### YamlMime:ManagedReference
items:
- uid: TinyLife.Actions.Typeless.TryGoHereAction
  commentId: T:TinyLife.Actions.Typeless.TryGoHereAction
  id: TryGoHereAction
  parent: TinyLife.Actions.Typeless
  children:
  - TinyLife.Actions.Typeless.TryGoHereAction.#ctor(TinyLife.Actions.ActionInfo,System.Collections.Generic.List{Microsoft.Xna.Framework.Point})
  - TinyLife.Actions.Typeless.TryGoHereAction.Initialize
  - TinyLife.Actions.Typeless.TryGoHereAction.IsCompleted
  - TinyLife.Actions.Typeless.TryGoHereAction.OnCompleted(TinyLife.Actions.CompletionType)
  - TinyLife.Actions.Typeless.TryGoHereAction.PositionsToTry
  - TinyLife.Actions.Typeless.TryGoHereAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
  - TinyLife.Actions.Typeless.TryGoHereAction.Validate(TinyLife.Objects.Person)
  langs:
  - csharp
  - vb
  name: TryGoHereAction
  nameWithType: TryGoHereAction
  fullName: TinyLife.Actions.Typeless.TryGoHereAction
  type: Class
  source:
    remote:
      path: TinyLife/Actions/Typeless/TryGoHereAction.cs
      branch: 0.29.3-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: TryGoHereAction
    path: ../TinyLife/Actions/Typeless/TryGoHereAction.cs
    startLine: 15
  assemblies:
  - Tiny Life
  namespace: TinyLife.Actions.Typeless
  summary: "\nThis action is similar to <xref href=\"TinyLife.Actions.GoHereAction\" data-throw-if-not-resolved=\"false\"></xref>, but takes in a set of positions rather than a single position.\nThe action&apos;s <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> will then try to pathfind to each one of the positions in a random order, until one of them is valid, and go to it.\n"
  example: []
  syntax:
    content: 'public class TryGoHereAction : Action, IGenericDataHolder'
    content.vb: >-
      Public Class TryGoHereAction
          Inherits Action
          Implements IGenericDataHolder
  inheritance:
  - System.Object
  - MLEM.Data.Json.JsonTypeSafeGenericDataHolder
  - TinyLife.Actions.Action
  implements:
  - MLEM.Misc.IGenericDataHolder
  inheritedMembers:
  - TinyLife.Actions.Action.Random
  - TinyLife.Actions.Action.InProgressTime
  - TinyLife.Actions.Action.FullyInProgress
  - TinyLife.Actions.Action.Type
  - TinyLife.Actions.Action.Info
  - TinyLife.Actions.Action.StartedAutomatically
  - TinyLife.Actions.Action.Parent
  - TinyLife.Actions.Action.Map
  - TinyLife.Actions.Action.Person
  - TinyLife.Actions.Action.ElapsedTime
  - TinyLife.Actions.Action.PlayerPromptOpen
  - TinyLife.Actions.Action.ForceResult
  - TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType,System.Nullable{TinyLife.Actions.CanExecuteResult},TinyLife.Objects.MapObject)
  - TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
  - TinyLife.Actions.Action.CanCancel(TinyLife.Actions.Action)
  - TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
  - TinyLife.Actions.Action.GetIconObject
  - TinyLife.Actions.Action.CausesExtremelyFastSpeed
  - TinyLife.Actions.Action.GetDisplayName
  - TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
  - TinyLife.Actions.Action.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,System.Func{TinyLife.Uis.CoveringGroup,System.Collections.Generic.IEnumerable{MLEM.Ui.Elements.Element}},MLEM.Textures.TextureRegion)
  - TinyLife.Actions.Action.OpenYesNoPrompt(System.String,System.Action,System.Action,MLEM.Textures.TextureRegion)
  - TinyLife.Actions.Action.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule,System.String,MLEM.Textures.TextureRegion)
  - TinyLife.Actions.Action.OpenChoicePrompt(TinyLife.ChoicePromptInfo)
  - TinyLife.Actions.Action.SpeakAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32)
  - TinyLife.Actions.Action.SpeakInConversation(TinyLife.Objects.Person,Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Nullable{TinyLife.Actions.EmoteCategory},System.Nullable{TinyLife.Objects.SpeakStyle},System.Int32)
  - TinyLife.Actions.Action.FacePartner(TinyLife.Objects.Person)
  - TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType)
  - TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
  - TinyLife.Actions.Action.CancelIfEmotional(TinyLife.Emotions.EmotionType[])
  - TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.ObjectCategory,System.Boolean)
  - TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Boolean)
  - TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture,System.Single,TinyLife.Objects.ActionSpot)
  - TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
  - TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Func{MLEM.Misc.Direction2,System.Boolean})
  - TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
  - TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean,System.Boolean)
  - TinyLife.Actions.Action.FindAllFreeWalls(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
  - TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
  - TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
  - TinyLife.Actions.Action.FindAllActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Nullable{Microsoft.Xna.Framework.Vector2})
  - TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
  - TinyLife.Actions.Action.GetRandomVariety(System.Collections.Generic.IEnumerable{TinyLife.Actions.ActionVariety},TinyLife.Actions.ActionInfo)
  - TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
  - TinyLife.Actions.Action.InvokeForBoth(TinyLife.Objects.Person,TinyLife.Objects.Person,System.Action{TinyLife.Objects.Person,TinyLife.Objects.Person})
  - TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
  - MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
  - MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
  - MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
  - MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
  - System.Object.Equals(System.Object)
  - System.Object.Equals(System.Object,System.Object)
  - System.Object.GetHashCode
  - System.Object.GetType
  - System.Object.MemberwiseClone
  - System.Object.ReferenceEquals(System.Object,System.Object)
  - System.Object.ToString
  extensionMethods:
  - TinyLife.Actions.Typeless.TryGoHereAction.TinyLife.Utilities.Extensions.JsonCopy``1
  modifiers.csharp:
  - public
  - class
  modifiers.vb:
  - Public
  - Class
- uid: TinyLife.Actions.Typeless.TryGoHereAction.PositionsToTry
  commentId: F:TinyLife.Actions.Typeless.TryGoHereAction.PositionsToTry
  id: PositionsToTry
  parent: TinyLife.Actions.Typeless.TryGoHereAction
  langs:
  - csharp
  - vb
  name: PositionsToTry
  nameWithType: TryGoHereAction.PositionsToTry
  fullName: TinyLife.Actions.Typeless.TryGoHereAction.PositionsToTry
  type: Field
  source:
    remote:
      path: TinyLife/Actions/Typeless/TryGoHereAction.cs
      branch: 0.29.3-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: PositionsToTry
    path: ../TinyLife/Actions/Typeless/TryGoHereAction.cs
    startLine: 21
  assemblies:
  - Tiny Life
  namespace: TinyLife.Actions.Typeless
  summary: "\nThe set of positions to try to walk to.\n"
  example: []
  syntax:
    content: >-
      [DataMember]

      public readonly List<Point> PositionsToTry
    return:
      type: System.Collections.Generic.List{Microsoft.Xna.Framework.Point}
    content.vb: >-
      <DataMember>

      Public ReadOnly PositionsToTry As List(Of Point)
  attributes:
  - type: System.Runtime.Serialization.DataMemberAttribute
    ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
    arguments: []
  modifiers.csharp:
  - public
  - readonly
  modifiers.vb:
  - Public
  - ReadOnly
- uid: TinyLife.Actions.Typeless.TryGoHereAction.#ctor(TinyLife.Actions.ActionInfo,System.Collections.Generic.List{Microsoft.Xna.Framework.Point})
  commentId: M:TinyLife.Actions.Typeless.TryGoHereAction.#ctor(TinyLife.Actions.ActionInfo,System.Collections.Generic.List{Microsoft.Xna.Framework.Point})
  id: '#ctor(TinyLife.Actions.ActionInfo,System.Collections.Generic.List{Microsoft.Xna.Framework.Point})'
  parent: TinyLife.Actions.Typeless.TryGoHereAction
  langs:
  - csharp
  - vb
  name: TryGoHereAction(ActionInfo, List<Point>)
  nameWithType: TryGoHereAction.TryGoHereAction(ActionInfo, List<Point>)
  fullName: TinyLife.Actions.Typeless.TryGoHereAction.TryGoHereAction(TinyLife.Actions.ActionInfo, System.Collections.Generic.List<Microsoft.Xna.Framework.Point>)
  type: Constructor
  source:
    remote:
      path: TinyLife/Actions/Typeless/TryGoHereAction.cs
      branch: 0.29.3-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: .ctor
    path: ../TinyLife/Actions/Typeless/TryGoHereAction.cs
    startLine: 27
  assemblies:
  - Tiny Life
  namespace: TinyLife.Actions.Typeless
  example: []
  syntax:
    content: public TryGoHereAction(ActionInfo info, List<Point> positionsToTry)
    parameters:
    - id: info
      type: TinyLife.Actions.ActionInfo
    - id: positionsToTry
      type: System.Collections.Generic.List{Microsoft.Xna.Framework.Point}
    content.vb: Public Sub New(info As ActionInfo, positionsToTry As List(Of Point))
  overload: TinyLife.Actions.Typeless.TryGoHereAction.#ctor*
  nameWithType.vb: TryGoHereAction.TryGoHereAction(ActionInfo, List(Of Point))
  modifiers.csharp:
  - public
  modifiers.vb:
  - Public
  fullName.vb: TinyLife.Actions.Typeless.TryGoHereAction.TryGoHereAction(TinyLife.Actions.ActionInfo, System.Collections.Generic.List(Of Microsoft.Xna.Framework.Point))
  name.vb: TryGoHereAction(ActionInfo, List(Of Point))
- uid: TinyLife.Actions.Typeless.TryGoHereAction.Initialize
  commentId: M:TinyLife.Actions.Typeless.TryGoHereAction.Initialize
  id: Initialize
  parent: TinyLife.Actions.Typeless.TryGoHereAction
  langs:
  - csharp
  - vb
  name: Initialize()
  nameWithType: TryGoHereAction.Initialize()
  fullName: TinyLife.Actions.Typeless.TryGoHereAction.Initialize()
  type: Method
  source:
    remote:
      path: TinyLife/Actions/Typeless/TryGoHereAction.cs
      branch: 0.29.3-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: Initialize
    path: ../TinyLife/Actions/Typeless/TryGoHereAction.cs
    startLine: 33
  assemblies:
  - Tiny Life
  namespace: TinyLife.Actions.Typeless
  summary: "\nThis method is called when the action is first started by a <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref>.\nNote that it is not called when the action gets added to the <xref href=\"TinyLife.Objects.Person.ActionQueue\" data-throw-if-not-resolved=\"false\"></xref>, but when it is moved to <xref href=\"TinyLife.Objects.Person.CurrentActions\" data-throw-if-not-resolved=\"false\"></xref>.\n"
  example: []
  syntax:
    content: public override void Initialize()
    content.vb: Public Overrides Sub Initialize
  overridden: TinyLife.Actions.Action.Initialize
  overload: TinyLife.Actions.Typeless.TryGoHereAction.Initialize*
  modifiers.csharp:
  - public
  - override
  modifiers.vb:
  - Public
  - Overrides
- uid: TinyLife.Actions.Typeless.TryGoHereAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
  commentId: M:TinyLife.Actions.Typeless.TryGoHereAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
  id: Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
  parent: TinyLife.Actions.Typeless.TryGoHereAction
  langs:
  - csharp
  - vb
  name: Update(GameTime, TimeSpan, Single)
  nameWithType: TryGoHereAction.Update(GameTime, TimeSpan, Single)
  fullName: TinyLife.Actions.Typeless.TryGoHereAction.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, System.Single)
  type: Method
  source:
    remote:
      path: TinyLife/Actions/Typeless/TryGoHereAction.cs
      branch: 0.29.3-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: Update
    path: ../TinyLife/Actions/Typeless/TryGoHereAction.cs
    startLine: 39
  assemblies:
  - Tiny Life
  namespace: TinyLife.Actions.Typeless
  summary: "\nThis method is called every update frame if this action is currently active.\nBy default, only the <xref href=\"TinyLife.Actions.Action.ElapsedTime\" data-throw-if-not-resolved=\"false\"></xref> is modified in this method and <xref href=\"TinyLife.Objects.MapObject.ActionUpdate(TinyLife.Actions.Action%2cMicrosoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref> is called.\n"
  example: []
  syntax:
    content: public override void Update(GameTime time, TimeSpan passedInGame, float speedMultiplier)
    parameters:
    - id: time
      type: Microsoft.Xna.Framework.GameTime
      description: The current game time
    - id: passedInGame
      type: System.TimeSpan
      description: The amount of time that has passed, in game time
    - id: speedMultiplier
      type: System.Single
      description: The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
    content.vb: Public Overrides Sub Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
  overridden: TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
  overload: TinyLife.Actions.Typeless.TryGoHereAction.Update*
  modifiers.csharp:
  - public
  - override
  modifiers.vb:
  - Public
  - Overrides
- uid: TinyLife.Actions.Typeless.TryGoHereAction.Validate(TinyLife.Objects.Person)
  commentId: M:TinyLife.Actions.Typeless.TryGoHereAction.Validate(TinyLife.Objects.Person)
  id: Validate(TinyLife.Objects.Person)
  parent: TinyLife.Actions.Typeless.TryGoHereAction
  langs:
  - csharp
  - vb
  name: Validate(Person)
  nameWithType: TryGoHereAction.Validate(Person)
  fullName: TinyLife.Actions.Typeless.TryGoHereAction.Validate(TinyLife.Objects.Person)
  type: Method
  source:
    remote:
      path: TinyLife/Actions/Typeless/TryGoHereAction.cs
      branch: 0.29.3-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: Validate
    path: ../TinyLife/Actions/Typeless/TryGoHereAction.cs
    startLine: 49
  assemblies:
  - Tiny Life
  namespace: TinyLife.Actions.Typeless
  summary: "\nValidates this action&apos;s data.\nThis is called when a map is loaded from disk.\nWhen returning false on this method, the action is removed from the <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref>.\n"
  example: []
  syntax:
    content: public override bool Validate(Person person)
    parameters:
    - id: person
      type: TinyLife.Objects.Person
      description: The person that this action belongs to
    return:
      type: System.Boolean
      description: Whether or not the action is still valid (or if it has invalid data)
    content.vb: Public Overrides Function Validate(person As Person) As Boolean
  overridden: TinyLife.Actions.Action.Validate(TinyLife.Objects.Person)
  overload: TinyLife.Actions.Typeless.TryGoHereAction.Validate*
  modifiers.csharp:
  - public
  - override
  modifiers.vb:
  - Public
  - Overrides
- uid: TinyLife.Actions.Typeless.TryGoHereAction.IsCompleted
  commentId: M:TinyLife.Actions.Typeless.TryGoHereAction.IsCompleted
  id: IsCompleted
  parent: TinyLife.Actions.Typeless.TryGoHereAction
  langs:
  - csharp
  - vb
  name: IsCompleted()
  nameWithType: TryGoHereAction.IsCompleted()
  fullName: TinyLife.Actions.Typeless.TryGoHereAction.IsCompleted()
  type: Method
  source:
    remote:
      path: TinyLife/Actions/Typeless/TryGoHereAction.cs
      branch: 0.29.3-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: IsCompleted
    path: ../TinyLife/Actions/Typeless/TryGoHereAction.cs
    startLine: 54
  assemblies:
  - Tiny Life
  namespace: TinyLife.Actions.Typeless
  summary: "\nThis method is called every update frame by a <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref> if this action is currently active to check if it should be stopped.\nIf this returns a result other than <xref href=\"TinyLife.Actions.CompletionType.Completed\" data-throw-if-not-resolved=\"false\"></xref>, <xref href=\"TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.CompletionType)\" data-throw-if-not-resolved=\"false\"></xref> will be called and the action is stopped.\nBy default, only <xref href=\"TinyLife.Actions.Action.ForceResult\" data-throw-if-not-resolved=\"false\"></xref> modifies the completion type, otherwise <xref href=\"TinyLife.Actions.CompletionType.Active\" data-throw-if-not-resolved=\"false\"></xref> is returned.\n"
  example: []
  syntax:
    content: public override CompletionType IsCompleted()
    return:
      type: TinyLife.Actions.CompletionType
      description: The current completion type of this action
    content.vb: Public Overrides Function IsCompleted As CompletionType
  overridden: TinyLife.Actions.Action.IsCompleted
  overload: TinyLife.Actions.Typeless.TryGoHereAction.IsCompleted*
  modifiers.csharp:
  - public
  - override
  modifiers.vb:
  - Public
  - Overrides
- uid: TinyLife.Actions.Typeless.TryGoHereAction.OnCompleted(TinyLife.Actions.CompletionType)
  commentId: M:TinyLife.Actions.Typeless.TryGoHereAction.OnCompleted(TinyLife.Actions.CompletionType)
  id: OnCompleted(TinyLife.Actions.CompletionType)
  parent: TinyLife.Actions.Typeless.TryGoHereAction
  langs:
  - csharp
  - vb
  name: OnCompleted(CompletionType)
  nameWithType: TryGoHereAction.OnCompleted(CompletionType)
  fullName: TinyLife.Actions.Typeless.TryGoHereAction.OnCompleted(TinyLife.Actions.CompletionType)
  type: Method
  source:
    remote:
      path: TinyLife/Actions/Typeless/TryGoHereAction.cs
      branch: 0.29.3-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: OnCompleted
    path: ../TinyLife/Actions/Typeless/TryGoHereAction.cs
    startLine: 59
  assemblies:
  - Tiny Life
  namespace: TinyLife.Actions.Typeless
  summary: "\nThis method is called when this action <xref href=\"TinyLife.Actions.Action.IsCompleted\" data-throw-if-not-resolved=\"false\"></xref>, or if it is canceled from an outside source.\nNote that, if this method is called as a result of <xref href=\"TinyLife.Actions.Action.IsCompleted\" data-throw-if-not-resolved=\"false\"></xref>, the <xref href=\"TinyLife.Actions.CompletionType\" data-throw-if-not-resolved=\"false\"></xref> passed will be the same.\nBy default, only <xref href=\"TinyLife.Objects.MapObject.OnActionCompleted(TinyLife.Actions.Action%2cTinyLife.Actions.CompletionType%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref> is called.\n"
  example: []
  syntax:
    content: public override void OnCompleted(CompletionType type)
    parameters:
    - id: type
      type: TinyLife.Actions.CompletionType
      description: The type that this action completed with
    content.vb: Public Overrides Sub OnCompleted(type As CompletionType)
  overridden: TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.CompletionType)
  overload: TinyLife.Actions.Typeless.TryGoHereAction.OnCompleted*
  modifiers.csharp:
  - public
  - override
  modifiers.vb:
  - Public
  - Overrides
references:
- uid: TinyLife.Actions.GoHereAction
  commentId: T:TinyLife.Actions.GoHereAction
  name: GoHereAction
  nameWithType: GoHereAction
  fullName: TinyLife.Actions.GoHereAction
- uid: TinyLife.Objects.Person
  commentId: T:TinyLife.Objects.Person
  parent: TinyLife.Objects
  name: Person
  nameWithType: Person
  fullName: TinyLife.Objects.Person
- uid: TinyLife.Actions.Typeless
  commentId: N:TinyLife.Actions.Typeless
  name: TinyLife.Actions.Typeless
  nameWithType: TinyLife.Actions.Typeless
  fullName: TinyLife.Actions.Typeless
- uid: System.Object
  commentId: T:System.Object
  parent: System
  isExternal: true
  name: Object
  nameWithType: Object
  fullName: System.Object
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
  commentId: T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
  parent: MLEM.Data.Json
  isExternal: true
  name: JsonTypeSafeGenericDataHolder
  nameWithType: JsonTypeSafeGenericDataHolder
  fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- uid: TinyLife.Actions.Action
  commentId: T:TinyLife.Actions.Action
  parent: TinyLife.Actions
  name: Action
  nameWithType: Action
  fullName: TinyLife.Actions.Action
- uid: MLEM.Misc.IGenericDataHolder
  commentId: T:MLEM.Misc.IGenericDataHolder
  parent: MLEM.Misc
  isExternal: true
  name: IGenericDataHolder
  nameWithType: IGenericDataHolder
  fullName: MLEM.Misc.IGenericDataHolder
- uid: TinyLife.Actions.Action.Random
  commentId: F:TinyLife.Actions.Action.Random
  parent: TinyLife.Actions.Action
  name: Random
  nameWithType: Action.Random
  fullName: TinyLife.Actions.Action.Random
- uid: TinyLife.Actions.Action.InProgressTime
  commentId: P:TinyLife.Actions.Action.InProgressTime
  parent: TinyLife.Actions.Action
  name: InProgressTime
  nameWithType: Action.InProgressTime
  fullName: TinyLife.Actions.Action.InProgressTime
- uid: TinyLife.Actions.Action.FullyInProgress
  commentId: P:TinyLife.Actions.Action.FullyInProgress
  parent: TinyLife.Actions.Action
  name: FullyInProgress
  nameWithType: Action.FullyInProgress
  fullName: TinyLife.Actions.Action.FullyInProgress
- uid: TinyLife.Actions.Action.Type
  commentId: F:TinyLife.Actions.Action.Type
  parent: TinyLife.Actions.Action
  name: Type
  nameWithType: Action.Type
  fullName: TinyLife.Actions.Action.Type
- uid: TinyLife.Actions.Action.Info
  commentId: F:TinyLife.Actions.Action.Info
  parent: TinyLife.Actions.Action
  name: Info
  nameWithType: Action.Info
  fullName: TinyLife.Actions.Action.Info
- uid: TinyLife.Actions.Action.StartedAutomatically
  commentId: P:TinyLife.Actions.Action.StartedAutomatically
  parent: TinyLife.Actions.Action
  name: StartedAutomatically
  nameWithType: Action.StartedAutomatically
  fullName: TinyLife.Actions.Action.StartedAutomatically
- uid: TinyLife.Actions.Action.Parent
  commentId: P:TinyLife.Actions.Action.Parent
  parent: TinyLife.Actions.Action
  name: Parent
  nameWithType: Action.Parent
  fullName: TinyLife.Actions.Action.Parent
- uid: TinyLife.Actions.Action.Map
  commentId: P:TinyLife.Actions.Action.Map
  parent: TinyLife.Actions.Action
  name: Map
  nameWithType: Action.Map
  fullName: TinyLife.Actions.Action.Map
- uid: TinyLife.Actions.Action.Person
  commentId: P:TinyLife.Actions.Action.Person
  parent: TinyLife.Actions.Action
  name: Person
  nameWithType: Action.Person
  fullName: TinyLife.Actions.Action.Person
- uid: TinyLife.Actions.Action.ElapsedTime
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  fullName: TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo, TinyLife.Objects.ObjectCategory, TinyLife.Objects.ObjectCategory, System.Boolean)
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  nameWithType.vb: Action.PickUpAndGoTo(ActionInfo, Func(Of Furniture, Boolean), Func(Of Furniture, Boolean), Boolean)
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  name.vb: PickUpAndGoTo(ActionInfo, Func(Of Furniture, Boolean), Func(Of Furniture, Boolean), Boolean)
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  name: GetFreeChairs(Person, Furniture, Func<Direction2, Boolean>)
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  name.vb: FindAllFreeFurniture(Person, ObjectCategory, FurnitureType, Boolean, Nullable(Of Vector2), Nullable(Of Single), Boolean, Boolean)
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  nameWithType.vb: Action.FindAllFreeGround(Person, Nullable(Of Vector2), Nullable(Of Single), Boolean)
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  nameWithType.vb: Action.GetRandomVariety(IEnumerable(Of ActionVariety), ActionInfo)
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  name.vb: GetRandomVariety(IEnumerable(Of ActionVariety), ActionInfo)
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