### YamlMime:ManagedReference items: - uid: TinyLife.Actions.Handlers.MultiActionHandler commentId: T:TinyLife.Actions.Handlers.MultiActionHandler id: MultiActionHandler parent: TinyLife.Actions.Handlers children: - TinyLife.Actions.Handlers.MultiActionHandler.#ctor(TinyLife.Actions.Action) - TinyLife.Actions.Handlers.MultiActionHandler.Actions - TinyLife.Actions.Handlers.MultiActionHandler.Current - TinyLife.Actions.Handlers.MultiActionHandler.Initialize(System.Collections.Generic.ICollection{TinyLife.Actions.Action}) - TinyLife.Actions.Handlers.MultiActionHandler.IsCompleted - TinyLife.Actions.Handlers.MultiActionHandler.OnCompleted(TinyLife.Actions.CompletionType) - TinyLife.Actions.Handlers.MultiActionHandler.OnInitialize - TinyLife.Actions.Handlers.MultiActionHandler.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single) - TinyLife.Actions.Handlers.MultiActionHandler.Validate(TinyLife.Actions.Action,TinyLife.Objects.Person) langs: - csharp - vb name: MultiActionHandler nameWithType: MultiActionHandler fullName: TinyLife.Actions.Handlers.MultiActionHandler type: Class source: remote: path: TinyLife/Actions/Handlers/MultiActionHandler.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: MultiActionHandler path: ../TinyLife/Actions/Handlers/MultiActionHandler.cs startLine: 14 assemblies: - Tiny Life namespace: TinyLife.Actions.Handlers summary: "\nA multi action handler is a handler that is used by , which handles a set of underlying actions that should be executed in a row.\nNote that, when using this class, , and especially have to be called in the appropriate places.\n" example: [] syntax: content: >- [DataContract] public class MultiActionHandler content.vb: >- Public Class MultiActionHandler inheritance: - System.Object inheritedMembers: - System.Object.Equals(System.Object) - System.Object.Equals(System.Object,System.Object) - System.Object.GetHashCode - System.Object.GetType - System.Object.MemberwiseClone - System.Object.ReferenceEquals(System.Object,System.Object) - System.Object.ToString extensionMethods: - TinyLife.Actions.Handlers.MultiActionHandler.TinyLife.Utilities.Extensions.JsonCopy``1 attributes: - type: System.Runtime.Serialization.DataContractAttribute ctor: System.Runtime.Serialization.DataContractAttribute.#ctor arguments: [] - uid: TinyLife.Actions.Handlers.MultiActionHandler.OnInitialize commentId: E:TinyLife.Actions.Handlers.MultiActionHandler.OnInitialize id: OnInitialize parent: TinyLife.Actions.Handlers.MultiActionHandler langs: - csharp - vb name: OnInitialize nameWithType: MultiActionHandler.OnInitialize fullName: TinyLife.Actions.Handlers.MultiActionHandler.OnInitialize type: Event source: remote: path: TinyLife/Actions/Handlers/MultiActionHandler.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: OnInitialize path: ../TinyLife/Actions/Handlers/MultiActionHandler.cs startLine: 21 assemblies: - Tiny Life namespace: TinyLife.Actions.Handlers summary: "\nAn event that is invoked in . This event can be used by mods to add or remove actions to or from a or other class that uses .\nAs this event's second argument, the 's underlying action (the one that owns or started it) is passed.\n" example: [] syntax: content: public static event Action> OnInitialize return: type: System.Action{TinyLife.Actions.Handlers.MultiActionHandler,TinyLife.Actions.Action,System.Collections.Generic.ICollection{TinyLife.Actions.Action}} content.vb: Public Shared Event OnInitialize As Action(Of MultiActionHandler, Action, ICollection(Of Action)) - uid: TinyLife.Actions.Handlers.MultiActionHandler.Actions commentId: P:TinyLife.Actions.Handlers.MultiActionHandler.Actions id: Actions parent: TinyLife.Actions.Handlers.MultiActionHandler langs: - csharp - vb name: Actions nameWithType: MultiActionHandler.Actions fullName: TinyLife.Actions.Handlers.MultiActionHandler.Actions type: Property source: remote: path: TinyLife/Actions/Handlers/MultiActionHandler.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Actions path: ../TinyLife/Actions/Handlers/MultiActionHandler.cs startLine: 27 assemblies: - Tiny Life namespace: TinyLife.Actions.Handlers summary: "\nThe actions that still have to be completed.\nThe head of this queue is the action that is currently being executed.\n" example: [] syntax: content: >- [DataMember] public Queue Actions { get; } parameters: [] return: type: System.Collections.Generic.Queue{TinyLife.Actions.Action} content.vb: >- Public Property Actions As Queue(Of Action) overload: TinyLife.Actions.Handlers.MultiActionHandler.Actions* attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.Actions.Handlers.MultiActionHandler.Current commentId: P:TinyLife.Actions.Handlers.MultiActionHandler.Current id: Current parent: TinyLife.Actions.Handlers.MultiActionHandler langs: - csharp - vb name: Current nameWithType: MultiActionHandler.Current fullName: TinyLife.Actions.Handlers.MultiActionHandler.Current type: Property source: remote: path: TinyLife/Actions/Handlers/MultiActionHandler.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Current path: ../TinyLife/Actions/Handlers/MultiActionHandler.cs startLine: 32 assemblies: - Tiny Life namespace: TinyLife.Actions.Handlers summary: "\nThe action that this multi-action handler is currently executing, which is always the first entry of its queue.\n" example: [] syntax: content: public Action Current { get; } parameters: [] return: type: TinyLife.Actions.Action content.vb: Public ReadOnly Property Current As Action overload: TinyLife.Actions.Handlers.MultiActionHandler.Current* - uid: TinyLife.Actions.Handlers.MultiActionHandler.#ctor(TinyLife.Actions.Action) commentId: M:TinyLife.Actions.Handlers.MultiActionHandler.#ctor(TinyLife.Actions.Action) id: '#ctor(TinyLife.Actions.Action)' parent: TinyLife.Actions.Handlers.MultiActionHandler langs: - csharp - vb name: MultiActionHandler(Action) nameWithType: MultiActionHandler.MultiActionHandler(Action) fullName: TinyLife.Actions.Handlers.MultiActionHandler.MultiActionHandler(TinyLife.Actions.Action) type: Constructor source: remote: path: TinyLife/Actions/Handlers/MultiActionHandler.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: .ctor path: ../TinyLife/Actions/Handlers/MultiActionHandler.cs startLine: 40 assemblies: - Tiny Life namespace: TinyLife.Actions.Handlers summary: "\nCreates a new with the given containing action.\n" example: [] syntax: content: public MultiActionHandler(Action containingAction) parameters: - id: containingAction type: TinyLife.Actions.Action description: The action that contains this . content.vb: Public Sub New(containingAction As Action) overload: TinyLife.Actions.Handlers.MultiActionHandler.#ctor* nameWithType.vb: MultiActionHandler.New(Action) fullName.vb: TinyLife.Actions.Handlers.MultiActionHandler.New(TinyLife.Actions.Action) name.vb: New(Action) - uid: TinyLife.Actions.Handlers.MultiActionHandler.Initialize(System.Collections.Generic.ICollection{TinyLife.Actions.Action}) commentId: M:TinyLife.Actions.Handlers.MultiActionHandler.Initialize(System.Collections.Generic.ICollection{TinyLife.Actions.Action}) id: Initialize(System.Collections.Generic.ICollection{TinyLife.Actions.Action}) parent: TinyLife.Actions.Handlers.MultiActionHandler langs: - csharp - vb name: Initialize(ICollection) nameWithType: MultiActionHandler.Initialize(ICollection) fullName: TinyLife.Actions.Handlers.MultiActionHandler.Initialize(System.Collections.Generic.ICollection) type: Method source: remote: path: TinyLife/Actions/Handlers/MultiActionHandler.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Initialize path: ../TinyLife/Actions/Handlers/MultiActionHandler.cs startLine: 51 assemblies: - Tiny Life namespace: TinyLife.Actions.Handlers summary: "\nInitializes this multi action handler with the given set of actions.\nIf actions is empty, the initialization fails and is returned in .\nIf the collection only contains null items, no first actions will be executed and is returned in .\n" example: [] syntax: content: public CompletionType Initialize(ICollection actions) parameters: - id: actions type: System.Collections.Generic.ICollection{TinyLife.Actions.Action} description: The actions to initialize return: type: TinyLife.Actions.CompletionType description: The completion type that this multi action handler has after initialization content.vb: Public Function Initialize(actions As ICollection(Of Action)) As CompletionType overload: TinyLife.Actions.Handlers.MultiActionHandler.Initialize* nameWithType.vb: MultiActionHandler.Initialize(ICollection(Of Action)) fullName.vb: TinyLife.Actions.Handlers.MultiActionHandler.Initialize(System.Collections.Generic.ICollection(Of TinyLife.Actions.Action)) name.vb: Initialize(ICollection(Of Action)) - uid: TinyLife.Actions.Handlers.MultiActionHandler.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single) commentId: M:TinyLife.Actions.Handlers.MultiActionHandler.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single) id: Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single) parent: TinyLife.Actions.Handlers.MultiActionHandler langs: - csharp - vb name: Update(GameTime, TimeSpan, float) nameWithType: MultiActionHandler.Update(GameTime, TimeSpan, float) fullName: TinyLife.Actions.Handlers.MultiActionHandler.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float) type: Method source: remote: path: TinyLife/Actions/Handlers/MultiActionHandler.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Update path: ../TinyLife/Actions/Handlers/MultiActionHandler.cs startLine: 84 assemblies: - Tiny Life namespace: TinyLife.Actions.Handlers summary: "\nUpdates this multi action handler, advancing all of the , if there are any\nThis action should be called at the end of or any derived methods.\n" example: [] syntax: content: public CompletionType Update(GameTime time, TimeSpan passedInGame, float speedMultiplier) parameters: - id: time type: Microsoft.Xna.Framework.GameTime description: The game time - id: passedInGame type: System.TimeSpan description: The amount of time that has passed in game since the last time this method was called - id: speedMultiplier type: System.Single description: The game speed multiplier, which represents how fast things should happen, which is usually determined by return: type: TinyLife.Actions.CompletionType description: The completion type that this multi action handler has after this update content.vb: Public Function Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single) As CompletionType overload: TinyLife.Actions.Handlers.MultiActionHandler.Update* nameWithType.vb: MultiActionHandler.Update(GameTime, TimeSpan, Single) fullName.vb: TinyLife.Actions.Handlers.MultiActionHandler.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single) name.vb: Update(GameTime, TimeSpan, Single) - uid: TinyLife.Actions.Handlers.MultiActionHandler.Validate(TinyLife.Actions.Action,TinyLife.Objects.Person) commentId: M:TinyLife.Actions.Handlers.MultiActionHandler.Validate(TinyLife.Actions.Action,TinyLife.Objects.Person) id: Validate(TinyLife.Actions.Action,TinyLife.Objects.Person) parent: TinyLife.Actions.Handlers.MultiActionHandler langs: - csharp - vb name: Validate(Action, Person) nameWithType: MultiActionHandler.Validate(Action, Person) fullName: TinyLife.Actions.Handlers.MultiActionHandler.Validate(TinyLife.Actions.Action, TinyLife.Objects.Person) type: Method source: remote: path: TinyLife/Actions/Handlers/MultiActionHandler.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Validate path: ../TinyLife/Actions/Handlers/MultiActionHandler.cs startLine: 100 assemblies: - Tiny Life namespace: TinyLife.Actions.Handlers summary: "\nValidates this multi action handler and all of the it hosts\nThis method should be called in .\n" example: [] syntax: content: public bool Validate(Action containingAction, Person person) parameters: - id: containingAction type: TinyLife.Actions.Action description: The action that contains this multi action handler. - id: person type: TinyLife.Objects.Person description: The person that is passed to the containingAction's method. return: type: System.Boolean description: Whether this multi action handler is still valid. content.vb: Public Function Validate(containingAction As Action, person As Person) As Boolean overload: TinyLife.Actions.Handlers.MultiActionHandler.Validate* - uid: TinyLife.Actions.Handlers.MultiActionHandler.IsCompleted commentId: M:TinyLife.Actions.Handlers.MultiActionHandler.IsCompleted id: IsCompleted parent: TinyLife.Actions.Handlers.MultiActionHandler langs: - csharp - vb name: IsCompleted() nameWithType: MultiActionHandler.IsCompleted() fullName: TinyLife.Actions.Handlers.MultiActionHandler.IsCompleted() type: Method source: remote: path: TinyLife/Actions/Handlers/MultiActionHandler.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: IsCompleted path: ../TinyLife/Actions/Handlers/MultiActionHandler.cs startLine: 122 assemblies: - Tiny Life namespace: TinyLife.Actions.Handlers summary: "\nReturns a that determines whether this multi action handler has completed.\nIf is not (yet) initialized, is returned. Otherwise, the current action's result is returned.\nIf all are completed, is returned.\n" example: [] syntax: content: public CompletionType IsCompleted() return: type: TinyLife.Actions.CompletionType description: This multi action handler's completion state content.vb: Public Function IsCompleted() As CompletionType overload: TinyLife.Actions.Handlers.MultiActionHandler.IsCompleted* - uid: TinyLife.Actions.Handlers.MultiActionHandler.OnCompleted(TinyLife.Actions.CompletionType) commentId: M:TinyLife.Actions.Handlers.MultiActionHandler.OnCompleted(TinyLife.Actions.CompletionType) id: OnCompleted(TinyLife.Actions.CompletionType) parent: TinyLife.Actions.Handlers.MultiActionHandler langs: - csharp - vb name: OnCompleted(CompletionType) nameWithType: MultiActionHandler.OnCompleted(CompletionType) fullName: TinyLife.Actions.Handlers.MultiActionHandler.OnCompleted(TinyLife.Actions.CompletionType) type: Method source: remote: path: TinyLife/Actions/Handlers/MultiActionHandler.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: OnCompleted path: ../TinyLife/Actions/Handlers/MultiActionHandler.cs startLine: 137 assemblies: - Tiny Life namespace: TinyLife.Actions.Handlers summary: "\nCalls this underlying ' currently executing action's method.\nThis should be called for any completion type that the action that uses this underlying action experiences, even and .\nIf the underlying are null or already completed, this method has no effect.\n" example: [] syntax: content: public bool OnCompleted(CompletionType type) parameters: - id: type type: TinyLife.Actions.CompletionType description: The completion type return: type: System.Boolean description: Whether the completion type was consumed by this multi action handler content.vb: Public Function OnCompleted(type As CompletionType) As Boolean overload: TinyLife.Actions.Handlers.MultiActionHandler.OnCompleted* references: - uid: TinyLife.Actions.MultiAction commentId: T:TinyLife.Actions.MultiAction parent: TinyLife.Actions name: MultiAction nameWithType: MultiAction fullName: TinyLife.Actions.MultiAction - uid: TinyLife.Actions.Handlers.MultiActionHandler.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single) commentId: M:TinyLife.Actions.Handlers.MultiActionHandler.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single) isExternal: true href: https://learn.microsoft.com/dotnet/api/system.timespan name: Update(GameTime, TimeSpan, float) nameWithType: MultiActionHandler.Update(GameTime, TimeSpan, float) fullName: TinyLife.Actions.Handlers.MultiActionHandler.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float) nameWithType.vb: MultiActionHandler.Update(GameTime, TimeSpan, Single) fullName.vb: TinyLife.Actions.Handlers.MultiActionHandler.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single) name.vb: Update(GameTime, TimeSpan, Single) spec.csharp: - uid: TinyLife.Actions.Handlers.MultiActionHandler.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single) name: Update - name: ( - uid: Microsoft.Xna.Framework.GameTime name: GameTime isExternal: true - name: ',' - name: " " - uid: System.TimeSpan name: TimeSpan isExternal: true href: https://learn.microsoft.com/dotnet/api/system.timespan - name: ',' - name: " " - uid: System.Single name: float isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ) spec.vb: - uid: TinyLife.Actions.Handlers.MultiActionHandler.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single) name: Update - name: ( - uid: Microsoft.Xna.Framework.GameTime name: GameTime isExternal: true - name: ',' - name: " " - uid: System.TimeSpan name: TimeSpan isExternal: true href: https://learn.microsoft.com/dotnet/api/system.timespan - name: ',' - name: " " - uid: System.Single name: Single isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ) - uid: TinyLife.Actions.Handlers.MultiActionHandler.Validate(TinyLife.Actions.Action,TinyLife.Objects.Person) commentId: M:TinyLife.Actions.Handlers.MultiActionHandler.Validate(TinyLife.Actions.Action,TinyLife.Objects.Person) name: Validate(Action, Person) nameWithType: MultiActionHandler.Validate(Action, Person) fullName: TinyLife.Actions.Handlers.MultiActionHandler.Validate(TinyLife.Actions.Action, TinyLife.Objects.Person) spec.csharp: - uid: TinyLife.Actions.Handlers.MultiActionHandler.Validate(TinyLife.Actions.Action,TinyLife.Objects.Person) name: Validate - name: ( - uid: TinyLife.Actions.Action name: Action - name: ',' - name: " " - uid: TinyLife.Objects.Person name: Person - name: ) spec.vb: - uid: TinyLife.Actions.Handlers.MultiActionHandler.Validate(TinyLife.Actions.Action,TinyLife.Objects.Person) name: Validate - name: ( - uid: TinyLife.Actions.Action name: Action - name: ',' - name: " " - uid: TinyLife.Objects.Person name: Person - name: ) - uid: TinyLife.Actions.Handlers.MultiActionHandler.OnCompleted(TinyLife.Actions.CompletionType) commentId: M:TinyLife.Actions.Handlers.MultiActionHandler.OnCompleted(TinyLife.Actions.CompletionType) name: OnCompleted(CompletionType) nameWithType: MultiActionHandler.OnCompleted(CompletionType) fullName: TinyLife.Actions.Handlers.MultiActionHandler.OnCompleted(TinyLife.Actions.CompletionType) spec.csharp: - uid: TinyLife.Actions.Handlers.MultiActionHandler.OnCompleted(TinyLife.Actions.CompletionType) name: OnCompleted - name: ( - uid: TinyLife.Actions.CompletionType name: CompletionType - name: ) spec.vb: - uid: TinyLife.Actions.Handlers.MultiActionHandler.OnCompleted(TinyLife.Actions.CompletionType) name: OnCompleted - name: ( - uid: TinyLife.Actions.CompletionType name: CompletionType - name: ) - uid: TinyLife.Actions.Handlers commentId: N:TinyLife.Actions.Handlers name: TinyLife.Actions.Handlers nameWithType: TinyLife.Actions.Handlers fullName: TinyLife.Actions.Handlers spec.csharp: - uid: TinyLife name: TinyLife - name: . - uid: TinyLife.Actions name: Actions - name: . - uid: TinyLife.Actions.Handlers name: Handlers spec.vb: - uid: TinyLife name: TinyLife - name: . - uid: TinyLife.Actions name: Actions - name: . - uid: TinyLife.Actions.Handlers name: Handlers - uid: System.Object commentId: T:System.Object parent: System isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object name: object nameWithType: object fullName: object nameWithType.vb: Object fullName.vb: Object name.vb: Object - uid: System.Object.Equals(System.Object) commentId: M:System.Object.Equals(System.Object) parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object) name: Equals(object) nameWithType: object.Equals(object) fullName: object.Equals(object) nameWithType.vb: Object.Equals(Object) fullName.vb: Object.Equals(Object) name.vb: Equals(Object) spec.csharp: - uid: System.Object.Equals(System.Object) name: Equals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object) - name: ( - uid: System.Object name: object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) spec.vb: - uid: System.Object.Equals(System.Object) name: Equals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object) - name: ( - uid: System.Object name: Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) - uid: System.Object.Equals(System.Object,System.Object) commentId: M:System.Object.Equals(System.Object,System.Object) parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object) name: Equals(object, object) nameWithType: object.Equals(object, object) fullName: object.Equals(object, object) nameWithType.vb: Object.Equals(Object, Object) fullName.vb: Object.Equals(Object, Object) name.vb: Equals(Object, Object) spec.csharp: - uid: System.Object.Equals(System.Object,System.Object) name: Equals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object) - name: ( - uid: System.Object name: object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ',' - name: " " - uid: System.Object name: object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) spec.vb: - uid: System.Object.Equals(System.Object,System.Object) name: Equals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object) - name: ( - uid: System.Object name: Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ',' - name: " " - uid: System.Object name: Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) - uid: System.Object.GetHashCode commentId: M:System.Object.GetHashCode parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode name: GetHashCode() nameWithType: object.GetHashCode() fullName: object.GetHashCode() nameWithType.vb: Object.GetHashCode() fullName.vb: Object.GetHashCode() spec.csharp: - uid: System.Object.GetHashCode name: GetHashCode isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode - name: ( - name: ) spec.vb: - uid: System.Object.GetHashCode name: GetHashCode isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode - name: ( - name: ) - uid: System.Object.GetType commentId: M:System.Object.GetType parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.gettype name: GetType() nameWithType: object.GetType() fullName: object.GetType() nameWithType.vb: Object.GetType() fullName.vb: Object.GetType() spec.csharp: - uid: System.Object.GetType name: GetType isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.gettype - name: ( - name: ) spec.vb: - uid: System.Object.GetType name: GetType isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.gettype - name: ( - name: ) - uid: System.Object.MemberwiseClone commentId: M:System.Object.MemberwiseClone parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone name: MemberwiseClone() nameWithType: object.MemberwiseClone() fullName: object.MemberwiseClone() nameWithType.vb: Object.MemberwiseClone() fullName.vb: Object.MemberwiseClone() spec.csharp: - uid: System.Object.MemberwiseClone name: MemberwiseClone isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone - name: ( - name: ) spec.vb: - uid: System.Object.MemberwiseClone name: MemberwiseClone isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone - name: ( - name: ) - uid: System.Object.ReferenceEquals(System.Object,System.Object) commentId: M:System.Object.ReferenceEquals(System.Object,System.Object) parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals name: ReferenceEquals(object, object) nameWithType: object.ReferenceEquals(object, object) fullName: object.ReferenceEquals(object, object) nameWithType.vb: Object.ReferenceEquals(Object, Object) fullName.vb: Object.ReferenceEquals(Object, Object) name.vb: ReferenceEquals(Object, Object) spec.csharp: - uid: System.Object.ReferenceEquals(System.Object,System.Object) name: ReferenceEquals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals - name: ( - uid: System.Object name: object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ',' - name: " " - uid: System.Object name: object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) spec.vb: - uid: System.Object.ReferenceEquals(System.Object,System.Object) name: ReferenceEquals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals - name: ( - uid: System.Object name: Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ',' - name: " " - uid: System.Object name: Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) - uid: System.Object.ToString commentId: M:System.Object.ToString parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.tostring name: ToString() nameWithType: object.ToString() fullName: object.ToString() nameWithType.vb: Object.ToString() fullName.vb: Object.ToString() spec.csharp: - uid: System.Object.ToString name: ToString isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.tostring - name: ( - name: ) spec.vb: - uid: System.Object.ToString name: ToString isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.tostring - name: ( - name: ) - uid: TinyLife.Actions.Handlers.MultiActionHandler.TinyLife.Utilities.Extensions.JsonCopy``1 commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0) parent: TinyLife.Utilities.Extensions definition: TinyLife.Utilities.Extensions.JsonCopy``1(``0) name: JsonCopy(MultiActionHandler) nameWithType: Extensions.JsonCopy(MultiActionHandler) fullName: TinyLife.Utilities.Extensions.JsonCopy(TinyLife.Actions.Handlers.MultiActionHandler) nameWithType.vb: Extensions.JsonCopy(Of MultiActionHandler)(MultiActionHandler) fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.Actions.Handlers.MultiActionHandler)(TinyLife.Actions.Handlers.MultiActionHandler) name.vb: JsonCopy(Of MultiActionHandler)(MultiActionHandler) spec.csharp: - 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