### YamlMime:ManagedReference
items:
- uid: TinyLife.Uis.CharacterCreator
commentId: T:TinyLife.Uis.CharacterCreator
id: CharacterCreator
parent: TinyLife.Uis
children:
- TinyLife.Uis.CharacterCreator.Active
- TinyLife.Uis.CharacterCreator.BoughtItem(TinyLife.Objects.PersonLike,TinyLife.Objects.WornClothes)
- TinyLife.Uis.CharacterCreator.CanCloseOrExport
- TinyLife.Uis.CharacterCreator.CreateNameSelector(TinyLife.Objects.PersonLike,MLEM.Ui.Elements.Element)
- TinyLife.Uis.CharacterCreator.CreatePersonalitySelector(TinyLife.Objects.PersonLike,System.Nullable{System.Int32})
- TinyLife.Uis.CharacterCreator.CreatePregnancyAbilitySelector(TinyLife.Objects.PersonLike,MLEM.Ui.Elements.Element)
- TinyLife.Uis.CharacterCreator.CreatePronounSelector(TinyLife.Objects.Person,MLEM.Ui.Elements.Element)
- TinyLife.Uis.CharacterCreator.CreateVoiceSelector(TinyLife.Objects.PersonLike,MLEM.Ui.Elements.Element)
- TinyLife.Uis.CharacterCreator.GetCustomPrice(TinyLife.Objects.PersonLike,TinyLife.Objects.WornClothes)
- TinyLife.Uis.CharacterCreator.IsPersonComplete(TinyLife.Objects.PersonLike)
- TinyLife.Uis.CharacterCreator.MaxHouseholdSize
- TinyLife.Uis.CharacterCreator.MaxOutfitAmount
- TinyLife.Uis.CharacterCreator.OnBoughtItem
- TinyLife.Uis.CharacterCreator.OnBuildModeButton
- TinyLife.Uis.CharacterCreator.OnGetCustomPrice
- TinyLife.Uis.CharacterCreator.Open(TinyLife.Objects.PersonLike,System.Boolean)
langs:
- csharp
- vb
name: CharacterCreator
nameWithType: CharacterCreator
fullName: TinyLife.Uis.CharacterCreator
type: Class
assemblies:
- Tiny Life
namespace: TinyLife.Uis
summary: The character creator is displayed when a person (or household) is being edited in terms of their and s.
example: []
syntax:
content: public class CharacterCreator
content.vb: Public Class CharacterCreator
inheritance:
- System.Object
inheritedMembers:
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Uis.CharacterCreator.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.Uis.CharacterCreator.MaxHouseholdSize
commentId: F:TinyLife.Uis.CharacterCreator.MaxHouseholdSize
id: MaxHouseholdSize
parent: TinyLife.Uis.CharacterCreator
langs:
- csharp
- vb
name: MaxHouseholdSize
nameWithType: CharacterCreator.MaxHouseholdSize
fullName: TinyLife.Uis.CharacterCreator.MaxHouseholdSize
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Uis
summary: >-
The maximum amount of people allowed in one household at a time.
This is a constant that is set to 8.
example: []
syntax:
content: public const int MaxHouseholdSize = 8
return:
type: System.Int32
content.vb: Public Const MaxHouseholdSize As Integer = 8
- uid: TinyLife.Uis.CharacterCreator.MaxOutfitAmount
commentId: F:TinyLife.Uis.CharacterCreator.MaxOutfitAmount
id: MaxOutfitAmount
parent: TinyLife.Uis.CharacterCreator
langs:
- csharp
- vb
name: MaxOutfitAmount
nameWithType: CharacterCreator.MaxOutfitAmount
fullName: TinyLife.Uis.CharacterCreator.MaxOutfitAmount
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Uis
summary: >-
The maximum amount of outfits that any given person can have.
This is a constant that is set to 10.
example: []
syntax:
content: public const int MaxOutfitAmount = 10
return:
type: System.Int32
content.vb: Public Const MaxOutfitAmount As Integer = 10
- uid: TinyLife.Uis.CharacterCreator.Active
commentId: P:TinyLife.Uis.CharacterCreator.Active
id: Active
parent: TinyLife.Uis.CharacterCreator
langs:
- csharp
- vb
name: Active
nameWithType: CharacterCreator.Active
fullName: TinyLife.Uis.CharacterCreator.Active
type: Property
assemblies:
- Tiny Life
namespace: TinyLife.Uis
summary: The currently displayed instance, or null if the character editor is closed
example: []
syntax:
content: public static CharacterCreator Active { get; }
parameters: []
return:
type: TinyLife.Uis.CharacterCreator
content.vb: Public Shared Property Active As CharacterCreator
overload: TinyLife.Uis.CharacterCreator.Active*
- uid: TinyLife.Uis.CharacterCreator.OnGetCustomPrice
commentId: E:TinyLife.Uis.CharacterCreator.OnGetCustomPrice
id: OnGetCustomPrice
parent: TinyLife.Uis.CharacterCreator
langs:
- csharp
- vb
name: OnGetCustomPrice
nameWithType: CharacterCreator.OnGetCustomPrice
fullName: TinyLife.Uis.CharacterCreator.OnGetCustomPrice
type: Event
assemblies:
- Tiny Life
namespace: TinyLife.Uis
summary: >-
An event that is invoked when is called.
Use this event to change the custom price of a clothing item bought in the character creator.
example: []
syntax:
content: public static event CharacterCreator.GetCustomPriceDelegate OnGetCustomPrice
return:
type: TinyLife.Uis.CharacterCreator.GetCustomPriceDelegate
content.vb: Public Shared Event OnGetCustomPrice As CharacterCreator.GetCustomPriceDelegate
- uid: TinyLife.Uis.CharacterCreator.OnBoughtItem
commentId: E:TinyLife.Uis.CharacterCreator.OnBoughtItem
id: OnBoughtItem
parent: TinyLife.Uis.CharacterCreator
langs:
- csharp
- vb
name: OnBoughtItem
nameWithType: CharacterCreator.OnBoughtItem
fullName: TinyLife.Uis.CharacterCreator.OnBoughtItem
type: Event
assemblies:
- Tiny Life
namespace: TinyLife.Uis
summary: >-
An event that is invoked when a item is bought in .
Use this event to add emotion modifiers based on the clothing item bought in the character creator.
example: []
syntax:
content: public static event CharacterCreator.BoughtItemDelegate OnBoughtItem
return:
type: TinyLife.Uis.CharacterCreator.BoughtItemDelegate
content.vb: Public Shared Event OnBoughtItem As CharacterCreator.BoughtItemDelegate
- uid: TinyLife.Uis.CharacterCreator.OnBuildModeButton
commentId: E:TinyLife.Uis.CharacterCreator.OnBuildModeButton
id: OnBuildModeButton
parent: TinyLife.Uis.CharacterCreator
langs:
- csharp
- vb
name: OnBuildModeButton
nameWithType: CharacterCreator.OnBuildModeButton
fullName: TinyLife.Uis.CharacterCreator.OnBuildModeButton
type: Event
assemblies:
- Tiny Life
namespace: TinyLife.Uis
syntax:
content: public static event Action OnBuildModeButton
return:
type: System.Action{TinyLife.Objects.Clothes,TinyLife.Objects.WornClothes,MLEM.Ui.Elements.Button}
content.vb: Public Shared Event OnBuildModeButton As Action(Of Clothes, WornClothes, Button)
- uid: TinyLife.Uis.CharacterCreator.CanCloseOrExport
commentId: M:TinyLife.Uis.CharacterCreator.CanCloseOrExport
id: CanCloseOrExport
parent: TinyLife.Uis.CharacterCreator
langs:
- csharp
- vb
name: CanCloseOrExport()
nameWithType: CharacterCreator.CanCloseOrExport()
fullName: TinyLife.Uis.CharacterCreator.CanCloseOrExport()
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Uis
summary: >-
Returns whether the character creator currently allows being closed or for the current household to be exported.
The return value is based on , as well as whether the household's contain at least one adult.
example: []
syntax:
content: public CharacterCreator.CharacterCompletion CanCloseOrExport()
return:
type: TinyLife.Uis.CharacterCreator.CharacterCompletion
description: Whether the character creator can currently be closed or exported.
content.vb: Public Function CanCloseOrExport() As CharacterCreator.CharacterCompletion
overload: TinyLife.Uis.CharacterCreator.CanCloseOrExport*
- uid: TinyLife.Uis.CharacterCreator.Open(TinyLife.Objects.PersonLike,System.Boolean)
commentId: M:TinyLife.Uis.CharacterCreator.Open(TinyLife.Objects.PersonLike,System.Boolean)
id: Open(TinyLife.Objects.PersonLike,System.Boolean)
parent: TinyLife.Uis.CharacterCreator
langs:
- csharp
- vb
name: Open(PersonLike, bool)
nameWithType: CharacterCreator.Open(PersonLike, bool)
fullName: TinyLife.Uis.CharacterCreator.Open(TinyLife.Objects.PersonLike, bool)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Uis
summary: Opens a new for the given person (and their household).
example: []
syntax:
content: public static void Open(PersonLike person, bool full)
parameters:
- id: person
type: TinyLife.Objects.PersonLike
description: The person to open in the character creator
- id: full
type: System.Boolean
description: If this value is true, editing the person's name, skin and eye color and personality is possible
content.vb: Public Shared Sub Open(person As PersonLike, full As Boolean)
overload: TinyLife.Uis.CharacterCreator.Open*
nameWithType.vb: CharacterCreator.Open(PersonLike, Boolean)
fullName.vb: TinyLife.Uis.CharacterCreator.Open(TinyLife.Objects.PersonLike, Boolean)
name.vb: Open(PersonLike, Boolean)
- uid: TinyLife.Uis.CharacterCreator.GetCustomPrice(TinyLife.Objects.PersonLike,TinyLife.Objects.WornClothes)
commentId: M:TinyLife.Uis.CharacterCreator.GetCustomPrice(TinyLife.Objects.PersonLike,TinyLife.Objects.WornClothes)
id: GetCustomPrice(TinyLife.Objects.PersonLike,TinyLife.Objects.WornClothes)
parent: TinyLife.Uis.CharacterCreator
langs:
- csharp
- vb
name: GetCustomPrice(PersonLike, WornClothes)
nameWithType: CharacterCreator.GetCustomPrice(PersonLike, WornClothes)
fullName: TinyLife.Uis.CharacterCreator.GetCustomPrice(TinyLife.Objects.PersonLike, TinyLife.Objects.WornClothes)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Uis
summary: >-
Returns the custom price that the given should be sold with in the .
This is influenced by the given person
's personalities, as well as the event.
example: []
syntax:
content: public static float? GetCustomPrice(PersonLike person, WornClothes clothes)
parameters:
- id: person
type: TinyLife.Objects.PersonLike
description: The person who is buying the clothes
.
- id: clothes
type: TinyLife.Objects.WornClothes
description: The clothes whose price to get.
return:
type: System.Nullable{System.Single}
description: The clothes item's custom price, or null to use the default price.
content.vb: Public Shared Function GetCustomPrice(person As PersonLike, clothes As WornClothes) As Single?
overload: TinyLife.Uis.CharacterCreator.GetCustomPrice*
- uid: TinyLife.Uis.CharacterCreator.BoughtItem(TinyLife.Objects.PersonLike,TinyLife.Objects.WornClothes)
commentId: M:TinyLife.Uis.CharacterCreator.BoughtItem(TinyLife.Objects.PersonLike,TinyLife.Objects.WornClothes)
id: BoughtItem(TinyLife.Objects.PersonLike,TinyLife.Objects.WornClothes)
parent: TinyLife.Uis.CharacterCreator
langs:
- csharp
- vb
name: BoughtItem(PersonLike, WornClothes)
nameWithType: CharacterCreator.BoughtItem(PersonLike, WornClothes)
fullName: TinyLife.Uis.CharacterCreator.BoughtItem(TinyLife.Objects.PersonLike, TinyLife.Objects.WornClothes)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Uis
summary: >-
A method that is called in when a buys the given clothes
.
This method also causes to be raised.
example: []
syntax:
content: public static void BoughtItem(PersonLike person, WornClothes clothes)
parameters:
- id: person
type: TinyLife.Objects.PersonLike
description: The person who is buying the clothes
.
- id: clothes
type: TinyLife.Objects.WornClothes
description: The clothes bought.
content.vb: Public Shared Sub BoughtItem(person As PersonLike, clothes As WornClothes)
overload: TinyLife.Uis.CharacterCreator.BoughtItem*
- uid: TinyLife.Uis.CharacterCreator.IsPersonComplete(TinyLife.Objects.PersonLike)
commentId: M:TinyLife.Uis.CharacterCreator.IsPersonComplete(TinyLife.Objects.PersonLike)
id: IsPersonComplete(TinyLife.Objects.PersonLike)
parent: TinyLife.Uis.CharacterCreator
langs:
- csharp
- vb
name: IsPersonComplete(PersonLike)
nameWithType: CharacterCreator.IsPersonComplete(PersonLike)
fullName: TinyLife.Uis.CharacterCreator.IsPersonComplete(TinyLife.Objects.PersonLike)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Uis
summary: >-
A method that determines whether the given person
is complete, meaning the character creator can now be exited.
A person is considered complete if their set is full based on , as well as if their , and are set.
example: []
syntax:
content: public static CharacterCreator.CharacterCompletion IsPersonComplete(PersonLike person)
parameters:
- id: person
type: TinyLife.Objects.PersonLike
description: The person.
return:
type: TinyLife.Uis.CharacterCreator.CharacterCompletion
description: Whether the person is complete.
content.vb: Public Shared Function IsPersonComplete(person As PersonLike) As CharacterCreator.CharacterCompletion
overload: TinyLife.Uis.CharacterCreator.IsPersonComplete*
- uid: TinyLife.Uis.CharacterCreator.CreatePersonalitySelector(TinyLife.Objects.PersonLike,System.Nullable{System.Int32})
commentId: M:TinyLife.Uis.CharacterCreator.CreatePersonalitySelector(TinyLife.Objects.PersonLike,System.Nullable{System.Int32})
id: CreatePersonalitySelector(TinyLife.Objects.PersonLike,System.Nullable{System.Int32})
parent: TinyLife.Uis.CharacterCreator
langs:
- csharp
- vb
name: CreatePersonalitySelector(PersonLike, int?)
nameWithType: CharacterCreator.CreatePersonalitySelector(PersonLike, int?)
fullName: TinyLife.Uis.CharacterCreator.CreatePersonalitySelector(TinyLife.Objects.PersonLike, int?)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Uis
summary: Creates a personality selector element for the given person
and returns it as a .
example: []
syntax:
content: public static Group CreatePersonalitySelector(PersonLike person, int? amountRemovable)
parameters:
- id: person
type: TinyLife.Objects.PersonLike
description: The person.
- id: amountRemovable
type: System.Nullable{System.Int32}
description: The amount of personalities that can be removed from the person
's current Person.PersonalityTypes. If this is 0, no current personalities are removable. If this is null, the personality selector is considered to be in "full edit mode", meaning all personalities can be removed or changed.
return:
type: MLEM.Ui.Elements.Group
content.vb: Public Shared Function CreatePersonalitySelector(person As PersonLike, amountRemovable As Integer?) As Group
overload: TinyLife.Uis.CharacterCreator.CreatePersonalitySelector*
nameWithType.vb: CharacterCreator.CreatePersonalitySelector(PersonLike, Integer?)
fullName.vb: TinyLife.Uis.CharacterCreator.CreatePersonalitySelector(TinyLife.Objects.PersonLike, Integer?)
name.vb: CreatePersonalitySelector(PersonLike, Integer?)
- uid: TinyLife.Uis.CharacterCreator.CreateNameSelector(TinyLife.Objects.PersonLike,MLEM.Ui.Elements.Element)
commentId: M:TinyLife.Uis.CharacterCreator.CreateNameSelector(TinyLife.Objects.PersonLike,MLEM.Ui.Elements.Element)
id: CreateNameSelector(TinyLife.Objects.PersonLike,MLEM.Ui.Elements.Element)
parent: TinyLife.Uis.CharacterCreator
langs:
- csharp
- vb
name: CreateNameSelector(PersonLike, Element)
nameWithType: CharacterCreator.CreateNameSelector(PersonLike, Element)
fullName: TinyLife.Uis.CharacterCreator.CreateNameSelector(TinyLife.Objects.PersonLike, MLEM.Ui.Elements.Element)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Uis
summary: Creates a name selector element for the given person
and adds it to the given parent
.
example: []
syntax:
content: public static void CreateNameSelector(PersonLike person, Element parent)
parameters:
- id: person
type: TinyLife.Objects.PersonLike
description: The person.
- id: parent
type: MLEM.Ui.Elements.Element
description: The parent element to add the name selector to.
content.vb: Public Shared Sub CreateNameSelector(person As PersonLike, parent As Element)
overload: TinyLife.Uis.CharacterCreator.CreateNameSelector*
- uid: TinyLife.Uis.CharacterCreator.CreatePronounSelector(TinyLife.Objects.Person,MLEM.Ui.Elements.Element)
commentId: M:TinyLife.Uis.CharacterCreator.CreatePronounSelector(TinyLife.Objects.Person,MLEM.Ui.Elements.Element)
id: CreatePronounSelector(TinyLife.Objects.Person,MLEM.Ui.Elements.Element)
parent: TinyLife.Uis.CharacterCreator
langs:
- csharp
- vb
name: CreatePronounSelector(Person, Element)
nameWithType: CharacterCreator.CreatePronounSelector(Person, Element)
fullName: TinyLife.Uis.CharacterCreator.CreatePronounSelector(TinyLife.Objects.Person, MLEM.Ui.Elements.Element)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Uis
summary: Creates a pronoun selector element for the given person
and adds it to the given parent
.
example: []
syntax:
content: public static bool CreatePronounSelector(Person person, Element parent)
parameters:
- id: person
type: TinyLife.Objects.Person
description: The person.
- id: parent
type: MLEM.Ui.Elements.Element
description: The parent element to add the pronoun selector to.
return:
type: System.Boolean
content.vb: Public Shared Function CreatePronounSelector(person As Person, parent As Element) As Boolean
overload: TinyLife.Uis.CharacterCreator.CreatePronounSelector*
- uid: TinyLife.Uis.CharacterCreator.CreatePregnancyAbilitySelector(TinyLife.Objects.PersonLike,MLEM.Ui.Elements.Element)
commentId: M:TinyLife.Uis.CharacterCreator.CreatePregnancyAbilitySelector(TinyLife.Objects.PersonLike,MLEM.Ui.Elements.Element)
id: CreatePregnancyAbilitySelector(TinyLife.Objects.PersonLike,MLEM.Ui.Elements.Element)
parent: TinyLife.Uis.CharacterCreator
langs:
- csharp
- vb
name: CreatePregnancyAbilitySelector(PersonLike, Element)
nameWithType: CharacterCreator.CreatePregnancyAbilitySelector(PersonLike, Element)
fullName: TinyLife.Uis.CharacterCreator.CreatePregnancyAbilitySelector(TinyLife.Objects.PersonLike, MLEM.Ui.Elements.Element)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Uis
summary: Creates a pregnancy ability selector element for the given person
and adds it to the given parent
.
example: []
syntax:
content: public static void CreatePregnancyAbilitySelector(PersonLike person, Element parent)
parameters:
- id: person
type: TinyLife.Objects.PersonLike
description: The person.
- id: parent
type: MLEM.Ui.Elements.Element
description: The parent element to add the pregnancy ability selector to.
content.vb: Public Shared Sub CreatePregnancyAbilitySelector(person As PersonLike, parent As Element)
overload: TinyLife.Uis.CharacterCreator.CreatePregnancyAbilitySelector*
- uid: TinyLife.Uis.CharacterCreator.CreateVoiceSelector(TinyLife.Objects.PersonLike,MLEM.Ui.Elements.Element)
commentId: M:TinyLife.Uis.CharacterCreator.CreateVoiceSelector(TinyLife.Objects.PersonLike,MLEM.Ui.Elements.Element)
id: CreateVoiceSelector(TinyLife.Objects.PersonLike,MLEM.Ui.Elements.Element)
parent: TinyLife.Uis.CharacterCreator
langs:
- csharp
- vb
name: CreateVoiceSelector(PersonLike, Element)
nameWithType: CharacterCreator.CreateVoiceSelector(PersonLike, Element)
fullName: TinyLife.Uis.CharacterCreator.CreateVoiceSelector(TinyLife.Objects.PersonLike, MLEM.Ui.Elements.Element)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Uis
summary: Creates a voice selector element for the given person
and adds it to the given parent
.
example: []
syntax:
content: public static void CreateVoiceSelector(PersonLike person, Element parent)
parameters:
- id: person
type: TinyLife.Objects.PersonLike
description: The person.
- id: parent
type: MLEM.Ui.Elements.Element
description: The parent element to add the voice selector to.
content.vb: Public Shared Sub CreateVoiceSelector(person As PersonLike, parent As Element)
overload: TinyLife.Uis.CharacterCreator.CreateVoiceSelector*
references:
- uid: TinyLife.Objects.Clothes
commentId: T:TinyLife.Objects.Clothes
parent: TinyLife.Objects
href: TinyLife.Objects.Clothes.html
name: Clothes
nameWithType: Clothes
fullName: TinyLife.Objects.Clothes
- uid: TinyLife.PersonalityType
commentId: T:TinyLife.PersonalityType
parent: TinyLife
href: TinyLife.PersonalityType.html
name: PersonalityType
nameWithType: PersonalityType
fullName: TinyLife.PersonalityType
- uid: TinyLife.Uis
commentId: N:TinyLife.Uis
href: TinyLife.html
name: TinyLife.Uis
nameWithType: TinyLife.Uis
fullName: TinyLife.Uis
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Uis
name: Uis
href: TinyLife.Uis.html
spec.vb:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Uis
name: Uis
href: TinyLife.Uis.html
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
name: Equals(object)
nameWithType: object.Equals(object)
fullName: object.Equals(object)
nameWithType.vb: Object.Equals(Object)
fullName.vb: Object.Equals(Object)
name.vb: Equals(Object)
spec.csharp:
- uid: System.Object.Equals(System.Object)
name: Equals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
- name: (
- uid: System.Object
name: object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
spec.vb:
- uid: System.Object.Equals(System.Object)
name: Equals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
- name: (
- uid: System.Object
name: Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
- uid: System.Object.Equals(System.Object,System.Object)
commentId: M:System.Object.Equals(System.Object,System.Object)
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
name: Equals(object, object)
nameWithType: object.Equals(object, object)
fullName: object.Equals(object, object)
nameWithType.vb: Object.Equals(Object, Object)
fullName.vb: Object.Equals(Object, Object)
name.vb: Equals(Object, Object)
spec.csharp:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
- name: (
- uid: System.Object
name: object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
- name: " "
- uid: System.Object
name: object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
spec.vb:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
- name: (
- uid: System.Object
name: Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
- name: " "
- uid: System.Object
name: Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
- uid: System.Object.GetHashCode
commentId: M:System.Object.GetHashCode
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode
name: GetHashCode()
nameWithType: object.GetHashCode()
fullName: object.GetHashCode()
nameWithType.vb: Object.GetHashCode()
fullName.vb: Object.GetHashCode()
spec.csharp:
- uid: System.Object.GetHashCode
name: GetHashCode
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode
- name: (
- name: )
spec.vb:
- uid: System.Object.GetHashCode
name: GetHashCode
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode
- name: (
- name: )
- uid: System.Object.GetType
commentId: M:System.Object.GetType
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gettype
name: GetType()
nameWithType: object.GetType()
fullName: object.GetType()
nameWithType.vb: Object.GetType()
fullName.vb: Object.GetType()
spec.csharp:
- uid: System.Object.GetType
name: GetType
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gettype
- name: (
- name: )
spec.vb:
- uid: System.Object.GetType
name: GetType
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gettype
- name: (
- name: )
- uid: System.Object.MemberwiseClone
commentId: M:System.Object.MemberwiseClone
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
name: MemberwiseClone()
nameWithType: object.MemberwiseClone()
fullName: object.MemberwiseClone()
nameWithType.vb: Object.MemberwiseClone()
fullName.vb: Object.MemberwiseClone()
spec.csharp:
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