### YamlMime:ManagedReference
items:
- uid: TinyLife.Actions.TalkAction
commentId: T:TinyLife.Actions.TalkAction
id: TalkAction
parent: TinyLife.Actions
children:
- TinyLife.Actions.TalkAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
- TinyLife.Actions.TalkAction.Create(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings)
- TinyLife.Actions.TalkAction.IsConversationCompleted
- TinyLife.Actions.TalkAction.OnCompleted(TinyLife.Actions.Action.CompletionType)
- TinyLife.Actions.TalkAction.OnEvaluate
- TinyLife.Actions.TalkAction.OnTalkFailure
- TinyLife.Actions.TalkAction.OnTalkSuccess
- TinyLife.Actions.TalkAction.Settings
- TinyLife.Actions.TalkAction.UpdateConversation(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
langs:
- csharp
- vb
name: TalkAction
nameWithType: TalkAction
fullName: TinyLife.Actions.TalkAction
type: Class
source:
remote:
path: TinyLife/Actions/TalkAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: TalkAction
path: Actions/TalkAction.cs
startLine: 16
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nTalkAction is a generic social action with a set of pre-defined parameters.\nThings like and automatically influence this interaction's and .\n should be used to create a talk action.\n"
example: []
syntax:
content: 'public class TalkAction : SocialAction, IGenericDataHolder'
content.vb: >-
Public Class TalkAction
Inherits SocialAction
Implements IGenericDataHolder
inheritance:
- System.Object
- MLEM.Misc.GenericDataHolder
- TinyLife.Actions.Action
- TinyLife.Actions.SocialAction
implements:
- MLEM.Misc.IGenericDataHolder
inheritedMembers:
- TinyLife.Actions.SocialAction.IsMain
- TinyLife.Actions.SocialAction.Partner
- TinyLife.Actions.SocialAction.PartnerAction
- TinyLife.Actions.SocialAction.ConversationTime
- TinyLife.Actions.SocialAction.Id
- TinyLife.Actions.SocialAction.PartnerCompletion
- TinyLife.Actions.SocialAction.InitializeConversation
- TinyLife.Actions.SocialAction.GetTimeWeWaitForPartner
- TinyLife.Actions.SocialAction.Initialize
- TinyLife.Actions.SocialAction.Validate(TinyLife.Objects.Person)
- TinyLife.Actions.SocialAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
- TinyLife.Actions.SocialAction.IsCompleted
- TinyLife.Actions.SocialAction.CanCancel(TinyLife.Actions.Action)
- TinyLife.Actions.SocialAction.CanMultitask(TinyLife.Actions.Action)
- TinyLife.Actions.SocialAction.GetDisplayName
- TinyLife.Actions.SocialAction.GetInProgressTime
- TinyLife.Actions.SocialAction.SpeakInConversation(Microsoft.Xna.Framework.GameTime,TinyLife.GameSpeed,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Nullable{TinyLife.Actions.EmoteCategory},System.Nullable{TinyLife.Objects.SpeakStyle},System.Int32)
- TinyLife.Actions.SocialAction.InvokeForBoth(System.Action{TinyLife.Objects.Person,TinyLife.Objects.Person})
- TinyLife.Actions.Action.Random
- TinyLife.Actions.Action.Type
- TinyLife.Actions.Action.Info
- TinyLife.Actions.Action.StartedAutomatically
- TinyLife.Actions.Action.IsUnderlying
- TinyLife.Actions.Action.Map
- TinyLife.Actions.Action.Person
- TinyLife.Actions.Action.ElapsedTime
- TinyLife.Actions.Action.ForceFail
- TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.Action.CompletionType)
- TinyLife.Actions.Action.GetIconObject
- TinyLife.Actions.Action.CausesExtremelyFastSpeed
- TinyLife.Actions.Action.TryForceFail(TinyLife.Actions.ActionType.CanExecuteResult)
- TinyLife.Actions.Action.IsFullyInProgress
- TinyLife.Actions.Action.ApplyVariety(TinyLife.Actions.ActionVariety)
- TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
- TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType,TinyLife.Actions.Action.CompletionType)
- TinyLife.Actions.Action.PutDownOrGoTo(TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType[])
- TinyLife.Actions.Action.GetPlaceDirection(TinyLife.Objects.FurnitureType)
- TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture,TinyLife.GameSpeed,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Action.CompleteInTime(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
- TinyLife.Actions.Action.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,MLEM.Ui.Elements.Element[])
- TinyLife.Actions.Action.OpenYesNoPrompt(System.String,System.Action,System.Action)
- TinyLife.Actions.Action.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule)
- TinyLife.Actions.Action.SpeakAlone(Microsoft.Xna.Framework.GameTime,TinyLife.GameSpeed,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32)
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Actions.ActionType,TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean)
- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
- TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
- MLEM.Misc.GenericDataHolder.SetData(System.String,System.Object)
- MLEM.Misc.GenericDataHolder.GetData``1(System.String)
- MLEM.Misc.GenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Actions.TalkAction.TinyLife.Utilities.Extensions.JsonCopy``1
- MLEM.Misc.IGenericDataHolder.TinyLife.Utilities.Extensions.GetTimeSpan(System.String)
- MLEM.Misc.IGenericDataHolder.TinyLife.Utilities.Extensions.SetTimeSpan(System.String,System.TimeSpan)
modifiers.csharp:
- public
- class
modifiers.vb:
- Public
- Class
- uid: TinyLife.Actions.TalkAction.OnEvaluate
commentId: E:TinyLife.Actions.TalkAction.OnEvaluate
id: OnEvaluate
parent: TinyLife.Actions.TalkAction
langs:
- csharp
- vb
name: OnEvaluate
nameWithType: TalkAction.OnEvaluate
fullName: TinyLife.Actions.TalkAction.OnEvaluate
type: Event
source:
remote:
path: TinyLife/Actions/TalkAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OnEvaluate
path: Actions/TalkAction.cs
startLine: 22
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nAn event that is invoked when is called.\nA mod can subscribe to this event to change the outcome of any basic conversation.\n"
example: []
syntax:
content: public static event TalkAction.TalkSettings.EvaluationResult OnEvaluate
return:
type: TinyLife.Actions.TalkAction.TalkSettings.EvaluationResult
content.vb: Public Shared Event OnEvaluate As TalkAction.TalkSettings.EvaluationResult
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
- uid: TinyLife.Actions.TalkAction.OnTalkSuccess
commentId: E:TinyLife.Actions.TalkAction.OnTalkSuccess
id: OnTalkSuccess
parent: TinyLife.Actions.TalkAction
langs:
- csharp
- vb
name: OnTalkSuccess
nameWithType: TalkAction.OnTalkSuccess
fullName: TinyLife.Actions.TalkAction.OnTalkSuccess
type: Event
source:
remote:
path: TinyLife/Actions/TalkAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OnTalkSuccess
path: Actions/TalkAction.cs
startLine: 27
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nAn event that is invoked together with .\nA mod can subscribe to this event to change the outcome of any basic conversation.\n"
example: []
syntax:
content: public static event Action OnTalkSuccess
return:
type: System.Action{TinyLife.Actions.SocialAction}
content.vb: Public Shared Event OnTalkSuccess As Action(Of SocialAction)
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
- uid: TinyLife.Actions.TalkAction.OnTalkFailure
commentId: E:TinyLife.Actions.TalkAction.OnTalkFailure
id: OnTalkFailure
parent: TinyLife.Actions.TalkAction
langs:
- csharp
- vb
name: OnTalkFailure
nameWithType: TalkAction.OnTalkFailure
fullName: TinyLife.Actions.TalkAction.OnTalkFailure
type: Event
source:
remote:
path: TinyLife/Actions/TalkAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OnTalkFailure
path: Actions/TalkAction.cs
startLine: 32
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nAn event that is invoked together with .\nA mod can subscribe to this event to change the outcome of any basic conversation.\n"
example: []
syntax:
content: public static event Action OnTalkFailure
return:
type: System.Action{TinyLife.Actions.SocialAction}
content.vb: Public Shared Event OnTalkFailure As Action(Of SocialAction)
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
- uid: TinyLife.Actions.TalkAction.Settings
commentId: P:TinyLife.Actions.TalkAction.Settings
id: Settings
parent: TinyLife.Actions.TalkAction
langs:
- csharp
- vb
name: Settings
nameWithType: TalkAction.Settings
fullName: TinyLife.Actions.TalkAction.Settings
type: Property
source:
remote:
path: TinyLife/Actions/TalkAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Settings
path: Actions/TalkAction.cs
startLine: 37
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThe for this action, derived from its type's settings\n"
example: []
syntax:
content: protected TalkAction.TalkSettings Settings { get; }
parameters: []
return:
type: TinyLife.Actions.TalkAction.TalkSettings
content.vb: Protected ReadOnly Property Settings As TalkAction.TalkSettings
overload: TinyLife.Actions.TalkAction.Settings*
modifiers.csharp:
- protected
- get
modifiers.vb:
- Protected
- ReadOnly
- uid: TinyLife.Actions.TalkAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
commentId: M:TinyLife.Actions.TalkAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
id: '#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)'
parent: TinyLife.Actions.TalkAction
langs:
- csharp
- vb
name: TalkAction(ActionType, ActionInfo)
nameWithType: TalkAction.TalkAction(ActionType, ActionInfo)
fullName: TinyLife.Actions.TalkAction.TalkAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo)
type: Constructor
source:
remote:
path: TinyLife/Actions/TalkAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: Actions/TalkAction.cs
startLine: 40
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nCreates a new action from the given \n"
example: []
syntax:
content: public TalkAction(ActionType type, ActionInfo info)
parameters:
- id: type
type: TinyLife.Actions.ActionType
description: The type to create this action from
- id: info
type: TinyLife.Actions.ActionInfo
description: The information for this action
content.vb: Public Sub New(type As ActionType, info As ActionInfo)
overload: TinyLife.Actions.TalkAction.#ctor*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Actions.TalkAction.UpdateConversation(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
commentId: M:TinyLife.Actions.TalkAction.UpdateConversation(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
id: UpdateConversation(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
parent: TinyLife.Actions.TalkAction
langs:
- csharp
- vb
name: UpdateConversation(GameTime, TimeSpan, GameSpeed)
nameWithType: TalkAction.UpdateConversation(GameTime, TimeSpan, GameSpeed)
fullName: TinyLife.Actions.TalkAction.UpdateConversation(Microsoft.Xna.Framework.GameTime, System.TimeSpan, TinyLife.GameSpeed)
type: Method
source:
remote:
path: TinyLife/Actions/TalkAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: UpdateConversation
path: Actions/TalkAction.cs
startLine: 44
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nSocialAction version of .\nThis method is called every update frame during an active conversation.\nBy default, this method only increases .\n"
example: []
syntax:
content: protected override void UpdateConversation(GameTime time, TimeSpan passedInGame, GameSpeed speed)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The game's time
- id: passedInGame
type: System.TimeSpan
description: The amount of time passed in game time
- id: speed
type: TinyLife.GameSpeed
description: The current game speed
content.vb: Protected Overrides Sub UpdateConversation(time As GameTime, passedInGame As TimeSpan, speed As GameSpeed)
overridden: TinyLife.Actions.SocialAction.UpdateConversation(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
overload: TinyLife.Actions.TalkAction.UpdateConversation*
modifiers.csharp:
- protected
- override
modifiers.vb:
- Protected
- Overrides
- uid: TinyLife.Actions.TalkAction.OnCompleted(TinyLife.Actions.Action.CompletionType)
commentId: M:TinyLife.Actions.TalkAction.OnCompleted(TinyLife.Actions.Action.CompletionType)
id: OnCompleted(TinyLife.Actions.Action.CompletionType)
parent: TinyLife.Actions.TalkAction
langs:
- csharp
- vb
name: OnCompleted(Action.CompletionType)
nameWithType: TalkAction.OnCompleted(Action.CompletionType)
fullName: TinyLife.Actions.TalkAction.OnCompleted(TinyLife.Actions.Action.CompletionType)
type: Method
source:
remote:
path: TinyLife/Actions/TalkAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OnCompleted
path: Actions/TalkAction.cs
startLine: 55
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThis method is called when this action , or if it is canceled from an outside source.\nNote that, if this method is called as a result of , the passed will be the same.\n"
example: []
syntax:
content: public override void OnCompleted(Action.CompletionType type)
parameters:
- id: type
type: TinyLife.Actions.Action.CompletionType
description: The type that this action completed with
content.vb: Public Overrides Sub OnCompleted(type As Action.CompletionType)
overridden: TinyLife.Actions.SocialAction.OnCompleted(TinyLife.Actions.Action.CompletionType)
overload: TinyLife.Actions.TalkAction.OnCompleted*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Actions.TalkAction.IsConversationCompleted
commentId: M:TinyLife.Actions.TalkAction.IsConversationCompleted
id: IsConversationCompleted
parent: TinyLife.Actions.TalkAction
langs:
- csharp
- vb
name: IsConversationCompleted()
nameWithType: TalkAction.IsConversationCompleted()
fullName: TinyLife.Actions.TalkAction.IsConversationCompleted()
type: Method
source:
remote:
path: TinyLife/Actions/TalkAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: IsConversationCompleted
path: Actions/TalkAction.cs
startLine: 63
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nSocialAction version of .\nThis method returns whether or not the conversation should be marked as completed.\nNote that this method is only called for the part of the conversation.\n"
example: []
syntax:
content: protected override Action.CompletionType IsConversationCompleted()
return:
type: TinyLife.Actions.Action.CompletionType
description: Whether or not this conversation is completed
content.vb: Protected Overrides Function IsConversationCompleted As Action.CompletionType
overridden: TinyLife.Actions.SocialAction.IsConversationCompleted
overload: TinyLife.Actions.TalkAction.IsConversationCompleted*
modifiers.csharp:
- protected
- override
modifiers.vb:
- Protected
- Overrides
- uid: TinyLife.Actions.TalkAction.Create(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings)
commentId: M:TinyLife.Actions.TalkAction.Create(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings)
id: Create(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings)
parent: TinyLife.Actions.TalkAction
langs:
- csharp
- vb
name: Create(String, Func, TalkAction.TalkSettings)
nameWithType: TalkAction.Create(String, Func, TalkAction.TalkSettings)
fullName: TinyLife.Actions.TalkAction.Create(System.String, System.Func, TinyLife.Actions.TalkAction.TalkSettings)
type: Method
source:
remote:
path: TinyLife/Actions/TalkAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Create
path: Actions/TalkAction.cs
startLine: 74
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nA helper method to create a , which is a very simple implementation of a \n"
example: []
syntax:
content: public static ActionType.TypeSettings Create(string name, Func priority, TalkAction.TalkSettings settings)
parameters:
- id: name
type: System.String
description: The name of the action
- id: priority
type: System.Func{TinyLife.Objects.Person,System.Single}
description: The passive priority of this action
- id: settings
type: TinyLife.Actions.TalkAction.TalkSettings
description: The additional settings for this action
return:
type: TinyLife.Actions.ActionType.TypeSettings
description: A new TypeSettings instance with the given settings, which initializes a when constructed
content.vb: Public Shared Function Create(name As String, priority As Func(Of Person, Single), settings As TalkAction.TalkSettings) As ActionType.TypeSettings
overload: TinyLife.Actions.TalkAction.Create*
nameWithType.vb: TalkAction.Create(String, Func(Of Person, Single), TalkAction.TalkSettings)
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
fullName.vb: TinyLife.Actions.TalkAction.Create(System.String, System.Func(Of TinyLife.Objects.Person, System.Single), TinyLife.Actions.TalkAction.TalkSettings)
name.vb: Create(String, Func(Of Person, Single), TalkAction.TalkSettings)
references:
- uid: TinyLife.PersonalityType
commentId: T:TinyLife.PersonalityType
parent: TinyLife
name: PersonalityType
nameWithType: PersonalityType
fullName: TinyLife.PersonalityType
- uid: TinyLife.Skills.SkillType.Charisma
commentId: F:TinyLife.Skills.SkillType.Charisma
isExternal: true
- uid: TinyLife.Actions.TalkAction.TalkSettings.FriendshipGain
commentId: F:TinyLife.Actions.TalkAction.TalkSettings.FriendshipGain
isExternal: true
- uid: TinyLife.Actions.TalkAction.TalkSettings.GoBadlyChance
commentId: F:TinyLife.Actions.TalkAction.TalkSettings.GoBadlyChance
isExternal: true
- uid: TinyLife.Actions.TalkAction.Create(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings)
commentId: M:TinyLife.Actions.TalkAction.Create(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings)
isExternal: true
- uid: TinyLife.Actions
commentId: N:TinyLife.Actions
name: TinyLife.Actions
nameWithType: TinyLife.Actions
fullName: TinyLife.Actions
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: Object
nameWithType: Object
fullName: System.Object
- uid: MLEM.Misc.GenericDataHolder
commentId: T:MLEM.Misc.GenericDataHolder
parent: MLEM.Misc
isExternal: true
name: GenericDataHolder
nameWithType: GenericDataHolder
fullName: MLEM.Misc.GenericDataHolder
- uid: TinyLife.Actions.Action
commentId: T:TinyLife.Actions.Action
parent: TinyLife.Actions
name: Action
nameWithType: Action
fullName: TinyLife.Actions.Action
- uid: TinyLife.Actions.SocialAction
commentId: T:TinyLife.Actions.SocialAction
parent: TinyLife.Actions
name: SocialAction
nameWithType: SocialAction
fullName: TinyLife.Actions.SocialAction
- uid: MLEM.Misc.IGenericDataHolder
commentId: T:MLEM.Misc.IGenericDataHolder
parent: MLEM.Misc
isExternal: true
name: IGenericDataHolder
nameWithType: IGenericDataHolder
fullName: MLEM.Misc.IGenericDataHolder
- uid: TinyLife.Actions.SocialAction.IsMain
commentId: P:TinyLife.Actions.SocialAction.IsMain
parent: TinyLife.Actions.SocialAction
name: IsMain
nameWithType: SocialAction.IsMain
fullName: TinyLife.Actions.SocialAction.IsMain
- uid: TinyLife.Actions.SocialAction.Partner
commentId: P:TinyLife.Actions.SocialAction.Partner
parent: TinyLife.Actions.SocialAction
name: Partner
nameWithType: SocialAction.Partner
fullName: TinyLife.Actions.SocialAction.Partner
- uid: TinyLife.Actions.SocialAction.PartnerAction
commentId: P:TinyLife.Actions.SocialAction.PartnerAction
parent: TinyLife.Actions.SocialAction
name: PartnerAction
nameWithType: SocialAction.PartnerAction
fullName: TinyLife.Actions.SocialAction.PartnerAction
- uid: TinyLife.Actions.SocialAction.ConversationTime
commentId: P:TinyLife.Actions.SocialAction.ConversationTime
parent: TinyLife.Actions.SocialAction
name: ConversationTime
nameWithType: SocialAction.ConversationTime
fullName: TinyLife.Actions.SocialAction.ConversationTime
- uid: TinyLife.Actions.SocialAction.Id
commentId: P:TinyLife.Actions.SocialAction.Id
parent: TinyLife.Actions.SocialAction
name: Id
nameWithType: SocialAction.Id
fullName: TinyLife.Actions.SocialAction.Id
- uid: TinyLife.Actions.SocialAction.PartnerCompletion
commentId: F:TinyLife.Actions.SocialAction.PartnerCompletion
parent: TinyLife.Actions.SocialAction
name: PartnerCompletion
nameWithType: SocialAction.PartnerCompletion
fullName: TinyLife.Actions.SocialAction.PartnerCompletion
- uid: TinyLife.Actions.SocialAction.InitializeConversation
commentId: M:TinyLife.Actions.SocialAction.InitializeConversation
parent: TinyLife.Actions.SocialAction
name: InitializeConversation()
nameWithType: SocialAction.InitializeConversation()
fullName: TinyLife.Actions.SocialAction.InitializeConversation()
spec.csharp:
- uid: TinyLife.Actions.SocialAction.InitializeConversation
name: InitializeConversation
nameWithType: SocialAction.InitializeConversation
fullName: TinyLife.Actions.SocialAction.InitializeConversation
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.SocialAction.InitializeConversation
name: InitializeConversation
nameWithType: SocialAction.InitializeConversation
fullName: TinyLife.Actions.SocialAction.InitializeConversation
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.SocialAction.GetTimeWeWaitForPartner
commentId: M:TinyLife.Actions.SocialAction.GetTimeWeWaitForPartner
parent: TinyLife.Actions.SocialAction
name: GetTimeWeWaitForPartner()
nameWithType: SocialAction.GetTimeWeWaitForPartner()
fullName: TinyLife.Actions.SocialAction.GetTimeWeWaitForPartner()
spec.csharp:
- uid: TinyLife.Actions.SocialAction.GetTimeWeWaitForPartner
name: GetTimeWeWaitForPartner
nameWithType: SocialAction.GetTimeWeWaitForPartner
fullName: TinyLife.Actions.SocialAction.GetTimeWeWaitForPartner
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.SocialAction.GetTimeWeWaitForPartner
name: GetTimeWeWaitForPartner
nameWithType: SocialAction.GetTimeWeWaitForPartner
fullName: TinyLife.Actions.SocialAction.GetTimeWeWaitForPartner
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.SocialAction.Initialize
commentId: M:TinyLife.Actions.SocialAction.Initialize
parent: TinyLife.Actions.SocialAction
name: Initialize()
nameWithType: SocialAction.Initialize()
fullName: TinyLife.Actions.SocialAction.Initialize()
spec.csharp:
- uid: TinyLife.Actions.SocialAction.Initialize
name: Initialize
nameWithType: SocialAction.Initialize
fullName: TinyLife.Actions.SocialAction.Initialize
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.SocialAction.Initialize
name: Initialize
nameWithType: SocialAction.Initialize
fullName: TinyLife.Actions.SocialAction.Initialize
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.SocialAction.Validate(TinyLife.Objects.Person)
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parent: TinyLife.Actions.SocialAction
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fullName: TinyLife.Actions.SocialAction.IsCompleted()
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name: IsCompleted
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commentId: M:TinyLife.Actions.SocialAction.CanCancel(TinyLife.Actions.Action)
parent: TinyLife.Actions.SocialAction
name: CanCancel(Action)
nameWithType: SocialAction.CanCancel(Action)
fullName: TinyLife.Actions.SocialAction.CanCancel(TinyLife.Actions.Action)
spec.csharp:
- uid: TinyLife.Actions.SocialAction.CanCancel(TinyLife.Actions.Action)
name: CanCancel
nameWithType: SocialAction.CanCancel
fullName: TinyLife.Actions.SocialAction.CanCancel
- name: (
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name: CanMultitask(Action)
nameWithType: SocialAction.CanMultitask(Action)
fullName: TinyLife.Actions.SocialAction.CanMultitask(TinyLife.Actions.Action)
spec.csharp:
- uid: TinyLife.Actions.SocialAction.CanMultitask(TinyLife.Actions.Action)
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nameWithType: SocialAction.CanMultitask
fullName: TinyLife.Actions.SocialAction.CanMultitask
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parent: TinyLife.Actions.SocialAction
name: GetDisplayName()
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spec.csharp:
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name: GetDisplayName
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fullName: TinyLife.Actions.SocialAction.GetDisplayName
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parent: TinyLife.Actions.SocialAction
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- uid: TinyLife.Actions.SocialAction.GetInProgressTime
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fullName: TinyLife.Actions.SocialAction.GetInProgressTime
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parent: TinyLife.Actions.SocialAction
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name: SpeakInConversation(GameTime, GameSpeed, EmoteCategory, SpeakStyle, Nullable, Nullable, Int32)
nameWithType: SocialAction.SpeakInConversation(GameTime, GameSpeed, EmoteCategory, SpeakStyle, Nullable, Nullable, Int32)
fullName: TinyLife.Actions.SocialAction.SpeakInConversation(Microsoft.Xna.Framework.GameTime, TinyLife.GameSpeed, TinyLife.Actions.EmoteCategory, TinyLife.Objects.SpeakStyle, System.Nullable, System.Nullable, System.Int32)
nameWithType.vb: SocialAction.SpeakInConversation(GameTime, GameSpeed, EmoteCategory, SpeakStyle, Nullable(Of EmoteCategory), Nullable(Of SpeakStyle), Int32)
fullName.vb: TinyLife.Actions.SocialAction.SpeakInConversation(Microsoft.Xna.Framework.GameTime, TinyLife.GameSpeed, TinyLife.Actions.EmoteCategory, TinyLife.Objects.SpeakStyle, System.Nullable(Of TinyLife.Actions.EmoteCategory), System.Nullable(Of TinyLife.Objects.SpeakStyle), System.Int32)
name.vb: SpeakInConversation(GameTime, GameSpeed, EmoteCategory, SpeakStyle, Nullable(Of EmoteCategory), Nullable(Of SpeakStyle), Int32)
spec.csharp:
- uid: TinyLife.Actions.SocialAction.SpeakInConversation(Microsoft.Xna.Framework.GameTime,TinyLife.GameSpeed,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Nullable{TinyLife.Actions.EmoteCategory},System.Nullable{TinyLife.Objects.SpeakStyle},System.Int32)
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name.vb: InvokeForBoth(Action(Of Person, Person))
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