### YamlMime:ManagedReference
items:
- uid: TinyLife.Utilities.ColorSettings
commentId: T:TinyLife.Utilities.ColorSettings
id: ColorSettings
parent: TinyLife.Utilities
children:
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- TinyLife.Utilities.ColorSettings.CreateRandom(System.Random)
- TinyLife.Utilities.ColorSettings.Defaults
- TinyLife.Utilities.ColorSettings.Get(System.Int32[],System.Int32)
- TinyLife.Utilities.ColorSettings.Map
- TinyLife.Utilities.ColorSettings.Schemes
- TinyLife.Utilities.ColorSettings.Validate(System.Int32[]@)
langs:
- csharp
- vb
name: ColorSettings
nameWithType: ColorSettings
fullName: TinyLife.Utilities.ColorSettings
type: Struct
source:
remote:
path: TinyLife/Utilities/ColorScheme.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ColorSettings
path: ../TinyLife/Utilities/ColorScheme.cs
startLine: 173
assemblies:
- Tiny Life
namespace: TinyLife.Utilities
syntax:
content: public struct ColorSettings
content.vb: Public Structure ColorSettings
inheritedMembers:
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extensionMethods:
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- uid: TinyLife.Utilities.ColorSettings.Schemes
commentId: F:TinyLife.Utilities.ColorSettings.Schemes
id: Schemes
parent: TinyLife.Utilities.ColorSettings
langs:
- csharp
- vb
name: Schemes
nameWithType: ColorSettings.Schemes
fullName: TinyLife.Utilities.ColorSettings.Schemes
type: Field
source:
remote:
path: TinyLife/Utilities/ColorScheme.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Schemes
path: ../TinyLife/Utilities/ColorScheme.cs
startLine: 179
assemblies:
- Tiny Life
namespace: TinyLife.Utilities
summary: >-
An array of color schemes that these settings should have.
If is not set, its value is determined automatically by the amount of color schemes supplied.
example: []
syntax:
content: public ColorScheme[] Schemes
return:
type: TinyLife.Utilities.ColorScheme[]
content.vb: Public Schemes As ColorScheme()
- uid: TinyLife.Utilities.ColorSettings.Map
commentId: F:TinyLife.Utilities.ColorSettings.Map
id: Map
parent: TinyLife.Utilities.ColorSettings
langs:
- csharp
- vb
name: Map
nameWithType: ColorSettings.Map
fullName: TinyLife.Utilities.ColorSettings.Map
type: Field
source:
remote:
path: TinyLife/Utilities/ColorScheme.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Map
path: ../TinyLife/Utilities/ColorScheme.cs
startLine: 184
assemblies:
- Tiny Life
namespace: TinyLife.Utilities
summary: >-
An array of indices that determines which layers should use which color schemes.
An object that uses will always have the same amount of texture layers as there are color map entries.
example: []
syntax:
content: public int[] Map
return:
type: System.Int32[]
content.vb: Public Map As Integer()
- uid: TinyLife.Utilities.ColorSettings.Defaults
commentId: F:TinyLife.Utilities.ColorSettings.Defaults
id: Defaults
parent: TinyLife.Utilities.ColorSettings
langs:
- csharp
- vb
name: Defaults
nameWithType: ColorSettings.Defaults
fullName: TinyLife.Utilities.ColorSettings.Defaults
type: Field
source:
remote:
path: TinyLife/Utilities/ColorScheme.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Defaults
path: ../TinyLife/Utilities/ColorScheme.cs
startLine: 190
assemblies:
- Tiny Life
namespace: TinyLife.Utilities
summary: >-
The default color selection for these settings.
If not specified, this defaults to the first entries in each of the .
This array is expected to have the same length as .
example: []
syntax:
content: public int[] Defaults
return:
type: System.Int32[]
content.vb: Public Defaults As Integer()
- uid: TinyLife.Utilities.ColorSettings.#ctor(TinyLife.Utilities.ColorScheme[])
commentId: M:TinyLife.Utilities.ColorSettings.#ctor(TinyLife.Utilities.ColorScheme[])
id: '#ctor(TinyLife.Utilities.ColorScheme[])'
parent: TinyLife.Utilities.ColorSettings
langs:
- csharp
- vb
name: ColorSettings(params ColorScheme[])
nameWithType: ColorSettings.ColorSettings(params ColorScheme[])
fullName: TinyLife.Utilities.ColorSettings.ColorSettings(params TinyLife.Utilities.ColorScheme[])
type: Constructor
source:
remote:
path: TinyLife/Utilities/ColorScheme.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Utilities/ColorScheme.cs
startLine: 192
assemblies:
- Tiny Life
namespace: TinyLife.Utilities
syntax:
content: public ColorSettings(params ColorScheme[] schemes)
parameters:
- id: schemes
type: TinyLife.Utilities.ColorScheme[]
content.vb: Public Sub New(ParamArray schemes As ColorScheme())
overload: TinyLife.Utilities.ColorSettings.#ctor*
nameWithType.vb: ColorSettings.New(ParamArray ColorScheme())
fullName.vb: TinyLife.Utilities.ColorSettings.New(ParamArray TinyLife.Utilities.ColorScheme())
name.vb: New(ParamArray ColorScheme())
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commentId: M:TinyLife.Utilities.ColorSettings.Get(System.Int32[],System.Int32)
id: Get(System.Int32[],System.Int32)
parent: TinyLife.Utilities.ColorSettings
langs:
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- vb
name: Get(int[], int)
nameWithType: ColorSettings.Get(int[], int)
fullName: TinyLife.Utilities.ColorSettings.Get(int[], int)
type: Method
source:
remote:
path: TinyLife/Utilities/ColorScheme.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Get
path: ../TinyLife/Utilities/ColorScheme.cs
startLine: 198
assemblies:
- Tiny Life
namespace: TinyLife.Utilities
syntax:
content: public readonly Color Get(int[] colors, int layer)
parameters:
- id: colors
type: System.Int32[]
- id: layer
type: System.Int32
return:
type: Microsoft.Xna.Framework.Color
content.vb: Public Function [Get](colors As Integer(), layer As Integer) As Color
overload: TinyLife.Utilities.ColorSettings.Get*
nameWithType.vb: ColorSettings.Get(Integer(), Integer)
fullName.vb: TinyLife.Utilities.ColorSettings.Get(Integer(), Integer)
name.vb: Get(Integer(), Integer)
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commentId: M:TinyLife.Utilities.ColorSettings.Validate(System.Int32[]@)
id: Validate(System.Int32[]@)
parent: TinyLife.Utilities.ColorSettings
langs:
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- vb
name: Validate(ref int[])
nameWithType: ColorSettings.Validate(ref int[])
fullName: TinyLife.Utilities.ColorSettings.Validate(ref int[])
type: Method
source:
remote:
path: TinyLife/Utilities/ColorScheme.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Validate
path: ../TinyLife/Utilities/ColorScheme.cs
startLine: 209
assemblies:
- Tiny Life
namespace: TinyLife.Utilities
syntax:
content: public readonly void Validate(ref int[] colors)
parameters:
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type: System.Int32[]
content.vb: Public Sub Validate(colors As Integer())
overload: TinyLife.Utilities.ColorSettings.Validate*
nameWithType.vb: ColorSettings.Validate(Integer())
fullName.vb: TinyLife.Utilities.ColorSettings.Validate(Integer())
name.vb: Validate(Integer())
- uid: TinyLife.Utilities.ColorSettings.CreateRandom(System.Random)
commentId: M:TinyLife.Utilities.ColorSettings.CreateRandom(System.Random)
id: CreateRandom(System.Random)
parent: TinyLife.Utilities.ColorSettings
langs:
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- vb
name: CreateRandom(Random)
nameWithType: ColorSettings.CreateRandom(Random)
fullName: TinyLife.Utilities.ColorSettings.CreateRandom(System.Random)
type: Method
source:
remote:
path: TinyLife/Utilities/ColorScheme.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CreateRandom
path: ../TinyLife/Utilities/ColorScheme.cs
startLine: 218
assemblies:
- Tiny Life
namespace: TinyLife.Utilities
syntax:
content: public readonly int[] CreateRandom(Random random)
parameters:
- id: random
type: System.Random
return:
type: System.Int32[]
content.vb: Public Function CreateRandom(random As Random) As Integer()
overload: TinyLife.Utilities.ColorSettings.CreateRandom*
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