### YamlMime:ManagedReference
items:
- uid: TinyLife.Actions.BehaviorAction
commentId: T:TinyLife.Actions.BehaviorAction
id: BehaviorAction
parent: TinyLife.Actions
children:
- TinyLife.Actions.BehaviorAction.#ctor(TinyLife.Actions.ActionInfo,System.Type)
- TinyLife.Actions.BehaviorAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Type)
- TinyLife.Actions.BehaviorAction.AndThenInitialize
- TinyLife.Actions.BehaviorAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.BehaviorAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Actions.BehaviorAction.Behavior
- TinyLife.Actions.BehaviorAction.CanMultitask(TinyLife.Actions.Action)
- TinyLife.Actions.BehaviorAction.CreateFirstActions
- TinyLife.Actions.BehaviorAction.CreateLastActions
- TinyLife.Actions.BehaviorAction.FullyInProgress
- TinyLife.Actions.BehaviorAction.GetIconObject
- TinyLife.Actions.BehaviorAction.GetNextAction(TinyLife.Actions.CompletionType)
langs:
- csharp
- vb
name: BehaviorAction
nameWithType: BehaviorAction
fullName: TinyLife.Actions.BehaviorAction
type: Class
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
A behavior-based action is an that invokes an underlying in the appropriate places.
This type of action can be useful for when an action uses a basic behavior, but does a more complex additional action.
See for a generic version with some additional functionality.
example: []
syntax:
content: 'public abstract class BehaviorAction : MultiAction, IGenericDataHolder'
content.vb: Public MustInherit Class BehaviorAction Inherits MultiAction Implements IGenericDataHolder
inheritance:
- System.Object
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- TinyLife.Actions.Action
- TinyLife.Actions.MultiAction
derivedClasses:
- TinyLife.Actions.BehaviorAction`1
implements:
- MLEM.Misc.IGenericDataHolder
inheritedMembers:
- TinyLife.Actions.MultiAction.Handler
- TinyLife.Actions.MultiAction.MainElapsedTime
- TinyLife.Actions.MultiAction.InProgressTime
- TinyLife.Actions.MultiAction.CurrentStage
- TinyLife.Actions.MultiAction.AndThenIsCompleted
- TinyLife.Actions.MultiAction.OnFirstUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Actions.MultiAction.OnLastUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Actions.MultiAction.PreInitialize
- TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Actions.MultiAction.Initialize
- TinyLife.Actions.MultiAction.IsCompleted
- TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.PersonLike,TinyLife.Utilities.AppliedMigrations)
- TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
- TinyLife.Actions.MultiAction.CanStartNow
- TinyLife.Actions.Action.Random
- TinyLife.Actions.Action.Migrations
- TinyLife.Actions.Action.OnActionTypeConstructed
- TinyLife.Actions.Action.Type
- TinyLife.Actions.Action.Info
- TinyLife.Actions.Action.Id
- TinyLife.Actions.Action.StartedAutomatically
- TinyLife.Actions.Action.Parent
- TinyLife.Actions.Action.Person
- TinyLife.Actions.Action.ElapsedTime
- TinyLife.Actions.Action.PlayerPromptOpen
- TinyLife.Actions.Action.ForceResult
- TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType,System.Nullable{TinyLife.Actions.CanExecuteResult},TinyLife.Objects.MapObject)
- TinyLife.Actions.Action.CausesExtremelyFastSpeed
- TinyLife.Actions.Action.GetDisplayName
- TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType)
- TinyLife.Actions.Action.GetProgress
- TinyLife.Actions.Action.OnChildCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
- TinyLife.Actions.Action.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,System.Action{TinyLife.Uis.CoveringGroup,MLEM.Ui.Elements.Panel},MLEM.Textures.TextureRegion,System.Single)
- TinyLife.Actions.Action.OpenYesNoPrompt(System.String,System.Action,System.Action,MLEM.Textures.TextureRegion)
- TinyLife.Actions.Action.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule,System.String,MLEM.Textures.TextureRegion)
- TinyLife.Actions.Action.OpenChoicePrompt(TinyLife.Actions.ChoicePromptInfo)
- TinyLife.Actions.Action.SpeakAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteChoices,TinyLife.Objects.SpeakStyle,System.Int32,System.Single,System.Single,System.Single,System.Single)
- TinyLife.Actions.Action.ThinkAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteChoices,System.Single,System.Single,System.Single,System.Single,System.Int32)
- TinyLife.Actions.Action.SpeakInConversation(TinyLife.Objects.PersonLike,Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteChoices,TinyLife.Objects.SpeakStyle,System.Nullable{TinyLife.Actions.EmoteChoices},System.Nullable{TinyLife.Objects.SpeakStyle},System.Int32,System.Single,System.Single,System.Single,System.Single)
- TinyLife.Actions.Action.ResetSpeech
- TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType,TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
- TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
- TinyLife.Actions.Action.GetRandomCompletionTime(System.TimeSpan,System.TimeSpan)
- TinyLife.Actions.Action.CancelIfEmotional(TinyLife.Emotions.EmotionType[])
- TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture,System.Single,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Action.GetChildren(System.Boolean)
- TinyLife.Actions.Action.GetChild``1(System.Guid,System.Boolean)
- TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.ObjectCategory,System.Boolean)
- TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Boolean)
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllActionObjects(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.GetRandomValidArguments(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean)
- TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Action.InvokeForBoth(TinyLife.Objects.PersonLike,TinyLife.Objects.PersonLike,System.Action{TinyLife.Objects.PersonLike,TinyLife.Objects.PersonLike})
- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
- TinyLife.Actions.Action.IsInappropriate(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
- TinyLife.Actions.Action.IsLotContentVisible(TinyLife.World.Lot,TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2})
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Actions.BehaviorAction.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.Actions.BehaviorAction.FullyInProgress
commentId: P:TinyLife.Actions.BehaviorAction.FullyInProgress
id: FullyInProgress
parent: TinyLife.Actions.BehaviorAction
langs:
- csharp
- vb
name: FullyInProgress
nameWithType: BehaviorAction.FullyInProgress
fullName: TinyLife.Actions.BehaviorAction.FullyInProgress
type: Property
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
Returns whether this action is currently "properly" in progress.
This is used by and and returns true only once the first actions are completed or the conversation has started, respectively.
By default, this property is true if is greater than .
example: []
syntax:
content: public override bool FullyInProgress { get; }
parameters: []
return:
type: System.Boolean
description: Whether this action is fully in progress
content.vb: Public Overrides ReadOnly Property FullyInProgress As Boolean
overridden: TinyLife.Actions.Action.FullyInProgress
overload: TinyLife.Actions.BehaviorAction.FullyInProgress*
- uid: TinyLife.Actions.BehaviorAction.Behavior
commentId: P:TinyLife.Actions.BehaviorAction.Behavior
id: Behavior
parent: TinyLife.Actions.BehaviorAction
langs:
- csharp
- vb
name: Behavior
nameWithType: BehaviorAction.Behavior
fullName: TinyLife.Actions.BehaviorAction.Behavior
type: Property
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: The underlying that this action uses and invokes
example: []
syntax:
content: public ActionBehavior Behavior { get; protected set; }
parameters: []
return:
type: TinyLife.Actions.Behaviors.ActionBehavior
content.vb: Public Property Behavior As ActionBehavior
overload: TinyLife.Actions.BehaviorAction.Behavior*
- uid: TinyLife.Actions.BehaviorAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Type)
commentId: M:TinyLife.Actions.BehaviorAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Type)
id: '#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Type)'
parent: TinyLife.Actions.BehaviorAction
langs:
- csharp
- vb
name: BehaviorAction(ActionType, ActionInfo, Type)
nameWithType: BehaviorAction.BehaviorAction(ActionType, ActionInfo, Type)
fullName: TinyLife.Actions.BehaviorAction.BehaviorAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, System.Type)
type: Constructor
assemblies:
- Tiny Life
namespace: TinyLife.Actions
example: []
syntax:
content: protected BehaviorAction(ActionType type, ActionInfo info, Type behaviorType)
parameters:
- id: type
type: TinyLife.Actions.ActionType
- id: info
type: TinyLife.Actions.ActionInfo
- id: behaviorType
type: System.Type
content.vb: Protected Sub New(type As ActionType, info As ActionInfo, behaviorType As Type)
overload: TinyLife.Actions.BehaviorAction.#ctor*
nameWithType.vb: BehaviorAction.New(ActionType, ActionInfo, Type)
fullName.vb: TinyLife.Actions.BehaviorAction.New(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, System.Type)
name.vb: New(ActionType, ActionInfo, Type)
- uid: TinyLife.Actions.BehaviorAction.#ctor(TinyLife.Actions.ActionInfo,System.Type)
commentId: M:TinyLife.Actions.BehaviorAction.#ctor(TinyLife.Actions.ActionInfo,System.Type)
id: '#ctor(TinyLife.Actions.ActionInfo,System.Type)'
parent: TinyLife.Actions.BehaviorAction
langs:
- csharp
- vb
name: BehaviorAction(ActionInfo, Type)
nameWithType: BehaviorAction.BehaviorAction(ActionInfo, Type)
fullName: TinyLife.Actions.BehaviorAction.BehaviorAction(TinyLife.Actions.ActionInfo, System.Type)
type: Constructor
assemblies:
- Tiny Life
namespace: TinyLife.Actions
example: []
syntax:
content: protected BehaviorAction(ActionInfo info, Type behaviorType)
parameters:
- id: info
type: TinyLife.Actions.ActionInfo
- id: behaviorType
type: System.Type
content.vb: Protected Sub New(info As ActionInfo, behaviorType As Type)
overload: TinyLife.Actions.BehaviorAction.#ctor*
nameWithType.vb: BehaviorAction.New(ActionInfo, Type)
fullName.vb: TinyLife.Actions.BehaviorAction.New(TinyLife.Actions.ActionInfo, System.Type)
name.vb: New(ActionInfo, Type)
- uid: TinyLife.Actions.BehaviorAction.CreateFirstActions
commentId: M:TinyLife.Actions.BehaviorAction.CreateFirstActions
id: CreateFirstActions
parent: TinyLife.Actions.BehaviorAction
langs:
- csharp
- vb
name: CreateFirstActions()
nameWithType: BehaviorAction.CreateFirstActions()
fullName: TinyLife.Actions.BehaviorAction.CreateFirstActions()
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
Return a set of actions that should be executed before this action.
Even if the yield statement is used, all actions will be collected into a list at the start of this action's invocation.
If no action gets returned in this function, this action fails.
If the returned set only contains null items, no first actions will be executed.
example: []
syntax:
content: protected override IEnumerable CreateFirstActions()
return:
type: System.Collections.Generic.IEnumerable{TinyLife.Actions.Action}
description: A set of actions that should run before this action
content.vb: Protected Overrides Function CreateFirstActions() As IEnumerable(Of Action)
overridden: TinyLife.Actions.MultiAction.CreateFirstActions
overload: TinyLife.Actions.BehaviorAction.CreateFirstActions*
- uid: TinyLife.Actions.BehaviorAction.CreateLastActions
commentId: M:TinyLife.Actions.BehaviorAction.CreateLastActions
id: CreateLastActions
parent: TinyLife.Actions.BehaviorAction
langs:
- csharp
- vb
name: CreateLastActions()
nameWithType: BehaviorAction.CreateLastActions()
fullName: TinyLife.Actions.BehaviorAction.CreateLastActions()
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
Return a set of actions that should be executed after this action.
Even if the yield statement is used, all actions will be collected into a list after the main action is finished.
If no action gets returned in this function, this action fails.
If the returned set only contains null items, no last actions will be executed, which is also this method's default behavior.
example: []
syntax:
content: protected override IEnumerable CreateLastActions()
return:
type: System.Collections.Generic.IEnumerable{TinyLife.Actions.Action}
description: A set of actions that should run after this action
content.vb: Protected Overrides Function CreateLastActions() As IEnumerable(Of Action)
overridden: TinyLife.Actions.MultiAction.CreateLastActions
overload: TinyLife.Actions.BehaviorAction.CreateLastActions*
- uid: TinyLife.Actions.BehaviorAction.AndThenInitialize
commentId: M:TinyLife.Actions.BehaviorAction.AndThenInitialize
id: AndThenInitialize
parent: TinyLife.Actions.BehaviorAction
langs:
- csharp
- vb
name: AndThenInitialize()
nameWithType: BehaviorAction.AndThenInitialize()
fullName: TinyLife.Actions.BehaviorAction.AndThenInitialize()
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
Initializes the main action.
This method is called after has all completed.
example: []
syntax:
content: protected override void AndThenInitialize()
content.vb: Protected Overrides Sub AndThenInitialize()
overridden: TinyLife.Actions.MultiAction.AndThenInitialize
overload: TinyLife.Actions.BehaviorAction.AndThenInitialize*
- uid: TinyLife.Actions.BehaviorAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Actions.BehaviorAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id: AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent: TinyLife.Actions.BehaviorAction
langs:
- csharp
- vb
name: AndThenUpdate(GameTime, TimeSpan, float)
nameWithType: BehaviorAction.AndThenUpdate(GameTime, TimeSpan, float)
fullName: TinyLife.Actions.BehaviorAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
MultiAction version of .
This method is called every update frame while the main action is active.
By default, only is increased.
example: []
syntax:
content: protected override void AndThenUpdate(GameTime time, TimeSpan passedInGame, float speedMultiplier)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The current game time
- id: passedInGame
type: System.TimeSpan
description: The amount of time that has passed, in game time
- id: speedMultiplier
type: System.Single
description: The game speed multiplier, which represents how fast things should happen, which is usually determined by
content.vb: Protected Overrides Sub AndThenUpdate(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
overridden: TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
overload: TinyLife.Actions.BehaviorAction.AndThenUpdate*
nameWithType.vb: BehaviorAction.AndThenUpdate(GameTime, TimeSpan, Single)
fullName.vb: TinyLife.Actions.BehaviorAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb: AndThenUpdate(GameTime, TimeSpan, Single)
- uid: TinyLife.Actions.BehaviorAction.GetIconObject
commentId: M:TinyLife.Actions.BehaviorAction.GetIconObject
id: GetIconObject
parent: TinyLife.Actions.BehaviorAction
langs:
- csharp
- vb
name: GetIconObject()
nameWithType: BehaviorAction.GetIconObject()
fullName: TinyLife.Actions.BehaviorAction.GetIconObject()
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
Returns the map object that is displayed in the action queue in the top left of the screen using .
Note that this value is ignored if this action's type has a .
By default, the is returned.
example: []
syntax:
content: public override MapObject GetIconObject()
return:
type: TinyLife.Objects.MapObject
description: The icon object
content.vb: Public Overrides Function GetIconObject() As MapObject
overridden: TinyLife.Actions.Action.GetIconObject
overload: TinyLife.Actions.BehaviorAction.GetIconObject*
- uid: TinyLife.Actions.BehaviorAction.CanMultitask(TinyLife.Actions.Action)
commentId: M:TinyLife.Actions.BehaviorAction.CanMultitask(TinyLife.Actions.Action)
id: CanMultitask(TinyLife.Actions.Action)
parent: TinyLife.Actions.BehaviorAction
langs:
- csharp
- vb
name: CanMultitask(Action)
nameWithType: BehaviorAction.CanMultitask(Action)
fullName: TinyLife.Actions.BehaviorAction.CanMultitask(TinyLife.Actions.Action)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
Return true on this method if this action can be multi-tasked along with the passed .
To actually check this property, should be used as it compares both objects.
A multi-tasking is an action that is currently active along with another action.
By default, multi-tasking is disallowed for any action.
example: []
syntax:
content: public override bool CanMultitask(Action other)
parameters:
- id: other
type: TinyLife.Actions.Action
description: The action to multi-task with
return:
type: System.Boolean
description: Whether this action can be multi-tasked
content.vb: Public Overrides Function CanMultitask(other As Action) As Boolean
overridden: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
overload: TinyLife.Actions.BehaviorAction.CanMultitask*
- uid: TinyLife.Actions.BehaviorAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
commentId: M:TinyLife.Actions.BehaviorAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
id: AndThenOnCompleted(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.BehaviorAction
langs:
- csharp
- vb
name: AndThenOnCompleted(CompletionType)
nameWithType: BehaviorAction.AndThenOnCompleted(CompletionType)
fullName: TinyLife.Actions.BehaviorAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
MultiAction version of .
This method gets called when the main action completes.
example: []
syntax:
content: protected override void AndThenOnCompleted(CompletionType type)
parameters:
- id: type
type: TinyLife.Actions.CompletionType
description: The completion of the main action
content.vb: Protected Overrides Sub AndThenOnCompleted(type As CompletionType)
overridden: TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
overload: TinyLife.Actions.BehaviorAction.AndThenOnCompleted*
- uid: TinyLife.Actions.BehaviorAction.GetNextAction(TinyLife.Actions.CompletionType)
commentId: M:TinyLife.Actions.BehaviorAction.GetNextAction(TinyLife.Actions.CompletionType)
id: GetNextAction(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.BehaviorAction
langs:
- csharp
- vb
name: GetNextAction(CompletionType)
nameWithType: BehaviorAction.GetNextAction(CompletionType)
fullName: TinyLife.Actions.BehaviorAction.GetNextAction(TinyLife.Actions.CompletionType)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
Returns an action that should be queued up immediately after this action completes.
The queued up action is immediately started in the slot that this action occupied.
Can be null, and is null by default.
example: []
syntax:
content: public override Action GetNextAction(CompletionType completion)
parameters:
- id: completion
type: TinyLife.Actions.CompletionType
description: The type that this action completed with
return:
type: TinyLife.Actions.Action
description: The follow-up action
content.vb: Public Overrides Function GetNextAction(completion As CompletionType) As Action
overridden: TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
overload: TinyLife.Actions.BehaviorAction.GetNextAction*
references:
- uid: TinyLife.Actions.Action
commentId: T:TinyLife.Actions.Action
parent: TinyLife.Actions
href: TinyLife.Actions.Action.html
name: Action
nameWithType: Action
fullName: TinyLife.Actions.Action
- uid: TinyLife.Actions.Behaviors.ActionBehavior
commentId: T:TinyLife.Actions.Behaviors.ActionBehavior
parent: TinyLife.Actions.Behaviors
href: TinyLife.Actions.Behaviors.ActionBehavior.html
name: ActionBehavior
nameWithType: ActionBehavior
fullName: TinyLife.Actions.Behaviors.ActionBehavior
- uid: TinyLife.Actions.BehaviorAction`1
commentId: T:TinyLife.Actions.BehaviorAction`1
href: TinyLife.Actions.BehaviorAction-1.html
name: BehaviorAction
nameWithType: BehaviorAction
fullName: TinyLife.Actions.BehaviorAction
nameWithType.vb: BehaviorAction(Of T)
fullName.vb: TinyLife.Actions.BehaviorAction(Of T)
name.vb: BehaviorAction(Of T)
spec.csharp:
- uid: TinyLife.Actions.BehaviorAction`1
name: BehaviorAction
href: TinyLife.Actions.BehaviorAction-1.html
- name: <
- name: T
- name: '>'
spec.vb:
- uid: TinyLife.Actions.BehaviorAction`1
name: BehaviorAction
href: TinyLife.Actions.BehaviorAction-1.html
- name: (
- name: Of
- name: " "
- name: T
- name: )
- uid: TinyLife.Actions
commentId: N:TinyLife.Actions
href: TinyLife.html
name: TinyLife.Actions
nameWithType: TinyLife.Actions
fullName: TinyLife.Actions
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Actions
name: Actions
href: TinyLife.Actions.html
spec.vb:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Actions
name: Actions
href: TinyLife.Actions.html
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
commentId: T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
parent: MLEM.Data.Json
isExternal: true
name: JsonTypeSafeGenericDataHolder
nameWithType: JsonTypeSafeGenericDataHolder
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- uid: TinyLife.Actions.MultiAction
commentId: T:TinyLife.Actions.MultiAction
parent: TinyLife.Actions
href: TinyLife.Actions.MultiAction.html
name: MultiAction
nameWithType: MultiAction
fullName: TinyLife.Actions.MultiAction
- uid: MLEM.Misc.IGenericDataHolder
commentId: T:MLEM.Misc.IGenericDataHolder
parent: MLEM.Misc
isExternal: true
name: IGenericDataHolder
nameWithType: IGenericDataHolder
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fullName: TinyLife.Actions.MultiAction.MainElapsedTime
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commentId: P:TinyLife.Actions.MultiAction.CurrentStage
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name: CurrentStage
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fullName: TinyLife.Actions.MultiAction.CurrentStage
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commentId: M:TinyLife.Actions.MultiAction.AndThenIsCompleted
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name: AndThenIsCompleted()
nameWithType: MultiAction.AndThenIsCompleted()
fullName: TinyLife.Actions.MultiAction.AndThenIsCompleted()
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name: AndThenIsCompleted
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- name: (
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name: AndThenIsCompleted
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name: OnFirstUpdate(GameTime, TimeSpan, float)
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fullName: TinyLife.Actions.MultiAction.OnFirstUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
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fullName.vb: TinyLife.Actions.MultiAction.OnFirstUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb: OnFirstUpdate(GameTime, TimeSpan, Single)
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name: OnFirstUpdate
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commentId: M:TinyLife.Actions.MultiAction.OnLastUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent: TinyLife.Actions.MultiAction
isExternal: true
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_OnLastUpdate_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
name: OnLastUpdate(GameTime, TimeSpan, float)
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fullName: TinyLife.Actions.MultiAction.OnLastUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
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fullName.vb: TinyLife.Actions.MultiAction.OnLastUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb: OnLastUpdate(GameTime, TimeSpan, Single)
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name: OnLastUpdate
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commentId: M:TinyLife.Actions.MultiAction.PreInitialize
parent: TinyLife.Actions.MultiAction
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_PreInitialize
name: PreInitialize()
nameWithType: MultiAction.PreInitialize()
fullName: TinyLife.Actions.MultiAction.PreInitialize()
spec.csharp:
- uid: TinyLife.Actions.MultiAction.PreInitialize
name: PreInitialize
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_PreInitialize
- name: (
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- uid: TinyLife.Actions.MultiAction.PreInitialize
name: PreInitialize
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_PreInitialize
- name: (
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commentId: M:TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
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href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_PreCompleted_TinyLife_Actions_CompletionType_
name: PreCompleted(CompletionType)
nameWithType: MultiAction.PreCompleted(CompletionType)
fullName: TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
spec.csharp:
- uid: TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
name: PreCompleted
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_PreCompleted_TinyLife_Actions_CompletionType_
- name: (
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- name: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
name: PreCompleted
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_PreCompleted_TinyLife_Actions_CompletionType_
- name: (
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fullName.vb: TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb: Update(GameTime, TimeSpan, Single)
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- uid: TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
name: Update
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commentId: M:TinyLife.Actions.MultiAction.Initialize
parent: TinyLife.Actions.MultiAction
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_Initialize
name: Initialize()
nameWithType: MultiAction.Initialize()
fullName: TinyLife.Actions.MultiAction.Initialize()
spec.csharp:
- uid: TinyLife.Actions.MultiAction.Initialize
name: Initialize
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_Initialize
- name: (
- name: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.Initialize
name: Initialize
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_Initialize
- name: (
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- uid: TinyLife.Actions.MultiAction.IsCompleted
commentId: M:TinyLife.Actions.MultiAction.IsCompleted
parent: TinyLife.Actions.MultiAction
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_IsCompleted
name: IsCompleted()
nameWithType: MultiAction.IsCompleted()
fullName: TinyLife.Actions.MultiAction.IsCompleted()
spec.csharp:
- uid: TinyLife.Actions.MultiAction.IsCompleted
name: IsCompleted
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_IsCompleted
- name: (
- name: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.IsCompleted
name: IsCompleted
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_IsCompleted
- name: (
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name: OnCompleted(CompletionType)
nameWithType: MultiAction.OnCompleted(CompletionType)
fullName: TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
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- uid: TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
name: OnCompleted
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- name: (
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nameWithType: MultiAction.Validate(PersonLike, AppliedMigrations)
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name: CanCancel(Action)
nameWithType: MultiAction.CanCancel(Action)
fullName: TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
spec.csharp:
- uid: TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
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- name: (
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- name: )
spec.vb:
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name: CanStartNow()
nameWithType: MultiAction.CanStartNow()
fullName: TinyLife.Actions.MultiAction.CanStartNow()
spec.csharp:
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name: CanStartNow
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- name: (
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name: CausesExtremelyFastSpeed()
nameWithType: Action.CausesExtremelyFastSpeed()
fullName: TinyLife.Actions.Action.CausesExtremelyFastSpeed()
spec.csharp:
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name: CausesExtremelyFastSpeed
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- name: (
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name: CausesExtremelyFastSpeed
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- name: (
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commentId: M:TinyLife.Actions.Action.GetDisplayName
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetDisplayName
name: GetDisplayName()
nameWithType: Action.GetDisplayName()
fullName: TinyLife.Actions.Action.GetDisplayName()
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name: GetDisplayName
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- name: (
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spec.vb:
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name: GetDisplayName
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetDisplayName
- name: (
- name: )
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name.vb: GetChild(Of T)(Guid, Boolean)
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name.vb: PickUpAndGoTo(ActionInfo, ObjectCategory, ObjectCategory, Boolean)
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name: FindAllActionObjects
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllActionObjects_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: ','
- name: " "
- uid: TinyLife.Actions.ActionType
name: ActionType
href: TinyLife.Actions.ActionType.html
- name: ','
- name: " "
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.Vector2
name: Vector2
isExternal: true
- name: '?'
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.FindAllActionObjects(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2})
name: FindAllActionObjects
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllActionObjects_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: ','
- name: " "
- uid: TinyLife.Actions.ActionType
name: ActionType
href: TinyLife.Actions.ActionType.html
- name: ','
- name: " "
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.Vector2
name: Vector2
isExternal: true
- name: '?'
- name: )
- uid: TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
commentId: M:TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindValidActionObjects_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Boolean_System_Boolean_
name: FindValidActionObjects(PersonLike, ActionType, bool, Map, Vector2?, bool, bool)
nameWithType: Action.FindValidActionObjects(PersonLike, ActionType, bool, Map, Vector2?, bool, bool)
fullName: TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, bool, bool)
nameWithType.vb: Action.FindValidActionObjects(PersonLike, ActionType, Boolean, Map, Vector2?, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Boolean, Boolean)
name.vb: FindValidActionObjects(PersonLike, ActionType, Boolean, Map, Vector2?, Boolean, Boolean)
spec.csharp:
- uid: TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
name: FindValidActionObjects
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindValidActionObjects_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Boolean_System_Boolean_
- name: (
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name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: ','
- name: " "
- uid: TinyLife.Actions.ActionType
name: ActionType
href: TinyLife.Actions.ActionType.html
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.Vector2
name: Vector2
isExternal: true
- name: '?'
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
spec.vb:
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name: FindValidActionObjects
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindValidActionObjects_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: ','
- name: " "
- uid: TinyLife.Actions.ActionType
name: ActionType
href: TinyLife.Actions.ActionType.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.Vector2
name: Vector2
isExternal: true
- name: '?'
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- uid: TinyLife.Actions.Action.GetRandomValidArguments(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean)
commentId: M:TinyLife.Actions.Action.GetRandomValidArguments(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetRandomValidArguments_TinyLife_Actions_ActionType_TinyLife_Actions_ActionInfo_System_Boolean_
name: GetRandomValidArguments(ActionType, ActionInfo, bool)
nameWithType: Action.GetRandomValidArguments(ActionType, ActionInfo, bool)
fullName: TinyLife.Actions.Action.GetRandomValidArguments(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, bool)
nameWithType.vb: Action.GetRandomValidArguments(ActionType, ActionInfo, Boolean)
fullName.vb: TinyLife.Actions.Action.GetRandomValidArguments(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, Boolean)
name.vb: GetRandomValidArguments(ActionType, ActionInfo, Boolean)
spec.csharp:
- uid: TinyLife.Actions.Action.GetRandomValidArguments(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean)
name: GetRandomValidArguments
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetRandomValidArguments_TinyLife_Actions_ActionType_TinyLife_Actions_ActionInfo_System_Boolean_
- name: (
- uid: TinyLife.Actions.ActionType
name: ActionType
href: TinyLife.Actions.ActionType.html
- name: ','
- name: " "
- uid: TinyLife.Actions.ActionInfo
name: ActionInfo
href: TinyLife.Actions.ActionInfo.html
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.GetRandomValidArguments(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean)
name: GetRandomValidArguments
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetRandomValidArguments_TinyLife_Actions_ActionType_TinyLife_Actions_ActionInfo_System_Boolean_
- name: (
- uid: TinyLife.Actions.ActionType
name: ActionType
href: TinyLife.Actions.ActionType.html
- name: ','
- name: " "
- uid: TinyLife.Actions.ActionInfo
name: ActionInfo
href: TinyLife.Actions.ActionInfo.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- uid: TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
commentId: M:TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetTableSpot_TinyLife_Objects_Furniture_TinyLife_Objects_ActionSpot_
name: GetTableSpot(Furniture, ActionSpot)
nameWithType: Action.GetTableSpot(Furniture, ActionSpot)
fullName: TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture, TinyLife.Objects.ActionSpot)
spec.csharp:
- uid: TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
name: GetTableSpot
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetTableSpot_TinyLife_Objects_Furniture_TinyLife_Objects_ActionSpot_
- name: (
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: TinyLife.Objects.ActionSpot
name: ActionSpot
href: TinyLife.Objects.ActionSpot.html
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
name: GetTableSpot
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetTableSpot_TinyLife_Objects_Furniture_TinyLife_Objects_ActionSpot_
- name: (
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: TinyLife.Objects.ActionSpot
name: ActionSpot
href: TinyLife.Objects.ActionSpot.html
- name: )
- uid: TinyLife.Actions.Action.InvokeForBoth(TinyLife.Objects.PersonLike,TinyLife.Objects.PersonLike,System.Action{TinyLife.Objects.PersonLike,TinyLife.Objects.PersonLike})
commentId: M:TinyLife.Actions.Action.InvokeForBoth(TinyLife.Objects.PersonLike,TinyLife.Objects.PersonLike,System.Action{TinyLife.Objects.PersonLike,TinyLife.Objects.PersonLike})
parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_InvokeForBoth_TinyLife_Objects_PersonLike_TinyLife_Objects_PersonLike_System_Action_TinyLife_Objects_PersonLike_TinyLife_Objects_PersonLike__
name: InvokeForBoth(PersonLike, PersonLike, Action)
nameWithType: Action.InvokeForBoth(PersonLike, PersonLike, Action)
fullName: TinyLife.Actions.Action.InvokeForBoth(TinyLife.Objects.PersonLike, TinyLife.Objects.PersonLike, System.Action)
nameWithType.vb: Action.InvokeForBoth(PersonLike, PersonLike, Action(Of PersonLike, PersonLike))
fullName.vb: TinyLife.Actions.Action.InvokeForBoth(TinyLife.Objects.PersonLike, TinyLife.Objects.PersonLike, System.Action(Of TinyLife.Objects.PersonLike, TinyLife.Objects.PersonLike))
name.vb: InvokeForBoth(PersonLike, PersonLike, Action(Of PersonLike, PersonLike))
spec.csharp:
- uid: TinyLife.Actions.Action.InvokeForBoth(TinyLife.Objects.PersonLike,TinyLife.Objects.PersonLike,System.Action{TinyLife.Objects.PersonLike,TinyLife.Objects.PersonLike})
name: InvokeForBoth
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_InvokeForBoth_TinyLife_Objects_PersonLike_TinyLife_Objects_PersonLike_System_Action_TinyLife_Objects_PersonLike_TinyLife_Objects_PersonLike__
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: ','
- name: " "
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: ','
- name: " "
- uid: System.Action`2
name: Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action-2
- name: <
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: ','
- name: " "
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: '>'
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.InvokeForBoth(TinyLife.Objects.PersonLike,TinyLife.Objects.PersonLike,System.Action{TinyLife.Objects.PersonLike,TinyLife.Objects.PersonLike})
name: InvokeForBoth
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_InvokeForBoth_TinyLife_Objects_PersonLike_TinyLife_Objects_PersonLike_System_Action_TinyLife_Objects_PersonLike_TinyLife_Objects_PersonLike__
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: ','
- name: " "
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: ','
- name: " "
- uid: System.Action`2
name: Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action-2
- name: (
- name: Of
- name: " "
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: ','
- name: " "
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: )
- name: )
- uid: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
commentId: M:TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_CanMultitask_TinyLife_Actions_Action_TinyLife_Actions_Action_
name: CanMultitask(Action, Action)
nameWithType: Action.CanMultitask(Action, Action)
fullName: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action, TinyLife.Actions.Action)
spec.csharp:
- uid: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
name: CanMultitask
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_CanMultitask_TinyLife_Actions_Action_TinyLife_Actions_Action_
- name: (
- uid: TinyLife.Actions.Action
name: Action
href: TinyLife.Actions.Action.html
- name: ','
- name: " "
- uid: TinyLife.Actions.Action
name: Action
href: TinyLife.Actions.Action.html
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
name: CanMultitask
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_CanMultitask_TinyLife_Actions_Action_TinyLife_Actions_Action_
- name: (
- uid: TinyLife.Actions.Action
name: Action
href: TinyLife.Actions.Action.html
- name: ','
- name: " "
- uid: TinyLife.Actions.Action
name: Action
href: TinyLife.Actions.Action.html
- name: )
- uid: TinyLife.Actions.Action.IsInappropriate(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
commentId: M:TinyLife.Actions.Action.IsInappropriate(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_IsInappropriate_TinyLife_Actions_ActionType_TinyLife_Actions_ActionInfo_
name: IsInappropriate(ActionType, ActionInfo)
nameWithType: Action.IsInappropriate(ActionType, ActionInfo)
fullName: TinyLife.Actions.Action.IsInappropriate(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo)
spec.csharp:
- uid: TinyLife.Actions.Action.IsInappropriate(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
name: IsInappropriate
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_IsInappropriate_TinyLife_Actions_ActionType_TinyLife_Actions_ActionInfo_
- name: (
- uid: TinyLife.Actions.ActionType
name: ActionType
href: TinyLife.Actions.ActionType.html
- name: ','
- name: " "
- uid: TinyLife.Actions.ActionInfo
name: ActionInfo
href: TinyLife.Actions.ActionInfo.html
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.IsInappropriate(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
name: IsInappropriate
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_IsInappropriate_TinyLife_Actions_ActionType_TinyLife_Actions_ActionInfo_
- name: (
- uid: TinyLife.Actions.ActionType
name: ActionType
href: TinyLife.Actions.ActionType.html
- name: ','
- name: " "
- uid: TinyLife.Actions.ActionInfo
name: ActionInfo
href: TinyLife.Actions.ActionInfo.html
- name: )
- uid: TinyLife.Actions.Action.IsLotContentVisible(TinyLife.World.Lot,TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2})
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parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_IsLotContentVisible_TinyLife_World_Lot_TinyLife_Objects_PersonLike_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__
name: IsLotContentVisible(Lot, PersonLike, Map, Vector2?)
nameWithType: Action.IsLotContentVisible(Lot, PersonLike, Map, Vector2?)
fullName: TinyLife.Actions.Action.IsLotContentVisible(TinyLife.World.Lot, TinyLife.Objects.PersonLike, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?)
spec.csharp:
- uid: TinyLife.Actions.Action.IsLotContentVisible(TinyLife.World.Lot,TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2})
name: IsLotContentVisible
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_IsLotContentVisible_TinyLife_World_Lot_TinyLife_Objects_PersonLike_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__
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name: Lot
href: TinyLife.World.Lot.html
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- name: " "
- uid: TinyLife.Objects.PersonLike
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href: TinyLife.Objects.PersonLike.html
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href: TinyLife.World.Map.html
- name: ','
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- uid: Microsoft.Xna.Framework.Vector2
name: Vector2
isExternal: true
- name: '?'
- name: )
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- uid: TinyLife.Objects.PersonLike
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href: TinyLife.Objects.PersonLike.html
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- name: " "
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href: TinyLife.World.Map.html
- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.Vector2
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isExternal: true
- name: '?'
- name: )
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commentId: M:MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,``0)
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definition: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,``0)
href: https://learn.microsoft.com/dotnet/api/system.string
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nameWithType: JsonTypeSafeGenericDataHolder.SetData(string, T)
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(string, T)
nameWithType.vb: JsonTypeSafeGenericDataHolder.SetData(Of T)(String, T)
fullName.vb: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(Of T)(String, T)
name.vb: SetData(Of T)(String, T)
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isExternal: true
- name: <
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- name: (
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- name: T
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- name: T
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- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
commentId: M:MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
parent: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
name: GetData(string)
nameWithType: JsonTypeSafeGenericDataHolder.GetData(string)
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData(string)
nameWithType.vb: JsonTypeSafeGenericDataHolder.GetData(Of T)(String)
fullName.vb: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData(Of T)(String)
name.vb: GetData(Of T)(String)
spec.csharp:
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name: GetData
isExternal: true
- name: <
- name: T
- name: '>'
- name: (
- uid: System.String
name: string
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: )
spec.vb:
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name: GetData
isExternal: true
- name: (
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- name: " "
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- name: )
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- uid: System.String
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isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: )
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commentId: M:MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
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isExternal: true
name: GetDataKeys()
nameWithType: JsonTypeSafeGenericDataHolder.GetDataKeys()
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys()
spec.csharp:
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name: GetDataKeys
isExternal: true
- name: (
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spec.vb:
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name: GetDataKeys
isExternal: true
- name: (
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commentId: M:System.Object.Equals(System.Object)
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nameWithType: object.Equals(object)
fullName: object.Equals(object)
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fullName.vb: Object.Equals(Object)
name.vb: Equals(Object)
spec.csharp:
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name: Equals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
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isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
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isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
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- uid: System.Object
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