### YamlMime:ManagedReference items: - uid: TinyLife.Objects.Vehicle commentId: T:TinyLife.Objects.Vehicle id: Vehicle parent: TinyLife.Objects children: - TinyLife.Objects.Vehicle.#ctor(System.Guid,TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,TinyLife.Objects.Vehicle.VehicleType) - TinyLife.Objects.Vehicle.Action - TinyLife.Objects.Vehicle.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item}) - TinyLife.Objects.Vehicle.Driver - TinyLife.Objects.Vehicle.GetDebugLines(TinyLife.GameImpl,System.Collections.Generic.List{System.String}) - TinyLife.Objects.Vehicle.GetHoverInfo(MLEM.Ui.Elements.Tooltip) - TinyLife.Objects.Vehicle.GetSpeed - TinyLife.Objects.Vehicle.OnCameraRotationChanged(MLEM.Maths.Direction2,MLEM.Maths.Direction2) - TinyLife.Objects.Vehicle.OnRemoved - TinyLife.Objects.Vehicle.ResetToStatic(System.Boolean,System.Boolean) - TinyLife.Objects.Vehicle.Rotation - TinyLife.Objects.Vehicle.Type - TinyLife.Objects.Vehicle.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single) langs: - csharp - vb name: Vehicle nameWithType: Vehicle fullName: TinyLife.Objects.Vehicle type: Class assemblies: - Tiny Life namespace: TinyLife.Objects summary: An instance of this class represents an object that can be, or is, part of a . example: [] syntax: content: 'public class Vehicle : MapObject, IGenericDataHolder, IUpdatingObject' content.vb: Public Class Vehicle Inherits MapObject Implements IGenericDataHolder, IUpdatingObject inheritance: - System.Object - MLEM.Data.Json.JsonTypeSafeGenericDataHolder - TinyLife.Objects.MapObject implements: - MLEM.Misc.IGenericDataHolder - TinyLife.Objects.IUpdatingObject inheritedMembers: - TinyLife.Objects.MapObject.OnCreated - TinyLife.Objects.MapObject.OnValidated - TinyLife.Objects.MapObject.OnValidatedEarly - TinyLife.Objects.MapObject.OnEventsAttachable - TinyLife.Objects.MapObject.OnDraw - TinyLife.Objects.MapObject.OnUpdate - TinyLife.Objects.MapObject.OnGetHoverInfo - TinyLife.Objects.MapObject.OnGetDebugLines - TinyLife.Objects.MapObject.Position - TinyLife.Objects.MapObject.Floor - TinyLife.Objects.MapObject.ParentInfo - TinyLife.Objects.MapObject.Visibility - TinyLife.Objects.MapObject.Id - TinyLife.Objects.MapObject.Map - TinyLife.Objects.MapObject.CurrentLot - TinyLife.Objects.MapObject.CurrentRoom - TinyLife.Objects.MapObject.IsInWorld - TinyLife.Objects.MapObject.HoldingPerson - TinyLife.Objects.MapObject.Intersects(MLEM.Maths.RectangleF) - TinyLife.Objects.MapObject.ValidateEarly - TinyLife.Objects.MapObject.Validate(TinyLife.Utilities.AppliedMigrations) - TinyLife.Objects.MapObject.GetCategories(TinyLife.Objects.PersonLike) - TinyLife.Objects.MapObject.OnAdded - TinyLife.Objects.MapObject.GetAiPriority(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory) - TinyLife.Objects.MapObject.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean) - TinyLife.Objects.MapObject.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean) - TinyLife.Objects.MapObject.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean) - TinyLife.Objects.MapObject.GetFreeActionSpotInfos(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory) - TinyLife.Objects.MapObject.OnCurrentGameMapChanged(TinyLife.World.Map,TinyLife.World.Map) - TinyLife.Objects.MapObject.ModifyActionCategories(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Collections.Generic.List{System.String}) - TinyLife.Objects.MapObject.GetEfficiencyModifier(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Single) - TinyLife.Objects.MapObject.OnRandomQuality(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Random,System.Boolean,System.Collections.Generic.Dictionary{TinyLife.Skills.Quality,System.Single}) - TinyLife.Objects.MapObject.GetRestoreNeedModifier(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType) - TinyLife.Objects.MapObject.IsFreeSpot(Microsoft.Xna.Framework.Point) - TinyLife.Objects.MapObject.GetPathCostModifier(Microsoft.Xna.Framework.Point) - TinyLife.Objects.MapObject.DrawIcon(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch) - TinyLife.Objects.MapObject.MoveToMap(TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single}) - TinyLife.Objects.MapObject.OnPositionChanged(Microsoft.Xna.Framework.Vector2,System.Single) - TinyLife.Objects.MapObject.GetFreeActionSpotInfo(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory) - TinyLife.Objects.MapObject.SetMapAndValidate(TinyLife.World.Map,TinyLife.Utilities.AppliedMigrations) - TinyLife.Objects.MapObject.HasCategory(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory) - TinyLife.Objects.MapObject.DoDraw(Microsoft.Xna.Framework.GameTime,System.Object,System.Nullable{Microsoft.Xna.Framework.Color},System.Boolean,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item}) - TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single) - TinyLife.Objects.MapObject.DrawColumns(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,System.Object,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Point,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean,TinyLife.Objects.ParentInfo,System.Single,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Boolean) - TinyLife.Objects.MapObject.GetModCategory(System.String) - MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T}) - MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String) - MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys - System.Object.Equals(System.Object) - System.Object.Equals(System.Object,System.Object) - System.Object.GetHashCode - System.Object.GetType - System.Object.MemberwiseClone - System.Object.ReferenceEquals(System.Object,System.Object) - System.Object.ToString extensionMethods: - TinyLife.Objects.Vehicle.TinyLife.Utilities.Extensions.JsonCopy``1 - uid: TinyLife.Objects.Vehicle.Rotation commentId: F:TinyLife.Objects.Vehicle.Rotation id: Rotation parent: TinyLife.Objects.Vehicle langs: - csharp - vb name: Rotation nameWithType: Vehicle.Rotation fullName: TinyLife.Objects.Vehicle.Rotation type: Field assemblies: - Tiny Life namespace: TinyLife.Objects summary: The rotation that this car has example: [] syntax: content: >- [DataMember] public Direction2 Rotation return: type: MLEM.Maths.Direction2 content.vb: >- Public Rotation As Direction2 attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.Objects.Vehicle.Driver commentId: F:TinyLife.Objects.Vehicle.Driver id: Driver parent: TinyLife.Objects.Vehicle langs: - csharp - vb name: Driver nameWithType: Vehicle.Driver fullName: TinyLife.Objects.Vehicle.Driver type: Field assemblies: - Tiny Life namespace: TinyLife.Objects summary: The id of the person driving the car example: [] syntax: content: >- [DataMember] public Guid Driver return: type: System.Guid content.vb: >- Public Driver As Guid attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.Objects.Vehicle.Action commentId: F:TinyLife.Objects.Vehicle.Action id: Action parent: TinyLife.Objects.Vehicle langs: - csharp - vb name: Action nameWithType: Vehicle.Action fullName: TinyLife.Objects.Vehicle.Action type: Field assemblies: - Tiny Life namespace: TinyLife.Objects summary: The id of the drive action. example: [] syntax: content: >- [DataMember] public Guid Action return: type: System.Guid content.vb: >- Public Action As Guid attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.Objects.Vehicle.Type commentId: F:TinyLife.Objects.Vehicle.Type id: Type parent: TinyLife.Objects.Vehicle langs: - csharp - vb name: Type nameWithType: Vehicle.Type fullName: TinyLife.Objects.Vehicle.Type type: Field assemblies: - Tiny Life namespace: TinyLife.Objects summary: The type that this vehicle has example: [] syntax: content: >- [DataMember] public Vehicle.VehicleType Type return: type: TinyLife.Objects.Vehicle.VehicleType content.vb: >- Public Type As Vehicle.VehicleType attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.Objects.Vehicle.#ctor(System.Guid,TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,TinyLife.Objects.Vehicle.VehicleType) commentId: M:TinyLife.Objects.Vehicle.#ctor(System.Guid,TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,TinyLife.Objects.Vehicle.VehicleType) id: '#ctor(System.Guid,TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,TinyLife.Objects.Vehicle.VehicleType)' parent: TinyLife.Objects.Vehicle langs: - csharp - vb name: Vehicle(Guid, Map, Vector2, float, VehicleType) nameWithType: Vehicle.Vehicle(Guid, Map, Vector2, float, Vehicle.VehicleType) fullName: TinyLife.Objects.Vehicle.Vehicle(System.Guid, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, float, TinyLife.Objects.Vehicle.VehicleType) type: Constructor assemblies: - Tiny Life namespace: TinyLife.Objects example: [] syntax: content: public Vehicle(Guid id, Map map, Vector2 position, float floor, Vehicle.VehicleType type) parameters: - id: id type: System.Guid - id: map type: TinyLife.World.Map - id: position type: Microsoft.Xna.Framework.Vector2 - id: floor type: System.Single - id: type type: TinyLife.Objects.Vehicle.VehicleType content.vb: Public Sub New(id As Guid, map As Map, position As Vector2, floor As Single, type As Vehicle.VehicleType) overload: TinyLife.Objects.Vehicle.#ctor* nameWithType.vb: Vehicle.New(Guid, Map, Vector2, Single, Vehicle.VehicleType) fullName.vb: TinyLife.Objects.Vehicle.New(System.Guid, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, Single, TinyLife.Objects.Vehicle.VehicleType) name.vb: New(Guid, Map, Vector2, Single, VehicleType) - uid: TinyLife.Objects.Vehicle.GetSpeed commentId: M:TinyLife.Objects.Vehicle.GetSpeed id: GetSpeed parent: TinyLife.Objects.Vehicle langs: - csharp - vb name: GetSpeed() nameWithType: Vehicle.GetSpeed() fullName: TinyLife.Objects.Vehicle.GetSpeed() type: Method assemblies: - Tiny Life namespace: TinyLife.Objects summary: Returns the speed that this vehicle has example: [] syntax: content: public virtual float GetSpeed() return: type: System.Single description: This vehicle's speed content.vb: Public Overridable Function GetSpeed() As Single overload: TinyLife.Objects.Vehicle.GetSpeed* - uid: TinyLife.Objects.Vehicle.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single) commentId: M:TinyLife.Objects.Vehicle.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single) id: Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single) parent: TinyLife.Objects.Vehicle langs: - csharp - vb name: Update(GameTime, TimeSpan, float) nameWithType: Vehicle.Update(GameTime, TimeSpan, float) fullName: TinyLife.Objects.Vehicle.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float) type: Method assemblies: - Tiny Life namespace: TinyLife.Objects summary: >- The update method, which is called every update frame by the underlying , as well as additional places like the . Because of this, some actions might only want to be invoked if an object . To call this method while invoking all required events, use . example: [] syntax: content: public virtual void Update(GameTime time, TimeSpan passedInGame, float speedMultiplier) parameters: - id: time type: Microsoft.Xna.Framework.GameTime description: The game's time - id: passedInGame type: System.TimeSpan description: The amount of time that has passed since the last call - id: speedMultiplier type: System.Single description: The game speed multiplier, which represents how fast things should happen, which is usually determined by content.vb: Public Overridable Sub Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single) overload: TinyLife.Objects.Vehicle.Update* implements: - TinyLife.Objects.IUpdatingObject.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single) nameWithType.vb: Vehicle.Update(GameTime, TimeSpan, Single) fullName.vb: TinyLife.Objects.Vehicle.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single) name.vb: Update(GameTime, TimeSpan, Single) - uid: TinyLife.Objects.Vehicle.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item}) commentId: M:TinyLife.Objects.Vehicle.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item}) id: Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item}) parent: TinyLife.Objects.Vehicle langs: - csharp - vb name: Draw(GameTime, object, Vector2, Color?, List) nameWithType: Vehicle.Draw(GameTime, object, Vector2, Color?, List) fullName: TinyLife.Objects.Vehicle.Draw(Microsoft.Xna.Framework.GameTime, object, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color?, System.Collections.Generic.List) type: Method assemblies: - Tiny Life namespace: TinyLife.Objects summary: >- Draws this object on the current , at the current . To draw a map object while invoking all the required events, use . example: [] syntax: content: public override void Draw(GameTime time, object batch, Vector2 drawPos, Color? overrideColor, List items) parameters: - id: time type: Microsoft.Xna.Framework.GameTime description: The current time - id: batch type: System.Object description: The sprite batch to use for drawing, which is either a or . - id: drawPos type: Microsoft.Xna.Framework.Vector2 description: The position, in draw space, to draw this furniture at - id: overrideColor type: System.Nullable{Microsoft.Xna.Framework.Color} description: The color that should be used instead of this object's actual color. If null, the object's regular color should be used. - id: items type: System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item} description: A list of sprite batch items that items should be added to if the batch is a . content.vb: Public Overrides Sub Draw(time As GameTime, batch As Object, drawPos As Vector2, overrideColor As Color?, items As List(Of StaticSpriteBatch.Item)) overridden: TinyLife.Objects.MapObject.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item}) overload: TinyLife.Objects.Vehicle.Draw* nameWithType.vb: Vehicle.Draw(GameTime, Object, Vector2, Color?, List(Of StaticSpriteBatch.Item)) fullName.vb: TinyLife.Objects.Vehicle.Draw(Microsoft.Xna.Framework.GameTime, Object, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color?, System.Collections.Generic.List(Of MLEM.Graphics.StaticSpriteBatch.Item)) name.vb: Draw(GameTime, Object, Vector2, Color?, List(Of Item)) - uid: TinyLife.Objects.Vehicle.OnCameraRotationChanged(MLEM.Maths.Direction2,MLEM.Maths.Direction2) commentId: M:TinyLife.Objects.Vehicle.OnCameraRotationChanged(MLEM.Maths.Direction2,MLEM.Maths.Direction2) id: OnCameraRotationChanged(MLEM.Maths.Direction2,MLEM.Maths.Direction2) parent: TinyLife.Objects.Vehicle langs: - csharp - vb name: OnCameraRotationChanged(Direction2, Direction2) nameWithType: Vehicle.OnCameraRotationChanged(Direction2, Direction2) fullName: TinyLife.Objects.Vehicle.OnCameraRotationChanged(MLEM.Maths.Direction2, MLEM.Maths.Direction2) type: Method assemblies: - Tiny Life namespace: TinyLife.Objects summary: >- This method is invoked when the game's camera rotation changes. Additionally, the old and new rotations are passed. example: [] syntax: content: public override void OnCameraRotationChanged(Direction2 oldRotation, Direction2 newRotation) parameters: - id: oldRotation type: MLEM.Maths.Direction2 description: The old camera rotation - id: newRotation type: MLEM.Maths.Direction2 description: The new camera rotation content.vb: Public Overrides Sub OnCameraRotationChanged(oldRotation As Direction2, newRotation As Direction2) overridden: TinyLife.Objects.MapObject.OnCameraRotationChanged(MLEM.Maths.Direction2,MLEM.Maths.Direction2) overload: TinyLife.Objects.Vehicle.OnCameraRotationChanged* - uid: TinyLife.Objects.Vehicle.OnRemoved commentId: M:TinyLife.Objects.Vehicle.OnRemoved id: OnRemoved parent: TinyLife.Objects.Vehicle langs: - csharp - vb name: OnRemoved() nameWithType: Vehicle.OnRemoved() fullName: TinyLife.Objects.Vehicle.OnRemoved() type: Method assemblies: - Tiny Life namespace: TinyLife.Objects summary: >- This method is called when this object is removed from a . By default, it does nothing. example: [] syntax: content: public override void OnRemoved() content.vb: Public Overrides Sub OnRemoved() overridden: TinyLife.Objects.MapObject.OnRemoved overload: TinyLife.Objects.Vehicle.OnRemoved* - uid: TinyLife.Objects.Vehicle.ResetToStatic(System.Boolean,System.Boolean) commentId: M:TinyLife.Objects.Vehicle.ResetToStatic(System.Boolean,System.Boolean) id: ResetToStatic(System.Boolean,System.Boolean) parent: TinyLife.Objects.Vehicle langs: - csharp - vb name: ResetToStatic(bool, bool) nameWithType: Vehicle.ResetToStatic(bool, bool) fullName: TinyLife.Objects.Vehicle.ResetToStatic(bool, bool) type: Method assemblies: - Tiny Life namespace: TinyLife.Objects summary: Resets this map object to a static state when the that is on is exported. example: [] syntax: content: public override bool ResetToStatic(bool thorough, bool custom) parameters: - id: thorough type: System.Boolean description: Whether a more thorough reset is expected, which usually involves normalizing additional data and cleaning up player data entirely. - id: custom type: System.Boolean description: Whether the static reset is happening in a custom context, that is, a being exported normally rather than through cheats, or a custom being exported. return: type: System.Boolean description: Whether this object should stay on the map after the static reset. If false is returned, this object is removed. content.vb: Public Overrides Function ResetToStatic(thorough As Boolean, custom As Boolean) As Boolean overridden: TinyLife.Objects.MapObject.ResetToStatic(System.Boolean,System.Boolean) overload: TinyLife.Objects.Vehicle.ResetToStatic* nameWithType.vb: Vehicle.ResetToStatic(Boolean, Boolean) fullName.vb: TinyLife.Objects.Vehicle.ResetToStatic(Boolean, Boolean) name.vb: ResetToStatic(Boolean, Boolean) - uid: TinyLife.Objects.Vehicle.GetHoverInfo(MLEM.Ui.Elements.Tooltip) commentId: M:TinyLife.Objects.Vehicle.GetHoverInfo(MLEM.Ui.Elements.Tooltip) id: GetHoverInfo(MLEM.Ui.Elements.Tooltip) parent: TinyLife.Objects.Vehicle langs: - csharp - vb name: GetHoverInfo(Tooltip) nameWithType: Vehicle.GetHoverInfo(Tooltip) fullName: TinyLife.Objects.Vehicle.GetHoverInfo(MLEM.Ui.Elements.Tooltip) type: Method assemblies: - Tiny Life namespace: TinyLife.Objects summary: >- Allows adding a set of paragraphs and other ui elements to the given tooltip, which is then displayed when this object is hovered over using the cursor in the world. By default, this method raises for , and adds additional information for and . example: [] syntax: content: public override void GetHoverInfo(Tooltip tooltip) parameters: - id: tooltip type: MLEM.Ui.Elements.Tooltip description: The tooltip that will be displayed. content.vb: Public Overrides Sub GetHoverInfo(tooltip As Tooltip) overridden: TinyLife.Objects.MapObject.GetHoverInfo(MLEM.Ui.Elements.Tooltip) overload: TinyLife.Objects.Vehicle.GetHoverInfo* - uid: TinyLife.Objects.Vehicle.GetDebugLines(TinyLife.GameImpl,System.Collections.Generic.List{System.String}) commentId: M:TinyLife.Objects.Vehicle.GetDebugLines(TinyLife.GameImpl,System.Collections.Generic.List{System.String}) id: GetDebugLines(TinyLife.GameImpl,System.Collections.Generic.List{System.String}) parent: TinyLife.Objects.Vehicle langs: - csharp - vb name: GetDebugLines(GameImpl, List) nameWithType: Vehicle.GetDebugLines(GameImpl, List) fullName: TinyLife.Objects.Vehicle.GetDebugLines(TinyLife.GameImpl, System.Collections.Generic.List) type: Method assemblies: - Tiny Life namespace: TinyLife.Objects summary: >- Returns the debug lines that should be displayed in when hovering over this object. By default, is invoked, and the id and position of this object are appended to the list of lines. example: [] syntax: content: public override void GetDebugLines(GameImpl game, List lines) parameters: - id: game type: TinyLife.GameImpl description: The game. - id: lines type: System.Collections.Generic.List{System.String} description: The list of lines to append debug lines to. content.vb: Public Overrides Sub GetDebugLines(game As GameImpl, lines As List(Of String)) overridden: TinyLife.Objects.MapObject.GetDebugLines(TinyLife.GameImpl,System.Collections.Generic.List{System.String}) overload: TinyLife.Objects.Vehicle.GetDebugLines* nameWithType.vb: Vehicle.GetDebugLines(GameImpl, List(Of String)) fullName.vb: TinyLife.Objects.Vehicle.GetDebugLines(TinyLife.GameImpl, System.Collections.Generic.List(Of String)) name.vb: GetDebugLines(GameImpl, List(Of String)) references: - uid: TinyLife.Objects.MapObject.Map commentId: P:TinyLife.Objects.MapObject.Map parent: TinyLife.Objects.MapObject href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_Map name: Map nameWithType: MapObject.Map fullName: TinyLife.Objects.MapObject.Map - uid: TinyLife.Objects commentId: N:TinyLife.Objects href: TinyLife.html name: TinyLife.Objects nameWithType: TinyLife.Objects fullName: TinyLife.Objects spec.csharp: - uid: TinyLife name: TinyLife href: TinyLife.html - name: . - uid: TinyLife.Objects name: Objects href: TinyLife.Objects.html spec.vb: - uid: TinyLife name: TinyLife href: TinyLife.html - name: . - uid: TinyLife.Objects name: Objects href: TinyLife.Objects.html - uid: System.Object commentId: T:System.Object parent: System isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object name: object nameWithType: object fullName: object nameWithType.vb: Object fullName.vb: Object name.vb: Object - uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder commentId: T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder parent: MLEM.Data.Json isExternal: true name: JsonTypeSafeGenericDataHolder nameWithType: JsonTypeSafeGenericDataHolder fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder - uid: TinyLife.Objects.MapObject commentId: T:TinyLife.Objects.MapObject parent: TinyLife.Objects href: TinyLife.Objects.MapObject.html name: MapObject nameWithType: MapObject fullName: TinyLife.Objects.MapObject - uid: MLEM.Misc.IGenericDataHolder commentId: T:MLEM.Misc.IGenericDataHolder parent: MLEM.Misc isExternal: true name: IGenericDataHolder nameWithType: IGenericDataHolder fullName: MLEM.Misc.IGenericDataHolder - uid: TinyLife.Objects.IUpdatingObject commentId: T:TinyLife.Objects.IUpdatingObject parent: TinyLife.Objects href: TinyLife.Objects.IUpdatingObject.html name: IUpdatingObject nameWithType: IUpdatingObject fullName: TinyLife.Objects.IUpdatingObject - uid: TinyLife.Objects.MapObject.OnCreated commentId: E:TinyLife.Objects.MapObject.OnCreated parent: TinyLife.Objects.MapObject href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_OnCreated name: OnCreated nameWithType: MapObject.OnCreated fullName: TinyLife.Objects.MapObject.OnCreated - uid: TinyLife.Objects.MapObject.OnValidated commentId: E:TinyLife.Objects.MapObject.OnValidated parent: TinyLife.Objects.MapObject href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_OnValidated name: OnValidated nameWithType: MapObject.OnValidated fullName: TinyLife.Objects.MapObject.OnValidated - uid: TinyLife.Objects.MapObject.OnValidatedEarly commentId: E:TinyLife.Objects.MapObject.OnValidatedEarly parent: TinyLife.Objects.MapObject href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_OnValidatedEarly name: OnValidatedEarly nameWithType: MapObject.OnValidatedEarly fullName: TinyLife.Objects.MapObject.OnValidatedEarly - uid: TinyLife.Objects.MapObject.OnEventsAttachable commentId: E:TinyLife.Objects.MapObject.OnEventsAttachable parent: TinyLife.Objects.MapObject href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_OnEventsAttachable name: OnEventsAttachable nameWithType: MapObject.OnEventsAttachable fullName: TinyLife.Objects.MapObject.OnEventsAttachable - uid: TinyLife.Objects.MapObject.OnDraw commentId: E:TinyLife.Objects.MapObject.OnDraw parent: TinyLife.Objects.MapObject href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_OnDraw name: OnDraw nameWithType: MapObject.OnDraw fullName: TinyLife.Objects.MapObject.OnDraw - uid: TinyLife.Objects.MapObject.OnUpdate commentId: E:TinyLife.Objects.MapObject.OnUpdate parent: TinyLife.Objects.MapObject href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_OnUpdate name: OnUpdate nameWithType: MapObject.OnUpdate fullName: TinyLife.Objects.MapObject.OnUpdate - uid: TinyLife.Objects.MapObject.OnGetHoverInfo commentId: E:TinyLife.Objects.MapObject.OnGetHoverInfo parent: TinyLife.Objects.MapObject href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_OnGetHoverInfo name: OnGetHoverInfo nameWithType: MapObject.OnGetHoverInfo fullName: TinyLife.Objects.MapObject.OnGetHoverInfo - uid: TinyLife.Objects.MapObject.OnGetDebugLines commentId: E:TinyLife.Objects.MapObject.OnGetDebugLines parent: TinyLife.Objects.MapObject href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_OnGetDebugLines name: OnGetDebugLines nameWithType: MapObject.OnGetDebugLines fullName: TinyLife.Objects.MapObject.OnGetDebugLines - uid: TinyLife.Objects.MapObject.Position commentId: P:TinyLife.Objects.MapObject.Position parent: TinyLife.Objects.MapObject href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_Position name: Position nameWithType: MapObject.Position fullName: TinyLife.Objects.MapObject.Position - uid: TinyLife.Objects.MapObject.Floor commentId: P:TinyLife.Objects.MapObject.Floor parent: TinyLife.Objects.MapObject href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_Floor name: Floor nameWithType: MapObject.Floor fullName: TinyLife.Objects.MapObject.Floor - uid: TinyLife.Objects.MapObject.ParentInfo commentId: P:TinyLife.Objects.MapObject.ParentInfo parent: TinyLife.Objects.MapObject href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_ParentInfo name: ParentInfo nameWithType: MapObject.ParentInfo fullName: TinyLife.Objects.MapObject.ParentInfo - uid: TinyLife.Objects.MapObject.Visibility commentId: P:TinyLife.Objects.MapObject.Visibility parent: TinyLife.Objects.MapObject href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_Visibility name: Visibility nameWithType: MapObject.Visibility fullName: TinyLife.Objects.MapObject.Visibility - uid: TinyLife.Objects.MapObject.Id commentId: P:TinyLife.Objects.MapObject.Id parent: TinyLife.Objects.MapObject href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_Id name: Id nameWithType: MapObject.Id fullName: TinyLife.Objects.MapObject.Id - uid: TinyLife.Objects.MapObject.CurrentLot commentId: P:TinyLife.Objects.MapObject.CurrentLot parent: TinyLife.Objects.MapObject href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_CurrentLot name: CurrentLot nameWithType: MapObject.CurrentLot fullName: TinyLife.Objects.MapObject.CurrentLot - uid: TinyLife.Objects.MapObject.CurrentRoom commentId: P:TinyLife.Objects.MapObject.CurrentRoom parent: TinyLife.Objects.MapObject href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_CurrentRoom name: CurrentRoom nameWithType: MapObject.CurrentRoom fullName: TinyLife.Objects.MapObject.CurrentRoom - uid: TinyLife.Objects.MapObject.IsInWorld commentId: P:TinyLife.Objects.MapObject.IsInWorld parent: TinyLife.Objects.MapObject href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_IsInWorld name: IsInWorld nameWithType: MapObject.IsInWorld fullName: TinyLife.Objects.MapObject.IsInWorld - uid: TinyLife.Objects.MapObject.HoldingPerson commentId: P:TinyLife.Objects.MapObject.HoldingPerson parent: TinyLife.Objects.MapObject href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_HoldingPerson name: HoldingPerson nameWithType: MapObject.HoldingPerson fullName: TinyLife.Objects.MapObject.HoldingPerson - uid: TinyLife.Objects.MapObject.Intersects(MLEM.Maths.RectangleF) commentId: M:TinyLife.Objects.MapObject.Intersects(MLEM.Maths.RectangleF) parent: TinyLife.Objects.MapObject isExternal: true href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_Intersects_MLEM_Maths_RectangleF_ name: Intersects(RectangleF) nameWithType: MapObject.Intersects(RectangleF) fullName: TinyLife.Objects.MapObject.Intersects(MLEM.Maths.RectangleF) spec.csharp: - uid: TinyLife.Objects.MapObject.Intersects(MLEM.Maths.RectangleF) name: Intersects href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_Intersects_MLEM_Maths_RectangleF_ - name: ( - uid: MLEM.Maths.RectangleF name: RectangleF isExternal: true - name: ) spec.vb: - uid: TinyLife.Objects.MapObject.Intersects(MLEM.Maths.RectangleF) name: Intersects href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_Intersects_MLEM_Maths_RectangleF_ - name: ( - uid: MLEM.Maths.RectangleF name: RectangleF isExternal: true - name: ) - uid: TinyLife.Objects.MapObject.ValidateEarly commentId: M:TinyLife.Objects.MapObject.ValidateEarly parent: TinyLife.Objects.MapObject href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_ValidateEarly name: ValidateEarly() nameWithType: MapObject.ValidateEarly() fullName: TinyLife.Objects.MapObject.ValidateEarly() spec.csharp: - uid: TinyLife.Objects.MapObject.ValidateEarly name: ValidateEarly href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_ValidateEarly - name: ( - name: ) spec.vb: - uid: TinyLife.Objects.MapObject.ValidateEarly name: ValidateEarly href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_ValidateEarly - name: ( - name: ) - uid: TinyLife.Objects.MapObject.Validate(TinyLife.Utilities.AppliedMigrations) commentId: M:TinyLife.Objects.MapObject.Validate(TinyLife.Utilities.AppliedMigrations) parent: TinyLife.Objects.MapObject href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_Validate_TinyLife_Utilities_AppliedMigrations_ name: Validate(AppliedMigrations) nameWithType: MapObject.Validate(AppliedMigrations) fullName: TinyLife.Objects.MapObject.Validate(TinyLife.Utilities.AppliedMigrations) spec.csharp: - uid: TinyLife.Objects.MapObject.Validate(TinyLife.Utilities.AppliedMigrations) name: Validate href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_Validate_TinyLife_Utilities_AppliedMigrations_ - name: ( - uid: TinyLife.Utilities.AppliedMigrations name: AppliedMigrations href: TinyLife.Utilities.AppliedMigrations.html - name: ) spec.vb: - uid: TinyLife.Objects.MapObject.Validate(TinyLife.Utilities.AppliedMigrations) name: Validate href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_Validate_TinyLife_Utilities_AppliedMigrations_ - name: ( - uid: TinyLife.Utilities.AppliedMigrations name: AppliedMigrations href: TinyLife.Utilities.AppliedMigrations.html - name: ) - uid: TinyLife.Objects.MapObject.GetCategories(TinyLife.Objects.PersonLike) commentId: M:TinyLife.Objects.MapObject.GetCategories(TinyLife.Objects.PersonLike) parent: TinyLife.Objects.MapObject href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_GetCategories_TinyLife_Objects_PersonLike_ name: GetCategories(PersonLike) nameWithType: MapObject.GetCategories(PersonLike) fullName: TinyLife.Objects.MapObject.GetCategories(TinyLife.Objects.PersonLike) spec.csharp: - uid: TinyLife.Objects.MapObject.GetCategories(TinyLife.Objects.PersonLike) name: GetCategories href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_GetCategories_TinyLife_Objects_PersonLike_ - name: ( - uid: TinyLife.Objects.PersonLike name: PersonLike href: TinyLife.Objects.PersonLike.html - name: ) spec.vb: - uid: TinyLife.Objects.MapObject.GetCategories(TinyLife.Objects.PersonLike) name: GetCategories href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_GetCategories_TinyLife_Objects_PersonLike_ - name: ( - uid: TinyLife.Objects.PersonLike name: PersonLike href: TinyLife.Objects.PersonLike.html - name: ) - uid: TinyLife.Objects.MapObject.OnAdded commentId: M:TinyLife.Objects.MapObject.OnAdded parent: TinyLife.Objects.MapObject href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_OnAdded name: OnAdded() nameWithType: MapObject.OnAdded() fullName: TinyLife.Objects.MapObject.OnAdded() spec.csharp: - uid: TinyLife.Objects.MapObject.OnAdded name: OnAdded href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_OnAdded - name: ( - name: ) spec.vb: - uid: TinyLife.Objects.MapObject.OnAdded name: OnAdded href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_OnAdded - name: ( - name: ) - uid: TinyLife.Objects.MapObject.GetAiPriority(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory) commentId: M:TinyLife.Objects.MapObject.GetAiPriority(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory) parent: TinyLife.Objects.MapObject href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_GetAiPriority_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_ name: GetAiPriority(PersonLike, ObjectCategory) nameWithType: MapObject.GetAiPriority(PersonLike, ObjectCategory) fullName: TinyLife.Objects.MapObject.GetAiPriority(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory) spec.csharp: - uid: TinyLife.Objects.MapObject.GetAiPriority(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory) name: GetAiPriority href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_GetAiPriority_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_ - name: ( - uid: TinyLife.Objects.PersonLike name: PersonLike href: TinyLife.Objects.PersonLike.html - name: ',' - name: " " - uid: TinyLife.Objects.ObjectCategory name: ObjectCategory href: TinyLife.Objects.ObjectCategory.html - name: ) spec.vb: - uid: TinyLife.Objects.MapObject.GetAiPriority(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory) name: GetAiPriority href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_GetAiPriority_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_ - name: ( - uid: TinyLife.Objects.PersonLike name: PersonLike href: TinyLife.Objects.PersonLike.html - name: ',' - name: " " - uid: TinyLife.Objects.ObjectCategory name: ObjectCategory href: TinyLife.Objects.ObjectCategory.html - name: ) - uid: TinyLife.Objects.MapObject.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean) commentId: M:TinyLife.Objects.MapObject.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean) parent: TinyLife.Objects.MapObject isExternal: true href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_CanExecuteAction_TinyLife_Actions_ActionType_TinyLife_Actions_ActionInfo_System_Boolean_System_Boolean_ name: CanExecuteAction(ActionType, ActionInfo, bool, bool) nameWithType: MapObject.CanExecuteAction(ActionType, ActionInfo, bool, bool) fullName: TinyLife.Objects.MapObject.CanExecuteAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, bool, bool) nameWithType.vb: MapObject.CanExecuteAction(ActionType, ActionInfo, Boolean, Boolean) fullName.vb: TinyLife.Objects.MapObject.CanExecuteAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, Boolean, Boolean) name.vb: CanExecuteAction(ActionType, ActionInfo, Boolean, Boolean) spec.csharp: - uid: TinyLife.Objects.MapObject.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean) name: CanExecuteAction href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_CanExecuteAction_TinyLife_Actions_ActionType_TinyLife_Actions_ActionInfo_System_Boolean_System_Boolean_ - name: ( - uid: TinyLife.Actions.ActionType name: ActionType href: TinyLife.Actions.ActionType.html - name: ',' - name: " " - uid: TinyLife.Actions.ActionInfo name: ActionInfo href: TinyLife.Actions.ActionInfo.html - name: ',' - name: " " - uid: System.Boolean name: bool isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ',' - name: " " - uid: System.Boolean name: bool isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ) spec.vb: - uid: TinyLife.Objects.MapObject.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean) name: CanExecuteAction href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_CanExecuteAction_TinyLife_Actions_ActionType_TinyLife_Actions_ActionInfo_System_Boolean_System_Boolean_ - 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uid: TinyLife.Objects.MapObject.OnRandomQuality(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Random,System.Boolean,System.Collections.Generic.Dictionary{TinyLife.Skills.Quality,System.Single}) commentId: M:TinyLife.Objects.MapObject.OnRandomQuality(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Random,System.Boolean,System.Collections.Generic.Dictionary{TinyLife.Skills.Quality,System.Single}) parent: TinyLife.Objects.MapObject isExternal: true href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_OnRandomQuality_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionInfo_System_Boolean_TinyLife_Skills_SkillType_System_Random_System_Boolean_System_Collections_Generic_Dictionary_TinyLife_Skills_Quality_System_Single__ name: OnRandomQuality(PersonLike, ActionInfo, bool, SkillType, Random, bool, Dictionary) nameWithType: MapObject.OnRandomQuality(PersonLike, ActionInfo, bool, SkillType, Random, bool, Dictionary) fullName: TinyLife.Objects.MapObject.OnRandomQuality(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionInfo, bool, TinyLife.Skills.SkillType, System.Random, bool, System.Collections.Generic.Dictionary) nameWithType.vb: MapObject.OnRandomQuality(PersonLike, ActionInfo, Boolean, SkillType, Random, Boolean, Dictionary(Of Quality, Single)) fullName.vb: TinyLife.Objects.MapObject.OnRandomQuality(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionInfo, Boolean, TinyLife.Skills.SkillType, System.Random, Boolean, System.Collections.Generic.Dictionary(Of TinyLife.Skills.Quality, Single)) name.vb: OnRandomQuality(PersonLike, ActionInfo, Boolean, SkillType, Random, Boolean, Dictionary(Of Quality, Single)) spec.csharp: - 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name: ',' - name: " " - uid: System.Random name: Random isExternal: true href: https://learn.microsoft.com/dotnet/api/system.random - name: ',' - name: " " - uid: System.Boolean name: bool isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ',' - name: " " - uid: System.Collections.Generic.Dictionary`2 name: Dictionary isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2 - name: < - uid: TinyLife.Skills.Quality name: Quality href: TinyLife.Skills.Quality.html - name: ',' - name: " " - uid: System.Single name: float isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: '>' - name: ) spec.vb: - uid: TinyLife.Objects.MapObject.OnRandomQuality(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Random,System.Boolean,System.Collections.Generic.Dictionary{TinyLife.Skills.Quality,System.Single}) name: OnRandomQuality href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_OnRandomQuality_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionInfo_System_Boolean_TinyLife_Skills_SkillType_System_Random_System_Boolean_System_Collections_Generic_Dictionary_TinyLife_Skills_Quality_System_Single__ - 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