### YamlMime:ManagedReference items: - uid: TinyLife.Skills.WoodworkingRecipe commentId: T:TinyLife.Skills.WoodworkingRecipe id: WoodworkingRecipe parent: TinyLife.Skills children: - TinyLife.Skills.WoodworkingRecipe.#ctor(TinyLife.Objects.FurnitureType,System.Int32,System.Single,System.TimeSpan) - TinyLife.Skills.WoodworkingRecipe.CraftingTime - TinyLife.Skills.WoodworkingRecipe.Name - TinyLife.Skills.WoodworkingRecipe.Output - TinyLife.Skills.WoodworkingRecipe.PriceMultiplier - TinyLife.Skills.WoodworkingRecipe.Recipes - TinyLife.Skills.WoodworkingRecipe.Register(TinyLife.Skills.WoodworkingRecipe) - TinyLife.Skills.WoodworkingRecipe.RequiredLevel langs: - csharp - vb name: WoodworkingRecipe nameWithType: WoodworkingRecipe fullName: TinyLife.Skills.WoodworkingRecipe type: Class assemblies: - Tiny Life namespace: TinyLife.Skills summary: >- A woodworking recipe stores information about what items can be crafted at a . New woodworking recipes for custom (or built-in) furniture items can be registered using . example: [] syntax: content: >- [JsonConverter(typeof(MigratingStaticJsonConverter), new object[] { typeof(WoodworkingRecipe), "PrivateRecipes", true })] public class WoodworkingRecipe content.vb: >- Public Class WoodworkingRecipe inheritance: - System.Object inheritedMembers: - System.Object.Equals(System.Object) - System.Object.Equals(System.Object,System.Object) - System.Object.GetHashCode - System.Object.GetType - System.Object.MemberwiseClone - System.Object.ReferenceEquals(System.Object,System.Object) - System.Object.ToString extensionMethods: - TinyLife.Skills.WoodworkingRecipe.TinyLife.Utilities.Extensions.JsonCopy``1 - uid: TinyLife.Skills.WoodworkingRecipe.Recipes commentId: F:TinyLife.Skills.WoodworkingRecipe.Recipes id: Recipes parent: TinyLife.Skills.WoodworkingRecipe langs: - csharp - vb name: Recipes nameWithType: WoodworkingRecipe.Recipes fullName: TinyLife.Skills.WoodworkingRecipe.Recipes type: Field assemblies: - Tiny Life namespace: TinyLife.Skills summary: A registry of all of the recipes that have been registered using example: [] syntax: content: public static readonly ReadOnlyDictionary Recipes return: type: System.Collections.ObjectModel.ReadOnlyDictionary{System.String,TinyLife.Skills.WoodworkingRecipe} content.vb: Public Shared ReadOnly Recipes As ReadOnlyDictionary(Of String, WoodworkingRecipe) - uid: TinyLife.Skills.WoodworkingRecipe.Output commentId: F:TinyLife.Skills.WoodworkingRecipe.Output id: Output parent: TinyLife.Skills.WoodworkingRecipe langs: - csharp - vb name: Output nameWithType: WoodworkingRecipe.Output fullName: TinyLife.Skills.WoodworkingRecipe.Output type: Field assemblies: - Tiny Life namespace: TinyLife.Skills summary: The that this woodworking recipe produces example: [] syntax: content: public readonly FurnitureType Output return: type: TinyLife.Objects.FurnitureType content.vb: Public ReadOnly Output As FurnitureType - uid: TinyLife.Skills.WoodworkingRecipe.RequiredLevel commentId: F:TinyLife.Skills.WoodworkingRecipe.RequiredLevel id: RequiredLevel parent: TinyLife.Skills.WoodworkingRecipe langs: - csharp - vb name: RequiredLevel nameWithType: WoodworkingRecipe.RequiredLevel fullName: TinyLife.Skills.WoodworkingRecipe.RequiredLevel type: Field assemblies: - Tiny Life namespace: TinyLife.Skills summary: The required level of the skill example: [] syntax: content: public readonly int RequiredLevel return: type: System.Int32 content.vb: Public ReadOnly RequiredLevel As Integer - uid: TinyLife.Skills.WoodworkingRecipe.PriceMultiplier commentId: F:TinyLife.Skills.WoodworkingRecipe.PriceMultiplier id: PriceMultiplier parent: TinyLife.Skills.WoodworkingRecipe langs: - csharp - vb name: PriceMultiplier nameWithType: WoodworkingRecipe.PriceMultiplier fullName: TinyLife.Skills.WoodworkingRecipe.PriceMultiplier type: Field assemblies: - Tiny Life namespace: TinyLife.Skills summary: A value that is multiplied with the 's regular price to determine the price of crafting this woodworking recipe example: [] syntax: content: public readonly float PriceMultiplier return: type: System.Single content.vb: Public ReadOnly PriceMultiplier As Single - uid: TinyLife.Skills.WoodworkingRecipe.CraftingTime commentId: F:TinyLife.Skills.WoodworkingRecipe.CraftingTime id: CraftingTime parent: TinyLife.Skills.WoodworkingRecipe langs: - csharp - vb name: CraftingTime nameWithType: WoodworkingRecipe.CraftingTime fullName: TinyLife.Skills.WoodworkingRecipe.CraftingTime type: Field assemblies: - Tiny Life namespace: TinyLife.Skills summary: >- The amount of in-game time that it takes (an unskilled person) to craft this woodwork. The higher the level of the person, the more this time is reduced, based on . example: [] syntax: content: public readonly TimeSpan CraftingTime return: type: System.TimeSpan content.vb: Public ReadOnly CraftingTime As TimeSpan - uid: TinyLife.Skills.WoodworkingRecipe.Name commentId: P:TinyLife.Skills.WoodworkingRecipe.Name id: Name parent: TinyLife.Skills.WoodworkingRecipe langs: - csharp - vb name: Name nameWithType: WoodworkingRecipe.Name fullName: TinyLife.Skills.WoodworkingRecipe.Name type: Property assemblies: - Tiny Life namespace: TinyLife.Skills summary: The name of this woodworking recipe, which is always the 's example: [] syntax: content: public string Name { get; } parameters: [] return: type: System.String content.vb: Public ReadOnly Property Name As String overload: TinyLife.Skills.WoodworkingRecipe.Name* - uid: TinyLife.Skills.WoodworkingRecipe.#ctor(TinyLife.Objects.FurnitureType,System.Int32,System.Single,System.TimeSpan) commentId: M:TinyLife.Skills.WoodworkingRecipe.#ctor(TinyLife.Objects.FurnitureType,System.Int32,System.Single,System.TimeSpan) id: '#ctor(TinyLife.Objects.FurnitureType,System.Int32,System.Single,System.TimeSpan)' parent: TinyLife.Skills.WoodworkingRecipe langs: - csharp - vb name: WoodworkingRecipe(FurnitureType, int, float, TimeSpan) nameWithType: WoodworkingRecipe.WoodworkingRecipe(FurnitureType, int, float, TimeSpan) fullName: TinyLife.Skills.WoodworkingRecipe.WoodworkingRecipe(TinyLife.Objects.FurnitureType, int, float, System.TimeSpan) type: Constructor assemblies: - Tiny Life namespace: TinyLife.Skills summary: Creates a new woodworking recipe with the given settings example: [] syntax: content: public WoodworkingRecipe(FurnitureType output, int requiredLevel, float priceMultiplier, TimeSpan craftingTime) parameters: - id: output type: TinyLife.Objects.FurnitureType description: The recipe's output - id: requiredLevel type: System.Int32 description: The required skill level - id: priceMultiplier type: System.Single description: A value that is multiplied with the 's regular price to determine the price of crafting this woodworking recipe - id: craftingTime type: System.TimeSpan description: The amount of in-game time that it takes (an unskilled person) to craft this woodwork content.vb: Public Sub New(output As FurnitureType, requiredLevel As Integer, priceMultiplier As Single, craftingTime As TimeSpan) overload: TinyLife.Skills.WoodworkingRecipe.#ctor* nameWithType.vb: WoodworkingRecipe.New(FurnitureType, Integer, Single, TimeSpan) fullName.vb: TinyLife.Skills.WoodworkingRecipe.New(TinyLife.Objects.FurnitureType, Integer, Single, System.TimeSpan) name.vb: New(FurnitureType, Integer, Single, TimeSpan) - uid: TinyLife.Skills.WoodworkingRecipe.Register(TinyLife.Skills.WoodworkingRecipe) commentId: M:TinyLife.Skills.WoodworkingRecipe.Register(TinyLife.Skills.WoodworkingRecipe) id: Register(TinyLife.Skills.WoodworkingRecipe) parent: TinyLife.Skills.WoodworkingRecipe langs: - csharp - vb name: Register(WoodworkingRecipe) nameWithType: WoodworkingRecipe.Register(WoodworkingRecipe) fullName: TinyLife.Skills.WoodworkingRecipe.Register(TinyLife.Skills.WoodworkingRecipe) type: Method assemblies: - Tiny Life namespace: TinyLife.Skills summary: Registers a new woodworking recipe to the registry example: [] syntax: content: public static WoodworkingRecipe Register(WoodworkingRecipe recipe) parameters: - id: recipe type: TinyLife.Skills.WoodworkingRecipe description: The recipe to register return: type: TinyLife.Skills.WoodworkingRecipe description: The recipe passed, for chaining content.vb: Public Shared Function Register(recipe As WoodworkingRecipe) As WoodworkingRecipe overload: TinyLife.Skills.WoodworkingRecipe.Register* references: - 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uid: System.Object.MemberwiseClone name: MemberwiseClone isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone - name: ( - name: ) spec.vb: - uid: System.Object.MemberwiseClone name: MemberwiseClone isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone - name: ( - name: ) - uid: System.Object.ReferenceEquals(System.Object,System.Object) commentId: M:System.Object.ReferenceEquals(System.Object,System.Object) parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals name: ReferenceEquals(object, object) nameWithType: object.ReferenceEquals(object, object) fullName: object.ReferenceEquals(object, object) nameWithType.vb: Object.ReferenceEquals(Object, Object) fullName.vb: Object.ReferenceEquals(Object, Object) name.vb: ReferenceEquals(Object, Object) spec.csharp: - uid: System.Object.ReferenceEquals(System.Object,System.Object) name: ReferenceEquals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals - name: ( - uid: System.Object name: object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ',' - name: " " - uid: System.Object name: object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) spec.vb: - uid: System.Object.ReferenceEquals(System.Object,System.Object) name: ReferenceEquals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals - name: ( - uid: System.Object name: Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ',' - name: " " - uid: System.Object name: Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) - uid: System.Object.ToString commentId: M:System.Object.ToString parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.tostring name: ToString() nameWithType: object.ToString() fullName: object.ToString() nameWithType.vb: Object.ToString() fullName.vb: Object.ToString() spec.csharp: - uid: System.Object.ToString name: ToString isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.tostring - name: ( - name: ) spec.vb: - uid: System.Object.ToString name: ToString isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.tostring - name: ( - name: ) - uid: TinyLife.Skills.WoodworkingRecipe.TinyLife.Utilities.Extensions.JsonCopy``1 commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0) parent: TinyLife.Utilities.Extensions definition: TinyLife.Utilities.Extensions.JsonCopy``1(``0) href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_ name: JsonCopy(WoodworkingRecipe) nameWithType: Extensions.JsonCopy(WoodworkingRecipe) fullName: TinyLife.Utilities.Extensions.JsonCopy(TinyLife.Skills.WoodworkingRecipe) nameWithType.vb: Extensions.JsonCopy(Of WoodworkingRecipe)(WoodworkingRecipe) fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.Skills.WoodworkingRecipe)(TinyLife.Skills.WoodworkingRecipe) name.vb: JsonCopy(Of WoodworkingRecipe)(WoodworkingRecipe) spec.csharp: - 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uid: TinyLife.Utilities commentId: N:TinyLife.Utilities href: TinyLife.html name: TinyLife.Utilities nameWithType: TinyLife.Utilities fullName: TinyLife.Utilities spec.csharp: - uid: TinyLife name: TinyLife href: TinyLife.html - name: . - uid: TinyLife.Utilities name: Utilities href: TinyLife.Utilities.html spec.vb: - uid: TinyLife name: TinyLife href: TinyLife.html - name: . - uid: TinyLife.Utilities name: Utilities href: TinyLife.Utilities.html - uid: System.Collections.ObjectModel.ReadOnlyDictionary{System.String,TinyLife.Skills.WoodworkingRecipe} commentId: T:System.Collections.ObjectModel.ReadOnlyDictionary{System.String,TinyLife.Skills.WoodworkingRecipe} parent: System.Collections.ObjectModel definition: System.Collections.ObjectModel.ReadOnlyDictionary`2 href: https://learn.microsoft.com/dotnet/api/system.collections.objectmodel.readonlydictionary-2 name: ReadOnlyDictionary nameWithType: ReadOnlyDictionary fullName: System.Collections.ObjectModel.ReadOnlyDictionary nameWithType.vb: ReadOnlyDictionary(Of String, WoodworkingRecipe) fullName.vb: System.Collections.ObjectModel.ReadOnlyDictionary(Of String, TinyLife.Skills.WoodworkingRecipe) name.vb: ReadOnlyDictionary(Of String, WoodworkingRecipe) spec.csharp: - 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