### YamlMime:ManagedReference
items:
- uid: TinyLife.Objects.ParentInfo
commentId: T:TinyLife.Objects.ParentInfo
id: ParentInfo
parent: TinyLife.Objects
children:
- TinyLife.Objects.ParentInfo.#ctor(TinyLife.Objects.Furniture,TinyLife.Objects.AbstractSpot)
- TinyLife.Objects.ParentInfo.#ctor(TinyLife.Objects.ParentInfo.AttachmentType)
- TinyLife.Objects.ParentInfo.#ctor(TinyLife.Objects.Person)
- TinyLife.Objects.ParentInfo.#ctor(TinyLife.World.Roof)
- TinyLife.Objects.ParentInfo.#ctor(TinyLife.World.Stairs)
- TinyLife.Objects.ParentInfo.#ctor(TinyLife.World.Wall)
- TinyLife.Objects.ParentInfo.GetDepthOffset(Microsoft.Xna.Framework.Vector2)
- TinyLife.Objects.ParentInfo.GetDrawOffset(Microsoft.Xna.Framework.Vector2)
- TinyLife.Objects.ParentInfo.LayerDepth
- TinyLife.Objects.ParentInfo.ShouldDraw
- TinyLife.Objects.ParentInfo.Type
langs:
- csharp
- vb
name: ParentInfo
nameWithType: ParentInfo
fullName: TinyLife.Objects.ParentInfo
type: Struct
source:
remote:
path: TinyLife/Objects/MapObject.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ParentInfo
path: ../TinyLife/Objects/MapObject.cs
startLine: 870
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: >-
A parent info is a set of information used by that allows for objects to be made to look like they're attached to another object.
Currently, supports , and parents.
example: []
syntax:
content: public readonly struct ParentInfo
content.vb: Public Structure ParentInfo
inheritedMembers:
- System.ValueType.Equals(System.Object)
- System.ValueType.GetHashCode
- System.ValueType.ToString
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetType
- System.Object.ReferenceEquals(System.Object,System.Object)
extensionMethods:
- TinyLife.Objects.ParentInfo.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.Objects.ParentInfo.Type
commentId: F:TinyLife.Objects.ParentInfo.Type
id: Type
parent: TinyLife.Objects.ParentInfo
langs:
- csharp
- vb
name: Type
nameWithType: ParentInfo.Type
fullName: TinyLife.Objects.ParentInfo.Type
type: Field
source:
remote:
path: TinyLife/Objects/MapObject.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Type
path: ../TinyLife/Objects/MapObject.cs
startLine: 875
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: The that this parent info exhibits, based on the constructor that was used to construct it.
example: []
syntax:
content: public readonly ParentInfo.AttachmentType Type
return:
type: TinyLife.Objects.ParentInfo.AttachmentType
content.vb: Public ReadOnly Type As ParentInfo.AttachmentType
- uid: TinyLife.Objects.ParentInfo.LayerDepth
commentId: P:TinyLife.Objects.ParentInfo.LayerDepth
id: LayerDepth
parent: TinyLife.Objects.ParentInfo
langs:
- csharp
- vb
name: LayerDepth
nameWithType: ParentInfo.LayerDepth
fullName: TinyLife.Objects.ParentInfo.LayerDepth
type: Property
source:
remote:
path: TinyLife/Objects/MapObject.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: LayerDepth
path: ../TinyLife/Objects/MapObject.cs
startLine: 881
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: >-
Returns the layer depth that objects with this parent info should be displayed with.
This results in objects in shelves and on tables being "squished" in terms of depth calculations so that higher shelf levels don't intersect.
example: []
syntax:
content: public float LayerDepth { get; }
parameters: []
return:
type: System.Single
content.vb: Public ReadOnly Property LayerDepth As Single
overload: TinyLife.Objects.ParentInfo.LayerDepth*
- uid: TinyLife.Objects.ParentInfo.ShouldDraw
commentId: P:TinyLife.Objects.ParentInfo.ShouldDraw
id: ShouldDraw
parent: TinyLife.Objects.ParentInfo
langs:
- csharp
- vb
name: ShouldDraw
nameWithType: ParentInfo.ShouldDraw
fullName: TinyLife.Objects.ParentInfo.ShouldDraw
type: Property
source:
remote:
path: TinyLife/Objects/MapObject.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ShouldDraw
path: ../TinyLife/Objects/MapObject.cs
startLine: 885
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: Whether the object with this parent info should be drawn. This value is determined by the that is holding the object.
example: []
syntax:
content: public bool ShouldDraw { get; }
parameters: []
return:
type: System.Boolean
content.vb: Public ReadOnly Property ShouldDraw As Boolean
overload: TinyLife.Objects.ParentInfo.ShouldDraw*
- uid: TinyLife.Objects.ParentInfo.#ctor(TinyLife.Objects.Furniture,TinyLife.Objects.AbstractSpot)
commentId: M:TinyLife.Objects.ParentInfo.#ctor(TinyLife.Objects.Furniture,TinyLife.Objects.AbstractSpot)
id: '#ctor(TinyLife.Objects.Furniture,TinyLife.Objects.AbstractSpot)'
parent: TinyLife.Objects.ParentInfo
langs:
- csharp
- vb
name: ParentInfo(Furniture, AbstractSpot)
nameWithType: ParentInfo.ParentInfo(Furniture, AbstractSpot)
fullName: TinyLife.Objects.ParentInfo.ParentInfo(TinyLife.Objects.Furniture, TinyLife.Objects.AbstractSpot)
type: Constructor
source:
remote:
path: TinyLife/Objects/MapObject.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Objects/MapObject.cs
startLine: 899
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: Creates a new parent info from the given parent.
example: []
syntax:
content: public ParentInfo(Furniture furniture, AbstractSpot spot)
parameters:
- id: furniture
type: TinyLife.Objects.Furniture
description: The furniture to be attached to.
- id: spot
type: TinyLife.Objects.AbstractSpot
description: The spot to be attached to.
content.vb: Public Sub New(furniture As Furniture, spot As AbstractSpot)
overload: TinyLife.Objects.ParentInfo.#ctor*
nameWithType.vb: ParentInfo.New(Furniture, AbstractSpot)
fullName.vb: TinyLife.Objects.ParentInfo.New(TinyLife.Objects.Furniture, TinyLife.Objects.AbstractSpot)
name.vb: New(Furniture, AbstractSpot)
- uid: TinyLife.Objects.ParentInfo.#ctor(TinyLife.Objects.Person)
commentId: M:TinyLife.Objects.ParentInfo.#ctor(TinyLife.Objects.Person)
id: '#ctor(TinyLife.Objects.Person)'
parent: TinyLife.Objects.ParentInfo
langs:
- csharp
- vb
name: ParentInfo(Person)
nameWithType: ParentInfo.ParentInfo(Person)
fullName: TinyLife.Objects.ParentInfo.ParentInfo(TinyLife.Objects.Person)
type: Constructor
source:
remote:
path: TinyLife/Objects/MapObject.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Objects/MapObject.cs
startLine: 909
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: Creates a new parent info from the given parent.
example: []
syntax:
content: public ParentInfo(Person holdingPerson)
parameters:
- id: holdingPerson
type: TinyLife.Objects.Person
description: The person to be attached to.
content.vb: Public Sub New(holdingPerson As Person)
overload: TinyLife.Objects.ParentInfo.#ctor*
nameWithType.vb: ParentInfo.New(Person)
fullName.vb: TinyLife.Objects.ParentInfo.New(TinyLife.Objects.Person)
name.vb: New(Person)
- uid: TinyLife.Objects.ParentInfo.#ctor(TinyLife.World.Wall)
commentId: M:TinyLife.Objects.ParentInfo.#ctor(TinyLife.World.Wall)
id: '#ctor(TinyLife.World.Wall)'
parent: TinyLife.Objects.ParentInfo
langs:
- csharp
- vb
name: ParentInfo(Wall)
nameWithType: ParentInfo.ParentInfo(Wall)
fullName: TinyLife.Objects.ParentInfo.ParentInfo(TinyLife.World.Wall)
type: Constructor
source:
remote:
path: TinyLife/Objects/MapObject.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Objects/MapObject.cs
startLine: 918
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: Creates a new parent info from the given parent.
example: []
syntax:
content: public ParentInfo(Wall wall)
parameters:
- id: wall
type: TinyLife.World.Wall
description: The wall to be attached to.
content.vb: Public Sub New(wall As Wall)
overload: TinyLife.Objects.ParentInfo.#ctor*
nameWithType.vb: ParentInfo.New(Wall)
fullName.vb: TinyLife.Objects.ParentInfo.New(TinyLife.World.Wall)
name.vb: New(Wall)
- uid: TinyLife.Objects.ParentInfo.#ctor(TinyLife.World.Roof)
commentId: M:TinyLife.Objects.ParentInfo.#ctor(TinyLife.World.Roof)
id: '#ctor(TinyLife.World.Roof)'
parent: TinyLife.Objects.ParentInfo
langs:
- csharp
- vb
name: ParentInfo(Roof)
nameWithType: ParentInfo.ParentInfo(Roof)
fullName: TinyLife.Objects.ParentInfo.ParentInfo(TinyLife.World.Roof)
type: Constructor
source:
remote:
path: TinyLife/Objects/MapObject.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Objects/MapObject.cs
startLine: 927
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: Creates a new parent info from the given parent.
example: []
syntax:
content: public ParentInfo(Roof roof)
parameters:
- id: roof
type: TinyLife.World.Roof
description: The roof to be attached to.
content.vb: Public Sub New(roof As Roof)
overload: TinyLife.Objects.ParentInfo.#ctor*
nameWithType.vb: ParentInfo.New(Roof)
fullName.vb: TinyLife.Objects.ParentInfo.New(TinyLife.World.Roof)
name.vb: New(Roof)
- uid: TinyLife.Objects.ParentInfo.#ctor(TinyLife.World.Stairs)
commentId: M:TinyLife.Objects.ParentInfo.#ctor(TinyLife.World.Stairs)
id: '#ctor(TinyLife.World.Stairs)'
parent: TinyLife.Objects.ParentInfo
langs:
- csharp
- vb
name: ParentInfo(Stairs)
nameWithType: ParentInfo.ParentInfo(Stairs)
fullName: TinyLife.Objects.ParentInfo.ParentInfo(TinyLife.World.Stairs)
type: Constructor
source:
remote:
path: TinyLife/Objects/MapObject.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Objects/MapObject.cs
startLine: 936
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: Creates a new parent info from the given parent.
example: []
syntax:
content: public ParentInfo(Stairs stairs)
parameters:
- id: stairs
type: TinyLife.World.Stairs
description: The stairs to be attached to.
content.vb: Public Sub New(stairs As Stairs)
overload: TinyLife.Objects.ParentInfo.#ctor*
nameWithType.vb: ParentInfo.New(Stairs)
fullName.vb: TinyLife.Objects.ParentInfo.New(TinyLife.World.Stairs)
name.vb: New(Stairs)
- uid: TinyLife.Objects.ParentInfo.#ctor(TinyLife.Objects.ParentInfo.AttachmentType)
commentId: M:TinyLife.Objects.ParentInfo.#ctor(TinyLife.Objects.ParentInfo.AttachmentType)
id: '#ctor(TinyLife.Objects.ParentInfo.AttachmentType)'
parent: TinyLife.Objects.ParentInfo
langs:
- csharp
- vb
name: ParentInfo(AttachmentType)
nameWithType: ParentInfo.ParentInfo(ParentInfo.AttachmentType)
fullName: TinyLife.Objects.ParentInfo.ParentInfo(TinyLife.Objects.ParentInfo.AttachmentType)
type: Constructor
source:
remote:
path: TinyLife/Objects/MapObject.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Objects/MapObject.cs
startLine: 947
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: >-
Creates a new parent info from the given .
This constructor can only be used for attachment types that don't require additional objects. Use the other constructors for those instead.
example: []
syntax:
content: public ParentInfo(ParentInfo.AttachmentType type)
parameters:
- id: type
type: TinyLife.Objects.ParentInfo.AttachmentType
description: The attachment type.
content.vb: Public Sub New(type As ParentInfo.AttachmentType)
overload: TinyLife.Objects.ParentInfo.#ctor*
exceptions:
- type: System.ArgumentException
commentId: T:System.ArgumentException
description: If the given type
requires additional arguments and a different constructor should be used.
nameWithType.vb: ParentInfo.New(ParentInfo.AttachmentType)
fullName.vb: TinyLife.Objects.ParentInfo.New(TinyLife.Objects.ParentInfo.AttachmentType)
name.vb: New(AttachmentType)
- uid: TinyLife.Objects.ParentInfo.GetDrawOffset(Microsoft.Xna.Framework.Vector2)
commentId: M:TinyLife.Objects.ParentInfo.GetDrawOffset(Microsoft.Xna.Framework.Vector2)
id: GetDrawOffset(Microsoft.Xna.Framework.Vector2)
parent: TinyLife.Objects.ParentInfo
langs:
- csharp
- vb
name: GetDrawOffset(Vector2)
nameWithType: ParentInfo.GetDrawOffset(Vector2)
fullName: TinyLife.Objects.ParentInfo.GetDrawOffset(Microsoft.Xna.Framework.Vector2)
type: Method
source:
remote:
path: TinyLife/Objects/MapObject.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetDrawOffset
path: ../TinyLife/Objects/MapObject.cs
startLine: 958
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: Returns the draw offset for an object that has this .
example: []
syntax:
content: public Vector2 GetDrawOffset(Vector2 position)
parameters:
- id: position
type: Microsoft.Xna.Framework.Vector2
description: The object's position, which should be the same as the depth position passed to .
return:
type: Microsoft.Xna.Framework.Vector2
description: The draw offset.
content.vb: Public Function GetDrawOffset(position As Vector2) As Vector2
overload: TinyLife.Objects.ParentInfo.GetDrawOffset*
- uid: TinyLife.Objects.ParentInfo.GetDepthOffset(Microsoft.Xna.Framework.Vector2)
commentId: M:TinyLife.Objects.ParentInfo.GetDepthOffset(Microsoft.Xna.Framework.Vector2)
id: GetDepthOffset(Microsoft.Xna.Framework.Vector2)
parent: TinyLife.Objects.ParentInfo
langs:
- csharp
- vb
name: GetDepthOffset(Vector2)
nameWithType: ParentInfo.GetDepthOffset(Vector2)
fullName: TinyLife.Objects.ParentInfo.GetDepthOffset(Microsoft.Xna.Framework.Vector2)
type: Method
source:
remote:
path: TinyLife/Objects/MapObject.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetDepthOffset
path: ../TinyLife/Objects/MapObject.cs
startLine: 977
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: Returns the depth offset for an object that has this .
example: []
syntax:
content: public float GetDepthOffset(Vector2 position)
parameters:
- id: position
type: Microsoft.Xna.Framework.Vector2
description: The object's position, which should be the same as the depth position passed to .
return:
type: System.Single
description: The depth offset.
content.vb: Public Function GetDepthOffset(position As Vector2) As Single
overload: TinyLife.Objects.ParentInfo.GetDepthOffset*
references:
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parent: TinyLife.Objects.MapObject
isExternal: true
href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_DrawColumns_TinyLife_World_Map_Microsoft_Xna_Framework_Vector2_System_Single_System_Object_Microsoft_Xna_Framework_Vector2_MLEM_Textures_TextureRegion_Microsoft_Xna_Framework_Color_System_Single_Microsoft_Xna_Framework_Point_System_Collections_Generic_List_MLEM_Graphics_StaticSpriteBatch_Item__System_Boolean_TinyLife_Objects_ParentInfo_System_Single_Microsoft_Xna_Framework_Graphics_SpriteEffects_System_Boolean_
name: DrawColumns(Map, Vector2, float, object, Vector2, TextureRegion, Color, float, Point, List- , bool, ParentInfo, float, SpriteEffects, bool)
nameWithType: MapObject.DrawColumns(Map, Vector2, float, object, Vector2, TextureRegion, Color, float, Point, List, bool, ParentInfo, float, SpriteEffects, bool)
fullName: TinyLife.Objects.MapObject.DrawColumns(TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, float, object, Microsoft.Xna.Framework.Vector2, MLEM.Textures.TextureRegion, Microsoft.Xna.Framework.Color, float, Microsoft.Xna.Framework.Point, System.Collections.Generic.List, bool, TinyLife.Objects.ParentInfo, float, Microsoft.Xna.Framework.Graphics.SpriteEffects, bool)
nameWithType.vb: MapObject.DrawColumns(Map, Vector2, Single, Object, Vector2, TextureRegion, Color, Single, Point, List(Of StaticSpriteBatch.Item), Boolean, ParentInfo, Single, SpriteEffects, Boolean)
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name.vb: DrawColumns(Map, Vector2, Single, Object, Vector2, TextureRegion, Color, Single, Point, List(Of Item), Boolean, ParentInfo, Single, SpriteEffects, Boolean)
spec.csharp:
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name: DrawColumns
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name: Furniture
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name: Wall
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fullName: TinyLife.World.Wall
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commentId: T:TinyLife.World.Roof
parent: TinyLife.World
href: TinyLife.World.Roof.html
name: Roof
nameWithType: Roof
fullName: TinyLife.World.Roof
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