### YamlMime:ManagedReference
items:
- uid: TinyLife.Objects.BreakableFurniture
commentId: T:TinyLife.Objects.BreakableFurniture
id: BreakableFurniture
parent: TinyLife.Objects
children:
- TinyLife.Objects.BreakableFurniture.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)
- TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
- TinyLife.Objects.BreakableFurniture.Broken
- TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
- TinyLife.Objects.BreakableFurniture.GetDecorativeRating(TinyLife.World.Room)
- TinyLife.Objects.BreakableFurniture.GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
- TinyLife.Objects.BreakableFurniture.GetPrice
- TinyLife.Objects.BreakableFurniture.OnBreak
- TinyLife.Objects.BreakableFurniture.OnRemoved
- TinyLife.Objects.BreakableFurniture.OnWearDown
- TinyLife.Objects.BreakableFurniture.RepairProgress
- TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
langs:
- csharp
- vb
name: BreakableFurniture
nameWithType: BreakableFurniture
fullName: TinyLife.Objects.BreakableFurniture
type: Class
source:
remote:
path: TinyLife/Objects/BreakableFurniture.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: BreakableFurniture
path: ../TinyLife/Objects/BreakableFurniture.cs
startLine: 19
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nBreakable furniture is that can be and then repaired.\nAn object of this class is automatically returned in if no is set.\n"
example: []
syntax:
content: 'public class BreakableFurniture : Furniture, IGenericDataHolder, IUpdatingObject'
content.vb: Public Class BreakableFurniture Inherits Furniture Implements IGenericDataHolder, IUpdatingObject
inheritance:
- System.Object
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- TinyLife.Objects.MapObject
- TinyLife.Objects.Furniture
derivedClasses:
- TinyLife.Objects.ScreenObject
implements:
- MLEM.Misc.IGenericDataHolder
- TinyLife.Objects.IUpdatingObject
inheritedMembers:
- TinyLife.Objects.Furniture.Random
- TinyLife.Objects.Furniture.OnGetDescription
- TinyLife.Objects.Furniture.OnSetCreator
- TinyLife.Objects.Furniture.OnGetDirty
- TinyLife.Objects.Furniture.OnDirty
- TinyLife.Objects.Furniture.DisplayName
- TinyLife.Objects.Furniture.ParentInfo
- TinyLife.Objects.Furniture.Visibility
- TinyLife.Objects.Furniture.Type
- TinyLife.Objects.Furniture.Rotation
- TinyLife.Objects.Furniture.ParentFurniture
- TinyLife.Objects.Furniture.ParentObjectSpot
- TinyLife.Objects.Furniture.Colors
- TinyLife.Objects.Furniture.Area
- TinyLife.Objects.Furniture.DevaluedThroughUse
- TinyLife.Objects.Furniture.AreUtilitiesDisabled
- TinyLife.Objects.Furniture.IsStatic
- TinyLife.Objects.Furniture.CreatorId
- TinyLife.Objects.Furniture.Quality
- TinyLife.Objects.Furniture.CanBeDirty
- TinyLife.Objects.Furniture.Dirty
- TinyLife.Objects.Furniture.CustomPrice
- TinyLife.Objects.Furniture.Creator
- TinyLife.Objects.Furniture.AttachedWall
- TinyLife.Objects.Furniture.HideFromDraw
- TinyLife.Objects.Furniture.VisualRotation
- TinyLife.Objects.Furniture.ParentObjectSpotId
- TinyLife.Objects.Furniture.ParentFurnitureId
- TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
- TinyLife.Objects.Furniture.Validate
- TinyLife.Objects.Furniture.Intersects(MLEM.Misc.RectangleF)
- TinyLife.Objects.Furniture.GetCategories(TinyLife.Objects.Person)
- TinyLife.Objects.Furniture.OnAdded
- TinyLife.Objects.Furniture.GetAiPriority(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
- TinyLife.Objects.Furniture.GetFreeActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
- TinyLife.Objects.Furniture.GetEfficiencyModifier(TinyLife.Objects.Person,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Single)
- TinyLife.Objects.Furniture.GetRestoreNeedModifier(TinyLife.Objects.Person,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType)
- TinyLife.Objects.Furniture.IsFreeSpot(Microsoft.Xna.Framework.Point)
- TinyLife.Objects.Furniture.ResetToStatic(System.Boolean,System.Boolean)
- TinyLife.Objects.Furniture.ModifyActionCategories(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Collections.Generic.List{System.String})
- TinyLife.Objects.Furniture.MoveToMap(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)
- TinyLife.Objects.Furniture.OnPositionChanged(Microsoft.Xna.Framework.Vector2,System.Single)
- TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
- TinyLife.Objects.Furniture.GetDirty(TinyLife.Objects.Person,System.TimeSpan)
- TinyLife.Objects.Furniture.SetCreator(TinyLife.Objects.Person,System.Boolean)
- TinyLife.Objects.Furniture.OnPlacedInBuildMode(TinyLife.Tools.FurniturePlacer,System.Boolean)
- TinyLife.Objects.Furniture.GetWallsInTheWay``1(Microsoft.Xna.Framework.Vector2,System.Single,MLEM.Misc.Direction2,System.Single,System.Collections.Generic.ICollection{TinyLife.Objects.WallLike})
- TinyLife.Objects.Furniture.GetRoofingInTheWay(Microsoft.Xna.Framework.Vector2,System.Int32,MLEM.Misc.Direction2,System.Single,System.Collections.Generic.ICollection{TinyLife.World.Roof})
- TinyLife.Objects.Furniture.OnNeighborChanged(TinyLife.Objects.Furniture)
- TinyLife.Objects.Furniture.DrawUi(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,MLEM.Ui.Elements.Element,System.Single,System.Int32[])
- TinyLife.Objects.Furniture.GetOccupants(TinyLife.Objects.ObjectCategory,System.Boolean)
- TinyLife.Objects.Furniture.GetFreeActionSpots(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetFreeActionSpot(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ActionSpot,MLEM.Misc.Direction2)
- TinyLife.Objects.Furniture.GetFreeObjectSpot(TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Objects.Furniture.SetParent(TinyLife.Objects.Furniture,TinyLife.Objects.ObjectSpot)
- TinyLife.Objects.Furniture.UnlinkParentsAndChildren
- TinyLife.Objects.Furniture.RemoveAndUnlink
- TinyLife.Objects.Furniture.GetChildren``1
- TinyLife.Objects.Furniture.AddChild``1(TinyLife.Objects.FurnitureType,MLEM.Misc.Direction2,System.Int32[],System.Nullable{System.Guid},System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Objects.Furniture.AddChild(TinyLife.Objects.Furniture,MLEM.Misc.Direction2,System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Objects.Furniture.SetChild``1(TinyLife.Objects.ObjectSpot,TinyLife.Objects.FurnitureType,MLEM.Misc.Direction2,System.Int32[],System.Nullable{System.Guid})
- TinyLife.Objects.Furniture.SetChild(TinyLife.Objects.ObjectSpot,TinyLife.Objects.Furniture,MLEM.Misc.Direction2)
- TinyLife.Objects.Furniture.RemoveChild(TinyLife.Objects.Furniture)
- TinyLife.Objects.Furniture.NotifyNeighbors
- TinyLife.Objects.Furniture.SetNewId(System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture})
- TinyLife.Objects.MapObject.PersonRotationOrder
- TinyLife.Objects.MapObject.OnCreated
- TinyLife.Objects.MapObject.OnValidated
- TinyLife.Objects.MapObject.OnValidatedEarly
- TinyLife.Objects.MapObject.OnEventsAttachable
- TinyLife.Objects.MapObject.OnDraw
- TinyLife.Objects.MapObject.OnUpdate
- TinyLife.Objects.MapObject.OnGetHoverInfo
- TinyLife.Objects.MapObject.Position
- TinyLife.Objects.MapObject.Floor
- TinyLife.Objects.MapObject.Id
- TinyLife.Objects.MapObject.Map
- TinyLife.Objects.MapObject.CurrentLot
- TinyLife.Objects.MapObject.CurrentRoom
- TinyLife.Objects.MapObject.IsInWorld
- TinyLife.Objects.MapObject.HoldingPerson
- TinyLife.Objects.MapObject.ValidateEarly
- TinyLife.Objects.MapObject.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2)
- TinyLife.Objects.MapObject.OnCurrentGameMapChanged(TinyLife.World.Map,TinyLife.World.Map)
- TinyLife.Objects.MapObject.SetMapAndValidate(TinyLife.World.Map)
- TinyLife.Objects.MapObject.HasCategory(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.MapObject.CanCrossBetween(Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point)
- TinyLife.Objects.MapObject.GetPathCostModifier(Microsoft.Xna.Framework.Point)
- TinyLife.Objects.MapObject.DoDraw(Microsoft.Xna.Framework.GameTime,System.Object,System.Nullable{Microsoft.Xna.Framework.Color},System.Boolean,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
- TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Objects.MapObject.DrawColumns(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,System.Object,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Point,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean,TinyLife.Objects.ParentInfo,System.Single,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Boolean)
- TinyLife.Objects.MapObject.GetModCategory(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Objects.BreakableFurniture.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.Objects.BreakableFurniture.OnWearDown
commentId: E:TinyLife.Objects.BreakableFurniture.OnWearDown
id: OnWearDown
parent: TinyLife.Objects.BreakableFurniture
langs:
- csharp
- vb
name: OnWearDown
nameWithType: BreakableFurniture.OnWearDown
fullName: TinyLife.Objects.BreakableFurniture.OnWearDown
type: Event
source:
remote:
path: TinyLife/Objects/BreakableFurniture.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OnWearDown
path: ../TinyLife/Objects/BreakableFurniture.cs
startLine: 25
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nAn event that is invoked when this breakable furniture is worn down in .\nThis event can be subscribed to using .\n"
example: []
syntax:
content: public event Action OnWearDown
return:
type: System.Action{System.TimeSpan}
content.vb: Public Event OnWearDown As Action(Of TimeSpan)
- uid: TinyLife.Objects.BreakableFurniture.OnBreak
commentId: E:TinyLife.Objects.BreakableFurniture.OnBreak
id: OnBreak
parent: TinyLife.Objects.BreakableFurniture
langs:
- csharp
- vb
name: OnBreak
nameWithType: BreakableFurniture.OnBreak
fullName: TinyLife.Objects.BreakableFurniture.OnBreak
type: Event
source:
remote:
path: TinyLife/Objects/BreakableFurniture.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OnBreak
path: ../TinyLife/Objects/BreakableFurniture.cs
startLine: 30
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nAn event that is invoked when this breakable furniture breaks.\nThis event can be subscribed to using .\n"
example: []
syntax:
content: public event Action OnBreak
return:
type: System.Action
content.vb: Public Event OnBreak As Action
- uid: TinyLife.Objects.BreakableFurniture.Broken
commentId: F:TinyLife.Objects.BreakableFurniture.Broken
id: Broken
parent: TinyLife.Objects.BreakableFurniture
langs:
- csharp
- vb
name: Broken
nameWithType: BreakableFurniture.Broken
fullName: TinyLife.Objects.BreakableFurniture.Broken
type: Field
source:
remote:
path: TinyLife/Objects/BreakableFurniture.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Broken
path: ../TinyLife/Objects/BreakableFurniture.cs
startLine: 36
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nA field that stores whether this furniture is currently broken\n"
example: []
syntax:
content: >-
[DataMember]
public bool Broken
return:
type: System.Boolean
content.vb: >-
Public Broken As Boolean
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Objects.BreakableFurniture.RepairProgress
commentId: F:TinyLife.Objects.BreakableFurniture.RepairProgress
id: RepairProgress
parent: TinyLife.Objects.BreakableFurniture
langs:
- csharp
- vb
name: RepairProgress
nameWithType: BreakableFurniture.RepairProgress
fullName: TinyLife.Objects.BreakableFurniture.RepairProgress
type: Field
source:
remote:
path: TinyLife/Objects/BreakableFurniture.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: RepairProgress
path: ../TinyLife/Objects/BreakableFurniture.cs
startLine: 41
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe progress that has been made on repairing this object, between 0 and 1.\n"
example: []
syntax:
content: >-
[DataMember]
public float RepairProgress
return:
type: System.Single
content.vb: >-
Public RepairProgress As Single
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Objects.BreakableFurniture.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)
commentId: M:TinyLife.Objects.BreakableFurniture.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)
id: '#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)'
parent: TinyLife.Objects.BreakableFurniture
langs:
- csharp
- vb
name: BreakableFurniture(Guid, FurnitureType, int[], Map, Vector2, float)
nameWithType: BreakableFurniture.BreakableFurniture(Guid, FurnitureType, int[], Map, Vector2, float)
fullName: TinyLife.Objects.BreakableFurniture.BreakableFurniture(System.Guid, TinyLife.Objects.FurnitureType, int[], TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, float)
type: Constructor
source:
remote:
path: TinyLife/Objects/BreakableFurniture.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Objects/BreakableFurniture.cs
startLine: 49
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nCreates a new furniture instance.\nBy default, this is done using .\n"
example: []
syntax:
content: public BreakableFurniture(Guid id, FurnitureType type, int[] colors, Map map, Vector2 pos, float floor)
parameters:
- id: id
type: System.Guid
description: The id to apply to the created furniture instance
- id: type
type: TinyLife.Objects.FurnitureType
description: The type to create an instance of
- id: colors
type: System.Int32[]
description: The colors to apply to the furniture
- id: map
type: TinyLife.World.Map
description: The map to create the furniture on
- id: pos
type: Microsoft.Xna.Framework.Vector2
description: The position that the furniture should have
- id: floor
type: System.Single
description: The floor that this object is on.
content.vb: Public Sub New(id As Guid, type As FurnitureType, colors As Integer(), map As Map, pos As Vector2, floor As Single)
overload: TinyLife.Objects.BreakableFurniture.#ctor*
nameWithType.vb: BreakableFurniture.New(Guid, FurnitureType, Integer(), Map, Vector2, Single)
fullName.vb: TinyLife.Objects.BreakableFurniture.New(System.Guid, TinyLife.Objects.FurnitureType, Integer(), TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, Single)
name.vb: New(Guid, FurnitureType, Integer(), Map, Vector2, Single)
- uid: TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id: Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent: TinyLife.Objects.BreakableFurniture
langs:
- csharp
- vb
name: Update(GameTime, TimeSpan, float)
nameWithType: BreakableFurniture.Update(GameTime, TimeSpan, float)
fullName: TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
type: Method
source:
remote:
path: TinyLife/Objects/BreakableFurniture.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Update
path: ../TinyLife/Objects/BreakableFurniture.cs
startLine: 52
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe update method, which is called every update frame by the underlying , as well as additional places like the . Because of this, some actions might only want to be invoked if an object .\nTo call this method while invoking all required events, use .\n"
example: []
syntax:
content: public virtual void Update(GameTime time, TimeSpan passedInGame, float speedMultiplier)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The game's time
- id: passedInGame
type: System.TimeSpan
description: The amount of time that has passed since the last call
- id: speedMultiplier
type: System.Single
description: The game speed multiplier, which represents how fast things should happen, which is usually determined by
content.vb: Public Overridable Sub Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
overload: TinyLife.Objects.BreakableFurniture.Update*
implements:
- TinyLife.Objects.IUpdatingObject.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
nameWithType.vb: BreakableFurniture.Update(GameTime, TimeSpan, Single)
fullName.vb: TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb: Update(GameTime, TimeSpan, Single)
- uid: TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
commentId: M:TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
id: WearDown(System.TimeSpan)
parent: TinyLife.Objects.BreakableFurniture
langs:
- csharp
- vb
name: WearDown(TimeSpan)
nameWithType: BreakableFurniture.WearDown(TimeSpan)
fullName: TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
type: Method
source:
remote:
path: TinyLife/Objects/BreakableFurniture.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: WearDown
path: ../TinyLife/Objects/BreakableFurniture.cs
startLine: 115
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nCauses this furniture to wear down, increasing the likelihood of it becoming and randomly breaking it\n"
example: []
syntax:
content: public virtual void WearDown(TimeSpan passedInGame)
parameters:
- id: passedInGame
type: System.TimeSpan
description: The amount of in-game time that this furniture should be worn down by
content.vb: Public Overridable Sub WearDown(passedInGame As TimeSpan)
overload: TinyLife.Objects.BreakableFurniture.WearDown*
- uid: TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
commentId: M:TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
id: CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
parent: TinyLife.Objects.BreakableFurniture
langs:
- csharp
- vb
name: CanExecuteAction(ActionType, ActionInfo, bool, bool)
nameWithType: BreakableFurniture.CanExecuteAction(ActionType, ActionInfo, bool, bool)
fullName: TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, bool, bool)
type: Method
source:
remote:
path: TinyLife/Objects/BreakableFurniture.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CanExecuteAction
path: ../TinyLife/Objects/BreakableFurniture.cs
startLine: 129
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nReturns whether the given action
can be executed at this map object.\nBy default, this method returns for all actions, but additionally returns custom results based on whether the furniture is or based on .\n"
example: []
syntax:
content: public override CanExecuteResult CanExecuteAction(ActionType action, ActionInfo info, bool automatic, bool isAuxiliary)
parameters:
- id: action
type: TinyLife.Actions.ActionType
description: The action that is querying whether it can be executed.
- id: info
type: TinyLife.Actions.ActionInfo
description: The action info.
- id: automatic
type: System.Boolean
description: Whether the action was started automatically.
- id: isAuxiliary
type: System.Boolean
description: Whether this object is auxiliary (or the main action object).
return:
type: TinyLife.Actions.CanExecuteResult
description: Whether this object allows the action to be executed at it.
content.vb: Public Overrides Function CanExecuteAction(action As ActionType, info As ActionInfo, automatic As Boolean, isAuxiliary As Boolean) As CanExecuteResult
overridden: TinyLife.Objects.Furniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
overload: TinyLife.Objects.BreakableFurniture.CanExecuteAction*
nameWithType.vb: BreakableFurniture.CanExecuteAction(ActionType, ActionInfo, Boolean, Boolean)
fullName.vb: TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, Boolean, Boolean)
name.vb: CanExecuteAction(ActionType, ActionInfo, Boolean, Boolean)
- uid: TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
commentId: M:TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
id: ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
parent: TinyLife.Objects.BreakableFurniture
langs:
- csharp
- vb
name: ActionUpdate(Action, GameTime, TimeSpan, float, bool)
nameWithType: BreakableFurniture.ActionUpdate(Action, GameTime, TimeSpan, float, bool)
fullName: TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action, Microsoft.Xna.Framework.GameTime, System.TimeSpan, float, bool)
type: Method
source:
remote:
path: TinyLife/Objects/BreakableFurniture.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ActionUpdate
path: ../TinyLife/Objects/BreakableFurniture.cs
startLine: 134
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThis method is called when an that this object is involved in updates, which is every frame. Note that this includes actions that are underlying (see ) and actions that aren't fully in progress yet ().\nThis object counts as involved in the action if its 's includes this object.\nIn general, the base method should be called for objects, since it sets deals with objects.\n"
example: []
syntax:
content: public override void ActionUpdate(Action action, GameTime time, TimeSpan passedInGame, float speedMultiplier, bool isAuxiliary)
parameters:
- id: action
type: TinyLife.Actions.Action
description: The action
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The current game time
- id: passedInGame
type: System.TimeSpan
description: The amount of time that has passed, in game time
- id: speedMultiplier
type: System.Single
description: The game speed multiplier, which represents how fast things should happen, which is usually determined by
- id: isAuxiliary
type: System.Boolean
description: Whether this object counts as an auxiliary object. If this value is false, the object is th e
content.vb: Public Overrides Sub ActionUpdate(action As Action, time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single, isAuxiliary As Boolean)
overridden: TinyLife.Objects.Furniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
overload: TinyLife.Objects.BreakableFurniture.ActionUpdate*
nameWithType.vb: BreakableFurniture.ActionUpdate(Action, GameTime, TimeSpan, Single, Boolean)
fullName.vb: TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action, Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single, Boolean)
name.vb: ActionUpdate(Action, GameTime, TimeSpan, Single, Boolean)
- uid: TinyLife.Objects.BreakableFurniture.GetPrice
commentId: M:TinyLife.Objects.BreakableFurniture.GetPrice
id: GetPrice
parent: TinyLife.Objects.BreakableFurniture
langs:
- csharp
- vb
name: GetPrice()
nameWithType: BreakableFurniture.GetPrice()
fullName: TinyLife.Objects.BreakableFurniture.GetPrice()
type: Method
source:
remote:
path: TinyLife/Objects/BreakableFurniture.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetPrice
path: ../TinyLife/Objects/BreakableFurniture.cs
startLine: 150
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nReturns the price of this furniture item, including its or its 's base price, whether it was devalued through use, whether it is dirty, its , and more.\n"
example: []
syntax:
content: public override float GetPrice()
return:
type: System.Single
description: This furniture item's price.
content.vb: Public Overrides Function GetPrice() As Single
overridden: TinyLife.Objects.Furniture.GetPrice
overload: TinyLife.Objects.BreakableFurniture.GetPrice*
- uid: TinyLife.Objects.BreakableFurniture.GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
commentId: M:TinyLife.Objects.BreakableFurniture.GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
id: GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
parent: TinyLife.Objects.BreakableFurniture
langs:
- csharp
- vb
name: GetDescription(List, bool)
nameWithType: BreakableFurniture.GetDescription(List, bool)
fullName: TinyLife.Objects.BreakableFurniture.GetDescription(System.Collections.Generic.List, bool)
type: Method
source:
remote:
path: TinyLife/Objects/BreakableFurniture.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetDescription
path: ../TinyLife/Objects/BreakableFurniture.cs
startLine: 155
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThis method allows adding a set of strings to the description
list that get displayed when the object is hovered over in the build mode or household storage UIs.\nBy default, this method adds various strings related to the , , , and also invokes the event.\n"
example: []
syntax:
content: public override void GetDescription(List description, bool forHoverInfo)
parameters:
- id: description
type: System.Collections.Generic.List{System.String}
description: The description to add to.
- id: forHoverInfo
type: System.Boolean
description: Whether this method is being called by (or by build mode).
content.vb: Public Overrides Sub GetDescription(description As List(Of String), forHoverInfo As Boolean)
overridden: TinyLife.Objects.Furniture.GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
overload: TinyLife.Objects.BreakableFurniture.GetDescription*
nameWithType.vb: BreakableFurniture.GetDescription(List(Of String), Boolean)
fullName.vb: TinyLife.Objects.BreakableFurniture.GetDescription(System.Collections.Generic.List(Of String), Boolean)
name.vb: GetDescription(List(Of String), Boolean)
- uid: TinyLife.Objects.BreakableFurniture.GetDecorativeRating(TinyLife.World.Room)
commentId: M:TinyLife.Objects.BreakableFurniture.GetDecorativeRating(TinyLife.World.Room)
id: GetDecorativeRating(TinyLife.World.Room)
parent: TinyLife.Objects.BreakableFurniture
langs:
- csharp
- vb
name: GetDecorativeRating(Room)
nameWithType: BreakableFurniture.GetDecorativeRating(Room)
fullName: TinyLife.Objects.BreakableFurniture.GetDecorativeRating(TinyLife.World.Room)
type: Method
source:
remote:
path: TinyLife/Objects/BreakableFurniture.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetDecorativeRating
path: ../TinyLife/Objects/BreakableFurniture.cs
startLine: 167
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nReturns the decorative rating of this object in the given room.\nBy default, the underlying 's , influeced by whether this object is , is returned.\n"
example: []
syntax:
content: public override int GetDecorativeRating(Room room)
parameters:
- id: room
type: TinyLife.World.Room
description: The room that the object is in, or null if it is not in a room at all
return:
type: System.Int32
description: The decorative rating of this object
content.vb: Public Overrides Function GetDecorativeRating(room As Room) As Integer
overridden: TinyLife.Objects.Furniture.GetDecorativeRating(TinyLife.World.Room)
overload: TinyLife.Objects.BreakableFurniture.GetDecorativeRating*
- uid: TinyLife.Objects.BreakableFurniture.OnRemoved
commentId: M:TinyLife.Objects.BreakableFurniture.OnRemoved
id: OnRemoved
parent: TinyLife.Objects.BreakableFurniture
langs:
- csharp
- vb
name: OnRemoved()
nameWithType: BreakableFurniture.OnRemoved()
fullName: TinyLife.Objects.BreakableFurniture.OnRemoved()
type: Method
source:
remote:
path: TinyLife/Objects/BreakableFurniture.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OnRemoved
path: ../TinyLife/Objects/BreakableFurniture.cs
startLine: 172
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThis method is called when this object is removed from a .\nBy default, it does nothing.\n"
example: []
syntax:
content: public override void OnRemoved()
content.vb: Public Overrides Sub OnRemoved()
overridden: TinyLife.Objects.Furniture.OnRemoved
overload: TinyLife.Objects.BreakableFurniture.OnRemoved*
references:
- uid: TinyLife.Objects.Furniture
commentId: T:TinyLife.Objects.Furniture
parent: TinyLife.Objects
name: Furniture
nameWithType: Furniture
fullName: TinyLife.Objects.Furniture
- uid: TinyLife.Objects.BreakableFurniture.Broken
commentId: F:TinyLife.Objects.BreakableFurniture.Broken
parent: TinyLife.Objects.BreakableFurniture
name: Broken
nameWithType: BreakableFurniture.Broken
fullName: TinyLife.Objects.BreakableFurniture.Broken
- uid: TinyLife.Objects.FurnitureType.Construct``1(System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,System.Nullable{System.Guid})
commentId: M:TinyLife.Objects.FurnitureType.Construct``1(System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,System.Nullable{System.Guid})
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
name: Construct(int[], Map, Vector2, float, Guid?)
nameWithType: FurnitureType.Construct(int[], Map, Vector2, float, Guid?)
fullName: TinyLife.Objects.FurnitureType.Construct(int[], TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, float, System.Guid?)
nameWithType.vb: FurnitureType.Construct(Of T)(Integer(), Map, Vector2, Single, Guid?)
fullName.vb: TinyLife.Objects.FurnitureType.Construct(Of T)(Integer(), TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, Single, System.Guid?)
name.vb: Construct(Of T)(Integer(), Map, Vector2, Single, Guid?)
spec.csharp:
- uid: TinyLife.Objects.FurnitureType.Construct``1(System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,System.Nullable{System.Guid})
name: Construct
- name: <
- name: T
- name: '>'
- name: (
- uid: System.Int32
name: int
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
- name: '['
- name: ']'
- name: ','
- name: " "
- uid: TinyLife.World.Map
name: Map
- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.Vector2
name: Vector2
isExternal: true
- name: ','
- name: " "
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: System.Guid
name: Guid
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.guid
- name: '?'
- name: )
spec.vb:
- uid: TinyLife.Objects.FurnitureType.Construct``1(System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,System.Nullable{System.Guid})
name: Construct
- name: (
- name: Of
- name: " "
- name: T
- name: )
- name: (
- uid: System.Int32
name: Integer
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
- name: (
- name: )
- name: ','
- name: " "
- uid: TinyLife.World.Map
name: Map
- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.Vector2
name: Vector2
isExternal: true
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: System.Guid
name: Guid
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.guid
- name: '?'
- name: )
- uid: TinyLife.Objects.FurnitureType.TypeSettings.ConstructedType
commentId: F:TinyLife.Objects.FurnitureType.TypeSettings.ConstructedType
name: ConstructedType
nameWithType: FurnitureType.TypeSettings.ConstructedType
fullName: TinyLife.Objects.FurnitureType.TypeSettings.ConstructedType
- uid: TinyLife.Objects
commentId: N:TinyLife.Objects
name: TinyLife.Objects
nameWithType: TinyLife.Objects
fullName: TinyLife.Objects
spec.csharp:
- uid: TinyLife
name: TinyLife
- name: .
- uid: TinyLife.Objects
name: Objects
spec.vb:
- uid: TinyLife
name: TinyLife
- name: .
- uid: TinyLife.Objects
name: Objects
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
commentId: T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
parent: MLEM.Data.Json
isExternal: true
name: JsonTypeSafeGenericDataHolder
nameWithType: JsonTypeSafeGenericDataHolder
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- uid: TinyLife.Objects.MapObject
commentId: T:TinyLife.Objects.MapObject
parent: TinyLife.Objects
name: MapObject
nameWithType: MapObject
fullName: TinyLife.Objects.MapObject
- uid: MLEM.Misc.IGenericDataHolder
commentId: T:MLEM.Misc.IGenericDataHolder
parent: MLEM.Misc
isExternal: true
name: IGenericDataHolder
nameWithType: IGenericDataHolder
fullName: MLEM.Misc.IGenericDataHolder
- uid: TinyLife.Objects.IUpdatingObject
commentId: T:TinyLife.Objects.IUpdatingObject
parent: TinyLife.Objects
name: IUpdatingObject
nameWithType: IUpdatingObject
fullName: TinyLife.Objects.IUpdatingObject
- uid: TinyLife.Objects.Furniture.Random
commentId: F:TinyLife.Objects.Furniture.Random
parent: TinyLife.Objects.Furniture
name: Random
nameWithType: Furniture.Random
fullName: TinyLife.Objects.Furniture.Random
- uid: TinyLife.Objects.Furniture.OnGetDescription
commentId: E:TinyLife.Objects.Furniture.OnGetDescription
parent: TinyLife.Objects.Furniture
name: OnGetDescription
nameWithType: Furniture.OnGetDescription
fullName: TinyLife.Objects.Furniture.OnGetDescription
- uid: TinyLife.Objects.Furniture.OnSetCreator
commentId: E:TinyLife.Objects.Furniture.OnSetCreator
parent: TinyLife.Objects.Furniture
name: OnSetCreator
nameWithType: Furniture.OnSetCreator
fullName: TinyLife.Objects.Furniture.OnSetCreator
- uid: TinyLife.Objects.Furniture.OnGetDirty
commentId: E:TinyLife.Objects.Furniture.OnGetDirty
parent: TinyLife.Objects.Furniture
name: OnGetDirty
nameWithType: Furniture.OnGetDirty
fullName: TinyLife.Objects.Furniture.OnGetDirty
- uid: TinyLife.Objects.Furniture.OnDirty
commentId: E:TinyLife.Objects.Furniture.OnDirty
parent: TinyLife.Objects.Furniture
name: OnDirty
nameWithType: Furniture.OnDirty
fullName: TinyLife.Objects.Furniture.OnDirty
- uid: TinyLife.Objects.Furniture.DisplayName
commentId: P:TinyLife.Objects.Furniture.DisplayName
parent: TinyLife.Objects.Furniture
name: DisplayName
nameWithType: Furniture.DisplayName
fullName: TinyLife.Objects.Furniture.DisplayName
- uid: TinyLife.Objects.Furniture.ParentInfo
commentId: P:TinyLife.Objects.Furniture.ParentInfo
parent: TinyLife.Objects.Furniture
name: ParentInfo
nameWithType: Furniture.ParentInfo
fullName: TinyLife.Objects.Furniture.ParentInfo
- uid: TinyLife.Objects.Furniture.Visibility
commentId: P:TinyLife.Objects.Furniture.Visibility
parent: TinyLife.Objects.Furniture
name: Visibility
nameWithType: Furniture.Visibility
fullName: TinyLife.Objects.Furniture.Visibility
- uid: TinyLife.Objects.Furniture.Type
commentId: F:TinyLife.Objects.Furniture.Type
parent: TinyLife.Objects.Furniture
name: Type
nameWithType: Furniture.Type
fullName: TinyLife.Objects.Furniture.Type
- uid: TinyLife.Objects.Furniture.Rotation
commentId: F:TinyLife.Objects.Furniture.Rotation
parent: TinyLife.Objects.Furniture
name: Rotation
nameWithType: Furniture.Rotation
fullName: TinyLife.Objects.Furniture.Rotation
- uid: TinyLife.Objects.Furniture.ParentFurniture
commentId: P:TinyLife.Objects.Furniture.ParentFurniture
parent: TinyLife.Objects.Furniture
name: ParentFurniture
nameWithType: Furniture.ParentFurniture
fullName: TinyLife.Objects.Furniture.ParentFurniture
- uid: TinyLife.Objects.Furniture.ParentObjectSpot
commentId: P:TinyLife.Objects.Furniture.ParentObjectSpot
parent: TinyLife.Objects.Furniture
name: ParentObjectSpot
nameWithType: Furniture.ParentObjectSpot
fullName: TinyLife.Objects.Furniture.ParentObjectSpot
- uid: TinyLife.Objects.Furniture.Colors
commentId: F:TinyLife.Objects.Furniture.Colors
parent: TinyLife.Objects.Furniture
name: Colors
nameWithType: Furniture.Colors
fullName: TinyLife.Objects.Furniture.Colors
- uid: TinyLife.Objects.Furniture.Area
commentId: P:TinyLife.Objects.Furniture.Area
parent: TinyLife.Objects.Furniture
name: Area
nameWithType: Furniture.Area
fullName: TinyLife.Objects.Furniture.Area
- uid: TinyLife.Objects.Furniture.DevaluedThroughUse
commentId: F:TinyLife.Objects.Furniture.DevaluedThroughUse
parent: TinyLife.Objects.Furniture
name: DevaluedThroughUse
nameWithType: Furniture.DevaluedThroughUse
fullName: TinyLife.Objects.Furniture.DevaluedThroughUse
- uid: TinyLife.Objects.Furniture.AreUtilitiesDisabled
commentId: P:TinyLife.Objects.Furniture.AreUtilitiesDisabled
parent: TinyLife.Objects.Furniture
name: AreUtilitiesDisabled
nameWithType: Furniture.AreUtilitiesDisabled
fullName: TinyLife.Objects.Furniture.AreUtilitiesDisabled
- uid: TinyLife.Objects.Furniture.IsStatic
commentId: F:TinyLife.Objects.Furniture.IsStatic
parent: TinyLife.Objects.Furniture
name: IsStatic
nameWithType: Furniture.IsStatic
fullName: TinyLife.Objects.Furniture.IsStatic
- uid: TinyLife.Objects.Furniture.CreatorId
commentId: P:TinyLife.Objects.Furniture.CreatorId
parent: TinyLife.Objects.Furniture
name: CreatorId
nameWithType: Furniture.CreatorId
fullName: TinyLife.Objects.Furniture.CreatorId
- uid: TinyLife.Objects.Furniture.Quality
commentId: F:TinyLife.Objects.Furniture.Quality
parent: TinyLife.Objects.Furniture
name: Quality
nameWithType: Furniture.Quality
fullName: TinyLife.Objects.Furniture.Quality
- uid: TinyLife.Objects.Furniture.CanBeDirty
commentId: P:TinyLife.Objects.Furniture.CanBeDirty
parent: TinyLife.Objects.Furniture
name: CanBeDirty
nameWithType: Furniture.CanBeDirty
fullName: TinyLife.Objects.Furniture.CanBeDirty
- uid: TinyLife.Objects.Furniture.Dirty
commentId: P:TinyLife.Objects.Furniture.Dirty
parent: TinyLife.Objects.Furniture
name: Dirty
nameWithType: Furniture.Dirty
fullName: TinyLife.Objects.Furniture.Dirty
- uid: TinyLife.Objects.Furniture.CustomPrice
commentId: F:TinyLife.Objects.Furniture.CustomPrice
parent: TinyLife.Objects.Furniture
name: CustomPrice
nameWithType: Furniture.CustomPrice
fullName: TinyLife.Objects.Furniture.CustomPrice
- uid: TinyLife.Objects.Furniture.Creator
commentId: P:TinyLife.Objects.Furniture.Creator
parent: TinyLife.Objects.Furniture
name: Creator
nameWithType: Furniture.Creator
fullName: TinyLife.Objects.Furniture.Creator
- uid: TinyLife.Objects.Furniture.AttachedWall
commentId: P:TinyLife.Objects.Furniture.AttachedWall
parent: TinyLife.Objects.Furniture
name: AttachedWall
nameWithType: Furniture.AttachedWall
fullName: TinyLife.Objects.Furniture.AttachedWall
- uid: TinyLife.Objects.Furniture.HideFromDraw
commentId: P:TinyLife.Objects.Furniture.HideFromDraw
parent: TinyLife.Objects.Furniture
name: HideFromDraw
nameWithType: Furniture.HideFromDraw
fullName: TinyLife.Objects.Furniture.HideFromDraw
- uid: TinyLife.Objects.Furniture.VisualRotation
commentId: P:TinyLife.Objects.Furniture.VisualRotation
parent: TinyLife.Objects.Furniture
name: VisualRotation
nameWithType: Furniture.VisualRotation
fullName: TinyLife.Objects.Furniture.VisualRotation
- uid: TinyLife.Objects.Furniture.ParentObjectSpotId
commentId: P:TinyLife.Objects.Furniture.ParentObjectSpotId
parent: TinyLife.Objects.Furniture
name: ParentObjectSpotId
nameWithType: Furniture.ParentObjectSpotId
fullName: TinyLife.Objects.Furniture.ParentObjectSpotId
- uid: TinyLife.Objects.Furniture.ParentFurnitureId
commentId: P:TinyLife.Objects.Furniture.ParentFurnitureId
parent: TinyLife.Objects.Furniture
name: ParentFurnitureId
nameWithType: Furniture.ParentFurnitureId
fullName: TinyLife.Objects.Furniture.ParentFurnitureId
- uid: TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
commentId: M:TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
parent: TinyLife.Objects.Furniture
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
name: Draw(GameTime, object, Vector2, Color?, List- )
nameWithType: Furniture.Draw(GameTime, object, Vector2, Color?, List)
fullName: TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime, object, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color?, System.Collections.Generic.List)
nameWithType.vb: Furniture.Draw(GameTime, Object, Vector2, Color?, List(Of StaticSpriteBatch.Item))
fullName.vb: TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime, Object, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color?, System.Collections.Generic.List(Of MLEM.Graphics.StaticSpriteBatch.Item))
name.vb: Draw(GameTime, Object, Vector2, Color?, List(Of Item))
spec.csharp:
- uid: TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
name: Draw
- name: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: ','
- name: " "
- uid: System.Object
name: object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.Vector2
name: Vector2
isExternal: true
- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.Color
name: Color
isExternal: true
- name: '?'
- name: ','
- name: " "
- uid: System.Collections.Generic.List`1
name: List
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1
- name: <
- uid: MLEM.Graphics.StaticSpriteBatch.Item
name: Item
isExternal: true
- name: '>'
- name: )
spec.vb:
- uid: TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
name: Draw
- name: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: ','
- name: " "
- uid: System.Object
name: Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.Vector2
name: Vector2
isExternal: true
- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.Color
name: Color
isExternal: true
- name: '?'
- name: ','
- name: " "
- uid: System.Collections.Generic.List`1
name: List
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1
- name: (
- name: Of
- name: " "
- uid: MLEM.Graphics.StaticSpriteBatch.Item
name: Item
isExternal: true
- name: )
- name: )
- uid: TinyLife.Objects.Furniture.Validate
commentId: M:TinyLife.Objects.Furniture.Validate
parent: TinyLife.Objects.Furniture
name: Validate()
nameWithType: Furniture.Validate()
fullName: TinyLife.Objects.Furniture.Validate()
spec.csharp:
- uid: TinyLife.Objects.Furniture.Validate
name: Validate
- name: (
- name: )
spec.vb:
- uid: TinyLife.Objects.Furniture.Validate
name: Validate
- name: (
- name: )
- uid: TinyLife.Objects.Furniture.Intersects(MLEM.Misc.RectangleF)
commentId: M:TinyLife.Objects.Furniture.Intersects(MLEM.Misc.RectangleF)
parent: TinyLife.Objects.Furniture
isExternal: true
name: Intersects(RectangleF)
nameWithType: Furniture.Intersects(RectangleF)
fullName: TinyLife.Objects.Furniture.Intersects(MLEM.Misc.RectangleF)
spec.csharp:
- uid: TinyLife.Objects.Furniture.Intersects(MLEM.Misc.RectangleF)
name: Intersects
- name: (
- uid: MLEM.Misc.RectangleF
name: RectangleF
isExternal: true
- name: )
spec.vb:
- uid: TinyLife.Objects.Furniture.Intersects(MLEM.Misc.RectangleF)
name: Intersects
- name: (
- uid: MLEM.Misc.RectangleF
name: RectangleF
isExternal: true
- name: )
- uid: TinyLife.Objects.Furniture.GetCategories(TinyLife.Objects.Person)
commentId: M:TinyLife.Objects.Furniture.GetCategories(TinyLife.Objects.Person)
parent: TinyLife.Objects.Furniture
name: GetCategories(Person)
nameWithType: Furniture.GetCategories(Person)
fullName: TinyLife.Objects.Furniture.GetCategories(TinyLife.Objects.Person)
spec.csharp:
- uid: TinyLife.Objects.Furniture.GetCategories(TinyLife.Objects.Person)
name: GetCategories
- name: (
- uid: TinyLife.Objects.Person
name: Person
- name: )
spec.vb:
- uid: TinyLife.Objects.Furniture.GetCategories(TinyLife.Objects.Person)
name: GetCategories
- name: (
- uid: TinyLife.Objects.Person
name: Person
- name: )
- uid: TinyLife.Objects.Furniture.OnAdded
commentId: M:TinyLife.Objects.Furniture.OnAdded
parent: TinyLife.Objects.Furniture
name: OnAdded()
nameWithType: Furniture.OnAdded()
fullName: TinyLife.Objects.Furniture.OnAdded()
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- name: (
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spec.vb:
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- name: (
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commentId: M:TinyLife.Objects.Furniture.GetAiPriority(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
parent: TinyLife.Objects.Furniture
name: GetAiPriority(Person, ObjectCategory)
nameWithType: Furniture.GetAiPriority(Person, ObjectCategory)
fullName: TinyLife.Objects.Furniture.GetAiPriority(TinyLife.Objects.Person, TinyLife.Objects.ObjectCategory)
spec.csharp:
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name: GetAiPriority
- name: (
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name: ObjectCategory
- name: )
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- name: (
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- name: ','
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- name: )
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commentId: M:TinyLife.Objects.Furniture.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
parent: TinyLife.Objects.Furniture
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
name: OnActionCompleted(Action, CompletionType, bool)
nameWithType: Furniture.OnActionCompleted(Action, CompletionType, bool)
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nameWithType.vb: Furniture.OnActionCompleted(Action, CompletionType, Boolean)
fullName.vb: TinyLife.Objects.Furniture.OnActionCompleted(TinyLife.Actions.Action, TinyLife.Actions.CompletionType, Boolean)
name.vb: OnActionCompleted(Action, CompletionType, Boolean)
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name: OnActionCompleted
- name: (
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commentId: M:TinyLife.Objects.Furniture.GetFreeActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
parent: TinyLife.Objects.Furniture
name: GetFreeActionSpotInfo(Person, ObjectCategory)
nameWithType: Furniture.GetFreeActionSpotInfo(Person, ObjectCategory)
fullName: TinyLife.Objects.Furniture.GetFreeActionSpotInfo(TinyLife.Objects.Person, TinyLife.Objects.ObjectCategory)
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name: GetFreeActionSpotInfo
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- name: ','
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commentId: M:TinyLife.Objects.Furniture.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
parent: TinyLife.Objects.Furniture
isExternal: true
name: GetHoverInfo(Tooltip)
nameWithType: Furniture.GetHoverInfo(Tooltip)
fullName: TinyLife.Objects.Furniture.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
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name: GetHoverInfo
- name: (
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name: Tooltip
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- name: )
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name: GetHoverInfo
- name: (
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- name: )
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commentId: M:TinyLife.Objects.Furniture.GetEfficiencyModifier(TinyLife.Objects.Person,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Single)
parent: TinyLife.Objects.Furniture
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
name: GetEfficiencyModifier(Person, ActionInfo, bool, SkillType, float)
nameWithType: Furniture.GetEfficiencyModifier(Person, ActionInfo, bool, SkillType, float)
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name: GetEfficiencyModifier
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href: https://learn.microsoft.com/dotnet/api/system.boolean
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fullName: TinyLife.Objects.Furniture.IsFreeSpot(Microsoft.Xna.Framework.Point)
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isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
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isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
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fullName.vb: Object.ToString()
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commentId: T:System.Guid
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.guid
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