### YamlMime:ManagedReference
items:
- uid: TinyLife.Objects.BreakableFurniture
  commentId: T:TinyLife.Objects.BreakableFurniture
  id: BreakableFurniture
  parent: TinyLife.Objects
  children:
  - TinyLife.Objects.BreakableFurniture.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
  - TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
  - TinyLife.Objects.BreakableFurniture.Broken
  - TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
  - TinyLife.Objects.BreakableFurniture.GetDecorativeRating(TinyLife.World.Room)
  - TinyLife.Objects.BreakableFurniture.GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
  - TinyLife.Objects.BreakableFurniture.GetPrice
  - TinyLife.Objects.BreakableFurniture.OnBreak
  - TinyLife.Objects.BreakableFurniture.OnRemoved
  - TinyLife.Objects.BreakableFurniture.OnWearDown
  - TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
  - TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
  langs:
  - csharp
  - vb
  name: BreakableFurniture
  nameWithType: BreakableFurniture
  fullName: TinyLife.Objects.BreakableFurniture
  type: Class
  source:
    remote:
      path: TinyLife/Objects/BreakableFurniture.cs
      branch: 0.29.3-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: BreakableFurniture
    path: ../TinyLife/Objects/BreakableFurniture.cs
    startLine: 19
  assemblies:
  - Tiny Life
  namespace: TinyLife.Objects
  summary: "\nBreakable furniture is <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> that can be <xref href=\"TinyLife.Objects.BreakableFurniture.Broken\" data-throw-if-not-resolved=\"false\"></xref> and then repaired.\nAn object of this class is automatically returned in <xref href=\"TinyLife.Objects.FurnitureType.Construct%60%601(System.Int32%5b%5d%2cTinyLife.World.Map%2cMicrosoft.Xna.Framework.Vector2%2cSystem.Nullable%7bSystem.Guid%7d)\" data-throw-if-not-resolved=\"false\"></xref> if no <xref href=\"TinyLife.Objects.FurnitureType.TypeSettings.ConstructedType\" data-throw-if-not-resolved=\"false\"></xref> is set.\n"
  example: []
  syntax:
    content: 'public class BreakableFurniture : Furniture, IGenericDataHolder, IPricedObject, IUpdatingObject'
    content.vb: >-
      Public Class BreakableFurniture
          Inherits Furniture
          Implements IGenericDataHolder, IPricedObject, IUpdatingObject
  inheritance:
  - System.Object
  - MLEM.Data.Json.JsonTypeSafeGenericDataHolder
  - TinyLife.Objects.MapObject
  - TinyLife.Objects.Furniture
  derivedClasses:
  - TinyLife.Objects.ScreenObject
  implements:
  - MLEM.Misc.IGenericDataHolder
  - TinyLife.World.IPricedObject
  - TinyLife.Objects.IUpdatingObject
  inheritedMembers:
  - TinyLife.Objects.Furniture.Random
  - TinyLife.Objects.Furniture.OnGetDescription
  - TinyLife.Objects.Furniture.OnSetCreator
  - TinyLife.Objects.Furniture.OnGetDirty
  - TinyLife.Objects.Furniture.OnDirty
  - TinyLife.Objects.Furniture.DisplayName
  - TinyLife.Objects.Furniture.ParentInfo
  - TinyLife.Objects.Furniture.Visibility
  - TinyLife.Objects.Furniture.Type
  - TinyLife.Objects.Furniture.Rotation
  - TinyLife.Objects.Furniture.ParentFurniture
  - TinyLife.Objects.Furniture.ParentObjectSpot
  - TinyLife.Objects.Furniture.HasParent
  - TinyLife.Objects.Furniture.Colors
  - TinyLife.Objects.Furniture.Area
  - TinyLife.Objects.Furniture.DevaluedThroughUse
  - TinyLife.Objects.Furniture.AreUtilitiesDisabled
  - TinyLife.Objects.Furniture.IsStatic
  - TinyLife.Objects.Furniture.CreatorId
  - TinyLife.Objects.Furniture.Quality
  - TinyLife.Objects.Furniture.CanBeDirty
  - TinyLife.Objects.Furniture.Dirty
  - TinyLife.Objects.Furniture.CustomPrice
  - TinyLife.Objects.Furniture.Creator
  - TinyLife.Objects.Furniture.AttachedWall
  - TinyLife.Objects.Furniture.HideFromDraw
  - TinyLife.Objects.Furniture.VisualRotation
  - TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
  - TinyLife.Objects.Furniture.Validate
  - TinyLife.Objects.Furniture.Intersects(MLEM.Misc.RectangleF)
  - TinyLife.Objects.Furniture.GetCategories(TinyLife.Objects.Person)
  - TinyLife.Objects.Furniture.OnAdded
  - TinyLife.Objects.Furniture.GetAiPriority(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
  - TinyLife.Objects.Furniture.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
  - TinyLife.Objects.Furniture.GetFreeActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
  - TinyLife.Objects.Furniture.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
  - TinyLife.Objects.Furniture.GetEfficiencyModifier(TinyLife.Objects.Person,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Single)
  - TinyLife.Objects.Furniture.GetRestoreNeedModifier(TinyLife.Objects.Person,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType)
  - TinyLife.Objects.Furniture.IsFreeSpot(Microsoft.Xna.Framework.Point)
  - TinyLife.Objects.Furniture.ResetToStatic(System.Boolean)
  - TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Boolean,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
  - TinyLife.Objects.Furniture.GetDirty(TinyLife.Objects.Person,System.TimeSpan)
  - TinyLife.Objects.Furniture.SetCreator(TinyLife.Objects.Person,System.Boolean)
  - TinyLife.Objects.Furniture.OnPlacedInBuildMode(TinyLife.Tools.FurniturePlacer,System.Boolean)
  - TinyLife.Objects.Furniture.OnNeighborChanged(TinyLife.Objects.Furniture)
  - TinyLife.Objects.Furniture.DrawUi(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,MLEM.Ui.Elements.Element,System.Single,System.Int32[])
  - TinyLife.Objects.Furniture.GetOccupants(TinyLife.Objects.ObjectCategory,System.Boolean)
  - TinyLife.Objects.Furniture.GetFreeActionSpots(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
  - TinyLife.Objects.Furniture.GetFreeActionSpot(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
  - TinyLife.Objects.Furniture.GetActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ActionSpot,MLEM.Misc.Direction2)
  - TinyLife.Objects.Furniture.GetFreeObjectSpot(TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2})
  - TinyLife.Objects.Furniture.SetParent(TinyLife.Objects.Furniture,TinyLife.Objects.ObjectSpot)
  - TinyLife.Objects.Furniture.UnlinkParentsAndChildren
  - TinyLife.Objects.Furniture.RemoveAndUnlink
  - TinyLife.Objects.Furniture.GetChildren``1
  - TinyLife.Objects.Furniture.RemoveChildren``1(System.Predicate{{T}})
  - TinyLife.Objects.Furniture.RemoveChild(TinyLife.Objects.Furniture)
  - TinyLife.Objects.Furniture.AddChild``1(TinyLife.Objects.FurnitureType,MLEM.Misc.Direction2,System.Int32[],System.Nullable{System.Guid},System.Nullable{Microsoft.Xna.Framework.Vector2})
  - TinyLife.Objects.Furniture.AddChild(TinyLife.Objects.Furniture,MLEM.Misc.Direction2,System.Nullable{Microsoft.Xna.Framework.Vector2})
  - TinyLife.Objects.Furniture.SetChild``1(TinyLife.Objects.ObjectSpot,TinyLife.Objects.FurnitureType,MLEM.Misc.Direction2,System.Int32[],System.Nullable{System.Guid})
  - TinyLife.Objects.Furniture.SetChild(TinyLife.Objects.ObjectSpot,TinyLife.Objects.Furniture,MLEM.Misc.Direction2)
  - TinyLife.Objects.Furniture.NotifyNeighbors
  - TinyLife.Objects.Furniture.SetNewId(System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture})
  - TinyLife.Objects.MapObject.PersonRotationOrder
  - TinyLife.Objects.MapObject.OnCreated
  - TinyLife.Objects.MapObject.OnValidated
  - TinyLife.Objects.MapObject.OnEventsAttachable
  - TinyLife.Objects.MapObject.OnDraw
  - TinyLife.Objects.MapObject.OnUpdate
  - TinyLife.Objects.MapObject.OnGetHoverInfo
  - TinyLife.Objects.MapObject.Position
  - TinyLife.Objects.MapObject.Id
  - TinyLife.Objects.MapObject.Map
  - TinyLife.Objects.MapObject.CurrentLot
  - TinyLife.Objects.MapObject.CurrentRoom
  - TinyLife.Objects.MapObject.IsInWorld
  - TinyLife.Objects.MapObject.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2)
  - TinyLife.Objects.MapObject.SetMapAndValidate(TinyLife.World.Map)
  - TinyLife.Objects.MapObject.HasCategory(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
  - TinyLife.Objects.MapObject.GetPathCostModifier(Microsoft.Xna.Framework.Point)
  - TinyLife.Objects.MapObject.DoDraw(Microsoft.Xna.Framework.GameTime,System.Object,System.Nullable{Microsoft.Xna.Framework.Color},System.Boolean,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
  - TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
  - TinyLife.Objects.MapObject.DrawColumns(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Object,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Point,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean,TinyLife.Objects.ParentInfo,System.Single,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Boolean,System.Boolean,System.Boolean)
  - TinyLife.Objects.MapObject.GetModCategory(System.String)
  - MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
  - MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
  - MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
  - MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
  - System.Object.Equals(System.Object)
  - System.Object.Equals(System.Object,System.Object)
  - System.Object.GetHashCode
  - System.Object.GetType
  - System.Object.MemberwiseClone
  - System.Object.ReferenceEquals(System.Object,System.Object)
  - System.Object.ToString
  extensionMethods:
  - TinyLife.Objects.BreakableFurniture.TinyLife.Utilities.Extensions.JsonCopy``1
  modifiers.csharp:
  - public
  - class
  modifiers.vb:
  - Public
  - Class
- uid: TinyLife.Objects.BreakableFurniture.OnWearDown
  commentId: E:TinyLife.Objects.BreakableFurniture.OnWearDown
  id: OnWearDown
  parent: TinyLife.Objects.BreakableFurniture
  langs:
  - csharp
  - vb
  name: OnWearDown
  nameWithType: BreakableFurniture.OnWearDown
  fullName: TinyLife.Objects.BreakableFurniture.OnWearDown
  type: Event
  source:
    remote:
      path: TinyLife/Objects/BreakableFurniture.cs
      branch: 0.29.3-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: OnWearDown
    path: ../TinyLife/Objects/BreakableFurniture.cs
    startLine: 25
  assemblies:
  - Tiny Life
  namespace: TinyLife.Objects
  summary: "\nAn event that is invoked when this breakable furniture is worn down in <xref href=\"TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)\" data-throw-if-not-resolved=\"false\"></xref>.\nThis event can be subscribed to using <xref href=\"TinyLife.Objects.MapObject.OnEventsAttachable\" data-throw-if-not-resolved=\"false\"></xref>.\n"
  example: []
  syntax:
    content: public event Action<TimeSpan> OnWearDown
    return:
      type: System.Action{System.TimeSpan}
    content.vb: Public Event OnWearDown As Action(Of TimeSpan)
  modifiers.csharp:
  - public
  modifiers.vb:
  - Public
- uid: TinyLife.Objects.BreakableFurniture.OnBreak
  commentId: E:TinyLife.Objects.BreakableFurniture.OnBreak
  id: OnBreak
  parent: TinyLife.Objects.BreakableFurniture
  langs:
  - csharp
  - vb
  name: OnBreak
  nameWithType: BreakableFurniture.OnBreak
  fullName: TinyLife.Objects.BreakableFurniture.OnBreak
  type: Event
  source:
    remote:
      path: TinyLife/Objects/BreakableFurniture.cs
      branch: 0.29.3-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: OnBreak
    path: ../TinyLife/Objects/BreakableFurniture.cs
    startLine: 30
  assemblies:
  - Tiny Life
  namespace: TinyLife.Objects
  summary: "\nAn event that is invoked when this breakable furniture breaks.\nThis event can be subscribed to using <xref href=\"TinyLife.Objects.MapObject.OnEventsAttachable\" data-throw-if-not-resolved=\"false\"></xref>.\n"
  example: []
  syntax:
    content: public event Action OnBreak
    return:
      type: System.Action
    content.vb: Public Event OnBreak As Action
  modifiers.csharp:
  - public
  modifiers.vb:
  - Public
- uid: TinyLife.Objects.BreakableFurniture.Broken
  commentId: F:TinyLife.Objects.BreakableFurniture.Broken
  id: Broken
  parent: TinyLife.Objects.BreakableFurniture
  langs:
  - csharp
  - vb
  name: Broken
  nameWithType: BreakableFurniture.Broken
  fullName: TinyLife.Objects.BreakableFurniture.Broken
  type: Field
  source:
    remote:
      path: TinyLife/Objects/BreakableFurniture.cs
      branch: 0.29.3-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: Broken
    path: ../TinyLife/Objects/BreakableFurniture.cs
    startLine: 36
  assemblies:
  - Tiny Life
  namespace: TinyLife.Objects
  summary: "\nA field that stores whether this furniture is currently broken\n"
  example: []
  syntax:
    content: >-
      [DataMember]

      public bool Broken
    return:
      type: System.Boolean
    content.vb: >-
      <DataMember>

      Public Broken As Boolean
  attributes:
  - type: System.Runtime.Serialization.DataMemberAttribute
    ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
    arguments: []
  modifiers.csharp:
  - public
  modifiers.vb:
  - Public
- uid: TinyLife.Objects.BreakableFurniture.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
  commentId: M:TinyLife.Objects.BreakableFurniture.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
  id: '#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)'
  parent: TinyLife.Objects.BreakableFurniture
  langs:
  - csharp
  - vb
  name: BreakableFurniture(Guid, FurnitureType, Int32[], Map, Vector2)
  nameWithType: BreakableFurniture.BreakableFurniture(Guid, FurnitureType, Int32[], Map, Vector2)
  fullName: TinyLife.Objects.BreakableFurniture.BreakableFurniture(System.Guid, TinyLife.Objects.FurnitureType, System.Int32[], TinyLife.World.Map, Microsoft.Xna.Framework.Vector2)
  type: Constructor
  source:
    remote:
      path: TinyLife/Objects/BreakableFurniture.cs
      branch: 0.29.3-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: .ctor
    path: ../TinyLife/Objects/BreakableFurniture.cs
    startLine: 44
  assemblies:
  - Tiny Life
  namespace: TinyLife.Objects
  summary: "\nCreates a new furniture instance.\nBy default, this is done using <xref href=\"TinyLife.Objects.FurnitureType.Construct%60%601(System.Int32%5b%5d%2cTinyLife.World.Map%2cMicrosoft.Xna.Framework.Vector2%2cSystem.Nullable%7bSystem.Guid%7d)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
  example: []
  syntax:
    content: public BreakableFurniture(Guid id, FurnitureType type, int[] colors, Map map, Vector2 pos)
    parameters:
    - id: id
      type: System.Guid
      description: The id to apply to the created furniture instance
    - id: type
      type: TinyLife.Objects.FurnitureType
      description: The type to create an instance of
    - id: colors
      type: System.Int32[]
      description: The colors to apply to the furniture
    - id: map
      type: TinyLife.World.Map
      description: The map to create the furniture on
    - id: pos
      type: Microsoft.Xna.Framework.Vector2
      description: The position that the furniture should have
    content.vb: Public Sub New(id As Guid, type As FurnitureType, colors As Integer(), map As Map, pos As Vector2)
  overload: TinyLife.Objects.BreakableFurniture.#ctor*
  nameWithType.vb: BreakableFurniture.BreakableFurniture(Guid, FurnitureType, Int32(), Map, Vector2)
  modifiers.csharp:
  - public
  modifiers.vb:
  - Public
  fullName.vb: TinyLife.Objects.BreakableFurniture.BreakableFurniture(System.Guid, TinyLife.Objects.FurnitureType, System.Int32(), TinyLife.World.Map, Microsoft.Xna.Framework.Vector2)
  name.vb: BreakableFurniture(Guid, FurnitureType, Int32(), Map, Vector2)
- uid: TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
  commentId: M:TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
  id: Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
  parent: TinyLife.Objects.BreakableFurniture
  langs:
  - csharp
  - vb
  name: Update(GameTime, TimeSpan, Single)
  nameWithType: BreakableFurniture.Update(GameTime, TimeSpan, Single)
  fullName: TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, System.Single)
  type: Method
  source:
    remote:
      path: TinyLife/Objects/BreakableFurniture.cs
      branch: 0.29.3-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: Update
    path: ../TinyLife/Objects/BreakableFurniture.cs
    startLine: 47
  assemblies:
  - Tiny Life
  namespace: TinyLife.Objects
  summary: "\nThe update method, which is called every update frame by the underlying <xref href=\"TinyLife.World.Map\" data-throw-if-not-resolved=\"false\"></xref>, as well as additional places like the <xref href=\"TinyLife.World.Household.FurnitureStorage\" data-throw-if-not-resolved=\"false\"></xref>. Because of this, some actions might only want to be invoked if an object <xref href=\"TinyLife.Objects.MapObject.IsInWorld\" data-throw-if-not-resolved=\"false\"></xref>.\nTo call this method while invoking all required events, use <xref href=\"TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
  example: []
  syntax:
    content: public virtual void Update(GameTime time, TimeSpan passedInGame, float speedMultiplier)
    parameters:
    - id: time
      type: Microsoft.Xna.Framework.GameTime
      description: The game&apos;s time
    - id: passedInGame
      type: System.TimeSpan
      description: The amount of time that has passed since the last call
    - id: speedMultiplier
      type: System.Single
      description: The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
    content.vb: Public Overridable Sub Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
  overload: TinyLife.Objects.BreakableFurniture.Update*
  implements:
  - TinyLife.Objects.IUpdatingObject.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
  modifiers.csharp:
  - public
  - virtual
  modifiers.vb:
  - Public
  - Overridable
- uid: TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
  commentId: M:TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
  id: WearDown(System.TimeSpan)
  parent: TinyLife.Objects.BreakableFurniture
  langs:
  - csharp
  - vb
  name: WearDown(TimeSpan)
  nameWithType: BreakableFurniture.WearDown(TimeSpan)
  fullName: TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
  type: Method
  source:
    remote:
      path: TinyLife/Objects/BreakableFurniture.cs
      branch: 0.29.3-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: WearDown
    path: ../TinyLife/Objects/BreakableFurniture.cs
    startLine: 110
  assemblies:
  - Tiny Life
  namespace: TinyLife.Objects
  summary: "\nCauses this furniture to wear down, increasing the likelihood of it becoming <xref href=\"TinyLife.Objects.BreakableFurniture.Broken\" data-throw-if-not-resolved=\"false\"></xref> and randomly breaking it\n"
  example: []
  syntax:
    content: public virtual void WearDown(TimeSpan passedInGame)
    parameters:
    - id: passedInGame
      type: System.TimeSpan
      description: The amount of in-game time that this furniture should be worn down by
    content.vb: Public Overridable Sub WearDown(passedInGame As TimeSpan)
  overload: TinyLife.Objects.BreakableFurniture.WearDown*
  modifiers.csharp:
  - public
  - virtual
  modifiers.vb:
  - Public
  - Overridable
- uid: TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
  commentId: M:TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
  id: CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
  parent: TinyLife.Objects.BreakableFurniture
  langs:
  - csharp
  - vb
  name: CanExecuteAction(ActionType, ActionInfo, Boolean, Boolean)
  nameWithType: BreakableFurniture.CanExecuteAction(ActionType, ActionInfo, Boolean, Boolean)
  fullName: TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, System.Boolean, System.Boolean)
  type: Method
  source:
    remote:
      path: TinyLife/Objects/BreakableFurniture.cs
      branch: 0.29.3-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: CanExecuteAction
    path: ../TinyLife/Objects/BreakableFurniture.cs
    startLine: 124
  assemblies:
  - Tiny Life
  namespace: TinyLife.Objects
  summary: "\nReturns whether the given <code data-dev-comment-type=\"paramref\" class=\"paramref\">action</code> can be executed at this map object.\nBy default, this method returns <see cref=\"!:CanExecuteResult.Valid\"></see> for all actions, but <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> additionally returns custom results based on whether the furniture is <xref href=\"TinyLife.Objects.BreakableFurniture.Broken\" data-throw-if-not-resolved=\"false\"></xref> or based on <xref href=\"TinyLife.Objects.Furniture.AreUtilitiesDisabled\" data-throw-if-not-resolved=\"false\"></xref>.\n"
  example: []
  syntax:
    content: public override CanExecuteResult CanExecuteAction(ActionType action, ActionInfo info, bool automatic, bool isAuxiliary)
    parameters:
    - id: action
      type: TinyLife.Actions.ActionType
      description: The action that is querying whether it can be executed.
    - id: info
      type: TinyLife.Actions.ActionInfo
      description: The action info.
    - id: automatic
      type: System.Boolean
      description: Whether the action was started automatically.
    - id: isAuxiliary
      type: System.Boolean
      description: Whether this object is auxiliary (or the main action object).
    return:
      type: TinyLife.Actions.CanExecuteResult
      description: Whether this object allows the action to be executed at it.
    content.vb: Public Overrides Function CanExecuteAction(action As ActionType, info As ActionInfo, automatic As Boolean, isAuxiliary As Boolean) As CanExecuteResult
  overridden: TinyLife.Objects.Furniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
  overload: TinyLife.Objects.BreakableFurniture.CanExecuteAction*
  modifiers.csharp:
  - public
  - override
  modifiers.vb:
  - Public
  - Overrides
- uid: TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
  commentId: M:TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
  id: ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
  parent: TinyLife.Objects.BreakableFurniture
  langs:
  - csharp
  - vb
  name: ActionUpdate(Action, GameTime, TimeSpan, Single, Boolean)
  nameWithType: BreakableFurniture.ActionUpdate(Action, GameTime, TimeSpan, Single, Boolean)
  fullName: TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action, Microsoft.Xna.Framework.GameTime, System.TimeSpan, System.Single, System.Boolean)
  type: Method
  source:
    remote:
      path: TinyLife/Objects/BreakableFurniture.cs
      branch: 0.29.3-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: ActionUpdate
    path: ../TinyLife/Objects/BreakableFurniture.cs
    startLine: 129
  assemblies:
  - Tiny Life
  namespace: TinyLife.Objects
  summary: "\nThis method is called when an <xref href=\"TinyLife.Actions.Action\" data-throw-if-not-resolved=\"false\"></xref> that this object is involved in updates, which is every <xref href=\"Microsoft.Xna.Framework.Game.Update(Microsoft.Xna.Framework.GameTime)\" data-throw-if-not-resolved=\"false\"></xref> frame. Note that this includes actions that are underlying (see <xref href=\"TinyLife.Actions.Action.Parent\" data-throw-if-not-resolved=\"false\"></xref>) and actions that aren&apos;t fully in progress yet (<xref href=\"TinyLife.Actions.Action.FullyInProgress\" data-throw-if-not-resolved=\"false\"></xref>).\nThis object counts as involved in the action if its <xref href=\"TinyLife.Actions.ActionInfo\" data-throw-if-not-resolved=\"false\"></xref>&apos;s <xref href=\"TinyLife.Actions.ActionInfo.GetInvolvedObjects%60%601(TinyLife.Objects.ObjectCategory%2cSystem.Boolean%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref> includes this object.\nIn general, the base method should be called for <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> objects, since it sets deals with <xref href=\"TinyLife.Objects.Furniture.Dirty\" data-throw-if-not-resolved=\"false\"></xref> objects.\n"
  example: []
  syntax:
    content: public override void ActionUpdate(Action action, GameTime time, TimeSpan passedInGame, float speedMultiplier, bool isAuxiliary)
    parameters:
    - id: action
      type: TinyLife.Actions.Action
      description: The action
    - id: time
      type: Microsoft.Xna.Framework.GameTime
      description: The current game time
    - id: passedInGame
      type: System.TimeSpan
      description: The amount of time that has passed, in game time
    - id: speedMultiplier
      type: System.Single
      description: The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
    - id: isAuxiliary
      type: System.Boolean
      description: Whether this object counts as an auxiliary object. If this value is false, the object is th e<xref href="TinyLife.Actions.ActionInfo.GetActionObject%60%601(System.Boolean)" data-throw-if-not-resolved="false"></xref>
    content.vb: Public Overrides Sub ActionUpdate(action As Action, time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single, isAuxiliary As Boolean)
  overridden: TinyLife.Objects.Furniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
  overload: TinyLife.Objects.BreakableFurniture.ActionUpdate*
  modifiers.csharp:
  - public
  - override
  modifiers.vb:
  - Public
  - Overrides
- uid: TinyLife.Objects.BreakableFurniture.GetPrice
  commentId: M:TinyLife.Objects.BreakableFurniture.GetPrice
  id: GetPrice
  parent: TinyLife.Objects.BreakableFurniture
  langs:
  - csharp
  - vb
  name: GetPrice()
  nameWithType: BreakableFurniture.GetPrice()
  fullName: TinyLife.Objects.BreakableFurniture.GetPrice()
  type: Method
  source:
    remote:
      path: TinyLife/Objects/BreakableFurniture.cs
      branch: 0.29.3-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: GetPrice
    path: ../TinyLife/Objects/BreakableFurniture.cs
    startLine: 143
  assemblies:
  - Tiny Life
  namespace: TinyLife.Objects
  summary: "\nReturns the price that this object can be bought or sold for.\nNote that, like in the case of the <xref href=\"TinyLife.Objects.Painting\" data-throw-if-not-resolved=\"false\"></xref>, the returned price isn&apos;t necessarily the full price that the object can be sold for. Instead, the price returned here should be the price that this object has when bought or sold from the <xref href=\"TinyLife.Tools.FurnitureTool\" data-throw-if-not-resolved=\"false\"></xref> or similar.\n"
  example: []
  syntax:
    content: public override float GetPrice()
    return:
      type: System.Single
      description: The object&apos;s price
    content.vb: Public Overrides Function GetPrice As Single
  overridden: TinyLife.Objects.Furniture.GetPrice
  overload: TinyLife.Objects.BreakableFurniture.GetPrice*
  modifiers.csharp:
  - public
  - override
  modifiers.vb:
  - Public
  - Overrides
- uid: TinyLife.Objects.BreakableFurniture.GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
  commentId: M:TinyLife.Objects.BreakableFurniture.GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
  id: GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
  parent: TinyLife.Objects.BreakableFurniture
  langs:
  - csharp
  - vb
  name: GetDescription(List<String>, Boolean)
  nameWithType: BreakableFurniture.GetDescription(List<String>, Boolean)
  fullName: TinyLife.Objects.BreakableFurniture.GetDescription(System.Collections.Generic.List<System.String>, System.Boolean)
  type: Method
  source:
    remote:
      path: TinyLife/Objects/BreakableFurniture.cs
      branch: 0.29.3-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: GetDescription
    path: ../TinyLife/Objects/BreakableFurniture.cs
    startLine: 148
  assemblies:
  - Tiny Life
  namespace: TinyLife.Objects
  summary: "\nThis method allows adding a set of strings to the <code data-dev-comment-type=\"paramref\" class=\"paramref\">description</code> list that get displayed when the object is hovered over in the build mode or household storage UIs.\nBy default, this method adds various strings related to the <xref href=\"TinyLife.Objects.FurnitureType.TypeSettings.ElectricityRating\" data-throw-if-not-resolved=\"false\"></xref>, <xref href=\"TinyLife.Objects.Furniture.Quality\" data-throw-if-not-resolved=\"false\"></xref>, <xref href=\"TinyLife.Objects.Furniture.Creator\" data-throw-if-not-resolved=\"false\"></xref>, and also invokes the <xref href=\"TinyLife.Objects.Furniture.OnGetDescription\" data-throw-if-not-resolved=\"false\"></xref> event.\n"
  example: []
  syntax:
    content: public override void GetDescription(List<string> description, bool forHoverInfo)
    parameters:
    - id: description
      type: System.Collections.Generic.List{System.String}
      description: The description to add to.
    - id: forHoverInfo
      type: System.Boolean
    content.vb: Public Overrides Sub GetDescription(description As List(Of String), forHoverInfo As Boolean)
  overridden: TinyLife.Objects.Furniture.GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
  overload: TinyLife.Objects.BreakableFurniture.GetDescription*
  nameWithType.vb: BreakableFurniture.GetDescription(List(Of String), Boolean)
  modifiers.csharp:
  - public
  - override
  modifiers.vb:
  - Public
  - Overrides
  fullName.vb: TinyLife.Objects.BreakableFurniture.GetDescription(System.Collections.Generic.List(Of System.String), System.Boolean)
  name.vb: GetDescription(List(Of String), Boolean)
- uid: TinyLife.Objects.BreakableFurniture.GetDecorativeRating(TinyLife.World.Room)
  commentId: M:TinyLife.Objects.BreakableFurniture.GetDecorativeRating(TinyLife.World.Room)
  id: GetDecorativeRating(TinyLife.World.Room)
  parent: TinyLife.Objects.BreakableFurniture
  langs:
  - csharp
  - vb
  name: GetDecorativeRating(Room)
  nameWithType: BreakableFurniture.GetDecorativeRating(Room)
  fullName: TinyLife.Objects.BreakableFurniture.GetDecorativeRating(TinyLife.World.Room)
  type: Method
  source:
    remote:
      path: TinyLife/Objects/BreakableFurniture.cs
      branch: 0.29.3-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: GetDecorativeRating
    path: ../TinyLife/Objects/BreakableFurniture.cs
    startLine: 160
  assemblies:
  - Tiny Life
  namespace: TinyLife.Objects
  summary: "\nReturns the decorative rating of this object in the given room.\nBy default, the underlying <xref href=\"TinyLife.Objects.Furniture.Type\" data-throw-if-not-resolved=\"false\"></xref>&apos;s <xref href=\"TinyLife.Objects.FurnitureType.TypeSettings.DecorativeRating\" data-throw-if-not-resolved=\"false\"></xref>, influeced by whether this object is <xref href=\"TinyLife.Objects.Furniture.Dirty\" data-throw-if-not-resolved=\"false\"></xref>, is returned.\n"
  example: []
  syntax:
    content: public override int GetDecorativeRating(Room room)
    parameters:
    - id: room
      type: TinyLife.World.Room
      description: The room that the object is in, or null if it is not in a room at all
    return:
      type: System.Int32
      description: The decorative rating of this object
    content.vb: Public Overrides Function GetDecorativeRating(room As Room) As Integer
  overridden: TinyLife.Objects.Furniture.GetDecorativeRating(TinyLife.World.Room)
  overload: TinyLife.Objects.BreakableFurniture.GetDecorativeRating*
  modifiers.csharp:
  - public
  - override
  modifiers.vb:
  - Public
  - Overrides
- uid: TinyLife.Objects.BreakableFurniture.OnRemoved
  commentId: M:TinyLife.Objects.BreakableFurniture.OnRemoved
  id: OnRemoved
  parent: TinyLife.Objects.BreakableFurniture
  langs:
  - csharp
  - vb
  name: OnRemoved()
  nameWithType: BreakableFurniture.OnRemoved()
  fullName: TinyLife.Objects.BreakableFurniture.OnRemoved()
  type: Method
  source:
    remote:
      path: TinyLife/Objects/BreakableFurniture.cs
      branch: 0.29.3-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: OnRemoved
    path: ../TinyLife/Objects/BreakableFurniture.cs
    startLine: 165
  assemblies:
  - Tiny Life
  namespace: TinyLife.Objects
  summary: "\nThis method is called when this object is removed from a <xref href=\"TinyLife.Objects.MapObject.Map\" data-throw-if-not-resolved=\"false\"></xref>.\nBy default, it does nothing.\n"
  example: []
  syntax:
    content: public override void OnRemoved()
    content.vb: Public Overrides Sub OnRemoved
  overridden: TinyLife.Objects.Furniture.OnRemoved
  overload: TinyLife.Objects.BreakableFurniture.OnRemoved*
  modifiers.csharp:
  - public
  - override
  modifiers.vb:
  - Public
  - Overrides
references:
- uid: TinyLife.Objects.Furniture
  commentId: T:TinyLife.Objects.Furniture
  parent: TinyLife.Objects
  name: Furniture
  nameWithType: Furniture
  fullName: TinyLife.Objects.Furniture
- uid: TinyLife.Objects.BreakableFurniture.Broken
  commentId: F:TinyLife.Objects.BreakableFurniture.Broken
  parent: TinyLife.Objects.BreakableFurniture
  name: Broken
  nameWithType: BreakableFurniture.Broken
  fullName: TinyLife.Objects.BreakableFurniture.Broken
- uid: TinyLife.Objects.FurnitureType.Construct``1(System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Nullable{System.Guid})
  commentId: M:TinyLife.Objects.FurnitureType.Construct``1(System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Nullable{System.Guid})
  isExternal: true
- uid: TinyLife.Objects.FurnitureType.TypeSettings.ConstructedType
  commentId: F:TinyLife.Objects.FurnitureType.TypeSettings.ConstructedType
  isExternal: true
- uid: TinyLife.Objects
  commentId: N:TinyLife.Objects
  name: TinyLife.Objects
  nameWithType: TinyLife.Objects
  fullName: TinyLife.Objects
- uid: System.Object
  commentId: T:System.Object
  parent: System
  isExternal: true
  name: Object
  nameWithType: Object
  fullName: System.Object
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
  commentId: T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
  parent: MLEM.Data.Json
  isExternal: true
  name: JsonTypeSafeGenericDataHolder
  nameWithType: JsonTypeSafeGenericDataHolder
  fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- uid: TinyLife.Objects.MapObject
  commentId: T:TinyLife.Objects.MapObject
  parent: TinyLife.Objects
  name: MapObject
  nameWithType: MapObject
  fullName: TinyLife.Objects.MapObject
- uid: MLEM.Misc.IGenericDataHolder
  commentId: T:MLEM.Misc.IGenericDataHolder
  parent: MLEM.Misc
  isExternal: true
  name: IGenericDataHolder
  nameWithType: IGenericDataHolder
  fullName: MLEM.Misc.IGenericDataHolder
- uid: TinyLife.World.IPricedObject
  commentId: T:TinyLife.World.IPricedObject
  parent: TinyLife.World
  name: IPricedObject
  nameWithType: IPricedObject
  fullName: TinyLife.World.IPricedObject
- uid: TinyLife.Objects.IUpdatingObject
  commentId: T:TinyLife.Objects.IUpdatingObject
  parent: TinyLife.Objects
  name: IUpdatingObject
  nameWithType: IUpdatingObject
  fullName: TinyLife.Objects.IUpdatingObject
- uid: TinyLife.Objects.Furniture.Random
  commentId: F:TinyLife.Objects.Furniture.Random
  parent: TinyLife.Objects.Furniture
  name: Random
  nameWithType: Furniture.Random
  fullName: TinyLife.Objects.Furniture.Random
- uid: TinyLife.Objects.Furniture.OnGetDescription
  commentId: E:TinyLife.Objects.Furniture.OnGetDescription
  parent: TinyLife.Objects.Furniture
  name: OnGetDescription
  nameWithType: Furniture.OnGetDescription
  fullName: TinyLife.Objects.Furniture.OnGetDescription
- uid: TinyLife.Objects.Furniture.OnSetCreator
  commentId: E:TinyLife.Objects.Furniture.OnSetCreator
  parent: TinyLife.Objects.Furniture
  name: OnSetCreator
  nameWithType: Furniture.OnSetCreator
  fullName: TinyLife.Objects.Furniture.OnSetCreator
- uid: TinyLife.Objects.Furniture.OnGetDirty
  commentId: E:TinyLife.Objects.Furniture.OnGetDirty
  parent: TinyLife.Objects.Furniture
  name: OnGetDirty
  nameWithType: Furniture.OnGetDirty
  fullName: TinyLife.Objects.Furniture.OnGetDirty
- uid: TinyLife.Objects.Furniture.OnDirty
  commentId: E:TinyLife.Objects.Furniture.OnDirty
  parent: TinyLife.Objects.Furniture
  name: OnDirty
  nameWithType: Furniture.OnDirty
  fullName: TinyLife.Objects.Furniture.OnDirty
- uid: TinyLife.Objects.Furniture.DisplayName
  commentId: P:TinyLife.Objects.Furniture.DisplayName
  parent: TinyLife.Objects.Furniture
  name: DisplayName
  nameWithType: Furniture.DisplayName
  fullName: TinyLife.Objects.Furniture.DisplayName
- uid: TinyLife.Objects.Furniture.ParentInfo
  commentId: P:TinyLife.Objects.Furniture.ParentInfo
  parent: TinyLife.Objects.Furniture
  name: ParentInfo
  nameWithType: Furniture.ParentInfo
  fullName: TinyLife.Objects.Furniture.ParentInfo
- uid: TinyLife.Objects.Furniture.Visibility
  commentId: P:TinyLife.Objects.Furniture.Visibility
  parent: TinyLife.Objects.Furniture
  name: Visibility
  nameWithType: Furniture.Visibility
  fullName: TinyLife.Objects.Furniture.Visibility
- uid: TinyLife.Objects.Furniture.Type
  commentId: F:TinyLife.Objects.Furniture.Type
  parent: TinyLife.Objects.Furniture
  name: Type
  nameWithType: Furniture.Type
  fullName: TinyLife.Objects.Furniture.Type
- uid: TinyLife.Objects.Furniture.Rotation
  commentId: F:TinyLife.Objects.Furniture.Rotation
  parent: TinyLife.Objects.Furniture
  name: Rotation
  nameWithType: Furniture.Rotation
  fullName: TinyLife.Objects.Furniture.Rotation
- uid: TinyLife.Objects.Furniture.ParentFurniture
  commentId: P:TinyLife.Objects.Furniture.ParentFurniture
  parent: TinyLife.Objects.Furniture
  name: ParentFurniture
  nameWithType: Furniture.ParentFurniture
  fullName: TinyLife.Objects.Furniture.ParentFurniture
- uid: TinyLife.Objects.Furniture.ParentObjectSpot
  commentId: P:TinyLife.Objects.Furniture.ParentObjectSpot
  parent: TinyLife.Objects.Furniture
  name: ParentObjectSpot
  nameWithType: Furniture.ParentObjectSpot
  fullName: TinyLife.Objects.Furniture.ParentObjectSpot
- uid: TinyLife.Objects.Furniture.HasParent
  commentId: P:TinyLife.Objects.Furniture.HasParent
  parent: TinyLife.Objects.Furniture
  name: HasParent
  nameWithType: Furniture.HasParent
  fullName: TinyLife.Objects.Furniture.HasParent
- uid: TinyLife.Objects.Furniture.Colors
  commentId: F:TinyLife.Objects.Furniture.Colors
  parent: TinyLife.Objects.Furniture
  name: Colors
  nameWithType: Furniture.Colors
  fullName: TinyLife.Objects.Furniture.Colors
- uid: TinyLife.Objects.Furniture.Area
  commentId: P:TinyLife.Objects.Furniture.Area
  parent: TinyLife.Objects.Furniture
  name: Area
  nameWithType: Furniture.Area
  fullName: TinyLife.Objects.Furniture.Area
- uid: TinyLife.Objects.Furniture.DevaluedThroughUse
  commentId: F:TinyLife.Objects.Furniture.DevaluedThroughUse
  parent: TinyLife.Objects.Furniture
  name: DevaluedThroughUse
  nameWithType: Furniture.DevaluedThroughUse
  fullName: TinyLife.Objects.Furniture.DevaluedThroughUse
- uid: TinyLife.Objects.Furniture.AreUtilitiesDisabled
  commentId: P:TinyLife.Objects.Furniture.AreUtilitiesDisabled
  parent: TinyLife.Objects.Furniture
  name: AreUtilitiesDisabled
  nameWithType: Furniture.AreUtilitiesDisabled
  fullName: TinyLife.Objects.Furniture.AreUtilitiesDisabled
- uid: TinyLife.Objects.Furniture.IsStatic
  commentId: F:TinyLife.Objects.Furniture.IsStatic
  parent: TinyLife.Objects.Furniture
  name: IsStatic
  nameWithType: Furniture.IsStatic
  fullName: TinyLife.Objects.Furniture.IsStatic
- uid: TinyLife.Objects.Furniture.CreatorId
  commentId: P:TinyLife.Objects.Furniture.CreatorId
  parent: TinyLife.Objects.Furniture
  name: CreatorId
  nameWithType: Furniture.CreatorId
  fullName: TinyLife.Objects.Furniture.CreatorId
- uid: TinyLife.Objects.Furniture.Quality
  commentId: F:TinyLife.Objects.Furniture.Quality
  parent: TinyLife.Objects.Furniture
  name: Quality
  nameWithType: Furniture.Quality
  fullName: TinyLife.Objects.Furniture.Quality
- uid: TinyLife.Objects.Furniture.CanBeDirty
  commentId: P:TinyLife.Objects.Furniture.CanBeDirty
  parent: TinyLife.Objects.Furniture
  name: CanBeDirty
  nameWithType: Furniture.CanBeDirty
  fullName: TinyLife.Objects.Furniture.CanBeDirty
- uid: TinyLife.Objects.Furniture.Dirty
  commentId: F:TinyLife.Objects.Furniture.Dirty
  parent: TinyLife.Objects.Furniture
  name: Dirty
  nameWithType: Furniture.Dirty
  fullName: TinyLife.Objects.Furniture.Dirty
- uid: TinyLife.Objects.Furniture.CustomPrice
  commentId: F:TinyLife.Objects.Furniture.CustomPrice
  parent: TinyLife.Objects.Furniture
  name: CustomPrice
  nameWithType: Furniture.CustomPrice
  fullName: TinyLife.Objects.Furniture.CustomPrice
- uid: TinyLife.Objects.Furniture.Creator
  commentId: P:TinyLife.Objects.Furniture.Creator
  parent: TinyLife.Objects.Furniture
  name: Creator
  nameWithType: Furniture.Creator
  fullName: TinyLife.Objects.Furniture.Creator
- uid: TinyLife.Objects.Furniture.AttachedWall
  commentId: P:TinyLife.Objects.Furniture.AttachedWall
  parent: TinyLife.Objects.Furniture
  name: AttachedWall
  nameWithType: Furniture.AttachedWall
  fullName: TinyLife.Objects.Furniture.AttachedWall
- uid: TinyLife.Objects.Furniture.HideFromDraw
  commentId: P:TinyLife.Objects.Furniture.HideFromDraw
  parent: TinyLife.Objects.Furniture
  name: HideFromDraw
  nameWithType: Furniture.HideFromDraw
  fullName: TinyLife.Objects.Furniture.HideFromDraw
- uid: TinyLife.Objects.Furniture.VisualRotation
  commentId: P:TinyLife.Objects.Furniture.VisualRotation
  parent: TinyLife.Objects.Furniture
  name: VisualRotation
  nameWithType: Furniture.VisualRotation
  fullName: TinyLife.Objects.Furniture.VisualRotation
- uid: TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
  commentId: M:TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
  parent: TinyLife.Objects.Furniture
  isExternal: true
  name: Draw(GameTime, Object, Vector2, Nullable<Color>, List<StaticSpriteBatch.Item>)
  nameWithType: Furniture.Draw(GameTime, Object, Vector2, Nullable<Color>, List<StaticSpriteBatch.Item>)
  fullName: TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime, System.Object, Microsoft.Xna.Framework.Vector2, System.Nullable<Microsoft.Xna.Framework.Color>, System.Collections.Generic.List<MLEM.Graphics.StaticSpriteBatch.Item>)
  nameWithType.vb: Furniture.Draw(GameTime, Object, Vector2, Nullable(Of Color), List(Of StaticSpriteBatch.Item))
  fullName.vb: TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime, System.Object, Microsoft.Xna.Framework.Vector2, System.Nullable(Of Microsoft.Xna.Framework.Color), System.Collections.Generic.List(Of MLEM.Graphics.StaticSpriteBatch.Item))
  name.vb: Draw(GameTime, Object, Vector2, Nullable(Of Color), List(Of StaticSpriteBatch.Item))
  spec.csharp:
  - uid: TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
    name: Draw
    nameWithType: Furniture.Draw
    fullName: TinyLife.Objects.Furniture.Draw
  - name: (
    nameWithType: (
    fullName: (
  - uid: Microsoft.Xna.Framework.GameTime
    name: GameTime
    nameWithType: GameTime
    fullName: Microsoft.Xna.Framework.GameTime
    isExternal: true
  - name: ', '
    nameWithType: ', '
    fullName: ', '
  - uid: System.Object
    name: Object
    nameWithType: Object
    fullName: System.Object
    isExternal: true
  - name: ', '
    nameWithType: ', '
    fullName: ', '
  - uid: Microsoft.Xna.Framework.Vector2
    name: Vector2
    nameWithType: Vector2
    fullName: Microsoft.Xna.Framework.Vector2
    isExternal: true
  - name: ', '
    nameWithType: ', '
    fullName: ', '
  - uid: System.Nullable`1
    name: Nullable
    nameWithType: Nullable
    fullName: System.Nullable
    isExternal: true
  - name: <
    nameWithType: <
    fullName: <
  - uid: Microsoft.Xna.Framework.Color
    name: Color
    nameWithType: Color
    fullName: Microsoft.Xna.Framework.Color
    isExternal: true
  - name: '>'
    nameWithType: '>'
    fullName: '>'
  - name: ', '
    nameWithType: ', '
    fullName: ', '
  - uid: System.Collections.Generic.List`1
    name: List
    nameWithType: List
    fullName: System.Collections.Generic.List
    isExternal: true
  - name: <
    nameWithType: <
    fullName: <
  - uid: MLEM.Graphics.StaticSpriteBatch.Item
    name: StaticSpriteBatch.Item
    nameWithType: StaticSpriteBatch.Item
    fullName: MLEM.Graphics.StaticSpriteBatch.Item
    isExternal: true
  - name: '>'
    nameWithType: '>'
    fullName: '>'
  - name: )
    nameWithType: )
    fullName: )
  spec.vb:
  - uid: TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
    name: Draw
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  parent: TinyLife.Objects.Furniture
  name: Validate()
  nameWithType: Furniture.Validate()
  fullName: TinyLife.Objects.Furniture.Validate()
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  fullName: TinyLife.Objects.Furniture.GetCategories(TinyLife.Objects.Person)
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  fullName: TinyLife.Objects.Furniture.GetAiPriority(TinyLife.Objects.Person, TinyLife.Objects.ObjectCategory)
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  parent: TinyLife.Objects.Furniture
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  nameWithType: Furniture.GetFreeActionSpotInfo(Person, ObjectCategory)
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