### YamlMime:ManagedReference items: - uid: TinyLife.Objects.Clothes commentId: T:TinyLife.Objects.Clothes id: Clothes parent: TinyLife.Objects children: - TinyLife.Objects.Clothes.#ctor(System.String,TinyLife.Objects.ClothesLayer,System.Collections.Generic.IReadOnlyDictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,System.Single,TinyLife.Objects.ClothesIntention,TinyLife.Objects.StylePreference,TinyLife.Utilities.ColorScheme[]) - TinyLife.Objects.Clothes.#ctor(System.String,TinyLife.Objects.ClothesLayer,System.Collections.Generic.IReadOnlyDictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,System.Single,TinyLife.Objects.ClothesIntention,TinyLife.Objects.StylePreference,TinyLife.Utilities.ColorSettings) - TinyLife.Objects.Clothes.Ages - TinyLife.Objects.Clothes.AllIntentions - TinyLife.Objects.Clothes.AreCompatible(TinyLife.Objects.Clothes,TinyLife.Objects.Clothes) - TinyLife.Objects.Clothes.Colors - TinyLife.Objects.Clothes.DepthFunction - TinyLife.Objects.Clothes.Description - TinyLife.Objects.Clothes.GetDescription(TinyLife.Objects.Person) - TinyLife.Objects.Clothes.Icon - TinyLife.Objects.Clothes.Intentions - TinyLife.Objects.Clothes.IsIncompatible - TinyLife.Objects.Clothes.Layer - TinyLife.Objects.Clothes.Layers - TinyLife.Objects.Clothes.LayersToHide - TinyLife.Objects.Clothes.Name - TinyLife.Objects.Clothes.NonBuyable - TinyLife.Objects.Clothes.Price - TinyLife.Objects.Clothes.RandomColorWeight - TinyLife.Objects.Clothes.RandomWeight - TinyLife.Objects.Clothes.ReferencePrice - TinyLife.Objects.Clothes.Register(TinyLife.Objects.Clothes) - TinyLife.Objects.Clothes.SourceString - TinyLife.Objects.Clothes.StylePreference - TinyLife.Objects.Clothes.StylePreferences - TinyLife.Objects.Clothes.TextureBehaviorLayer - TinyLife.Objects.Clothes.TextureRegion - TinyLife.Objects.Clothes.Textures - TinyLife.Objects.Clothes.Types langs: - csharp - vb name: Clothes nameWithType: Clothes fullName: TinyLife.Objects.Clothes type: Class source: remote: path: TinyLife/Objects/Clothes.Tops.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Clothes path: ../TinyLife/Objects/Clothes.Tops.cs startLine: 5 assemblies: - Tiny Life namespace: TinyLife.Objects summary: >- A set of information and a registry for clothing items (and hair) that a can wear. Custom clothes can be registered using . example: [] syntax: content: >- [JsonConverter(typeof(StaticJsonConverter), new object[] { typeof(Clothes), "PrivateTypes" })] public class Clothes : IEmotionSource content.vb: >- Public Class Clothes Implements IEmotionSource inheritance: - System.Object implements: - TinyLife.Emotions.IEmotionSource inheritedMembers: - System.Object.Equals(System.Object) - System.Object.Equals(System.Object,System.Object) - System.Object.GetHashCode - System.Object.GetType - System.Object.MemberwiseClone - System.Object.ReferenceEquals(System.Object,System.Object) - System.Object.ToString extensionMethods: - TinyLife.Objects.Clothes.TinyLife.Utilities.Extensions.JsonCopy``1 - uid: TinyLife.Objects.Clothes.Types commentId: F:TinyLife.Objects.Clothes.Types id: Types parent: TinyLife.Objects.Clothes langs: - csharp - vb name: Types nameWithType: Clothes.Types fullName: TinyLife.Objects.Clothes.Types type: Field source: remote: path: TinyLife/Objects/Clothes.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Types path: ../TinyLife/Objects/Clothes.cs startLine: 30 assemblies: - Tiny Life namespace: TinyLife.Objects summary: A registry that contains all in the game and all mods example: [] syntax: content: public static readonly ReadOnlyDictionary Types return: type: System.Collections.ObjectModel.ReadOnlyDictionary{System.String,TinyLife.Objects.Clothes} content.vb: Public Shared ReadOnly Types As ReadOnlyDictionary(Of String, Clothes) - uid: TinyLife.Objects.Clothes.Layers commentId: F:TinyLife.Objects.Clothes.Layers id: Layers parent: TinyLife.Objects.Clothes langs: - csharp - vb name: Layers nameWithType: Clothes.Layers fullName: TinyLife.Objects.Clothes.Layers type: Field source: remote: path: TinyLife/Objects/Clothes.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Layers path: ../TinyLife/Objects/Clothes.cs startLine: 34 assemblies: - Tiny Life namespace: TinyLife.Objects summary: A set of all valid values example: [] syntax: content: public static readonly ClothesLayer[] Layers return: type: TinyLife.Objects.ClothesLayer[] content.vb: Public Shared ReadOnly Layers As ClothesLayer() - uid: TinyLife.Objects.Clothes.AllIntentions commentId: F:TinyLife.Objects.Clothes.AllIntentions id: AllIntentions parent: TinyLife.Objects.Clothes langs: - csharp - vb name: AllIntentions nameWithType: Clothes.AllIntentions fullName: TinyLife.Objects.Clothes.AllIntentions type: Field source: remote: path: TinyLife/Objects/Clothes.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: AllIntentions path: ../TinyLife/Objects/Clothes.cs startLine: 38 assemblies: - Tiny Life namespace: TinyLife.Objects summary: A set of all valid values example: [] syntax: content: public static readonly ClothesIntention[] AllIntentions return: type: TinyLife.Objects.ClothesIntention[] content.vb: Public Shared ReadOnly AllIntentions As ClothesIntention() - uid: TinyLife.Objects.Clothes.StylePreferences commentId: F:TinyLife.Objects.Clothes.StylePreferences id: StylePreferences parent: TinyLife.Objects.Clothes langs: - csharp - vb name: StylePreferences nameWithType: Clothes.StylePreferences fullName: TinyLife.Objects.Clothes.StylePreferences type: Field source: remote: path: TinyLife/Objects/Clothes.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: StylePreferences path: ../TinyLife/Objects/Clothes.cs startLine: 42 assemblies: - Tiny Life namespace: TinyLife.Objects summary: A set of all valid values. example: [] syntax: content: public static readonly StylePreference[] StylePreferences return: type: TinyLife.Objects.StylePreference[] content.vb: Public Shared ReadOnly StylePreferences As StylePreference() - uid: TinyLife.Objects.Clothes.ReferencePrice commentId: F:TinyLife.Objects.Clothes.ReferencePrice id: ReferencePrice parent: TinyLife.Objects.Clothes langs: - csharp - vb name: ReferencePrice nameWithType: Clothes.ReferencePrice fullName: TinyLife.Objects.Clothes.ReferencePrice type: Field source: remote: path: TinyLife/Objects/Clothes.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: ReferencePrice path: ../TinyLife/Objects/Clothes.cs startLine: 47 assemblies: - Tiny Life namespace: TinyLife.Objects summary: >- The reference price for a piece of clothing. When clothes items are randomly chosen for a new , the items chosen will be guaranteed to have a price equal to or below this value. example: [] syntax: content: public const int ReferencePrice = 50 return: type: System.Int32 content.vb: Public Const ReferencePrice As Integer = 50 - uid: TinyLife.Objects.Clothes.Name commentId: F:TinyLife.Objects.Clothes.Name id: Name parent: TinyLife.Objects.Clothes langs: - csharp - vb name: Name nameWithType: Clothes.Name fullName: TinyLife.Objects.Clothes.Name type: Field source: remote: path: TinyLife/Objects/Clothes.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Name path: ../TinyLife/Objects/Clothes.cs startLine: 62 assemblies: - Tiny Life namespace: TinyLife.Objects summary: >- The name of this clothes item. Since this is used for the registry, the name must be unique across mods. example: [] syntax: content: public readonly string Name return: type: System.String content.vb: Public ReadOnly Name As String - uid: TinyLife.Objects.Clothes.Layer commentId: F:TinyLife.Objects.Clothes.Layer id: Layer parent: TinyLife.Objects.Clothes langs: - csharp - vb name: Layer nameWithType: Clothes.Layer fullName: TinyLife.Objects.Clothes.Layer type: Field source: remote: path: TinyLife/Objects/Clothes.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Layer path: ../TinyLife/Objects/Clothes.cs startLine: 66 assemblies: - Tiny Life namespace: TinyLife.Objects summary: The that this clothes item should render on example: [] syntax: content: public readonly ClothesLayer Layer return: type: TinyLife.Objects.ClothesLayer content.vb: Public ReadOnly Layer As ClothesLayer - uid: TinyLife.Objects.Clothes.Textures commentId: F:TinyLife.Objects.Clothes.Textures id: Textures parent: TinyLife.Objects.Clothes langs: - csharp - vb name: Textures nameWithType: Clothes.Textures fullName: TinyLife.Objects.Clothes.Textures type: Field source: remote: path: TinyLife/Objects/Clothes.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Textures path: ../TinyLife/Objects/Clothes.cs startLine: 70 assemblies: - Tiny Life namespace: TinyLife.Objects summary: The texture atlas that this clothing item uses, which its base , animation frames and additional are contained in. example: [] syntax: content: public readonly IReadOnlyDictionary Textures return: type: System.Collections.Generic.IReadOnlyDictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion} content.vb: Public ReadOnly Textures As IReadOnlyDictionary(Of Point, TextureRegion) - uid: TinyLife.Objects.Clothes.TextureRegion commentId: F:TinyLife.Objects.Clothes.TextureRegion id: TextureRegion parent: TinyLife.Objects.Clothes langs: - csharp - vb name: TextureRegion nameWithType: Clothes.TextureRegion fullName: TinyLife.Objects.Clothes.TextureRegion type: Field source: remote: path: TinyLife/Objects/Clothes.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: TextureRegion path: ../TinyLife/Objects/Clothes.cs startLine: 74 assemblies: - Tiny Life namespace: TinyLife.Objects summary: This clothing's initial, top left texture region, with additional regions laid out according to the rules described in https://docs.tinylifegame.com/articles/creating_textures.html. example: [] syntax: content: public readonly Point TextureRegion return: type: Microsoft.Xna.Framework.Point content.vb: Public ReadOnly TextureRegion As Point - uid: TinyLife.Objects.Clothes.Colors commentId: F:TinyLife.Objects.Clothes.Colors id: Colors parent: TinyLife.Objects.Clothes langs: - csharp - vb name: Colors nameWithType: Clothes.Colors fullName: TinyLife.Objects.Clothes.Colors type: Field source: remote: path: TinyLife/Objects/Clothes.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Colors path: ../TinyLife/Objects/Clothes.cs startLine: 78 assemblies: - Tiny Life namespace: TinyLife.Objects summary: The set of s that this clothes item can have its colors selected from, where each entry corresponds to a texture layer gathered from the based on the , according to the rules described in https://docs.tinylifegame.com/articles/creating_textures.html. example: [] syntax: content: public readonly ColorSettings Colors return: type: TinyLife.Utilities.ColorSettings content.vb: Public ReadOnly Colors As ColorSettings - uid: TinyLife.Objects.Clothes.Price commentId: F:TinyLife.Objects.Clothes.Price id: Price parent: TinyLife.Objects.Clothes langs: - csharp - vb name: Price nameWithType: Clothes.Price fullName: TinyLife.Objects.Clothes.Price type: Field source: remote: path: TinyLife/Objects/Clothes.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Price path: ../TinyLife/Objects/Clothes.cs startLine: 82 assemblies: - Tiny Life namespace: TinyLife.Objects summary: The price of this piece of clothing. example: [] syntax: content: public readonly float Price return: type: System.Single content.vb: Public ReadOnly Price As Single - uid: TinyLife.Objects.Clothes.Intentions commentId: F:TinyLife.Objects.Clothes.Intentions id: Intentions parent: TinyLife.Objects.Clothes langs: - csharp - vb name: Intentions nameWithType: Clothes.Intentions fullName: TinyLife.Objects.Clothes.Intentions type: Field source: remote: path: TinyLife/Objects/Clothes.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Intentions path: ../TinyLife/Objects/Clothes.cs startLine: 86 assemblies: - Tiny Life namespace: TinyLife.Objects summary: A set of flags that determine what this clothes item can be used for. example: [] syntax: content: public readonly ClothesIntention Intentions return: type: TinyLife.Objects.ClothesIntention content.vb: Public ReadOnly Intentions As ClothesIntention - uid: TinyLife.Objects.Clothes.StylePreference commentId: F:TinyLife.Objects.Clothes.StylePreference id: StylePreference parent: TinyLife.Objects.Clothes langs: - csharp - vb name: StylePreference nameWithType: Clothes.StylePreference fullName: TinyLife.Objects.Clothes.StylePreference type: Field source: remote: path: TinyLife/Objects/Clothes.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: StylePreference path: ../TinyLife/Objects/Clothes.cs startLine: 90 assemblies: - Tiny Life namespace: TinyLife.Objects summary: The style preference that this clothing item falls into. A clothing item's style preference slightly influences whether it will be chosen in . The style preference is not exposed to players. example: [] syntax: content: public readonly StylePreference StylePreference return: type: TinyLife.Objects.StylePreference content.vb: Public ReadOnly StylePreference As StylePreference - uid: TinyLife.Objects.Clothes.Icon commentId: P:TinyLife.Objects.Clothes.Icon id: Icon parent: TinyLife.Objects.Clothes langs: - csharp - vb name: Icon nameWithType: Clothes.Icon fullName: TinyLife.Objects.Clothes.Icon type: Property source: remote: path: TinyLife/Objects/Clothes.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Icon path: ../TinyLife/Objects/Clothes.cs startLine: 96 assemblies: - Tiny Life namespace: TinyLife.Objects summary: >- The character creator icon for this object, which represents the category / theme / mod that it comes from. If this value is nonnull, the icon will be displayed in the corner of the character creator button for this object. example: [] syntax: content: public TextureRegion Icon { get; init; } parameters: [] return: type: MLEM.Textures.TextureRegion content.vb: Public Property Icon As TextureRegion overload: TinyLife.Objects.Clothes.Icon* - uid: TinyLife.Objects.Clothes.NonBuyable commentId: P:TinyLife.Objects.Clothes.NonBuyable id: NonBuyable parent: TinyLife.Objects.Clothes langs: - csharp - vb name: NonBuyable nameWithType: Clothes.NonBuyable fullName: TinyLife.Objects.Clothes.NonBuyable type: Property source: remote: path: TinyLife/Objects/Clothes.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: NonBuyable path: ../TinyLife/Objects/Clothes.cs startLine: 101 assemblies: - Tiny Life namespace: TinyLife.Objects summary: >- This value determines whether this clothes item can be bought in the character creator. If this value is false, the only way for this clothes item to be visible in the character creator is by adding it to the . example: [] syntax: content: public bool NonBuyable { get; init; } parameters: [] return: type: System.Boolean content.vb: Public Property NonBuyable As Boolean overload: TinyLife.Objects.Clothes.NonBuyable* - uid: TinyLife.Objects.Clothes.Ages commentId: P:TinyLife.Objects.Clothes.Ages id: Ages parent: TinyLife.Objects.Clothes langs: - csharp - vb name: Ages nameWithType: Clothes.Ages fullName: TinyLife.Objects.Clothes.Ages type: Property source: remote: path: TinyLife/Objects/Clothes.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Ages path: ../TinyLife/Objects/Clothes.cs startLine: 106 assemblies: - Tiny Life namespace: TinyLife.Objects summary: >- The age groups that are allowed to wear these clothes. Defaults to . example: [] syntax: content: public AgeGroup Ages { get; init; } parameters: [] return: type: TinyLife.Objects.AgeGroup content.vb: Public Property Ages As AgeGroup overload: TinyLife.Objects.Clothes.Ages* - uid: TinyLife.Objects.Clothes.DepthFunction commentId: P:TinyLife.Objects.Clothes.DepthFunction id: DepthFunction parent: TinyLife.Objects.Clothes langs: - csharp - vb name: DepthFunction nameWithType: Clothes.DepthFunction fullName: TinyLife.Objects.Clothes.DepthFunction type: Property source: remote: path: TinyLife/Objects/Clothes.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: DepthFunction path: ../TinyLife/Objects/Clothes.cs startLine: 111 assemblies: - Tiny Life namespace: TinyLife.Objects summary: >- A function that determines the depth with which this clothes item is rendered based on the given , their rotation, and the layer of this clothes item being rendered. This function defaults to returning . example: [] syntax: content: public Func<(Pose Pose, Direction2 Rotation, int Layer), float> DepthFunction { get; init; } parameters: [] return: type: System.Func{System.ValueTuple{TinyLife.Objects.Pose,MLEM.Misc.Direction2,System.Int32},System.Single} content.vb: Public Property DepthFunction As Func(Of (Pose As Pose, Rotation As Direction2, Layer As Integer), Single) overload: TinyLife.Objects.Clothes.DepthFunction* - uid: TinyLife.Objects.Clothes.TextureBehaviorLayer commentId: P:TinyLife.Objects.Clothes.TextureBehaviorLayer id: TextureBehaviorLayer parent: TinyLife.Objects.Clothes langs: - csharp - vb name: TextureBehaviorLayer nameWithType: Clothes.TextureBehaviorLayer fullName: TinyLife.Objects.Clothes.TextureBehaviorLayer type: Property source: remote: path: TinyLife/Objects/Clothes.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: TextureBehaviorLayer path: ../TinyLife/Objects/Clothes.cs startLine: 116 assemblies: - Tiny Life namespace: TinyLife.Objects summary: >- A whose texture behavior should be used instead of the 's texture behavior. The texture behavior determines how many texture regions a clothes item uses, and whether they are animated in a certain . For more information, see https://docs.tinylifegame.com/articles/creating_textures.html. example: [] syntax: content: public ClothesLayer? TextureBehaviorLayer { get; init; } parameters: [] return: type: System.Nullable{TinyLife.Objects.ClothesLayer} content.vb: Public Property TextureBehaviorLayer As ClothesLayer? overload: TinyLife.Objects.Clothes.TextureBehaviorLayer* - uid: TinyLife.Objects.Clothes.RandomWeight commentId: P:TinyLife.Objects.Clothes.RandomWeight id: RandomWeight parent: TinyLife.Objects.Clothes langs: - csharp - vb name: RandomWeight nameWithType: Clothes.RandomWeight fullName: TinyLife.Objects.Clothes.RandomWeight type: Property source: remote: path: TinyLife/Objects/Clothes.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: RandomWeight path: ../TinyLife/Objects/Clothes.cs startLine: 122 assemblies: - Tiny Life namespace: TinyLife.Objects summary: >- An optional function that determines the weight that this clothing item has when randomly generating an for a . The higher the weight is, the more likely it is for this item to be chosen for an outfit. The default weight for a clothing item is 3 if any of the outfit's match the clothing item's , and 1 otherwise. example: [] syntax: content: public Func RandomWeight { get; init; } parameters: [] return: type: System.Func{TinyLife.Objects.Clothes,TinyLife.Objects.Outfit,System.Single} content.vb: Public Property RandomWeight As Func(Of Clothes, Outfit, Single) overload: TinyLife.Objects.Clothes.RandomWeight* - uid: TinyLife.Objects.Clothes.RandomColorWeight commentId: P:TinyLife.Objects.Clothes.RandomColorWeight id: RandomColorWeight parent: TinyLife.Objects.Clothes langs: - csharp - vb name: RandomColorWeight nameWithType: Clothes.RandomColorWeight fullName: TinyLife.Objects.Clothes.RandomColorWeight type: Property source: remote: path: TinyLife/Objects/Clothes.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: RandomColorWeight path: ../TinyLife/Objects/Clothes.cs startLine: 127 assemblies: - Tiny Life namespace: TinyLife.Objects summary: >- An optional function that determines the weight that this clothing item's given color index has when randomly generating an for a . The default weight for each clothing item's color is 1, and the higher the weight is, the more likely it is for the color to be chosen for an outfit. example: [] syntax: content: public Func RandomColorWeight { get; init; } parameters: [] return: type: System.Func{TinyLife.Objects.Clothes,TinyLife.Utilities.ColorScheme,System.Int32,System.Single} content.vb: Public Property RandomColorWeight As Func(Of Clothes, ColorScheme, Integer, Single) overload: TinyLife.Objects.Clothes.RandomColorWeight* - uid: TinyLife.Objects.Clothes.IsIncompatible commentId: P:TinyLife.Objects.Clothes.IsIncompatible id: IsIncompatible parent: TinyLife.Objects.Clothes langs: - csharp - vb name: IsIncompatible nameWithType: Clothes.IsIncompatible fullName: TinyLife.Objects.Clothes.IsIncompatible type: Property source: remote: path: TinyLife/Objects/Clothes.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: IsIncompatible path: ../TinyLife/Objects/Clothes.cs startLine: 131 assemblies: - Tiny Life namespace: TinyLife.Objects summary: An optional function that determines whether this clothing item is incompatible with the passed clothing item. If this function returns true, the other clothing item is removed from an when this item gets added. example: [] syntax: content: public Func IsIncompatible { get; init; } parameters: [] return: type: System.Func{TinyLife.Objects.Clothes,TinyLife.Objects.Clothes,System.Boolean} content.vb: Public Property IsIncompatible As Func(Of Clothes, Clothes, Boolean) overload: TinyLife.Objects.Clothes.IsIncompatible* - uid: TinyLife.Objects.Clothes.LayersToHide commentId: P:TinyLife.Objects.Clothes.LayersToHide id: LayersToHide parent: TinyLife.Objects.Clothes langs: - csharp - vb name: LayersToHide nameWithType: Clothes.LayersToHide fullName: TinyLife.Objects.Clothes.LayersToHide type: Property source: remote: path: TinyLife/Objects/Clothes.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: LayersToHide path: ../TinyLife/Objects/Clothes.cs startLine: 136 assemblies: - Tiny Life namespace: TinyLife.Objects summary: >- A set of flags that determines which clothes layers are hidden when this clothing item is being worn. This is used by objects like the headscarf, which hides hair. example: [] syntax: content: public ClothesLayer LayersToHide { get; init; } parameters: [] return: type: TinyLife.Objects.ClothesLayer content.vb: Public Property LayersToHide As ClothesLayer overload: TinyLife.Objects.Clothes.LayersToHide* - uid: TinyLife.Objects.Clothes.Description commentId: P:TinyLife.Objects.Clothes.Description id: Description parent: TinyLife.Objects.Clothes langs: - csharp - vb name: Description nameWithType: Clothes.Description fullName: TinyLife.Objects.Clothes.Description type: Property source: remote: path: TinyLife/Objects/Clothes.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Description path: ../TinyLife/Objects/Clothes.cs startLine: 140 assemblies: - Tiny Life namespace: TinyLife.Objects summary: A function that can optionally determine a set of additional text strings that are added to this clothes item's description in the . To do so, simply add to the passed . example: [] syntax: content: public Action> Description { get; init; } parameters: [] return: type: System.Action{TinyLife.Objects.Clothes,TinyLife.Objects.Person,System.Collections.Generic.List{System.String}} content.vb: Public Property Description As Action(Of Clothes, Person, List(Of String)) overload: TinyLife.Objects.Clothes.Description* - uid: TinyLife.Objects.Clothes.SourceString commentId: P:TinyLife.Objects.Clothes.SourceString id: SourceString parent: TinyLife.Objects.Clothes langs: - csharp - vb name: SourceString nameWithType: Clothes.SourceString fullName: TinyLife.Objects.Clothes.SourceString type: Property source: remote: path: TinyLife/Objects/Clothes.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: SourceString path: ../TinyLife/Objects/Clothes.cs startLine: 142 assemblies: - Tiny Life namespace: TinyLife.Objects summary: A (localized) string that is displayed when hovering over an that has this source example: [] syntax: content: public string SourceString { get; } parameters: [] return: type: System.String content.vb: Public ReadOnly Property SourceString As String overload: TinyLife.Objects.Clothes.SourceString* implements: - TinyLife.Emotions.IEmotionSource.SourceString - uid: TinyLife.Objects.Clothes.#ctor(System.String,TinyLife.Objects.ClothesLayer,System.Collections.Generic.IReadOnlyDictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,System.Single,TinyLife.Objects.ClothesIntention,TinyLife.Objects.StylePreference,TinyLife.Utilities.ColorScheme[]) commentId: M:TinyLife.Objects.Clothes.#ctor(System.String,TinyLife.Objects.ClothesLayer,System.Collections.Generic.IReadOnlyDictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,System.Single,TinyLife.Objects.ClothesIntention,TinyLife.Objects.StylePreference,TinyLife.Utilities.ColorScheme[]) id: '#ctor(System.String,TinyLife.Objects.ClothesLayer,System.Collections.Generic.IReadOnlyDictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,System.Single,TinyLife.Objects.ClothesIntention,TinyLife.Objects.StylePreference,TinyLife.Utilities.ColorScheme[])' parent: TinyLife.Objects.Clothes langs: - csharp - vb name: Clothes(string, ClothesLayer, IReadOnlyDictionary, Point, float, ClothesIntention, StylePreference, params ColorScheme[]) nameWithType: Clothes.Clothes(string, ClothesLayer, IReadOnlyDictionary, Point, float, ClothesIntention, StylePreference, params ColorScheme[]) fullName: TinyLife.Objects.Clothes.Clothes(string, TinyLife.Objects.ClothesLayer, System.Collections.Generic.IReadOnlyDictionary, Microsoft.Xna.Framework.Point, float, TinyLife.Objects.ClothesIntention, TinyLife.Objects.StylePreference, params TinyLife.Utilities.ColorScheme[]) type: Constructor source: remote: path: TinyLife/Objects/Clothes.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: .ctor path: ../TinyLife/Objects/Clothes.cs startLine: 144 assemblies: - Tiny Life namespace: TinyLife.Objects syntax: content: public Clothes(string name, ClothesLayer layer, IReadOnlyDictionary textures, Point textureRegion, float price, ClothesIntention intentions, StylePreference stylePreference, params ColorScheme[] colors) parameters: - id: name type: System.String - id: layer type: TinyLife.Objects.ClothesLayer - id: textures type: System.Collections.Generic.IReadOnlyDictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion} - id: textureRegion type: Microsoft.Xna.Framework.Point - id: price type: System.Single - id: intentions type: TinyLife.Objects.ClothesIntention - id: stylePreference type: TinyLife.Objects.StylePreference - id: colors type: TinyLife.Utilities.ColorScheme[] content.vb: Public Sub New(name As String, layer As ClothesLayer, textures As IReadOnlyDictionary(Of Point, TextureRegion), textureRegion As Point, price As Single, intentions As ClothesIntention, stylePreference As StylePreference, ParamArray colors As ColorScheme()) overload: TinyLife.Objects.Clothes.#ctor* nameWithType.vb: Clothes.New(String, ClothesLayer, IReadOnlyDictionary(Of Point, TextureRegion), Point, Single, ClothesIntention, StylePreference, ParamArray ColorScheme()) fullName.vb: TinyLife.Objects.Clothes.New(String, TinyLife.Objects.ClothesLayer, System.Collections.Generic.IReadOnlyDictionary(Of Microsoft.Xna.Framework.Point, MLEM.Textures.TextureRegion), Microsoft.Xna.Framework.Point, Single, TinyLife.Objects.ClothesIntention, TinyLife.Objects.StylePreference, ParamArray TinyLife.Utilities.ColorScheme()) name.vb: New(String, ClothesLayer, IReadOnlyDictionary(Of Point, TextureRegion), Point, Single, ClothesIntention, StylePreference, ParamArray ColorScheme()) - uid: TinyLife.Objects.Clothes.#ctor(System.String,TinyLife.Objects.ClothesLayer,System.Collections.Generic.IReadOnlyDictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,System.Single,TinyLife.Objects.ClothesIntention,TinyLife.Objects.StylePreference,TinyLife.Utilities.ColorSettings) commentId: M:TinyLife.Objects.Clothes.#ctor(System.String,TinyLife.Objects.ClothesLayer,System.Collections.Generic.IReadOnlyDictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,System.Single,TinyLife.Objects.ClothesIntention,TinyLife.Objects.StylePreference,TinyLife.Utilities.ColorSettings) id: '#ctor(System.String,TinyLife.Objects.ClothesLayer,System.Collections.Generic.IReadOnlyDictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,System.Single,TinyLife.Objects.ClothesIntention,TinyLife.Objects.StylePreference,TinyLife.Utilities.ColorSettings)' parent: TinyLife.Objects.Clothes langs: - csharp - vb name: Clothes(string, ClothesLayer, IReadOnlyDictionary, Point, float, ClothesIntention, StylePreference, ColorSettings) nameWithType: Clothes.Clothes(string, ClothesLayer, IReadOnlyDictionary, Point, float, ClothesIntention, StylePreference, ColorSettings) fullName: TinyLife.Objects.Clothes.Clothes(string, TinyLife.Objects.ClothesLayer, System.Collections.Generic.IReadOnlyDictionary, Microsoft.Xna.Framework.Point, float, TinyLife.Objects.ClothesIntention, TinyLife.Objects.StylePreference, TinyLife.Utilities.ColorSettings) type: Constructor source: remote: path: TinyLife/Objects/Clothes.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: .ctor path: ../TinyLife/Objects/Clothes.cs startLine: 158 assemblies: - Tiny Life namespace: TinyLife.Objects summary: Creates a new clothes item with the given data, producing a texture layout according to the rules described in https://docs.tinylifegame.com/articles/creating_textures.html. example: [] syntax: content: public Clothes(string name, ClothesLayer layer, IReadOnlyDictionary textures, Point textureRegion, float price, ClothesIntention intentions, StylePreference stylePreference, ColorSettings colors) parameters: - id: name type: System.String description: The name of this clothes item - id: layer type: TinyLife.Objects.ClothesLayer description: The that this clothes item should render on - id: textures type: System.Collections.Generic.IReadOnlyDictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion} description: The texture atlas to use for this clothing item. - id: textureRegion type: Microsoft.Xna.Framework.Point description: The top left (standing frame 1) that this clothes item uses in the world - id: price type: System.Single description: The price of this piece of clothing - id: intentions type: TinyLife.Objects.ClothesIntention description: A set of flags that determine what this clothes item can be used for - id: stylePreference type: TinyLife.Objects.StylePreference description: The style preference that this clothing item falls into. A clothing item's style preference slightly influences whether it will be chosen in . - id: colors type: TinyLife.Utilities.ColorSettings description: The set of s that this clothes item can have its colors selected from, where each entry corresponds to a texture layer. content.vb: Public Sub New(name As String, layer As ClothesLayer, textures As IReadOnlyDictionary(Of Point, TextureRegion), textureRegion As Point, price As Single, intentions As ClothesIntention, stylePreference As StylePreference, colors As ColorSettings) overload: TinyLife.Objects.Clothes.#ctor* nameWithType.vb: Clothes.New(String, ClothesLayer, IReadOnlyDictionary(Of Point, TextureRegion), Point, Single, ClothesIntention, StylePreference, ColorSettings) fullName.vb: TinyLife.Objects.Clothes.New(String, TinyLife.Objects.ClothesLayer, System.Collections.Generic.IReadOnlyDictionary(Of Microsoft.Xna.Framework.Point, MLEM.Textures.TextureRegion), Microsoft.Xna.Framework.Point, Single, TinyLife.Objects.ClothesIntention, TinyLife.Objects.StylePreference, TinyLife.Utilities.ColorSettings) name.vb: New(String, ClothesLayer, IReadOnlyDictionary(Of Point, TextureRegion), Point, Single, ClothesIntention, StylePreference, ColorSettings) - uid: TinyLife.Objects.Clothes.GetDescription(TinyLife.Objects.Person) commentId: M:TinyLife.Objects.Clothes.GetDescription(TinyLife.Objects.Person) id: GetDescription(TinyLife.Objects.Person) parent: TinyLife.Objects.Clothes langs: - csharp - vb name: GetDescription(Person) nameWithType: Clothes.GetDescription(Person) fullName: TinyLife.Objects.Clothes.GetDescription(TinyLife.Objects.Person) type: Method source: remote: path: TinyLife/Objects/Clothes.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetDescription path: ../TinyLife/Objects/Clothes.cs startLine: 190 assemblies: - Tiny Life namespace: TinyLife.Objects summary: >- Returns this clothes item's description, which is displayed in the . This method returns this clothes item's ' description, as well as any additional description info returned by . example: [] syntax: content: public IEnumerable GetDescription(Person person) parameters: - id: person type: TinyLife.Objects.Person description: The person who is wearing this clothing item, or null. return: type: System.Collections.Generic.IEnumerable{System.String} description: This clothes item's description. content.vb: Public Function GetDescription(person As Person) As IEnumerable(Of String) overload: TinyLife.Objects.Clothes.GetDescription* - uid: TinyLife.Objects.Clothes.AreCompatible(TinyLife.Objects.Clothes,TinyLife.Objects.Clothes) commentId: M:TinyLife.Objects.Clothes.AreCompatible(TinyLife.Objects.Clothes,TinyLife.Objects.Clothes) id: AreCompatible(TinyLife.Objects.Clothes,TinyLife.Objects.Clothes) parent: TinyLife.Objects.Clothes langs: - csharp - vb name: AreCompatible(Clothes, Clothes) nameWithType: Clothes.AreCompatible(Clothes, Clothes) fullName: TinyLife.Objects.Clothes.AreCompatible(TinyLife.Objects.Clothes, TinyLife.Objects.Clothes) type: Method source: remote: path: TinyLife/Objects/Clothes.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: AreCompatible path: ../TinyLife/Objects/Clothes.cs startLine: 202 assemblies: - Tiny Life namespace: TinyLife.Objects summary: A utility function that checks the passed two items' functions and returns whether they are compatible, meaning whether they can be worn together in the same . example: [] syntax: content: public static bool AreCompatible(Clothes clothes, Clothes other) parameters: - id: clothes type: TinyLife.Objects.Clothes description: The first clothes item. - id: other type: TinyLife.Objects.Clothes description: The second clothes item. return: type: System.Boolean description: Whether the two clothes items are compatible. content.vb: Public Shared Function AreCompatible(clothes As Clothes, other As Clothes) As Boolean overload: TinyLife.Objects.Clothes.AreCompatible* - uid: TinyLife.Objects.Clothes.Register(TinyLife.Objects.Clothes) commentId: M:TinyLife.Objects.Clothes.Register(TinyLife.Objects.Clothes) id: Register(TinyLife.Objects.Clothes) parent: TinyLife.Objects.Clothes langs: - csharp - vb name: Register(Clothes) nameWithType: Clothes.Register(Clothes) fullName: TinyLife.Objects.Clothes.Register(TinyLife.Objects.Clothes) type: Method source: remote: path: TinyLife/Objects/Clothes.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Register path: ../TinyLife/Objects/Clothes.cs startLine: 211 assemblies: - Tiny Life namespace: TinyLife.Objects summary: Register the given clothes instance to the registry example: [] syntax: content: public static Clothes Register(Clothes clothes) parameters: - id: clothes type: TinyLife.Objects.Clothes description: The clothes to register return: type: TinyLife.Objects.Clothes description: The passed clothes, for chaining. content.vb: Public Shared Function Register(clothes As Clothes) As Clothes overload: TinyLife.Objects.Clothes.Register* references: - uid: TinyLife.Objects.Person commentId: T:TinyLife.Objects.Person parent: TinyLife.Objects href: TinyLife.Objects.Person.html name: Person nameWithType: Person fullName: TinyLife.Objects.Person - uid: TinyLife.Objects.Clothes.Register(TinyLife.Objects.Clothes) commentId: M:TinyLife.Objects.Clothes.Register(TinyLife.Objects.Clothes) href: TinyLife.Objects.Clothes.html#TinyLife_Objects_Clothes_Register_TinyLife_Objects_Clothes_ name: Register(Clothes) nameWithType: Clothes.Register(Clothes) fullName: TinyLife.Objects.Clothes.Register(TinyLife.Objects.Clothes) spec.csharp: - uid: TinyLife.Objects.Clothes.Register(TinyLife.Objects.Clothes) name: Register href: TinyLife.Objects.Clothes.html#TinyLife_Objects_Clothes_Register_TinyLife_Objects_Clothes_ - name: ( - uid: TinyLife.Objects.Clothes name: Clothes href: TinyLife.Objects.Clothes.html - name: ) spec.vb: - uid: TinyLife.Objects.Clothes.Register(TinyLife.Objects.Clothes) name: Register href: TinyLife.Objects.Clothes.html#TinyLife_Objects_Clothes_Register_TinyLife_Objects_Clothes_ - name: ( - uid: TinyLife.Objects.Clothes name: Clothes href: TinyLife.Objects.Clothes.html - name: ) - uid: TinyLife.Objects commentId: N:TinyLife.Objects href: TinyLife.html name: TinyLife.Objects nameWithType: TinyLife.Objects fullName: TinyLife.Objects spec.csharp: - uid: TinyLife name: TinyLife href: TinyLife.html - name: . - uid: TinyLife.Objects name: Objects href: TinyLife.Objects.html spec.vb: - uid: TinyLife name: TinyLife href: TinyLife.html - name: . - uid: TinyLife.Objects name: Objects href: TinyLife.Objects.html - uid: System.Object commentId: T:System.Object parent: System isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object name: object nameWithType: object fullName: object nameWithType.vb: Object fullName.vb: Object name.vb: Object - uid: TinyLife.Emotions.IEmotionSource commentId: T:TinyLife.Emotions.IEmotionSource parent: TinyLife.Emotions href: TinyLife.Emotions.IEmotionSource.html name: IEmotionSource nameWithType: IEmotionSource fullName: TinyLife.Emotions.IEmotionSource - uid: System.Object.Equals(System.Object) commentId: M:System.Object.Equals(System.Object) parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object) name: Equals(object) nameWithType: object.Equals(object) fullName: object.Equals(object) nameWithType.vb: Object.Equals(Object) fullName.vb: Object.Equals(Object) name.vb: Equals(Object) spec.csharp: - uid: System.Object.Equals(System.Object) name: Equals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object) - name: ( - uid: System.Object name: object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) spec.vb: - uid: System.Object.Equals(System.Object) name: Equals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object) - name: ( - uid: System.Object name: Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) - uid: System.Object.Equals(System.Object,System.Object) commentId: M:System.Object.Equals(System.Object,System.Object) parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object) name: Equals(object, object) nameWithType: object.Equals(object, object) fullName: object.Equals(object, object) nameWithType.vb: Object.Equals(Object, Object) fullName.vb: Object.Equals(Object, Object) name.vb: Equals(Object, Object) spec.csharp: - uid: System.Object.Equals(System.Object,System.Object) name: Equals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object) - name: ( - uid: System.Object name: object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ',' - name: " " - uid: System.Object name: object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) spec.vb: - uid: System.Object.Equals(System.Object,System.Object) name: Equals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object) - name: ( - uid: System.Object name: Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ',' - name: " " - uid: System.Object name: Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) - uid: System.Object.GetHashCode commentId: M:System.Object.GetHashCode parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode name: GetHashCode() nameWithType: object.GetHashCode() fullName: object.GetHashCode() nameWithType.vb: Object.GetHashCode() fullName.vb: Object.GetHashCode() spec.csharp: - uid: System.Object.GetHashCode name: GetHashCode isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode - name: ( - name: ) spec.vb: - uid: System.Object.GetHashCode name: GetHashCode isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode - name: ( - name: ) - uid: System.Object.GetType commentId: M:System.Object.GetType parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.gettype name: GetType() nameWithType: object.GetType() fullName: object.GetType() nameWithType.vb: Object.GetType() fullName.vb: Object.GetType() spec.csharp: - uid: System.Object.GetType name: GetType isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.gettype - name: ( - name: ) spec.vb: - uid: System.Object.GetType name: GetType isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.gettype - name: ( - name: ) - uid: System.Object.MemberwiseClone commentId: M:System.Object.MemberwiseClone parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone name: MemberwiseClone() nameWithType: object.MemberwiseClone() fullName: object.MemberwiseClone() nameWithType.vb: Object.MemberwiseClone() fullName.vb: Object.MemberwiseClone() spec.csharp: - uid: System.Object.MemberwiseClone name: MemberwiseClone isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone - name: ( - name: ) spec.vb: - uid: System.Object.MemberwiseClone name: MemberwiseClone isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone - name: ( - name: ) - uid: System.Object.ReferenceEquals(System.Object,System.Object) commentId: M:System.Object.ReferenceEquals(System.Object,System.Object) parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals name: ReferenceEquals(object, object) nameWithType: object.ReferenceEquals(object, object) fullName: object.ReferenceEquals(object, object) nameWithType.vb: Object.ReferenceEquals(Object, Object) fullName.vb: Object.ReferenceEquals(Object, Object) name.vb: ReferenceEquals(Object, Object) spec.csharp: - uid: System.Object.ReferenceEquals(System.Object,System.Object) name: ReferenceEquals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals - name: ( - uid: System.Object name: object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ',' - name: " " - uid: System.Object name: object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) spec.vb: - uid: System.Object.ReferenceEquals(System.Object,System.Object) name: ReferenceEquals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals - name: ( - uid: System.Object name: Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ',' - name: " " - uid: System.Object name: Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) - uid: System.Object.ToString commentId: M:System.Object.ToString parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.tostring name: ToString() nameWithType: object.ToString() fullName: object.ToString() nameWithType.vb: Object.ToString() fullName.vb: Object.ToString() spec.csharp: - uid: System.Object.ToString name: ToString isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.tostring - name: ( - name: ) spec.vb: - uid: System.Object.ToString name: ToString isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.tostring - name: ( - name: ) - uid: TinyLife.Objects.Clothes.TinyLife.Utilities.Extensions.JsonCopy``1 commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0) parent: TinyLife.Utilities.Extensions definition: TinyLife.Utilities.Extensions.JsonCopy``1(``0) href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_ name: JsonCopy(Clothes) nameWithType: Extensions.JsonCopy(Clothes) fullName: TinyLife.Utilities.Extensions.JsonCopy(TinyLife.Objects.Clothes) nameWithType.vb: Extensions.JsonCopy(Of Clothes)(Clothes) fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.Objects.Clothes)(TinyLife.Objects.Clothes) name.vb: JsonCopy(Of Clothes)(Clothes) spec.csharp: - uid: TinyLife.Utilities.Extensions.JsonCopy``1(TinyLife.Objects.Clothes) name: JsonCopy href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_ - name: < - uid: TinyLife.Objects.Clothes name: Clothes href: TinyLife.Objects.Clothes.html - name: '>' - name: ( - uid: TinyLife.Objects.Clothes name: Clothes href: TinyLife.Objects.Clothes.html - name: ) spec.vb: - uid: TinyLife.Utilities.Extensions.JsonCopy``1(TinyLife.Objects.Clothes) name: JsonCopy href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_ - name: ( - name: Of - name: " " - uid: TinyLife.Objects.Clothes name: Clothes href: TinyLife.Objects.Clothes.html - name: ) - name: ( - uid: TinyLife.Objects.Clothes name: Clothes href: TinyLife.Objects.Clothes.html - name: ) - uid: System commentId: N:System isExternal: true href: https://learn.microsoft.com/dotnet/api/system name: System nameWithType: System fullName: System - uid: TinyLife.Emotions commentId: N:TinyLife.Emotions href: TinyLife.html name: TinyLife.Emotions nameWithType: TinyLife.Emotions fullName: TinyLife.Emotions spec.csharp: - uid: TinyLife name: TinyLife href: TinyLife.html - name: . - uid: TinyLife.Emotions name: Emotions href: TinyLife.Emotions.html spec.vb: - uid: TinyLife name: TinyLife href: TinyLife.html - name: . - uid: TinyLife.Emotions name: Emotions href: TinyLife.Emotions.html - uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0) commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0) href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_ name: JsonCopy(T) nameWithType: Extensions.JsonCopy(T) fullName: TinyLife.Utilities.Extensions.JsonCopy(T) nameWithType.vb: Extensions.JsonCopy(Of T)(T) fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of T)(T) name.vb: JsonCopy(Of T)(T) spec.csharp: - uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0) name: JsonCopy href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_ - name: < - name: T - name: '>' - name: ( - name: T - name: ) spec.vb: - uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0) name: JsonCopy href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_ - name: ( - name: Of - name: " " - name: T - name: ) - name: ( - name: T - name: ) - uid: TinyLife.Utilities.Extensions commentId: T:TinyLife.Utilities.Extensions parent: TinyLife.Utilities href: TinyLife.Utilities.Extensions.html name: Extensions nameWithType: Extensions fullName: TinyLife.Utilities.Extensions - uid: TinyLife.Utilities commentId: N:TinyLife.Utilities href: TinyLife.html name: TinyLife.Utilities nameWithType: TinyLife.Utilities fullName: TinyLife.Utilities spec.csharp: - uid: TinyLife name: TinyLife href: TinyLife.html - name: . - uid: TinyLife.Utilities name: Utilities href: TinyLife.Utilities.html spec.vb: - uid: TinyLife name: TinyLife href: TinyLife.html - name: . - uid: TinyLife.Utilities name: Utilities href: TinyLife.Utilities.html - uid: TinyLife.Objects.Clothes commentId: T:TinyLife.Objects.Clothes parent: TinyLife.Objects href: TinyLife.Objects.Clothes.html name: Clothes nameWithType: Clothes fullName: TinyLife.Objects.Clothes - uid: System.Collections.ObjectModel.ReadOnlyDictionary{System.String,TinyLife.Objects.Clothes} commentId: T:System.Collections.ObjectModel.ReadOnlyDictionary{System.String,TinyLife.Objects.Clothes} parent: System.Collections.ObjectModel definition: System.Collections.ObjectModel.ReadOnlyDictionary`2 href: https://learn.microsoft.com/dotnet/api/system.collections.objectmodel.readonlydictionary-2 name: ReadOnlyDictionary nameWithType: ReadOnlyDictionary fullName: System.Collections.ObjectModel.ReadOnlyDictionary nameWithType.vb: ReadOnlyDictionary(Of String, Clothes) fullName.vb: System.Collections.ObjectModel.ReadOnlyDictionary(Of String, TinyLife.Objects.Clothes) name.vb: ReadOnlyDictionary(Of String, Clothes) spec.csharp: - uid: System.Collections.ObjectModel.ReadOnlyDictionary`2 name: ReadOnlyDictionary isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.objectmodel.readonlydictionary-2 - name: < - uid: System.String name: string isExternal: true href: https://learn.microsoft.com/dotnet/api/system.string - name: ',' - name: " " - uid: TinyLife.Objects.Clothes name: Clothes href: TinyLife.Objects.Clothes.html - name: '>' spec.vb: - uid: System.Collections.ObjectModel.ReadOnlyDictionary`2 name: ReadOnlyDictionary isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.objectmodel.readonlydictionary-2 - name: ( - name: Of - name: " " - uid: System.String name: String isExternal: true href: https://learn.microsoft.com/dotnet/api/system.string - name: ',' - name: " " - uid: TinyLife.Objects.Clothes name: Clothes href: TinyLife.Objects.Clothes.html - name: ) - uid: System.Collections.ObjectModel.ReadOnlyDictionary`2 commentId: T:System.Collections.ObjectModel.ReadOnlyDictionary`2 isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.objectmodel.readonlydictionary-2 name: ReadOnlyDictionary nameWithType: ReadOnlyDictionary fullName: System.Collections.ObjectModel.ReadOnlyDictionary nameWithType.vb: ReadOnlyDictionary(Of TKey, TValue) fullName.vb: System.Collections.ObjectModel.ReadOnlyDictionary(Of TKey, TValue) name.vb: ReadOnlyDictionary(Of TKey, TValue) spec.csharp: - uid: System.Collections.ObjectModel.ReadOnlyDictionary`2 name: ReadOnlyDictionary isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.objectmodel.readonlydictionary-2 - name: < - name: TKey - name: ',' - name: " " - name: TValue - name: '>' spec.vb: - uid: System.Collections.ObjectModel.ReadOnlyDictionary`2 name: ReadOnlyDictionary isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.objectmodel.readonlydictionary-2 - name: ( - name: Of - name: " " - name: TKey - name: ',' - name: " " - name: TValue - name: ) - uid: System.Collections.ObjectModel commentId: N:System.Collections.ObjectModel isExternal: true href: https://learn.microsoft.com/dotnet/api/system name: System.Collections.ObjectModel nameWithType: System.Collections.ObjectModel fullName: System.Collections.ObjectModel spec.csharp: - uid: System name: System isExternal: true href: https://learn.microsoft.com/dotnet/api/system - name: . - uid: System.Collections name: Collections isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections - 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uid: TinyLife.Objects.ClothesLayer name: ClothesLayer href: TinyLife.Objects.ClothesLayer.html - name: '[' - name: ']' spec.vb: - uid: TinyLife.Objects.ClothesLayer name: ClothesLayer href: TinyLife.Objects.ClothesLayer.html - name: ( - name: ) - uid: TinyLife.Objects.ClothesIntention commentId: T:TinyLife.Objects.ClothesIntention parent: TinyLife.Objects href: TinyLife.Objects.ClothesIntention.html name: ClothesIntention nameWithType: ClothesIntention fullName: TinyLife.Objects.ClothesIntention - uid: TinyLife.Objects.ClothesIntention[] isExternal: true href: TinyLife.Objects.ClothesIntention.html name: ClothesIntention[] nameWithType: ClothesIntention[] fullName: TinyLife.Objects.ClothesIntention[] nameWithType.vb: ClothesIntention() fullName.vb: TinyLife.Objects.ClothesIntention() name.vb: ClothesIntention() spec.csharp: - uid: TinyLife.Objects.ClothesIntention name: ClothesIntention href: TinyLife.Objects.ClothesIntention.html - name: '[' - name: ']' spec.vb: - uid: TinyLife.Objects.ClothesIntention name: ClothesIntention href: TinyLife.Objects.ClothesIntention.html - 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