### YamlMime:ManagedReference
items:
- uid: TinyLife.Objects.ObjectSpot
commentId: T:TinyLife.Objects.ObjectSpot
id: ObjectSpot
parent: TinyLife.Objects
children:
- TinyLife.Objects.ObjectSpot.#ctor(Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,System.Predicate{TinyLife.Objects.FurnitureType},System.Single,MLEM.Misc.Direction2[])
- TinyLife.Objects.ObjectSpot.#ctor(Microsoft.Xna.Framework.Vector2,System.Predicate{TinyLife.Objects.FurnitureType},System.Single,MLEM.Misc.Direction2[])
- TinyLife.Objects.ObjectSpot.BarSpots(System.Single,System.Single)
- TinyLife.Objects.ObjectSpot.CounterSpots(System.Boolean,System.Single,System.Single)
- TinyLife.Objects.ObjectSpot.DeskSpots(System.Single,System.Boolean,System.Single)
- TinyLife.Objects.ObjectSpot.DoubleShelfSpots(System.Single,System.Single)
- TinyLife.Objects.ObjectSpot.GetContents``1(TinyLife.Objects.Furniture,System.Boolean)
- TinyLife.Objects.ObjectSpot.IsContentAllowed(TinyLife.Objects.Furniture,TinyLife.Objects.FurnitureType)
- TinyLife.Objects.ObjectSpot.IsFurnitureAllowed
- TinyLife.Objects.ObjectSpot.PicnicTableSpots(Microsoft.Xna.Framework.Point,System.Single)
- TinyLife.Objects.ObjectSpot.SingleShelfSpots(System.Single,System.Single)
- TinyLife.Objects.ObjectSpot.TableSpots(Microsoft.Xna.Framework.Point,System.Single,System.Single)
- TinyLife.Objects.ObjectSpot.TreeSpots(System.Single,System.Single)
langs:
- csharp
- vb
name: ObjectSpot
nameWithType: ObjectSpot
fullName: TinyLife.Objects.ObjectSpot
type: Class
source:
remote:
path: TinyLife/Objects/ObjectSpot.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ObjectSpot
path: ../TinyLife/Objects/ObjectSpot.cs
startLine: 12
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: >-
An object spot is a extension that is used by to declare a location that another object can be slotted into.
This behavior is used for things like plates on counters, flower pots on bedside tables etc.
example: []
syntax:
content: 'public class ObjectSpot : AbstractSpot'
content.vb: Public Class ObjectSpot Inherits AbstractSpot
inheritance:
- System.Object
- TinyLife.Objects.AbstractSpot
inheritedMembers:
- TinyLife.Objects.AbstractSpot.YOffset
- TinyLife.Objects.AbstractSpot.Group
- TinyLife.Objects.AbstractSpot.VisualDirection
- TinyLife.Objects.AbstractSpot.DrawLayer
- TinyLife.Objects.AbstractSpot.IsOnGround
- TinyLife.Objects.AbstractSpot.ValidDirections
- TinyLife.Objects.AbstractSpot.Offset
- TinyLife.Objects.AbstractSpot.VisualOffset
- TinyLife.Objects.AbstractSpot.GetValidDirections(MLEM.Misc.Direction2)
- TinyLife.Objects.AbstractSpot.GetVisualDirection(MLEM.Misc.Direction2)
- TinyLife.Objects.AbstractSpot.GetLocation(TinyLife.Objects.Furniture,System.Boolean)
- TinyLife.Objects.AbstractSpot.DoGroupsOverlap(TinyLife.Objects.AbstractSpot)
- TinyLife.Objects.AbstractSpot.SortDrawLayers``1({T}[])
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Objects.ObjectSpot.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.Objects.ObjectSpot.IsFurnitureAllowed
commentId: F:TinyLife.Objects.ObjectSpot.IsFurnitureAllowed
id: IsFurnitureAllowed
parent: TinyLife.Objects.ObjectSpot
langs:
- csharp
- vb
name: IsFurnitureAllowed
nameWithType: ObjectSpot.IsFurnitureAllowed
fullName: TinyLife.Objects.ObjectSpot.IsFurnitureAllowed
type: Field
source:
remote:
path: TinyLife/Objects/ObjectSpot.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: IsFurnitureAllowed
path: ../TinyLife/Objects/ObjectSpot.cs
startLine: 17
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: A predicate that determines if the given is allowed to be put into this object spot.
example: []
syntax:
content: protected readonly Predicate IsFurnitureAllowed
return:
type: System.Predicate{TinyLife.Objects.FurnitureType}
content.vb: Protected ReadOnly IsFurnitureAllowed As Predicate(Of FurnitureType)
- uid: TinyLife.Objects.ObjectSpot.#ctor(Microsoft.Xna.Framework.Vector2,System.Predicate{TinyLife.Objects.FurnitureType},System.Single,MLEM.Misc.Direction2[])
commentId: M:TinyLife.Objects.ObjectSpot.#ctor(Microsoft.Xna.Framework.Vector2,System.Predicate{TinyLife.Objects.FurnitureType},System.Single,MLEM.Misc.Direction2[])
id: '#ctor(Microsoft.Xna.Framework.Vector2,System.Predicate{TinyLife.Objects.FurnitureType},System.Single,MLEM.Misc.Direction2[])'
parent: TinyLife.Objects.ObjectSpot
langs:
- csharp
- vb
name: ObjectSpot(Vector2, Predicate, float, params Direction2[])
nameWithType: ObjectSpot.ObjectSpot(Vector2, Predicate, float, params Direction2[])
fullName: TinyLife.Objects.ObjectSpot.ObjectSpot(Microsoft.Xna.Framework.Vector2, System.Predicate, float, params MLEM.Misc.Direction2[])
type: Constructor
source:
remote:
path: TinyLife/Objects/ObjectSpot.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Objects/ObjectSpot.cs
startLine: 26
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: Creates a new object spot with the given settings
example: []
syntax:
content: public ObjectSpot(Vector2 offset, Predicate isFurnitureAllowed, float yOffset = 0, params Direction2[] validDirections)
parameters:
- id: offset
type: Microsoft.Xna.Framework.Vector2
description: The offset on both the x and y axis that this spot has
- id: isFurnitureAllowed
type: System.Predicate{TinyLife.Objects.FurnitureType}
description: A predicate that determines if the given is allowed to be put into this spot
- id: yOffset
type: System.Single
description: The offset on the visual y axis
- id: validDirections
type: MLEM.Misc.Direction2[]
description: The directions that this spot can be accessed from
content.vb: Public Sub New(offset As Vector2, isFurnitureAllowed As Predicate(Of FurnitureType), yOffset As Single = 0, ParamArray validDirections As Direction2())
overload: TinyLife.Objects.ObjectSpot.#ctor*
nameWithType.vb: ObjectSpot.New(Vector2, Predicate(Of FurnitureType), Single, ParamArray Direction2())
fullName.vb: TinyLife.Objects.ObjectSpot.New(Microsoft.Xna.Framework.Vector2, System.Predicate(Of TinyLife.Objects.FurnitureType), Single, ParamArray MLEM.Misc.Direction2())
name.vb: New(Vector2, Predicate(Of FurnitureType), Single, ParamArray Direction2())
- uid: TinyLife.Objects.ObjectSpot.#ctor(Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,System.Predicate{TinyLife.Objects.FurnitureType},System.Single,MLEM.Misc.Direction2[])
commentId: M:TinyLife.Objects.ObjectSpot.#ctor(Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,System.Predicate{TinyLife.Objects.FurnitureType},System.Single,MLEM.Misc.Direction2[])
id: '#ctor(Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,System.Predicate{TinyLife.Objects.FurnitureType},System.Single,MLEM.Misc.Direction2[])'
parent: TinyLife.Objects.ObjectSpot
langs:
- csharp
- vb
name: ObjectSpot(Vector2, Vector2, Predicate, float, params Direction2[])
nameWithType: ObjectSpot.ObjectSpot(Vector2, Vector2, Predicate, float, params Direction2[])
fullName: TinyLife.Objects.ObjectSpot.ObjectSpot(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, System.Predicate, float, params MLEM.Misc.Direction2[])
type: Constructor
source:
remote:
path: TinyLife/Objects/ObjectSpot.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Objects/ObjectSpot.cs
startLine: 37
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: Creates a new object spot with the given settings
example: []
syntax:
content: public ObjectSpot(Vector2 offset, Vector2 visualOffset, Predicate isFurnitureAllowed, float yOffset = 0, params Direction2[] validDirections)
parameters:
- id: offset
type: Microsoft.Xna.Framework.Vector2
description: The offset on both the x and y axis that this spot has
- id: visualOffset
type: Microsoft.Xna.Framework.Vector2
description: The visual offset on both the x and y axis that this spot has
- id: isFurnitureAllowed
type: System.Predicate{TinyLife.Objects.FurnitureType}
description: A predicate that determines if the given is allowed to be put into this spot
- id: yOffset
type: System.Single
description: The offset on the visual y axis
- id: validDirections
type: MLEM.Misc.Direction2[]
description: The directions that this spot can be accessed from
content.vb: Public Sub New(offset As Vector2, visualOffset As Vector2, isFurnitureAllowed As Predicate(Of FurnitureType), yOffset As Single = 0, ParamArray validDirections As Direction2())
overload: TinyLife.Objects.ObjectSpot.#ctor*
nameWithType.vb: ObjectSpot.New(Vector2, Vector2, Predicate(Of FurnitureType), Single, ParamArray Direction2())
fullName.vb: TinyLife.Objects.ObjectSpot.New(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, System.Predicate(Of TinyLife.Objects.FurnitureType), Single, ParamArray MLEM.Misc.Direction2())
name.vb: New(Vector2, Vector2, Predicate(Of FurnitureType), Single, ParamArray Direction2())
- uid: TinyLife.Objects.ObjectSpot.GetContents``1(TinyLife.Objects.Furniture,System.Boolean)
commentId: M:TinyLife.Objects.ObjectSpot.GetContents``1(TinyLife.Objects.Furniture,System.Boolean)
id: GetContents``1(TinyLife.Objects.Furniture,System.Boolean)
parent: TinyLife.Objects.ObjectSpot
langs:
- csharp
- vb
name: GetContents(Furniture, bool)
nameWithType: ObjectSpot.GetContents(Furniture, bool)
fullName: TinyLife.Objects.ObjectSpot.GetContents(TinyLife.Objects.Furniture, bool)
type: Method
source:
remote:
path: TinyLife/Objects/ObjectSpot.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetContents
path: ../TinyLife/Objects/ObjectSpot.cs
startLine: 49
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: Returns the objects that are currently slotted into this spot
example: []
syntax:
content: 'public IEnumerable GetContents(Furniture furniture, bool includeGroup = false) where T : Furniture'
parameters:
- id: furniture
type: TinyLife.Objects.Furniture
description: The furniture that this spot belongs to
- id: includeGroup
type: System.Boolean
description: Whether to include other object spots that have at least one of the same
typeParameters:
- id: T
description: The type the child furnitures are expected to be
return:
type: System.Collections.Generic.IEnumerable{{T}}
description: A set of children of this spot, or an empty set if there are none
content.vb: Public Function GetContents(Of T As Furniture)(furniture As Furniture, includeGroup As Boolean = False) As IEnumerable(Of T)
overload: TinyLife.Objects.ObjectSpot.GetContents*
nameWithType.vb: ObjectSpot.GetContents(Of T)(Furniture, Boolean)
fullName.vb: TinyLife.Objects.ObjectSpot.GetContents(Of T)(TinyLife.Objects.Furniture, Boolean)
name.vb: GetContents(Of T)(Furniture, Boolean)
- uid: TinyLife.Objects.ObjectSpot.IsContentAllowed(TinyLife.Objects.Furniture,TinyLife.Objects.FurnitureType)
commentId: M:TinyLife.Objects.ObjectSpot.IsContentAllowed(TinyLife.Objects.Furniture,TinyLife.Objects.FurnitureType)
id: IsContentAllowed(TinyLife.Objects.Furniture,TinyLife.Objects.FurnitureType)
parent: TinyLife.Objects.ObjectSpot
langs:
- csharp
- vb
name: IsContentAllowed(Furniture, FurnitureType)
nameWithType: ObjectSpot.IsContentAllowed(Furniture, FurnitureType)
fullName: TinyLife.Objects.ObjectSpot.IsContentAllowed(TinyLife.Objects.Furniture, TinyLife.Objects.FurnitureType)
type: Method
source:
remote:
path: TinyLife/Objects/ObjectSpot.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: IsContentAllowed
path: ../TinyLife/Objects/ObjectSpot.cs
startLine: 61
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: Returns whether the given is allowed on this object spot hosted by the given instance.
example: []
syntax:
content: public bool IsContentAllowed(Furniture furniture, FurnitureType content)
parameters:
- id: furniture
type: TinyLife.Objects.Furniture
description: The furniture that has this object spot.
- id: content
type: TinyLife.Objects.FurnitureType
description: The content to query.
return:
type: System.Boolean
description: Whether the content
is allowed on the furniture
.
content.vb: Public Function IsContentAllowed(furniture As Furniture, content As FurnitureType) As Boolean
overload: TinyLife.Objects.ObjectSpot.IsContentAllowed*
- uid: TinyLife.Objects.ObjectSpot.TableSpots(Microsoft.Xna.Framework.Point,System.Single,System.Single)
commentId: M:TinyLife.Objects.ObjectSpot.TableSpots(Microsoft.Xna.Framework.Point,System.Single,System.Single)
id: TableSpots(Microsoft.Xna.Framework.Point,System.Single,System.Single)
parent: TinyLife.Objects.ObjectSpot
langs:
- csharp
- vb
name: TableSpots(Point, float, float)
nameWithType: ObjectSpot.TableSpots(Point, float, float)
fullName: TinyLife.Objects.ObjectSpot.TableSpots(Microsoft.Xna.Framework.Point, float, float)
type: Method
source:
remote:
path: TinyLife/Objects/ObjectSpot.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: TableSpots
path: ../TinyLife/Objects/ObjectSpot.cs
startLine: 73
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: >-
A helper method to create a set of instances for a table of the given size.
The resulting set of object spots will have spots for objects on each side as well as objects on each tile position.
example: []
syntax:
content: public static ObjectSpot[] TableSpots(Point size, float tabletopHeight = -0.625, float drawLayer = 1)
parameters:
- id: size
type: Microsoft.Xna.Framework.Point
description: The size that the table has in tiles
- id: tabletopHeight
type: System.Single
description: The height of the tabletops. Defaults to -10 / 16.
- id: drawLayer
type: System.Single
description: The to use.
return:
type: TinyLife.Objects.ObjectSpot[]
description: A set of object spots for the table
content.vb: Public Shared Function TableSpots(size As Point, tabletopHeight As Single = -0.625, drawLayer As Single = 1) As ObjectSpot()
overload: TinyLife.Objects.ObjectSpot.TableSpots*
nameWithType.vb: ObjectSpot.TableSpots(Point, Single, Single)
fullName.vb: TinyLife.Objects.ObjectSpot.TableSpots(Microsoft.Xna.Framework.Point, Single, Single)
name.vb: TableSpots(Point, Single, Single)
- uid: TinyLife.Objects.ObjectSpot.PicnicTableSpots(Microsoft.Xna.Framework.Point,System.Single)
commentId: M:TinyLife.Objects.ObjectSpot.PicnicTableSpots(Microsoft.Xna.Framework.Point,System.Single)
id: PicnicTableSpots(Microsoft.Xna.Framework.Point,System.Single)
parent: TinyLife.Objects.ObjectSpot
langs:
- csharp
- vb
name: PicnicTableSpots(Point, float)
nameWithType: ObjectSpot.PicnicTableSpots(Point, float)
fullName: TinyLife.Objects.ObjectSpot.PicnicTableSpots(Microsoft.Xna.Framework.Point, float)
type: Method
source:
remote:
path: TinyLife/Objects/ObjectSpot.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: PicnicTableSpots
path: ../TinyLife/Objects/ObjectSpot.cs
startLine: 106
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: >-
A helper method that returns an array of instances at locations relevant for picnic-style tables that have attached benches.
This is used by objects like .
example: []
syntax:
content: public static ObjectSpot[] PicnicTableSpots(Point size, float drawLayer = 1)
parameters:
- id: size
type: Microsoft.Xna.Framework.Point
description: The size of the picnic table furniture
- id: drawLayer
type: System.Single
description: The to use.
return:
type: TinyLife.Objects.ObjectSpot[]
description: An array of object spots for picnic tables
content.vb: Public Shared Function PicnicTableSpots(size As Point, drawLayer As Single = 1) As ObjectSpot()
overload: TinyLife.Objects.ObjectSpot.PicnicTableSpots*
nameWithType.vb: ObjectSpot.PicnicTableSpots(Point, Single)
fullName.vb: TinyLife.Objects.ObjectSpot.PicnicTableSpots(Microsoft.Xna.Framework.Point, Single)
name.vb: PicnicTableSpots(Point, Single)
- uid: TinyLife.Objects.ObjectSpot.CounterSpots(System.Boolean,System.Single,System.Single)
commentId: M:TinyLife.Objects.ObjectSpot.CounterSpots(System.Boolean,System.Single,System.Single)
id: CounterSpots(System.Boolean,System.Single,System.Single)
parent: TinyLife.Objects.ObjectSpot
langs:
- csharp
- vb
name: CounterSpots(bool, float, float)
nameWithType: ObjectSpot.CounterSpots(bool, float, float)
fullName: TinyLife.Objects.ObjectSpot.CounterSpots(bool, float, float)
type: Method
source:
remote:
path: TinyLife/Objects/ObjectSpot.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CounterSpots
path: ../TinyLife/Objects/ObjectSpot.cs
startLine: 123
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: >-
A helper method to create a set of instnaces for counters and stoves.
The resulting set contains a single object spot for and object, or and if stove
is true.
example: []
syntax:
content: public static ObjectSpot[] CounterSpots(bool stove = false, float yOffset = -0.8125, float drawLayer = 2)
parameters:
- id: stove
type: System.Boolean
description: Whether the object is a stove (or a counter)
- id: yOffset
type: System.Single
description: The y offset that the countertops should be ad. Defaults to -13 / 16.
- id: drawLayer
type: System.Single
description: The to use.
return:
type: TinyLife.Objects.ObjectSpot[]
description: A set of object spots for the stove or counter
content.vb: Public Shared Function CounterSpots(stove As Boolean = False, yOffset As Single = -0.8125, drawLayer As Single = 2) As ObjectSpot()
overload: TinyLife.Objects.ObjectSpot.CounterSpots*
nameWithType.vb: ObjectSpot.CounterSpots(Boolean, Single, Single)
fullName.vb: TinyLife.Objects.ObjectSpot.CounterSpots(Boolean, Single, Single)
name.vb: CounterSpots(Boolean, Single, Single)
- uid: TinyLife.Objects.ObjectSpot.BarSpots(System.Single,System.Single)
commentId: M:TinyLife.Objects.ObjectSpot.BarSpots(System.Single,System.Single)
id: BarSpots(System.Single,System.Single)
parent: TinyLife.Objects.ObjectSpot
langs:
- csharp
- vb
name: BarSpots(float, float)
nameWithType: ObjectSpot.BarSpots(float, float)
fullName: TinyLife.Objects.ObjectSpot.BarSpots(float, float)
type: Method
source:
remote:
path: TinyLife/Objects/ObjectSpot.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: BarSpots
path: ../TinyLife/Objects/ObjectSpot.cs
startLine: 139
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: A helper method to create a set of instances for bars
example: []
syntax:
content: public static ObjectSpot[] BarSpots(float yOffset = -0.8125, float drawLayer = 1)
parameters:
- id: yOffset
type: System.Single
- id: drawLayer
type: System.Single
return:
type: TinyLife.Objects.ObjectSpot[]
description: A set of object spots for bars
content.vb: Public Shared Function BarSpots(yOffset As Single = -0.8125, drawLayer As Single = 1) As ObjectSpot()
overload: TinyLife.Objects.ObjectSpot.BarSpots*
nameWithType.vb: ObjectSpot.BarSpots(Single, Single)
fullName.vb: TinyLife.Objects.ObjectSpot.BarSpots(Single, Single)
name.vb: BarSpots(Single, Single)
- uid: TinyLife.Objects.ObjectSpot.SingleShelfSpots(System.Single,System.Single)
commentId: M:TinyLife.Objects.ObjectSpot.SingleShelfSpots(System.Single,System.Single)
id: SingleShelfSpots(System.Single,System.Single)
parent: TinyLife.Objects.ObjectSpot
langs:
- csharp
- vb
name: SingleShelfSpots(float, float)
nameWithType: ObjectSpot.SingleShelfSpots(float, float)
fullName: TinyLife.Objects.ObjectSpot.SingleShelfSpots(float, float)
type: Method
source:
remote:
path: TinyLife/Objects/ObjectSpot.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: SingleShelfSpots
path: ../TinyLife/Objects/ObjectSpot.cs
startLine: 149
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: A helper method to create a set of instances for a shelf that can hold one item.
example: []
syntax:
content: public static ObjectSpot[] SingleShelfSpots(float height = -0.8125, float drawLayer = 1)
parameters:
- id: height
type: System.Single
description: The height of the object's spots. Defaults to -13/16.
- id: drawLayer
type: System.Single
description: The to use.
return:
type: TinyLife.Objects.ObjectSpot[]
description: A set of object spots for single shelves.
content.vb: Public Shared Function SingleShelfSpots(height As Single = -0.8125, drawLayer As Single = 1) As ObjectSpot()
overload: TinyLife.Objects.ObjectSpot.SingleShelfSpots*
nameWithType.vb: ObjectSpot.SingleShelfSpots(Single, Single)
fullName.vb: TinyLife.Objects.ObjectSpot.SingleShelfSpots(Single, Single)
name.vb: SingleShelfSpots(Single, Single)
- uid: TinyLife.Objects.ObjectSpot.DoubleShelfSpots(System.Single,System.Single)
commentId: M:TinyLife.Objects.ObjectSpot.DoubleShelfSpots(System.Single,System.Single)
id: DoubleShelfSpots(System.Single,System.Single)
parent: TinyLife.Objects.ObjectSpot
langs:
- csharp
- vb
name: DoubleShelfSpots(float, float)
nameWithType: ObjectSpot.DoubleShelfSpots(float, float)
fullName: TinyLife.Objects.ObjectSpot.DoubleShelfSpots(float, float)
type: Method
source:
remote:
path: TinyLife/Objects/ObjectSpot.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: DoubleShelfSpots
path: ../TinyLife/Objects/ObjectSpot.cs
startLine: 162
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: >-
A helper method to create a set of instances for things that can store two objects side by side (or one big object in the center).
This method is used by furniture like the .
example: []
syntax:
content: public static ObjectSpot[] DoubleShelfSpots(float height = 1, float drawLayer = 1)
parameters:
- id: height
type: System.Single
description: The height of the object's spots. Defaults to 1.
- id: drawLayer
type: System.Single
description: The to use.
return:
type: TinyLife.Objects.ObjectSpot[]
description: A set of object spots for shelf-like objects
content.vb: Public Shared Function DoubleShelfSpots(height As Single = 1, drawLayer As Single = 1) As ObjectSpot()
overload: TinyLife.Objects.ObjectSpot.DoubleShelfSpots*
nameWithType.vb: ObjectSpot.DoubleShelfSpots(Single, Single)
fullName.vb: TinyLife.Objects.ObjectSpot.DoubleShelfSpots(Single, Single)
name.vb: DoubleShelfSpots(Single, Single)
- uid: TinyLife.Objects.ObjectSpot.DeskSpots(System.Single,System.Boolean,System.Single)
commentId: M:TinyLife.Objects.ObjectSpot.DeskSpots(System.Single,System.Boolean,System.Single)
id: DeskSpots(System.Single,System.Boolean,System.Single)
parent: TinyLife.Objects.ObjectSpot
langs:
- csharp
- vb
name: DeskSpots(float, bool, float)
nameWithType: ObjectSpot.DeskSpots(float, bool, float)
fullName: TinyLife.Objects.ObjectSpot.DeskSpots(float, bool, float)
type: Method
source:
remote:
path: TinyLife/Objects/ObjectSpot.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: DeskSpots
path: ../TinyLife/Objects/ObjectSpot.cs
startLine: 174
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: A helper method to create a set of instances for a desk spot and two chair attachment spots on both sides of the desk, as well as a few spots for decorative objects with the category.
example: []
syntax:
content: public static ObjectSpot[] DeskSpots(float yOffset = -0.625, bool chairs = true, float drawLayer = 1)
parameters:
- id: yOffset
type: System.Single
- id: chairs
type: System.Boolean
- id: drawLayer
type: System.Single
return:
type: TinyLife.Objects.ObjectSpot[]
description: A set of object spots for desks
content.vb: Public Shared Function DeskSpots(yOffset As Single = -0.625, chairs As Boolean = True, drawLayer As Single = 1) As ObjectSpot()
overload: TinyLife.Objects.ObjectSpot.DeskSpots*
nameWithType.vb: ObjectSpot.DeskSpots(Single, Boolean, Single)
fullName.vb: TinyLife.Objects.ObjectSpot.DeskSpots(Single, Boolean, Single)
name.vb: DeskSpots(Single, Boolean, Single)
- uid: TinyLife.Objects.ObjectSpot.TreeSpots(System.Single,System.Single)
commentId: M:TinyLife.Objects.ObjectSpot.TreeSpots(System.Single,System.Single)
id: TreeSpots(System.Single,System.Single)
parent: TinyLife.Objects.ObjectSpot
langs:
- csharp
- vb
name: TreeSpots(float, float)
nameWithType: ObjectSpot.TreeSpots(float, float)
fullName: TinyLife.Objects.ObjectSpot.TreeSpots(float, float)
type: Method
source:
remote:
path: TinyLife/Objects/ObjectSpot.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: TreeSpots
path: ../TinyLife/Objects/ObjectSpot.cs
startLine: 192
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: A helper method to create a set of instances for trees that can have objects, like the , added to them.
example: []
syntax:
content: public static ObjectSpot[] TreeSpots(float yOffset = -2, float drawLayer = 1)
parameters:
- id: yOffset
type: System.Single
description: The y offset.
- id: drawLayer
type: System.Single
description: The to use.
return:
type: TinyLife.Objects.ObjectSpot[]
description: A set of object spots for trees.
content.vb: Public Shared Function TreeSpots(yOffset As Single = -2, drawLayer As Single = 1) As ObjectSpot()
overload: TinyLife.Objects.ObjectSpot.TreeSpots*
nameWithType.vb: ObjectSpot.TreeSpots(Single, Single)
fullName.vb: TinyLife.Objects.ObjectSpot.TreeSpots(Single, Single)
name.vb: TreeSpots(Single, Single)
references:
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commentId: T:TinyLife.Objects.AbstractSpot
parent: TinyLife.Objects
href: TinyLife.Objects.AbstractSpot.html
name: AbstractSpot
nameWithType: AbstractSpot
fullName: TinyLife.Objects.AbstractSpot
- uid: TinyLife.Objects.Furniture
commentId: T:TinyLife.Objects.Furniture
parent: TinyLife.Objects
href: TinyLife.Objects.Furniture.html
name: Furniture
nameWithType: Furniture
fullName: TinyLife.Objects.Furniture
- uid: TinyLife.Objects
commentId: N:TinyLife.Objects
href: TinyLife.html
name: TinyLife.Objects
nameWithType: TinyLife.Objects
fullName: TinyLife.Objects
spec.csharp:
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name: TinyLife
href: TinyLife.html
- name: .
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name: Objects
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isExternal: true
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fullName.vb: Object
name.vb: Object
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fullName: TinyLife.Objects.AbstractSpot.Group
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href: TinyLife.Objects.AbstractSpot.html#TinyLife_Objects_AbstractSpot_VisualDirection
name: VisualDirection
nameWithType: AbstractSpot.VisualDirection
fullName: TinyLife.Objects.AbstractSpot.VisualDirection
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fullName: TinyLife.Objects.AbstractSpot.VisualOffset
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isExternal: true
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name: GetValidDirections(Direction2)
nameWithType: AbstractSpot.GetValidDirections(Direction2)
fullName: TinyLife.Objects.AbstractSpot.GetValidDirections(MLEM.Misc.Direction2)
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- name: )
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