### YamlMime:ManagedReference
items:
- uid: TinyLife.Goals.Project
commentId: T:TinyLife.Goals.Project
id: Project
parent: TinyLife.Goals
children:
- TinyLife.Goals.Project.#ctor(TinyLife.Objects.Person,System.String,System.String)
- TinyLife.Goals.Project.Archived
- TinyLife.Goals.Project.Completed
- TinyLife.Goals.Project.CreateActions(TinyLife.Goals.Project.ActionSettings)
- TinyLife.Goals.Project.DailyPay
- TinyLife.Goals.Project.DailyPayReductionFactor
- TinyLife.Goals.Project.GetVarieties(TinyLife.Actions.ActionInfo,System.String,System.Predicate{TinyLife.Goals.Project},System.Func{TinyLife.Goals.Project,System.String})
- TinyLife.Goals.Project.MakeProgress(System.Single,System.Single,TinyLife.Actions.ActionInfo,TinyLife.Skills.SkillType,System.Single)
- TinyLife.Goals.Project.Name
- TinyLife.Goals.Project.OnCompleted
- TinyLife.Goals.Project.OnNewDay
- TinyLife.Goals.Project.OpenNamePrompt(TinyLife.Actions.Action,System.String,System.Action{TinyLife.Goals.Project},System.String)
- TinyLife.Goals.Project.OpenScrapPrompt(TinyLife.Actions.Action,System.String,System.String,System.Action)
- TinyLife.Goals.Project.Person
- TinyLife.Goals.Project.Progress
- TinyLife.Goals.Project.Quality
- TinyLife.Goals.Project.Remove
- TinyLife.Goals.Project.SetDailyPay(System.Single,System.Single,System.Boolean)
- TinyLife.Goals.Project.Type
- TinyLife.Goals.Project.Validate(TinyLife.Objects.Person)
langs:
- csharp
- vb
name: Project
nameWithType: Project
fullName: TinyLife.Goals.Project
type: Class
source:
remote:
path: TinyLife/Goals/Project.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Project
path: ../TinyLife/Goals/Project.cs
startLine: 19
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nA project is a thing that can be done, saved, completed and monetized by a .\nA project should be used for actions like writing and programming, where there isn't a physical, -based representation of the projecgt in the world (like with paintings).\n"
example: []
syntax:
content: >-
[DataContract]
public class Project : JsonTypeSafeGenericDataHolder, IGenericDataHolder
content.vb: >-
Public Class Project
Inherits JsonTypeSafeGenericDataHolder
Implements IGenericDataHolder
inheritance:
- System.Object
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
implements:
- MLEM.Misc.IGenericDataHolder
inheritedMembers:
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Goals.Project.TinyLife.Utilities.Extensions.JsonCopy``1
attributes:
- type: System.Runtime.Serialization.DataContractAttribute
ctor: System.Runtime.Serialization.DataContractAttribute.#ctor
arguments: []
modifiers.csharp:
- public
- class
modifiers.vb:
- Public
- Class
- uid: TinyLife.Goals.Project.Type
commentId: F:TinyLife.Goals.Project.Type
id: Type
parent: TinyLife.Goals.Project
langs:
- csharp
- vb
name: Type
nameWithType: Project.Type
fullName: TinyLife.Goals.Project.Type
type: Field
source:
remote:
path: TinyLife/Goals/Project.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Type
path: ../TinyLife/Goals/Project.cs
startLine: 27
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nThe type of this project, which is an arbitrary string.\nBook writing projects, for example, have the type set to "Book".\n"
example: []
syntax:
content: >-
[DataMember]
public readonly string Type
return:
type: System.String
content.vb: >-
Public ReadOnly Type As String
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.Goals.Project.Name
commentId: F:TinyLife.Goals.Project.Name
id: Name
parent: TinyLife.Goals.Project
langs:
- csharp
- vb
name: Name
nameWithType: Project.Name
fullName: TinyLife.Goals.Project.Name
type: Field
source:
remote:
path: TinyLife/Goals/Project.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Name
path: ../TinyLife/Goals/Project.cs
startLine: 32
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nThe name of this project, which is usually user-entered using \n"
example: []
syntax:
content: >-
[DataMember]
public readonly string Name
return:
type: System.String
content.vb: >-
Public ReadOnly Name As String
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.Goals.Project.Completed
commentId: P:TinyLife.Goals.Project.Completed
id: Completed
parent: TinyLife.Goals.Project
langs:
- csharp
- vb
name: Completed
nameWithType: Project.Completed
fullName: TinyLife.Goals.Project.Completed
type: Property
source:
remote:
path: TinyLife/Goals/Project.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Completed
path: ../TinyLife/Goals/Project.cs
startLine: 38
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nReturns whether this project is completed.\nFor default projects, this returns whether is greater than or equal to 100.\n"
example: []
syntax:
content: public virtual bool Completed { get; }
parameters: []
return:
type: System.Boolean
content.vb: Public Overridable ReadOnly Property Completed As Boolean
overload: TinyLife.Goals.Project.Completed*
modifiers.csharp:
- public
- virtual
- get
modifiers.vb:
- Public
- Overridable
- ReadOnly
- uid: TinyLife.Goals.Project.Quality
commentId: F:TinyLife.Goals.Project.Quality
id: Quality
parent: TinyLife.Goals.Project
langs:
- csharp
- vb
name: Quality
nameWithType: Project.Quality
fullName: TinyLife.Goals.Project.Quality
type: Field
source:
remote:
path: TinyLife/Goals/Project.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Quality
path: ../TinyLife/Goals/Project.cs
startLine: 44
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nThe quality of this project, which defaults to , and does not have to be used\n"
example: []
syntax:
content: >-
[DataMember(EmitDefaultValue = false)]
public Quality Quality
return:
type: TinyLife.Skills.Quality
content.vb: >-
Public Quality As Quality
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
namedArguments:
- name: EmitDefaultValue
type: System.Boolean
value: false
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Goals.Project.Progress
commentId: P:TinyLife.Goals.Project.Progress
id: Progress
parent: TinyLife.Goals.Project
langs:
- csharp
- vb
name: Progress
nameWithType: Project.Progress
fullName: TinyLife.Goals.Project.Progress
type: Property
source:
remote:
path: TinyLife/Goals/Project.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Progress
path: ../TinyLife/Goals/Project.cs
startLine: 49
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nThe progress of this project, which can be an arbitrary number.\nMost projects in the default game use a progress between 0 and 100, at which point will also return true by default.\n"
example: []
syntax:
content: public float Progress { get; set; }
parameters: []
return:
type: System.Single
content.vb: Public Property Progress As Single
overload: TinyLife.Goals.Project.Progress*
modifiers.csharp:
- public
- get
- set
modifiers.vb:
- Public
- uid: TinyLife.Goals.Project.DailyPay
commentId: P:TinyLife.Goals.Project.DailyPay
id: DailyPay
parent: TinyLife.Goals.Project
langs:
- csharp
- vb
name: DailyPay
nameWithType: Project.DailyPay
fullName: TinyLife.Goals.Project.DailyPay
type: Property
source:
remote:
path: TinyLife/Goals/Project.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: DailyPay
path: ../TinyLife/Goals/Project.cs
startLine: 62
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nThe daily pay value of this project.\nIf this is set, and is also set, daily royalties will be paid to the that owns it.\n"
example: []
syntax:
content: >-
[DataMember(EmitDefaultValue = false)]
public float DailyPay { get; protected set; }
parameters: []
return:
type: System.Single
content.vb: >-
Public Property DailyPay As Single
overload: TinyLife.Goals.Project.DailyPay*
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
namedArguments:
- name: EmitDefaultValue
type: System.Boolean
value: false
modifiers.csharp:
- public
- get
- protected set
modifiers.vb:
- Public
- Get
- Protected Set
- uid: TinyLife.Goals.Project.DailyPayReductionFactor
commentId: P:TinyLife.Goals.Project.DailyPayReductionFactor
id: DailyPayReductionFactor
parent: TinyLife.Goals.Project
langs:
- csharp
- vb
name: DailyPayReductionFactor
nameWithType: Project.DailyPayReductionFactor
fullName: TinyLife.Goals.Project.DailyPayReductionFactor
type: Property
source:
remote:
path: TinyLife/Goals/Project.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: DailyPayReductionFactor
path: ../TinyLife/Goals/Project.cs
startLine: 68
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nThe amount by which the of this project is reduced every day.\nIf this value is set to 0.1, for example, the will be multiplied by 1 - 0.1 (= 0.9) every day.\n"
example: []
syntax:
content: >-
[DataMember(EmitDefaultValue = false)]
public float DailyPayReductionFactor { get; protected set; }
parameters: []
return:
type: System.Single
content.vb: >-
Public Property DailyPayReductionFactor As Single
overload: TinyLife.Goals.Project.DailyPayReductionFactor*
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
namedArguments:
- name: EmitDefaultValue
type: System.Boolean
value: false
modifiers.csharp:
- public
- get
- protected set
modifiers.vb:
- Public
- Get
- Protected Set
- uid: TinyLife.Goals.Project.Person
commentId: P:TinyLife.Goals.Project.Person
id: Person
parent: TinyLife.Goals.Project
langs:
- csharp
- vb
name: Person
nameWithType: Project.Person
fullName: TinyLife.Goals.Project.Person
type: Property
source:
remote:
path: TinyLife/Goals/Project.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Person
path: ../TinyLife/Goals/Project.cs
startLine: 73
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nThe person that owns this project\n"
example: []
syntax:
content: public Person Person { get; protected set; }
parameters: []
return:
type: TinyLife.Objects.Person
content.vb: Public Property Person As Person
overload: TinyLife.Goals.Project.Person*
modifiers.csharp:
- public
- get
- protected set
modifiers.vb:
- Public
- Get
- Protected Set
- uid: TinyLife.Goals.Project.Archived
commentId: P:TinyLife.Goals.Project.Archived
id: Archived
parent: TinyLife.Goals.Project
langs:
- csharp
- vb
name: Archived
nameWithType: Project.Archived
fullName: TinyLife.Goals.Project.Archived
type: Property
source:
remote:
path: TinyLife/Goals/Project.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Archived
path: ../TinyLife/Goals/Project.cs
startLine: 77
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nA property that stores whether this project is archived. A project is archived automatically in once its reaches 0.\n"
example: []
syntax:
content: >-
[DataMember]
public bool Archived { get; protected set; }
parameters: []
return:
type: System.Boolean
content.vb: >-
Public Property Archived As Boolean
overload: TinyLife.Goals.Project.Archived*
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
modifiers.csharp:
- public
- get
- protected set
modifiers.vb:
- Public
- Get
- Protected Set
- uid: TinyLife.Goals.Project.#ctor(TinyLife.Objects.Person,System.String,System.String)
commentId: M:TinyLife.Goals.Project.#ctor(TinyLife.Objects.Person,System.String,System.String)
id: '#ctor(TinyLife.Objects.Person,System.String,System.String)'
parent: TinyLife.Goals.Project
langs:
- csharp
- vb
name: Project(Person, String, String)
nameWithType: Project.Project(Person, String, String)
fullName: TinyLife.Goals.Project.Project(TinyLife.Objects.Person, System.String, System.String)
type: Constructor
source:
remote:
path: TinyLife/Goals/Project.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Goals/Project.cs
startLine: 89
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nCreates a new project with the given settings\n"
example: []
syntax:
content: public Project(Person person, string type, string name)
parameters:
- id: person
type: TinyLife.Objects.Person
description: The person that owns this project
- id: type
type: System.String
description: The type of the project
- id: name
type: System.String
description: The name of the project
content.vb: Public Sub New(person As Person, type As String, name As String)
overload: TinyLife.Goals.Project.#ctor*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Goals.Project.Validate(TinyLife.Objects.Person)
commentId: M:TinyLife.Goals.Project.Validate(TinyLife.Objects.Person)
id: Validate(TinyLife.Objects.Person)
parent: TinyLife.Goals.Project
langs:
- csharp
- vb
name: Validate(Person)
nameWithType: Project.Validate(Person)
fullName: TinyLife.Goals.Project.Validate(TinyLife.Objects.Person)
type: Method
source:
remote:
path: TinyLife/Goals/Project.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Validate
path: ../TinyLife/Goals/Project.cs
startLine: 100
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nValidates this project, setting the that owns it after the game is loaded.\n"
example: []
syntax:
content: public virtual bool Validate(Person person)
parameters:
- id: person
type: TinyLife.Objects.Person
description: The person that owns this project
return:
type: System.Boolean
description: Whether this project is considered valid
content.vb: Public Overridable Function Validate(person As Person) As Boolean
overload: TinyLife.Goals.Project.Validate*
modifiers.csharp:
- public
- virtual
modifiers.vb:
- Public
- Overridable
- uid: TinyLife.Goals.Project.MakeProgress(System.Single,System.Single,TinyLife.Actions.ActionInfo,TinyLife.Skills.SkillType,System.Single)
commentId: M:TinyLife.Goals.Project.MakeProgress(System.Single,System.Single,TinyLife.Actions.ActionInfo,TinyLife.Skills.SkillType,System.Single)
id: MakeProgress(System.Single,System.Single,TinyLife.Actions.ActionInfo,TinyLife.Skills.SkillType,System.Single)
parent: TinyLife.Goals.Project
langs:
- csharp
- vb
name: MakeProgress(Single, Single, ActionInfo, SkillType, Single)
nameWithType: Project.MakeProgress(Single, Single, ActionInfo, SkillType, Single)
fullName: TinyLife.Goals.Project.MakeProgress(System.Single, System.Single, TinyLife.Actions.ActionInfo, TinyLife.Skills.SkillType, System.Single)
type: Method
source:
remote:
path: TinyLife/Goals/Project.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: MakeProgress
path: ../TinyLife/Goals/Project.cs
startLine: 113
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nMakes progress on the project, updating the value based on the 's and general efficiency modifier\n"
example: []
syntax:
content: public virtual void MakeProgress(float amount, float speedMultiplier, ActionInfo info = null, SkillType skill = null, float levelModifier = 0.1F)
parameters:
- id: amount
type: System.Single
description: The amount to add to the
- id: speedMultiplier
type: System.Single
description: The game speed multiplier, which represents how fast things should happen, which is usually determined by
- id: info
type: TinyLife.Actions.ActionInfo
description: The action informatio nthat optionally influences progress gain using
- id: skill
type: TinyLife.Skills.SkillType
description: The (optional) skill that influences progress gain using
- id: levelModifier
type: System.Single
description: The (optiona) amount that each level of the skill
influences progress gain. Defaults to 0.1.
content.vb: Public Overridable Sub MakeProgress(amount As Single, speedMultiplier As Single, info As ActionInfo = Nothing, skill As SkillType = Nothing, levelModifier As Single = 0.1F)
overload: TinyLife.Goals.Project.MakeProgress*
modifiers.csharp:
- public
- virtual
modifiers.vb:
- Public
- Overridable
- uid: TinyLife.Goals.Project.Remove
commentId: M:TinyLife.Goals.Project.Remove
id: Remove
parent: TinyLife.Goals.Project
langs:
- csharp
- vb
name: Remove()
nameWithType: Project.Remove()
fullName: TinyLife.Goals.Project.Remove()
type: Method
source:
remote:
path: TinyLife/Goals/Project.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Remove
path: ../TinyLife/Goals/Project.cs
startLine: 120
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nRemoves this project from the 's project list, effectively deleting it\n"
example: []
syntax:
content: public virtual void Remove()
content.vb: Public Overridable Sub Remove
overload: TinyLife.Goals.Project.Remove*
modifiers.csharp:
- public
- virtual
modifiers.vb:
- Public
- Overridable
- uid: TinyLife.Goals.Project.OnNewDay
commentId: M:TinyLife.Goals.Project.OnNewDay
id: OnNewDay
parent: TinyLife.Goals.Project
langs:
- csharp
- vb
name: OnNewDay()
nameWithType: Project.OnNewDay()
fullName: TinyLife.Goals.Project.OnNewDay()
type: Method
source:
remote:
path: TinyLife/Goals/Project.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OnNewDay
path: ../TinyLife/Goals/Project.cs
startLine: 127
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nThis method gets called when a new day is reached. By default, this method reduces the by the and sets to if the goes below 1.\n"
example: []
syntax:
content: public virtual void OnNewDay()
content.vb: Public Overridable Sub OnNewDay
overload: TinyLife.Goals.Project.OnNewDay*
modifiers.csharp:
- public
- virtual
modifiers.vb:
- Public
- Overridable
- uid: TinyLife.Goals.Project.OnCompleted
commentId: M:TinyLife.Goals.Project.OnCompleted
id: OnCompleted
parent: TinyLife.Goals.Project
langs:
- csharp
- vb
name: OnCompleted()
nameWithType: Project.OnCompleted()
fullName: TinyLife.Goals.Project.OnCompleted()
type: Method
source:
remote:
path: TinyLife/Goals/Project.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OnCompleted
path: ../TinyLife/Goals/Project.cs
startLine: 142
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nA method called automatically when turns to after changes.\nNote that, if has a custom implementation, this method will respect that.\n"
example: []
syntax:
content: protected virtual void OnCompleted()
content.vb: Protected Overridable Sub OnCompleted
overload: TinyLife.Goals.Project.OnCompleted*
modifiers.csharp:
- protected
- virtual
modifiers.vb:
- Protected
- Overridable
- uid: TinyLife.Goals.Project.SetDailyPay(System.Single,System.Single,System.Boolean)
commentId: M:TinyLife.Goals.Project.SetDailyPay(System.Single,System.Single,System.Boolean)
id: SetDailyPay(System.Single,System.Single,System.Boolean)
parent: TinyLife.Goals.Project
langs:
- csharp
- vb
name: SetDailyPay(Single, Single, Boolean)
nameWithType: Project.SetDailyPay(Single, Single, Boolean)
fullName: TinyLife.Goals.Project.SetDailyPay(System.Single, System.Single, System.Boolean)
type: Method
source:
remote:
path: TinyLife/Goals/Project.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: SetDailyPay
path: ../TinyLife/Goals/Project.cs
startLine: 153
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nSets the daily pay amount of this project, optionally based on its .\nIf influencedByQuality
is true, the daily pay and daily reduction factor will be modified to suit the quality better.\n"
example: []
syntax:
content: public void SetDailyPay(float amount, float dailyReductionFactor, bool influencedByQuality = true)
parameters:
- id: amount
type: System.Single
description: The amount to pay daily
- id: dailyReductionFactor
type: System.Single
description: The amount that the daily pay should be reduced by. amount
is multiplied with 1 - dailyReductionFactor every day.
- id: influencedByQuality
type: System.Boolean
description: Whether the current should have an effect on the pay
content.vb: Public Sub SetDailyPay(amount As Single, dailyReductionFactor As Single, influencedByQuality As Boolean = True)
overload: TinyLife.Goals.Project.SetDailyPay*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Goals.Project.CreateActions(TinyLife.Goals.Project.ActionSettings)
commentId: M:TinyLife.Goals.Project.CreateActions(TinyLife.Goals.Project.ActionSettings)
id: CreateActions(TinyLife.Goals.Project.ActionSettings)
parent: TinyLife.Goals.Project
langs:
- csharp
- vb
name: CreateActions(Project.ActionSettings)
nameWithType: Project.CreateActions(Project.ActionSettings)
fullName: TinyLife.Goals.Project.CreateActions(TinyLife.Goals.Project.ActionSettings)
type: Method
source:
remote:
path: TinyLife/Goals/Project.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CreateActions
path: ../TinyLife/Goals/Project.cs
startLine: 168
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nCreates a set of action settings (which can be registered using ) that involve creating, continuing and scrapping projects of a specified type.\nIt is recommended to use the provided non-default constructor of for this method.\n"
example: []
syntax:
content: public static IEnumerable CreateActions(Project.ActionSettings settings)
parameters:
- id: settings
type: TinyLife.Goals.Project.ActionSettings
description: The action settings
return:
type: System.Collections.Generic.IEnumerable{TinyLife.Actions.ActionType.TypeSettings}
description: A set of type settings for a start, continue and scrap action
content.vb: Public Shared Function CreateActions(settings As Project.ActionSettings) As IEnumerable(Of ActionType.TypeSettings)
overload: TinyLife.Goals.Project.CreateActions*
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
- uid: TinyLife.Goals.Project.GetVarieties(TinyLife.Actions.ActionInfo,System.String,System.Predicate{TinyLife.Goals.Project},System.Func{TinyLife.Goals.Project,System.String})
commentId: M:TinyLife.Goals.Project.GetVarieties(TinyLife.Actions.ActionInfo,System.String,System.Predicate{TinyLife.Goals.Project},System.Func{TinyLife.Goals.Project,System.String})
id: GetVarieties(TinyLife.Actions.ActionInfo,System.String,System.Predicate{TinyLife.Goals.Project},System.Func{TinyLife.Goals.Project,System.String})
parent: TinyLife.Goals.Project
langs:
- csharp
- vb
name: GetVarieties(ActionInfo, String, Predicate, Func)
nameWithType: Project.GetVarieties(ActionInfo, String, Predicate, Func)
fullName: TinyLife.Goals.Project.GetVarieties(TinyLife.Actions.ActionInfo, System.String, System.Predicate, System.Func)
type: Method
source:
remote:
path: TinyLife/Goals/Project.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetVarieties
path: ../TinyLife/Goals/Project.cs
startLine: 207
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nReturns the varieties that a has at their disposal for a given project .\nThe varieties returned include all of the projects that the has in their project list.\n"
example: []
syntax:
content: public static IEnumerable GetVarieties(ActionInfo info, string type, Predicate condition = null, Func projectDisplayName = null)
parameters:
- id: info
type: TinyLife.Actions.ActionInfo
description: The action info
- id: type
type: System.String
description: The type of projects to return varieties for
- id: condition
type: System.Predicate{TinyLife.Goals.Project}
description: A condition that determines whether a project should be turned into a variety
- id: projectDisplayName
type: System.Func{TinyLife.Goals.Project,System.String}
description: A function that determines the display name of each project, or null to display its
return:
type: System.Collections.Generic.IEnumerable{TinyLife.Actions.ActionVariety}
description: A set of action varieties
content.vb: Public Shared Function GetVarieties(info As ActionInfo, type As String, condition As Predicate(Of Project) = Nothing, projectDisplayName As Func(Of Project, String) = Nothing) As IEnumerable(Of ActionVariety)
overload: TinyLife.Goals.Project.GetVarieties*
nameWithType.vb: Project.GetVarieties(ActionInfo, String, Predicate(Of Project), Func(Of Project, String))
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
fullName.vb: TinyLife.Goals.Project.GetVarieties(TinyLife.Actions.ActionInfo, System.String, System.Predicate(Of TinyLife.Goals.Project), System.Func(Of TinyLife.Goals.Project, System.String))
name.vb: GetVarieties(ActionInfo, String, Predicate(Of Project), Func(Of Project, String))
- uid: TinyLife.Goals.Project.OpenNamePrompt(TinyLife.Actions.Action,System.String,System.Action{TinyLife.Goals.Project},System.String)
commentId: M:TinyLife.Goals.Project.OpenNamePrompt(TinyLife.Actions.Action,System.String,System.Action{TinyLife.Goals.Project},System.String)
id: OpenNamePrompt(TinyLife.Actions.Action,System.String,System.Action{TinyLife.Goals.Project},System.String)
parent: TinyLife.Goals.Project
langs:
- csharp
- vb
name: OpenNamePrompt(Action, String, Action, String)
nameWithType: Project.OpenNamePrompt(Action, String, Action, String)
fullName: TinyLife.Goals.Project.OpenNamePrompt(TinyLife.Actions.Action, System.String, System.Action, System.String)
type: Method
source:
remote:
path: TinyLife/Goals/Project.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OpenNamePrompt
path: ../TinyLife/Goals/Project.cs
startLine: 221
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nA helper method that uses to open a prompt that the player can enter a project name in when starting a new project.\nAdditionally, a (random or single) defaultName
can be specified to fill the text field by default.\n"
example: []
syntax:
content: public static void OpenNamePrompt(Action action, string type, Action onNameChosen, string defaultName = null)
parameters:
- id: action
type: TinyLife.Actions.Action
description: The action to open the prompt for.
- id: type
type: System.String
description: The type of project to start and name.
- id: onNameChosen
type: System.Action{TinyLife.Goals.Project}
description: An action that is invoked when the name is chosen and the project is started.
- id: defaultName
type: System.String
description: The default name to fill the text field with.
content.vb: Public Shared Sub OpenNamePrompt(action As Action, type As String, onNameChosen As Action(Of Project), defaultName As String = Nothing)
overload: TinyLife.Goals.Project.OpenNamePrompt*
nameWithType.vb: Project.OpenNamePrompt(Action, String, Action(Of Project), String)
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
fullName.vb: TinyLife.Goals.Project.OpenNamePrompt(TinyLife.Actions.Action, System.String, System.Action(Of TinyLife.Goals.Project), System.String)
name.vb: OpenNamePrompt(Action, String, Action(Of Project), String)
- uid: TinyLife.Goals.Project.OpenScrapPrompt(TinyLife.Actions.Action,System.String,System.String,System.Action)
commentId: M:TinyLife.Goals.Project.OpenScrapPrompt(TinyLife.Actions.Action,System.String,System.String,System.Action)
id: OpenScrapPrompt(TinyLife.Actions.Action,System.String,System.String,System.Action)
parent: TinyLife.Goals.Project
langs:
- csharp
- vb
name: OpenScrapPrompt(Action, String, String, Action)
nameWithType: Project.OpenScrapPrompt(Action, String, String, Action)
fullName: TinyLife.Goals.Project.OpenScrapPrompt(TinyLife.Actions.Action, System.String, System.String, System.Action)
type: Method
source:
remote:
path: TinyLife/Goals/Project.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OpenScrapPrompt
path: ../TinyLife/Goals/Project.cs
startLine: 235
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nA helper method that uses to open a prompt for when a project should be scrapped by a player.\n"
example: []
syntax:
content: public static void OpenScrapPrompt(Action action, string type, string name, Action onScrapped = null)
parameters:
- id: action
type: TinyLife.Actions.Action
description: The action to open the prompt for.
- id: type
type: System.String
description: The type of project to scrap.
- id: name
type: System.String
description: The name of the project to scrap.
- id: onScrapped
type: System.Action
description: An action that is invoked when the project is scrapped.
content.vb: Public Shared Sub OpenScrapPrompt(action As Action, type As String, name As String, onScrapped As Action = Nothing)
overload: TinyLife.Goals.Project.OpenScrapPrompt*
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
references:
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commentId: P:TinyLife.Goals.Project.Person
isExternal: true
- uid: TinyLife.Objects.MapObject
commentId: T:TinyLife.Objects.MapObject
parent: TinyLife.Objects
name: MapObject
nameWithType: MapObject
fullName: TinyLife.Objects.MapObject
- uid: TinyLife.Goals
commentId: N:TinyLife.Goals
name: TinyLife.Goals
nameWithType: TinyLife.Goals
fullName: TinyLife.Goals
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: Object
nameWithType: Object
fullName: System.Object
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
commentId: T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
parent: MLEM.Data.Json
isExternal: true
name: JsonTypeSafeGenericDataHolder
nameWithType: JsonTypeSafeGenericDataHolder
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- uid: MLEM.Misc.IGenericDataHolder
commentId: T:MLEM.Misc.IGenericDataHolder
parent: MLEM.Misc
isExternal: true
name: IGenericDataHolder
nameWithType: IGenericDataHolder
fullName: MLEM.Misc.IGenericDataHolder
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commentId: M:MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
parent: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
isExternal: true
name: SetData(String, Object)
nameWithType: JsonTypeSafeGenericDataHolder.SetData(String, Object)
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String, System.Object)
spec.csharp:
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nameWithType: JsonTypeSafeGenericDataHolder.SetData
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData
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isExternal: true
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nameWithType: ', '
fullName: ', '
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name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
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nameWithType: )
fullName: )
spec.vb:
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name: SetData
nameWithType: JsonTypeSafeGenericDataHolder.SetData
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData
isExternal: true
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name: String
nameWithType: String
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isExternal: true
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nameWithType: ', '
fullName: ', '
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isExternal: true
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nameWithType: )
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commentId: M:MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,``0)
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name: SetData(String, T)
nameWithType: JsonTypeSafeGenericDataHolder.SetData(String, T)
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String, T)
nameWithType.vb: JsonTypeSafeGenericDataHolder.SetData(Of T)(String, T)
fullName.vb: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(Of T)(System.String, T)
name.vb: SetData(Of T)(String, T)
spec.csharp:
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name: SetData
nameWithType: JsonTypeSafeGenericDataHolder.SetData
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData
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fullName: )
spec.vb:
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nameWithType.vb: JsonTypeSafeGenericDataHolder.GetData(Of T)(String)
fullName.vb: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData(Of T)(System.String)
name.vb: GetData(Of T)(String)
spec.csharp:
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name: GetData
nameWithType: JsonTypeSafeGenericDataHolder.GetData
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData
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spec.vb:
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fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData(Of T)
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isExternal: true
- name: )
nameWithType: )
fullName: )
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commentId: M:MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
parent: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
isExternal: true
name: GetDataKeys()
nameWithType: JsonTypeSafeGenericDataHolder.GetDataKeys()
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys()
spec.csharp:
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name: GetDataKeys
nameWithType: JsonTypeSafeGenericDataHolder.GetDataKeys
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
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name: GetDataKeys
nameWithType: JsonTypeSafeGenericDataHolder.GetDataKeys
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
name: Equals(Object)
nameWithType: Object.Equals(Object)
fullName: System.Object.Equals(System.Object)
spec.csharp:
- uid: System.Object.Equals(System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
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spec.vb:
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nameWithType: (
fullName: (
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nameWithType: Object
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- name: )
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- uid: System.Object.Equals(System.Object,System.Object)
commentId: M:System.Object.Equals(System.Object,System.Object)
parent: System.Object
isExternal: true
name: Equals(Object, Object)
nameWithType: Object.Equals(Object, Object)
fullName: System.Object.Equals(System.Object, System.Object)
spec.csharp:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
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name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
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name: Object
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fullName: ', '
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name: Object
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isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: System.Object.GetHashCode
commentId: M:System.Object.GetHashCode
parent: System.Object
isExternal: true
name: GetHashCode()
nameWithType: Object.GetHashCode()
fullName: System.Object.GetHashCode()
spec.csharp:
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name: GetHashCode
nameWithType: Object.GetHashCode
fullName: System.Object.GetHashCode
isExternal: true
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nameWithType: (
fullName: (
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nameWithType: )
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spec.vb:
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name: GetHashCode
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nameWithType: (
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commentId: M:System.Object.GetType
parent: System.Object
isExternal: true
name: GetType()
nameWithType: Object.GetType()
fullName: System.Object.GetType()
spec.csharp:
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name: GetType
nameWithType: Object.GetType
fullName: System.Object.GetType
isExternal: true
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spec.vb:
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commentId: M:System.Object.MemberwiseClone
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isExternal: true
name: MemberwiseClone()
nameWithType: Object.MemberwiseClone()
fullName: System.Object.MemberwiseClone()
spec.csharp:
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name: MemberwiseClone
nameWithType: Object.MemberwiseClone
fullName: System.Object.MemberwiseClone
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spec.vb:
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name: ReferenceEquals(Object, Object)
nameWithType: Object.ReferenceEquals(Object, Object)
fullName: System.Object.ReferenceEquals(System.Object, System.Object)
spec.csharp:
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name: ReferenceEquals
nameWithType: Object.ReferenceEquals
fullName: System.Object.ReferenceEquals
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commentId: M:System.Object.ToString
parent: System.Object
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spec.csharp:
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nameWithType: Object.ToString
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- name: )
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spec.vb:
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isExternal: true
- name: (
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fullName: TinyLife.Utilities.Extensions.JsonCopy()
nameWithType.vb: Extensions.JsonCopy(Of Project)()
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.Goals.Project)()
name.vb: JsonCopy(Of Project)()
spec.csharp:
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