### YamlMime:ManagedReference items: - uid: TinyLife.Tools.MoveLotTool commentId: T:TinyLife.Tools.MoveLotTool id: MoveLotTool parent: TinyLife.Tools children: - TinyLife.Tools.MoveLotTool.#ctor - TinyLife.Tools.MoveLotTool.CanSaveOrSwitchModes - TinyLife.Tools.MoveLotTool.Closed - TinyLife.Tools.MoveLotTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch) - TinyLife.Tools.MoveLotTool.GetMouseCursor - TinyLife.Tools.MoveLotTool.Opened - TinyLife.Tools.MoveLotTool.ShouldHighlightSelectedObject - TinyLife.Tools.MoveLotTool.Update(Microsoft.Xna.Framework.GameTime) langs: - csharp - vb name: MoveLotTool nameWithType: MoveLotTool fullName: TinyLife.Tools.MoveLotTool type: Class source: remote: path: TinyLife/Tools/MoveLotTool.cs branch: master repo: https://git.ellpeck.de/Ellpeck/TinyLife id: MoveLotTool path: Tools/MoveLotTool.cs startLine: 14 assemblies: - Tiny Life namespace: TinyLife.Tools summary: "\nA tool is a type of game mode that is currently active.\nTools are split up into the and , the latter of which holds all tools that can be found in the build menu.\n" example: [] syntax: content: 'public class MoveLotTool : Tool' content.vb: >- Public Class MoveLotTool Inherits Tool inheritance: - System.Object - TinyLife.Tools.Tool inheritedMembers: - TinyLife.Tools.Tool.RemoveTool - TinyLife.Tools.Tool.MoveTool - TinyLife.Tools.Tool.PlayModeTool - TinyLife.Tools.Tool.BuildTools - TinyLife.Tools.Tool.SelectedObject - TinyLife.Tools.Tool.SelectedWall - TinyLife.Tools.Tool.Input - TinyLife.Tools.Tool.Map - TinyLife.Tools.Tool.Money - TinyLife.Tools.Tool.Texture - TinyLife.Tools.Tool.DisplayAsTab - TinyLife.Tools.Tool.MousePos - TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel) - TinyLife.Tools.Tool.ForceWallsUp - TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point) - TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme,System.Action{System.Int32}) - TinyLife.Tools.Tool.BuildModeButton(System.String,MLEM.Ui.Elements.Element.GenericCallback,MLEM.Ui.Elements.Element.DrawCallback,System.Single,MLEM.Textures.TextureRegion,TinyLife.LnCategory,System.Collections.Generic.IEnumerable{System.String},System.Nullable{System.Single}) - System.Object.Equals(System.Object) - System.Object.Equals(System.Object,System.Object) - System.Object.GetHashCode - System.Object.GetType - System.Object.MemberwiseClone - System.Object.ReferenceEquals(System.Object,System.Object) - System.Object.ToString extensionMethods: - TinyLife.Tools.MoveLotTool.TinyLife.Utilities.Extensions.JsonCopy``1 modifiers.csharp: - public - class modifiers.vb: - Public - Class - uid: TinyLife.Tools.MoveLotTool.#ctor commentId: M:TinyLife.Tools.MoveLotTool.#ctor id: '#ctor' parent: TinyLife.Tools.MoveLotTool langs: - csharp - vb name: MoveLotTool() nameWithType: MoveLotTool.MoveLotTool() fullName: TinyLife.Tools.MoveLotTool.MoveLotTool() type: Constructor source: remote: path: TinyLife/Tools/MoveLotTool.cs branch: master repo: https://git.ellpeck.de/Ellpeck/TinyLife id: .ctor path: Tools/MoveLotTool.cs startLine: 21 assemblies: - Tiny Life namespace: TinyLife.Tools example: [] syntax: content: public MoveLotTool() content.vb: Public Sub New overload: TinyLife.Tools.MoveLotTool.#ctor* modifiers.csharp: - public modifiers.vb: - Public - uid: TinyLife.Tools.MoveLotTool.Opened commentId: M:TinyLife.Tools.MoveLotTool.Opened id: Opened parent: TinyLife.Tools.MoveLotTool langs: - csharp - vb name: Opened() nameWithType: MoveLotTool.Opened() fullName: TinyLife.Tools.MoveLotTool.Opened() type: Method source: remote: path: TinyLife/Tools/MoveLotTool.cs branch: master repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Opened path: Tools/MoveLotTool.cs startLine: 25 assemblies: - Tiny Life namespace: TinyLife.Tools summary: "\nCalled when this build tool is opened.\nBy default, this method initializes several settings and calls .\n" example: [] syntax: content: public override void Opened() content.vb: Public Overrides Sub Opened overridden: TinyLife.Tools.Tool.Opened overload: TinyLife.Tools.MoveLotTool.Opened* modifiers.csharp: - public - override modifiers.vb: - Public - Overrides - uid: TinyLife.Tools.MoveLotTool.Closed commentId: M:TinyLife.Tools.MoveLotTool.Closed id: Closed parent: TinyLife.Tools.MoveLotTool langs: - csharp - vb name: Closed() nameWithType: MoveLotTool.Closed() fullName: TinyLife.Tools.MoveLotTool.Closed() type: Method source: remote: path: TinyLife/Tools/MoveLotTool.cs branch: master repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Closed path: Tools/MoveLotTool.cs startLine: 35 assemblies: - Tiny Life namespace: TinyLife.Tools summary: "\nCalled when this build tool is closed.\nBy default, this method removes its elements from the ui.\n" example: [] syntax: content: public override void Closed() content.vb: Public Overrides Sub Closed overridden: TinyLife.Tools.Tool.Closed overload: TinyLife.Tools.MoveLotTool.Closed* modifiers.csharp: - public - override modifiers.vb: - Public - Overrides - uid: TinyLife.Tools.MoveLotTool.Update(Microsoft.Xna.Framework.GameTime) commentId: M:TinyLife.Tools.MoveLotTool.Update(Microsoft.Xna.Framework.GameTime) id: Update(Microsoft.Xna.Framework.GameTime) parent: TinyLife.Tools.MoveLotTool langs: - csharp - vb name: Update(GameTime) nameWithType: MoveLotTool.Update(GameTime) fullName: TinyLife.Tools.MoveLotTool.Update(Microsoft.Xna.Framework.GameTime) type: Method source: remote: path: TinyLife/Tools/MoveLotTool.cs branch: master repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Update path: Tools/MoveLotTool.cs startLine: 46 assemblies: - Tiny Life namespace: TinyLife.Tools summary: "\nThis method is called every update frame for the .\n" example: [] syntax: content: public override void Update(GameTime time) parameters: - id: time type: Microsoft.Xna.Framework.GameTime description: The game's time content.vb: Public Overrides Sub Update(time As GameTime) overridden: TinyLife.Tools.Tool.Update(Microsoft.Xna.Framework.GameTime) overload: TinyLife.Tools.MoveLotTool.Update* modifiers.csharp: - public - override modifiers.vb: - Public - Overrides - uid: TinyLife.Tools.MoveLotTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch) commentId: M:TinyLife.Tools.MoveLotTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch) id: Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch) parent: TinyLife.Tools.MoveLotTool langs: - csharp - vb name: Draw(GameTime, SpriteBatch) nameWithType: MoveLotTool.Draw(GameTime, SpriteBatch) fullName: TinyLife.Tools.MoveLotTool.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch) type: Method source: remote: path: TinyLife/Tools/MoveLotTool.cs branch: master repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Draw path: Tools/MoveLotTool.cs startLine: 82 assemblies: - Tiny Life namespace: TinyLife.Tools summary: "\nThis method is called every draw frame for the .\nNote that this method is only called if the mouse is not hovering over any ui elements.\n" example: [] syntax: content: public override void Draw(GameTime time, SpriteBatch batch) parameters: - id: time type: Microsoft.Xna.Framework.GameTime description: The game's time - id: batch type: Microsoft.Xna.Framework.Graphics.SpriteBatch description: The sprite batch used for drawing content.vb: Public Overrides Sub Draw(time As GameTime, batch As SpriteBatch) overridden: TinyLife.Tools.Tool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch) overload: TinyLife.Tools.MoveLotTool.Draw* modifiers.csharp: - public - override modifiers.vb: - Public - Overrides - uid: TinyLife.Tools.MoveLotTool.CanSaveOrSwitchModes commentId: M:TinyLife.Tools.MoveLotTool.CanSaveOrSwitchModes id: CanSaveOrSwitchModes parent: TinyLife.Tools.MoveLotTool langs: - csharp - vb name: CanSaveOrSwitchModes() nameWithType: MoveLotTool.CanSaveOrSwitchModes() fullName: TinyLife.Tools.MoveLotTool.CanSaveOrSwitchModes() type: Method source: remote: path: TinyLife/Tools/MoveLotTool.cs branch: master repo: https://git.ellpeck.de/Ellpeck/TinyLife id: CanSaveOrSwitchModes path: Tools/MoveLotTool.cs startLine: 108 assemblies: - Tiny Life namespace: TinyLife.Tools summary: "\nWhether or not the game currently, while this tool is selected\n" example: [] syntax: content: public override bool CanSaveOrSwitchModes() return: type: System.Boolean description: Whether the game can be saved or mode switched right now content.vb: Public Overrides Function CanSaveOrSwitchModes As Boolean overridden: TinyLife.Tools.Tool.CanSaveOrSwitchModes overload: TinyLife.Tools.MoveLotTool.CanSaveOrSwitchModes* modifiers.csharp: - public - override modifiers.vb: - Public - Overrides - uid: TinyLife.Tools.MoveLotTool.ShouldHighlightSelectedObject commentId: M:TinyLife.Tools.MoveLotTool.ShouldHighlightSelectedObject id: ShouldHighlightSelectedObject parent: TinyLife.Tools.MoveLotTool langs: - csharp - vb name: ShouldHighlightSelectedObject() nameWithType: MoveLotTool.ShouldHighlightSelectedObject() fullName: TinyLife.Tools.MoveLotTool.ShouldHighlightSelectedObject() type: Method source: remote: path: TinyLife/Tools/MoveLotTool.cs branch: master repo: https://git.ellpeck.de/Ellpeck/TinyLife id: ShouldHighlightSelectedObject path: Tools/MoveLotTool.cs startLine: 113 assemblies: - Tiny Life namespace: TinyLife.Tools summary: "\nWhether or not the should currently have a white highlight around it.\nThis method defaults to return true if is false.\n" example: [] syntax: content: public override bool ShouldHighlightSelectedObject() return: type: System.Boolean description: Whether or not the selected object should be highlighted content.vb: Public Overrides Function ShouldHighlightSelectedObject As Boolean overridden: TinyLife.Tools.Tool.ShouldHighlightSelectedObject overload: TinyLife.Tools.MoveLotTool.ShouldHighlightSelectedObject* modifiers.csharp: - public - override modifiers.vb: - Public - Overrides - uid: TinyLife.Tools.MoveLotTool.GetMouseCursor commentId: M:TinyLife.Tools.MoveLotTool.GetMouseCursor id: GetMouseCursor parent: TinyLife.Tools.MoveLotTool langs: - csharp - vb name: GetMouseCursor() nameWithType: MoveLotTool.GetMouseCursor() fullName: TinyLife.Tools.MoveLotTool.GetMouseCursor() type: Method source: remote: path: TinyLife/Tools/MoveLotTool.cs branch: master repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetMouseCursor path: Tools/MoveLotTool.cs startLine: 118 assemblies: - Tiny Life namespace: TinyLife.Tools summary: "\nReturns the that this tool should currently display.\nBy default, is returned.\n" example: [] syntax: content: public override CursorType GetMouseCursor() return: type: TinyLife.Uis.CursorType description: The cursor type content.vb: Public Overrides Function GetMouseCursor As CursorType overridden: TinyLife.Tools.Tool.GetMouseCursor overload: TinyLife.Tools.MoveLotTool.GetMouseCursor* modifiers.csharp: - public - override modifiers.vb: - Public - Overrides references: - uid: TinyLife.Tools commentId: N:TinyLife.Tools name: TinyLife.Tools nameWithType: TinyLife.Tools fullName: TinyLife.Tools - uid: System.Object commentId: T:System.Object parent: System isExternal: true name: Object nameWithType: Object fullName: System.Object - uid: TinyLife.Tools.Tool commentId: T:TinyLife.Tools.Tool parent: TinyLife.Tools name: Tool nameWithType: Tool fullName: TinyLife.Tools.Tool - uid: TinyLife.Tools.Tool.RemoveTool commentId: F:TinyLife.Tools.Tool.RemoveTool parent: TinyLife.Tools.Tool name: RemoveTool nameWithType: Tool.RemoveTool fullName: TinyLife.Tools.Tool.RemoveTool - uid: TinyLife.Tools.Tool.MoveTool commentId: F:TinyLife.Tools.Tool.MoveTool parent: TinyLife.Tools.Tool name: MoveTool nameWithType: Tool.MoveTool fullName: TinyLife.Tools.Tool.MoveTool - uid: TinyLife.Tools.Tool.PlayModeTool commentId: F:TinyLife.Tools.Tool.PlayModeTool parent: TinyLife.Tools.Tool name: PlayModeTool nameWithType: Tool.PlayModeTool fullName: TinyLife.Tools.Tool.PlayModeTool - uid: TinyLife.Tools.Tool.BuildTools commentId: F:TinyLife.Tools.Tool.BuildTools parent: TinyLife.Tools.Tool name: BuildTools nameWithType: Tool.BuildTools fullName: TinyLife.Tools.Tool.BuildTools - uid: TinyLife.Tools.Tool.SelectedObject commentId: P:TinyLife.Tools.Tool.SelectedObject parent: TinyLife.Tools.Tool name: SelectedObject nameWithType: Tool.SelectedObject fullName: TinyLife.Tools.Tool.SelectedObject - uid: TinyLife.Tools.Tool.SelectedWall commentId: P:TinyLife.Tools.Tool.SelectedWall parent: TinyLife.Tools.Tool name: SelectedWall nameWithType: Tool.SelectedWall fullName: TinyLife.Tools.Tool.SelectedWall - uid: TinyLife.Tools.Tool.Input commentId: P:TinyLife.Tools.Tool.Input parent: TinyLife.Tools.Tool name: Input nameWithType: Tool.Input fullName: TinyLife.Tools.Tool.Input - uid: TinyLife.Tools.Tool.Map commentId: P:TinyLife.Tools.Tool.Map parent: TinyLife.Tools.Tool name: Map nameWithType: Tool.Map fullName: TinyLife.Tools.Tool.Map - uid: TinyLife.Tools.Tool.Money commentId: P:TinyLife.Tools.Tool.Money parent: TinyLife.Tools.Tool name: Money nameWithType: Tool.Money fullName: TinyLife.Tools.Tool.Money - uid: TinyLife.Tools.Tool.Texture commentId: F:TinyLife.Tools.Tool.Texture parent: TinyLife.Tools.Tool name: Texture nameWithType: Tool.Texture fullName: TinyLife.Tools.Tool.Texture - uid: TinyLife.Tools.Tool.DisplayAsTab commentId: F:TinyLife.Tools.Tool.DisplayAsTab parent: TinyLife.Tools.Tool name: DisplayAsTab nameWithType: Tool.DisplayAsTab fullName: TinyLife.Tools.Tool.DisplayAsTab - uid: TinyLife.Tools.Tool.MousePos commentId: F:TinyLife.Tools.Tool.MousePos parent: TinyLife.Tools.Tool name: MousePos nameWithType: Tool.MousePos fullName: TinyLife.Tools.Tool.MousePos - uid: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel) commentId: M:TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel) parent: TinyLife.Tools.Tool isExternal: true name: InitBuildModeUi(Panel, Panel) nameWithType: Tool.InitBuildModeUi(Panel, Panel) fullName: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel, MLEM.Ui.Elements.Panel) spec.csharp: - uid: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel) name: InitBuildModeUi nameWithType: Tool.InitBuildModeUi fullName: TinyLife.Tools.Tool.InitBuildModeUi - name: ( nameWithType: ( fullName: ( - uid: MLEM.Ui.Elements.Panel name: Panel nameWithType: Panel fullName: MLEM.Ui.Elements.Panel isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: MLEM.Ui.Elements.Panel name: Panel nameWithType: Panel fullName: MLEM.Ui.Elements.Panel isExternal: true - name: ) nameWithType: ) fullName: ) spec.vb: - uid: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel) name: InitBuildModeUi nameWithType: Tool.InitBuildModeUi fullName: TinyLife.Tools.Tool.InitBuildModeUi - name: ( nameWithType: ( fullName: ( - uid: MLEM.Ui.Elements.Panel name: Panel nameWithType: Panel fullName: MLEM.Ui.Elements.Panel isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: MLEM.Ui.Elements.Panel name: Panel nameWithType: Panel fullName: MLEM.Ui.Elements.Panel isExternal: true - name: ) nameWithType: ) fullName: ) - uid: TinyLife.Tools.Tool.ForceWallsUp commentId: M:TinyLife.Tools.Tool.ForceWallsUp parent: TinyLife.Tools.Tool name: ForceWallsUp() nameWithType: Tool.ForceWallsUp() fullName: TinyLife.Tools.Tool.ForceWallsUp() spec.csharp: - uid: TinyLife.Tools.Tool.ForceWallsUp name: ForceWallsUp nameWithType: Tool.ForceWallsUp fullName: TinyLife.Tools.Tool.ForceWallsUp - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) spec.vb: - uid: TinyLife.Tools.Tool.ForceWallsUp name: ForceWallsUp nameWithType: Tool.ForceWallsUp fullName: TinyLife.Tools.Tool.ForceWallsUp - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) - uid: TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point) commentId: M:TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point) parent: TinyLife.Tools.Tool isExternal: true name: IsOnLot(Point) nameWithType: Tool.IsOnLot(Point) fullName: TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point) spec.csharp: - uid: TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point) name: IsOnLot nameWithType: Tool.IsOnLot fullName: TinyLife.Tools.Tool.IsOnLot - name: ( nameWithType: ( fullName: ( - uid: Microsoft.Xna.Framework.Point name: Point nameWithType: Point fullName: Microsoft.Xna.Framework.Point isExternal: true - name: ) nameWithType: ) fullName: ) spec.vb: - uid: TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point) name: IsOnLot nameWithType: Tool.IsOnLot fullName: TinyLife.Tools.Tool.IsOnLot - name: ( nameWithType: ( fullName: ( - uid: Microsoft.Xna.Framework.Point name: Point nameWithType: Point fullName: Microsoft.Xna.Framework.Point isExternal: true - name: ) nameWithType: ) fullName: ) - uid: TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme,System.Action{System.Int32}) commentId: M:TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme,System.Action{System.Int32}) parent: TinyLife.Tools.Tool isExternal: true name: ColorSelection(ColorScheme, Action) nameWithType: Tool.ColorSelection(ColorScheme, Action) fullName: TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme, System.Action) nameWithType.vb: Tool.ColorSelection(ColorScheme, Action(Of Int32)) fullName.vb: TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme, System.Action(Of System.Int32)) name.vb: ColorSelection(ColorScheme, Action(Of Int32)) spec.csharp: - uid: TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme,System.Action{System.Int32}) name: ColorSelection nameWithType: Tool.ColorSelection fullName: TinyLife.Tools.Tool.ColorSelection - name: ( nameWithType: ( fullName: ( - uid: TinyLife.Utilities.ColorScheme name: ColorScheme nameWithType: ColorScheme fullName: TinyLife.Utilities.ColorScheme - name: ', ' nameWithType: ', ' fullName: ', ' - uid: System.Action`1 name: Action nameWithType: Action fullName: System.Action isExternal: true - name: < nameWithType: < fullName: < - uid: System.Int32 name: Int32 nameWithType: Int32 fullName: System.Int32 isExternal: true - name: '>' nameWithType: '>' fullName: '>' - name: ) nameWithType: ) fullName: ) spec.vb: - uid: TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme,System.Action{System.Int32}) name: ColorSelection nameWithType: Tool.ColorSelection fullName: TinyLife.Tools.Tool.ColorSelection - name: ( nameWithType: ( fullName: ( - uid: TinyLife.Utilities.ColorScheme name: ColorScheme nameWithType: ColorScheme fullName: TinyLife.Utilities.ColorScheme - name: ', ' nameWithType: ', ' fullName: ', ' - uid: System.Action`1 name: Action nameWithType: Action fullName: System.Action isExternal: true - name: '(Of ' nameWithType: '(Of ' fullName: '(Of ' - uid: System.Int32 name: Int32 nameWithType: Int32 fullName: System.Int32 isExternal: true - name: ) nameWithType: ) fullName: ) - name: ) nameWithType: ) fullName: ) - uid: TinyLife.Tools.Tool.BuildModeButton(System.String,MLEM.Ui.Elements.Element.GenericCallback,MLEM.Ui.Elements.Element.DrawCallback,System.Single,MLEM.Textures.TextureRegion,TinyLife.LnCategory,System.Collections.Generic.IEnumerable{System.String},System.Nullable{System.Single}) commentId: M:TinyLife.Tools.Tool.BuildModeButton(System.String,MLEM.Ui.Elements.Element.GenericCallback,MLEM.Ui.Elements.Element.DrawCallback,System.Single,MLEM.Textures.TextureRegion,TinyLife.LnCategory,System.Collections.Generic.IEnumerable{System.String},System.Nullable{System.Single}) parent: TinyLife.Tools.Tool isExternal: true name: BuildModeButton(String, Element.GenericCallback, Element.DrawCallback, Single, TextureRegion, LnCategory, IEnumerable, Nullable) nameWithType: Tool.BuildModeButton(String, Element.GenericCallback, Element.DrawCallback, Single, TextureRegion, LnCategory, IEnumerable, Nullable) fullName: TinyLife.Tools.Tool.BuildModeButton(System.String, MLEM.Ui.Elements.Element.GenericCallback, MLEM.Ui.Elements.Element.DrawCallback, System.Single, MLEM.Textures.TextureRegion, TinyLife.LnCategory, System.Collections.Generic.IEnumerable, System.Nullable) nameWithType.vb: Tool.BuildModeButton(String, Element.GenericCallback, Element.DrawCallback, Single, TextureRegion, LnCategory, IEnumerable(Of String), Nullable(Of Single)) fullName.vb: TinyLife.Tools.Tool.BuildModeButton(System.String, MLEM.Ui.Elements.Element.GenericCallback, MLEM.Ui.Elements.Element.DrawCallback, System.Single, MLEM.Textures.TextureRegion, TinyLife.LnCategory, System.Collections.Generic.IEnumerable(Of System.String), System.Nullable(Of System.Single)) name.vb: BuildModeButton(String, Element.GenericCallback, Element.DrawCallback, Single, TextureRegion, LnCategory, IEnumerable(Of String), Nullable(Of Single)) spec.csharp: - uid: TinyLife.Tools.Tool.BuildModeButton(System.String,MLEM.Ui.Elements.Element.GenericCallback,MLEM.Ui.Elements.Element.DrawCallback,System.Single,MLEM.Textures.TextureRegion,TinyLife.LnCategory,System.Collections.Generic.IEnumerable{System.String},System.Nullable{System.Single}) name: BuildModeButton nameWithType: Tool.BuildModeButton fullName: TinyLife.Tools.Tool.BuildModeButton - name: ( nameWithType: ( fullName: ( - uid: System.String name: String nameWithType: String fullName: System.String isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: MLEM.Ui.Elements.Element.GenericCallback name: Element.GenericCallback nameWithType: Element.GenericCallback fullName: MLEM.Ui.Elements.Element.GenericCallback isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: MLEM.Ui.Elements.Element.DrawCallback name: Element.DrawCallback nameWithType: Element.DrawCallback fullName: MLEM.Ui.Elements.Element.DrawCallback isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: System.Single name: Single nameWithType: Single fullName: System.Single isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: MLEM.Textures.TextureRegion name: TextureRegion nameWithType: TextureRegion fullName: MLEM.Textures.TextureRegion isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: TinyLife.LnCategory name: LnCategory nameWithType: LnCategory fullName: TinyLife.LnCategory - name: ', ' nameWithType: ', ' fullName: ', ' - uid: System.Collections.Generic.IEnumerable`1 name: IEnumerable nameWithType: IEnumerable fullName: System.Collections.Generic.IEnumerable isExternal: true - name: < nameWithType: < fullName: < - uid: System.String name: String nameWithType: String fullName: System.String isExternal: true - name: '>' nameWithType: '>' fullName: '>' - name: ', ' nameWithType: ', ' fullName: ', ' - uid: System.Nullable`1 name: Nullable nameWithType: Nullable fullName: System.Nullable isExternal: true - name: < nameWithType: < fullName: < - uid: System.Single name: Single nameWithType: Single fullName: System.Single isExternal: true - name: '>' nameWithType: '>' fullName: '>' - name: ) nameWithType: ) fullName: ) spec.vb: - uid: TinyLife.Tools.Tool.BuildModeButton(System.String,MLEM.Ui.Elements.Element.GenericCallback,MLEM.Ui.Elements.Element.DrawCallback,System.Single,MLEM.Textures.TextureRegion,TinyLife.LnCategory,System.Collections.Generic.IEnumerable{System.String},System.Nullable{System.Single}) name: BuildModeButton nameWithType: Tool.BuildModeButton fullName: TinyLife.Tools.Tool.BuildModeButton - name: ( nameWithType: ( fullName: ( - uid: System.String name: String nameWithType: String fullName: System.String isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: MLEM.Ui.Elements.Element.GenericCallback name: Element.GenericCallback nameWithType: Element.GenericCallback fullName: MLEM.Ui.Elements.Element.GenericCallback isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: MLEM.Ui.Elements.Element.DrawCallback name: Element.DrawCallback nameWithType: Element.DrawCallback fullName: MLEM.Ui.Elements.Element.DrawCallback isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: System.Single name: Single nameWithType: Single fullName: System.Single isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: MLEM.Textures.TextureRegion name: TextureRegion nameWithType: TextureRegion fullName: MLEM.Textures.TextureRegion isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: TinyLife.LnCategory name: LnCategory nameWithType: LnCategory fullName: TinyLife.LnCategory - name: ', ' nameWithType: ', ' fullName: ', ' - uid: System.Collections.Generic.IEnumerable`1 name: IEnumerable nameWithType: IEnumerable fullName: System.Collections.Generic.IEnumerable isExternal: true - name: '(Of ' nameWithType: '(Of ' fullName: '(Of ' - uid: System.String name: String nameWithType: String fullName: System.String isExternal: true - name: ) nameWithType: ) fullName: ) - name: ', ' nameWithType: ', ' fullName: ', ' - uid: System.Nullable`1 name: Nullable nameWithType: Nullable fullName: System.Nullable isExternal: true - name: '(Of ' nameWithType: '(Of ' fullName: '(Of ' - uid: System.Single name: Single nameWithType: Single fullName: System.Single isExternal: true - name: ) nameWithType: ) fullName: ) - name: ) nameWithType: ) fullName: ) - uid: System.Object.Equals(System.Object) commentId: M:System.Object.Equals(System.Object) parent: System.Object isExternal: true name: Equals(Object) nameWithType: Object.Equals(Object) fullName: System.Object.Equals(System.Object) spec.csharp: - uid: System.Object.Equals(System.Object) name: Equals nameWithType: Object.Equals fullName: System.Object.Equals isExternal: true - name: ( nameWithType: ( fullName: ( - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ) nameWithType: ) fullName: ) spec.vb: - uid: System.Object.Equals(System.Object) name: Equals nameWithType: Object.Equals fullName: System.Object.Equals isExternal: true - name: ( nameWithType: ( fullName: ( - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - 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