
name: Person
nameWithType: Person
fullName: TinyLife.Objects.Person
- name: '>'
nameWithType: '>'
fullName: '>'
spec.vb:
- uid: System.Collections.Generic.IEnumerable`1
name: IEnumerable
nameWithType: IEnumerable
fullName: System.Collections.Generic.IEnumerable
isExternal: true
- name: '(Of '
nameWithType: '(Of '
fullName: '(Of '
- uid: TinyLife.Objects.Person
name: Person
nameWithType: Person
fullName: TinyLife.Objects.Person
- name: )
nameWithType: )
fullName: )