### YamlMime:ManagedReference items: - uid: TinyLife.Objects.Person commentId: T:TinyLife.Objects.Person id: Person parent: TinyLife.Objects children: - TinyLife.Objects.Person.#ctor(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2) - TinyLife.Objects.Person.ActionQueue - TinyLife.Objects.Person.AddEmotion(TinyLife.Emotions.EmotionModifier,System.Int32,System.TimeSpan,TinyLife.Emotions.IEmotionSource,System.Boolean) - TinyLife.Objects.Person.AddJob(TinyLife.Goals.JobType,System.Int32) - TinyLife.Objects.Person.AddMemory``1(TinyLife.Goals.MemoryType,TinyLife.Actions.ActionInfo,System.Boolean,System.Nullable{System.TimeSpan}) - TinyLife.Objects.Person.Age - TinyLife.Objects.Person.AgeGroups - TinyLife.Objects.Person.AllActions - TinyLife.Objects.Person.AnimateHeldObject - TinyLife.Objects.Person.AnimationSpeed - TinyLife.Objects.Person.CanApplyPersonality(TinyLife.PersonalityType) - TinyLife.Objects.Person.CancelAction(TinyLife.Actions.Action,TinyLife.Actions.Action,System.Boolean) - TinyLife.Objects.Person.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean) - TinyLife.Objects.Person.ChangeFriendship(TinyLife.Objects.Person,System.Single) - TinyLife.Objects.Person.ChangeRomance(TinyLife.Objects.Person,System.Single) - TinyLife.Objects.Person.Create(TinyLife.World.Map,System.Random,TinyLife.Objects.AgeGroup,System.Boolean,System.Boolean,System.Boolean,System.Boolean,TinyLife.Objects.Person[]) - TinyLife.Objects.Person.CurrentActions - TinyLife.Objects.Person.CurrentAgeDays - TinyLife.Objects.Person.CurrentEmote - TinyLife.Objects.Person.CurrentOutfit - TinyLife.Objects.Person.CurrentOutfitIndex - TinyLife.Objects.Person.CurrentPose - TinyLife.Objects.Person.CurrentRoomDecorativeRating - TinyLife.Objects.Person.CurrentSpeakStyle - TinyLife.Objects.Person.DaysLived - TinyLife.Objects.Person.DefaultWalkSpeed - TinyLife.Objects.Person.DepleteNeed(TinyLife.NeedType,System.Single,System.Single) - TinyLife.Objects.Person.Description - TinyLife.Objects.Person.DiaperDirty - TinyLife.Objects.Person.Die(TinyLife.Objects.DeathReason,System.Boolean) - TinyLife.Objects.Person.DisplayEmote(TinyLife.Actions.EmoteCategory,System.Single,System.Single) - TinyLife.Objects.Person.DisplayEmoteAndSpeak(TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Single,System.Single) - TinyLife.Objects.Person.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item}) - TinyLife.Objects.Person.DrawLooks(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,TinyLife.Objects.ParentInfo,System.Nullable{Microsoft.Xna.Framework.Color},System.Single) - TinyLife.Objects.Person.DrawSize - TinyLife.Objects.Person.DrawUi(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Single,MLEM.Misc.Direction2) - TinyLife.Objects.Person.EarnMoney(System.Single,System.Object) - TinyLife.Objects.Person.Emotion - TinyLife.Objects.Person.EmotionAmount - TinyLife.Objects.Person.EmotionModifiers - TinyLife.Objects.Person.EnqueueAction``1(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Actions.ActionVariety,System.Boolean,System.Boolean) - TinyLife.Objects.Person.Finalize - TinyLife.Objects.Person.FindPathAsync(Microsoft.Xna.Framework.Point,System.Collections.Generic.ICollection{Microsoft.Xna.Framework.Point},MLEM.Pathfinding.AStar{Microsoft.Xna.Framework.Point}.GetCost) - TinyLife.Objects.Person.FirstName - TinyLife.Objects.Person.FocusCameraOnEvent(System.Boolean) - TinyLife.Objects.Person.FullName - TinyLife.Objects.Person.FullNamePronouns - TinyLife.Objects.Person.GainSkill(TinyLife.Skills.SkillType,System.Single,TinyLife.Actions.ActionInfo,System.Single) - TinyLife.Objects.Person.GenerateAnimationGroup(TinyLife.Objects.ClothesLayer,System.Int32,System.Collections.Generic.IReadOnlyDictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point) - TinyLife.Objects.Person.GetAction``1(System.Guid,System.Boolean) - TinyLife.Objects.Person.GetCategories(TinyLife.Objects.Person) - TinyLife.Objects.Person.GetCurrentGoals - TinyLife.Objects.Person.GetEfficiencyModifier(System.Single,TinyLife.Actions.ActionInfo,TinyLife.Skills.SkillType,System.Single) - TinyLife.Objects.Person.GetFreeActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory) - TinyLife.Objects.Person.GetFreeTalkingSpots(TinyLife.Objects.Person) - TinyLife.Objects.Person.GetHeldActionInfo - TinyLife.Objects.Person.GetHeldItemDepthOffset - TinyLife.Objects.Person.GetHeldItemDrawOffset(System.Boolean) - TinyLife.Objects.Person.GetHeldObject``1(System.Boolean) - TinyLife.Objects.Person.GetHomeLocation - TinyLife.Objects.Person.GetHoverInfo(MLEM.Ui.Elements.Tooltip) - TinyLife.Objects.Person.GetMemories``1(TinyLife.Goals.MemoryType) - TinyLife.Objects.Person.GetNeed(TinyLife.NeedType) - TinyLife.Objects.Person.GetNeedPercentage(TinyLife.NeedType) - TinyLife.Objects.Person.GetPassiveActionPriority(TinyLife.Actions.ActionType) - TinyLife.Objects.Person.GetPersonalitySkillBoost(TinyLife.Skills.SkillType) - TinyLife.Objects.Person.GetPivot - TinyLife.Objects.Person.GetProject(System.String,System.String) - TinyLife.Objects.Person.GetProjects(System.String) - TinyLife.Objects.Person.GetRandomOutfit(TinyLife.Objects.ClothesIntention) - TinyLife.Objects.Person.GetRandomSpeakSound(TinyLife.Objects.VoiceStyle,TinyLife.Objects.SpeakStyle,System.Collections.Generic.List{Microsoft.Xna.Framework.Audio.SoundEffect},System.Nullable{System.TimeSpan}) - TinyLife.Objects.Person.GetRelationship(TinyLife.Objects.Person,System.Boolean) - TinyLife.Objects.Person.GetSkill(TinyLife.Skills.SkillType,System.Boolean) - TinyLife.Objects.Person.GetSkillLevel(TinyLife.Skills.SkillType) - TinyLife.Objects.Person.GetSkillPointPercentage(TinyLife.Skills.SkillType) - TinyLife.Objects.Person.GetSkillTotalPercentage(TinyLife.Skills.SkillType) - TinyLife.Objects.Person.GetTimeSinceMemory``1(TinyLife.Goals.MemoryType,System.Func{``0,System.Boolean}) - TinyLife.Objects.Person.GetTimeSinceMemory``1(TinyLife.Goals.MemoryType[]) - TinyLife.Objects.Person.GetValidClothes(TinyLife.Objects.ClothesLayer) - TinyLife.Objects.Person.GetWalkSpeed - TinyLife.Objects.Person.GoToExitRoad - TinyLife.Objects.Person.GoToRandomHomeLocation - TinyLife.Objects.Person.HasEmotionModifier(TinyLife.Emotions.EmotionModifier) - TinyLife.Objects.Person.HasHouseholdMember(System.Guid) - TinyLife.Objects.Person.HasHouseholdMember(TinyLife.Objects.Person) - TinyLife.Objects.Person.HasPersonality(TinyLife.PersonalityType) - TinyLife.Objects.Person.HasSkillLevel(TinyLife.Skills.SkillType,System.Int32) - TinyLife.Objects.Person.HeldObjectRotation - TinyLife.Objects.Person.HomeLot - TinyLife.Objects.Person.Household - TinyLife.Objects.Person.ImportAtExitRoad(TinyLife.World.Map) - TinyLife.Objects.Person.InitializeAction(TinyLife.Actions.Action) - TinyLife.Objects.Person.Intersects(MLEM.Misc.RectangleF) - TinyLife.Objects.Person.IsAllowedToDie - TinyLife.Objects.Person.IsCloseForTalking(Microsoft.Xna.Framework.Vector2) - TinyLife.Objects.Person.IsCurrentHousehold - TinyLife.Objects.Person.IsDead - TinyLife.Objects.Person.IsIdMatch(System.Guid) - TinyLife.Objects.Person.IsIdMatch(TinyLife.Objects.Person) - TinyLife.Objects.Person.IsInLabor - TinyLife.Objects.Person.IsMinorUpdateNow - TinyLife.Objects.Person.IsMoving - TinyLife.Objects.Person.IsPregnant - TinyLife.Objects.Person.IsRegularVisitor - TinyLife.Objects.Person.Job - TinyLife.Objects.Person.Jobs - TinyLife.Objects.Person.LastBedSleptIn - TinyLife.Objects.Person.LastName - TinyLife.Objects.Person.LastVisitedLot - TinyLife.Objects.Person.LifeGoal - TinyLife.Objects.Person.LifeSpan - TinyLife.Objects.Person.LotEmployment - TinyLife.Objects.Person.LotVisitCooldown - TinyLife.Objects.Person.LowerEmotion(TinyLife.Emotions.EmotionType,System.Single,System.Single) - TinyLife.Objects.Person.LowerEmotionModifier(TinyLife.Emotions.EmotionModifier,System.Single,System.Single) - TinyLife.Objects.Person.MaxRecentActionsAmount - TinyLife.Objects.Person.Memories - TinyLife.Objects.Person.Money - TinyLife.Objects.Person.Needs - TinyLife.Objects.Person.OccupiedFurniture - TinyLife.Objects.Person.OccupyActionSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot,System.Boolean,System.Nullable{MLEM.Misc.Direction2},System.Boolean) - TinyLife.Objects.Person.OccupyFreeActionSpot(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,System.Boolean,System.Nullable{MLEM.Misc.Direction2},System.Boolean) - TinyLife.Objects.Person.OccupyFreeActionSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ObjectCategory,System.Boolean,System.Nullable{MLEM.Misc.Direction2},System.Boolean) - TinyLife.Objects.Person.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType) - TinyLife.Objects.Person.OnActionInitialized - TinyLife.Objects.Person.OnActionsChanged - TinyLife.Objects.Person.OnActionsCompleted - TinyLife.Objects.Person.OnActionUpdated - TinyLife.Objects.Person.OnAgeChanged(TinyLife.Objects.AgeGroup) - TinyLife.Objects.Person.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2) - TinyLife.Objects.Person.OnChangeFriendship - TinyLife.Objects.Person.OnChangeRomance - TinyLife.Objects.Person.OnEmotionChanged - TinyLife.Objects.Person.OnEmotionModifiersChanged - TinyLife.Objects.Person.OnGetCurrentGoals - TinyLife.Objects.Person.OnGetEfficiencyModifier - TinyLife.Objects.Person.OnGetPassiveActionPriority - TinyLife.Objects.Person.OnGetWalkSpeed - TinyLife.Objects.Person.OnJobChanged - TinyLife.Objects.Person.OnLifeGoalChanged - TinyLife.Objects.Person.OnNewSkillLearned - TinyLife.Objects.Person.OnOutfitChanged - TinyLife.Objects.Person.OnRestoreNeed - TinyLife.Objects.Person.Outfits - TinyLife.Objects.Person.ParentInfo - TinyLife.Objects.Person.PersonalityTypes - TinyLife.Objects.Person.Portrait - TinyLife.Objects.Person.PregnancyAbility - TinyLife.Objects.Person.PregnancyHoursRemaining - TinyLife.Objects.Person.PregnancyPartner - TinyLife.Objects.Person.PrepareForPermanentRemoval - TinyLife.Objects.Person.Projects - TinyLife.Objects.Person.Pronouns - TinyLife.Objects.Person.RandomlyGenerated - TinyLife.Objects.Person.RecentActions - TinyLife.Objects.Person.Relationships - TinyLife.Objects.Person.RemoveEmotion(TinyLife.Emotions.EmotionModifier) - TinyLife.Objects.Person.RemoveHeldObject``1 - TinyLife.Objects.Person.RemoveJob(TinyLife.Goals.JobType) - TinyLife.Objects.Person.RemoveMemory``1(TinyLife.Goals.MemoryType,System.Func{``0,System.Boolean}) - TinyLife.Objects.Person.ResetToStatic(System.Boolean) - TinyLife.Objects.Person.RestoreNeed(TinyLife.NeedType,System.Single,TinyLife.Actions.ActionInfo,System.Single) - TinyLife.Objects.Person.RestoreNeed(TinyLife.NeedType,System.Single,TinyLife.Actions.ActionInfo,TinyLife.Skills.SkillType,System.Single) - TinyLife.Objects.Person.Rotation - TinyLife.Objects.Person.SetAnimationsFromLooks - TinyLife.Objects.Person.SetCurrentOutfit(System.Int32) - TinyLife.Objects.Person.SetCurrentOutfit(TinyLife.Objects.ClothesIntention) - TinyLife.Objects.Person.SetHeldObject(TinyLife.Objects.MapObject,System.Boolean) - TinyLife.Objects.Person.SetHeldObject``1(TinyLife.Objects.FurnitureType,System.Int32[],System.Nullable{System.Guid},System.Boolean) - TinyLife.Objects.Person.SetJob(TinyLife.Goals.JobType,System.Int32) - TinyLife.Objects.Person.SetNewId(TinyLife.World.Map,System.Collections.Generic.IEnumerable{TinyLife.Objects.Person},System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture}) - TinyLife.Objects.Person.SetPregnancyStatus(System.Int32,System.Guid,System.Boolean) - TinyLife.Objects.Person.ShouldDrawHeldItem - TinyLife.Objects.Person.Skills - TinyLife.Objects.Person.Speak(TinyLife.Objects.SpeakStyle,System.Single,System.Single) - TinyLife.Objects.Person.SpeakSounds - TinyLife.Objects.Person.SpeakStyles - TinyLife.Objects.Person.StartProject(TinyLife.Goals.Project) - TinyLife.Objects.Person.StopEmoting - TinyLife.Objects.Person.StopSpeaking - TinyLife.Objects.Person.Tint - TinyLife.Objects.Person.ToCreatedByString - TinyLife.Objects.Person.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single) - TinyLife.Objects.Person.UpdateAction(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Collections.Generic.IEnumerable{TinyLife.Goals.IGoalTriggerable}) - TinyLife.Objects.Person.UpdateAnimations(System.TimeSpan,System.Single) - TinyLife.Objects.Person.Validate - TinyLife.Objects.Person.ValidateClothes - TinyLife.Objects.Person.VisitLot(TinyLife.World.Lot) - TinyLife.Objects.Person.VisuallyOccupiedSpot - TinyLife.Objects.Person.VisualPosition - TinyLife.Objects.Person.VoicePitch - TinyLife.Objects.Person.VoiceStyle - TinyLife.Objects.Person.VoiceStyles - TinyLife.Objects.Person.WasInvitedIn - TinyLife.Objects.Person.WornLayers langs: - csharp - vb name: Person nameWithType: Person fullName: TinyLife.Objects.Person type: Class source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Person path: ../TinyLife/Objects/Person.cs startLine: 45 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nA person is a placed on a that represents a person.\nIt stores its actions, clothes, data and movement.\n" example: [] syntax: content: 'public class Person : MapObject, IGenericDataHolder, IUpdatingObject' content.vb: Public Class Person Inherits MapObject Implements IGenericDataHolder, IUpdatingObject inheritance: - System.Object - MLEM.Data.Json.JsonTypeSafeGenericDataHolder - TinyLife.Objects.MapObject implements: - MLEM.Misc.IGenericDataHolder - TinyLife.Objects.IUpdatingObject inheritedMembers: - TinyLife.Objects.MapObject.PersonRotationOrder - TinyLife.Objects.MapObject.OnCreated - TinyLife.Objects.MapObject.OnValidated - TinyLife.Objects.MapObject.OnEventsAttachable - TinyLife.Objects.MapObject.OnDraw - TinyLife.Objects.MapObject.OnUpdate - TinyLife.Objects.MapObject.OnGetHoverInfo - TinyLife.Objects.MapObject.Position - TinyLife.Objects.MapObject.Visibility - TinyLife.Objects.MapObject.Id - TinyLife.Objects.MapObject.Map - TinyLife.Objects.MapObject.CurrentLot - TinyLife.Objects.MapObject.CurrentRoom - TinyLife.Objects.MapObject.IsInWorld - TinyLife.Objects.MapObject.HoldingPerson - TinyLife.Objects.MapObject.OnAdded - TinyLife.Objects.MapObject.OnRemoved - TinyLife.Objects.MapObject.GetAiPriority(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory) - TinyLife.Objects.MapObject.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean) - TinyLife.Objects.MapObject.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean) - TinyLife.Objects.MapObject.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean) - TinyLife.Objects.MapObject.SetMapAndValidate(TinyLife.World.Map) - TinyLife.Objects.MapObject.HasCategory(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory) - TinyLife.Objects.MapObject.GetEfficiencyModifier(TinyLife.Objects.Person,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Single) - TinyLife.Objects.MapObject.GetRestoreNeedModifier(TinyLife.Objects.Person,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType) - TinyLife.Objects.MapObject.IsFreeSpot(Microsoft.Xna.Framework.Point) - TinyLife.Objects.MapObject.GetPathCostModifier(Microsoft.Xna.Framework.Point) - TinyLife.Objects.MapObject.OnPositionChanged(Microsoft.Xna.Framework.Vector2) - TinyLife.Objects.MapObject.DoDraw(Microsoft.Xna.Framework.GameTime,System.Object,System.Nullable{Microsoft.Xna.Framework.Color},System.Boolean,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item}) - TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single) - TinyLife.Objects.MapObject.DrawColumns(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Object,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Point,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean,TinyLife.Objects.ParentInfo,System.Single,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Boolean,System.Boolean,System.Boolean) - TinyLife.Objects.MapObject.GetModCategory(System.String) - MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object) - MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T}) - MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String) - MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys - System.Object.Equals(System.Object) - System.Object.Equals(System.Object,System.Object) - System.Object.GetHashCode - System.Object.GetType - System.Object.MemberwiseClone - System.Object.ReferenceEquals(System.Object,System.Object) - System.Object.ToString extensionMethods: - TinyLife.Objects.Person.TinyLife.Utilities.Extensions.JsonCopy``1 - uid: TinyLife.Objects.Person.MaxRecentActionsAmount commentId: F:TinyLife.Objects.Person.MaxRecentActionsAmount id: MaxRecentActionsAmount parent: TinyLife.Objects.Person langs: - csharp - vb name: MaxRecentActionsAmount nameWithType: Person.MaxRecentActionsAmount fullName: TinyLife.Objects.Person.MaxRecentActionsAmount type: Field source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: MaxRecentActionsAmount path: ../TinyLife/Objects/Person.cs startLine: 50 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe maximum amount of recent actions that is stored in \n" example: [] syntax: content: public const int MaxRecentActionsAmount = 200 return: type: System.Int32 content.vb: Public Const MaxRecentActionsAmount As Integer = 200 - uid: TinyLife.Objects.Person.DefaultWalkSpeed commentId: F:TinyLife.Objects.Person.DefaultWalkSpeed id: DefaultWalkSpeed parent: TinyLife.Objects.Person langs: - csharp - vb name: DefaultWalkSpeed nameWithType: Person.DefaultWalkSpeed fullName: TinyLife.Objects.Person.DefaultWalkSpeed type: Field source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: DefaultWalkSpeed path: ../TinyLife/Objects/Person.cs startLine: 54 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe default walk speed for a person, which is used in , and additionally determines a person's animation speed.\n" example: [] syntax: content: public const float DefaultWalkSpeed = 0.05 return: type: System.Single content.vb: Public Const DefaultWalkSpeed As Single = 0.05 - uid: TinyLife.Objects.Person.AgeGroups commentId: F:TinyLife.Objects.Person.AgeGroups id: AgeGroups parent: TinyLife.Objects.Person langs: - csharp - vb name: AgeGroups nameWithType: Person.AgeGroups fullName: TinyLife.Objects.Person.AgeGroups type: Field source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: AgeGroups path: ../TinyLife/Objects/Person.cs startLine: 59 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nA set of all enum values that are explicitly defined.\n" example: [] syntax: content: public static readonly AgeGroup[] AgeGroups return: type: TinyLife.Objects.AgeGroup[] content.vb: Public Shared ReadOnly AgeGroups As AgeGroup() - uid: TinyLife.Objects.Person.SpeakSounds commentId: F:TinyLife.Objects.Person.SpeakSounds id: SpeakSounds parent: TinyLife.Objects.Person langs: - csharp - vb name: SpeakSounds nameWithType: Person.SpeakSounds fullName: TinyLife.Objects.Person.SpeakSounds type: Field source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: SpeakSounds path: ../TinyLife/Objects/Person.cs startLine: 63 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nAll of the instances that a can use for speaking, which are returned in . Mods can simply add to this collection to add new speak sounds.\n" example: [] syntax: content: public static readonly Dictionary<(VoiceStyle, SpeakStyle), List> SpeakSounds return: type: System.Collections.Generic.Dictionary{System.ValueTuple{TinyLife.Objects.VoiceStyle,TinyLife.Objects.SpeakStyle},System.Collections.Generic.List{Microsoft.Xna.Framework.Audio.SoundEffect}} content.vb: Public Shared ReadOnly SpeakSounds As Dictionary(Of (VoiceStyle, SpeakStyle), List(Of SoundEffect)) - uid: TinyLife.Objects.Person.SpeakStyles commentId: F:TinyLife.Objects.Person.SpeakStyles id: SpeakStyles parent: TinyLife.Objects.Person langs: - csharp - vb name: SpeakStyles nameWithType: Person.SpeakStyles fullName: TinyLife.Objects.Person.SpeakStyles type: Field source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: SpeakStyles path: ../TinyLife/Objects/Person.cs startLine: 67 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nAll defined enum values.\n" example: [] syntax: content: public static readonly SpeakStyle[] SpeakStyles return: type: TinyLife.Objects.SpeakStyle[] content.vb: Public Shared ReadOnly SpeakStyles As SpeakStyle() - uid: TinyLife.Objects.Person.VoiceStyles commentId: F:TinyLife.Objects.Person.VoiceStyles id: VoiceStyles parent: TinyLife.Objects.Person langs: - csharp - vb name: VoiceStyles nameWithType: Person.VoiceStyles fullName: TinyLife.Objects.Person.VoiceStyles type: Field source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: VoiceStyles path: ../TinyLife/Objects/Person.cs startLine: 71 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nAll defined enum values.\n" example: [] syntax: content: public static readonly VoiceStyle[] VoiceStyles return: type: TinyLife.Objects.VoiceStyle[] content.vb: Public Shared ReadOnly VoiceStyles As VoiceStyle() - uid: TinyLife.Objects.Person.DrawSize commentId: P:TinyLife.Objects.Person.DrawSize id: DrawSize parent: TinyLife.Objects.Person langs: - csharp - vb name: DrawSize nameWithType: Person.DrawSize fullName: TinyLife.Objects.Person.DrawSize type: Property source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: DrawSize path: ../TinyLife/Objects/Person.cs startLine: 76 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe size, in draw space pixels, that a person's texture takes up.\n" example: [] syntax: content: public static Point DrawSize { get; } parameters: [] return: type: Microsoft.Xna.Framework.Point content.vb: Public Shared ReadOnly Property DrawSize As Point overload: TinyLife.Objects.Person.DrawSize* - uid: TinyLife.Objects.Person.ParentInfo commentId: P:TinyLife.Objects.Person.ParentInfo id: ParentInfo parent: TinyLife.Objects.Person langs: - csharp - vb name: ParentInfo nameWithType: Person.ParentInfo fullName: TinyLife.Objects.Person.ParentInfo type: Property source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: ParentInfo path: ../TinyLife/Objects/Person.cs startLine: 94 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns a for this object in its current context.\nBy default, this method returns default, and returns a based on its current attachments.\n" example: [] syntax: content: public override ParentInfo ParentInfo { get; } parameters: [] return: type: TinyLife.Objects.ParentInfo content.vb: Public Overrides ReadOnly Property ParentInfo As ParentInfo overridden: TinyLife.Objects.MapObject.ParentInfo overload: TinyLife.Objects.Person.ParentInfo* - uid: TinyLife.Objects.Person.CurrentActions commentId: F:TinyLife.Objects.Person.CurrentActions id: CurrentActions parent: TinyLife.Objects.Person langs: - csharp - vb name: CurrentActions nameWithType: Person.CurrentActions fullName: TinyLife.Objects.Person.CurrentActions type: Field source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: CurrentActions path: ../TinyLife/Objects/Person.cs startLine: 108 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe actions that are currently being executed by this person.\nUse and to modify this list.\n" example: [] syntax: content: >- [DataMember] public readonly List CurrentActions return: type: System.Collections.Generic.List{TinyLife.Actions.Action} content.vb: >- Public ReadOnly CurrentActions As List(Of Action) attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.Objects.Person.ActionQueue commentId: F:TinyLife.Objects.Person.ActionQueue id: ActionQueue parent: TinyLife.Objects.Person langs: - csharp - vb name: ActionQueue nameWithType: Person.ActionQueue fullName: TinyLife.Objects.Person.ActionQueue type: Field source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: ActionQueue path: ../TinyLife/Objects/Person.cs startLine: 115 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe actions that are currently enqueued to be executed by this person.\nEach entry is the action that is enqueued along with a boolean value that represents whether this action should be force-started (true) or whether it should do the necessary checks (false).\nUse and to modify this list.\n" example: [] syntax: content: >- [DataMember] public readonly List<(Action, bool)> ActionQueue return: type: System.Collections.Generic.List{System.ValueTuple{TinyLife.Actions.Action,System.Boolean}} content.vb: >- Public ReadOnly ActionQueue As List(Of (Action, Boolean)) attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.Objects.Person.AllActions commentId: P:TinyLife.Objects.Person.AllActions id: AllActions parent: TinyLife.Objects.Person langs: - csharp - vb name: AllActions nameWithType: Person.AllActions fullName: TinyLife.Objects.Person.AllActions type: Property source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: AllActions path: ../TinyLife/Objects/Person.cs startLine: 119 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nA concatenation of and that represents all actions that the current person has knowledge about\n" example: [] syntax: content: public IEnumerable AllActions { get; } parameters: [] return: type: System.Collections.Generic.IEnumerable{TinyLife.Actions.Action} content.vb: Public ReadOnly Property AllActions As IEnumerable(Of Action) overload: TinyLife.Objects.Person.AllActions* - uid: TinyLife.Objects.Person.Needs commentId: F:TinyLife.Objects.Person.Needs id: Needs parent: TinyLife.Objects.Person langs: - csharp - vb name: Needs nameWithType: Person.Needs fullName: TinyLife.Objects.Person.Needs type: Field source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Needs path: ../TinyLife/Objects/Person.cs startLine: 125 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThis person's data. When this person is instantiated, all of their needs are gathered from automatically.\nTo access this collection efficiently, use and .\n" example: [] syntax: content: >- [DataMember] public readonly Dictionary Needs return: type: System.Collections.Generic.Dictionary{System.String,TinyLife.Need} content.vb: >- Public ReadOnly Needs As Dictionary(Of String, Need) attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.Objects.Person.Skills commentId: F:TinyLife.Objects.Person.Skills id: Skills parent: TinyLife.Objects.Person langs: - csharp - vb name: Skills nameWithType: Person.Skills fullName: TinyLife.Objects.Person.Skills type: Field source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Skills path: ../TinyLife/Objects/Person.cs startLine: 131 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThis person's data.\nTo access this collection efficiently, use and .\n" example: [] syntax: content: >- [DataMember] public readonly Dictionary Skills return: type: System.Collections.Generic.Dictionary{System.String,TinyLife.Skills.Skill} content.vb: >- Public ReadOnly Skills As Dictionary(Of String, Skill) attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.Objects.Person.Relationships commentId: F:TinyLife.Objects.Person.Relationships id: Relationships parent: TinyLife.Objects.Person langs: - csharp - vb name: Relationships nameWithType: Person.Relationships fullName: TinyLife.Objects.Person.Relationships type: Field source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Relationships path: ../TinyLife/Objects/Person.cs startLine: 137 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThis person's data.\nTo access this collection efficiently, use and .\n" example: [] syntax: content: >- [DataMember] public readonly List Relationships return: type: System.Collections.Generic.List{TinyLife.Relationship} content.vb: >- Public ReadOnly Relationships As List(Of Relationship) attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.Objects.Person.Outfits commentId: F:TinyLife.Objects.Person.Outfits id: Outfits parent: TinyLife.Objects.Person langs: - csharp - vb name: Outfits nameWithType: Person.Outfits fullName: TinyLife.Objects.Person.Outfits type: Field source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Outfits path: ../TinyLife/Objects/Person.cs startLine: 143 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nA list of the outfits that this person has, gathered by the .\nEach outfit is a dictionary that matches a item to its layer.\n" example: [] syntax: content: >- [DataMember] [JsonConverter(typeof(Person.OutfitsConverter))] public readonly List Outfits return: type: System.Collections.Generic.List{TinyLife.Objects.Outfit} content.vb: >- Public ReadOnly Outfits As List(Of Outfit) attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.Objects.Person.PersonalityTypes commentId: F:TinyLife.Objects.Person.PersonalityTypes id: PersonalityTypes parent: TinyLife.Objects.Person langs: - csharp - vb name: PersonalityTypes nameWithType: Person.PersonalityTypes fullName: TinyLife.Objects.Person.PersonalityTypes type: Field source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: PersonalityTypes path: ../TinyLife/Objects/Person.cs startLine: 149 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe names of the values that this person has.\nTo access this collection efficiently, use .\n" example: [] syntax: content: >- [DataMember] public readonly HashSet PersonalityTypes return: type: System.Collections.Generic.HashSet{TinyLife.PersonalityType} content.vb: >- Public ReadOnly PersonalityTypes As HashSet(Of PersonalityType) attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.Objects.Person.EmotionModifiers commentId: F:TinyLife.Objects.Person.EmotionModifiers id: EmotionModifiers parent: TinyLife.Objects.Person langs: - csharp - vb name: EmotionModifiers nameWithType: Person.EmotionModifiers fullName: TinyLife.Objects.Person.EmotionModifiers type: Field source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: EmotionModifiers path: ../TinyLife/Objects/Person.cs startLine: 155 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe objects that are currently applied to this person.\nTo access this collection efficiently, use , and .\n" example: [] syntax: content: >- [DataMember] public readonly List EmotionModifiers return: type: System.Collections.Generic.List{TinyLife.Emotions.EmotionModifier.Instance} content.vb: >- Public ReadOnly EmotionModifiers As List(Of EmotionModifier.Instance) attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.Objects.Person.Projects commentId: F:TinyLife.Objects.Person.Projects id: Projects parent: TinyLife.Objects.Person langs: - csharp - vb name: Projects nameWithType: Person.Projects fullName: TinyLife.Objects.Person.Projects type: Field source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Projects path: ../TinyLife/Objects/Person.cs startLine: 161 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe instances that this person currently has.\nUse , , and to modify this collection effectively.\n" example: [] syntax: content: >- [DataMember] public readonly List Projects return: type: System.Collections.Generic.List{TinyLife.Goals.Project} content.vb: >- Public ReadOnly Projects As List(Of Project) attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.Objects.Person.RecentActions commentId: F:TinyLife.Objects.Person.RecentActions id: RecentActions parent: TinyLife.Objects.Person langs: - csharp - vb name: RecentActions nameWithType: Person.RecentActions fullName: TinyLife.Objects.Person.RecentActions type: Field source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: RecentActions path: ../TinyLife/Objects/Person.cs startLine: 168 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe of actions that this person has done recently, in order that they have been done in, with the most recent action being at the end of the list.\nNote that the size of this list never exceeds .\nCompleted actions are added to this queue automatically.\n" example: [] syntax: content: >- [DataMember] public readonly List RecentActions return: type: System.Collections.Generic.List{TinyLife.Actions.ActionType} content.vb: >- Public ReadOnly RecentActions As List(Of ActionType) attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.Objects.Person.Memories commentId: F:TinyLife.Objects.Person.Memories id: Memories parent: TinyLife.Objects.Person langs: - csharp - vb name: Memories nameWithType: Person.Memories fullName: TinyLife.Objects.Person.Memories type: Field source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Memories path: ../TinyLife/Objects/Person.cs startLine: 174 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nA set of instances that this person currently has or tracks.\nTo edit and query this collection easily, />, and can be used.\n" example: [] syntax: content: >- [DataMember] public readonly List Memories return: type: System.Collections.Generic.List{TinyLife.Goals.Memory} content.vb: >- Public ReadOnly Memories As List(Of Memory) attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.Objects.Person.Jobs commentId: F:TinyLife.Objects.Person.Jobs id: Jobs parent: TinyLife.Objects.Person langs: - csharp - vb name: Jobs nameWithType: Person.Jobs fullName: TinyLife.Objects.Person.Jobs type: Field source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Jobs path: ../TinyLife/Objects/Person.cs startLine: 180 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe jobs that this person currently has. Currently, multiple jobs are supported in-game, but not properly enforced, meaning if a person has multiple jobs whose work hours overlap, unexpected behaviors might occur.\nTo modify this collection, please use and to raise the proper events.\n" example: [] syntax: content: >- [DataMember] public readonly List Jobs return: type: System.Collections.Generic.List{TinyLife.Goals.Job} content.vb: >- Public ReadOnly Jobs As List(Of Job) attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.Objects.Person.FirstName commentId: F:TinyLife.Objects.Person.FirstName id: FirstName parent: TinyLife.Objects.Person langs: - csharp - vb name: FirstName nameWithType: Person.FirstName fullName: TinyLife.Objects.Person.FirstName type: Field source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: FirstName path: ../TinyLife/Objects/Person.cs startLine: 186 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThis person's first name\n" example: [] syntax: content: >- [DataMember] public string FirstName return: type: System.String content.vb: >- Public FirstName As String attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.Objects.Person.LastName commentId: F:TinyLife.Objects.Person.LastName id: LastName parent: TinyLife.Objects.Person langs: - csharp - vb name: LastName nameWithType: Person.LastName fullName: TinyLife.Objects.Person.LastName type: Field source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: LastName path: ../TinyLife/Objects/Person.cs startLine: 191 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThis person's last name\n" example: [] syntax: content: >- [DataMember] public string LastName return: type: System.String content.vb: >- Public LastName As String attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.Objects.Person.Pronouns commentId: F:TinyLife.Objects.Person.Pronouns id: Pronouns parent: TinyLife.Objects.Person langs: - csharp - vb name: Pronouns nameWithType: Person.Pronouns fullName: TinyLife.Objects.Person.Pronouns type: Field source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Pronouns path: ../TinyLife/Objects/Person.cs startLine: 196 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThis person's pronouns.\n" example: [] syntax: content: >- [DataMember] public string Pronouns return: type: System.String content.vb: >- Public Pronouns As String attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.Objects.Person.FullName commentId: P:TinyLife.Objects.Person.FullName id: FullName parent: TinyLife.Objects.Person langs: - csharp - vb name: FullName nameWithType: Person.FullName fullName: TinyLife.Objects.Person.FullName type: Property source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: FullName path: ../TinyLife/Objects/Person.cs startLine: 200 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThis person's full name, which is a concatenation of their and .\n" example: [] syntax: content: public string FullName { get; } parameters: [] return: type: System.String content.vb: Public ReadOnly Property FullName As String overload: TinyLife.Objects.Person.FullName* - uid: TinyLife.Objects.Person.FullNamePronouns commentId: P:TinyLife.Objects.Person.FullNamePronouns id: FullNamePronouns parent: TinyLife.Objects.Person langs: - csharp - vb name: FullNamePronouns nameWithType: Person.FullNamePronouns fullName: TinyLife.Objects.Person.FullNamePronouns type: Property source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: FullNamePronouns path: ../TinyLife/Objects/Person.cs startLine: 204 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThis person's full name and pronouns, which is a concatenation of their , and their pronouns in parentheses.\n" example: [] syntax: content: public string FullNamePronouns { get; } parameters: [] return: type: System.String content.vb: Public ReadOnly Property FullNamePronouns As String overload: TinyLife.Objects.Person.FullNamePronouns* - uid: TinyLife.Objects.Person.VoiceStyle commentId: F:TinyLife.Objects.Person.VoiceStyle id: VoiceStyle parent: TinyLife.Objects.Person langs: - csharp - vb name: VoiceStyle nameWithType: Person.VoiceStyle fullName: TinyLife.Objects.Person.VoiceStyle type: Field source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: VoiceStyle path: ../TinyLife/Objects/Person.cs startLine: 218 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe style of this person's voice, used for speaking ().\nNote that, if this person is a or , the or styles will be used regardless of this field's value.\n" example: [] syntax: content: >- [DataMember] public VoiceStyle VoiceStyle return: type: TinyLife.Objects.VoiceStyle content.vb: >- Public VoiceStyle As VoiceStyle attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.Objects.Person.VoicePitch commentId: F:TinyLife.Objects.Person.VoicePitch id: VoicePitch parent: TinyLife.Objects.Person langs: - csharp - vb name: VoicePitch nameWithType: Person.VoicePitch fullName: TinyLife.Objects.Person.VoicePitch type: Field source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: VoicePitch path: ../TinyLife/Objects/Person.cs startLine: 224 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe pitch of this person's voice, used for speaking ().\nThe voice pitch should be between -1 and 1, but the character creator only sets it between -0.5 and 0.5.\n" example: [] syntax: content: >- [DataMember] public float VoicePitch return: type: System.Single content.vb: >- Public VoicePitch As Single attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.Objects.Person.Rotation commentId: P:TinyLife.Objects.Person.Rotation id: Rotation parent: TinyLife.Objects.Person langs: - csharp - vb name: Rotation nameWithType: Person.Rotation fullName: TinyLife.Objects.Person.Rotation type: Property source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Rotation path: ../TinyLife/Objects/Person.cs startLine: 228 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe that this person is currently facing in\n" example: [] syntax: content: public Direction2 Rotation { get; set; } parameters: [] return: type: MLEM.Misc.Direction2 content.vb: Public Property Rotation As Direction2 overload: TinyLife.Objects.Person.Rotation* - uid: TinyLife.Objects.Person.Household commentId: P:TinyLife.Objects.Person.Household id: Household parent: TinyLife.Objects.Person langs: - csharp - vb name: Household nameWithType: Person.Household fullName: TinyLife.Objects.Person.Household type: Property source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Household path: ../TinyLife/Objects/Person.cs startLine: 239 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe that this person is a part of\n" example: [] syntax: content: public Household Household { get; } parameters: [] return: type: TinyLife.World.Household content.vb: Public ReadOnly Property Household As Household overload: TinyLife.Objects.Person.Household* - uid: TinyLife.Objects.Person.CurrentEmote commentId: P:TinyLife.Objects.Person.CurrentEmote id: CurrentEmote parent: TinyLife.Objects.Person langs: - csharp - vb name: CurrentEmote nameWithType: Person.CurrentEmote fullName: TinyLife.Objects.Person.CurrentEmote type: Property source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: CurrentEmote path: ../TinyLife/Objects/Person.cs startLine: 244 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe that this person is currently displaying.\nUse to modify this property.\n" example: [] syntax: content: public Emote CurrentEmote { get; protected set; } parameters: [] return: type: TinyLife.Actions.Emote content.vb: Public Property CurrentEmote As Emote overload: TinyLife.Objects.Person.CurrentEmote* - uid: TinyLife.Objects.Person.CurrentSpeakStyle commentId: P:TinyLife.Objects.Person.CurrentSpeakStyle id: CurrentSpeakStyle parent: TinyLife.Objects.Person langs: - csharp - vb name: CurrentSpeakStyle nameWithType: Person.CurrentSpeakStyle fullName: TinyLife.Objects.Person.CurrentSpeakStyle type: Property source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: CurrentSpeakStyle path: ../TinyLife/Objects/Person.cs startLine: 249 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe current speak styles that speaking sounds are chosen from.\nUse to modify this property.\n" example: [] syntax: content: public SpeakStyle? CurrentSpeakStyle { get; protected set; } parameters: [] return: type: System.Nullable{TinyLife.Objects.SpeakStyle} content.vb: Public Property CurrentSpeakStyle As SpeakStyle? overload: TinyLife.Objects.Person.CurrentSpeakStyle* - uid: TinyLife.Objects.Person.LastVisitedLot commentId: P:TinyLife.Objects.Person.LastVisitedLot id: LastVisitedLot parent: TinyLife.Objects.Person langs: - csharp - vb name: LastVisitedLot nameWithType: Person.LastVisitedLot fullName: TinyLife.Objects.Person.LastVisitedLot type: Property source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: LastVisitedLot path: ../TinyLife/Objects/Person.cs startLine: 255 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe that was last visited by this person.\nA visited lot is a lot that was actively moved to using , or if the person is currently occupying this lot.\nTo modify this value, use .\n" example: [] syntax: content: public Lot LastVisitedLot { get; } parameters: [] return: type: TinyLife.World.Lot content.vb: Public ReadOnly Property LastVisitedLot As Lot overload: TinyLife.Objects.Person.LastVisitedLot* - uid: TinyLife.Objects.Person.LotVisitCooldown commentId: P:TinyLife.Objects.Person.LotVisitCooldown id: LotVisitCooldown parent: TinyLife.Objects.Person langs: - csharp - vb name: LotVisitCooldown nameWithType: Person.LotVisitCooldown fullName: TinyLife.Objects.Person.LotVisitCooldown type: Property source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: LotVisitCooldown path: ../TinyLife/Objects/Person.cs startLine: 260 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe amount of time that has to pass before this person can visit another lot.\nIf is set using , this value will be set to 2 hours or 4 hours of in-game time, based on whether the visited lot is their home lot or not.\n" example: [] syntax: content: >- [DataMember(EmitDefaultValue = false)] public TimeSpan LotVisitCooldown { get; protected set; } parameters: [] return: type: System.TimeSpan content.vb: >- Public Property LotVisitCooldown As TimeSpan overload: TinyLife.Objects.Person.LotVisitCooldown* attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] namedArguments: - name: EmitDefaultValue type: System.Boolean value: false - uid: TinyLife.Objects.Person.WasInvitedIn commentId: F:TinyLife.Objects.Person.WasInvitedIn id: WasInvitedIn parent: TinyLife.Objects.Person langs: - csharp - vb name: WasInvitedIn nameWithType: Person.WasInvitedIn fullName: TinyLife.Objects.Person.WasInvitedIn type: Field source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: WasInvitedIn path: ../TinyLife/Objects/Person.cs startLine: 266 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nWhether this person was already invited in to their .\n" example: [] syntax: content: >- [DataMember(EmitDefaultValue = false)] public bool WasInvitedIn return: type: System.Boolean content.vb: >- Public WasInvitedIn As Boolean attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] namedArguments: - name: EmitDefaultValue type: System.Boolean value: false - uid: TinyLife.Objects.Person.Job commentId: P:TinyLife.Objects.Person.Job id: Job parent: TinyLife.Objects.Person langs: - csharp - vb name: Job nameWithType: Person.Job fullName: TinyLife.Objects.Person.Job type: Property source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Job path: ../TinyLife/Objects/Person.cs startLine: 270 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe that this person currently has.\n" example: [] syntax: content: >- [DataMember(EmitDefaultValue = false)] [Obsolete("Use the new Jobs collection instead")] public Job Job { get; protected set; } parameters: [] return: type: TinyLife.Goals.Job content.vb: >- Public Property Job As Job overload: TinyLife.Objects.Person.Job* attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] namedArguments: - name: EmitDefaultValue type: System.Boolean value: false - type: System.ObsoleteAttribute ctor: System.ObsoleteAttribute.#ctor(System.String) arguments: - type: System.String value: Use the new Jobs collection instead - uid: TinyLife.Objects.Person.Emotion commentId: P:TinyLife.Objects.Person.Emotion id: Emotion parent: TinyLife.Objects.Person langs: - csharp - vb name: Emotion nameWithType: Person.Emotion fullName: TinyLife.Objects.Person.Emotion type: Property source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Emotion path: ../TinyLife/Objects/Person.cs startLine: 275 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe that this person currently has, resulting from their current \n" example: [] syntax: content: public EmotionType Emotion { get; } parameters: [] return: type: TinyLife.Emotions.EmotionType content.vb: Public ReadOnly Property Emotion As EmotionType overload: TinyLife.Objects.Person.Emotion* - uid: TinyLife.Objects.Person.EmotionAmount commentId: P:TinyLife.Objects.Person.EmotionAmount id: EmotionAmount parent: TinyLife.Objects.Person langs: - csharp - vb name: EmotionAmount nameWithType: Person.EmotionAmount fullName: TinyLife.Objects.Person.EmotionAmount type: Property source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: EmotionAmount path: ../TinyLife/Objects/Person.cs startLine: 285 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe total sum of all emotion modifiers that cause the current .\n" example: [] syntax: content: public int EmotionAmount { get; } parameters: [] return: type: System.Int32 content.vb: Public ReadOnly Property EmotionAmount As Integer overload: TinyLife.Objects.Person.EmotionAmount* - uid: TinyLife.Objects.Person.CurrentRoomDecorativeRating commentId: P:TinyLife.Objects.Person.CurrentRoomDecorativeRating id: CurrentRoomDecorativeRating parent: TinyLife.Objects.Person langs: - csharp - vb name: CurrentRoomDecorativeRating nameWithType: Person.CurrentRoomDecorativeRating fullName: TinyLife.Objects.Person.CurrentRoomDecorativeRating type: Property source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: CurrentRoomDecorativeRating path: ../TinyLife/Objects/Person.cs startLine: 295 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe decorative rating of the , resulting from the of the contained furniture\n" example: [] syntax: content: public int CurrentRoomDecorativeRating { get; } parameters: [] return: type: System.Int32 content.vb: Public Property CurrentRoomDecorativeRating As Integer overload: TinyLife.Objects.Person.CurrentRoomDecorativeRating* - uid: TinyLife.Objects.Person.LastBedSleptIn commentId: F:TinyLife.Objects.Person.LastBedSleptIn id: LastBedSleptIn parent: TinyLife.Objects.Person langs: - csharp - vb name: LastBedSleptIn nameWithType: Person.LastBedSleptIn fullName: TinyLife.Objects.Person.LastBedSleptIn type: Field source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: LastBedSleptIn path: ../TinyLife/Objects/Person.cs startLine: 300 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe id of the last bed that this person has slept in, or if no such bed exists\n" example: [] syntax: content: >- [DataMember(EmitDefaultValue = false)] public Guid LastBedSleptIn return: type: System.Guid content.vb: >- Public LastBedSleptIn As Guid attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] namedArguments: - name: EmitDefaultValue type: System.Boolean value: false - uid: TinyLife.Objects.Person.IsMoving commentId: P:TinyLife.Objects.Person.IsMoving id: IsMoving parent: TinyLife.Objects.Person langs: - csharp - vb name: IsMoving nameWithType: Person.IsMoving fullName: TinyLife.Objects.Person.IsMoving type: Property source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: IsMoving path: ../TinyLife/Objects/Person.cs startLine: 305 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThis property stores whether this person is currently moving.\nA person is considered moving when their has changed since the last update frame.\n" example: [] syntax: content: public bool IsMoving { get; protected set; } parameters: [] return: type: System.Boolean content.vb: Public Property IsMoving As Boolean overload: TinyLife.Objects.Person.IsMoving* - uid: TinyLife.Objects.Person.LotEmployment commentId: F:TinyLife.Objects.Person.LotEmployment id: LotEmployment parent: TinyLife.Objects.Person langs: - csharp - vb name: LotEmployment nameWithType: Person.LotEmployment fullName: TinyLife.Objects.Person.LotEmployment type: Field source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: LotEmployment path: ../TinyLife/Objects/Person.cs startLine: 311 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe that this person works in.\nIf this value is non-null, it implicitly means that this person does not have a or that they are a part of.\n" example: [] syntax: content: >- [DataMember(EmitDefaultValue = false)] public LotEmployment.Instance LotEmployment return: type: TinyLife.World.LotEmployment.Instance content.vb: >- Public LotEmployment As LotEmployment.Instance attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] namedArguments: - name: EmitDefaultValue type: System.Boolean value: false - uid: TinyLife.Objects.Person.CurrentOutfitIndex commentId: P:TinyLife.Objects.Person.CurrentOutfitIndex id: CurrentOutfitIndex parent: TinyLife.Objects.Person langs: - csharp - vb name: CurrentOutfitIndex nameWithType: Person.CurrentOutfitIndex fullName: TinyLife.Objects.Person.CurrentOutfitIndex type: Property source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: CurrentOutfitIndex path: ../TinyLife/Objects/Person.cs startLine: 316 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe index of the outfit, in the list, that this person is currently wearing.\nTo change this value, use or .\n" example: [] syntax: content: >- [DataMember] public int CurrentOutfitIndex { get; } parameters: [] return: type: System.Int32 content.vb: >- Public Property CurrentOutfitIndex As Integer overload: TinyLife.Objects.Person.CurrentOutfitIndex* attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.Objects.Person.CurrentOutfit commentId: P:TinyLife.Objects.Person.CurrentOutfit id: CurrentOutfit parent: TinyLife.Objects.Person langs: - csharp - vb name: CurrentOutfit nameWithType: Person.CurrentOutfit fullName: TinyLife.Objects.Person.CurrentOutfit type: Property source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: CurrentOutfit path: ../TinyLife/Objects/Person.cs startLine: 321 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns the outfit that this person is currently wearing, which is the entry at the .\n" example: [] syntax: content: public Outfit CurrentOutfit { get; } parameters: [] return: type: TinyLife.Objects.Outfit content.vb: Public ReadOnly Property CurrentOutfit As Outfit overload: TinyLife.Objects.Person.CurrentOutfit* - uid: TinyLife.Objects.Person.IsCurrentHousehold commentId: P:TinyLife.Objects.Person.IsCurrentHousehold id: IsCurrentHousehold parent: TinyLife.Objects.Person langs: - csharp - vb name: IsCurrentHousehold nameWithType: Person.IsCurrentHousehold fullName: TinyLife.Objects.Person.IsCurrentHousehold type: Property source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: IsCurrentHousehold path: ../TinyLife/Objects/Person.cs startLine: 323 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nA property that indicates whether or not this household is the same as \n" example: [] syntax: content: public bool IsCurrentHousehold { get; } parameters: [] return: type: System.Boolean content.vb: Public ReadOnly Property IsCurrentHousehold As Boolean overload: TinyLife.Objects.Person.IsCurrentHousehold* - uid: TinyLife.Objects.Person.LifeSpan commentId: P:TinyLife.Objects.Person.LifeSpan id: LifeSpan parent: TinyLife.Objects.Person langs: - csharp - vb name: LifeSpan nameWithType: Person.LifeSpan fullName: TinyLife.Objects.Person.LifeSpan type: Property source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: LifeSpan path: ../TinyLife/Objects/Person.cs startLine: 327 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThis person's , which is determined by and whether this person .\n" example: [] syntax: content: public LifeSpan LifeSpan { get; } parameters: [] return: type: TinyLife.Objects.LifeSpan content.vb: Public ReadOnly Property LifeSpan As LifeSpan overload: TinyLife.Objects.Person.LifeSpan* - uid: TinyLife.Objects.Person.HomeLot commentId: P:TinyLife.Objects.Person.HomeLot id: HomeLot parent: TinyLife.Objects.Person langs: - csharp - vb name: HomeLot nameWithType: Person.HomeLot fullName: TinyLife.Objects.Person.HomeLot type: Property source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: HomeLot path: ../TinyLife/Objects/Person.cs startLine: 329 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe that this household lives on.\nFor exported households, this might be null.\n" example: [] syntax: content: public Lot HomeLot { get; } parameters: [] return: type: TinyLife.World.Lot content.vb: Public ReadOnly Property HomeLot As Lot overload: TinyLife.Objects.Person.HomeLot* - uid: TinyLife.Objects.Person.Money commentId: P:TinyLife.Objects.Person.Money id: Money parent: TinyLife.Objects.Person langs: - csharp - vb name: Money nameWithType: Person.Money fullName: TinyLife.Objects.Person.Money type: Property source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Money path: ../TinyLife/Objects/Person.cs startLine: 331 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe money that this household has, rounded by two digits after the decimal point\n" example: [] syntax: content: public float Money { get; set; } parameters: [] return: type: System.Single content.vb: Public Property Money As Single overload: TinyLife.Objects.Person.Money* - uid: TinyLife.Objects.Person.IsRegularVisitor commentId: P:TinyLife.Objects.Person.IsRegularVisitor id: IsRegularVisitor parent: TinyLife.Objects.Person langs: - csharp - vb name: IsRegularVisitor nameWithType: Person.IsRegularVisitor fullName: TinyLife.Objects.Person.IsRegularVisitor type: Property source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: IsRegularVisitor path: ../TinyLife/Objects/Person.cs startLine: 342 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nA property that computes whether this person is a regular visitor.\nA person is considered a regular visitor if they have no , but also have no , and are not dead ().\n" example: [] syntax: content: public bool IsRegularVisitor { get; } parameters: [] return: type: System.Boolean content.vb: Public ReadOnly Property IsRegularVisitor As Boolean overload: TinyLife.Objects.Person.IsRegularVisitor* - uid: TinyLife.Objects.Person.Age commentId: P:TinyLife.Objects.Person.Age id: Age parent: TinyLife.Objects.Person langs: - csharp - vb name: Age nameWithType: Person.Age fullName: TinyLife.Objects.Person.Age type: Property source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Age path: ../TinyLife/Objects/Person.cs startLine: 346 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe that this person currently has.\n" example: [] syntax: content: public AgeGroup Age { get; set; } parameters: [] return: type: TinyLife.Objects.AgeGroup content.vb: Public Property Age As AgeGroup overload: TinyLife.Objects.Person.Age* - uid: TinyLife.Objects.Person.LifeGoal commentId: P:TinyLife.Objects.Person.LifeGoal id: LifeGoal parent: TinyLife.Objects.Person langs: - csharp - vb name: LifeGoal nameWithType: Person.LifeGoal fullName: TinyLife.Objects.Person.LifeGoal type: Property source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: LifeGoal path: ../TinyLife/Objects/Person.cs startLine: 359 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThis person's current \n" example: [] syntax: content: public LifeGoal.Instance LifeGoal { get; set; } parameters: [] return: type: TinyLife.Goals.LifeGoal.Instance content.vb: Public Property LifeGoal As LifeGoal.Instance overload: TinyLife.Objects.Person.LifeGoal* - uid: TinyLife.Objects.Person.Description commentId: F:TinyLife.Objects.Person.Description id: Description parent: TinyLife.Objects.Person langs: - csharp - vb name: Description nameWithType: Person.Description fullName: TinyLife.Objects.Person.Description type: Field source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Description path: ../TinyLife/Objects/Person.cs startLine: 372 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThis person's description\n" example: [] syntax: content: >- [DataMember] public string Description return: type: System.String content.vb: >- Public Description As String attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.Objects.Person.IsDead commentId: P:TinyLife.Objects.Person.IsDead id: IsDead parent: TinyLife.Objects.Person langs: - csharp - vb name: IsDead nameWithType: Person.IsDead fullName: TinyLife.Objects.Person.IsDead type: Property source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: IsDead path: ../TinyLife/Objects/Person.cs startLine: 377 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nA property that computes whether this person is dead.\nNote that a person has to be on a 's list for this property to function correctly.\n" example: [] syntax: content: public bool IsDead { get; } parameters: [] return: type: System.Boolean content.vb: Public ReadOnly Property IsDead As Boolean overload: TinyLife.Objects.Person.IsDead* - uid: TinyLife.Objects.Person.CurrentAgeDays commentId: F:TinyLife.Objects.Person.CurrentAgeDays id: CurrentAgeDays parent: TinyLife.Objects.Person langs: - csharp - vb name: CurrentAgeDays nameWithType: Person.CurrentAgeDays fullName: TinyLife.Objects.Person.CurrentAgeDays type: Field source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: CurrentAgeDays path: ../TinyLife/Objects/Person.cs startLine: 383 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe amount of in-game days that this person has had their current for.\nSee for a full amount of days lived.\n" example: [] syntax: content: >- [DataMember] public int CurrentAgeDays return: type: System.Int32 content.vb: >- Public CurrentAgeDays As Integer attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.Objects.Person.DaysLived commentId: F:TinyLife.Objects.Person.DaysLived id: DaysLived parent: TinyLife.Objects.Person langs: - csharp - vb name: DaysLived nameWithType: Person.DaysLived fullName: TinyLife.Objects.Person.DaysLived type: Field source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: DaysLived path: ../TinyLife/Objects/Person.cs startLine: 389 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe amount of in-game days that this person has lived for in total.\nSee for the amount of days with their current .\n" example: [] syntax: content: >- [DataMember] public int DaysLived return: type: System.Int32 content.vb: >- Public DaysLived As Integer attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.Objects.Person.RandomlyGenerated commentId: P:TinyLife.Objects.Person.RandomlyGenerated id: RandomlyGenerated parent: TinyLife.Objects.Person langs: - csharp - vb name: RandomlyGenerated nameWithType: Person.RandomlyGenerated fullName: TinyLife.Objects.Person.RandomlyGenerated type: Property source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: RandomlyGenerated path: ../TinyLife/Objects/Person.cs startLine: 393 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nA property that stores whether this person has been randomly generated by invoking the method with a nonnull .\n" example: [] syntax: content: >- [DataMember(EmitDefaultValue = false)] public bool RandomlyGenerated { get; protected set; } parameters: [] return: type: System.Boolean content.vb: >- Public Property RandomlyGenerated As Boolean overload: TinyLife.Objects.Person.RandomlyGenerated* attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] namedArguments: - name: EmitDefaultValue type: System.Boolean value: false - uid: TinyLife.Objects.Person.VisuallyOccupiedSpot commentId: P:TinyLife.Objects.Person.VisuallyOccupiedSpot id: VisuallyOccupiedSpot parent: TinyLife.Objects.Person langs: - csharp - vb name: VisuallyOccupiedSpot nameWithType: Person.VisuallyOccupiedSpot fullName: TinyLife.Objects.Person.VisuallyOccupiedSpot type: Property source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: VisuallyOccupiedSpot path: ../TinyLife/Objects/Person.cs startLine: 401 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe and corresponding that this person is visually occupying in the collection.\nIf this tuple has no value, or any of its entries are null, this person is not visually occupying any of the spots.\nNote that this value is not saved to disk, and is reset to -1 every frame, unless Stay is set to true.\nTo edit this value, use .\n" example: [] syntax: content: public (Furniture Furniture, ActionSpot Spot, bool Stay) VisuallyOccupiedSpot { get; } parameters: [] return: type: System.ValueTuple{TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot,System.Boolean} content.vb: Public ReadOnly Property VisuallyOccupiedSpot As (Furniture As Furniture, Spot As ActionSpot, Stay As Boolean) overload: TinyLife.Objects.Person.VisuallyOccupiedSpot* - uid: TinyLife.Objects.Person.OccupiedFurniture commentId: P:TinyLife.Objects.Person.OccupiedFurniture id: OccupiedFurniture parent: TinyLife.Objects.Person langs: - csharp - vb name: OccupiedFurniture nameWithType: Person.OccupiedFurniture fullName: TinyLife.Objects.Person.OccupiedFurniture type: Property source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: OccupiedFurniture path: ../TinyLife/Objects/Person.cs startLine: 412 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe set of and their occresponding that this person is currently occupying in some capacity.\nNote that this value is not saved to disk, and is cleared every frame, unless Stay is set to true.\nTo edit this value, use .\n" example: [] syntax: content: public IEnumerable<(Furniture Furniture, ActionSpot Spot, bool Stay)> OccupiedFurniture { get; } parameters: [] return: type: System.Collections.Generic.IEnumerable{System.ValueTuple{TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot,System.Boolean}} content.vb: Public ReadOnly Property OccupiedFurniture As IEnumerable(Of (Furniture As Furniture, Spot As ActionSpot, Stay As Boolean)) overload: TinyLife.Objects.Person.OccupiedFurniture* - uid: TinyLife.Objects.Person.CurrentPose commentId: F:TinyLife.Objects.Person.CurrentPose id: CurrentPose parent: TinyLife.Objects.Person langs: - csharp - vb name: CurrentPose nameWithType: Person.CurrentPose fullName: TinyLife.Objects.Person.CurrentPose type: Field source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: CurrentPose path: ../TinyLife/Objects/Person.cs startLine: 421 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThis person's current .\nNote that this value is reset to the for this person's every frame.\n" example: [] syntax: content: >- [DataMember] public Pose CurrentPose return: type: TinyLife.Objects.Pose content.vb: >- Public CurrentPose As Pose attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.Objects.Person.WornLayers commentId: F:TinyLife.Objects.Person.WornLayers id: WornLayers parent: TinyLife.Objects.Person langs: - csharp - vb name: WornLayers nameWithType: Person.WornLayers fullName: TinyLife.Objects.Person.WornLayers type: Field source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: WornLayers path: ../TinyLife/Objects/Person.cs startLine: 428 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe flags that represent what layers this person is currently wearing.\nNote that this value is reset to ~0 (every layer) every frame.\nSetting this value to 0 (no layer) will also stop the and from drawing.\n" example: [] syntax: content: >- [DataMember] public ClothesLayer WornLayers return: type: TinyLife.Objects.ClothesLayer content.vb: >- Public WornLayers As ClothesLayer attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.Objects.Person.AnimateHeldObject commentId: F:TinyLife.Objects.Person.AnimateHeldObject id: AnimateHeldObject parent: TinyLife.Objects.Person langs: - csharp - vb name: AnimateHeldObject nameWithType: Person.AnimateHeldObject fullName: TinyLife.Objects.Person.AnimateHeldObject type: Field source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: AnimateHeldObject path: ../TinyLife/Objects/Person.cs startLine: 433 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nWhether or not the should be animated with this person's movement animation.\nNote that this value is not saved to disk, and is reset to true every frame.\n" example: [] syntax: content: public bool AnimateHeldObject return: type: System.Boolean content.vb: Public AnimateHeldObject As Boolean - uid: TinyLife.Objects.Person.HeldObjectRotation commentId: F:TinyLife.Objects.Person.HeldObjectRotation id: HeldObjectRotation parent: TinyLife.Objects.Person langs: - csharp - vb name: HeldObjectRotation nameWithType: Person.HeldObjectRotation fullName: TinyLife.Objects.Person.HeldObjectRotation type: Field source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: HeldObjectRotation path: ../TinyLife/Objects/Person.cs startLine: 439 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe rotation that the should assume in this person's hand.\nIf this value is set to null, the held object's rotation will be set to the person's .\nNote that this value is not saved to disk, and is reset to null every frame.\n" example: [] syntax: content: public Direction2? HeldObjectRotation return: type: System.Nullable{MLEM.Misc.Direction2} content.vb: Public HeldObjectRotation As Direction2? - uid: TinyLife.Objects.Person.AnimationSpeed commentId: F:TinyLife.Objects.Person.AnimationSpeed id: AnimationSpeed parent: TinyLife.Objects.Person langs: - csharp - vb name: AnimationSpeed nameWithType: Person.AnimationSpeed fullName: TinyLife.Objects.Person.AnimationSpeed type: Field source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: AnimationSpeed path: ../TinyLife/Objects/Person.cs startLine: 444 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe speed that this person's animation should run with.\nNote that this value is not saved to disk, and is reset to 1 every frame.\n" example: [] syntax: content: public float AnimationSpeed return: type: System.Single content.vb: Public AnimationSpeed As Single - uid: TinyLife.Objects.Person.Tint commentId: F:TinyLife.Objects.Person.Tint id: Tint parent: TinyLife.Objects.Person langs: - csharp - vb name: Tint nameWithType: Person.Tint fullName: TinyLife.Objects.Person.Tint type: Field source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Tint path: ../TinyLife/Objects/Person.cs startLine: 449 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nA color that this person should render with.\nNote that this value is not saved to disk, and is reset to null every frame.\n" example: [] syntax: content: public Color? Tint return: type: System.Nullable{Microsoft.Xna.Framework.Color} content.vb: Public Tint As Color? - uid: TinyLife.Objects.Person.VisualPosition commentId: P:TinyLife.Objects.Person.VisualPosition id: VisualPosition parent: TinyLife.Objects.Person langs: - csharp - vb name: VisualPosition nameWithType: Person.VisualPosition fullName: TinyLife.Objects.Person.VisualPosition type: Property source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: VisualPosition path: ../TinyLife/Objects/Person.cs startLine: 455 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe visual position of this person, which is influenced by their and a visual override that can additionally be set using .\nNote that this value is reset to every frame.\nAlso note that the visual position does not affect collision detection or most interactions.\n" example: [] syntax: content: public Vector2 VisualPosition { get; set; } parameters: [] return: type: Microsoft.Xna.Framework.Vector2 content.vb: Public Property VisualPosition As Vector2 overload: TinyLife.Objects.Person.VisualPosition* - uid: TinyLife.Objects.Person.DiaperDirty commentId: F:TinyLife.Objects.Person.DiaperDirty id: DiaperDirty parent: TinyLife.Objects.Person langs: - csharp - vb name: DiaperDirty nameWithType: Person.DiaperDirty fullName: TinyLife.Objects.Person.DiaperDirty type: Field source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: DiaperDirty path: ../TinyLife/Objects/Person.cs startLine: 463 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nWhether this person's diaper is dirty.\n" example: [] syntax: content: >- [DataMember(EmitDefaultValue = false)] public bool DiaperDirty return: type: System.Boolean content.vb: >- Public DiaperDirty As Boolean attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] namedArguments: - name: EmitDefaultValue type: System.Boolean value: false - uid: TinyLife.Objects.Person.PregnancyAbility commentId: F:TinyLife.Objects.Person.PregnancyAbility id: PregnancyAbility parent: TinyLife.Objects.Person langs: - csharp - vb name: PregnancyAbility nameWithType: Person.PregnancyAbility fullName: TinyLife.Objects.Person.PregnancyAbility type: Field source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: PregnancyAbility path: ../TinyLife/Objects/Person.cs startLine: 468 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThis person's .\n" example: [] syntax: content: >- [DataMember] public PregnancyAbility PregnancyAbility return: type: TinyLife.Objects.PregnancyAbility content.vb: >- Public PregnancyAbility As PregnancyAbility attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.Objects.Person.Portrait commentId: P:TinyLife.Objects.Person.Portrait id: Portrait parent: TinyLife.Objects.Person langs: - csharp - vb name: Portrait nameWithType: Person.Portrait fullName: TinyLife.Objects.Person.Portrait type: Property source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Portrait path: ../TinyLife/Objects/Person.cs startLine: 473 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe that this person's portrait is rendered onto.\nThis will automatically be updated and can be used for rendering of any kind.\n" example: [] syntax: content: public RenderTarget2D Portrait { get; } parameters: [] return: type: Microsoft.Xna.Framework.Graphics.RenderTarget2D content.vb: Public ReadOnly Property Portrait As RenderTarget2D overload: TinyLife.Objects.Person.Portrait* - uid: TinyLife.Objects.Person.PregnancyHoursRemaining commentId: P:TinyLife.Objects.Person.PregnancyHoursRemaining id: PregnancyHoursRemaining parent: TinyLife.Objects.Person langs: - csharp - vb name: PregnancyHoursRemaining nameWithType: Person.PregnancyHoursRemaining fullName: TinyLife.Objects.Person.PregnancyHoursRemaining type: Property source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: PregnancyHoursRemaining path: ../TinyLife/Objects/Person.cs startLine: 503 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe amount of hours that this person will be pregnant for before they have a chance to start .\nTo set this value, use .\n" example: [] syntax: content: >- [DataMember(EmitDefaultValue = false)] public float PregnancyHoursRemaining { get; } parameters: [] return: type: System.Single content.vb: >- Public Property PregnancyHoursRemaining As Single overload: TinyLife.Objects.Person.PregnancyHoursRemaining* attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] namedArguments: - name: EmitDefaultValue type: System.Boolean value: false - uid: TinyLife.Objects.Person.PregnancyPartner commentId: P:TinyLife.Objects.Person.PregnancyPartner id: PregnancyPartner parent: TinyLife.Objects.Person langs: - csharp - vb name: PregnancyPartner nameWithType: Person.PregnancyPartner fullName: TinyLife.Objects.Person.PregnancyPartner type: Property source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: PregnancyPartner path: ../TinyLife/Objects/Person.cs startLine: 509 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe of the person that caused this person's current pregnancy, or if this person is not pregnant, or became pregnant through means that don't involve a second party.\nTo set this value, use .\n" example: [] syntax: content: >- [DataMember(EmitDefaultValue = false)] public Guid PregnancyPartner { get; } parameters: [] return: type: System.Guid content.vb: >- Public Property PregnancyPartner As Guid overload: TinyLife.Objects.Person.PregnancyPartner* attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] namedArguments: - name: EmitDefaultValue type: System.Boolean value: false - uid: TinyLife.Objects.Person.IsInLabor commentId: F:TinyLife.Objects.Person.IsInLabor id: IsInLabor parent: TinyLife.Objects.Person langs: - csharp - vb name: IsInLabor nameWithType: Person.IsInLabor fullName: TinyLife.Objects.Person.IsInLabor type: Field source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: IsInLabor path: ../TinyLife/Objects/Person.cs startLine: 516 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nWhether this person is currently in labor.\nNote that, when a person is in labor, their have already reached 0.\n" example: [] syntax: content: >- [DataMember(EmitDefaultValue = false)] public bool IsInLabor return: type: System.Boolean content.vb: >- Public IsInLabor As Boolean attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] namedArguments: - name: EmitDefaultValue type: System.Boolean value: false - uid: TinyLife.Objects.Person.IsPregnant commentId: P:TinyLife.Objects.Person.IsPregnant id: IsPregnant parent: TinyLife.Objects.Person langs: - csharp - vb name: IsPregnant nameWithType: Person.IsPregnant fullName: TinyLife.Objects.Person.IsPregnant type: Property source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: IsPregnant path: ../TinyLife/Objects/Person.cs startLine: 521 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nWhether this person is currently considered pregnant.\nThis property returns true if is greater than 0 or if is true.\n" example: [] syntax: content: public bool IsPregnant { get; } parameters: [] return: type: System.Boolean content.vb: Public ReadOnly Property IsPregnant As Boolean overload: TinyLife.Objects.Person.IsPregnant* - uid: TinyLife.Objects.Person.IsAllowedToDie commentId: P:TinyLife.Objects.Person.IsAllowedToDie id: IsAllowedToDie parent: TinyLife.Objects.Person langs: - csharp - vb name: IsAllowedToDie nameWithType: Person.IsAllowedToDie fullName: TinyLife.Objects.Person.IsAllowedToDie type: Property source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: IsAllowedToDie path: ../TinyLife/Objects/Person.cs startLine: 526 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns whether this person is allowed to die. A person is allowed to die if they are an or older, and if they're not pregnant.\n" example: [] syntax: content: public bool IsAllowedToDie { get; } parameters: [] return: type: System.Boolean content.vb: Public ReadOnly Property IsAllowedToDie As Boolean overload: TinyLife.Objects.Person.IsAllowedToDie* - uid: TinyLife.Objects.Person.IsMinorUpdateNow commentId: P:TinyLife.Objects.Person.IsMinorUpdateNow id: IsMinorUpdateNow parent: TinyLife.Objects.Person langs: - csharp - vb name: IsMinorUpdateNow nameWithType: Person.IsMinorUpdateNow fullName: TinyLife.Objects.Person.IsMinorUpdateNow type: Property source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: IsMinorUpdateNow path: ../TinyLife/Objects/Person.cs startLine: 533 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nA property that returns whether this updating object should currently update minorly, rather than majorly.\nA minor update means that is only called once every 10 in-game minutes (see ), but all of the parameters to are modified accordingly to maintain proper time calculations.\nNote that this property is only queried every 10 in-game minutes, as switching between major and minor update schedules only happens when a minor update is executed.\nFor example, a updates minorly when they're out of town to aid the game's performance.\n" example: [] syntax: content: public bool IsMinorUpdateNow { get; } parameters: [] return: type: System.Boolean content.vb: Public ReadOnly Property IsMinorUpdateNow As Boolean overload: TinyLife.Objects.Person.IsMinorUpdateNow* implements: - TinyLife.Objects.IUpdatingObject.IsMinorUpdateNow - uid: TinyLife.Objects.Person.OnActionsChanged commentId: E:TinyLife.Objects.Person.OnActionsChanged id: OnActionsChanged parent: TinyLife.Objects.Person langs: - csharp - vb name: OnActionsChanged nameWithType: Person.OnActionsChanged fullName: TinyLife.Objects.Person.OnActionsChanged type: Event source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: OnActionsChanged path: ../TinyLife/Objects/Person.cs startLine: 539 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nAn event that is invoked when the or of this person changed\nThis event can be subscribed to using .\n" example: [] syntax: content: public event Action OnActionsChanged return: type: System.Action{TinyLife.Objects.Person} content.vb: Public Event OnActionsChanged As Action(Of Person) - uid: TinyLife.Objects.Person.OnNewSkillLearned commentId: E:TinyLife.Objects.Person.OnNewSkillLearned id: OnNewSkillLearned parent: TinyLife.Objects.Person langs: - csharp - vb name: OnNewSkillLearned nameWithType: Person.OnNewSkillLearned fullName: TinyLife.Objects.Person.OnNewSkillLearned type: Event source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: OnNewSkillLearned path: ../TinyLife/Objects/Person.cs startLine: 544 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nAn event that is invoked when the list gains a new entry, meaning the person learned a new skill\nThis event can be subscribed to using .\n" example: [] syntax: content: public event Action OnNewSkillLearned return: type: System.Action{TinyLife.Objects.Person} content.vb: Public Event OnNewSkillLearned As Action(Of Person) - uid: TinyLife.Objects.Person.OnJobChanged commentId: E:TinyLife.Objects.Person.OnJobChanged id: OnJobChanged parent: TinyLife.Objects.Person langs: - csharp - vb name: OnJobChanged nameWithType: Person.OnJobChanged fullName: TinyLife.Objects.Person.OnJobChanged type: Event source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: OnJobChanged path: ../TinyLife/Objects/Person.cs startLine: 549 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nAn event that is invoked when the collection changes.\nThis event can be subscribed to using .\n" example: [] syntax: content: public event Action OnJobChanged return: type: System.Action{TinyLife.Objects.Person} content.vb: Public Event OnJobChanged As Action(Of Person) - uid: TinyLife.Objects.Person.OnEmotionModifiersChanged commentId: E:TinyLife.Objects.Person.OnEmotionModifiersChanged id: OnEmotionModifiersChanged parent: TinyLife.Objects.Person langs: - csharp - vb name: OnEmotionModifiersChanged nameWithType: Person.OnEmotionModifiersChanged fullName: TinyLife.Objects.Person.OnEmotionModifiersChanged type: Event source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: OnEmotionModifiersChanged path: ../TinyLife/Objects/Person.cs startLine: 554 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nAn event that is invoked when the change.\nThis event can be subscribed to using .\n" example: [] syntax: content: public event Person.EmotionModifiersChangedDelegate OnEmotionModifiersChanged return: type: TinyLife.Objects.Person.EmotionModifiersChangedDelegate content.vb: Public Event OnEmotionModifiersChanged As Person.EmotionModifiersChangedDelegate - uid: TinyLife.Objects.Person.OnEmotionChanged commentId: E:TinyLife.Objects.Person.OnEmotionChanged id: OnEmotionChanged parent: TinyLife.Objects.Person langs: - csharp - vb name: OnEmotionChanged nameWithType: Person.OnEmotionChanged fullName: TinyLife.Objects.Person.OnEmotionChanged type: Event source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: OnEmotionChanged path: ../TinyLife/Objects/Person.cs startLine: 559 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nAn event that is invoked when the changes.\nThis event can be subscribed to using .\n" example: [] syntax: content: public event Action OnEmotionChanged return: type: System.Action{TinyLife.Objects.Person} content.vb: Public Event OnEmotionChanged As Action(Of Person) - uid: TinyLife.Objects.Person.OnGetEfficiencyModifier commentId: E:TinyLife.Objects.Person.OnGetEfficiencyModifier id: OnGetEfficiencyModifier parent: TinyLife.Objects.Person langs: - csharp - vb name: OnGetEfficiencyModifier nameWithType: Person.OnGetEfficiencyModifier fullName: TinyLife.Objects.Person.OnGetEfficiencyModifier type: Event source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: OnGetEfficiencyModifier path: ../TinyLife/Objects/Person.cs startLine: 565 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nAn event that is invoked at the end of , after the default efficiency modifier is evaulated.\nThis event can be used to change this person's efficiency based on additional mod factors.\nThis event can be subscribed to using .\n" example: [] syntax: content: public event Person.EfficiencyModifierDelegate OnGetEfficiencyModifier return: type: TinyLife.Objects.Person.EfficiencyModifierDelegate content.vb: Public Event OnGetEfficiencyModifier As Person.EfficiencyModifierDelegate - uid: TinyLife.Objects.Person.OnGetWalkSpeed commentId: E:TinyLife.Objects.Person.OnGetWalkSpeed id: OnGetWalkSpeed parent: TinyLife.Objects.Person langs: - csharp - vb name: OnGetWalkSpeed nameWithType: Person.OnGetWalkSpeed fullName: TinyLife.Objects.Person.OnGetWalkSpeed type: Event source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: OnGetWalkSpeed path: ../TinyLife/Objects/Person.cs startLine: 571 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nAn event that is invoked at the end of , after the default walk speed is evaluated.\nThis event can be used to change this person's walk speed based on additional mod factors.\nThis event can be subscribed to using .\n" example: [] syntax: content: public event Person.WalkSpeedDelegate OnGetWalkSpeed return: type: TinyLife.Objects.Person.WalkSpeedDelegate content.vb: Public Event OnGetWalkSpeed As Person.WalkSpeedDelegate - uid: TinyLife.Objects.Person.OnGetPassiveActionPriority commentId: E:TinyLife.Objects.Person.OnGetPassiveActionPriority id: OnGetPassiveActionPriority parent: TinyLife.Objects.Person langs: - csharp - vb name: OnGetPassiveActionPriority nameWithType: Person.OnGetPassiveActionPriority fullName: TinyLife.Objects.Person.OnGetPassiveActionPriority type: Event source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: OnGetPassiveActionPriority path: ../TinyLife/Objects/Person.cs startLine: 577 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nAn event that is invoked at the end of , after the default action priority is evaulated.\nThis event can be used to change the action priority based on additional mod factors.\nThis event can be subscribed to using .\n" example: [] syntax: content: public event Person.PassiveActionPriorityDelegate OnGetPassiveActionPriority return: type: TinyLife.Objects.Person.PassiveActionPriorityDelegate content.vb: Public Event OnGetPassiveActionPriority As Person.PassiveActionPriorityDelegate - uid: TinyLife.Objects.Person.OnActionInitialized commentId: E:TinyLife.Objects.Person.OnActionInitialized id: OnActionInitialized parent: TinyLife.Objects.Person langs: - csharp - vb name: OnActionInitialized nameWithType: Person.OnActionInitialized fullName: TinyLife.Objects.Person.OnActionInitialized type: Event source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: OnActionInitialized path: ../TinyLife/Objects/Person.cs startLine: 582 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nAn event that is invoked when an is initialized.\nThis event can be subscribed to using .\n" example: [] syntax: content: public event Action OnActionInitialized return: type: System.Action{TinyLife.Actions.Action,TinyLife.Mods.EventPhase} content.vb: Public Event OnActionInitialized As Action(Of Action, EventPhase) - uid: TinyLife.Objects.Person.OnActionsCompleted commentId: E:TinyLife.Objects.Person.OnActionsCompleted id: OnActionsCompleted parent: TinyLife.Objects.Person langs: - csharp - vb name: OnActionsCompleted nameWithType: Person.OnActionsCompleted fullName: TinyLife.Objects.Person.OnActionsCompleted type: Event source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: OnActionsCompleted path: ../TinyLife/Objects/Person.cs startLine: 587 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nAn event that is invoked when an is completed, no matter the resulting .\nThis event can be subscribed to using .\n" example: [] syntax: content: public event Action OnActionsCompleted return: type: System.Action{TinyLife.Actions.Action,TinyLife.Actions.CompletionType,TinyLife.Mods.EventPhase} content.vb: Public Event OnActionsCompleted As Action(Of Action, CompletionType, EventPhase) - uid: TinyLife.Objects.Person.OnActionUpdated commentId: E:TinyLife.Objects.Person.OnActionUpdated id: OnActionUpdated parent: TinyLife.Objects.Person langs: - csharp - vb name: OnActionUpdated nameWithType: Person.OnActionUpdated fullName: TinyLife.Objects.Person.OnActionUpdated type: Event source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: OnActionUpdated path: ../TinyLife/Objects/Person.cs startLine: 592 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nAn event that is invoked when an is updated in .\nThis event can be subscribed to using .\n" example: [] syntax: content: public event Person.ActionUpdateDelegate OnActionUpdated return: type: TinyLife.Objects.Person.ActionUpdateDelegate content.vb: Public Event OnActionUpdated As Person.ActionUpdateDelegate - uid: TinyLife.Objects.Person.OnOutfitChanged commentId: E:TinyLife.Objects.Person.OnOutfitChanged id: OnOutfitChanged parent: TinyLife.Objects.Person langs: - csharp - vb name: OnOutfitChanged nameWithType: Person.OnOutfitChanged fullName: TinyLife.Objects.Person.OnOutfitChanged type: Event source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: OnOutfitChanged path: ../TinyLife/Objects/Person.cs startLine: 597 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nAn event that is invoked when this person's changes.\nThis event can be subscribed to using .\n" example: [] syntax: content: public event Action OnOutfitChanged return: type: System.Action content.vb: Public Event OnOutfitChanged As Action - uid: TinyLife.Objects.Person.OnGetCurrentGoals commentId: E:TinyLife.Objects.Person.OnGetCurrentGoals id: OnGetCurrentGoals parent: TinyLife.Objects.Person langs: - csharp - vb name: OnGetCurrentGoals nameWithType: Person.OnGetCurrentGoals fullName: TinyLife.Objects.Person.OnGetCurrentGoals type: Event source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: OnGetCurrentGoals path: ../TinyLife/Objects/Person.cs startLine: 603 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nAn event that is invoked in .\nThis event allows adding more goals to a person that should be tracked by goals.\nThis event can be subscribed to using .\n" example: [] syntax: content: public event Action> OnGetCurrentGoals return: type: System.Action{System.Collections.Generic.List{TinyLife.Goals.IGoalTriggerable}} content.vb: Public Event OnGetCurrentGoals As Action(Of List(Of IGoalTriggerable)) - uid: TinyLife.Objects.Person.OnLifeGoalChanged commentId: E:TinyLife.Objects.Person.OnLifeGoalChanged id: OnLifeGoalChanged parent: TinyLife.Objects.Person langs: - csharp - vb name: OnLifeGoalChanged nameWithType: Person.OnLifeGoalChanged fullName: TinyLife.Objects.Person.OnLifeGoalChanged type: Event source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: OnLifeGoalChanged path: ../TinyLife/Objects/Person.cs startLine: 608 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nAn event that is invoked when a person's current is changed.\nThis event can be subscribed to using .\n" example: [] syntax: content: public event Action OnLifeGoalChanged return: type: System.Action{TinyLife.Goals.LifeGoal.Instance} content.vb: Public Event OnLifeGoalChanged As Action(Of LifeGoal.Instance) - uid: TinyLife.Objects.Person.OnRestoreNeed commentId: E:TinyLife.Objects.Person.OnRestoreNeed id: OnRestoreNeed parent: TinyLife.Objects.Person langs: - csharp - vb name: OnRestoreNeed nameWithType: Person.OnRestoreNeed fullName: TinyLife.Objects.Person.OnRestoreNeed type: Event source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: OnRestoreNeed path: ../TinyLife/Objects/Person.cs startLine: 614 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nAn event that is invoked in .\nThis event allows modifying the amount that a need is restored by based on custom factors.\nThis event can be subscribed to using .\n" example: [] syntax: content: public event Person.RestoreNeedDelegate OnRestoreNeed return: type: TinyLife.Objects.Person.RestoreNeedDelegate content.vb: Public Event OnRestoreNeed As Person.RestoreNeedDelegate - uid: TinyLife.Objects.Person.OnChangeFriendship commentId: E:TinyLife.Objects.Person.OnChangeFriendship id: OnChangeFriendship parent: TinyLife.Objects.Person langs: - csharp - vb name: OnChangeFriendship nameWithType: Person.OnChangeFriendship fullName: TinyLife.Objects.Person.OnChangeFriendship type: Event source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: OnChangeFriendship path: ../TinyLife/Objects/Person.cs startLine: 620 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nAn event that is invoked in .\nThis event can be used to change the amount of friendship gained.\nThis event can be subscribed to using .\n" example: [] syntax: content: public event Person.RelationshipChangeDelegate OnChangeFriendship return: type: TinyLife.Objects.Person.RelationshipChangeDelegate content.vb: Public Event OnChangeFriendship As Person.RelationshipChangeDelegate - uid: TinyLife.Objects.Person.OnChangeRomance commentId: E:TinyLife.Objects.Person.OnChangeRomance id: OnChangeRomance parent: TinyLife.Objects.Person langs: - csharp - vb name: OnChangeRomance nameWithType: Person.OnChangeRomance fullName: TinyLife.Objects.Person.OnChangeRomance type: Event source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: OnChangeRomance path: ../TinyLife/Objects/Person.cs startLine: 626 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nAn event that is invoked in .\nThis event can be used to change the amount of romance gained.\nThis event can be subscribed to using .\n" example: [] syntax: content: public event Person.RelationshipChangeDelegate OnChangeRomance return: type: TinyLife.Objects.Person.RelationshipChangeDelegate content.vb: Public Event OnChangeRomance As Person.RelationshipChangeDelegate - uid: TinyLife.Objects.Person.#ctor(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2) commentId: M:TinyLife.Objects.Person.#ctor(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2) id: '#ctor(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)' parent: TinyLife.Objects.Person langs: - csharp - vb name: Person(Map, Vector2) nameWithType: Person.Person(Map, Vector2) fullName: TinyLife.Objects.Person.Person(TinyLife.World.Map, Microsoft.Xna.Framework.Vector2) type: Constructor source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: .ctor path: ../TinyLife/Objects/Person.cs startLine: 674 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nCreates a new person with the given settings. To create a new person externally, use .\n" example: [] syntax: content: >- [JsonConstructor] protected Person(Map map, Vector2 position) parameters: - id: map type: TinyLife.World.Map description: The map. - id: position type: Microsoft.Xna.Framework.Vector2 description: The position. content.vb: >- Protected Sub New(map As Map, position As Vector2) overload: TinyLife.Objects.Person.#ctor* attributes: - type: Newtonsoft.Json.JsonConstructorAttribute ctor: Newtonsoft.Json.JsonConstructorAttribute.#ctor arguments: [] nameWithType.vb: Person.New(Map, Vector2) fullName.vb: TinyLife.Objects.Person.New(TinyLife.World.Map, Microsoft.Xna.Framework.Vector2) name.vb: New(Map, Vector2) - uid: TinyLife.Objects.Person.Finalize commentId: M:TinyLife.Objects.Person.Finalize id: Finalize parent: TinyLife.Objects.Person langs: - csharp - vb name: ~Person() nameWithType: Person.~Person() fullName: TinyLife.Objects.Person.~Person() type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Finalize path: ../TinyLife/Objects/Person.cs startLine: 681 assemblies: - Tiny Life namespace: TinyLife.Objects example: [] syntax: content: protected ~Person() content.vb: '' overload: TinyLife.Objects.Person.Finalize* nameWithType.vb: '' fullName.vb: '' name.vb: '' - uid: TinyLife.Objects.Person.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single) commentId: M:TinyLife.Objects.Person.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single) id: Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single) parent: TinyLife.Objects.Person langs: - csharp - vb name: Update(GameTime, TimeSpan, float) nameWithType: Person.Update(GameTime, TimeSpan, float) fullName: TinyLife.Objects.Person.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Update path: ../TinyLife/Objects/Person.cs startLine: 686 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe update method, which is called every update frame by the underlying , as well as additional places like the . Because of this, some actions might only want to be invoked if an object .\nTo call this method while invoking all required events, use .\n" example: [] syntax: content: public virtual void Update(GameTime time, TimeSpan passedInGame, float speedMultiplier) parameters: - id: time type: Microsoft.Xna.Framework.GameTime description: The game's time - id: passedInGame type: System.TimeSpan description: The amount of time that has passed since the last call - id: speedMultiplier type: System.Single description: The game speed multiplier, which represents how fast things should happen, which is usually determined by content.vb: Public Overridable Sub Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single) overload: TinyLife.Objects.Person.Update* implements: - TinyLife.Objects.IUpdatingObject.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single) nameWithType.vb: Person.Update(GameTime, TimeSpan, Single) fullName.vb: TinyLife.Objects.Person.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single) name.vb: Update(GameTime, TimeSpan, Single) - uid: TinyLife.Objects.Person.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item}) commentId: M:TinyLife.Objects.Person.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item}) id: Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item}) parent: TinyLife.Objects.Person langs: - csharp - vb name: Draw(GameTime, object, Vector2, Color?, List) nameWithType: Person.Draw(GameTime, object, Vector2, Color?, List) fullName: TinyLife.Objects.Person.Draw(Microsoft.Xna.Framework.GameTime, object, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color?, System.Collections.Generic.List) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Draw path: ../TinyLife/Objects/Person.cs startLine: 1009 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nDraws this object on the current , at the current .\nTo draw a map object while invoking all the required events, use .\n" example: [] syntax: content: public override void Draw(GameTime time, object batch, Vector2 _, Color? overrideColor, List items) parameters: - id: time type: Microsoft.Xna.Framework.GameTime description: The current time - id: batch type: System.Object description: The sprite batch to use for drawing, which is either a or . - id: _ type: Microsoft.Xna.Framework.Vector2 - id: overrideColor type: System.Nullable{Microsoft.Xna.Framework.Color} description: The color that should be used instead of this object's actual color. If null, the object's regular color should be used. - id: items type: System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item} description: A list of sprite batch items that items should be added to if the batch is a . content.vb: Public Overrides Sub Draw(time As GameTime, batch As Object, _ As Vector2, overrideColor As Color?, items As List(Of StaticSpriteBatch.Item)) overridden: TinyLife.Objects.MapObject.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item}) overload: TinyLife.Objects.Person.Draw* nameWithType.vb: Person.Draw(GameTime, Object, Vector2, Color?, List(Of StaticSpriteBatch.Item)) fullName.vb: TinyLife.Objects.Person.Draw(Microsoft.Xna.Framework.GameTime, Object, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color?, System.Collections.Generic.List(Of MLEM.Graphics.StaticSpriteBatch.Item)) name.vb: Draw(GameTime, Object, Vector2, Color?, List(Of Item)) - uid: TinyLife.Objects.Person.Validate commentId: M:TinyLife.Objects.Person.Validate id: Validate parent: TinyLife.Objects.Person langs: - csharp - vb name: Validate() nameWithType: Person.Validate() fullName: TinyLife.Objects.Person.Validate() type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Validate path: ../TinyLife/Objects/Person.cs startLine: 1052 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThis method is called when this object is loaded from disk.\nReturning false on this method causes the object to be removed from the map.\nBy default, this method invokes and .\n" example: [] syntax: content: public override bool Validate() return: type: System.Boolean description: false if the object is not valid, true otherwise content.vb: Public Overrides Function Validate() As Boolean overridden: TinyLife.Objects.MapObject.Validate overload: TinyLife.Objects.Person.Validate* - uid: TinyLife.Objects.Person.GetCategories(TinyLife.Objects.Person) commentId: M:TinyLife.Objects.Person.GetCategories(TinyLife.Objects.Person) id: GetCategories(TinyLife.Objects.Person) parent: TinyLife.Objects.Person langs: - csharp - vb name: GetCategories(Person) nameWithType: Person.GetCategories(Person) fullName: TinyLife.Objects.Person.GetCategories(TinyLife.Objects.Person) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetCategories path: ../TinyLife/Objects/Person.cs startLine: 1114 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns a set of flags that this object has, based on the given .\n" example: [] syntax: content: public override ObjectCategory GetCategories(Person person) parameters: - id: person type: TinyLife.Objects.Person description: The person to query categories for return: type: TinyLife.Objects.ObjectCategory description: A set of categories that this object has content.vb: Public Overrides Function GetCategories(person As Person) As ObjectCategory overridden: TinyLife.Objects.MapObject.GetCategories(TinyLife.Objects.Person) overload: TinyLife.Objects.Person.GetCategories* - uid: TinyLife.Objects.Person.Intersects(MLEM.Misc.RectangleF) commentId: M:TinyLife.Objects.Person.Intersects(MLEM.Misc.RectangleF) id: Intersects(MLEM.Misc.RectangleF) parent: TinyLife.Objects.Person langs: - csharp - vb name: Intersects(RectangleF) nameWithType: Person.Intersects(RectangleF) fullName: TinyLife.Objects.Person.Intersects(MLEM.Misc.RectangleF) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Intersects path: ../TinyLife/Objects/Person.cs startLine: 1119 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns whether this map object intersects with the given rectangle.\nThis is used for \n" example: [] syntax: content: public override bool Intersects(RectangleF rectangle) parameters: - id: rectangle type: MLEM.Misc.RectangleF description: The area that should be checked for return: type: System.Boolean description: true if this object intersects with the given rectangle content.vb: Public Overrides Function Intersects(rectangle As RectangleF) As Boolean overridden: TinyLife.Objects.MapObject.Intersects(MLEM.Misc.RectangleF) overload: TinyLife.Objects.Person.Intersects* - uid: TinyLife.Objects.Person.GetHoverInfo(MLEM.Ui.Elements.Tooltip) commentId: M:TinyLife.Objects.Person.GetHoverInfo(MLEM.Ui.Elements.Tooltip) id: GetHoverInfo(MLEM.Ui.Elements.Tooltip) parent: TinyLife.Objects.Person langs: - csharp - vb name: GetHoverInfo(Tooltip) nameWithType: Person.GetHoverInfo(Tooltip) fullName: TinyLife.Objects.Person.GetHoverInfo(MLEM.Ui.Elements.Tooltip) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetHoverInfo path: ../TinyLife/Objects/Person.cs startLine: 1124 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nAllows adding a set of paragraphs and other ui elements to the given tooltip, which is then displayed when this object is hovered over using the cursor in the world.\nBy default, this method raises for , and adds additional information for and .\n" example: [] syntax: content: public override void GetHoverInfo(Tooltip tooltip) parameters: - id: tooltip type: MLEM.Ui.Elements.Tooltip description: The tooltip that will be displayed. content.vb: Public Overrides Sub GetHoverInfo(tooltip As Tooltip) overridden: TinyLife.Objects.MapObject.GetHoverInfo(MLEM.Ui.Elements.Tooltip) overload: TinyLife.Objects.Person.GetHoverInfo* - uid: TinyLife.Objects.Person.GetFreeActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory) commentId: M:TinyLife.Objects.Person.GetFreeActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory) id: GetFreeActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory) parent: TinyLife.Objects.Person langs: - csharp - vb name: GetFreeActionSpotInfo(Person, ObjectCategory) nameWithType: Person.GetFreeActionSpotInfo(Person, ObjectCategory) fullName: TinyLife.Objects.Person.GetFreeActionSpotInfo(TinyLife.Objects.Person, TinyLife.Objects.ObjectCategory) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetFreeActionSpotInfo path: ../TinyLife/Objects/Person.cs startLine: 1145 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns the first free action spot, packed into an .\n" example: [] syntax: content: public override ActionInfo GetFreeActionSpotInfo(Person person, ObjectCategory context = null) parameters: - id: person type: TinyLife.Objects.Person description: The person to query free action spots for - id: context type: TinyLife.Objects.ObjectCategory description: The object category that this action spot needs to have return: type: TinyLife.Actions.ActionInfo description: The first free action spot as an content.vb: Public Overrides Function GetFreeActionSpotInfo(person As Person, context As ObjectCategory = Nothing) As ActionInfo overridden: TinyLife.Objects.MapObject.GetFreeActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory) overload: TinyLife.Objects.Person.GetFreeActionSpotInfo* - uid: TinyLife.Objects.Person.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2) commentId: M:TinyLife.Objects.Person.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2) id: OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2) parent: TinyLife.Objects.Person langs: - csharp - vb name: OnCameraRotationChanged(Direction2, Direction2) nameWithType: Person.OnCameraRotationChanged(Direction2, Direction2) fullName: TinyLife.Objects.Person.OnCameraRotationChanged(MLEM.Misc.Direction2, MLEM.Misc.Direction2) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: OnCameraRotationChanged path: ../TinyLife/Objects/Person.cs startLine: 1158 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThis method is invoked when the game's camera rotation changes.\nAdditionally, the old and new rotations are passed.\n" example: [] syntax: content: public override void OnCameraRotationChanged(Direction2 oldRotation, Direction2 newRotation) parameters: - id: oldRotation type: MLEM.Misc.Direction2 description: The old camera rotation - id: newRotation type: MLEM.Misc.Direction2 description: The new camera rotation content.vb: Public Overrides Sub OnCameraRotationChanged(oldRotation As Direction2, newRotation As Direction2) overridden: TinyLife.Objects.MapObject.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2) overload: TinyLife.Objects.Person.OnCameraRotationChanged* - uid: TinyLife.Objects.Person.FocusCameraOnEvent(System.Boolean) commentId: M:TinyLife.Objects.Person.FocusCameraOnEvent(System.Boolean) id: FocusCameraOnEvent(System.Boolean) parent: TinyLife.Objects.Person langs: - csharp - vb name: FocusCameraOnEvent(bool) nameWithType: Person.FocusCameraOnEvent(bool) fullName: TinyLife.Objects.Person.FocusCameraOnEvent(bool) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: FocusCameraOnEvent path: ../TinyLife/Objects/Person.cs startLine: 1168 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nA helper method that causes the game camera to focus on this person if it is relevant.\nThis person is considered relevant if its is current or if the is visible to the .\n" example: [] syntax: content: public virtual bool FocusCameraOnEvent(bool onlyIfImportant) parameters: - id: onlyIfImportant type: System.Boolean description: Whether only Tinies that are considered important should be focused on. An important Tiny is one that at least one person in the currently active household knows. return: type: System.Boolean content.vb: Public Overridable Function FocusCameraOnEvent(onlyIfImportant As Boolean) As Boolean overload: TinyLife.Objects.Person.FocusCameraOnEvent* nameWithType.vb: Person.FocusCameraOnEvent(Boolean) fullName.vb: TinyLife.Objects.Person.FocusCameraOnEvent(Boolean) name.vb: FocusCameraOnEvent(Boolean) - uid: TinyLife.Objects.Person.SetJob(TinyLife.Goals.JobType,System.Int32) commentId: M:TinyLife.Objects.Person.SetJob(TinyLife.Goals.JobType,System.Int32) id: SetJob(TinyLife.Goals.JobType,System.Int32) parent: TinyLife.Objects.Person langs: - csharp - vb name: SetJob(JobType, int) nameWithType: Person.SetJob(JobType, int) fullName: TinyLife.Objects.Person.SetJob(TinyLife.Goals.JobType, int) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: SetJob path: ../TinyLife/Objects/Person.cs startLine: 1189 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nSets this person's current to the passed single value.\nIf null is passed, the person's job gets removed.\n" example: [] syntax: content: >- [Obsolete("Use the new AddJob and RemoveJob instead")] public virtual void SetJob(JobType type, int level = 0) parameters: - id: type type: TinyLife.Goals.JobType description: The job to start - id: level type: System.Int32 description: The level to start this job with content.vb: >- Public Overridable Sub SetJob(type As JobType, level As Integer = 0) overload: TinyLife.Objects.Person.SetJob* attributes: - type: System.ObsoleteAttribute ctor: System.ObsoleteAttribute.#ctor(System.String) arguments: - type: System.String value: Use the new AddJob and RemoveJob instead nameWithType.vb: Person.SetJob(JobType, Integer) fullName.vb: TinyLife.Objects.Person.SetJob(TinyLife.Goals.JobType, Integer) name.vb: SetJob(JobType, Integer) - uid: TinyLife.Objects.Person.AddJob(TinyLife.Goals.JobType,System.Int32) commentId: M:TinyLife.Objects.Person.AddJob(TinyLife.Goals.JobType,System.Int32) id: AddJob(TinyLife.Goals.JobType,System.Int32) parent: TinyLife.Objects.Person langs: - csharp - vb name: AddJob(JobType, int) nameWithType: Person.AddJob(JobType, int) fullName: TinyLife.Objects.Person.AddJob(TinyLife.Goals.JobType, int) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: AddJob path: ../TinyLife/Objects/Person.cs startLine: 1203 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nAdds an instance of the given to this person's list of and raises the event.\n" example: [] syntax: content: public virtual bool AddJob(JobType type, int level = 0) parameters: - id: type type: TinyLife.Goals.JobType description: The type of job to add. - id: level type: System.Int32 description: The level to start the job at, defaults to 0. return: type: System.Boolean description: Whether the job could be added. If this is false, then this person already has a job of the given type. content.vb: Public Overridable Function AddJob(type As JobType, level As Integer = 0) As Boolean overload: TinyLife.Objects.Person.AddJob* nameWithType.vb: Person.AddJob(JobType, Integer) fullName.vb: TinyLife.Objects.Person.AddJob(TinyLife.Goals.JobType, Integer) name.vb: AddJob(JobType, Integer) - uid: TinyLife.Objects.Person.RemoveJob(TinyLife.Goals.JobType) commentId: M:TinyLife.Objects.Person.RemoveJob(TinyLife.Goals.JobType) id: RemoveJob(TinyLife.Goals.JobType) parent: TinyLife.Objects.Person langs: - csharp - vb name: RemoveJob(JobType) nameWithType: Person.RemoveJob(JobType) fullName: TinyLife.Objects.Person.RemoveJob(TinyLife.Goals.JobType) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: RemoveJob path: ../TinyLife/Objects/Person.cs startLine: 1216 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nRemoves instances of the given from this person's list of and raises the event.\n" example: [] syntax: content: public virtual bool RemoveJob(JobType type) parameters: - id: type type: TinyLife.Goals.JobType description: The type to remove. return: type: System.Boolean description: Whether this person has a job of the given type. content.vb: Public Overridable Function RemoveJob(type As JobType) As Boolean overload: TinyLife.Objects.Person.RemoveJob* - uid: TinyLife.Objects.Person.ResetToStatic(System.Boolean) commentId: M:TinyLife.Objects.Person.ResetToStatic(System.Boolean) id: ResetToStatic(System.Boolean) parent: TinyLife.Objects.Person langs: - csharp - vb name: ResetToStatic(bool) nameWithType: Person.ResetToStatic(bool) fullName: TinyLife.Objects.Person.ResetToStatic(bool) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: ResetToStatic path: ../TinyLife/Objects/Person.cs startLine: 1223 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nResets this map object to a static state when the that is on is exported.\n" example: [] syntax: content: public override bool ResetToStatic(bool thorough) parameters: - id: thorough type: System.Boolean description: Whether a more thorough reset is expected, which usually involves normalizing additional data and cleaning up player data entirely. return: type: System.Boolean description: Whether this object should stay on the map after the static reset. If false is returned, this object is removed. content.vb: Public Overrides Function ResetToStatic(thorough As Boolean) As Boolean overridden: TinyLife.Objects.MapObject.ResetToStatic(System.Boolean) overload: TinyLife.Objects.Person.ResetToStatic* nameWithType.vb: Person.ResetToStatic(Boolean) fullName.vb: TinyLife.Objects.Person.ResetToStatic(Boolean) name.vb: ResetToStatic(Boolean) - uid: TinyLife.Objects.Person.PrepareForPermanentRemoval commentId: M:TinyLife.Objects.Person.PrepareForPermanentRemoval id: PrepareForPermanentRemoval parent: TinyLife.Objects.Person langs: - csharp - vb name: PrepareForPermanentRemoval() nameWithType: Person.PrepareForPermanentRemoval() fullName: TinyLife.Objects.Person.PrepareForPermanentRemoval() type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: PrepareForPermanentRemoval path: ../TinyLife/Objects/Person.cs startLine: 1279 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nPrepares this person for permanent removal, which includes removing all references to this person from other people's .\nThis method should only be called when a person is about to be irrevocably deleted.\n" example: [] syntax: content: public virtual void PrepareForPermanentRemoval() content.vb: Public Overridable Sub PrepareForPermanentRemoval() overload: TinyLife.Objects.Person.PrepareForPermanentRemoval* - uid: TinyLife.Objects.Person.VisitLot(TinyLife.World.Lot) commentId: M:TinyLife.Objects.Person.VisitLot(TinyLife.World.Lot) id: VisitLot(TinyLife.World.Lot) parent: TinyLife.Objects.Person langs: - csharp - vb name: VisitLot(Lot) nameWithType: Person.VisitLot(Lot) fullName: TinyLife.Objects.Person.VisitLot(TinyLife.World.Lot) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: VisitLot path: ../TinyLife/Objects/Person.cs startLine: 1293 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nMarks the given lot as visited, setting to 4 hours if the lot is the person's home lot, and 2 otherwise\nThe passed lot is additionally marked as visible for the player using .\n" example: [] syntax: content: public virtual void VisitLot(Lot lot) parameters: - id: lot type: TinyLife.World.Lot description: The lot to mark as visited content.vb: Public Overridable Sub VisitLot(lot As Lot) overload: TinyLife.Objects.Person.VisitLot* - uid: TinyLife.Objects.Person.DrawUi(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Single,MLEM.Misc.Direction2) commentId: M:TinyLife.Objects.Person.DrawUi(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Single,MLEM.Misc.Direction2) id: DrawUi(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Single,MLEM.Misc.Direction2) parent: TinyLife.Objects.Person langs: - csharp - vb name: DrawUi(SpriteBatch, Vector2, float, Direction2) nameWithType: Person.DrawUi(SpriteBatch, Vector2, float, Direction2) fullName: TinyLife.Objects.Person.DrawUi(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, float, MLEM.Misc.Direction2) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: DrawUi path: ../TinyLife/Objects/Person.cs startLine: 1310 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nRenders this person on a ui level rather than a world level\n" example: [] syntax: content: public virtual void DrawUi(SpriteBatch batch, Vector2 pos, float scale, Direction2 rotation = Direction2.Right) parameters: - id: batch type: Microsoft.Xna.Framework.Graphics.SpriteBatch description: The sprite batch to use for drawing - id: pos type: Microsoft.Xna.Framework.Vector2 description: The position, in screen space, to draw at - id: scale type: System.Single description: The scale to draw with - id: rotation type: MLEM.Misc.Direction2 description: The rotation that this person should be drawn with. Defaults to . content.vb: Public Overridable Sub DrawUi(batch As SpriteBatch, pos As Vector2, scale As Single, rotation As Direction2 = Direction2.Right) overload: TinyLife.Objects.Person.DrawUi* nameWithType.vb: Person.DrawUi(SpriteBatch, Vector2, Single, Direction2) fullName.vb: TinyLife.Objects.Person.DrawUi(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, Single, MLEM.Misc.Direction2) name.vb: DrawUi(SpriteBatch, Vector2, Single, Direction2) - uid: TinyLife.Objects.Person.GetHomeLocation commentId: M:TinyLife.Objects.Person.GetHomeLocation id: GetHomeLocation parent: TinyLife.Objects.Person langs: - csharp - vb name: GetHomeLocation() nameWithType: Person.GetHomeLocation() fullName: TinyLife.Objects.Person.GetHomeLocation() type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetHomeLocation path: ../TinyLife/Objects/Person.cs startLine: 1318 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nShorthand method for that returns the home location of this person's 's lot\n" example: [] syntax: content: public virtual Vector2 GetHomeLocation() return: type: Microsoft.Xna.Framework.Vector2 description: This person's home location content.vb: Public Overridable Function GetHomeLocation() As Vector2 overload: TinyLife.Objects.Person.GetHomeLocation* - uid: TinyLife.Objects.Person.GetRelationship(TinyLife.Objects.Person,System.Boolean) commentId: M:TinyLife.Objects.Person.GetRelationship(TinyLife.Objects.Person,System.Boolean) id: GetRelationship(TinyLife.Objects.Person,System.Boolean) parent: TinyLife.Objects.Person langs: - csharp - vb name: GetRelationship(Person, bool) nameWithType: Person.GetRelationship(Person, bool) fullName: TinyLife.Objects.Person.GetRelationship(TinyLife.Objects.Person, bool) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetRelationship path: ../TinyLife/Objects/Person.cs startLine: 1329 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns the current relationship level for the given .\nNote that this returns this person's entry, which might have different values from the passed 's.\n" example: [] syntax: content: public Relationship GetRelationship(Person person, bool initialize) parameters: - id: person type: TinyLife.Objects.Person description: The person to get relationship values for - id: initialize type: System.Boolean description: Whether a new relationship should be added to the relationships menu if no relationship exists yet return: type: TinyLife.Relationship description: The relationship, or null if there is none and initialize is false content.vb: Public Function GetRelationship(person As Person, initialize As Boolean) As Relationship overload: TinyLife.Objects.Person.GetRelationship* nameWithType.vb: Person.GetRelationship(Person, Boolean) fullName.vb: TinyLife.Objects.Person.GetRelationship(TinyLife.Objects.Person, Boolean) name.vb: GetRelationship(Person, Boolean) - uid: TinyLife.Objects.Person.ChangeFriendship(TinyLife.Objects.Person,System.Single) commentId: M:TinyLife.Objects.Person.ChangeFriendship(TinyLife.Objects.Person,System.Single) id: ChangeFriendship(TinyLife.Objects.Person,System.Single) parent: TinyLife.Objects.Person langs: - csharp - vb name: ChangeFriendship(Person, float) nameWithType: Person.ChangeFriendship(Person, float) fullName: TinyLife.Objects.Person.ChangeFriendship(TinyLife.Objects.Person, float) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: ChangeFriendship path: ../TinyLife/Objects/Person.cs startLine: 1352 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nChanges the wit the given person by the given amount.\nAdditionally, a friendship is displayed and a is displayed if the friendship type changes.\n" example: [] syntax: content: public virtual void ChangeFriendship(Person person, float amount) parameters: - id: person type: TinyLife.Objects.Person description: The person to change friendship with - id: amount type: System.Single description: The amount to change friendship by, can be negative content.vb: Public Overridable Sub ChangeFriendship(person As Person, amount As Single) overload: TinyLife.Objects.Person.ChangeFriendship* nameWithType.vb: Person.ChangeFriendship(Person, Single) fullName.vb: TinyLife.Objects.Person.ChangeFriendship(TinyLife.Objects.Person, Single) name.vb: ChangeFriendship(Person, Single) - uid: TinyLife.Objects.Person.ChangeRomance(TinyLife.Objects.Person,System.Single) commentId: M:TinyLife.Objects.Person.ChangeRomance(TinyLife.Objects.Person,System.Single) id: ChangeRomance(TinyLife.Objects.Person,System.Single) parent: TinyLife.Objects.Person langs: - csharp - vb name: ChangeRomance(Person, float) nameWithType: Person.ChangeRomance(Person, float) fullName: TinyLife.Objects.Person.ChangeRomance(TinyLife.Objects.Person, float) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: ChangeRomance path: ../TinyLife/Objects/Person.cs startLine: 1404 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nChanges the wit the given person by the given amount.\nAdditionally, a romance is displayed.\n" example: [] syntax: content: public virtual void ChangeRomance(Person person, float amount) parameters: - id: person type: TinyLife.Objects.Person description: The person to change romance with - id: amount type: System.Single description: The amount to change romance by, can be negative content.vb: Public Overridable Sub ChangeRomance(person As Person, amount As Single) overload: TinyLife.Objects.Person.ChangeRomance* nameWithType.vb: Person.ChangeRomance(Person, Single) fullName.vb: TinyLife.Objects.Person.ChangeRomance(TinyLife.Objects.Person, Single) name.vb: ChangeRomance(Person, Single) - uid: TinyLife.Objects.Person.DisplayEmote(TinyLife.Actions.EmoteCategory,System.Single,System.Single) commentId: M:TinyLife.Objects.Person.DisplayEmote(TinyLife.Actions.EmoteCategory,System.Single,System.Single) id: DisplayEmote(TinyLife.Actions.EmoteCategory,System.Single,System.Single) parent: TinyLife.Objects.Person langs: - csharp - vb name: DisplayEmote(EmoteCategory, float, float) nameWithType: Person.DisplayEmote(EmoteCategory, float, float) fullName: TinyLife.Objects.Person.DisplayEmote(TinyLife.Actions.EmoteCategory, float, float) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: DisplayEmote path: ../TinyLife/Objects/Person.cs startLine: 1436 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nCauses this person to display a over its head for 1 to 3 seconds\n" example: [] syntax: content: public virtual void DisplayEmote(EmoteCategory possibleCategories, float minimumSeconds = 1, float maximumSeconds = 3) parameters: - id: possibleCategories type: TinyLife.Actions.EmoteCategory description: A combined flag that represents the categories to pick emotes from - id: minimumSeconds type: System.Single description: The minimum amount of real-time seconds that the emote should be displayed for, or 1 by default - id: maximumSeconds type: System.Single description: The maximum amount of real-time seconds that the emote should be displayed for, or 3 by default content.vb: Public Overridable Sub DisplayEmote(possibleCategories As EmoteCategory, minimumSeconds As Single = 1, maximumSeconds As Single = 3) overload: TinyLife.Objects.Person.DisplayEmote* nameWithType.vb: Person.DisplayEmote(EmoteCategory, Single, Single) fullName.vb: TinyLife.Objects.Person.DisplayEmote(TinyLife.Actions.EmoteCategory, Single, Single) name.vb: DisplayEmote(EmoteCategory, Single, Single) - uid: TinyLife.Objects.Person.StopEmoting commentId: M:TinyLife.Objects.Person.StopEmoting id: StopEmoting parent: TinyLife.Objects.Person langs: - csharp - vb name: StopEmoting() nameWithType: Person.StopEmoting() fullName: TinyLife.Objects.Person.StopEmoting() type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: StopEmoting path: ../TinyLife/Objects/Person.cs startLine: 1446 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nCauses this person to stop displaying the current emote immediately\n" example: [] syntax: content: public virtual void StopEmoting() content.vb: Public Overridable Sub StopEmoting() overload: TinyLife.Objects.Person.StopEmoting* - uid: TinyLife.Objects.Person.Speak(TinyLife.Objects.SpeakStyle,System.Single,System.Single) commentId: M:TinyLife.Objects.Person.Speak(TinyLife.Objects.SpeakStyle,System.Single,System.Single) id: Speak(TinyLife.Objects.SpeakStyle,System.Single,System.Single) parent: TinyLife.Objects.Person langs: - csharp - vb name: Speak(SpeakStyle, float, float) nameWithType: Person.Speak(SpeakStyle, float, float) fullName: TinyLife.Objects.Person.Speak(TinyLife.Objects.SpeakStyle, float, float) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Speak path: ../TinyLife/Objects/Person.cs startLine: 1457 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nCauses this person to play speaking sounds with their applied for the given amount of time\n" example: [] syntax: content: public virtual void Speak(SpeakStyle possibleStyles, float minimumSeconds = 1, float maximumSeconds = 3) parameters: - id: possibleStyles type: TinyLife.Objects.SpeakStyle description: The speak styles to choose sounds from, can be a combined flag - id: minimumSeconds type: System.Single description: The minimum amount of time, in seconds, to speak for - id: maximumSeconds type: System.Single description: The maximum amount of time, in seconds, to speak for content.vb: Public Overridable Sub Speak(possibleStyles As SpeakStyle, minimumSeconds As Single = 1, maximumSeconds As Single = 3) overload: TinyLife.Objects.Person.Speak* nameWithType.vb: Person.Speak(SpeakStyle, Single, Single) fullName.vb: TinyLife.Objects.Person.Speak(TinyLife.Objects.SpeakStyle, Single, Single) name.vb: Speak(SpeakStyle, Single, Single) - uid: TinyLife.Objects.Person.StopSpeaking commentId: M:TinyLife.Objects.Person.StopSpeaking id: StopSpeaking parent: TinyLife.Objects.Person langs: - csharp - vb name: StopSpeaking() nameWithType: Person.StopSpeaking() fullName: TinyLife.Objects.Person.StopSpeaking() type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: StopSpeaking path: ../TinyLife/Objects/Person.cs startLine: 1467 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nCauses this person to stop speaking, resetting their and interrupting any currently playing speak sounds\n" example: [] syntax: content: public virtual void StopSpeaking() content.vb: Public Overridable Sub StopSpeaking() overload: TinyLife.Objects.Person.StopSpeaking* - uid: TinyLife.Objects.Person.DisplayEmoteAndSpeak(TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Single,System.Single) commentId: M:TinyLife.Objects.Person.DisplayEmoteAndSpeak(TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Single,System.Single) id: DisplayEmoteAndSpeak(TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Single,System.Single) parent: TinyLife.Objects.Person langs: - csharp - vb name: DisplayEmoteAndSpeak(EmoteCategory, SpeakStyle, float, float) nameWithType: Person.DisplayEmoteAndSpeak(EmoteCategory, SpeakStyle, float, float) fullName: TinyLife.Objects.Person.DisplayEmoteAndSpeak(TinyLife.Actions.EmoteCategory, TinyLife.Objects.SpeakStyle, float, float) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: DisplayEmoteAndSpeak path: ../TinyLife/Objects/Person.cs startLine: 1484 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThis is a combined helper method that invokes and together.\nSince both methods choose a random amount of time for their actions independently, the emote display might end at a different time than the speaking sound.\n" example: [] syntax: content: public virtual void DisplayEmoteAndSpeak(EmoteCategory emoteCategories, SpeakStyle speakStyles, float minimumSeconds = 1, float maximumSeconds = 3) parameters: - id: emoteCategories type: TinyLife.Actions.EmoteCategory description: The emote categories to choose from, can be a combined flag - id: speakStyles type: TinyLife.Objects.SpeakStyle description: The speak styles to choose from, can be a combined flag - id: minimumSeconds type: System.Single description: The minimum amount of time, in seconds, to speak and display the emote for - id: maximumSeconds type: System.Single description: The maximum amount of time, in seconds, to speak and display the emote for content.vb: Public Overridable Sub DisplayEmoteAndSpeak(emoteCategories As EmoteCategory, speakStyles As SpeakStyle, minimumSeconds As Single = 1, maximumSeconds As Single = 3) overload: TinyLife.Objects.Person.DisplayEmoteAndSpeak* nameWithType.vb: Person.DisplayEmoteAndSpeak(EmoteCategory, SpeakStyle, Single, Single) fullName.vb: TinyLife.Objects.Person.DisplayEmoteAndSpeak(TinyLife.Actions.EmoteCategory, TinyLife.Objects.SpeakStyle, Single, Single) name.vb: DisplayEmoteAndSpeak(EmoteCategory, SpeakStyle, Single, Single) - uid: TinyLife.Objects.Person.GetFreeTalkingSpots(TinyLife.Objects.Person) commentId: M:TinyLife.Objects.Person.GetFreeTalkingSpots(TinyLife.Objects.Person) id: GetFreeTalkingSpots(TinyLife.Objects.Person) parent: TinyLife.Objects.Person langs: - csharp - vb name: GetFreeTalkingSpots(Person) nameWithType: Person.GetFreeTalkingSpots(Person) fullName: TinyLife.Objects.Person.GetFreeTalkingSpots(TinyLife.Objects.Person) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetFreeTalkingSpots path: ../TinyLife/Objects/Person.cs startLine: 1493 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns a set of locations, in world space, that this person can be talked to from while standing in its current location\n" example: [] syntax: content: public virtual IEnumerable GetFreeTalkingSpots(Person person) parameters: - id: person type: TinyLife.Objects.Person return: type: System.Collections.Generic.IEnumerable{Microsoft.Xna.Framework.Vector2} description: A set of free talking spots content.vb: Public Overridable Function GetFreeTalkingSpots(person As Person) As IEnumerable(Of Vector2) overload: TinyLife.Objects.Person.GetFreeTalkingSpots* - uid: TinyLife.Objects.Person.OccupyActionSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot,System.Boolean,System.Nullable{MLEM.Misc.Direction2},System.Boolean) commentId: M:TinyLife.Objects.Person.OccupyActionSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot,System.Boolean,System.Nullable{MLEM.Misc.Direction2},System.Boolean) id: OccupyActionSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot,System.Boolean,System.Nullable{MLEM.Misc.Direction2},System.Boolean) parent: TinyLife.Objects.Person langs: - csharp - vb name: OccupyActionSpot(Furniture, ActionSpot, bool, Direction2?, bool) nameWithType: Person.OccupyActionSpot(Furniture, ActionSpot, bool, Direction2?, bool) fullName: TinyLife.Objects.Person.OccupyActionSpot(TinyLife.Objects.Furniture, TinyLife.Objects.ActionSpot, bool, MLEM.Misc.Direction2?, bool) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: OccupyActionSpot path: ../TinyLife/Objects/Person.cs startLine: 1513 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nCauses the given action spot of the given furniture to be marked as occupied.\nOptionally, the can also be changed, causing this person to look as if they were sitting, standing or laying on the furniture.\nNote that the values set in this method are reset every call if stayOccupied is false.\nTo exit an action spot that was marked as stayOccupied, this method can be called with furniture and/or spot set to null.\n" example: [] syntax: content: public virtual void OccupyActionSpot(Furniture furniture, ActionSpot spot, bool visual = false, Direction2? rotation = null, bool stayOccupied = false) parameters: - id: furniture type: TinyLife.Objects.Furniture description: The furniture to occupy. - id: spot type: TinyLife.Objects.ActionSpot description: The action spot to occupy on the furniture. - id: visual type: System.Boolean description: Whether or not the visual position should be updated to enter the spot, causing to contain the given furniture and spot. Note that, when furniture or spot is null, this value has no effect. - id: rotation type: System.Nullable{MLEM.Misc.Direction2} description: The rotation that this person should get, or null to use the spot's default rotation. - id: stayOccupied type: System.Boolean description: Whether this person should continue to occupy this action spot after the current update frame is over. content.vb: Public Overridable Sub OccupyActionSpot(furniture As Furniture, spot As ActionSpot, visual As Boolean = False, rotation As Direction2? = Nothing, stayOccupied As Boolean = False) overload: TinyLife.Objects.Person.OccupyActionSpot* nameWithType.vb: Person.OccupyActionSpot(Furniture, ActionSpot, Boolean, Direction2?, Boolean) fullName.vb: TinyLife.Objects.Person.OccupyActionSpot(TinyLife.Objects.Furniture, TinyLife.Objects.ActionSpot, Boolean, MLEM.Misc.Direction2?, Boolean) name.vb: OccupyActionSpot(Furniture, ActionSpot, Boolean, Direction2?, Boolean) - uid: TinyLife.Objects.Person.OccupyFreeActionSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ObjectCategory,System.Boolean,System.Nullable{MLEM.Misc.Direction2},System.Boolean) commentId: M:TinyLife.Objects.Person.OccupyFreeActionSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ObjectCategory,System.Boolean,System.Nullable{MLEM.Misc.Direction2},System.Boolean) id: OccupyFreeActionSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ObjectCategory,System.Boolean,System.Nullable{MLEM.Misc.Direction2},System.Boolean) parent: TinyLife.Objects.Person langs: - csharp - vb name: OccupyFreeActionSpot(Furniture, ObjectCategory, bool, Direction2?, bool) nameWithType: Person.OccupyFreeActionSpot(Furniture, ObjectCategory, bool, Direction2?, bool) fullName: TinyLife.Objects.Person.OccupyFreeActionSpot(TinyLife.Objects.Furniture, TinyLife.Objects.ObjectCategory, bool, MLEM.Misc.Direction2?, bool) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: OccupyFreeActionSpot path: ../TinyLife/Objects/Person.cs startLine: 1544 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThis is a shorthand method for and .\nNote that this method needs to be called every update frame for the person to keep occupying the action spot.\n" example: [] syntax: content: public virtual bool OccupyFreeActionSpot(Furniture furniture, ObjectCategory context = null, bool visual = false, Direction2? rotation = null, bool stayOccupied = false) parameters: - id: furniture type: TinyLife.Objects.Furniture description: The furniture whose object spot to occupy - id: context type: TinyLife.Objects.ObjectCategory description: The category that the action spot should have - id: visual type: System.Boolean description: Whether or not the action spot should be entered visually. - id: rotation type: System.Nullable{MLEM.Misc.Direction2} description: The rotation that the person should have, or the action spot's rotation by default - id: stayOccupied type: System.Boolean description: Whether this person should continue to occupy this action spot after the current update frame is over. return: type: System.Boolean description: Whether or not we were able to occupy a free action spot content.vb: Public Overridable Function OccupyFreeActionSpot(furniture As Furniture, context As ObjectCategory = Nothing, visual As Boolean = False, rotation As Direction2? = Nothing, stayOccupied As Boolean = False) As Boolean overload: TinyLife.Objects.Person.OccupyFreeActionSpot* nameWithType.vb: Person.OccupyFreeActionSpot(Furniture, ObjectCategory, Boolean, Direction2?, Boolean) fullName.vb: TinyLife.Objects.Person.OccupyFreeActionSpot(TinyLife.Objects.Furniture, TinyLife.Objects.ObjectCategory, Boolean, MLEM.Misc.Direction2?, Boolean) name.vb: OccupyFreeActionSpot(Furniture, ObjectCategory, Boolean, Direction2?, Boolean) - uid: TinyLife.Objects.Person.OccupyFreeActionSpot(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,System.Boolean,System.Nullable{MLEM.Misc.Direction2},System.Boolean) commentId: M:TinyLife.Objects.Person.OccupyFreeActionSpot(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,System.Boolean,System.Nullable{MLEM.Misc.Direction2},System.Boolean) id: OccupyFreeActionSpot(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,System.Boolean,System.Nullable{MLEM.Misc.Direction2},System.Boolean) parent: TinyLife.Objects.Person langs: - csharp - vb name: OccupyFreeActionSpot(ActionInfo, ObjectCategory, bool, Direction2?, bool) nameWithType: Person.OccupyFreeActionSpot(ActionInfo, ObjectCategory, bool, Direction2?, bool) fullName: TinyLife.Objects.Person.OccupyFreeActionSpot(TinyLife.Actions.ActionInfo, TinyLife.Objects.ObjectCategory, bool, MLEM.Misc.Direction2?, bool) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: OccupyFreeActionSpot path: ../TinyLife/Objects/Person.cs startLine: 1562 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThis is a shorthand method for \nNote that this method needs to be called every update frame for the person to keep occupying the action spot.\n" example: [] syntax: content: public virtual bool OccupyFreeActionSpot(ActionInfo info, ObjectCategory context = null, bool visual = false, Direction2? rotation = null, bool stayOccupied = false) parameters: - id: info type: TinyLife.Actions.ActionInfo description: The action info whose action object to occupy. - id: context type: TinyLife.Objects.ObjectCategory description: The category that the action spot should have - id: visual type: System.Boolean description: Whether or not the action spot should be entered visually. - id: rotation type: System.Nullable{MLEM.Misc.Direction2} description: The rotation that the person should have, or the action spot's rotation by default - id: stayOccupied type: System.Boolean description: Whether this person should continue to occupy this action spot after the current update frame is over. return: type: System.Boolean description: Whether or not we were able to occupy a free action spot content.vb: Public Overridable Function OccupyFreeActionSpot(info As ActionInfo, context As ObjectCategory = Nothing, visual As Boolean = False, rotation As Direction2? = Nothing, stayOccupied As Boolean = False) As Boolean overload: TinyLife.Objects.Person.OccupyFreeActionSpot* nameWithType.vb: Person.OccupyFreeActionSpot(ActionInfo, ObjectCategory, Boolean, Direction2?, Boolean) fullName.vb: TinyLife.Objects.Person.OccupyFreeActionSpot(TinyLife.Actions.ActionInfo, TinyLife.Objects.ObjectCategory, Boolean, MLEM.Misc.Direction2?, Boolean) name.vb: OccupyFreeActionSpot(ActionInfo, ObjectCategory, Boolean, Direction2?, Boolean) - uid: TinyLife.Objects.Person.IsCloseForTalking(Microsoft.Xna.Framework.Vector2) commentId: M:TinyLife.Objects.Person.IsCloseForTalking(Microsoft.Xna.Framework.Vector2) id: IsCloseForTalking(Microsoft.Xna.Framework.Vector2) parent: TinyLife.Objects.Person langs: - csharp - vb name: IsCloseForTalking(Vector2) nameWithType: Person.IsCloseForTalking(Vector2) fullName: TinyLife.Objects.Person.IsCloseForTalking(Microsoft.Xna.Framework.Vector2) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: IsCloseForTalking path: ../TinyLife/Objects/Person.cs startLine: 1573 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns true if pos is considered close enough for talking.\nFor a person to be close enough for talking, they have to be at least 0.25 and at most 2.5 tiles away and in the same .\n" example: [] syntax: content: public virtual bool IsCloseForTalking(Vector2 pos) parameters: - id: pos type: Microsoft.Xna.Framework.Vector2 description: The position of the person to query closeness for return: type: System.Boolean description: Whether the person is close enough to talk to content.vb: Public Overridable Function IsCloseForTalking(pos As Vector2) As Boolean overload: TinyLife.Objects.Person.IsCloseForTalking* - uid: TinyLife.Objects.Person.GetNeed(TinyLife.NeedType) commentId: M:TinyLife.Objects.Person.GetNeed(TinyLife.NeedType) id: GetNeed(TinyLife.NeedType) parent: TinyLife.Objects.Person langs: - csharp - vb name: GetNeed(NeedType) nameWithType: Person.GetNeed(NeedType) fullName: TinyLife.Objects.Person.GetNeed(TinyLife.NeedType) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetNeed path: ../TinyLife/Objects/Person.cs startLine: 1585 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns the of the given type for this person\n" example: [] syntax: content: public float GetNeed(NeedType type) parameters: - id: type type: TinyLife.NeedType description: The type of need that should be returned return: type: System.Single description: This person's need value content.vb: Public Function GetNeed(type As NeedType) As Single overload: TinyLife.Objects.Person.GetNeed* - uid: TinyLife.Objects.Person.GetNeedPercentage(TinyLife.NeedType) commentId: M:TinyLife.Objects.Person.GetNeedPercentage(TinyLife.NeedType) id: GetNeedPercentage(TinyLife.NeedType) parent: TinyLife.Objects.Person langs: - csharp - vb name: GetNeedPercentage(NeedType) nameWithType: Person.GetNeedPercentage(NeedType) fullName: TinyLife.Objects.Person.GetNeedPercentage(TinyLife.NeedType) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetNeedPercentage path: ../TinyLife/Objects/Person.cs startLine: 1594 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns the of the given type for this person\n" example: [] syntax: content: public float GetNeedPercentage(NeedType type) parameters: - id: type type: TinyLife.NeedType description: The type of need that should be returned return: type: System.Single description: This person's need percentage content.vb: Public Function GetNeedPercentage(type As NeedType) As Single overload: TinyLife.Objects.Person.GetNeedPercentage* - uid: TinyLife.Objects.Person.RestoreNeed(TinyLife.NeedType,System.Single,TinyLife.Actions.ActionInfo,System.Single) commentId: M:TinyLife.Objects.Person.RestoreNeed(TinyLife.NeedType,System.Single,TinyLife.Actions.ActionInfo,System.Single) id: RestoreNeed(TinyLife.NeedType,System.Single,TinyLife.Actions.ActionInfo,System.Single) parent: TinyLife.Objects.Person langs: - csharp - vb name: RestoreNeed(NeedType, float, ActionInfo, float) nameWithType: Person.RestoreNeed(NeedType, float, ActionInfo, float) fullName: TinyLife.Objects.Person.RestoreNeed(TinyLife.NeedType, float, TinyLife.Actions.ActionInfo, float) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: RestoreNeed path: ../TinyLife/Objects/Person.cs startLine: 1606 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nRestores this person's of the given type by the given amount.\nAlso invokes and modifies the restored amount by the person's current .\n" example: [] syntax: content: public virtual void RestoreNeed(NeedType type, float amount, ActionInfo info, float speedMultiplier) parameters: - id: type type: TinyLife.NeedType description: The type of need to restore - id: amount type: System.Single description: The amount to restore this need by, out of . - id: info type: TinyLife.Actions.ActionInfo description: The action info of the action that is causing the need to be restored. Can be null if the need is not being restored by an action. - id: speedMultiplier type: System.Single description: The game speed multiplier, which represents how fast things should happen, which is usually determined by content.vb: Public Overridable Sub RestoreNeed(type As NeedType, amount As Single, info As ActionInfo, speedMultiplier As Single) overload: TinyLife.Objects.Person.RestoreNeed* nameWithType.vb: Person.RestoreNeed(NeedType, Single, ActionInfo, Single) fullName.vb: TinyLife.Objects.Person.RestoreNeed(TinyLife.NeedType, Single, TinyLife.Actions.ActionInfo, Single) name.vb: RestoreNeed(NeedType, Single, ActionInfo, Single) - uid: TinyLife.Objects.Person.RestoreNeed(TinyLife.NeedType,System.Single,TinyLife.Actions.ActionInfo,TinyLife.Skills.SkillType,System.Single) commentId: M:TinyLife.Objects.Person.RestoreNeed(TinyLife.NeedType,System.Single,TinyLife.Actions.ActionInfo,TinyLife.Skills.SkillType,System.Single) id: RestoreNeed(TinyLife.NeedType,System.Single,TinyLife.Actions.ActionInfo,TinyLife.Skills.SkillType,System.Single) parent: TinyLife.Objects.Person langs: - csharp - vb name: RestoreNeed(NeedType, float, ActionInfo, SkillType, float) nameWithType: Person.RestoreNeed(NeedType, float, ActionInfo, SkillType, float) fullName: TinyLife.Objects.Person.RestoreNeed(TinyLife.NeedType, float, TinyLife.Actions.ActionInfo, TinyLife.Skills.SkillType, float) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: RestoreNeed path: ../TinyLife/Objects/Person.cs startLine: 1642 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nRestores this person's of the given type by the given amount, additionally taking into account the person's level at the given .\nThe higher the level of the given skill is, the higher the percentage of maxAmount that the will be restored with.\nThis is useful for rewarding based on the level in a skill that is currently being built.\n" example: [] syntax: content: public void RestoreNeed(NeedType type, float maxAmount, ActionInfo info, SkillType requiredSkill, float speedMultiplier) parameters: - id: type type: TinyLife.NeedType description: The type of need to restore. - id: maxAmount type: System.Single description: The maximum amount to restore this need by, out of . - id: info type: TinyLife.Actions.ActionInfo description: The action info of the action that is causing the need to be restored. Can be null if the need is not being restored by an action. - id: requiredSkill type: TinyLife.Skills.SkillType description: The skill required to restore the given need. - id: speedMultiplier type: System.Single description: The game speed multiplier, which represents how fast things should happen, which is usually determined by content.vb: Public Sub RestoreNeed(type As NeedType, maxAmount As Single, info As ActionInfo, requiredSkill As SkillType, speedMultiplier As Single) overload: TinyLife.Objects.Person.RestoreNeed* nameWithType.vb: Person.RestoreNeed(NeedType, Single, ActionInfo, SkillType, Single) fullName.vb: TinyLife.Objects.Person.RestoreNeed(TinyLife.NeedType, Single, TinyLife.Actions.ActionInfo, TinyLife.Skills.SkillType, Single) name.vb: RestoreNeed(NeedType, Single, ActionInfo, SkillType, Single) - uid: TinyLife.Objects.Person.GetSkill(TinyLife.Skills.SkillType,System.Boolean) commentId: M:TinyLife.Objects.Person.GetSkill(TinyLife.Skills.SkillType,System.Boolean) id: GetSkill(TinyLife.Skills.SkillType,System.Boolean) parent: TinyLife.Objects.Person langs: - csharp - vb name: GetSkill(SkillType, bool) nameWithType: Person.GetSkill(SkillType, bool) fullName: TinyLife.Objects.Person.GetSkill(TinyLife.Skills.SkillType, bool) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetSkill path: ../TinyLife/Objects/Person.cs startLine: 1653 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns the instance that this person has for the given .\nIf this person does not have the skill yet, and initialize is false or the skill's don't match this person's , null is returned.\n" example: [] syntax: content: public virtual Skill GetSkill(SkillType type, bool initialize) parameters: - id: type type: TinyLife.Skills.SkillType description: The type of skill to query. - id: initialize type: System.Boolean description: Whether the skill should be added if it doesn't exist already. return: type: TinyLife.Skills.Skill description: The skill instance, or null if this person doesn't have the skill yet, and initialize is false or the skill's don't match this person's . content.vb: Public Overridable Function GetSkill(type As SkillType, initialize As Boolean) As Skill overload: TinyLife.Objects.Person.GetSkill* nameWithType.vb: Person.GetSkill(SkillType, Boolean) fullName.vb: TinyLife.Objects.Person.GetSkill(TinyLife.Skills.SkillType, Boolean) name.vb: GetSkill(SkillType, Boolean) - uid: TinyLife.Objects.Person.GetSkillTotalPercentage(TinyLife.Skills.SkillType) commentId: M:TinyLife.Objects.Person.GetSkillTotalPercentage(TinyLife.Skills.SkillType) id: GetSkillTotalPercentage(TinyLife.Skills.SkillType) parent: TinyLife.Objects.Person langs: - csharp - vb name: GetSkillTotalPercentage(SkillType) nameWithType: Person.GetSkillTotalPercentage(SkillType) fullName: TinyLife.Objects.Person.GetSkillTotalPercentage(TinyLife.Skills.SkillType) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetSkillTotalPercentage path: ../TinyLife/Objects/Person.cs startLine: 1672 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns the total skill level percentage of the given skill for this person.\nThis is a shorthand for .\n" example: [] syntax: content: public float GetSkillTotalPercentage(SkillType type) parameters: - id: type type: TinyLife.Skills.SkillType description: The type of skill to query return: type: System.Single description: The person's total skill level percentage content.vb: Public Function GetSkillTotalPercentage(type As SkillType) As Single overload: TinyLife.Objects.Person.GetSkillTotalPercentage* - uid: TinyLife.Objects.Person.GetSkillPointPercentage(TinyLife.Skills.SkillType) commentId: M:TinyLife.Objects.Person.GetSkillPointPercentage(TinyLife.Skills.SkillType) id: GetSkillPointPercentage(TinyLife.Skills.SkillType) parent: TinyLife.Objects.Person langs: - csharp - vb name: GetSkillPointPercentage(SkillType) nameWithType: Person.GetSkillPointPercentage(SkillType) fullName: TinyLife.Objects.Person.GetSkillPointPercentage(TinyLife.Skills.SkillType) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetSkillPointPercentage path: ../TinyLife/Objects/Person.cs startLine: 1682 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns the percentage that this person has in the given skill's current level.\nThis is a shorthand for .\n" example: [] syntax: content: public float GetSkillPointPercentage(SkillType type) parameters: - id: type type: TinyLife.Skills.SkillType description: The type of skill to query return: type: System.Single description: The person's skill point percentage content.vb: Public Function GetSkillPointPercentage(type As SkillType) As Single overload: TinyLife.Objects.Person.GetSkillPointPercentage* - uid: TinyLife.Objects.Person.GetSkillLevel(TinyLife.Skills.SkillType) commentId: M:TinyLife.Objects.Person.GetSkillLevel(TinyLife.Skills.SkillType) id: GetSkillLevel(TinyLife.Skills.SkillType) parent: TinyLife.Objects.Person langs: - csharp - vb name: GetSkillLevel(SkillType) nameWithType: Person.GetSkillLevel(SkillType) fullName: TinyLife.Objects.Person.GetSkillLevel(TinyLife.Skills.SkillType) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetSkillLevel path: ../TinyLife/Objects/Person.cs startLine: 1692 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns the level of the of the given type that this person has.\nIf this person does not have the given skill, 0 is returned.\n" example: [] syntax: content: public int GetSkillLevel(SkillType type) parameters: - id: type type: TinyLife.Skills.SkillType description: The type of skill to query return: type: System.Int32 description: The person's skill level content.vb: Public Function GetSkillLevel(type As SkillType) As Integer overload: TinyLife.Objects.Person.GetSkillLevel* - uid: TinyLife.Objects.Person.HasSkillLevel(TinyLife.Skills.SkillType,System.Int32) commentId: M:TinyLife.Objects.Person.HasSkillLevel(TinyLife.Skills.SkillType,System.Int32) id: HasSkillLevel(TinyLife.Skills.SkillType,System.Int32) parent: TinyLife.Objects.Person langs: - csharp - vb name: HasSkillLevel(SkillType, int) nameWithType: Person.HasSkillLevel(SkillType, int) fullName: TinyLife.Objects.Person.HasSkillLevel(TinyLife.Skills.SkillType, int) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: HasSkillLevel path: ../TinyLife/Objects/Person.cs startLine: 1702 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns whether this person has a of the given type and whether its value is high enough.\n" example: [] syntax: content: public bool HasSkillLevel(SkillType type, int level) parameters: - id: type type: TinyLife.Skills.SkillType description: The type of skill to query - id: level type: System.Int32 description: The level that the skill has to be return: type: System.Boolean description: true if the person has this skill level, false otherwise content.vb: Public Function HasSkillLevel(type As SkillType, level As Integer) As Boolean overload: TinyLife.Objects.Person.HasSkillLevel* nameWithType.vb: Person.HasSkillLevel(SkillType, Integer) fullName.vb: TinyLife.Objects.Person.HasSkillLevel(TinyLife.Skills.SkillType, Integer) name.vb: HasSkillLevel(SkillType, Integer) - uid: TinyLife.Objects.Person.GainSkill(TinyLife.Skills.SkillType,System.Single,TinyLife.Actions.ActionInfo,System.Single) commentId: M:TinyLife.Objects.Person.GainSkill(TinyLife.Skills.SkillType,System.Single,TinyLife.Actions.ActionInfo,System.Single) id: GainSkill(TinyLife.Skills.SkillType,System.Single,TinyLife.Actions.ActionInfo,System.Single) parent: TinyLife.Objects.Person langs: - csharp - vb name: GainSkill(SkillType, float, ActionInfo, float) nameWithType: Person.GainSkill(SkillType, float, ActionInfo, float) fullName: TinyLife.Objects.Person.GainSkill(TinyLife.Skills.SkillType, float, TinyLife.Actions.ActionInfo, float) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GainSkill path: ../TinyLife/Objects/Person.cs startLine: 1714 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nCauses this person to gain the skill with the given and raises it by the given amount.\nNote that influence the skinn gain automatically.\n" example: [] syntax: content: public virtual bool GainSkill(SkillType type, float amount, ActionInfo info, float speedMultiplier) parameters: - id: type type: TinyLife.Skills.SkillType description: The type of skill to gain - id: amount type: System.Single description: The amount of skill points to gain - id: info type: TinyLife.Actions.ActionInfo description: An optional action info whose can influence the efficiency - id: speedMultiplier type: System.Single description: The game speed multiplier, which represents how fast things should happen, which is usually determined by return: type: System.Boolean content.vb: Public Overridable Function GainSkill(type As SkillType, amount As Single, info As ActionInfo, speedMultiplier As Single) As Boolean overload: TinyLife.Objects.Person.GainSkill* nameWithType.vb: Person.GainSkill(SkillType, Single, ActionInfo, Single) fullName.vb: TinyLife.Objects.Person.GainSkill(TinyLife.Skills.SkillType, Single, TinyLife.Actions.ActionInfo, Single) name.vb: GainSkill(SkillType, Single, ActionInfo, Single) - uid: TinyLife.Objects.Person.DepleteNeed(TinyLife.NeedType,System.Single,System.Single) commentId: M:TinyLife.Objects.Person.DepleteNeed(TinyLife.NeedType,System.Single,System.Single) id: DepleteNeed(TinyLife.NeedType,System.Single,System.Single) parent: TinyLife.Objects.Person langs: - csharp - vb name: DepleteNeed(NeedType, float, float) nameWithType: Person.DepleteNeed(NeedType, float, float) fullName: TinyLife.Objects.Person.DepleteNeed(TinyLife.NeedType, float, float) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: DepleteNeed path: ../TinyLife/Objects/Person.cs startLine: 1734 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nDepletes this person's with the given by the given amount\nNote that, when the "NoNeed" cheat is active, this method does nothing.\n" example: [] syntax: content: public virtual void DepleteNeed(NeedType type, float amount, float speedMultiplier) parameters: - id: type type: TinyLife.NeedType description: The type of need to deplete - id: amount type: System.Single description: The amount to deplete the need by, out of . - id: speedMultiplier type: System.Single description: The game speed multiplier, which represents how fast things should happen, which is usually determined by content.vb: Public Overridable Sub DepleteNeed(type As NeedType, amount As Single, speedMultiplier As Single) overload: TinyLife.Objects.Person.DepleteNeed* nameWithType.vb: Person.DepleteNeed(NeedType, Single, Single) fullName.vb: TinyLife.Objects.Person.DepleteNeed(TinyLife.NeedType, Single, Single) name.vb: DepleteNeed(NeedType, Single, Single) - uid: TinyLife.Objects.Person.HasPersonality(TinyLife.PersonalityType) commentId: M:TinyLife.Objects.Person.HasPersonality(TinyLife.PersonalityType) id: HasPersonality(TinyLife.PersonalityType) parent: TinyLife.Objects.Person langs: - csharp - vb name: HasPersonality(PersonalityType) nameWithType: Person.HasPersonality(PersonalityType) fullName: TinyLife.Objects.Person.HasPersonality(TinyLife.PersonalityType) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: HasPersonality path: ../TinyLife/Objects/Person.cs startLine: 1745 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns whether this person has the given \n" example: [] syntax: content: public bool HasPersonality(PersonalityType type) parameters: - id: type type: TinyLife.PersonalityType description: The personality type to query return: type: System.Boolean description: true if this person has this personality type, false otherwise content.vb: Public Function HasPersonality(type As PersonalityType) As Boolean overload: TinyLife.Objects.Person.HasPersonality* - uid: TinyLife.Objects.Person.EnqueueAction``1(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Actions.ActionVariety,System.Boolean,System.Boolean) commentId: M:TinyLife.Objects.Person.EnqueueAction``1(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Actions.ActionVariety,System.Boolean,System.Boolean) id: EnqueueAction``1(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Actions.ActionVariety,System.Boolean,System.Boolean) parent: TinyLife.Objects.Person langs: - csharp - vb name: EnqueueAction(ActionType, ActionInfo, bool, ActionVariety, bool, bool) nameWithType: Person.EnqueueAction(ActionType, ActionInfo, bool, ActionVariety, bool, bool) fullName: TinyLife.Objects.Person.EnqueueAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, bool, TinyLife.Actions.ActionVariety, bool, bool) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: EnqueueAction path: ../TinyLife/Objects/Person.cs startLine: 1759 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nEnqueues the given action into to be executed later.\n" example: [] syntax: content: 'public virtual T EnqueueAction(ActionType type, ActionInfo info, bool automatic, ActionVariety variety = null, bool priority = false, bool force = false) where T : Action' parameters: - id: type type: TinyLife.Actions.ActionType description: The type of action to enqueue - id: info type: TinyLife.Actions.ActionInfo description: The action information - id: automatic type: System.Boolean description: Whether this action is considered to have started automatically (or invoked by a player) - id: variety type: TinyLife.Actions.ActionVariety description: The variety of the action to start, or null if this action has no varieties or a random variety should be chosen - id: priority type: System.Boolean description: Whether to add this action to the start of the action queue rather than the end - id: force type: System.Boolean description: Whether to start the action even if returns false typeParameters: - id: T return: type: '{T}' description: The created action, or null if the action cannot be executed or the maximum amount of entries in the is reached. content.vb: Public Overridable Function EnqueueAction(Of T As Action)(type As ActionType, info As ActionInfo, automatic As Boolean, variety As ActionVariety = Nothing, priority As Boolean = False, force As Boolean = False) As T overload: TinyLife.Objects.Person.EnqueueAction* nameWithType.vb: Person.EnqueueAction(Of T)(ActionType, ActionInfo, Boolean, ActionVariety, Boolean, Boolean) fullName.vb: TinyLife.Objects.Person.EnqueueAction(Of T)(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, Boolean, TinyLife.Actions.ActionVariety, Boolean, Boolean) name.vb: EnqueueAction(Of T)(ActionType, ActionInfo, Boolean, ActionVariety, Boolean, Boolean) - uid: TinyLife.Objects.Person.CancelAction(TinyLife.Actions.Action,TinyLife.Actions.Action,System.Boolean) commentId: M:TinyLife.Objects.Person.CancelAction(TinyLife.Actions.Action,TinyLife.Actions.Action,System.Boolean) id: CancelAction(TinyLife.Actions.Action,TinyLife.Actions.Action,System.Boolean) parent: TinyLife.Objects.Person langs: - csharp - vb name: CancelAction(Action, Action, bool) nameWithType: Person.CancelAction(Action, Action, bool) fullName: TinyLife.Objects.Person.CancelAction(TinyLife.Actions.Action, TinyLife.Actions.Action, bool) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: CancelAction path: ../TinyLife/Objects/Person.cs startLine: 1787 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nTries to cancel the given action, removing it from or in the process.\nIf the action in question cannot be canceled, this method returns false.\n" example: [] syntax: content: public virtual bool CancelAction(Action action, Action cancelSource = null, bool force = false) parameters: - id: action type: TinyLife.Actions.Action description: The action to cancel - id: cancelSource type: TinyLife.Actions.Action description: The action that is responsible for this cancelation, or null by default - id: force type: System.Boolean description: Whether to cancel the action even if returns false return: type: System.Boolean description: Whether the action could be canceled successfully content.vb: Public Overridable Function CancelAction(action As Action, cancelSource As Action = Nothing, force As Boolean = False) As Boolean overload: TinyLife.Objects.Person.CancelAction* nameWithType.vb: Person.CancelAction(Action, Action, Boolean) fullName.vb: TinyLife.Objects.Person.CancelAction(TinyLife.Actions.Action, TinyLife.Actions.Action, Boolean) name.vb: CancelAction(Action, Action, Boolean) - uid: TinyLife.Objects.Person.FindPathAsync(Microsoft.Xna.Framework.Point,System.Collections.Generic.ICollection{Microsoft.Xna.Framework.Point},MLEM.Pathfinding.AStar{Microsoft.Xna.Framework.Point}.GetCost) commentId: M:TinyLife.Objects.Person.FindPathAsync(Microsoft.Xna.Framework.Point,System.Collections.Generic.ICollection{Microsoft.Xna.Framework.Point},MLEM.Pathfinding.AStar{Microsoft.Xna.Framework.Point}.GetCost) id: FindPathAsync(Microsoft.Xna.Framework.Point,System.Collections.Generic.ICollection{Microsoft.Xna.Framework.Point},MLEM.Pathfinding.AStar{Microsoft.Xna.Framework.Point}.GetCost) parent: TinyLife.Objects.Person langs: - csharp - vb name: FindPathAsync(Point, ICollection, GetCost) nameWithType: Person.FindPathAsync(Point, ICollection, AStar.GetCost) fullName: TinyLife.Objects.Person.FindPathAsync(Microsoft.Xna.Framework.Point, System.Collections.Generic.ICollection, MLEM.Pathfinding.AStar.GetCost) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: FindPathAsync path: ../TinyLife/Objects/Person.cs startLine: 1806 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nFinds a path asynchronously using the A* pathfinding algorithm.\nNote that the found path is not automatically embarked on.\nUsually, this method should not be used, but should be used instead.\n" example: [] syntax: content: public virtual Task> FindPathAsync(Point start, ICollection goals, AStar.GetCost costFunction = null) parameters: - id: start type: Microsoft.Xna.Framework.Point description: The start tile position - id: goals type: System.Collections.Generic.ICollection{Microsoft.Xna.Framework.Point} description: The goal tile positions. - id: costFunction type: MLEM.Pathfinding.AStar{Microsoft.Xna.Framework.Point}.GetCost description: The function to use for determining the cost of tiles return: type: System.Threading.Tasks.Task{System.Collections.Generic.Stack{Microsoft.Xna.Framework.Point}} description: A task that, when completed, returns the path found or an empty stack if there is none content.vb: Public Overridable Function FindPathAsync(start As Point, goals As ICollection(Of Point), costFunction As AStar(Of Point).GetCost = Nothing) As Task(Of Stack(Of Point)) overload: TinyLife.Objects.Person.FindPathAsync* nameWithType.vb: Person.FindPathAsync(Point, ICollection(Of Point), AStar(Of Point).GetCost) fullName.vb: TinyLife.Objects.Person.FindPathAsync(Microsoft.Xna.Framework.Point, System.Collections.Generic.ICollection(Of Microsoft.Xna.Framework.Point), MLEM.Pathfinding.AStar(Of Microsoft.Xna.Framework.Point).GetCost) name.vb: FindPathAsync(Point, ICollection(Of Point), GetCost) - uid: TinyLife.Objects.Person.GetHeldObject``1(System.Boolean) commentId: M:TinyLife.Objects.Person.GetHeldObject``1(System.Boolean) id: GetHeldObject``1(System.Boolean) parent: TinyLife.Objects.Person langs: - csharp - vb name: GetHeldObject(bool) nameWithType: Person.GetHeldObject(bool) fullName: TinyLife.Objects.Person.GetHeldObject(bool) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetHeldObject path: ../TinyLife/Objects/Person.cs startLine: 1819 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns the that this person is currently holding in their hands, which will always be on the same map as this person's .\nNote that, if the held object is not of the required type T, null is returned.\n" example: [] syntax: content: 'public virtual T GetHeldObject(bool alsoReturnFake = true) where T : MapObject' parameters: - id: alsoReturnFake type: System.Boolean typeParameters: - id: T description: The type that the held furniture is expected to have return: type: '{T}' description: The held furniture content.vb: Public Overridable Function GetHeldObject(Of T As MapObject)(alsoReturnFake As Boolean = True) As T overload: TinyLife.Objects.Person.GetHeldObject* nameWithType.vb: Person.GetHeldObject(Of T)(Boolean) fullName.vb: TinyLife.Objects.Person.GetHeldObject(Of T)(Boolean) name.vb: GetHeldObject(Of T)(Boolean) - uid: TinyLife.Objects.Person.SetHeldObject``1(TinyLife.Objects.FurnitureType,System.Int32[],System.Nullable{System.Guid},System.Boolean) commentId: M:TinyLife.Objects.Person.SetHeldObject``1(TinyLife.Objects.FurnitureType,System.Int32[],System.Nullable{System.Guid},System.Boolean) id: SetHeldObject``1(TinyLife.Objects.FurnitureType,System.Int32[],System.Nullable{System.Guid},System.Boolean) parent: TinyLife.Objects.Person langs: - csharp - vb name: SetHeldObject(FurnitureType, int[], Guid?, bool) nameWithType: Person.SetHeldObject(FurnitureType, int[], Guid?, bool) fullName: TinyLife.Objects.Person.SetHeldObject(TinyLife.Objects.FurnitureType, int[], System.Guid?, bool) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: SetHeldObject path: ../TinyLife/Objects/Person.cs startLine: 1837 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nSets the person's held object to the given furniture type, with the given data, and returns the created instance.\nNote that the returned object will automatically be added to the same map as this person's .\n" example: [] syntax: content: 'public virtual T SetHeldObject(FurnitureType type, int[] colors = null, Guid? id = null, bool fake = false) where T : Furniture' parameters: - id: type type: TinyLife.Objects.FurnitureType description: The type of furniture to construct - id: colors type: System.Int32[] description: The colors that the constructed furniture should have, or null to use the defaults - id: id type: System.Nullable{System.Guid} description: The id that this furniture should have, or null to choose a random one - id: fake type: System.Boolean description: Whether the object set to be held is considered fake. A fake object will not be taken into account when a check occurs. Fake items are expected to be removed at the end of an that adds them. typeParameters: - id: T description: The type that the created furniture is expected to have return: type: '{T}' description: The created furniture instance content.vb: Public Overridable Function SetHeldObject(Of T As Furniture)(type As FurnitureType, colors As Integer() = Nothing, id As Guid? = Nothing, fake As Boolean = False) As T overload: TinyLife.Objects.Person.SetHeldObject* nameWithType.vb: Person.SetHeldObject(Of T)(FurnitureType, Integer(), Guid?, Boolean) fullName.vb: TinyLife.Objects.Person.SetHeldObject(Of T)(TinyLife.Objects.FurnitureType, Integer(), System.Guid?, Boolean) name.vb: SetHeldObject(Of T)(FurnitureType, Integer(), Guid?, Boolean) - uid: TinyLife.Objects.Person.SetHeldObject(TinyLife.Objects.MapObject,System.Boolean) commentId: M:TinyLife.Objects.Person.SetHeldObject(TinyLife.Objects.MapObject,System.Boolean) id: SetHeldObject(TinyLife.Objects.MapObject,System.Boolean) parent: TinyLife.Objects.Person langs: - csharp - vb name: SetHeldObject(MapObject, bool) nameWithType: Person.SetHeldObject(MapObject, bool) fullName: TinyLife.Objects.Person.SetHeldObject(TinyLife.Objects.MapObject, bool) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: SetHeldObject path: ../TinyLife/Objects/Person.cs startLine: 1850 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nSets this person's held object to the given instance.\nNote that the obj has to be on the same map as this person's .\n" example: [] syntax: content: public virtual void SetHeldObject(MapObject obj, bool fake = false) parameters: - id: obj type: TinyLife.Objects.MapObject description: The furniture to hold - id: fake type: System.Boolean description: Whether the object set to be held is considered fake. A fake object will not be taken into account when a check occurs. Fake items are expected to be removed at the end of an that adds them. content.vb: Public Overridable Sub SetHeldObject(obj As MapObject, fake As Boolean = False) overload: TinyLife.Objects.Person.SetHeldObject* nameWithType.vb: Person.SetHeldObject(MapObject, Boolean) fullName.vb: TinyLife.Objects.Person.SetHeldObject(TinyLife.Objects.MapObject, Boolean) name.vb: SetHeldObject(MapObject, Boolean) - uid: TinyLife.Objects.Person.RemoveHeldObject``1 commentId: M:TinyLife.Objects.Person.RemoveHeldObject``1 id: RemoveHeldObject``1 parent: TinyLife.Objects.Person langs: - csharp - vb name: RemoveHeldObject() nameWithType: Person.RemoveHeldObject() fullName: TinyLife.Objects.Person.RemoveHeldObject() type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: RemoveHeldObject path: ../TinyLife/Objects/Person.cs startLine: 1863 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nRemoves this person's held object from the world and returns it.\n" example: [] syntax: content: 'public virtual T RemoveHeldObject() where T : MapObject' typeParameters: - id: T description: The type of object to remove. If this person's held object does not match, it is not removed. return: type: '{T}' description: The held object that was removed, or null if it did not match, or there was none. content.vb: Public Overridable Function RemoveHeldObject(Of T As MapObject)() As T overload: TinyLife.Objects.Person.RemoveHeldObject* nameWithType.vb: Person.RemoveHeldObject(Of T)() fullName.vb: TinyLife.Objects.Person.RemoveHeldObject(Of T)() name.vb: RemoveHeldObject(Of T)() - uid: TinyLife.Objects.Person.GetHeldActionInfo commentId: M:TinyLife.Objects.Person.GetHeldActionInfo id: GetHeldActionInfo parent: TinyLife.Objects.Person langs: - csharp - vb name: GetHeldActionInfo() nameWithType: Person.GetHeldActionInfo() fullName: TinyLife.Objects.Person.GetHeldActionInfo() type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetHeldActionInfo path: ../TinyLife/Objects/Person.cs startLine: 1877 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns a for the , or null if there is none.\nNote that, if the held object is marked as being fake, this method also returns null.\n" example: [] syntax: content: public virtual ActionInfo GetHeldActionInfo() return: type: TinyLife.Actions.ActionInfo description: The held action info. content.vb: Public Overridable Function GetHeldActionInfo() As ActionInfo overload: TinyLife.Objects.Person.GetHeldActionInfo* - uid: TinyLife.Objects.Person.ToCreatedByString commentId: M:TinyLife.Objects.Person.ToCreatedByString id: ToCreatedByString parent: TinyLife.Objects.Person langs: - csharp - vb name: ToCreatedByString() nameWithType: Person.ToCreatedByString() fullName: TinyLife.Objects.Person.ToCreatedByString() type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: ToCreatedByString path: ../TinyLife/Objects/Person.cs startLine: 1886 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns a string representation of this person using the localized "Created by:" prefix\n" example: [] syntax: content: public virtual string ToCreatedByString() return: type: System.String description: A "created by" string content.vb: Public Overridable Function ToCreatedByString() As String overload: TinyLife.Objects.Person.ToCreatedByString* - uid: TinyLife.Objects.Person.Die(TinyLife.Objects.DeathReason,System.Boolean) commentId: M:TinyLife.Objects.Person.Die(TinyLife.Objects.DeathReason,System.Boolean) id: Die(TinyLife.Objects.DeathReason,System.Boolean) parent: TinyLife.Objects.Person langs: - csharp - vb name: Die(DeathReason, bool) nameWithType: Person.Die(DeathReason, bool) fullName: TinyLife.Objects.Person.Die(TinyLife.Objects.DeathReason, bool) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Die path: ../TinyLife/Objects/Person.cs startLine: 1896 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nCauses this person to die, removing it from the world and optionally spawning a .\nNote thta this method's content is executed at the end of the current frame, and not right away.\n" example: [] syntax: content: public virtual void Die(DeathReason reason, bool createGravestone = true) parameters: - id: reason type: TinyLife.Objects.DeathReason description: The reason for this person's death - id: createGravestone type: System.Boolean description: Whether or not to create a gravestone content.vb: Public Overridable Sub Die(reason As DeathReason, createGravestone As Boolean = True) overload: TinyLife.Objects.Person.Die* nameWithType.vb: Person.Die(DeathReason, Boolean) fullName.vb: TinyLife.Objects.Person.Die(TinyLife.Objects.DeathReason, Boolean) name.vb: Die(DeathReason, Boolean) - uid: TinyLife.Objects.Person.AddEmotion(TinyLife.Emotions.EmotionModifier,System.Int32,System.TimeSpan,TinyLife.Emotions.IEmotionSource,System.Boolean) commentId: M:TinyLife.Objects.Person.AddEmotion(TinyLife.Emotions.EmotionModifier,System.Int32,System.TimeSpan,TinyLife.Emotions.IEmotionSource,System.Boolean) id: AddEmotion(TinyLife.Emotions.EmotionModifier,System.Int32,System.TimeSpan,TinyLife.Emotions.IEmotionSource,System.Boolean) parent: TinyLife.Objects.Person langs: - csharp - vb name: AddEmotion(EmotionModifier, int, TimeSpan, IEmotionSource, bool) nameWithType: Person.AddEmotion(EmotionModifier, int, TimeSpan, IEmotionSource, bool) fullName: TinyLife.Objects.Person.AddEmotion(TinyLife.Emotions.EmotionModifier, int, System.TimeSpan, TinyLife.Emotions.IEmotionSource, bool) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: AddEmotion path: ../TinyLife/Objects/Person.cs startLine: 1995 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nAdds the given with the given intensity and time\n" example: [] syntax: content: public virtual bool AddEmotion(EmotionModifier type, int amount, TimeSpan time, IEmotionSource source, bool increaseExisting = false) parameters: - id: type type: TinyLife.Emotions.EmotionModifier description: The type of emotion to add - id: amount type: System.Int32 description: The intensity of the emotion to add - id: time type: System.TimeSpan description: The amount of in-game time the emotion should last for - id: source type: TinyLife.Emotions.IEmotionSource description: The emotion source that caused this emotion. Supported objects include , , and more. May be null. - id: increaseExisting type: System.Boolean description: Whether existing emotion modifiers of the same type should be increased by the given time and amount. If this is false, existing emotions get removed instead. return: type: System.Boolean description: Whether the emotion could be added or it was already applied. If increaseExisting is true, this method always returns true. content.vb: Public Overridable Function AddEmotion(type As EmotionModifier, amount As Integer, time As TimeSpan, source As IEmotionSource, increaseExisting As Boolean = False) As Boolean overload: TinyLife.Objects.Person.AddEmotion* nameWithType.vb: Person.AddEmotion(EmotionModifier, Integer, TimeSpan, IEmotionSource, Boolean) fullName.vb: TinyLife.Objects.Person.AddEmotion(TinyLife.Emotions.EmotionModifier, Integer, System.TimeSpan, TinyLife.Emotions.IEmotionSource, Boolean) name.vb: AddEmotion(EmotionModifier, Integer, TimeSpan, IEmotionSource, Boolean) - uid: TinyLife.Objects.Person.RemoveEmotion(TinyLife.Emotions.EmotionModifier) commentId: M:TinyLife.Objects.Person.RemoveEmotion(TinyLife.Emotions.EmotionModifier) id: RemoveEmotion(TinyLife.Emotions.EmotionModifier) parent: TinyLife.Objects.Person langs: - csharp - vb name: RemoveEmotion(EmotionModifier) nameWithType: Person.RemoveEmotion(EmotionModifier) fullName: TinyLife.Objects.Person.RemoveEmotion(TinyLife.Emotions.EmotionModifier) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: RemoveEmotion path: ../TinyLife/Objects/Person.cs startLine: 2018 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nRemoves the given from this person's \n" example: [] syntax: content: public virtual bool RemoveEmotion(EmotionModifier type) parameters: - id: type type: TinyLife.Emotions.EmotionModifier description: The type of emotion to remove return: type: System.Boolean description: Whether the emotion could be removed (or wasn't contained in the first place) content.vb: Public Overridable Function RemoveEmotion(type As EmotionModifier) As Boolean overload: TinyLife.Objects.Person.RemoveEmotion* - uid: TinyLife.Objects.Person.LowerEmotion(TinyLife.Emotions.EmotionType,System.Single,System.Single) commentId: M:TinyLife.Objects.Person.LowerEmotion(TinyLife.Emotions.EmotionType,System.Single,System.Single) id: LowerEmotion(TinyLife.Emotions.EmotionType,System.Single,System.Single) parent: TinyLife.Objects.Person langs: - csharp - vb name: LowerEmotion(EmotionType, float, float) nameWithType: Person.LowerEmotion(EmotionType, float, float) fullName: TinyLife.Objects.Person.LowerEmotion(TinyLife.Emotions.EmotionType, float, float) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: LowerEmotion path: ../TinyLife/Objects/Person.cs startLine: 2039 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nLowers any of the given by the given percentage.\nEach modifier's will be lowered by the percentage of their .\n" example: [] syntax: content: public virtual bool LowerEmotion(EmotionType type, float percentage, float speedMultiplier = 1) parameters: - id: type type: TinyLife.Emotions.EmotionType description: The type of emotion to lower - id: percentage type: System.Single description: The percentage to lower the emotion by - id: speedMultiplier type: System.Single description: The game speed multiplier, which represents how fast things should happen, which is usually determined by return: type: System.Boolean description: Whether the emotion could be lowered, or this person had no emotion modifiers of the given type content.vb: Public Overridable Function LowerEmotion(type As EmotionType, percentage As Single, speedMultiplier As Single = 1) As Boolean overload: TinyLife.Objects.Person.LowerEmotion* nameWithType.vb: Person.LowerEmotion(EmotionType, Single, Single) fullName.vb: TinyLife.Objects.Person.LowerEmotion(TinyLife.Emotions.EmotionType, Single, Single) name.vb: LowerEmotion(EmotionType, Single, Single) - uid: TinyLife.Objects.Person.LowerEmotionModifier(TinyLife.Emotions.EmotionModifier,System.Single,System.Single) commentId: M:TinyLife.Objects.Person.LowerEmotionModifier(TinyLife.Emotions.EmotionModifier,System.Single,System.Single) id: LowerEmotionModifier(TinyLife.Emotions.EmotionModifier,System.Single,System.Single) parent: TinyLife.Objects.Person langs: - csharp - vb name: LowerEmotionModifier(EmotionModifier, float, float) nameWithType: Person.LowerEmotionModifier(EmotionModifier, float, float) fullName: TinyLife.Objects.Person.LowerEmotionModifier(TinyLife.Emotions.EmotionModifier, float, float) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: LowerEmotionModifier path: ../TinyLife/Objects/Person.cs startLine: 2058 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nLowers the specified emotion modifier by the specified percentage.\nThis differs from in that only the specific modifier is lowered.\n" example: [] syntax: content: public virtual bool LowerEmotionModifier(EmotionModifier modifier, float percentage, float speedMultiplier = 1) parameters: - id: modifier type: TinyLife.Emotions.EmotionModifier description: The emotion modifier to lower - id: percentage type: System.Single description: The percentage to lower the emotion by - id: speedMultiplier type: System.Single description: The game speed multiplier, which represents how fast things should happen, which is usually determined by return: type: System.Boolean description: Whether the emotion could be lowered, or this person had no emotion modifiers of the given type content.vb: Public Overridable Function LowerEmotionModifier(modifier As EmotionModifier, percentage As Single, speedMultiplier As Single = 1) As Boolean overload: TinyLife.Objects.Person.LowerEmotionModifier* nameWithType.vb: Person.LowerEmotionModifier(EmotionModifier, Single, Single) fullName.vb: TinyLife.Objects.Person.LowerEmotionModifier(TinyLife.Emotions.EmotionModifier, Single, Single) name.vb: LowerEmotionModifier(EmotionModifier, Single, Single) - uid: TinyLife.Objects.Person.HasEmotionModifier(TinyLife.Emotions.EmotionModifier) commentId: M:TinyLife.Objects.Person.HasEmotionModifier(TinyLife.Emotions.EmotionModifier) id: HasEmotionModifier(TinyLife.Emotions.EmotionModifier) parent: TinyLife.Objects.Person langs: - csharp - vb name: HasEmotionModifier(EmotionModifier) nameWithType: Person.HasEmotionModifier(EmotionModifier) fullName: TinyLife.Objects.Person.HasEmotionModifier(TinyLife.Emotions.EmotionModifier) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: HasEmotionModifier path: ../TinyLife/Objects/Person.cs startLine: 2074 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns whether this person has the given in their list\n" example: [] syntax: content: public bool HasEmotionModifier(EmotionModifier type) parameters: - id: type type: TinyLife.Emotions.EmotionModifier description: The type of emotion modifier to query return: type: System.Boolean description: Whether the emotion modifier is active content.vb: Public Function HasEmotionModifier(type As EmotionModifier) As Boolean overload: TinyLife.Objects.Person.HasEmotionModifier* - uid: TinyLife.Objects.Person.GetWalkSpeed commentId: M:TinyLife.Objects.Person.GetWalkSpeed id: GetWalkSpeed parent: TinyLife.Objects.Person langs: - csharp - vb name: GetWalkSpeed() nameWithType: Person.GetWalkSpeed() fullName: TinyLife.Objects.Person.GetWalkSpeed() type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetWalkSpeed path: ../TinyLife/Objects/Person.cs startLine: 2083 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns this person's current walk speed, per update frame.\nThe walk speed is influenced by their and .\n" example: [] syntax: content: public virtual float GetWalkSpeed() return: type: System.Single description: The walk speed content.vb: Public Overridable Function GetWalkSpeed() As Single overload: TinyLife.Objects.Person.GetWalkSpeed* - uid: TinyLife.Objects.Person.GetEfficiencyModifier(System.Single,TinyLife.Actions.ActionInfo,TinyLife.Skills.SkillType,System.Single) commentId: M:TinyLife.Objects.Person.GetEfficiencyModifier(System.Single,TinyLife.Actions.ActionInfo,TinyLife.Skills.SkillType,System.Single) id: GetEfficiencyModifier(System.Single,TinyLife.Actions.ActionInfo,TinyLife.Skills.SkillType,System.Single) parent: TinyLife.Objects.Person langs: - csharp - vb name: GetEfficiencyModifier(float, ActionInfo, SkillType, float) nameWithType: Person.GetEfficiencyModifier(float, ActionInfo, SkillType, float) fullName: TinyLife.Objects.Person.GetEfficiencyModifier(float, TinyLife.Actions.ActionInfo, TinyLife.Skills.SkillType, float) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetEfficiencyModifier path: ../TinyLife/Objects/Person.cs startLine: 2118 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns a multiplier (which will be close to 1) of how "efficiently" this person currently works and moves.\nThis value is influenced by the speedMultiplier, the level of the passed skill as well as this person's and .\n" example: [] syntax: content: public virtual float GetEfficiencyModifier(float speedMultiplier = 1, ActionInfo info = null, SkillType skill = null, float levelModifier = 0.1) parameters: - id: speedMultiplier type: System.Single description: The game speed multiplier, which represents how fast things should happen, which is usually determined by - id: info type: TinyLife.Actions.ActionInfo description: An optional action info whose can influence the efficiency - id: skill type: TinyLife.Skills.SkillType description: A skill that optionally influences the efficiency - id: levelModifier type: System.Single description: The amount that each skill level should influence the efficiency by. Defaults to 0.1. return: type: System.Single description: The person's efficiency, which is a value close to or equal to 1 content.vb: Public Overridable Function GetEfficiencyModifier(speedMultiplier As Single = 1, info As ActionInfo = Nothing, skill As SkillType = Nothing, levelModifier As Single = 0.1) As Single overload: TinyLife.Objects.Person.GetEfficiencyModifier* nameWithType.vb: Person.GetEfficiencyModifier(Single, ActionInfo, SkillType, Single) fullName.vb: TinyLife.Objects.Person.GetEfficiencyModifier(Single, TinyLife.Actions.ActionInfo, TinyLife.Skills.SkillType, Single) name.vb: GetEfficiencyModifier(Single, ActionInfo, SkillType, Single) - uid: TinyLife.Objects.Person.HasHouseholdMember(System.Guid) commentId: M:TinyLife.Objects.Person.HasHouseholdMember(System.Guid) id: HasHouseholdMember(System.Guid) parent: TinyLife.Objects.Person langs: - csharp - vb name: HasHouseholdMember(Guid) nameWithType: Person.HasHouseholdMember(Guid) fullName: TinyLife.Objects.Person.HasHouseholdMember(System.Guid) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: HasHouseholdMember path: ../TinyLife/Objects/Person.cs startLine: 2172 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns whether the given person is a part of this household\n" example: [] syntax: content: public bool HasHouseholdMember(Guid person) parameters: - id: person type: System.Guid description: The unique id of the person to query return: type: System.Boolean description: true if the person is part of this household, false otherwise content.vb: Public Function HasHouseholdMember(person As Guid) As Boolean overload: TinyLife.Objects.Person.HasHouseholdMember* - uid: TinyLife.Objects.Person.HasHouseholdMember(TinyLife.Objects.Person) commentId: M:TinyLife.Objects.Person.HasHouseholdMember(TinyLife.Objects.Person) id: HasHouseholdMember(TinyLife.Objects.Person) parent: TinyLife.Objects.Person langs: - csharp - vb name: HasHouseholdMember(Person) nameWithType: Person.HasHouseholdMember(Person) fullName: TinyLife.Objects.Person.HasHouseholdMember(TinyLife.Objects.Person) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: HasHouseholdMember path: ../TinyLife/Objects/Person.cs startLine: 2177 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns whether the given person is a part of this household\n" example: [] syntax: content: public bool HasHouseholdMember(Person person) parameters: - id: person type: TinyLife.Objects.Person return: type: System.Boolean description: true if the person is part of this household, false otherwise content.vb: Public Function HasHouseholdMember(person As Person) As Boolean overload: TinyLife.Objects.Person.HasHouseholdMember* - uid: TinyLife.Objects.Person.GetProjects(System.String) commentId: M:TinyLife.Objects.Person.GetProjects(System.String) id: GetProjects(System.String) parent: TinyLife.Objects.Person langs: - csharp - vb name: GetProjects(string) nameWithType: Person.GetProjects(string) fullName: TinyLife.Objects.Person.GetProjects(string) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetProjects path: ../TinyLife/Objects/Person.cs startLine: 2187 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns all of the projects of the given that this person has.\nTo access all projects regardless of type, iterate the list instead.\n" example: [] syntax: content: public IEnumerable GetProjects(string type) parameters: - id: type type: System.String description: The of project to return return: type: System.Collections.Generic.IEnumerable{TinyLife.Goals.Project} description: A set of projects that match the given type content.vb: Public Function GetProjects(type As String) As IEnumerable(Of Project) overload: TinyLife.Objects.Person.GetProjects* nameWithType.vb: Person.GetProjects(String) fullName.vb: TinyLife.Objects.Person.GetProjects(String) name.vb: GetProjects(String) - uid: TinyLife.Objects.Person.GetProject(System.String,System.String) commentId: M:TinyLife.Objects.Person.GetProject(System.String,System.String) id: GetProject(System.String,System.String) parent: TinyLife.Objects.Person langs: - csharp - vb name: GetProject(string, string) nameWithType: Person.GetProject(string, string) fullName: TinyLife.Objects.Person.GetProject(string, string) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetProject path: ../TinyLife/Objects/Person.cs startLine: 2197 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns a project of the given with the given .\n" example: [] syntax: content: public Project GetProject(string type, string name) parameters: - id: type type: System.String description: The of the project to return - id: name type: System.String description: The of the project to return return: type: TinyLife.Goals.Project description: The matching project, or null if there is none content.vb: Public Function GetProject(type As String, name As String) As Project overload: TinyLife.Objects.Person.GetProject* nameWithType.vb: Person.GetProject(String, String) fullName.vb: TinyLife.Objects.Person.GetProject(String, String) name.vb: GetProject(String, String) - uid: TinyLife.Objects.Person.StartProject(TinyLife.Goals.Project) commentId: M:TinyLife.Objects.Person.StartProject(TinyLife.Goals.Project) id: StartProject(TinyLife.Goals.Project) parent: TinyLife.Objects.Person langs: - csharp - vb name: StartProject(Project) nameWithType: Person.StartProject(Project) fullName: TinyLife.Objects.Person.StartProject(TinyLife.Goals.Project) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: StartProject path: ../TinyLife/Objects/Person.cs startLine: 2206 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nStarts a new project, adding it to the list of this person\n" example: [] syntax: content: public virtual Project StartProject(Project project) parameters: - id: project type: TinyLife.Goals.Project description: The project to start return: type: TinyLife.Goals.Project description: The project that was passed, for chaining content.vb: Public Overridable Function StartProject(project As Project) As Project overload: TinyLife.Objects.Person.StartProject* - uid: TinyLife.Objects.Person.GetPassiveActionPriority(TinyLife.Actions.ActionType) commentId: M:TinyLife.Objects.Person.GetPassiveActionPriority(TinyLife.Actions.ActionType) id: GetPassiveActionPriority(TinyLife.Actions.ActionType) parent: TinyLife.Objects.Person langs: - csharp - vb name: GetPassiveActionPriority(ActionType) nameWithType: Person.GetPassiveActionPriority(ActionType) fullName: TinyLife.Objects.Person.GetPassiveActionPriority(TinyLife.Actions.ActionType) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetPassiveActionPriority path: ../TinyLife/Objects/Person.cs startLine: 2218 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns the passive priority for the given .\nThis method evaluates the action's own and adds additional factors like and modifiers for social actions.\nYou can use to change the return value of this method.\n" example: [] syntax: content: public virtual float GetPassiveActionPriority(ActionType type) parameters: - id: type type: TinyLife.Actions.ActionType description: The type of action to get the passive priority for return: type: System.Single description: The action's passive priority content.vb: Public Overridable Function GetPassiveActionPriority(type As ActionType) As Single overload: TinyLife.Objects.Person.GetPassiveActionPriority* - uid: TinyLife.Objects.Person.GetRandomOutfit(TinyLife.Objects.ClothesIntention) commentId: M:TinyLife.Objects.Person.GetRandomOutfit(TinyLife.Objects.ClothesIntention) id: GetRandomOutfit(TinyLife.Objects.ClothesIntention) parent: TinyLife.Objects.Person langs: - csharp - vb name: GetRandomOutfit(ClothesIntention) nameWithType: Person.GetRandomOutfit(ClothesIntention) fullName: TinyLife.Objects.Person.GetRandomOutfit(TinyLife.Objects.ClothesIntention) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetRandomOutfit path: ../TinyLife/Objects/Person.cs startLine: 2240 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns the index of the collection that best matches the given .\n" example: [] syntax: content: public virtual int GetRandomOutfit(ClothesIntention intention) parameters: - id: intention type: TinyLife.Objects.ClothesIntention description: The intention to match the best outfit to. return: type: System.Int32 description: The index in the collection that best matches the intention, or -1 there is no match. content.vb: Public Overridable Function GetRandomOutfit(intention As ClothesIntention) As Integer overload: TinyLife.Objects.Person.GetRandomOutfit* - uid: TinyLife.Objects.Person.SetCurrentOutfit(TinyLife.Objects.ClothesIntention) commentId: M:TinyLife.Objects.Person.SetCurrentOutfit(TinyLife.Objects.ClothesIntention) id: SetCurrentOutfit(TinyLife.Objects.ClothesIntention) parent: TinyLife.Objects.Person langs: - csharp - vb name: SetCurrentOutfit(ClothesIntention) nameWithType: Person.SetCurrentOutfit(ClothesIntention) fullName: TinyLife.Objects.Person.SetCurrentOutfit(TinyLife.Objects.ClothesIntention) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: SetCurrentOutfit path: ../TinyLife/Objects/Person.cs startLine: 2252 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nSets the current outfit to an outfit that matches the given .\nThis method returns whether returned a valid outfit index or if no matching outfit could be found.\nNote that, if this person is already wearing an outfit that matches the intention, the outfit will not be changed, and this method returns true.\n" example: [] syntax: content: public virtual bool SetCurrentOutfit(ClothesIntention intention) parameters: - id: intention type: TinyLife.Objects.ClothesIntention description: The intention to match the best outfit to. return: type: System.Boolean description: True if an outfit could be found, or false if no matching outfit could be found. content.vb: Public Overridable Function SetCurrentOutfit(intention As ClothesIntention) As Boolean overload: TinyLife.Objects.Person.SetCurrentOutfit* - uid: TinyLife.Objects.Person.SetCurrentOutfit(System.Int32) commentId: M:TinyLife.Objects.Person.SetCurrentOutfit(System.Int32) id: SetCurrentOutfit(System.Int32) parent: TinyLife.Objects.Person langs: - csharp - vb name: SetCurrentOutfit(int) nameWithType: Person.SetCurrentOutfit(int) fullName: TinyLife.Objects.Person.SetCurrentOutfit(int) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: SetCurrentOutfit path: ../TinyLife/Objects/Person.cs startLine: 2268 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nSets this person's to the given index.\nAdditionally, this method updates this person's animation and portrait to the new outfit.\n" example: [] syntax: content: public virtual void SetCurrentOutfit(int index) parameters: - id: index type: System.Int32 description: The index to set content.vb: Public Overridable Sub SetCurrentOutfit(index As Integer) overload: TinyLife.Objects.Person.SetCurrentOutfit* nameWithType.vb: Person.SetCurrentOutfit(Integer) fullName.vb: TinyLife.Objects.Person.SetCurrentOutfit(Integer) name.vb: SetCurrentOutfit(Integer) - uid: TinyLife.Objects.Person.SetNewId(TinyLife.World.Map,System.Collections.Generic.IEnumerable{TinyLife.Objects.Person},System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture}) commentId: M:TinyLife.Objects.Person.SetNewId(TinyLife.World.Map,System.Collections.Generic.IEnumerable{TinyLife.Objects.Person},System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture}) id: SetNewId(TinyLife.World.Map,System.Collections.Generic.IEnumerable{TinyLife.Objects.Person},System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture}) parent: TinyLife.Objects.Person langs: - csharp - vb name: SetNewId(Map, IEnumerable, IEnumerable) nameWithType: Person.SetNewId(Map, IEnumerable, IEnumerable) fullName: TinyLife.Objects.Person.SetNewId(TinyLife.World.Map, System.Collections.Generic.IEnumerable, System.Collections.Generic.IEnumerable) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: SetNewId path: ../TinyLife/Objects/Person.cs startLine: 2283 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nSets a new for this person, and also updates any furniture and relationship references for them.\nOptionally, a set of additional people and furniture that might not currently be on the map can be passed.\n" example: [] syntax: content: public virtual void SetNewId(Map map, IEnumerable possibleAdditionalRelationships = null, IEnumerable possibleAdditionalFurniture = null) parameters: - id: map type: TinyLife.World.Map description: The map that the person will be added to - id: possibleAdditionalRelationships type: System.Collections.Generic.IEnumerable{TinyLife.Objects.Person} description: A set of people, in addition to the map's people, that this person might have a relationship to - id: possibleAdditionalFurniture type: System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture} description: A set of objects, in addition to the map's objects, that this person might have created content.vb: Public Overridable Sub SetNewId(map As Map, possibleAdditionalRelationships As IEnumerable(Of Person) = Nothing, possibleAdditionalFurniture As IEnumerable(Of Furniture) = Nothing) overload: TinyLife.Objects.Person.SetNewId* nameWithType.vb: Person.SetNewId(Map, IEnumerable(Of Person), IEnumerable(Of Furniture)) fullName.vb: TinyLife.Objects.Person.SetNewId(TinyLife.World.Map, System.Collections.Generic.IEnumerable(Of TinyLife.Objects.Person), System.Collections.Generic.IEnumerable(Of TinyLife.Objects.Furniture)) name.vb: SetNewId(Map, IEnumerable(Of Person), IEnumerable(Of Furniture)) - uid: TinyLife.Objects.Person.IsIdMatch(TinyLife.Objects.Person) commentId: M:TinyLife.Objects.Person.IsIdMatch(TinyLife.Objects.Person) id: IsIdMatch(TinyLife.Objects.Person) parent: TinyLife.Objects.Person langs: - csharp - vb name: IsIdMatch(Person) nameWithType: Person.IsIdMatch(Person) fullName: TinyLife.Objects.Person.IsIdMatch(TinyLife.Objects.Person) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: IsIdMatch path: ../TinyLife/Objects/Person.cs startLine: 2338 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns whether this person and the other person have matching values or whether their ID histories () overlap.\nIf this method returns two, this person and the other person can be considered the same person to a certain degree, as it means that they are copies of each other, or copies of the same person.\n" example: [] syntax: content: public bool IsIdMatch(Person other) parameters: - id: other type: TinyLife.Objects.Person description: The person to compare this person to return: type: System.Boolean description: Whether this person and the passed person have matching ids content.vb: Public Function IsIdMatch(other As Person) As Boolean overload: TinyLife.Objects.Person.IsIdMatch* - uid: TinyLife.Objects.Person.IsIdMatch(System.Guid) commentId: M:TinyLife.Objects.Person.IsIdMatch(System.Guid) id: IsIdMatch(System.Guid) parent: TinyLife.Objects.Person langs: - csharp - vb name: IsIdMatch(Guid) nameWithType: Person.IsIdMatch(Guid) fullName: TinyLife.Objects.Person.IsIdMatch(System.Guid) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: IsIdMatch path: ../TinyLife/Objects/Person.cs startLine: 2348 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns whether this person's or any entry in their ID history () matches the passed.\nTo compare whether two people are an ID match, use .\n" example: [] syntax: content: public bool IsIdMatch(Guid id) parameters: - id: id type: System.Guid description: The id to compare this person's ids to return: type: System.Boolean description: Whether any of this person's id match content.vb: Public Function IsIdMatch(id As Guid) As Boolean overload: TinyLife.Objects.Person.IsIdMatch* - uid: TinyLife.Objects.Person.GetPersonalitySkillBoost(TinyLife.Skills.SkillType) commentId: M:TinyLife.Objects.Person.GetPersonalitySkillBoost(TinyLife.Skills.SkillType) id: GetPersonalitySkillBoost(TinyLife.Skills.SkillType) parent: TinyLife.Objects.Person langs: - csharp - vb name: GetPersonalitySkillBoost(SkillType) nameWithType: Person.GetPersonalitySkillBoost(SkillType) fullName: TinyLife.Objects.Person.GetPersonalitySkillBoost(TinyLife.Skills.SkillType) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetPersonalitySkillBoost path: ../TinyLife/Objects/Person.cs startLine: 2358 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns a modifier that skills with the given should be boosted by, based on this person's .\nThis method is used by .\n" example: [] syntax: content: public virtual float GetPersonalitySkillBoost(SkillType skill) parameters: - id: skill type: TinyLife.Skills.SkillType description: The skill category whose personality skill boost to return return: type: System.Single description: A modifier that skills should be boosted by content.vb: Public Overridable Function GetPersonalitySkillBoost(skill As SkillType) As Single overload: TinyLife.Objects.Person.GetPersonalitySkillBoost* - uid: TinyLife.Objects.Person.GetCurrentGoals commentId: M:TinyLife.Objects.Person.GetCurrentGoals id: GetCurrentGoals parent: TinyLife.Objects.Person langs: - csharp - vb name: GetCurrentGoals() nameWithType: Person.GetCurrentGoals() fullName: TinyLife.Objects.Person.GetCurrentGoals() type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetCurrentGoals path: ../TinyLife/Objects/Person.cs startLine: 2378 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns a set of objects that this person is currently working on.\nTo add more current goals, use .\n" example: [] syntax: content: public virtual List GetCurrentGoals() return: type: System.Collections.Generic.List{TinyLife.Goals.IGoalTriggerable} description: This person's current goals content.vb: Public Overridable Function GetCurrentGoals() As List(Of IGoalTriggerable) overload: TinyLife.Objects.Person.GetCurrentGoals* - uid: TinyLife.Objects.Person.EarnMoney(System.Single,System.Object) commentId: M:TinyLife.Objects.Person.EarnMoney(System.Single,System.Object) id: EarnMoney(System.Single,System.Object) parent: TinyLife.Objects.Person langs: - csharp - vb name: EarnMoney(float, object) nameWithType: Person.EarnMoney(float, object) fullName: TinyLife.Objects.Person.EarnMoney(float, object) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: EarnMoney path: ../TinyLife/Objects/Person.cs startLine: 2404 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nCauses this person's to be increased, but additionally triggers the .\nThis method should only be used if the money is earned in a "manual" way, like when selling a homemade painting or publishing a book.\n" example: [] syntax: content: public virtual void EarnMoney(float money, object triggerObject) parameters: - id: money type: System.Single description: The money to earn. - id: triggerObject type: System.Object description: The object that caused the money to be earned, which is passed to . content.vb: Public Overridable Sub EarnMoney(money As Single, triggerObject As Object) overload: TinyLife.Objects.Person.EarnMoney* nameWithType.vb: Person.EarnMoney(Single, Object) fullName.vb: TinyLife.Objects.Person.EarnMoney(Single, Object) name.vb: EarnMoney(Single, Object) - uid: TinyLife.Objects.Person.AddMemory``1(TinyLife.Goals.MemoryType,TinyLife.Actions.ActionInfo,System.Boolean,System.Nullable{System.TimeSpan}) commentId: M:TinyLife.Objects.Person.AddMemory``1(TinyLife.Goals.MemoryType,TinyLife.Actions.ActionInfo,System.Boolean,System.Nullable{System.TimeSpan}) id: AddMemory``1(TinyLife.Goals.MemoryType,TinyLife.Actions.ActionInfo,System.Boolean,System.Nullable{System.TimeSpan}) parent: TinyLife.Objects.Person langs: - csharp - vb name: AddMemory(MemoryType, ActionInfo, bool, TimeSpan?) nameWithType: Person.AddMemory(MemoryType, ActionInfo, bool, TimeSpan?) fullName: TinyLife.Objects.Person.AddMemory(TinyLife.Goals.MemoryType, TinyLife.Actions.ActionInfo, bool, System.TimeSpan?) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: AddMemory path: ../TinyLife/Objects/Person.cs startLine: 2417 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nAdds a to the list of this person.\n" example: [] syntax: content: 'public virtual T AddMemory(MemoryType type, ActionInfo info, bool replace = true, TimeSpan? timeOccured = null) where T : Memory' parameters: - id: type type: TinyLife.Goals.MemoryType description: The type of memory to add. - id: info type: TinyLife.Actions.ActionInfo description: The action info to attach to this memory, or null to use . - id: replace type: System.Boolean description: Whether existing instances of the given type should be replaced by this memory. - id: timeOccured type: System.Nullable{System.TimeSpan} description: The time that this memory occured on, or null to use . typeParameters: - id: T return: type: '{T}' description: The added memory. content.vb: Public Overridable Function AddMemory(Of T As Memory)(type As MemoryType, info As ActionInfo, replace As Boolean = True, timeOccured As TimeSpan? = Nothing) As T overload: TinyLife.Objects.Person.AddMemory* nameWithType.vb: Person.AddMemory(Of T)(MemoryType, ActionInfo, Boolean, TimeSpan?) fullName.vb: TinyLife.Objects.Person.AddMemory(Of T)(TinyLife.Goals.MemoryType, TinyLife.Actions.ActionInfo, Boolean, System.TimeSpan?) name.vb: AddMemory(Of T)(MemoryType, ActionInfo, Boolean, TimeSpan?) - uid: TinyLife.Objects.Person.GetMemories``1(TinyLife.Goals.MemoryType) commentId: M:TinyLife.Objects.Person.GetMemories``1(TinyLife.Goals.MemoryType) id: GetMemories``1(TinyLife.Goals.MemoryType) parent: TinyLife.Objects.Person langs: - csharp - vb name: GetMemories(MemoryType) nameWithType: Person.GetMemories(MemoryType) fullName: TinyLife.Objects.Person.GetMemories(TinyLife.Goals.MemoryType) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetMemories path: ../TinyLife/Objects/Person.cs startLine: 2430 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns all instances that this person currently tracks that match the given .\n" example: [] syntax: content: 'public virtual IEnumerable GetMemories(MemoryType type) where T : Memory' parameters: - id: type type: TinyLife.Goals.MemoryType description: The memory type to match. typeParameters: - id: T return: type: System.Collections.Generic.IEnumerable{{T}} description: The memories of the given type. content.vb: Public Overridable Function GetMemories(Of T As Memory)(type As MemoryType) As IEnumerable(Of T) overload: TinyLife.Objects.Person.GetMemories* nameWithType.vb: Person.GetMemories(Of T)(MemoryType) fullName.vb: TinyLife.Objects.Person.GetMemories(Of T)(TinyLife.Goals.MemoryType) name.vb: GetMemories(Of T)(MemoryType) - uid: TinyLife.Objects.Person.RemoveMemory``1(TinyLife.Goals.MemoryType,System.Func{``0,System.Boolean}) commentId: M:TinyLife.Objects.Person.RemoveMemory``1(TinyLife.Goals.MemoryType,System.Func{``0,System.Boolean}) id: RemoveMemory``1(TinyLife.Goals.MemoryType,System.Func{``0,System.Boolean}) parent: TinyLife.Objects.Person langs: - csharp - vb name: RemoveMemory(MemoryType, Func) nameWithType: Person.RemoveMemory(MemoryType, Func) fullName: TinyLife.Objects.Person.RemoveMemory(TinyLife.Goals.MemoryType, System.Func) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: RemoveMemory path: ../TinyLife/Objects/Person.cs startLine: 2440 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nRemoves all instances of the given type T and from this person's collection, and returns the amount of memories removed.\n" example: [] syntax: content: 'public virtual int RemoveMemory(MemoryType type, Func condition = null) where T : Memory' parameters: - id: type type: TinyLife.Goals.MemoryType description: The memory type to match. - id: condition type: System.Func{{T},System.Boolean} description: An additional condition to determine whether memories should be included in the search. typeParameters: - id: T return: type: System.Int32 description: How many memories were removed. content.vb: Public Overridable Function RemoveMemory(Of T As Memory)(type As MemoryType, condition As Func(Of T, Boolean) = Nothing) As Integer overload: TinyLife.Objects.Person.RemoveMemory* nameWithType.vb: Person.RemoveMemory(Of T)(MemoryType, Func(Of T, Boolean)) fullName.vb: TinyLife.Objects.Person.RemoveMemory(Of T)(TinyLife.Goals.MemoryType, System.Func(Of T, Boolean)) name.vb: RemoveMemory(Of T)(MemoryType, Func(Of T, Boolean)) - uid: TinyLife.Objects.Person.GetTimeSinceMemory``1(TinyLife.Goals.MemoryType,System.Func{``0,System.Boolean}) commentId: M:TinyLife.Objects.Person.GetTimeSinceMemory``1(TinyLife.Goals.MemoryType,System.Func{``0,System.Boolean}) id: GetTimeSinceMemory``1(TinyLife.Goals.MemoryType,System.Func{``0,System.Boolean}) parent: TinyLife.Objects.Person langs: - csharp - vb name: GetTimeSinceMemory(MemoryType, Func) nameWithType: Person.GetTimeSinceMemory(MemoryType, Func) fullName: TinyLife.Objects.Person.GetTimeSinceMemory(TinyLife.Goals.MemoryType, System.Func) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetTimeSinceMemory path: ../TinyLife/Objects/Person.cs startLine: 2451 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns the time since a memory of the given has occured.\nIf there are multiple memories of the given type, the minimum time is returned. If there is no memory of the given type, null is returned.\n" example: [] syntax: content: 'public virtual TimeSpan? GetTimeSinceMemory(MemoryType type, Func condition = null) where T : Memory' parameters: - id: type type: TinyLife.Goals.MemoryType description: The memory type to query. - id: condition type: System.Func{{T},System.Boolean} description: An additional condition to determine whether memories should be included in the search. typeParameters: - id: T return: type: System.Nullable{System.TimeSpan} description: The time since the given memory type. content.vb: Public Overridable Function GetTimeSinceMemory(Of T As Memory)(type As MemoryType, condition As Func(Of T, Boolean) = Nothing) As TimeSpan? overload: TinyLife.Objects.Person.GetTimeSinceMemory* nameWithType.vb: Person.GetTimeSinceMemory(Of T)(MemoryType, Func(Of T, Boolean)) fullName.vb: TinyLife.Objects.Person.GetTimeSinceMemory(Of T)(TinyLife.Goals.MemoryType, System.Func(Of T, Boolean)) name.vb: GetTimeSinceMemory(Of T)(MemoryType, Func(Of T, Boolean)) - uid: TinyLife.Objects.Person.GetTimeSinceMemory``1(TinyLife.Goals.MemoryType[]) commentId: M:TinyLife.Objects.Person.GetTimeSinceMemory``1(TinyLife.Goals.MemoryType[]) id: GetTimeSinceMemory``1(TinyLife.Goals.MemoryType[]) parent: TinyLife.Objects.Person langs: - csharp - vb name: GetTimeSinceMemory(params MemoryType[]) nameWithType: Person.GetTimeSinceMemory(params MemoryType[]) fullName: TinyLife.Objects.Person.GetTimeSinceMemory(params TinyLife.Goals.MemoryType[]) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetTimeSinceMemory path: ../TinyLife/Objects/Person.cs startLine: 2470 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns the time since a memory of one of the given values has occured.\nIf there are multiple memories that match the given types, the minimum time is returned. If there is no memory of any of the given types, null is returned.\n" example: [] syntax: content: 'public virtual TimeSpan? GetTimeSinceMemory(params MemoryType[] types) where T : Memory' parameters: - id: types type: TinyLife.Goals.MemoryType[] description: The memory types to query. typeParameters: - id: T return: type: System.Nullable{System.TimeSpan} description: The time since the given memory type. content.vb: Public Overridable Function GetTimeSinceMemory(Of T As Memory)(ParamArray types As MemoryType()) As TimeSpan? overload: TinyLife.Objects.Person.GetTimeSinceMemory* nameWithType.vb: Person.GetTimeSinceMemory(Of T)(ParamArray MemoryType()) fullName.vb: TinyLife.Objects.Person.GetTimeSinceMemory(Of T)(ParamArray TinyLife.Goals.MemoryType()) name.vb: GetTimeSinceMemory(Of T)(ParamArray MemoryType()) - uid: TinyLife.Objects.Person.GoToExitRoad commentId: M:TinyLife.Objects.Person.GoToExitRoad id: GoToExitRoad parent: TinyLife.Objects.Person langs: - csharp - vb name: GoToExitRoad() nameWithType: Person.GoToExitRoad() fullName: TinyLife.Objects.Person.GoToExitRoad() type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GoToExitRoad path: ../TinyLife/Objects/Person.cs startLine: 2483 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nTeleports this person to the nearest exit road using .\n" example: [] syntax: content: public virtual void GoToExitRoad() content.vb: Public Overridable Sub GoToExitRoad() overload: TinyLife.Objects.Person.GoToExitRoad* - uid: TinyLife.Objects.Person.GetAction``1(System.Guid,System.Boolean) commentId: M:TinyLife.Objects.Person.GetAction``1(System.Guid,System.Boolean) id: GetAction``1(System.Guid,System.Boolean) parent: TinyLife.Objects.Person langs: - csharp - vb name: GetAction(Guid, bool) nameWithType: Person.GetAction(Guid, bool) fullName: TinyLife.Objects.Person.GetAction(System.Guid, bool) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetAction path: ../TinyLife/Objects/Person.cs startLine: 2495 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns the action in this person's set whose matches the given id and the given type T.\n" example: [] syntax: content: 'public T GetAction(Guid id, bool regardChildren = false) where T : Action' parameters: - id: id type: System.Guid description: The id of the action to query. - id: regardChildren type: System.Boolean description: Whether child actions should be queried. If this is true, is used. typeParameters: - id: T description: The type of action to find and return. return: type: '{T}' description: The action with the given id and type T, or null if none are found. content.vb: Public Function GetAction(Of T As Action)(id As Guid, regardChildren As Boolean = False) As T overload: TinyLife.Objects.Person.GetAction* nameWithType.vb: Person.GetAction(Of T)(Guid, Boolean) fullName.vb: TinyLife.Objects.Person.GetAction(Of T)(System.Guid, Boolean) name.vb: GetAction(Of T)(Guid, Boolean) - uid: TinyLife.Objects.Person.SetPregnancyStatus(System.Int32,System.Guid,System.Boolean) commentId: M:TinyLife.Objects.Person.SetPregnancyStatus(System.Int32,System.Guid,System.Boolean) id: SetPregnancyStatus(System.Int32,System.Guid,System.Boolean) parent: TinyLife.Objects.Person langs: - csharp - vb name: SetPregnancyStatus(int, Guid, bool) nameWithType: Person.SetPregnancyStatus(int, Guid, bool) fullName: TinyLife.Objects.Person.SetPregnancyStatus(int, System.Guid, bool) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: SetPregnancyStatus path: ../TinyLife/Objects/Person.cs startLine: 2515 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nSets this person's pregnancy status to the given parameters. This person's , as well as their will be set. If memories is true, the memory will be removed, and the memory will be added if hours is greater than 0.\n" example: [] syntax: content: public virtual void SetPregnancyStatus(int hours, Guid partner, bool memories = true) parameters: - id: hours type: System.Int32 description: The amount of hours this person should be pregnant for at the minimum. - id: partner type: System.Guid description: The of this person's pregnancy partner. - id: memories type: System.Boolean description: Whether the appropriate instances should be added to this person. content.vb: Public Overridable Sub SetPregnancyStatus(hours As Integer, partner As Guid, memories As Boolean = True) overload: TinyLife.Objects.Person.SetPregnancyStatus* nameWithType.vb: Person.SetPregnancyStatus(Integer, Guid, Boolean) fullName.vb: TinyLife.Objects.Person.SetPregnancyStatus(Integer, System.Guid, Boolean) name.vb: SetPregnancyStatus(Integer, Guid, Boolean) - uid: TinyLife.Objects.Person.SetAnimationsFromLooks commentId: M:TinyLife.Objects.Person.SetAnimationsFromLooks id: SetAnimationsFromLooks parent: TinyLife.Objects.Person langs: - csharp - vb name: SetAnimationsFromLooks() nameWithType: Person.SetAnimationsFromLooks() fullName: TinyLife.Objects.Person.SetAnimationsFromLooks() type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: SetAnimationsFromLooks path: ../TinyLife/Objects/Person.cs startLine: 2535 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nA method that is called in various places to update this person's animation data. By default, this method calls for each clothes layer as well as this person's shadow.\n" example: [] syntax: content: public virtual void SetAnimationsFromLooks() content.vb: Public Overridable Sub SetAnimationsFromLooks() overload: TinyLife.Objects.Person.SetAnimationsFromLooks* - uid: TinyLife.Objects.Person.ImportAtExitRoad(TinyLife.World.Map) commentId: M:TinyLife.Objects.Person.ImportAtExitRoad(TinyLife.World.Map) id: ImportAtExitRoad(TinyLife.World.Map) parent: TinyLife.Objects.Person langs: - csharp - vb name: ImportAtExitRoad(Map) nameWithType: Person.ImportAtExitRoad(Map) fullName: TinyLife.Objects.Person.ImportAtExitRoad(TinyLife.World.Map) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: ImportAtExitRoad path: ../TinyLife/Objects/Person.cs startLine: 2550 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nImports this person at a nearby exit road, additionally validating them, setting a new for them and adding them to the given map.\n" example: [] syntax: content: public virtual void ImportAtExitRoad(Map map) parameters: - id: map type: TinyLife.World.Map description: The map to import on. content.vb: Public Overridable Sub ImportAtExitRoad(map As Map) overload: TinyLife.Objects.Person.ImportAtExitRoad* - uid: TinyLife.Objects.Person.GoToRandomHomeLocation commentId: M:TinyLife.Objects.Person.GoToRandomHomeLocation id: GoToRandomHomeLocation parent: TinyLife.Objects.Person langs: - csharp - vb name: GoToRandomHomeLocation() nameWithType: Person.GoToRandomHomeLocation() fullName: TinyLife.Objects.Person.GoToRandomHomeLocation() type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GoToRandomHomeLocation path: ../TinyLife/Objects/Person.cs startLine: 2561 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nCauses this person to teleport to a random location close to their home location ().\n" example: [] syntax: content: public virtual void GoToRandomHomeLocation() content.vb: Public Overridable Sub GoToRandomHomeLocation() overload: TinyLife.Objects.Person.GoToRandomHomeLocation* - uid: TinyLife.Objects.Person.ShouldDrawHeldItem commentId: M:TinyLife.Objects.Person.ShouldDrawHeldItem id: ShouldDrawHeldItem parent: TinyLife.Objects.Person langs: - csharp - vb name: ShouldDrawHeldItem() nameWithType: Person.ShouldDrawHeldItem() fullName: TinyLife.Objects.Person.ShouldDrawHeldItem() type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: ShouldDrawHeldItem path: ../TinyLife/Objects/Person.cs startLine: 2579 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns whether or not to draw this person's held object at the given time, whicih is used by for drawing.\n" example: [] syntax: content: public virtual bool ShouldDrawHeldItem() return: type: System.Boolean description: Whether or not to draw this person's held object. content.vb: Public Overridable Function ShouldDrawHeldItem() As Boolean overload: TinyLife.Objects.Person.ShouldDrawHeldItem* - uid: TinyLife.Objects.Person.GetHeldItemDrawOffset(System.Boolean) commentId: M:TinyLife.Objects.Person.GetHeldItemDrawOffset(System.Boolean) id: GetHeldItemDrawOffset(System.Boolean) parent: TinyLife.Objects.Person langs: - csharp - vb name: GetHeldItemDrawOffset(bool) nameWithType: Person.GetHeldItemDrawOffset(bool) fullName: TinyLife.Objects.Person.GetHeldItemDrawOffset(bool) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetHeldItemDrawOffset path: ../TinyLife/Objects/Person.cs startLine: 2590 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns this person's held item's draw offset, which is used by for drawing.\n" example: [] syntax: content: public virtual Vector2 GetHeldItemDrawOffset(bool includeItemOffsets) parameters: - id: includeItemOffsets type: System.Boolean return: type: Microsoft.Xna.Framework.Vector2 description: This person's held item's draw offset. content.vb: Public Overridable Function GetHeldItemDrawOffset(includeItemOffsets As Boolean) As Vector2 overload: TinyLife.Objects.Person.GetHeldItemDrawOffset* nameWithType.vb: Person.GetHeldItemDrawOffset(Boolean) fullName.vb: TinyLife.Objects.Person.GetHeldItemDrawOffset(Boolean) name.vb: GetHeldItemDrawOffset(Boolean) - uid: TinyLife.Objects.Person.GetHeldItemDepthOffset commentId: M:TinyLife.Objects.Person.GetHeldItemDepthOffset id: GetHeldItemDepthOffset parent: TinyLife.Objects.Person langs: - csharp - vb name: GetHeldItemDepthOffset() nameWithType: Person.GetHeldItemDepthOffset() fullName: TinyLife.Objects.Person.GetHeldItemDepthOffset() type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetHeldItemDepthOffset path: ../TinyLife/Objects/Person.cs startLine: 2618 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns this person's held item's depth offset, which is used by for drawing.\n" example: [] syntax: content: public virtual float GetHeldItemDepthOffset() return: type: System.Single description: This person's held item's depth offset. content.vb: Public Overridable Function GetHeldItemDepthOffset() As Single overload: TinyLife.Objects.Person.GetHeldItemDepthOffset* - uid: TinyLife.Objects.Person.GetPivot commentId: M:TinyLife.Objects.Person.GetPivot id: GetPivot parent: TinyLife.Objects.Person langs: - csharp - vb name: GetPivot() nameWithType: Person.GetPivot() fullName: TinyLife.Objects.Person.GetPivot() type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetPivot path: ../TinyLife/Objects/Person.cs startLine: 2629 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns this person's screen-space pivot position, based on the current animation frame.\n" example: [] syntax: content: public virtual Vector2 GetPivot() return: type: Microsoft.Xna.Framework.Vector2 description: This person's screen-space pivot position. content.vb: Public Overridable Function GetPivot() As Vector2 overload: TinyLife.Objects.Person.GetPivot* - uid: TinyLife.Objects.Person.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean) commentId: M:TinyLife.Objects.Person.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean) id: CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean) parent: TinyLife.Objects.Person langs: - csharp - vb name: CanExecuteAction(ActionType, ActionInfo, bool) nameWithType: Person.CanExecuteAction(ActionType, ActionInfo, bool) fullName: TinyLife.Objects.Person.CanExecuteAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, bool) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: CanExecuteAction path: ../TinyLife/Objects/Person.cs startLine: 2641 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns the given action type's delegate's result and also checks additional conditions like , , and .\nThis method additionally catches and handles any exceptions by printing them out as a notification to the player.\n" example: [] syntax: content: public virtual CanExecuteResult CanExecuteAction(ActionType type, ActionInfo info, bool automatic) parameters: - id: type type: TinyLife.Actions.ActionType description: The action to execute. - id: info type: TinyLife.Actions.ActionInfo description: The action info - id: automatic type: System.Boolean description: Whether the action is automatically executed return: type: TinyLife.Actions.CanExecuteResult description: A that represents whether the action can be executed right now content.vb: Public Overridable Function CanExecuteAction(type As ActionType, info As ActionInfo, automatic As Boolean) As CanExecuteResult overload: TinyLife.Objects.Person.CanExecuteAction* nameWithType.vb: Person.CanExecuteAction(ActionType, ActionInfo, Boolean) fullName.vb: TinyLife.Objects.Person.CanExecuteAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, Boolean) name.vb: CanExecuteAction(ActionType, ActionInfo, Boolean) - uid: TinyLife.Objects.Person.GetValidClothes(TinyLife.Objects.ClothesLayer) commentId: M:TinyLife.Objects.Person.GetValidClothes(TinyLife.Objects.ClothesLayer) id: GetValidClothes(TinyLife.Objects.ClothesLayer) parent: TinyLife.Objects.Person langs: - csharp - vb name: GetValidClothes(ClothesLayer) nameWithType: Person.GetValidClothes(ClothesLayer) fullName: TinyLife.Objects.Person.GetValidClothes(TinyLife.Objects.ClothesLayer) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetValidClothes path: ../TinyLife/Objects/Person.cs startLine: 2693 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns the clothes from the registry that match the given that this person can wear, based on their and other factors.\n" example: [] syntax: content: public virtual IEnumerable GetValidClothes(ClothesLayer layer) parameters: - id: layer type: TinyLife.Objects.ClothesLayer description: The layer return: type: System.Collections.Generic.IEnumerable{TinyLife.Objects.Clothes} description: The clothes that match content.vb: Public Overridable Function GetValidClothes(layer As ClothesLayer) As IEnumerable(Of Clothes) overload: TinyLife.Objects.Person.GetValidClothes* - uid: TinyLife.Objects.Person.CanApplyPersonality(TinyLife.PersonalityType) commentId: M:TinyLife.Objects.Person.CanApplyPersonality(TinyLife.PersonalityType) id: CanApplyPersonality(TinyLife.PersonalityType) parent: TinyLife.Objects.Person langs: - csharp - vb name: CanApplyPersonality(PersonalityType) nameWithType: Person.CanApplyPersonality(PersonalityType) fullName: TinyLife.Objects.Person.CanApplyPersonality(TinyLife.PersonalityType) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: CanApplyPersonality path: ../TinyLife/Objects/Person.cs startLine: 2705 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns whether the given personality type can be applied to this person.\nThe return value is determined by this person's existing and the personality type's and value.\n" example: [] syntax: content: public virtual bool CanApplyPersonality(PersonalityType type) parameters: - id: type type: TinyLife.PersonalityType return: type: System.Boolean description: Whether the personality type can apply to this person. content.vb: Public Overridable Function CanApplyPersonality(type As PersonalityType) As Boolean overload: TinyLife.Objects.Person.CanApplyPersonality* - uid: TinyLife.Objects.Person.GenerateAnimationGroup(TinyLife.Objects.ClothesLayer,System.Int32,System.Collections.Generic.IReadOnlyDictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point) commentId: M:TinyLife.Objects.Person.GenerateAnimationGroup(TinyLife.Objects.ClothesLayer,System.Int32,System.Collections.Generic.IReadOnlyDictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point) id: GenerateAnimationGroup(TinyLife.Objects.ClothesLayer,System.Int32,System.Collections.Generic.IReadOnlyDictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point) parent: TinyLife.Objects.Person langs: - csharp - vb name: GenerateAnimationGroup(ClothesLayer, int, IReadOnlyDictionary, Point) nameWithType: Person.GenerateAnimationGroup(ClothesLayer, int, IReadOnlyDictionary, Point) fullName: TinyLife.Objects.Person.GenerateAnimationGroup(TinyLife.Objects.ClothesLayer, int, System.Collections.Generic.IReadOnlyDictionary, Microsoft.Xna.Framework.Point) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GenerateAnimationGroup path: ../TinyLife/Objects/Person.cs startLine: 2719 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nGenerates a for the given settings. This method is called in for each clothes layer, as well as this person's shadow.\n" example: [] syntax: content: protected virtual SpriteAnimationGroup GenerateAnimationGroup(ClothesLayer clothesLayer, int layerAmount, IReadOnlyDictionary textures, Point textureRegion) parameters: - id: clothesLayer type: TinyLife.Objects.ClothesLayer description: The clothes layer. - id: layerAmount type: System.Int32 description: The amount of layers the clothing item has. - id: textures type: System.Collections.Generic.IReadOnlyDictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion} description: The textures to use. - id: textureRegion type: Microsoft.Xna.Framework.Point description: The initial texture region to use. return: type: MLEM.Animations.SpriteAnimationGroup description: The generated . content.vb: Protected Overridable Function GenerateAnimationGroup(clothesLayer As ClothesLayer, layerAmount As Integer, textures As IReadOnlyDictionary(Of Point, TextureRegion), textureRegion As Point) As SpriteAnimationGroup overload: TinyLife.Objects.Person.GenerateAnimationGroup* nameWithType.vb: Person.GenerateAnimationGroup(ClothesLayer, Integer, IReadOnlyDictionary(Of Point, TextureRegion), Point) fullName.vb: TinyLife.Objects.Person.GenerateAnimationGroup(TinyLife.Objects.ClothesLayer, Integer, System.Collections.Generic.IReadOnlyDictionary(Of Microsoft.Xna.Framework.Point, MLEM.Textures.TextureRegion), Microsoft.Xna.Framework.Point) name.vb: GenerateAnimationGroup(ClothesLayer, Integer, IReadOnlyDictionary(Of Point, TextureRegion), Point) - uid: TinyLife.Objects.Person.DrawLooks(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,TinyLife.Objects.ParentInfo,System.Nullable{Microsoft.Xna.Framework.Color},System.Single) commentId: M:TinyLife.Objects.Person.DrawLooks(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,TinyLife.Objects.ParentInfo,System.Nullable{Microsoft.Xna.Framework.Color},System.Single) id: DrawLooks(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,TinyLife.Objects.ParentInfo,System.Nullable{Microsoft.Xna.Framework.Color},System.Single) parent: TinyLife.Objects.Person langs: - csharp - vb name: DrawLooks(SpriteBatch, Vector2, Vector2, ParentInfo, Color?, float) nameWithType: Person.DrawLooks(SpriteBatch, Vector2, Vector2, ParentInfo, Color?, float) fullName: TinyLife.Objects.Person.DrawLooks(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, TinyLife.Objects.ParentInfo, Microsoft.Xna.Framework.Color?, float) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: DrawLooks path: ../TinyLife/Objects/Person.cs startLine: 2756 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nDraws this person's looks in the world, which includes their clothes and shadow by default.\n" example: [] syntax: content: protected virtual void DrawLooks(SpriteBatch batch, Vector2 drawPos, Vector2 depthPos, ParentInfo parent, Color? overrideColor = null, float scale = 1) parameters: - id: batch type: Microsoft.Xna.Framework.Graphics.SpriteBatch description: The sprite batch to use for drawing. - id: drawPos type: Microsoft.Xna.Framework.Vector2 description: The draw position in screen space. - id: depthPos type: Microsoft.Xna.Framework.Vector2 description: The position to use for calculating depth. - id: parent type: TinyLife.Objects.ParentInfo description: This person's parent info. - id: overrideColor type: System.Nullable{Microsoft.Xna.Framework.Color} description: An override color to use instead of this person's default colors. - id: scale type: System.Single description: The scale to draw with. content.vb: Protected Overridable Sub DrawLooks(batch As SpriteBatch, drawPos As Vector2, depthPos As Vector2, parent As ParentInfo, overrideColor As Color? = Nothing, scale As Single = 1) overload: TinyLife.Objects.Person.DrawLooks* nameWithType.vb: Person.DrawLooks(SpriteBatch, Vector2, Vector2, ParentInfo, Color?, Single) fullName.vb: TinyLife.Objects.Person.DrawLooks(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, TinyLife.Objects.ParentInfo, Microsoft.Xna.Framework.Color?, Single) name.vb: DrawLooks(SpriteBatch, Vector2, Vector2, ParentInfo, Color?, Single) - uid: TinyLife.Objects.Person.UpdateAnimations(System.TimeSpan,System.Single) commentId: M:TinyLife.Objects.Person.UpdateAnimations(System.TimeSpan,System.Single) id: UpdateAnimations(System.TimeSpan,System.Single) parent: TinyLife.Objects.Person langs: - csharp - vb name: UpdateAnimations(TimeSpan, float) nameWithType: Person.UpdateAnimations(TimeSpan, float) fullName: TinyLife.Objects.Person.UpdateAnimations(System.TimeSpan, float) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: UpdateAnimations path: ../TinyLife/Objects/Person.cs startLine: 2779 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nA method called in , as well as when this person's rotation changes in to update this person's animation data to the proper state for the current update frame.\n" example: [] syntax: content: protected virtual void UpdateAnimations(TimeSpan elapsedGameTime, float speedMultiplier) parameters: - id: elapsedGameTime type: System.TimeSpan description: The amount of time elapsed since the last animation update. - id: speedMultiplier type: System.Single description: The speed multiplier. content.vb: Protected Overridable Sub UpdateAnimations(elapsedGameTime As TimeSpan, speedMultiplier As Single) overload: TinyLife.Objects.Person.UpdateAnimations* nameWithType.vb: Person.UpdateAnimations(TimeSpan, Single) fullName.vb: TinyLife.Objects.Person.UpdateAnimations(System.TimeSpan, Single) name.vb: UpdateAnimations(TimeSpan, Single) - uid: TinyLife.Objects.Person.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType) commentId: M:TinyLife.Objects.Person.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType) id: OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType) parent: TinyLife.Objects.Person langs: - csharp - vb name: OnActionCompleted(Action, CompletionType) nameWithType: Person.OnActionCompleted(Action, CompletionType) fullName: TinyLife.Objects.Person.OnActionCompleted(TinyLife.Actions.Action, TinyLife.Actions.CompletionType) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: OnActionCompleted path: ../TinyLife/Objects/Person.cs startLine: 2798 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nA method that is called in this person's when an completes.\nBy default, this method does multiple things, including raising the event and calling , as well as multiple things related to specific action results, like adding -based emotions.\n" example: [] syntax: content: protected virtual void OnActionCompleted(Action action, CompletionType completion) parameters: - id: action type: TinyLife.Actions.Action description: '' - id: completion type: TinyLife.Actions.CompletionType description: '' content.vb: Protected Overridable Sub OnActionCompleted(action As Action, completion As CompletionType) overload: TinyLife.Objects.Person.OnActionCompleted* - uid: TinyLife.Objects.Person.UpdateAction(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Collections.Generic.IEnumerable{TinyLife.Goals.IGoalTriggerable}) commentId: M:TinyLife.Objects.Person.UpdateAction(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Collections.Generic.IEnumerable{TinyLife.Goals.IGoalTriggerable}) id: UpdateAction(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Collections.Generic.IEnumerable{TinyLife.Goals.IGoalTriggerable}) parent: TinyLife.Objects.Person langs: - csharp - vb name: UpdateAction(Action, GameTime, TimeSpan, float, IEnumerable) nameWithType: Person.UpdateAction(Action, GameTime, TimeSpan, float, IEnumerable) fullName: TinyLife.Objects.Person.UpdateAction(TinyLife.Actions.Action, Microsoft.Xna.Framework.GameTime, System.TimeSpan, float, System.Collections.Generic.IEnumerable) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: UpdateAction path: ../TinyLife/Objects/Person.cs startLine: 2877 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nA method that is called by this person's method when an is to be updated. By default, this method does multiple things including raising the event and calling .\n" example: [] syntax: content: protected virtual void UpdateAction(Action action, GameTime time, TimeSpan passedInGame, float speedMultiplier, IEnumerable goals) parameters: - id: action type: TinyLife.Actions.Action description: The action to update. - id: time type: Microsoft.Xna.Framework.GameTime description: The game's time. - id: passedInGame type: System.TimeSpan description: The amount of time that has passed in-game since the last update. - id: speedMultiplier type: System.Single description: The current speed multiplier. - id: goals type: System.Collections.Generic.IEnumerable{TinyLife.Goals.IGoalTriggerable} description: This person's goals, which is always equal to . content.vb: Protected Overridable Sub UpdateAction(action As Action, time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single, goals As IEnumerable(Of IGoalTriggerable)) overload: TinyLife.Objects.Person.UpdateAction* nameWithType.vb: Person.UpdateAction(Action, GameTime, TimeSpan, Single, IEnumerable(Of IGoalTriggerable)) fullName.vb: TinyLife.Objects.Person.UpdateAction(TinyLife.Actions.Action, Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single, System.Collections.Generic.IEnumerable(Of TinyLife.Goals.IGoalTriggerable)) name.vb: UpdateAction(Action, GameTime, TimeSpan, Single, IEnumerable(Of IGoalTriggerable)) - uid: TinyLife.Objects.Person.InitializeAction(TinyLife.Actions.Action) commentId: M:TinyLife.Objects.Person.InitializeAction(TinyLife.Actions.Action) id: InitializeAction(TinyLife.Actions.Action) parent: TinyLife.Objects.Person langs: - csharp - vb name: InitializeAction(Action) nameWithType: Person.InitializeAction(Action) fullName: TinyLife.Objects.Person.InitializeAction(TinyLife.Actions.Action) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: InitializeAction path: ../TinyLife/Objects/Person.cs startLine: 2890 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nA method that is called by this person's method when an action from the is moved to . By default, this method raises the event and calls .\n" example: [] syntax: content: protected virtual void InitializeAction(Action action) parameters: - id: action type: TinyLife.Actions.Action description: The action. content.vb: Protected Overridable Sub InitializeAction(action As Action) overload: TinyLife.Objects.Person.InitializeAction* - uid: TinyLife.Objects.Person.OnAgeChanged(TinyLife.Objects.AgeGroup) commentId: M:TinyLife.Objects.Person.OnAgeChanged(TinyLife.Objects.AgeGroup) id: OnAgeChanged(TinyLife.Objects.AgeGroup) parent: TinyLife.Objects.Person langs: - csharp - vb name: OnAgeChanged(AgeGroup) nameWithType: Person.OnAgeChanged(AgeGroup) fullName: TinyLife.Objects.Person.OnAgeChanged(TinyLife.Objects.AgeGroup) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: OnAgeChanged path: ../TinyLife/Objects/Person.cs startLine: 2900 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nA method that is called by when this person's has just changed. Their previous age is stored in lastAge.\n" example: [] syntax: content: protected virtual void OnAgeChanged(AgeGroup lastAge) parameters: - id: lastAge type: TinyLife.Objects.AgeGroup description: This person's previous age. content.vb: Protected Overridable Sub OnAgeChanged(lastAge As AgeGroup) overload: TinyLife.Objects.Person.OnAgeChanged* - uid: TinyLife.Objects.Person.ValidateClothes commentId: M:TinyLife.Objects.Person.ValidateClothes id: ValidateClothes parent: TinyLife.Objects.Person langs: - csharp - vb name: ValidateClothes() nameWithType: Person.ValidateClothes() fullName: TinyLife.Objects.Person.ValidateClothes() type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: ValidateClothes path: ../TinyLife/Objects/Person.cs startLine: 2984 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nValidates this person's current , removing any invalid ones and adding clothes to layers that require them.\nThis method is called automatically in , as well as when a preview is loaded.\n" example: [] syntax: content: public virtual void ValidateClothes() content.vb: Public Overridable Sub ValidateClothes() overload: TinyLife.Objects.Person.ValidateClothes* - uid: TinyLife.Objects.Person.GetRandomSpeakSound(TinyLife.Objects.VoiceStyle,TinyLife.Objects.SpeakStyle,System.Collections.Generic.List{Microsoft.Xna.Framework.Audio.SoundEffect},System.Nullable{System.TimeSpan}) commentId: M:TinyLife.Objects.Person.GetRandomSpeakSound(TinyLife.Objects.VoiceStyle,TinyLife.Objects.SpeakStyle,System.Collections.Generic.List{Microsoft.Xna.Framework.Audio.SoundEffect},System.Nullable{System.TimeSpan}) id: GetRandomSpeakSound(TinyLife.Objects.VoiceStyle,TinyLife.Objects.SpeakStyle,System.Collections.Generic.List{Microsoft.Xna.Framework.Audio.SoundEffect},System.Nullable{System.TimeSpan}) parent: TinyLife.Objects.Person langs: - csharp - vb name: GetRandomSpeakSound(VoiceStyle, SpeakStyle, List, TimeSpan?) nameWithType: Person.GetRandomSpeakSound(VoiceStyle, SpeakStyle, List, TimeSpan?) fullName: TinyLife.Objects.Person.GetRandomSpeakSound(TinyLife.Objects.VoiceStyle, TinyLife.Objects.SpeakStyle, System.Collections.Generic.List, System.TimeSpan?) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetRandomSpeakSound path: ../TinyLife/Objects/Person.cs startLine: 3109 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nReturns a random sound effect which is a speak sound that matches any of the given flag values\n" example: [] syntax: content: public static SoundEffect GetRandomSpeakSound(VoiceStyle voice, SpeakStyle style, List avoid = null, TimeSpan? maxLength = null) parameters: - id: voice type: TinyLife.Objects.VoiceStyle description: The to use. - id: style type: TinyLife.Objects.SpeakStyle description: The styles to chooose sounds from, can be a combined flag - id: avoid type: System.Collections.Generic.List{Microsoft.Xna.Framework.Audio.SoundEffect} description: A list of sounds that will not be chosen from, even if they match the passed styles - id: maxLength type: System.Nullable{System.TimeSpan} description: The maximum length for the returned sound effect to have, or null to return sounds of any length return: type: Microsoft.Xna.Framework.Audio.SoundEffect description: A random sound effect that matches the given properties content.vb: Public Shared Function GetRandomSpeakSound(voice As VoiceStyle, style As SpeakStyle, avoid As List(Of SoundEffect) = Nothing, maxLength As TimeSpan? = Nothing) As SoundEffect overload: TinyLife.Objects.Person.GetRandomSpeakSound* nameWithType.vb: Person.GetRandomSpeakSound(VoiceStyle, SpeakStyle, List(Of SoundEffect), TimeSpan?) fullName.vb: TinyLife.Objects.Person.GetRandomSpeakSound(TinyLife.Objects.VoiceStyle, TinyLife.Objects.SpeakStyle, System.Collections.Generic.List(Of Microsoft.Xna.Framework.Audio.SoundEffect), System.TimeSpan?) name.vb: GetRandomSpeakSound(VoiceStyle, SpeakStyle, List(Of SoundEffect), TimeSpan?) - uid: TinyLife.Objects.Person.Create(TinyLife.World.Map,System.Random,TinyLife.Objects.AgeGroup,System.Boolean,System.Boolean,System.Boolean,System.Boolean,TinyLife.Objects.Person[]) commentId: M:TinyLife.Objects.Person.Create(TinyLife.World.Map,System.Random,TinyLife.Objects.AgeGroup,System.Boolean,System.Boolean,System.Boolean,System.Boolean,TinyLife.Objects.Person[]) id: Create(TinyLife.World.Map,System.Random,TinyLife.Objects.AgeGroup,System.Boolean,System.Boolean,System.Boolean,System.Boolean,TinyLife.Objects.Person[]) parent: TinyLife.Objects.Person langs: - csharp - vb name: Create(Map, Random, AgeGroup, bool, bool, bool, bool, Person[]) nameWithType: Person.Create(Map, Random, AgeGroup, bool, bool, bool, bool, Person[]) fullName: TinyLife.Objects.Person.Create(TinyLife.World.Map, System.Random, TinyLife.Objects.AgeGroup, bool, bool, bool, bool, TinyLife.Objects.Person[]) type: Method source: remote: path: TinyLife/Objects/Person.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Create path: ../TinyLife/Objects/Person.cs startLine: 3137 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nCreates a new person with the given settings, optionally randomly generating the returned person's , , , and more.\n" example: [] syntax: content: public static Person Create(Map map, Random random, AgeGroup allowedAges = (AgeGroup)-1, bool markRandomlyGenerated = true, bool initializeName = true, bool initializePersonality = true, bool generateMultipleOutfits = true, Person[] geneticInfluences = null) parameters: - id: map type: TinyLife.World.Map description: The map to create the person for. - id: random type: System.Random description: The instance to use for generating the person. - id: allowedAges type: TinyLife.Objects.AgeGroup description: A set of flags that the person is allowed to have. - id: markRandomlyGenerated type: System.Boolean description: Whether to mark the person as . - id: initializeName type: System.Boolean description: Whether to initialize the person's , and . - id: initializePersonality type: System.Boolean description: Whether to initialize the person's . - id: generateMultipleOutfits type: System.Boolean description: Whether to generate multiple outfits, rather than just one default one. - id: geneticInfluences type: TinyLife.Objects.Person[] description: A set of people that count as genetic influences, from which hair, eye and skin colors will randomly be chosen. return: type: TinyLife.Objects.Person description: The generated person. content.vb: Public Shared Function Create(map As Map, random As Random, allowedAges As AgeGroup = -1, markRandomlyGenerated As Boolean = True, initializeName As Boolean = True, initializePersonality As Boolean = True, generateMultipleOutfits As Boolean = True, geneticInfluences As Person() = Nothing) As Person overload: TinyLife.Objects.Person.Create* nameWithType.vb: Person.Create(Map, Random, AgeGroup, Boolean, Boolean, Boolean, Boolean, Person()) fullName.vb: TinyLife.Objects.Person.Create(TinyLife.World.Map, System.Random, TinyLife.Objects.AgeGroup, Boolean, Boolean, Boolean, Boolean, TinyLife.Objects.Person()) name.vb: Create(Map, Random, AgeGroup, Boolean, Boolean, Boolean, Boolean, Person()) references: - uid: TinyLife.Objects.MapObject commentId: T:TinyLife.Objects.MapObject parent: TinyLife.Objects name: MapObject nameWithType: MapObject fullName: TinyLife.Objects.MapObject - uid: TinyLife.World.Map commentId: T:TinyLife.World.Map parent: TinyLife.World name: Map nameWithType: Map fullName: TinyLife.World.Map - uid: TinyLife.Objects commentId: N:TinyLife.Objects name: TinyLife.Objects nameWithType: TinyLife.Objects fullName: TinyLife.Objects spec.csharp: - uid: TinyLife name: TinyLife - name: . - uid: TinyLife.Objects name: Objects spec.vb: - uid: TinyLife name: TinyLife - name: . - uid: TinyLife.Objects name: Objects - uid: System.Object commentId: T:System.Object parent: System isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object name: object nameWithType: object fullName: object nameWithType.vb: Object fullName.vb: Object name.vb: Object - uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder commentId: T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder parent: MLEM.Data.Json isExternal: true name: JsonTypeSafeGenericDataHolder nameWithType: JsonTypeSafeGenericDataHolder fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder - uid: MLEM.Misc.IGenericDataHolder commentId: T:MLEM.Misc.IGenericDataHolder parent: MLEM.Misc isExternal: true name: IGenericDataHolder nameWithType: IGenericDataHolder fullName: MLEM.Misc.IGenericDataHolder - uid: TinyLife.Objects.IUpdatingObject commentId: T:TinyLife.Objects.IUpdatingObject parent: TinyLife.Objects name: IUpdatingObject nameWithType: IUpdatingObject fullName: TinyLife.Objects.IUpdatingObject - uid: TinyLife.Objects.MapObject.PersonRotationOrder commentId: F:TinyLife.Objects.MapObject.PersonRotationOrder parent: TinyLife.Objects.MapObject name: PersonRotationOrder nameWithType: MapObject.PersonRotationOrder fullName: TinyLife.Objects.MapObject.PersonRotationOrder - uid: TinyLife.Objects.MapObject.OnCreated commentId: E:TinyLife.Objects.MapObject.OnCreated parent: TinyLife.Objects.MapObject name: OnCreated nameWithType: MapObject.OnCreated fullName: TinyLife.Objects.MapObject.OnCreated - uid: TinyLife.Objects.MapObject.OnValidated commentId: E:TinyLife.Objects.MapObject.OnValidated parent: TinyLife.Objects.MapObject name: OnValidated nameWithType: MapObject.OnValidated fullName: TinyLife.Objects.MapObject.OnValidated - uid: TinyLife.Objects.MapObject.OnEventsAttachable commentId: E:TinyLife.Objects.MapObject.OnEventsAttachable parent: TinyLife.Objects.MapObject name: OnEventsAttachable nameWithType: MapObject.OnEventsAttachable fullName: TinyLife.Objects.MapObject.OnEventsAttachable - uid: TinyLife.Objects.MapObject.OnDraw commentId: E:TinyLife.Objects.MapObject.OnDraw parent: TinyLife.Objects.MapObject name: OnDraw nameWithType: MapObject.OnDraw fullName: TinyLife.Objects.MapObject.OnDraw - uid: TinyLife.Objects.MapObject.OnUpdate commentId: E:TinyLife.Objects.MapObject.OnUpdate parent: TinyLife.Objects.MapObject name: OnUpdate nameWithType: MapObject.OnUpdate fullName: TinyLife.Objects.MapObject.OnUpdate - uid: TinyLife.Objects.MapObject.OnGetHoverInfo commentId: E:TinyLife.Objects.MapObject.OnGetHoverInfo parent: TinyLife.Objects.MapObject name: OnGetHoverInfo nameWithType: MapObject.OnGetHoverInfo fullName: TinyLife.Objects.MapObject.OnGetHoverInfo - uid: TinyLife.Objects.MapObject.Position commentId: P:TinyLife.Objects.MapObject.Position parent: TinyLife.Objects.MapObject name: Position nameWithType: MapObject.Position fullName: TinyLife.Objects.MapObject.Position - uid: TinyLife.Objects.MapObject.Visibility commentId: P:TinyLife.Objects.MapObject.Visibility parent: TinyLife.Objects.MapObject name: Visibility nameWithType: MapObject.Visibility fullName: TinyLife.Objects.MapObject.Visibility - uid: TinyLife.Objects.MapObject.Id commentId: P:TinyLife.Objects.MapObject.Id parent: TinyLife.Objects.MapObject name: Id nameWithType: MapObject.Id fullName: TinyLife.Objects.MapObject.Id - uid: TinyLife.Objects.MapObject.Map commentId: P:TinyLife.Objects.MapObject.Map parent: TinyLife.Objects.MapObject name: Map nameWithType: MapObject.Map fullName: TinyLife.Objects.MapObject.Map - uid: TinyLife.Objects.MapObject.CurrentLot commentId: P:TinyLife.Objects.MapObject.CurrentLot parent: TinyLife.Objects.MapObject name: CurrentLot nameWithType: MapObject.CurrentLot fullName: TinyLife.Objects.MapObject.CurrentLot - uid: TinyLife.Objects.MapObject.CurrentRoom commentId: P:TinyLife.Objects.MapObject.CurrentRoom parent: TinyLife.Objects.MapObject name: CurrentRoom nameWithType: MapObject.CurrentRoom fullName: TinyLife.Objects.MapObject.CurrentRoom - uid: TinyLife.Objects.MapObject.IsInWorld commentId: P:TinyLife.Objects.MapObject.IsInWorld parent: TinyLife.Objects.MapObject name: IsInWorld nameWithType: MapObject.IsInWorld fullName: TinyLife.Objects.MapObject.IsInWorld - uid: TinyLife.Objects.MapObject.HoldingPerson commentId: P:TinyLife.Objects.MapObject.HoldingPerson parent: TinyLife.Objects.MapObject name: HoldingPerson nameWithType: MapObject.HoldingPerson fullName: TinyLife.Objects.MapObject.HoldingPerson - uid: TinyLife.Objects.MapObject.OnAdded commentId: M:TinyLife.Objects.MapObject.OnAdded parent: TinyLife.Objects.MapObject name: OnAdded() nameWithType: MapObject.OnAdded() fullName: TinyLife.Objects.MapObject.OnAdded() spec.csharp: - uid: TinyLife.Objects.MapObject.OnAdded name: OnAdded - name: ( - name: ) spec.vb: - uid: TinyLife.Objects.MapObject.OnAdded name: OnAdded - name: ( - name: ) - uid: TinyLife.Objects.MapObject.OnRemoved commentId: M:TinyLife.Objects.MapObject.OnRemoved parent: TinyLife.Objects.MapObject name: OnRemoved() nameWithType: MapObject.OnRemoved() fullName: TinyLife.Objects.MapObject.OnRemoved() spec.csharp: - uid: TinyLife.Objects.MapObject.OnRemoved name: OnRemoved - name: ( - name: ) spec.vb: - uid: TinyLife.Objects.MapObject.OnRemoved name: OnRemoved - name: ( - name: ) - uid: TinyLife.Objects.MapObject.GetAiPriority(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory) commentId: M:TinyLife.Objects.MapObject.GetAiPriority(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory) parent: TinyLife.Objects.MapObject name: GetAiPriority(Person, ObjectCategory) nameWithType: MapObject.GetAiPriority(Person, ObjectCategory) fullName: TinyLife.Objects.MapObject.GetAiPriority(TinyLife.Objects.Person, TinyLife.Objects.ObjectCategory) spec.csharp: - uid: TinyLife.Objects.MapObject.GetAiPriority(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory) name: GetAiPriority - name: ( - uid: TinyLife.Objects.Person name: Person - name: ',' - name: " " - uid: TinyLife.Objects.ObjectCategory name: ObjectCategory - name: ) spec.vb: - uid: TinyLife.Objects.MapObject.GetAiPriority(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory) name: GetAiPriority - name: ( - uid: TinyLife.Objects.Person name: Person - name: ',' - name: " " - uid: TinyLife.Objects.ObjectCategory name: ObjectCategory - name: ) - uid: TinyLife.Objects.MapObject.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean) commentId: M:TinyLife.Objects.MapObject.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean) parent: TinyLife.Objects.MapObject isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean name: CanExecuteAction(ActionType, ActionInfo, bool, bool) nameWithType: MapObject.CanExecuteAction(ActionType, ActionInfo, bool, bool) fullName: TinyLife.Objects.MapObject.CanExecuteAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, bool, bool) nameWithType.vb: MapObject.CanExecuteAction(ActionType, ActionInfo, Boolean, Boolean) fullName.vb: TinyLife.Objects.MapObject.CanExecuteAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, Boolean, Boolean) name.vb: CanExecuteAction(ActionType, ActionInfo, Boolean, Boolean) spec.csharp: - uid: TinyLife.Objects.MapObject.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean) name: CanExecuteAction - name: ( - uid: TinyLife.Actions.ActionType name: ActionType - name: ',' - name: " " - uid: TinyLife.Actions.ActionInfo name: ActionInfo - name: ',' - name: " " - uid: System.Boolean name: bool isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ',' - name: " " - uid: System.Boolean name: bool isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ) spec.vb: - uid: TinyLife.Objects.MapObject.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean) name: CanExecuteAction - name: ( - uid: TinyLife.Actions.ActionType name: ActionType - name: ',' - name: " " - uid: TinyLife.Actions.ActionInfo name: ActionInfo - name: ',' - name: " " - uid: System.Boolean name: Boolean isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ',' - name: " " - uid: System.Boolean name: Boolean isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ) - uid: TinyLife.Objects.MapObject.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean) commentId: M:TinyLife.Objects.MapObject.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean) parent: TinyLife.Objects.MapObject isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean name: OnActionCompleted(Action, CompletionType, bool) nameWithType: MapObject.OnActionCompleted(Action, CompletionType, bool) fullName: TinyLife.Objects.MapObject.OnActionCompleted(TinyLife.Actions.Action, TinyLife.Actions.CompletionType, bool) nameWithType.vb: MapObject.OnActionCompleted(Action, CompletionType, Boolean) fullName.vb: TinyLife.Objects.MapObject.OnActionCompleted(TinyLife.Actions.Action, TinyLife.Actions.CompletionType, Boolean) name.vb: OnActionCompleted(Action, CompletionType, Boolean) spec.csharp: - uid: TinyLife.Objects.MapObject.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean) name: OnActionCompleted - name: ( - uid: TinyLife.Actions.Action name: Action - name: ',' - name: " " - uid: TinyLife.Actions.CompletionType name: CompletionType - name: ',' - name: " " - uid: System.Boolean name: bool isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ) spec.vb: - uid: TinyLife.Objects.MapObject.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean) name: OnActionCompleted - name: ( - uid: TinyLife.Actions.Action name: Action - name: ',' - name: " " - uid: TinyLife.Actions.CompletionType name: CompletionType - name: ',' - name: " " - uid: System.Boolean name: Boolean isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ) - uid: TinyLife.Objects.MapObject.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean) commentId: M:TinyLife.Objects.MapObject.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean) parent: TinyLife.Objects.MapObject isExternal: true href: https://learn.microsoft.com/dotnet/api/system.timespan name: ActionUpdate(Action, GameTime, TimeSpan, float, bool) nameWithType: MapObject.ActionUpdate(Action, GameTime, TimeSpan, float, bool) fullName: TinyLife.Objects.MapObject.ActionUpdate(TinyLife.Actions.Action, Microsoft.Xna.Framework.GameTime, System.TimeSpan, float, bool) nameWithType.vb: MapObject.ActionUpdate(Action, GameTime, TimeSpan, Single, Boolean) fullName.vb: TinyLife.Objects.MapObject.ActionUpdate(TinyLife.Actions.Action, Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single, Boolean) name.vb: ActionUpdate(Action, GameTime, TimeSpan, Single, Boolean) spec.csharp: - uid: TinyLife.Objects.MapObject.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean) name: ActionUpdate - name: ( - uid: TinyLife.Actions.Action name: Action - name: ',' - name: " " - uid: Microsoft.Xna.Framework.GameTime name: GameTime isExternal: true - name: ',' - name: " " - uid: System.TimeSpan name: TimeSpan isExternal: true href: https://learn.microsoft.com/dotnet/api/system.timespan - name: ',' - name: " " - uid: System.Single name: float isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ',' - name: " " - uid: System.Boolean name: bool isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ) spec.vb: - uid: TinyLife.Objects.MapObject.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean) name: ActionUpdate - name: ( - uid: TinyLife.Actions.Action name: Action - name: ',' - name: " " - uid: Microsoft.Xna.Framework.GameTime name: GameTime isExternal: true - name: ',' - name: " " - uid: System.TimeSpan name: TimeSpan isExternal: true href: https://learn.microsoft.com/dotnet/api/system.timespan - name: ',' - name: " " - uid: System.Single name: Single isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ',' - name: " " - uid: System.Boolean name: Boolean isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ) - uid: TinyLife.Objects.MapObject.SetMapAndValidate(TinyLife.World.Map) commentId: M:TinyLife.Objects.MapObject.SetMapAndValidate(TinyLife.World.Map) parent: TinyLife.Objects.MapObject name: SetMapAndValidate(Map) nameWithType: MapObject.SetMapAndValidate(Map) fullName: TinyLife.Objects.MapObject.SetMapAndValidate(TinyLife.World.Map) spec.csharp: - uid: TinyLife.Objects.MapObject.SetMapAndValidate(TinyLife.World.Map) name: SetMapAndValidate - name: ( - uid: TinyLife.World.Map name: Map - name: ) spec.vb: - uid: TinyLife.Objects.MapObject.SetMapAndValidate(TinyLife.World.Map) name: SetMapAndValidate - name: ( - uid: TinyLife.World.Map name: Map - name: ) - uid: TinyLife.Objects.MapObject.HasCategory(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory) commentId: M:TinyLife.Objects.MapObject.HasCategory(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory) parent: TinyLife.Objects.MapObject name: HasCategory(Person, ObjectCategory) nameWithType: MapObject.HasCategory(Person, ObjectCategory) fullName: TinyLife.Objects.MapObject.HasCategory(TinyLife.Objects.Person, TinyLife.Objects.ObjectCategory) spec.csharp: - uid: TinyLife.Objects.MapObject.HasCategory(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory) name: HasCategory - name: ( - uid: TinyLife.Objects.Person name: Person - name: ',' - name: " " - uid: TinyLife.Objects.ObjectCategory name: ObjectCategory - name: ) spec.vb: - uid: TinyLife.Objects.MapObject.HasCategory(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory) name: HasCategory - name: ( - uid: TinyLife.Objects.Person name: Person - name: ',' - name: " " - uid: TinyLife.Objects.ObjectCategory name: ObjectCategory - name: ) - uid: TinyLife.Objects.MapObject.GetEfficiencyModifier(TinyLife.Objects.Person,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Single) commentId: M:TinyLife.Objects.MapObject.GetEfficiencyModifier(TinyLife.Objects.Person,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Single) parent: TinyLife.Objects.MapObject isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean name: GetEfficiencyModifier(Person, ActionInfo, bool, SkillType, float) nameWithType: MapObject.GetEfficiencyModifier(Person, ActionInfo, bool, SkillType, float) fullName: TinyLife.Objects.MapObject.GetEfficiencyModifier(TinyLife.Objects.Person, TinyLife.Actions.ActionInfo, bool, TinyLife.Skills.SkillType, float) nameWithType.vb: MapObject.GetEfficiencyModifier(Person, ActionInfo, Boolean, SkillType, Single) fullName.vb: TinyLife.Objects.MapObject.GetEfficiencyModifier(TinyLife.Objects.Person, TinyLife.Actions.ActionInfo, Boolean, TinyLife.Skills.SkillType, Single) name.vb: GetEfficiencyModifier(Person, ActionInfo, Boolean, SkillType, Single) spec.csharp: - uid: TinyLife.Objects.MapObject.GetEfficiencyModifier(TinyLife.Objects.Person,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Single) name: GetEfficiencyModifier - name: ( - uid: TinyLife.Objects.Person name: Person - name: ',' - name: " " - uid: TinyLife.Actions.ActionInfo name: ActionInfo - name: ',' - name: " " - uid: System.Boolean name: bool isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ',' - name: " " - uid: TinyLife.Skills.SkillType name: SkillType - name: ',' - name: " " - uid: System.Single name: float isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ) spec.vb: - uid: TinyLife.Objects.MapObject.GetEfficiencyModifier(TinyLife.Objects.Person,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Single) name: GetEfficiencyModifier - name: ( - uid: TinyLife.Objects.Person name: Person - name: ',' - name: " " - uid: TinyLife.Actions.ActionInfo name: ActionInfo - name: ',' - name: " " - uid: System.Boolean name: Boolean isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ',' - name: " " - uid: TinyLife.Skills.SkillType name: SkillType - name: ',' - name: " " - uid: System.Single name: Single isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ) - uid: TinyLife.Objects.MapObject.GetRestoreNeedModifier(TinyLife.Objects.Person,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType) commentId: M:TinyLife.Objects.MapObject.GetRestoreNeedModifier(TinyLife.Objects.Person,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType) parent: TinyLife.Objects.MapObject isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean name: GetRestoreNeedModifier(Person, ActionInfo, bool, NeedType) nameWithType: MapObject.GetRestoreNeedModifier(Person, ActionInfo, bool, NeedType) fullName: TinyLife.Objects.MapObject.GetRestoreNeedModifier(TinyLife.Objects.Person, TinyLife.Actions.ActionInfo, bool, TinyLife.NeedType) nameWithType.vb: MapObject.GetRestoreNeedModifier(Person, ActionInfo, Boolean, NeedType) fullName.vb: TinyLife.Objects.MapObject.GetRestoreNeedModifier(TinyLife.Objects.Person, TinyLife.Actions.ActionInfo, Boolean, TinyLife.NeedType) name.vb: GetRestoreNeedModifier(Person, ActionInfo, Boolean, NeedType) spec.csharp: - uid: TinyLife.Objects.MapObject.GetRestoreNeedModifier(TinyLife.Objects.Person,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType) name: GetRestoreNeedModifier - name: ( - uid: TinyLife.Objects.Person name: Person - name: ',' - name: " " - uid: TinyLife.Actions.ActionInfo name: ActionInfo - name: ',' - name: " " - uid: System.Boolean name: bool isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ',' - name: " " - uid: TinyLife.NeedType name: NeedType - name: ) spec.vb: - uid: TinyLife.Objects.MapObject.GetRestoreNeedModifier(TinyLife.Objects.Person,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType) name: GetRestoreNeedModifier - name: ( - uid: TinyLife.Objects.Person name: Person - name: ',' - name: " " - uid: TinyLife.Actions.ActionInfo name: ActionInfo - name: ',' - name: " " - uid: System.Boolean name: Boolean isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ',' - name: " " - uid: TinyLife.NeedType name: NeedType - name: ) - uid: TinyLife.Objects.MapObject.IsFreeSpot(Microsoft.Xna.Framework.Point) commentId: M:TinyLife.Objects.MapObject.IsFreeSpot(Microsoft.Xna.Framework.Point) parent: TinyLife.Objects.MapObject isExternal: true name: IsFreeSpot(Point) nameWithType: MapObject.IsFreeSpot(Point) fullName: TinyLife.Objects.MapObject.IsFreeSpot(Microsoft.Xna.Framework.Point) spec.csharp: - uid: TinyLife.Objects.MapObject.IsFreeSpot(Microsoft.Xna.Framework.Point) name: IsFreeSpot - name: ( - uid: Microsoft.Xna.Framework.Point name: Point isExternal: true - name: ) spec.vb: - uid: TinyLife.Objects.MapObject.IsFreeSpot(Microsoft.Xna.Framework.Point) name: IsFreeSpot - name: ( - uid: Microsoft.Xna.Framework.Point name: Point isExternal: true - name: ) - uid: TinyLife.Objects.MapObject.GetPathCostModifier(Microsoft.Xna.Framework.Point) commentId: M:TinyLife.Objects.MapObject.GetPathCostModifier(Microsoft.Xna.Framework.Point) parent: TinyLife.Objects.MapObject isExternal: true name: GetPathCostModifier(Point) nameWithType: MapObject.GetPathCostModifier(Point) fullName: TinyLife.Objects.MapObject.GetPathCostModifier(Microsoft.Xna.Framework.Point) spec.csharp: - uid: TinyLife.Objects.MapObject.GetPathCostModifier(Microsoft.Xna.Framework.Point) name: GetPathCostModifier - name: ( - uid: Microsoft.Xna.Framework.Point name: Point isExternal: true - name: ) spec.vb: - uid: TinyLife.Objects.MapObject.GetPathCostModifier(Microsoft.Xna.Framework.Point) name: GetPathCostModifier - name: ( - uid: Microsoft.Xna.Framework.Point name: Point isExternal: true - name: ) - uid: TinyLife.Objects.MapObject.OnPositionChanged(Microsoft.Xna.Framework.Vector2) commentId: M:TinyLife.Objects.MapObject.OnPositionChanged(Microsoft.Xna.Framework.Vector2) parent: TinyLife.Objects.MapObject isExternal: true name: OnPositionChanged(Vector2) nameWithType: MapObject.OnPositionChanged(Vector2) fullName: TinyLife.Objects.MapObject.OnPositionChanged(Microsoft.Xna.Framework.Vector2) spec.csharp: - uid: TinyLife.Objects.MapObject.OnPositionChanged(Microsoft.Xna.Framework.Vector2) name: OnPositionChanged - name: ( - uid: Microsoft.Xna.Framework.Vector2 name: Vector2 isExternal: true - name: ) spec.vb: - uid: TinyLife.Objects.MapObject.OnPositionChanged(Microsoft.Xna.Framework.Vector2) name: OnPositionChanged - name: ( - uid: Microsoft.Xna.Framework.Vector2 name: Vector2 isExternal: true - name: ) - uid: TinyLife.Objects.MapObject.DoDraw(Microsoft.Xna.Framework.GameTime,System.Object,System.Nullable{Microsoft.Xna.Framework.Color},System.Boolean,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item}) commentId: M:TinyLife.Objects.MapObject.DoDraw(Microsoft.Xna.Framework.GameTime,System.Object,System.Nullable{Microsoft.Xna.Framework.Color},System.Boolean,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item}) parent: TinyLife.Objects.MapObject isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object name: DoDraw(GameTime, object, Color?, bool, List) nameWithType: MapObject.DoDraw(GameTime, object, Color?, bool, List) fullName: TinyLife.Objects.MapObject.DoDraw(Microsoft.Xna.Framework.GameTime, object, Microsoft.Xna.Framework.Color?, bool, System.Collections.Generic.List) nameWithType.vb: MapObject.DoDraw(GameTime, Object, Color?, Boolean, List(Of StaticSpriteBatch.Item)) fullName.vb: TinyLife.Objects.MapObject.DoDraw(Microsoft.Xna.Framework.GameTime, Object, Microsoft.Xna.Framework.Color?, Boolean, System.Collections.Generic.List(Of MLEM.Graphics.StaticSpriteBatch.Item)) name.vb: DoDraw(GameTime, Object, Color?, Boolean, List(Of Item)) spec.csharp: - uid: TinyLife.Objects.MapObject.DoDraw(Microsoft.Xna.Framework.GameTime,System.Object,System.Nullable{Microsoft.Xna.Framework.Color},System.Boolean,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item}) name: DoDraw - name: ( - uid: Microsoft.Xna.Framework.GameTime name: GameTime isExternal: true - name: ',' - name: " " - uid: System.Object name: object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ',' - name: " " - uid: Microsoft.Xna.Framework.Color name: Color isExternal: true - name: '?' - name: ',' - name: " " - uid: System.Boolean name: bool isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ',' - name: " " - uid: System.Collections.Generic.List`1 name: List isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 - name: < - uid: MLEM.Graphics.StaticSpriteBatch.Item name: Item isExternal: true - name: '>' - name: ) spec.vb: - uid: TinyLife.Objects.MapObject.DoDraw(Microsoft.Xna.Framework.GameTime,System.Object,System.Nullable{Microsoft.Xna.Framework.Color},System.Boolean,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item}) name: DoDraw - name: ( - uid: Microsoft.Xna.Framework.GameTime name: GameTime isExternal: true - name: ',' - name: " " - uid: System.Object name: Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ',' - name: " " - uid: Microsoft.Xna.Framework.Color name: Color isExternal: true - name: '?' - name: ',' - name: " " - uid: System.Boolean name: Boolean isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ',' - name: " " - uid: System.Collections.Generic.List`1 name: List isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 - name: ( - name: Of - name: " " - uid: MLEM.Graphics.StaticSpriteBatch.Item name: Item isExternal: true - name: ) - name: ) - uid: TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single) commentId: M:TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single) parent: TinyLife.Objects.MapObject isExternal: true href: https://learn.microsoft.com/dotnet/api/system.timespan name: DoUpdate(GameTime, TimeSpan, float) nameWithType: MapObject.DoUpdate(GameTime, TimeSpan, float) fullName: TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float) nameWithType.vb: MapObject.DoUpdate(GameTime, TimeSpan, Single) fullName.vb: TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single) name.vb: DoUpdate(GameTime, TimeSpan, Single) spec.csharp: - uid: TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single) name: DoUpdate - name: ( - uid: Microsoft.Xna.Framework.GameTime name: GameTime isExternal: true - name: ',' - name: " " - uid: System.TimeSpan name: TimeSpan isExternal: true href: https://learn.microsoft.com/dotnet/api/system.timespan - name: ',' - name: " " - uid: System.Single name: float isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ) spec.vb: - uid: TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single) name: DoUpdate - name: ( - uid: Microsoft.Xna.Framework.GameTime name: GameTime isExternal: true - name: ',' - name: " " - uid: System.TimeSpan name: TimeSpan isExternal: true href: https://learn.microsoft.com/dotnet/api/system.timespan - name: ',' - name: " " - uid: System.Single name: Single isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ) - uid: TinyLife.Objects.MapObject.DrawColumns(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Object,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Point,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean,TinyLife.Objects.ParentInfo,System.Single,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Boolean,System.Boolean,System.Boolean) commentId: M:TinyLife.Objects.MapObject.DrawColumns(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Object,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Point,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean,TinyLife.Objects.ParentInfo,System.Single,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Boolean,System.Boolean,System.Boolean) parent: TinyLife.Objects.MapObject isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object name: DrawColumns(Map, Vector2, object, Vector2, TextureRegion, Color, float, Point, List, bool, ParentInfo, float, SpriteEffects, bool, bool, bool) nameWithType: MapObject.DrawColumns(Map, Vector2, object, Vector2, TextureRegion, Color, float, Point, List, bool, ParentInfo, float, SpriteEffects, bool, bool, bool) fullName: TinyLife.Objects.MapObject.DrawColumns(TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, object, Microsoft.Xna.Framework.Vector2, MLEM.Textures.TextureRegion, Microsoft.Xna.Framework.Color, float, Microsoft.Xna.Framework.Point, System.Collections.Generic.List, bool, TinyLife.Objects.ParentInfo, float, Microsoft.Xna.Framework.Graphics.SpriteEffects, bool, bool, bool) nameWithType.vb: MapObject.DrawColumns(Map, Vector2, Object, Vector2, TextureRegion, Color, Single, Point, List(Of StaticSpriteBatch.Item), Boolean, ParentInfo, Single, SpriteEffects, Boolean, Boolean, Boolean) fullName.vb: TinyLife.Objects.MapObject.DrawColumns(TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, Object, Microsoft.Xna.Framework.Vector2, MLEM.Textures.TextureRegion, Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Point, System.Collections.Generic.List(Of MLEM.Graphics.StaticSpriteBatch.Item), Boolean, TinyLife.Objects.ParentInfo, Single, Microsoft.Xna.Framework.Graphics.SpriteEffects, Boolean, Boolean, Boolean) name.vb: DrawColumns(Map, Vector2, Object, Vector2, TextureRegion, Color, Single, Point, List(Of Item), Boolean, ParentInfo, Single, SpriteEffects, Boolean, Boolean, Boolean) spec.csharp: - uid: TinyLife.Objects.MapObject.DrawColumns(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Object,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Point,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean,TinyLife.Objects.ParentInfo,System.Single,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Boolean,System.Boolean,System.Boolean) name: DrawColumns - name: ( - uid: TinyLife.World.Map name: Map - name: ',' - name: " " - uid: Microsoft.Xna.Framework.Vector2 name: Vector2 isExternal: true - name: ',' - name: " " - uid: System.Object name: object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ',' - name: " " - uid: Microsoft.Xna.Framework.Vector2 name: Vector2 isExternal: true - name: ',' - name: " " - uid: MLEM.Textures.TextureRegion name: TextureRegion isExternal: true - name: ',' - name: " " - uid: Microsoft.Xna.Framework.Color name: Color isExternal: true - name: ',' - name: " " - uid: System.Single name: float isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ',' - name: " " - uid: Microsoft.Xna.Framework.Point name: Point isExternal: true - name: ',' - name: " " - uid: System.Collections.Generic.List`1 name: List isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 - name: < - uid: MLEM.Graphics.StaticSpriteBatch.Item name: Item isExternal: true - name: '>' - name: ',' - name: " " - uid: System.Boolean name: bool isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ',' - name: " " - uid: TinyLife.Objects.ParentInfo name: ParentInfo - name: ',' - name: " " - uid: System.Single name: float isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ',' - name: " " - uid: Microsoft.Xna.Framework.Graphics.SpriteEffects name: SpriteEffects isExternal: true - name: ',' - name: " " - uid: System.Boolean name: bool isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ',' - name: " " - uid: System.Boolean name: bool isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ',' - name: " " - uid: System.Boolean name: bool isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ) spec.vb: - uid: TinyLife.Objects.MapObject.DrawColumns(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Object,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Point,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean,TinyLife.Objects.ParentInfo,System.Single,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Boolean,System.Boolean,System.Boolean) name: DrawColumns - name: ( - uid: TinyLife.World.Map name: Map - name: ',' - name: " " - uid: Microsoft.Xna.Framework.Vector2 name: Vector2 isExternal: true - name: ',' - name: " " - uid: System.Object name: Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ',' - name: " " - uid: Microsoft.Xna.Framework.Vector2 name: Vector2 isExternal: true - name: ',' - name: " " - uid: MLEM.Textures.TextureRegion name: TextureRegion isExternal: true - name: ',' - name: " " - uid: Microsoft.Xna.Framework.Color name: Color isExternal: true - name: ',' - name: " " - uid: System.Single name: Single isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ',' - name: " " - uid: Microsoft.Xna.Framework.Point name: Point isExternal: true - name: ',' - name: " " - uid: System.Collections.Generic.List`1 name: List isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 - name: ( - name: Of - name: " " - uid: MLEM.Graphics.StaticSpriteBatch.Item name: Item isExternal: true - name: ) - name: ',' - name: " " - uid: System.Boolean name: Boolean isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ',' - name: " " - uid: TinyLife.Objects.ParentInfo name: ParentInfo - name: ',' - name: " " - uid: System.Single name: Single isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ',' - name: " " - uid: Microsoft.Xna.Framework.Graphics.SpriteEffects name: SpriteEffects isExternal: true - name: ',' - name: " " - uid: System.Boolean name: Boolean isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ',' - name: " " - uid: System.Boolean name: Boolean isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ',' - name: " " - uid: System.Boolean name: Boolean isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ) - uid: TinyLife.Objects.MapObject.GetModCategory(System.String) commentId: M:TinyLife.Objects.MapObject.GetModCategory(System.String) parent: TinyLife.Objects.MapObject isExternal: true href: https://learn.microsoft.com/dotnet/api/system.string name: GetModCategory(string) nameWithType: MapObject.GetModCategory(string) fullName: TinyLife.Objects.MapObject.GetModCategory(string) nameWithType.vb: MapObject.GetModCategory(String) fullName.vb: TinyLife.Objects.MapObject.GetModCategory(String) name.vb: GetModCategory(String) spec.csharp: - uid: TinyLife.Objects.MapObject.GetModCategory(System.String) name: GetModCategory - name: ( - uid: System.String name: string isExternal: true href: https://learn.microsoft.com/dotnet/api/system.string - name: ) spec.vb: - uid: TinyLife.Objects.MapObject.GetModCategory(System.String) name: GetModCategory - name: ( - uid: System.String name: String isExternal: true href: https://learn.microsoft.com/dotnet/api/system.string - name: ) - uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object) commentId: M:MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object) parent: MLEM.Data.Json.JsonTypeSafeGenericDataHolder isExternal: true href: https://learn.microsoft.com/dotnet/api/system.string name: SetData(string, object) nameWithType: JsonTypeSafeGenericDataHolder.SetData(string, object) fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(string, object) nameWithType.vb: JsonTypeSafeGenericDataHolder.SetData(String, Object) fullName.vb: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(String, Object) name.vb: SetData(String, Object) spec.csharp: - uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object) name: SetData isExternal: true - name: ( - uid: System.String name: string isExternal: true href: https://learn.microsoft.com/dotnet/api/system.string - name: ',' - name: " " - uid: System.Object name: object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) spec.vb: - uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object) name: SetData isExternal: true - name: ( - uid: System.String name: String isExternal: true href: https://learn.microsoft.com/dotnet/api/system.string - name: ',' - name: " " - uid: System.Object name: Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) - uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T}) commentId: M:MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,``0) parent: MLEM.Data.Json.JsonTypeSafeGenericDataHolder definition: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,``0) href: https://learn.microsoft.com/dotnet/api/system.string name: SetData(string, T) nameWithType: JsonTypeSafeGenericDataHolder.SetData(string, T) fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(string, T) nameWithType.vb: JsonTypeSafeGenericDataHolder.SetData(Of T)(String, T) fullName.vb: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(Of T)(String, T) name.vb: SetData(Of T)(String, T) spec.csharp: - 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uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String) name: GetData isExternal: true - name: < - name: T - name: '>' - name: ( - uid: System.String name: string isExternal: true href: https://learn.microsoft.com/dotnet/api/system.string - name: ) spec.vb: - uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String) name: GetData isExternal: true - name: ( - name: Of - name: " " - name: T - name: ) - name: ( - uid: System.String name: String isExternal: true href: https://learn.microsoft.com/dotnet/api/system.string - name: ) - uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys commentId: M:MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys parent: MLEM.Data.Json.JsonTypeSafeGenericDataHolder isExternal: true name: GetDataKeys() nameWithType: JsonTypeSafeGenericDataHolder.GetDataKeys() fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys() spec.csharp: - uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys name: GetDataKeys isExternal: true - 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uid: System.Int32 commentId: T:System.Int32 parent: System isExternal: true href: https://learn.microsoft.com/dotnet/api/system.int32 name: int nameWithType: int fullName: int nameWithType.vb: Integer fullName.vb: Integer name.vb: Integer - uid: TinyLife.Objects.Person.GetWalkSpeed commentId: M:TinyLife.Objects.Person.GetWalkSpeed name: GetWalkSpeed() nameWithType: Person.GetWalkSpeed() fullName: TinyLife.Objects.Person.GetWalkSpeed() spec.csharp: - uid: TinyLife.Objects.Person.GetWalkSpeed name: GetWalkSpeed - name: ( - name: ) spec.vb: - uid: TinyLife.Objects.Person.GetWalkSpeed name: GetWalkSpeed - name: ( - name: ) - uid: System.Single commentId: T:System.Single parent: System isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single name: float nameWithType: float fullName: float nameWithType.vb: Single fullName.vb: Single name.vb: Single - uid: TinyLife.Objects.AgeGroup commentId: T:TinyLife.Objects.AgeGroup parent: TinyLife.Objects name: AgeGroup nameWithType: AgeGroup fullName: TinyLife.Objects.AgeGroup - 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uid: System.Collections.Generic.Dictionary`2 name: Dictionary isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2 - name: < - name: ( - uid: TinyLife.Objects.VoiceStyle name: VoiceStyle - name: ',' - name: " " - uid: TinyLife.Objects.SpeakStyle name: SpeakStyle - name: ) - name: ',' - name: " " - uid: System.Collections.Generic.List`1 name: List isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 - name: < - uid: Microsoft.Xna.Framework.Audio.SoundEffect name: SoundEffect isExternal: true - name: '>' - name: '>' spec.vb: - uid: System.Collections.Generic.Dictionary`2 name: Dictionary isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2 - name: ( - name: Of - name: " " - name: ( - uid: TinyLife.Objects.VoiceStyle name: VoiceStyle - name: ',' - name: " " - uid: TinyLife.Objects.SpeakStyle name: SpeakStyle - name: ) - name: ',' - name: " " - uid: System.Collections.Generic.List`1 name: List isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 - 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name: '[' - name: ']' spec.vb: - uid: TinyLife.Objects.SpeakStyle name: SpeakStyle - name: ( - name: ) - uid: TinyLife.Objects.Person.VoiceStyle commentId: F:TinyLife.Objects.Person.VoiceStyle name: VoiceStyle nameWithType: Person.VoiceStyle fullName: TinyLife.Objects.Person.VoiceStyle - uid: TinyLife.Objects.VoiceStyle[] isExternal: true name: VoiceStyle[] nameWithType: VoiceStyle[] fullName: TinyLife.Objects.VoiceStyle[] nameWithType.vb: VoiceStyle() fullName.vb: TinyLife.Objects.VoiceStyle() name.vb: VoiceStyle() spec.csharp: - uid: TinyLife.Objects.VoiceStyle name: VoiceStyle - name: '[' - name: ']' spec.vb: - uid: TinyLife.Objects.VoiceStyle name: VoiceStyle - name: ( - name: ) - uid: TinyLife.Objects.Person.DrawSize* commentId: Overload:TinyLife.Objects.Person.DrawSize name: DrawSize nameWithType: Person.DrawSize fullName: TinyLife.Objects.Person.DrawSize - uid: Microsoft.Xna.Framework.Point commentId: T:Microsoft.Xna.Framework.Point parent: Microsoft.Xna.Framework isExternal: true name: Point nameWithType: Point fullName: Microsoft.Xna.Framework.Point - uid: Microsoft.Xna.Framework commentId: N:Microsoft.Xna.Framework isExternal: true name: Microsoft.Xna.Framework nameWithType: Microsoft.Xna.Framework fullName: Microsoft.Xna.Framework spec.csharp: - uid: Microsoft name: Microsoft isExternal: true - name: . - uid: Microsoft.Xna name: Xna isExternal: true - name: . - uid: Microsoft.Xna.Framework name: Framework isExternal: true spec.vb: - uid: Microsoft name: Microsoft isExternal: true - name: . - uid: Microsoft.Xna name: Xna isExternal: true - name: . - uid: Microsoft.Xna.Framework name: Framework isExternal: true - uid: TinyLife.Objects.MapObject.ParentInfo commentId: P:TinyLife.Objects.MapObject.ParentInfo parent: TinyLife.Objects.MapObject name: ParentInfo nameWithType: MapObject.ParentInfo fullName: TinyLife.Objects.MapObject.ParentInfo - uid: TinyLife.Objects.Person.ParentInfo* commentId: Overload:TinyLife.Objects.Person.ParentInfo name: ParentInfo nameWithType: Person.ParentInfo fullName: TinyLife.Objects.Person.ParentInfo - uid: TinyLife.Objects.ParentInfo commentId: T:TinyLife.Objects.ParentInfo parent: TinyLife.Objects name: ParentInfo nameWithType: ParentInfo fullName: TinyLife.Objects.ParentInfo - uid: TinyLife.Objects.Person.EnqueueAction``1(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Actions.ActionVariety,System.Boolean,System.Boolean) commentId: M:TinyLife.Objects.Person.EnqueueAction``1(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Actions.ActionVariety,System.Boolean,System.Boolean) isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean name: EnqueueAction(ActionType, ActionInfo, bool, ActionVariety, bool, bool) nameWithType: Person.EnqueueAction(ActionType, ActionInfo, bool, ActionVariety, bool, bool) fullName: TinyLife.Objects.Person.EnqueueAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, bool, TinyLife.Actions.ActionVariety, bool, bool) nameWithType.vb: Person.EnqueueAction(Of T)(ActionType, ActionInfo, Boolean, ActionVariety, Boolean, Boolean) fullName.vb: TinyLife.Objects.Person.EnqueueAction(Of T)(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, Boolean, TinyLife.Actions.ActionVariety, Boolean, Boolean) name.vb: EnqueueAction(Of T)(ActionType, ActionInfo, Boolean, ActionVariety, Boolean, Boolean) spec.csharp: - uid: TinyLife.Objects.Person.EnqueueAction``1(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Actions.ActionVariety,System.Boolean,System.Boolean) name: EnqueueAction - name: < - name: T - name: '>' - name: ( - uid: TinyLife.Actions.ActionType name: ActionType - name: ',' - name: " " - uid: TinyLife.Actions.ActionInfo name: ActionInfo - name: ',' - name: " " - uid: System.Boolean name: bool isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ',' - name: " " - uid: TinyLife.Actions.ActionVariety name: ActionVariety - name: ',' - name: " " - uid: System.Boolean name: bool isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ',' - name: " " - uid: System.Boolean name: bool isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ) spec.vb: - uid: TinyLife.Objects.Person.EnqueueAction``1(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Actions.ActionVariety,System.Boolean,System.Boolean) name: EnqueueAction - name: ( - name: Of - name: " " - name: T - name: ) - name: ( - uid: TinyLife.Actions.ActionType name: ActionType - name: ',' - name: " " - uid: TinyLife.Actions.ActionInfo name: ActionInfo - name: ',' - name: " " - uid: System.Boolean name: Boolean isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ',' - name: " " - uid: TinyLife.Actions.ActionVariety name: ActionVariety - name: ',' - name: " " - uid: System.Boolean name: Boolean isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ',' - name: " " - uid: System.Boolean name: Boolean isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ) - uid: TinyLife.Objects.Person.CancelAction(TinyLife.Actions.Action,TinyLife.Actions.Action,System.Boolean) commentId: M:TinyLife.Objects.Person.CancelAction(TinyLife.Actions.Action,TinyLife.Actions.Action,System.Boolean) isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean name: CancelAction(Action, Action, bool) nameWithType: Person.CancelAction(Action, Action, bool) fullName: TinyLife.Objects.Person.CancelAction(TinyLife.Actions.Action, TinyLife.Actions.Action, bool) nameWithType.vb: Person.CancelAction(Action, Action, Boolean) fullName.vb: TinyLife.Objects.Person.CancelAction(TinyLife.Actions.Action, TinyLife.Actions.Action, Boolean) name.vb: CancelAction(Action, Action, Boolean) spec.csharp: - uid: TinyLife.Objects.Person.CancelAction(TinyLife.Actions.Action,TinyLife.Actions.Action,System.Boolean) name: CancelAction - name: ( - uid: TinyLife.Actions.Action name: Action - name: ',' - name: " " - uid: TinyLife.Actions.Action name: Action - name: ',' - name: " " - uid: System.Boolean name: bool isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ) spec.vb: - uid: TinyLife.Objects.Person.CancelAction(TinyLife.Actions.Action,TinyLife.Actions.Action,System.Boolean) name: CancelAction - name: ( - uid: TinyLife.Actions.Action name: Action - name: ',' - name: " " - uid: TinyLife.Actions.Action name: Action - name: ',' - name: " " - uid: System.Boolean name: Boolean isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ) - uid: System.Collections.Generic.List{TinyLife.Actions.Action} commentId: T:System.Collections.Generic.List{TinyLife.Actions.Action} parent: System.Collections.Generic definition: System.Collections.Generic.List`1 href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 name: List nameWithType: List fullName: System.Collections.Generic.List nameWithType.vb: List(Of Action) fullName.vb: System.Collections.Generic.List(Of TinyLife.Actions.Action) name.vb: List(Of Action) spec.csharp: - uid: System.Collections.Generic.List`1 name: List isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 - name: < - uid: TinyLife.Actions.Action name: Action - name: '>' spec.vb: - uid: System.Collections.Generic.List`1 name: List isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 - name: ( - name: Of - name: " " - uid: TinyLife.Actions.Action name: Action - name: ) - uid: System.Collections.Generic.List`1 commentId: T:System.Collections.Generic.List`1 isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 name: List nameWithType: List fullName: System.Collections.Generic.List nameWithType.vb: List(Of T) fullName.vb: System.Collections.Generic.List(Of T) name.vb: List(Of T) spec.csharp: - uid: System.Collections.Generic.List`1 name: List isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 - name: < - name: T - name: '>' spec.vb: - uid: System.Collections.Generic.List`1 name: List isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 - name: ( - name: Of - name: " " - name: T - name: ) - uid: System.Collections.Generic.List{System.ValueTuple{TinyLife.Actions.Action,System.Boolean}} commentId: T:System.Collections.Generic.List{System.ValueTuple{TinyLife.Actions.Action,System.Boolean}} parent: System.Collections.Generic definition: System.Collections.Generic.List`1 href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 name: List<(Action, bool)> nameWithType: List<(Action, bool)> fullName: System.Collections.Generic.List<(TinyLife.Actions.Action, bool)> nameWithType.vb: List(Of (Action, Boolean)) fullName.vb: System.Collections.Generic.List(Of (TinyLife.Actions.Action, Boolean)) name.vb: List(Of (Action, Boolean)) spec.csharp: - uid: System.Collections.Generic.List`1 name: List isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 - name: < - name: ( - uid: TinyLife.Actions.Action name: Action - name: ',' - name: " " - uid: System.Boolean name: bool isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ) - name: '>' spec.vb: - uid: System.Collections.Generic.List`1 name: List isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 - name: ( - name: Of - name: " " - name: ( - uid: TinyLife.Actions.Action name: Action - name: ',' - name: " " - uid: System.Boolean name: Boolean isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ) - name: ) - uid: TinyLife.Objects.Person.CurrentActions commentId: F:TinyLife.Objects.Person.CurrentActions name: CurrentActions nameWithType: Person.CurrentActions fullName: TinyLife.Objects.Person.CurrentActions - uid: TinyLife.Objects.Person.ActionQueue commentId: F:TinyLife.Objects.Person.ActionQueue name: ActionQueue nameWithType: Person.ActionQueue fullName: TinyLife.Objects.Person.ActionQueue - uid: TinyLife.Objects.Person.AllActions* commentId: Overload:TinyLife.Objects.Person.AllActions name: AllActions nameWithType: Person.AllActions fullName: TinyLife.Objects.Person.AllActions - uid: System.Collections.Generic.IEnumerable{TinyLife.Actions.Action} commentId: T:System.Collections.Generic.IEnumerable{TinyLife.Actions.Action} parent: System.Collections.Generic definition: System.Collections.Generic.IEnumerable`1 href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1 name: IEnumerable nameWithType: IEnumerable fullName: System.Collections.Generic.IEnumerable nameWithType.vb: IEnumerable(Of Action) fullName.vb: System.Collections.Generic.IEnumerable(Of TinyLife.Actions.Action) name.vb: IEnumerable(Of Action) spec.csharp: - uid: System.Collections.Generic.IEnumerable`1 name: IEnumerable isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1 - name: < - uid: TinyLife.Actions.Action name: Action - name: '>' spec.vb: - uid: System.Collections.Generic.IEnumerable`1 name: IEnumerable isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1 - name: ( - name: Of - name: " " - uid: TinyLife.Actions.Action name: Action - name: ) - uid: System.Collections.Generic.IEnumerable`1 commentId: T:System.Collections.Generic.IEnumerable`1 isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1 name: IEnumerable nameWithType: IEnumerable fullName: System.Collections.Generic.IEnumerable nameWithType.vb: IEnumerable(Of T) fullName.vb: System.Collections.Generic.IEnumerable(Of T) name.vb: IEnumerable(Of T) spec.csharp: - uid: System.Collections.Generic.IEnumerable`1 name: IEnumerable isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1 - name: < - name: T - name: '>' spec.vb: - uid: System.Collections.Generic.IEnumerable`1 name: IEnumerable isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1 - name: ( - name: Of - name: " " - name: T - name: ) - uid: TinyLife.Need commentId: T:TinyLife.Need name: Need nameWithType: Need fullName: TinyLife.Need - uid: TinyLife.NeedType.Types commentId: F:TinyLife.NeedType.Types name: Types nameWithType: NeedType.Types fullName: TinyLife.NeedType.Types - uid: TinyLife.Objects.Person.GetNeed(TinyLife.NeedType) commentId: M:TinyLife.Objects.Person.GetNeed(TinyLife.NeedType) name: GetNeed(NeedType) nameWithType: Person.GetNeed(NeedType) fullName: TinyLife.Objects.Person.GetNeed(TinyLife.NeedType) spec.csharp: - uid: TinyLife.Objects.Person.GetNeed(TinyLife.NeedType) name: GetNeed - name: ( - uid: TinyLife.NeedType name: NeedType - name: ) spec.vb: - uid: TinyLife.Objects.Person.GetNeed(TinyLife.NeedType) name: GetNeed - name: ( - uid: TinyLife.NeedType name: NeedType - name: ) - uid: TinyLife.Objects.Person.GetNeedPercentage(TinyLife.NeedType) commentId: M:TinyLife.Objects.Person.GetNeedPercentage(TinyLife.NeedType) name: GetNeedPercentage(NeedType) nameWithType: Person.GetNeedPercentage(NeedType) fullName: TinyLife.Objects.Person.GetNeedPercentage(TinyLife.NeedType) spec.csharp: - uid: TinyLife.Objects.Person.GetNeedPercentage(TinyLife.NeedType) name: GetNeedPercentage - name: ( - uid: TinyLife.NeedType name: NeedType - name: ) spec.vb: - uid: TinyLife.Objects.Person.GetNeedPercentage(TinyLife.NeedType) name: GetNeedPercentage - name: ( - uid: TinyLife.NeedType name: NeedType - name: ) - uid: System.Collections.Generic.Dictionary{System.String,TinyLife.Need} commentId: T:System.Collections.Generic.Dictionary{System.String,TinyLife.Need} parent: System.Collections.Generic definition: System.Collections.Generic.Dictionary`2 href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2 name: Dictionary nameWithType: Dictionary fullName: System.Collections.Generic.Dictionary nameWithType.vb: Dictionary(Of String, Need) fullName.vb: System.Collections.Generic.Dictionary(Of String, TinyLife.Need) name.vb: Dictionary(Of String, Need) spec.csharp: - uid: System.Collections.Generic.Dictionary`2 name: Dictionary isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2 - name: < - uid: System.String name: string isExternal: true href: https://learn.microsoft.com/dotnet/api/system.string - name: ',' - name: " " - uid: TinyLife.Need name: Need - name: '>' spec.vb: - uid: System.Collections.Generic.Dictionary`2 name: Dictionary isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2 - name: ( - name: Of - name: " " - uid: System.String name: String isExternal: true href: https://learn.microsoft.com/dotnet/api/system.string - name: ',' - name: " " - uid: TinyLife.Need name: Need - name: ) - uid: TinyLife.Skills.Skill commentId: T:TinyLife.Skills.Skill parent: TinyLife.Skills name: Skill nameWithType: Skill fullName: TinyLife.Skills.Skill - uid: TinyLife.Objects.Person.GetSkillLevel(TinyLife.Skills.SkillType) commentId: M:TinyLife.Objects.Person.GetSkillLevel(TinyLife.Skills.SkillType) name: GetSkillLevel(SkillType) nameWithType: Person.GetSkillLevel(SkillType) fullName: TinyLife.Objects.Person.GetSkillLevel(TinyLife.Skills.SkillType) spec.csharp: - uid: TinyLife.Objects.Person.GetSkillLevel(TinyLife.Skills.SkillType) name: GetSkillLevel - name: ( - uid: TinyLife.Skills.SkillType name: SkillType - name: ) spec.vb: - uid: TinyLife.Objects.Person.GetSkillLevel(TinyLife.Skills.SkillType) name: GetSkillLevel - name: ( - uid: TinyLife.Skills.SkillType name: SkillType - name: ) - uid: TinyLife.Objects.Person.GainSkill(TinyLife.Skills.SkillType,System.Single,TinyLife.Actions.ActionInfo,System.Single) commentId: M:TinyLife.Objects.Person.GainSkill(TinyLife.Skills.SkillType,System.Single,TinyLife.Actions.ActionInfo,System.Single) isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single name: GainSkill(SkillType, float, ActionInfo, float) nameWithType: Person.GainSkill(SkillType, float, ActionInfo, float) fullName: TinyLife.Objects.Person.GainSkill(TinyLife.Skills.SkillType, float, TinyLife.Actions.ActionInfo, float) nameWithType.vb: Person.GainSkill(SkillType, Single, ActionInfo, Single) fullName.vb: TinyLife.Objects.Person.GainSkill(TinyLife.Skills.SkillType, Single, TinyLife.Actions.ActionInfo, Single) name.vb: GainSkill(SkillType, Single, ActionInfo, Single) spec.csharp: - uid: TinyLife.Objects.Person.GainSkill(TinyLife.Skills.SkillType,System.Single,TinyLife.Actions.ActionInfo,System.Single) name: GainSkill - name: ( - uid: TinyLife.Skills.SkillType name: SkillType - name: ',' - name: " " - uid: System.Single name: float isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ',' - name: " " - uid: TinyLife.Actions.ActionInfo name: ActionInfo - name: ',' - name: " " - uid: System.Single name: float isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ) spec.vb: - uid: TinyLife.Objects.Person.GainSkill(TinyLife.Skills.SkillType,System.Single,TinyLife.Actions.ActionInfo,System.Single) name: GainSkill - name: ( - uid: TinyLife.Skills.SkillType name: SkillType - name: ',' - name: " " - uid: System.Single name: Single isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ',' - name: " " - uid: TinyLife.Actions.ActionInfo name: ActionInfo - name: ',' - name: " " - uid: System.Single name: Single isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ) - uid: System.Collections.Generic.Dictionary{System.String,TinyLife.Skills.Skill} commentId: T:System.Collections.Generic.Dictionary{System.String,TinyLife.Skills.Skill} parent: System.Collections.Generic definition: System.Collections.Generic.Dictionary`2 href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2 name: Dictionary nameWithType: Dictionary fullName: System.Collections.Generic.Dictionary nameWithType.vb: Dictionary(Of String, Skill) fullName.vb: System.Collections.Generic.Dictionary(Of String, TinyLife.Skills.Skill) name.vb: Dictionary(Of String, Skill) spec.csharp: - uid: System.Collections.Generic.Dictionary`2 name: Dictionary isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2 - name: < - uid: System.String name: string isExternal: true href: https://learn.microsoft.com/dotnet/api/system.string - name: ',' - name: " " - uid: TinyLife.Skills.Skill name: Skill - name: '>' spec.vb: - uid: System.Collections.Generic.Dictionary`2 name: Dictionary isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2 - name: ( - name: Of - name: " " - uid: System.String name: String isExternal: true href: https://learn.microsoft.com/dotnet/api/system.string - name: ',' - name: " " - uid: TinyLife.Skills.Skill name: Skill - name: ) - uid: TinyLife.Skills commentId: N:TinyLife.Skills name: TinyLife.Skills nameWithType: TinyLife.Skills fullName: TinyLife.Skills spec.csharp: - uid: TinyLife name: TinyLife - name: . - uid: TinyLife.Skills name: Skills spec.vb: - uid: TinyLife name: TinyLife - name: . - uid: TinyLife.Skills name: Skills - uid: TinyLife.Relationship commentId: T:TinyLife.Relationship parent: TinyLife name: Relationship nameWithType: Relationship fullName: TinyLife.Relationship - uid: TinyLife.Objects.Person.GetRelationship(TinyLife.Objects.Person,System.Boolean) commentId: M:TinyLife.Objects.Person.GetRelationship(TinyLife.Objects.Person,System.Boolean) isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean name: GetRelationship(Person, bool) nameWithType: Person.GetRelationship(Person, bool) fullName: TinyLife.Objects.Person.GetRelationship(TinyLife.Objects.Person, bool) nameWithType.vb: Person.GetRelationship(Person, Boolean) fullName.vb: TinyLife.Objects.Person.GetRelationship(TinyLife.Objects.Person, Boolean) name.vb: GetRelationship(Person, Boolean) spec.csharp: - uid: TinyLife.Objects.Person.GetRelationship(TinyLife.Objects.Person,System.Boolean) name: GetRelationship - name: ( - uid: TinyLife.Objects.Person name: Person - name: ',' - name: " " - uid: System.Boolean name: bool isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ) spec.vb: - uid: TinyLife.Objects.Person.GetRelationship(TinyLife.Objects.Person,System.Boolean) name: GetRelationship - name: ( - uid: TinyLife.Objects.Person name: Person - name: ',' - name: " " - uid: System.Boolean name: Boolean isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ) - uid: TinyLife.Objects.Person.ChangeFriendship(TinyLife.Objects.Person,System.Single) commentId: M:TinyLife.Objects.Person.ChangeFriendship(TinyLife.Objects.Person,System.Single) isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single name: ChangeFriendship(Person, float) nameWithType: Person.ChangeFriendship(Person, float) fullName: TinyLife.Objects.Person.ChangeFriendship(TinyLife.Objects.Person, float) nameWithType.vb: Person.ChangeFriendship(Person, Single) fullName.vb: TinyLife.Objects.Person.ChangeFriendship(TinyLife.Objects.Person, Single) name.vb: ChangeFriendship(Person, Single) spec.csharp: - uid: TinyLife.Objects.Person.ChangeFriendship(TinyLife.Objects.Person,System.Single) name: ChangeFriendship - name: ( - uid: TinyLife.Objects.Person name: Person - name: ',' - name: " " - uid: System.Single name: float isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ) spec.vb: - uid: TinyLife.Objects.Person.ChangeFriendship(TinyLife.Objects.Person,System.Single) name: ChangeFriendship - name: ( - uid: TinyLife.Objects.Person name: Person - name: ',' - name: " " - uid: System.Single name: Single isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ) - uid: System.Collections.Generic.List{TinyLife.Relationship} commentId: T:System.Collections.Generic.List{TinyLife.Relationship} parent: System.Collections.Generic definition: System.Collections.Generic.List`1 href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 name: List nameWithType: List fullName: System.Collections.Generic.List nameWithType.vb: List(Of Relationship) fullName.vb: System.Collections.Generic.List(Of TinyLife.Relationship) name.vb: List(Of Relationship) spec.csharp: - uid: System.Collections.Generic.List`1 name: List isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 - name: < - uid: TinyLife.Relationship name: Relationship - name: '>' spec.vb: - uid: System.Collections.Generic.List`1 name: List isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 - name: ( - name: Of - name: " " - uid: TinyLife.Relationship name: Relationship - name: ) - uid: TinyLife commentId: N:TinyLife name: TinyLife nameWithType: TinyLife fullName: TinyLife - uid: TinyLife.Uis.CharacterCreator commentId: T:TinyLife.Uis.CharacterCreator parent: TinyLife.Uis name: CharacterCreator nameWithType: CharacterCreator fullName: TinyLife.Uis.CharacterCreator - uid: TinyLife.Objects.WornClothes commentId: T:TinyLife.Objects.WornClothes parent: TinyLife.Objects name: WornClothes nameWithType: WornClothes fullName: TinyLife.Objects.WornClothes - uid: System.Collections.Generic.List{TinyLife.Objects.Outfit} commentId: T:System.Collections.Generic.List{TinyLife.Objects.Outfit} parent: System.Collections.Generic definition: System.Collections.Generic.List`1 href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 name: List nameWithType: List fullName: System.Collections.Generic.List nameWithType.vb: List(Of Outfit) fullName.vb: System.Collections.Generic.List(Of TinyLife.Objects.Outfit) name.vb: List(Of Outfit) spec.csharp: - uid: System.Collections.Generic.List`1 name: List isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 - name: < - uid: TinyLife.Objects.Outfit name: Outfit - name: '>' spec.vb: - uid: System.Collections.Generic.List`1 name: List isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 - name: ( - name: Of - name: " " - uid: TinyLife.Objects.Outfit name: Outfit - name: ) - uid: TinyLife.Uis commentId: N:TinyLife.Uis name: TinyLife.Uis nameWithType: TinyLife.Uis fullName: TinyLife.Uis spec.csharp: - uid: TinyLife name: TinyLife - name: . - uid: TinyLife.Uis name: Uis spec.vb: - uid: TinyLife name: TinyLife - name: . - uid: TinyLife.Uis name: Uis - uid: TinyLife.PersonalityType commentId: T:TinyLife.PersonalityType parent: TinyLife name: PersonalityType nameWithType: PersonalityType fullName: TinyLife.PersonalityType - uid: TinyLife.Objects.Person.HasPersonality(TinyLife.PersonalityType) commentId: M:TinyLife.Objects.Person.HasPersonality(TinyLife.PersonalityType) name: HasPersonality(PersonalityType) nameWithType: Person.HasPersonality(PersonalityType) fullName: TinyLife.Objects.Person.HasPersonality(TinyLife.PersonalityType) spec.csharp: - uid: TinyLife.Objects.Person.HasPersonality(TinyLife.PersonalityType) name: HasPersonality - name: ( - uid: TinyLife.PersonalityType name: PersonalityType - name: ) spec.vb: - uid: TinyLife.Objects.Person.HasPersonality(TinyLife.PersonalityType) name: HasPersonality - name: ( - uid: TinyLife.PersonalityType name: PersonalityType - name: ) - uid: System.Collections.Generic.HashSet{TinyLife.PersonalityType} commentId: T:System.Collections.Generic.HashSet{TinyLife.PersonalityType} parent: System.Collections.Generic definition: System.Collections.Generic.HashSet`1 href: https://learn.microsoft.com/dotnet/api/system.collections.generic.hashset-1 name: HashSet nameWithType: HashSet fullName: System.Collections.Generic.HashSet nameWithType.vb: HashSet(Of PersonalityType) fullName.vb: System.Collections.Generic.HashSet(Of TinyLife.PersonalityType) name.vb: HashSet(Of PersonalityType) spec.csharp: - uid: System.Collections.Generic.HashSet`1 name: HashSet isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.hashset-1 - name: < - uid: TinyLife.PersonalityType name: PersonalityType - name: '>' spec.vb: - uid: System.Collections.Generic.HashSet`1 name: HashSet isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.hashset-1 - name: ( - name: Of - name: " " - uid: TinyLife.PersonalityType name: PersonalityType - name: ) - uid: System.Collections.Generic.HashSet`1 commentId: T:System.Collections.Generic.HashSet`1 isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.hashset-1 name: HashSet nameWithType: HashSet fullName: System.Collections.Generic.HashSet nameWithType.vb: HashSet(Of T) fullName.vb: System.Collections.Generic.HashSet(Of T) name.vb: HashSet(Of T) spec.csharp: - uid: System.Collections.Generic.HashSet`1 name: HashSet isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.hashset-1 - name: < - name: T - name: '>' spec.vb: - uid: System.Collections.Generic.HashSet`1 name: HashSet isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.hashset-1 - name: ( - name: Of - name: " " - name: T - name: ) - uid: TinyLife.Emotions.EmotionModifier.Instance commentId: T:TinyLife.Emotions.EmotionModifier.Instance parent: TinyLife.Emotions name: EmotionModifier.Instance nameWithType: EmotionModifier.Instance fullName: TinyLife.Emotions.EmotionModifier.Instance spec.csharp: - uid: TinyLife.Emotions.EmotionModifier name: EmotionModifier - name: . - uid: TinyLife.Emotions.EmotionModifier.Instance name: Instance spec.vb: - uid: TinyLife.Emotions.EmotionModifier name: EmotionModifier - name: . - uid: TinyLife.Emotions.EmotionModifier.Instance name: Instance - uid: TinyLife.Objects.Person.AddEmotion(TinyLife.Emotions.EmotionModifier,System.Int32,System.TimeSpan,TinyLife.Emotions.IEmotionSource,System.Boolean) commentId: M:TinyLife.Objects.Person.AddEmotion(TinyLife.Emotions.EmotionModifier,System.Int32,System.TimeSpan,TinyLife.Emotions.IEmotionSource,System.Boolean) isExternal: true href: https://learn.microsoft.com/dotnet/api/system.int32 name: AddEmotion(EmotionModifier, int, TimeSpan, IEmotionSource, bool) nameWithType: Person.AddEmotion(EmotionModifier, int, TimeSpan, IEmotionSource, bool) fullName: TinyLife.Objects.Person.AddEmotion(TinyLife.Emotions.EmotionModifier, int, System.TimeSpan, TinyLife.Emotions.IEmotionSource, bool) nameWithType.vb: Person.AddEmotion(EmotionModifier, Integer, TimeSpan, IEmotionSource, Boolean) fullName.vb: TinyLife.Objects.Person.AddEmotion(TinyLife.Emotions.EmotionModifier, Integer, System.TimeSpan, TinyLife.Emotions.IEmotionSource, Boolean) name.vb: AddEmotion(EmotionModifier, Integer, TimeSpan, IEmotionSource, Boolean) spec.csharp: - uid: TinyLife.Objects.Person.AddEmotion(TinyLife.Emotions.EmotionModifier,System.Int32,System.TimeSpan,TinyLife.Emotions.IEmotionSource,System.Boolean) name: AddEmotion - name: ( - uid: TinyLife.Emotions.EmotionModifier name: EmotionModifier - name: ',' - name: " " - uid: System.Int32 name: int isExternal: true href: https://learn.microsoft.com/dotnet/api/system.int32 - name: ',' - name: " " - uid: System.TimeSpan name: TimeSpan isExternal: true href: https://learn.microsoft.com/dotnet/api/system.timespan - name: ',' - name: " " - uid: TinyLife.Emotions.IEmotionSource name: IEmotionSource - name: ',' - name: " " - uid: System.Boolean name: bool isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ) spec.vb: - uid: TinyLife.Objects.Person.AddEmotion(TinyLife.Emotions.EmotionModifier,System.Int32,System.TimeSpan,TinyLife.Emotions.IEmotionSource,System.Boolean) name: AddEmotion - name: ( - uid: TinyLife.Emotions.EmotionModifier name: EmotionModifier - name: ',' - name: " " - uid: System.Int32 name: Integer isExternal: true href: https://learn.microsoft.com/dotnet/api/system.int32 - name: ',' - name: " " - uid: System.TimeSpan name: TimeSpan isExternal: true href: https://learn.microsoft.com/dotnet/api/system.timespan - name: ',' - name: " " - uid: TinyLife.Emotions.IEmotionSource name: IEmotionSource - name: ',' - name: " " - uid: System.Boolean name: Boolean isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ) - uid: TinyLife.Objects.Person.RemoveEmotion(TinyLife.Emotions.EmotionModifier) commentId: M:TinyLife.Objects.Person.RemoveEmotion(TinyLife.Emotions.EmotionModifier) name: RemoveEmotion(EmotionModifier) nameWithType: Person.RemoveEmotion(EmotionModifier) fullName: TinyLife.Objects.Person.RemoveEmotion(TinyLife.Emotions.EmotionModifier) spec.csharp: - uid: TinyLife.Objects.Person.RemoveEmotion(TinyLife.Emotions.EmotionModifier) name: RemoveEmotion - name: ( - uid: TinyLife.Emotions.EmotionModifier name: EmotionModifier - name: ) spec.vb: - uid: TinyLife.Objects.Person.RemoveEmotion(TinyLife.Emotions.EmotionModifier) name: RemoveEmotion - name: ( - uid: TinyLife.Emotions.EmotionModifier name: EmotionModifier - name: ) - uid: TinyLife.Objects.Person.LowerEmotion(TinyLife.Emotions.EmotionType,System.Single,System.Single) commentId: M:TinyLife.Objects.Person.LowerEmotion(TinyLife.Emotions.EmotionType,System.Single,System.Single) isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single name: LowerEmotion(EmotionType, float, float) nameWithType: Person.LowerEmotion(EmotionType, float, float) fullName: TinyLife.Objects.Person.LowerEmotion(TinyLife.Emotions.EmotionType, float, float) nameWithType.vb: Person.LowerEmotion(EmotionType, Single, Single) fullName.vb: TinyLife.Objects.Person.LowerEmotion(TinyLife.Emotions.EmotionType, Single, Single) name.vb: LowerEmotion(EmotionType, Single, Single) spec.csharp: - uid: TinyLife.Objects.Person.LowerEmotion(TinyLife.Emotions.EmotionType,System.Single,System.Single) name: LowerEmotion - name: ( - uid: TinyLife.Emotions.EmotionType name: EmotionType - name: ',' - name: " " - uid: System.Single name: float isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ',' - name: " " - uid: System.Single name: float isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ) spec.vb: - uid: TinyLife.Objects.Person.LowerEmotion(TinyLife.Emotions.EmotionType,System.Single,System.Single) name: LowerEmotion - name: ( - uid: TinyLife.Emotions.EmotionType name: EmotionType - name: ',' - name: " " - uid: System.Single name: Single isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ',' - name: " " - uid: System.Single name: Single isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ) - uid: System.Collections.Generic.List{TinyLife.Emotions.EmotionModifier.Instance} commentId: T:System.Collections.Generic.List{TinyLife.Emotions.EmotionModifier.Instance} parent: System.Collections.Generic definition: System.Collections.Generic.List`1 href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 name: List nameWithType: List fullName: System.Collections.Generic.List nameWithType.vb: List(Of EmotionModifier.Instance) fullName.vb: System.Collections.Generic.List(Of TinyLife.Emotions.EmotionModifier.Instance) name.vb: List(Of EmotionModifier.Instance) spec.csharp: - uid: System.Collections.Generic.List`1 name: List isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 - name: < - uid: TinyLife.Emotions.EmotionModifier name: EmotionModifier - name: . - uid: TinyLife.Emotions.EmotionModifier.Instance name: Instance - name: '>' spec.vb: - uid: System.Collections.Generic.List`1 name: List isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 - name: ( - name: Of - name: " " - uid: TinyLife.Emotions.EmotionModifier name: EmotionModifier - name: . - uid: TinyLife.Emotions.EmotionModifier.Instance name: Instance - name: ) - uid: TinyLife.Emotions commentId: N:TinyLife.Emotions name: TinyLife.Emotions nameWithType: TinyLife.Emotions fullName: TinyLife.Emotions spec.csharp: - uid: TinyLife name: TinyLife - name: . - uid: TinyLife.Emotions name: Emotions spec.vb: - uid: TinyLife name: TinyLife - name: . - uid: TinyLife.Emotions name: Emotions - uid: TinyLife.Goals.Project commentId: T:TinyLife.Goals.Project parent: TinyLife.Goals name: Project nameWithType: Project fullName: TinyLife.Goals.Project - uid: TinyLife.Objects.Person.StartProject(TinyLife.Goals.Project) commentId: M:TinyLife.Objects.Person.StartProject(TinyLife.Goals.Project) name: StartProject(Project) nameWithType: Person.StartProject(Project) fullName: TinyLife.Objects.Person.StartProject(TinyLife.Goals.Project) spec.csharp: - uid: TinyLife.Objects.Person.StartProject(TinyLife.Goals.Project) name: StartProject - name: ( - uid: TinyLife.Goals.Project name: Project - name: ) spec.vb: - uid: TinyLife.Objects.Person.StartProject(TinyLife.Goals.Project) name: StartProject - name: ( - uid: TinyLife.Goals.Project name: Project - name: ) - uid: TinyLife.Objects.Person.GetProject(System.String,System.String) commentId: M:TinyLife.Objects.Person.GetProject(System.String,System.String) isExternal: true href: https://learn.microsoft.com/dotnet/api/system.string name: GetProject(string, string) nameWithType: Person.GetProject(string, string) fullName: TinyLife.Objects.Person.GetProject(string, string) nameWithType.vb: Person.GetProject(String, String) fullName.vb: TinyLife.Objects.Person.GetProject(String, String) name.vb: GetProject(String, String) spec.csharp: - uid: TinyLife.Objects.Person.GetProject(System.String,System.String) name: GetProject - name: ( - uid: System.String name: string isExternal: true href: https://learn.microsoft.com/dotnet/api/system.string - name: ',' - name: " " - uid: System.String name: string isExternal: true href: https://learn.microsoft.com/dotnet/api/system.string - name: ) spec.vb: - uid: TinyLife.Objects.Person.GetProject(System.String,System.String) name: GetProject - name: ( - uid: System.String name: String isExternal: true href: https://learn.microsoft.com/dotnet/api/system.string - name: ',' - name: " " - uid: System.String name: String isExternal: true href: https://learn.microsoft.com/dotnet/api/system.string - name: ) - uid: TinyLife.Objects.Person.GetProjects(System.String) commentId: M:TinyLife.Objects.Person.GetProjects(System.String) isExternal: true href: https://learn.microsoft.com/dotnet/api/system.string name: GetProjects(string) nameWithType: Person.GetProjects(string) fullName: TinyLife.Objects.Person.GetProjects(string) nameWithType.vb: Person.GetProjects(String) fullName.vb: TinyLife.Objects.Person.GetProjects(String) name.vb: GetProjects(String) spec.csharp: - uid: TinyLife.Objects.Person.GetProjects(System.String) name: GetProjects - name: ( - uid: System.String name: string isExternal: true href: https://learn.microsoft.com/dotnet/api/system.string - name: ) spec.vb: - uid: TinyLife.Objects.Person.GetProjects(System.String) name: GetProjects - name: ( - uid: System.String name: String isExternal: true href: https://learn.microsoft.com/dotnet/api/system.string - name: ) - uid: TinyLife.Goals.Project.Remove commentId: M:TinyLife.Goals.Project.Remove name: Remove() nameWithType: Project.Remove() fullName: TinyLife.Goals.Project.Remove() spec.csharp: - uid: TinyLife.Goals.Project.Remove name: Remove - name: ( - name: ) spec.vb: - uid: TinyLife.Goals.Project.Remove name: Remove - name: ( - name: ) - uid: System.Collections.Generic.List{TinyLife.Goals.Project} commentId: T:System.Collections.Generic.List{TinyLife.Goals.Project} parent: System.Collections.Generic definition: System.Collections.Generic.List`1 href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 name: List nameWithType: List fullName: System.Collections.Generic.List nameWithType.vb: List(Of Project) fullName.vb: System.Collections.Generic.List(Of TinyLife.Goals.Project) name.vb: List(Of Project) spec.csharp: - uid: System.Collections.Generic.List`1 name: List isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 - name: < - uid: TinyLife.Goals.Project name: Project - name: '>' spec.vb: - uid: System.Collections.Generic.List`1 name: List isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 - name: ( - name: Of - name: " " - uid: TinyLife.Goals.Project name: Project - name: ) - uid: TinyLife.Goals commentId: N:TinyLife.Goals name: TinyLife.Goals nameWithType: TinyLife.Goals fullName: TinyLife.Goals spec.csharp: - uid: TinyLife name: TinyLife - name: . - uid: TinyLife.Goals name: Goals spec.vb: - uid: TinyLife name: TinyLife - name: . - uid: TinyLife.Goals name: Goals - uid: TinyLife.Actions.ActionType commentId: T:TinyLife.Actions.ActionType parent: TinyLife.Actions name: ActionType nameWithType: ActionType fullName: TinyLife.Actions.ActionType - uid: TinyLife.Objects.Person.MaxRecentActionsAmount commentId: F:TinyLife.Objects.Person.MaxRecentActionsAmount name: MaxRecentActionsAmount nameWithType: Person.MaxRecentActionsAmount fullName: TinyLife.Objects.Person.MaxRecentActionsAmount - uid: System.Collections.Generic.List{TinyLife.Actions.ActionType} commentId: T:System.Collections.Generic.List{TinyLife.Actions.ActionType} parent: System.Collections.Generic definition: System.Collections.Generic.List`1 href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 name: List nameWithType: List fullName: System.Collections.Generic.List nameWithType.vb: List(Of ActionType) fullName.vb: System.Collections.Generic.List(Of TinyLife.Actions.ActionType) name.vb: List(Of ActionType) spec.csharp: - uid: System.Collections.Generic.List`1 name: List isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 - name: < - uid: TinyLife.Actions.ActionType name: ActionType - name: '>' spec.vb: - uid: System.Collections.Generic.List`1 name: List isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 - name: ( - name: Of - name: " " - uid: TinyLife.Actions.ActionType name: ActionType - name: ) - uid: TinyLife.Actions commentId: N:TinyLife.Actions name: TinyLife.Actions nameWithType: TinyLife.Actions fullName: TinyLife.Actions spec.csharp: - uid: TinyLife name: TinyLife - name: . - uid: TinyLife.Actions name: Actions spec.vb: - uid: TinyLife name: TinyLife - name: . - uid: TinyLife.Actions name: Actions - uid: TinyLife.Goals.Memory commentId: T:TinyLife.Goals.Memory name: Memory nameWithType: Memory fullName: TinyLife.Goals.Memory - uid: TinyLife.Objects.Person.AddMemory``1(TinyLife.Goals.MemoryType,TinyLife.Actions.ActionInfo,System.Boolean,System.Nullable{System.TimeSpan}) commentId: M:TinyLife.Objects.Person.AddMemory``1(TinyLife.Goals.MemoryType,TinyLife.Actions.ActionInfo,System.Boolean,System.Nullable{System.TimeSpan}) isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean name: AddMemory(MemoryType, ActionInfo, bool, TimeSpan?) nameWithType: Person.AddMemory(MemoryType, ActionInfo, bool, TimeSpan?) fullName: TinyLife.Objects.Person.AddMemory(TinyLife.Goals.MemoryType, TinyLife.Actions.ActionInfo, bool, System.TimeSpan?) nameWithType.vb: Person.AddMemory(Of T)(MemoryType, ActionInfo, Boolean, TimeSpan?) fullName.vb: TinyLife.Objects.Person.AddMemory(Of T)(TinyLife.Goals.MemoryType, TinyLife.Actions.ActionInfo, Boolean, System.TimeSpan?) name.vb: AddMemory(Of T)(MemoryType, ActionInfo, Boolean, TimeSpan?) spec.csharp: - uid: TinyLife.Objects.Person.AddMemory``1(TinyLife.Goals.MemoryType,TinyLife.Actions.ActionInfo,System.Boolean,System.Nullable{System.TimeSpan}) name: AddMemory - name: < - name: T - name: '>' - name: ( - uid: TinyLife.Goals.MemoryType name: MemoryType - name: ',' - name: " " - uid: TinyLife.Actions.ActionInfo name: ActionInfo - name: ',' - name: " " - uid: System.Boolean name: bool isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ',' - name: " " - uid: System.TimeSpan name: TimeSpan isExternal: true href: https://learn.microsoft.com/dotnet/api/system.timespan - name: '?' - name: ) spec.vb: - uid: TinyLife.Objects.Person.AddMemory``1(TinyLife.Goals.MemoryType,TinyLife.Actions.ActionInfo,System.Boolean,System.Nullable{System.TimeSpan}) name: AddMemory - name: ( - name: Of - name: " " - name: T - name: ) - name: ( - uid: TinyLife.Goals.MemoryType name: MemoryType - name: ',' - name: " " - uid: TinyLife.Actions.ActionInfo name: ActionInfo - name: ',' - name: " " - uid: System.Boolean name: Boolean isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ',' - name: " " - uid: System.TimeSpan name: TimeSpan isExternal: true href: https://learn.microsoft.com/dotnet/api/system.timespan - name: '?' - name: ) - uid: TinyLife.Objects.Person.GetMemories``1(TinyLife.Goals.MemoryType) commentId: M:TinyLife.Objects.Person.GetMemories``1(TinyLife.Goals.MemoryType) name: GetMemories(MemoryType) nameWithType: Person.GetMemories(MemoryType) fullName: TinyLife.Objects.Person.GetMemories(TinyLife.Goals.MemoryType) nameWithType.vb: Person.GetMemories(Of T)(MemoryType) fullName.vb: TinyLife.Objects.Person.GetMemories(Of T)(TinyLife.Goals.MemoryType) name.vb: GetMemories(Of T)(MemoryType) spec.csharp: - uid: TinyLife.Objects.Person.GetMemories``1(TinyLife.Goals.MemoryType) name: GetMemories - name: < - name: T - name: '>' - name: ( - uid: TinyLife.Goals.MemoryType name: MemoryType - name: ) spec.vb: - uid: TinyLife.Objects.Person.GetMemories``1(TinyLife.Goals.MemoryType) name: GetMemories - name: ( - name: Of - name: " " - name: T - name: ) - name: ( - uid: TinyLife.Goals.MemoryType name: MemoryType - name: ) - uid: TinyLife.Objects.Person.GetTimeSinceMemory``1(TinyLife.Goals.MemoryType,System.Func{``0,System.Boolean}) commentId: M:TinyLife.Objects.Person.GetTimeSinceMemory``1(TinyLife.Goals.MemoryType,System.Func{``0,System.Boolean}) isExternal: true href: https://learn.microsoft.com/dotnet/api/system.func-2 name: GetTimeSinceMemory(MemoryType, Func) nameWithType: Person.GetTimeSinceMemory(MemoryType, Func) fullName: TinyLife.Objects.Person.GetTimeSinceMemory(TinyLife.Goals.MemoryType, System.Func) nameWithType.vb: Person.GetTimeSinceMemory(Of T)(MemoryType, Func(Of T, Boolean)) fullName.vb: TinyLife.Objects.Person.GetTimeSinceMemory(Of T)(TinyLife.Goals.MemoryType, System.Func(Of T, Boolean)) name.vb: GetTimeSinceMemory(Of T)(MemoryType, Func(Of T, Boolean)) spec.csharp: - uid: TinyLife.Objects.Person.GetTimeSinceMemory``1(TinyLife.Goals.MemoryType,System.Func{``0,System.Boolean}) name: GetTimeSinceMemory - name: < - name: T - name: '>' - name: ( - uid: TinyLife.Goals.MemoryType name: MemoryType - name: ',' - name: " " - uid: System.Func`2 name: Func isExternal: true href: https://learn.microsoft.com/dotnet/api/system.func-2 - name: < - name: T - name: ',' - name: " " - uid: System.Boolean name: bool isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: '>' - name: ) spec.vb: - uid: TinyLife.Objects.Person.GetTimeSinceMemory``1(TinyLife.Goals.MemoryType,System.Func{``0,System.Boolean}) name: GetTimeSinceMemory - name: ( - name: Of - name: " " - name: T - name: ) - name: ( - uid: TinyLife.Goals.MemoryType name: MemoryType - name: ',' - name: " " - uid: System.Func`2 name: Func isExternal: true href: https://learn.microsoft.com/dotnet/api/system.func-2 - name: ( - name: Of - name: " " - name: T - name: ',' - name: " " - uid: System.Boolean name: Boolean isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ) - name: ) - uid: System.Collections.Generic.List{TinyLife.Goals.Memory} commentId: T:System.Collections.Generic.List{TinyLife.Goals.Memory} parent: System.Collections.Generic definition: System.Collections.Generic.List`1 href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 name: List nameWithType: List fullName: System.Collections.Generic.List nameWithType.vb: List(Of Memory) fullName.vb: System.Collections.Generic.List(Of TinyLife.Goals.Memory) name.vb: List(Of Memory) spec.csharp: - uid: System.Collections.Generic.List`1 name: List isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 - name: < - uid: TinyLife.Goals.Memory name: Memory - name: '>' spec.vb: - uid: System.Collections.Generic.List`1 name: List isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 - name: ( - name: Of - name: " " - uid: TinyLife.Goals.Memory name: Memory - name: ) - uid: TinyLife.Objects.Person.AddJob(TinyLife.Goals.JobType,System.Int32) commentId: M:TinyLife.Objects.Person.AddJob(TinyLife.Goals.JobType,System.Int32) isExternal: true href: https://learn.microsoft.com/dotnet/api/system.int32 name: AddJob(JobType, int) nameWithType: Person.AddJob(JobType, int) fullName: TinyLife.Objects.Person.AddJob(TinyLife.Goals.JobType, int) nameWithType.vb: Person.AddJob(JobType, Integer) fullName.vb: TinyLife.Objects.Person.AddJob(TinyLife.Goals.JobType, Integer) name.vb: AddJob(JobType, Integer) spec.csharp: - uid: TinyLife.Objects.Person.AddJob(TinyLife.Goals.JobType,System.Int32) name: AddJob - name: ( - uid: TinyLife.Goals.JobType name: JobType - name: ',' - name: " " - uid: System.Int32 name: int isExternal: true href: https://learn.microsoft.com/dotnet/api/system.int32 - name: ) spec.vb: - uid: TinyLife.Objects.Person.AddJob(TinyLife.Goals.JobType,System.Int32) name: AddJob - name: ( - uid: TinyLife.Goals.JobType name: JobType - name: ',' - name: " " - uid: System.Int32 name: Integer isExternal: true href: https://learn.microsoft.com/dotnet/api/system.int32 - name: ) - uid: TinyLife.Objects.Person.RemoveJob(TinyLife.Goals.JobType) commentId: M:TinyLife.Objects.Person.RemoveJob(TinyLife.Goals.JobType) name: RemoveJob(JobType) nameWithType: Person.RemoveJob(JobType) fullName: TinyLife.Objects.Person.RemoveJob(TinyLife.Goals.JobType) spec.csharp: - uid: TinyLife.Objects.Person.RemoveJob(TinyLife.Goals.JobType) name: RemoveJob - name: ( - uid: TinyLife.Goals.JobType name: JobType - name: ) spec.vb: - uid: TinyLife.Objects.Person.RemoveJob(TinyLife.Goals.JobType) name: RemoveJob - name: ( - uid: TinyLife.Goals.JobType name: JobType - name: ) - uid: System.Collections.Generic.List{TinyLife.Goals.Job} commentId: T:System.Collections.Generic.List{TinyLife.Goals.Job} parent: System.Collections.Generic definition: System.Collections.Generic.List`1 href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 name: List nameWithType: List fullName: System.Collections.Generic.List nameWithType.vb: List(Of Job) fullName.vb: System.Collections.Generic.List(Of TinyLife.Goals.Job) name.vb: List(Of Job) spec.csharp: - uid: System.Collections.Generic.List`1 name: List isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 - name: < - uid: TinyLife.Goals.Job name: Job - name: '>' spec.vb: - uid: System.Collections.Generic.List`1 name: List isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 - name: ( - name: Of - name: " " - uid: TinyLife.Goals.Job name: Job - name: ) - uid: System.String commentId: T:System.String parent: System isExternal: true href: https://learn.microsoft.com/dotnet/api/system.string name: string nameWithType: string fullName: string nameWithType.vb: String fullName.vb: String name.vb: String - uid: TinyLife.Objects.Person.FirstName commentId: F:TinyLife.Objects.Person.FirstName name: FirstName nameWithType: Person.FirstName fullName: TinyLife.Objects.Person.FirstName - uid: TinyLife.Objects.Person.LastName commentId: F:TinyLife.Objects.Person.LastName name: LastName nameWithType: Person.LastName fullName: TinyLife.Objects.Person.LastName - uid: TinyLife.Objects.Person.FullName* commentId: Overload:TinyLife.Objects.Person.FullName name: FullName nameWithType: Person.FullName fullName: TinyLife.Objects.Person.FullName - uid: TinyLife.Objects.Person.FullName commentId: P:TinyLife.Objects.Person.FullName name: FullName nameWithType: Person.FullName fullName: TinyLife.Objects.Person.FullName - uid: TinyLife.Objects.Person.FullNamePronouns* commentId: Overload:TinyLife.Objects.Person.FullNamePronouns name: FullNamePronouns nameWithType: Person.FullNamePronouns fullName: TinyLife.Objects.Person.FullNamePronouns - uid: TinyLife.Objects.Person.Speak(TinyLife.Objects.SpeakStyle,System.Single,System.Single) commentId: M:TinyLife.Objects.Person.Speak(TinyLife.Objects.SpeakStyle,System.Single,System.Single) isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single name: Speak(SpeakStyle, float, float) nameWithType: Person.Speak(SpeakStyle, float, float) fullName: TinyLife.Objects.Person.Speak(TinyLife.Objects.SpeakStyle, float, float) nameWithType.vb: Person.Speak(SpeakStyle, Single, Single) fullName.vb: TinyLife.Objects.Person.Speak(TinyLife.Objects.SpeakStyle, Single, Single) name.vb: Speak(SpeakStyle, Single, Single) spec.csharp: - uid: TinyLife.Objects.Person.Speak(TinyLife.Objects.SpeakStyle,System.Single,System.Single) name: Speak - name: ( - uid: TinyLife.Objects.SpeakStyle name: SpeakStyle - name: ',' - name: " " - uid: System.Single name: float isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ',' - name: " " - uid: System.Single name: float isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ) spec.vb: - uid: TinyLife.Objects.Person.Speak(TinyLife.Objects.SpeakStyle,System.Single,System.Single) name: Speak - name: ( - uid: TinyLife.Objects.SpeakStyle name: SpeakStyle - name: ',' - name: " " - uid: System.Single name: Single isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ',' - name: " " - uid: System.Single name: Single isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ) - uid: TinyLife.Objects.AgeGroup.Child commentId: F:TinyLife.Objects.AgeGroup.Child name: Child nameWithType: AgeGroup.Child fullName: TinyLife.Objects.AgeGroup.Child - uid: TinyLife.Objects.AgeGroup.Baby commentId: F:TinyLife.Objects.AgeGroup.Baby name: Baby nameWithType: AgeGroup.Baby fullName: TinyLife.Objects.AgeGroup.Baby - uid: TinyLife.Objects.VoiceStyle.Child commentId: F:TinyLife.Objects.VoiceStyle.Child name: Child nameWithType: VoiceStyle.Child fullName: TinyLife.Objects.VoiceStyle.Child - uid: TinyLife.Objects.VoiceStyle.Baby commentId: F:TinyLife.Objects.VoiceStyle.Baby name: Baby nameWithType: VoiceStyle.Baby fullName: TinyLife.Objects.VoiceStyle.Baby - uid: TinyLife.Objects.VoiceStyle commentId: T:TinyLife.Objects.VoiceStyle parent: TinyLife.Objects name: VoiceStyle nameWithType: VoiceStyle fullName: TinyLife.Objects.VoiceStyle - uid: MLEM.Misc.Direction2 commentId: T:MLEM.Misc.Direction2 parent: MLEM.Misc isExternal: true name: Direction2 nameWithType: Direction2 fullName: MLEM.Misc.Direction2 - uid: TinyLife.Objects.Person.Rotation* commentId: Overload:TinyLife.Objects.Person.Rotation name: Rotation nameWithType: Person.Rotation fullName: TinyLife.Objects.Person.Rotation - uid: TinyLife.Objects.Person.Household commentId: P:TinyLife.Objects.Person.Household name: Household nameWithType: Person.Household fullName: TinyLife.Objects.Person.Household - uid: TinyLife.Objects.Person.Household* commentId: Overload:TinyLife.Objects.Person.Household name: Household nameWithType: Person.Household fullName: TinyLife.Objects.Person.Household - uid: TinyLife.World.Household commentId: T:TinyLife.World.Household parent: TinyLife.World name: Household nameWithType: Household fullName: TinyLife.World.Household - uid: TinyLife.Actions.Emote commentId: T:TinyLife.Actions.Emote parent: TinyLife.Actions name: Emote nameWithType: Emote fullName: TinyLife.Actions.Emote - uid: TinyLife.Objects.Person.DisplayEmote(TinyLife.Actions.EmoteCategory,System.Single,System.Single) commentId: M:TinyLife.Objects.Person.DisplayEmote(TinyLife.Actions.EmoteCategory,System.Single,System.Single) isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single name: DisplayEmote(EmoteCategory, float, float) nameWithType: Person.DisplayEmote(EmoteCategory, float, float) fullName: TinyLife.Objects.Person.DisplayEmote(TinyLife.Actions.EmoteCategory, float, float) nameWithType.vb: Person.DisplayEmote(EmoteCategory, Single, Single) fullName.vb: TinyLife.Objects.Person.DisplayEmote(TinyLife.Actions.EmoteCategory, Single, Single) name.vb: DisplayEmote(EmoteCategory, Single, Single) spec.csharp: - uid: TinyLife.Objects.Person.DisplayEmote(TinyLife.Actions.EmoteCategory,System.Single,System.Single) name: DisplayEmote - name: ( - uid: TinyLife.Actions.EmoteCategory name: EmoteCategory - name: ',' - name: " " - uid: System.Single name: float isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ',' - name: " " - uid: System.Single name: float isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ) spec.vb: - uid: TinyLife.Objects.Person.DisplayEmote(TinyLife.Actions.EmoteCategory,System.Single,System.Single) name: DisplayEmote - name: ( - uid: TinyLife.Actions.EmoteCategory name: EmoteCategory - name: ',' - name: " " - uid: System.Single name: Single isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ',' - name: " " - uid: System.Single name: Single isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ) - uid: TinyLife.Objects.Person.CurrentEmote* commentId: Overload:TinyLife.Objects.Person.CurrentEmote name: CurrentEmote nameWithType: Person.CurrentEmote fullName: TinyLife.Objects.Person.CurrentEmote - uid: TinyLife.Objects.Person.CurrentSpeakStyle* commentId: Overload:TinyLife.Objects.Person.CurrentSpeakStyle name: CurrentSpeakStyle nameWithType: Person.CurrentSpeakStyle fullName: TinyLife.Objects.Person.CurrentSpeakStyle - uid: System.Nullable{TinyLife.Objects.SpeakStyle} commentId: T:System.Nullable{TinyLife.Objects.SpeakStyle} parent: System definition: System.Nullable`1 name: SpeakStyle? nameWithType: SpeakStyle? fullName: TinyLife.Objects.SpeakStyle? spec.csharp: - uid: TinyLife.Objects.SpeakStyle name: SpeakStyle - name: '?' spec.vb: - uid: TinyLife.Objects.SpeakStyle name: SpeakStyle - name: '?' - uid: System.Nullable`1 commentId: T:System.Nullable`1 isExternal: true href: https://learn.microsoft.com/dotnet/api/system.nullable-1 name: Nullable nameWithType: Nullable fullName: System.Nullable nameWithType.vb: Nullable(Of T) fullName.vb: System.Nullable(Of T) name.vb: Nullable(Of T) spec.csharp: - uid: System.Nullable`1 name: Nullable isExternal: true href: https://learn.microsoft.com/dotnet/api/system.nullable-1 - name: < - name: T - name: '>' spec.vb: - uid: System.Nullable`1 name: Nullable isExternal: true href: https://learn.microsoft.com/dotnet/api/system.nullable-1 - name: ( - name: Of - name: " " - name: T - name: ) - uid: TinyLife.World.Lot commentId: T:TinyLife.World.Lot parent: TinyLife.World name: Lot nameWithType: Lot fullName: TinyLife.World.Lot - uid: TinyLife.Actions.VisitLotAction commentId: T:TinyLife.Actions.VisitLotAction name: VisitLotAction nameWithType: VisitLotAction fullName: TinyLife.Actions.VisitLotAction - uid: TinyLife.Actions.GoHomeAction commentId: T:TinyLife.Actions.GoHomeAction name: GoHomeAction nameWithType: GoHomeAction fullName: TinyLife.Actions.GoHomeAction - uid: TinyLife.Objects.Person.VisitLot(TinyLife.World.Lot) commentId: M:TinyLife.Objects.Person.VisitLot(TinyLife.World.Lot) name: VisitLot(Lot) nameWithType: Person.VisitLot(Lot) fullName: TinyLife.Objects.Person.VisitLot(TinyLife.World.Lot) spec.csharp: - uid: TinyLife.Objects.Person.VisitLot(TinyLife.World.Lot) name: VisitLot - name: ( - uid: TinyLife.World.Lot name: Lot - name: ) spec.vb: - uid: TinyLife.Objects.Person.VisitLot(TinyLife.World.Lot) name: VisitLot - name: ( - uid: TinyLife.World.Lot name: Lot - name: ) - uid: TinyLife.Objects.Person.LastVisitedLot* commentId: Overload:TinyLife.Objects.Person.LastVisitedLot name: LastVisitedLot nameWithType: Person.LastVisitedLot fullName: TinyLife.Objects.Person.LastVisitedLot - uid: TinyLife.Objects.Person.LastVisitedLot commentId: P:TinyLife.Objects.Person.LastVisitedLot name: LastVisitedLot nameWithType: Person.LastVisitedLot fullName: TinyLife.Objects.Person.LastVisitedLot - uid: TinyLife.Objects.Person.LotVisitCooldown* commentId: Overload:TinyLife.Objects.Person.LotVisitCooldown name: LotVisitCooldown nameWithType: Person.LotVisitCooldown fullName: TinyLife.Objects.Person.LotVisitCooldown - uid: System.TimeSpan commentId: T:System.TimeSpan parent: System isExternal: true href: https://learn.microsoft.com/dotnet/api/system.timespan name: TimeSpan nameWithType: TimeSpan fullName: System.TimeSpan - uid: System.Boolean commentId: T:System.Boolean parent: System isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean name: bool nameWithType: bool fullName: bool nameWithType.vb: Boolean fullName.vb: Boolean name.vb: Boolean - uid: TinyLife.Goals.Job commentId: T:TinyLife.Goals.Job parent: TinyLife.Goals name: Job nameWithType: Job fullName: TinyLife.Goals.Job - uid: TinyLife.Objects.Person.Job* commentId: Overload:TinyLife.Objects.Person.Job name: Job nameWithType: Person.Job fullName: TinyLife.Objects.Person.Job - uid: TinyLife.Emotions.EmotionType commentId: T:TinyLife.Emotions.EmotionType parent: TinyLife.Emotions name: EmotionType nameWithType: EmotionType fullName: TinyLife.Emotions.EmotionType - uid: TinyLife.Objects.Person.EmotionModifiers commentId: F:TinyLife.Objects.Person.EmotionModifiers name: EmotionModifiers nameWithType: Person.EmotionModifiers fullName: TinyLife.Objects.Person.EmotionModifiers - uid: TinyLife.Objects.Person.Emotion* commentId: Overload:TinyLife.Objects.Person.Emotion name: Emotion nameWithType: Person.Emotion fullName: TinyLife.Objects.Person.Emotion - uid: TinyLife.Objects.Person.Emotion commentId: P:TinyLife.Objects.Person.Emotion name: Emotion nameWithType: Person.Emotion fullName: TinyLife.Objects.Person.Emotion - uid: TinyLife.Objects.Person.EmotionAmount* commentId: Overload:TinyLife.Objects.Person.EmotionAmount name: EmotionAmount nameWithType: Person.EmotionAmount fullName: TinyLife.Objects.Person.EmotionAmount - uid: TinyLife.Objects.FurnitureType.TypeSettings.DecorativeRating commentId: F:TinyLife.Objects.FurnitureType.TypeSettings.DecorativeRating name: DecorativeRating nameWithType: FurnitureType.TypeSettings.DecorativeRating fullName: TinyLife.Objects.FurnitureType.TypeSettings.DecorativeRating - uid: TinyLife.Objects.Person.CurrentRoomDecorativeRating* commentId: Overload:TinyLife.Objects.Person.CurrentRoomDecorativeRating name: CurrentRoomDecorativeRating nameWithType: Person.CurrentRoomDecorativeRating fullName: TinyLife.Objects.Person.CurrentRoomDecorativeRating - uid: TinyLife.Objects.Furniture commentId: T:TinyLife.Objects.Furniture parent: TinyLife.Objects name: Furniture nameWithType: Furniture fullName: TinyLife.Objects.Furniture - uid: System.Guid.Empty commentId: F:System.Guid.Empty isExternal: true href: https://learn.microsoft.com/dotnet/api/system.guid.empty name: Empty nameWithType: Guid.Empty fullName: System.Guid.Empty - uid: System.Guid commentId: T:System.Guid parent: System isExternal: true href: https://learn.microsoft.com/dotnet/api/system.guid name: Guid nameWithType: Guid fullName: System.Guid - uid: TinyLife.Objects.Person.IsMoving* commentId: Overload:TinyLife.Objects.Person.IsMoving name: IsMoving nameWithType: Person.IsMoving fullName: TinyLife.Objects.Person.IsMoving - uid: TinyLife.World.LotEmployment.Instance commentId: T:TinyLife.World.LotEmployment.Instance parent: TinyLife.World name: LotEmployment.Instance nameWithType: LotEmployment.Instance fullName: TinyLife.World.LotEmployment.Instance spec.csharp: - uid: TinyLife.World.LotEmployment name: LotEmployment - name: . - uid: TinyLife.World.LotEmployment.Instance name: Instance spec.vb: - uid: TinyLife.World.LotEmployment name: LotEmployment - name: . - uid: TinyLife.World.LotEmployment.Instance name: Instance - uid: TinyLife.Objects.Person.HomeLot commentId: P:TinyLife.Objects.Person.HomeLot name: HomeLot nameWithType: Person.HomeLot fullName: TinyLife.Objects.Person.HomeLot - uid: TinyLife.Objects.Person.Outfits commentId: F:TinyLife.Objects.Person.Outfits name: Outfits nameWithType: Person.Outfits fullName: TinyLife.Objects.Person.Outfits - uid: TinyLife.Objects.Person.SetCurrentOutfit(TinyLife.Objects.ClothesIntention) commentId: M:TinyLife.Objects.Person.SetCurrentOutfit(TinyLife.Objects.ClothesIntention) name: SetCurrentOutfit(ClothesIntention) nameWithType: Person.SetCurrentOutfit(ClothesIntention) fullName: TinyLife.Objects.Person.SetCurrentOutfit(TinyLife.Objects.ClothesIntention) spec.csharp: - uid: TinyLife.Objects.Person.SetCurrentOutfit(TinyLife.Objects.ClothesIntention) name: SetCurrentOutfit - name: ( - uid: TinyLife.Objects.ClothesIntention name: ClothesIntention - name: ) spec.vb: - uid: TinyLife.Objects.Person.SetCurrentOutfit(TinyLife.Objects.ClothesIntention) name: SetCurrentOutfit - name: ( - uid: TinyLife.Objects.ClothesIntention name: ClothesIntention - name: ) - uid: TinyLife.Objects.Person.SetCurrentOutfit(System.Int32) commentId: M:TinyLife.Objects.Person.SetCurrentOutfit(System.Int32) isExternal: true href: https://learn.microsoft.com/dotnet/api/system.int32 name: SetCurrentOutfit(int) nameWithType: Person.SetCurrentOutfit(int) fullName: TinyLife.Objects.Person.SetCurrentOutfit(int) nameWithType.vb: Person.SetCurrentOutfit(Integer) fullName.vb: TinyLife.Objects.Person.SetCurrentOutfit(Integer) name.vb: SetCurrentOutfit(Integer) spec.csharp: - uid: TinyLife.Objects.Person.SetCurrentOutfit(System.Int32) name: SetCurrentOutfit - name: ( - uid: System.Int32 name: int isExternal: true href: https://learn.microsoft.com/dotnet/api/system.int32 - name: ) spec.vb: - uid: TinyLife.Objects.Person.SetCurrentOutfit(System.Int32) name: SetCurrentOutfit - name: ( - uid: System.Int32 name: Integer isExternal: true href: https://learn.microsoft.com/dotnet/api/system.int32 - name: ) - uid: TinyLife.Objects.Person.CurrentOutfitIndex* commentId: Overload:TinyLife.Objects.Person.CurrentOutfitIndex name: CurrentOutfitIndex nameWithType: Person.CurrentOutfitIndex fullName: TinyLife.Objects.Person.CurrentOutfitIndex - uid: TinyLife.Objects.Person.CurrentOutfitIndex commentId: P:TinyLife.Objects.Person.CurrentOutfitIndex name: CurrentOutfitIndex nameWithType: Person.CurrentOutfitIndex fullName: TinyLife.Objects.Person.CurrentOutfitIndex - uid: TinyLife.Objects.Person.CurrentOutfit* commentId: Overload:TinyLife.Objects.Person.CurrentOutfit name: CurrentOutfit nameWithType: Person.CurrentOutfit fullName: TinyLife.Objects.Person.CurrentOutfit - uid: TinyLife.Objects.Outfit commentId: T:TinyLife.Objects.Outfit parent: TinyLife.Objects name: Outfit nameWithType: Outfit fullName: TinyLife.Objects.Outfit - uid: TinyLife.World.Household.IsCurrent commentId: P:TinyLife.World.Household.IsCurrent name: IsCurrent nameWithType: Household.IsCurrent fullName: TinyLife.World.Household.IsCurrent - uid: TinyLife.Objects.Person.IsCurrentHousehold* commentId: Overload:TinyLife.Objects.Person.IsCurrentHousehold name: IsCurrentHousehold nameWithType: Person.IsCurrentHousehold fullName: TinyLife.Objects.Person.IsCurrentHousehold - uid: TinyLife.Objects.Person.LifeSpan commentId: P:TinyLife.Objects.Person.LifeSpan name: LifeSpan nameWithType: Person.LifeSpan fullName: TinyLife.Objects.Person.LifeSpan - uid: TinyLife.PerSaveOptions commentId: T:TinyLife.PerSaveOptions parent: TinyLife name: PerSaveOptions nameWithType: PerSaveOptions fullName: TinyLife.PerSaveOptions - uid: TinyLife.Objects.Person.IsCurrentHousehold commentId: P:TinyLife.Objects.Person.IsCurrentHousehold name: IsCurrentHousehold nameWithType: Person.IsCurrentHousehold fullName: TinyLife.Objects.Person.IsCurrentHousehold - uid: TinyLife.Objects.Person.LifeSpan* commentId: Overload:TinyLife.Objects.Person.LifeSpan name: LifeSpan nameWithType: Person.LifeSpan fullName: TinyLife.Objects.Person.LifeSpan - uid: TinyLife.Objects.LifeSpan commentId: T:TinyLife.Objects.LifeSpan parent: TinyLife.Objects name: LifeSpan nameWithType: LifeSpan fullName: TinyLife.Objects.LifeSpan - uid: TinyLife.World.Household.Lot commentId: P:TinyLife.World.Household.Lot name: Lot nameWithType: Household.Lot fullName: TinyLife.World.Household.Lot - uid: TinyLife.Objects.Person.HomeLot* commentId: Overload:TinyLife.Objects.Person.HomeLot name: HomeLot nameWithType: Person.HomeLot fullName: TinyLife.Objects.Person.HomeLot - uid: TinyLife.World.Household.Money commentId: P:TinyLife.World.Household.Money name: Money nameWithType: Household.Money fullName: TinyLife.World.Household.Money - uid: TinyLife.Objects.Person.Money* commentId: Overload:TinyLife.Objects.Person.Money name: Money nameWithType: Person.Money fullName: TinyLife.Objects.Person.Money - uid: TinyLife.Objects.Person.LotEmployment commentId: F:TinyLife.Objects.Person.LotEmployment name: LotEmployment nameWithType: Person.LotEmployment fullName: TinyLife.Objects.Person.LotEmployment - uid: TinyLife.Objects.Person.IsDead commentId: P:TinyLife.Objects.Person.IsDead name: IsDead nameWithType: Person.IsDead fullName: TinyLife.Objects.Person.IsDead - uid: TinyLife.Objects.Person.IsRegularVisitor* commentId: Overload:TinyLife.Objects.Person.IsRegularVisitor name: IsRegularVisitor nameWithType: Person.IsRegularVisitor fullName: TinyLife.Objects.Person.IsRegularVisitor - uid: TinyLife.Objects.Person.Age* commentId: Overload:TinyLife.Objects.Person.Age name: Age nameWithType: Person.Age fullName: TinyLife.Objects.Person.Age - uid: TinyLife.Goals.LifeGoal.Instance commentId: T:TinyLife.Goals.LifeGoal.Instance parent: TinyLife.Goals name: LifeGoal.Instance nameWithType: LifeGoal.Instance fullName: TinyLife.Goals.LifeGoal.Instance spec.csharp: - uid: TinyLife.Goals.LifeGoal name: LifeGoal - name: . - uid: TinyLife.Goals.LifeGoal.Instance name: Instance spec.vb: - uid: TinyLife.Goals.LifeGoal name: LifeGoal - name: . - uid: TinyLife.Goals.LifeGoal.Instance name: Instance - uid: TinyLife.Objects.Person.LifeGoal* commentId: Overload:TinyLife.Objects.Person.LifeGoal name: LifeGoal nameWithType: Person.LifeGoal fullName: TinyLife.Objects.Person.LifeGoal - uid: TinyLife.World.Map.DeadPeople commentId: F:TinyLife.World.Map.DeadPeople name: DeadPeople nameWithType: Map.DeadPeople fullName: TinyLife.World.Map.DeadPeople - uid: TinyLife.Objects.Person.IsDead* commentId: Overload:TinyLife.Objects.Person.IsDead name: IsDead nameWithType: Person.IsDead fullName: TinyLife.Objects.Person.IsDead - uid: TinyLife.Objects.Person.Age commentId: P:TinyLife.Objects.Person.Age name: Age nameWithType: Person.Age fullName: TinyLife.Objects.Person.Age - uid: TinyLife.Objects.Person.DaysLived commentId: F:TinyLife.Objects.Person.DaysLived name: DaysLived nameWithType: Person.DaysLived fullName: TinyLife.Objects.Person.DaysLived - uid: TinyLife.Objects.Person.CurrentAgeDays commentId: F:TinyLife.Objects.Person.CurrentAgeDays name: CurrentAgeDays nameWithType: Person.CurrentAgeDays fullName: TinyLife.Objects.Person.CurrentAgeDays - uid: TinyLife.Objects.Person.Create(TinyLife.World.Map,System.Random,TinyLife.Objects.AgeGroup,System.Boolean,System.Boolean,System.Boolean,System.Boolean,TinyLife.Objects.Person[]) commentId: M:TinyLife.Objects.Person.Create(TinyLife.World.Map,System.Random,TinyLife.Objects.AgeGroup,System.Boolean,System.Boolean,System.Boolean,System.Boolean,TinyLife.Objects.Person[]) isExternal: true href: https://learn.microsoft.com/dotnet/api/system.random name: Create(Map, Random, AgeGroup, bool, bool, bool, bool, Person[]) nameWithType: Person.Create(Map, Random, AgeGroup, bool, bool, bool, bool, Person[]) fullName: TinyLife.Objects.Person.Create(TinyLife.World.Map, System.Random, TinyLife.Objects.AgeGroup, bool, bool, bool, bool, TinyLife.Objects.Person[]) nameWithType.vb: Person.Create(Map, Random, AgeGroup, Boolean, Boolean, Boolean, Boolean, Person()) fullName.vb: TinyLife.Objects.Person.Create(TinyLife.World.Map, System.Random, TinyLife.Objects.AgeGroup, Boolean, Boolean, Boolean, Boolean, TinyLife.Objects.Person()) name.vb: Create(Map, Random, AgeGroup, Boolean, Boolean, Boolean, Boolean, Person()) spec.csharp: - 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uid: TinyLife.Objects.Person.Jobs commentId: F:TinyLife.Objects.Person.Jobs name: Jobs nameWithType: Person.Jobs fullName: TinyLife.Objects.Person.Jobs - uid: TinyLife.Objects.Person.EmotionModifiersChangedDelegate commentId: T:TinyLife.Objects.Person.EmotionModifiersChangedDelegate parent: TinyLife.Objects name: Person.EmotionModifiersChangedDelegate nameWithType: Person.EmotionModifiersChangedDelegate fullName: TinyLife.Objects.Person.EmotionModifiersChangedDelegate spec.csharp: - uid: TinyLife.Objects.Person name: Person - name: . - uid: TinyLife.Objects.Person.EmotionModifiersChangedDelegate name: EmotionModifiersChangedDelegate spec.vb: - uid: TinyLife.Objects.Person name: Person - name: . - uid: TinyLife.Objects.Person.EmotionModifiersChangedDelegate name: EmotionModifiersChangedDelegate - uid: TinyLife.Objects.Person.GetEfficiencyModifier(System.Single,TinyLife.Actions.ActionInfo,TinyLife.Skills.SkillType,System.Single) commentId: M:TinyLife.Objects.Person.GetEfficiencyModifier(System.Single,TinyLife.Actions.ActionInfo,TinyLife.Skills.SkillType,System.Single) isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single name: GetEfficiencyModifier(float, ActionInfo, SkillType, float) nameWithType: Person.GetEfficiencyModifier(float, ActionInfo, SkillType, float) fullName: TinyLife.Objects.Person.GetEfficiencyModifier(float, TinyLife.Actions.ActionInfo, TinyLife.Skills.SkillType, float) nameWithType.vb: Person.GetEfficiencyModifier(Single, ActionInfo, SkillType, Single) fullName.vb: TinyLife.Objects.Person.GetEfficiencyModifier(Single, TinyLife.Actions.ActionInfo, TinyLife.Skills.SkillType, Single) name.vb: GetEfficiencyModifier(Single, ActionInfo, SkillType, Single) spec.csharp: - uid: TinyLife.Objects.Person.GetEfficiencyModifier(System.Single,TinyLife.Actions.ActionInfo,TinyLife.Skills.SkillType,System.Single) name: GetEfficiencyModifier - name: ( - uid: System.Single name: float isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ',' - name: " " - uid: TinyLife.Actions.ActionInfo name: ActionInfo - name: ',' - name: " " - uid: TinyLife.Skills.SkillType name: SkillType - name: ',' - name: " " - uid: System.Single name: float isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ) spec.vb: - uid: TinyLife.Objects.Person.GetEfficiencyModifier(System.Single,TinyLife.Actions.ActionInfo,TinyLife.Skills.SkillType,System.Single) name: GetEfficiencyModifier - name: ( - uid: System.Single name: Single isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ',' - name: " " - uid: TinyLife.Actions.ActionInfo name: ActionInfo - name: ',' - name: " " - uid: TinyLife.Skills.SkillType name: SkillType - name: ',' - name: " " - uid: System.Single name: Single isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ) - uid: TinyLife.Objects.Person.EfficiencyModifierDelegate commentId: T:TinyLife.Objects.Person.EfficiencyModifierDelegate parent: TinyLife.Objects name: Person.EfficiencyModifierDelegate nameWithType: Person.EfficiencyModifierDelegate fullName: TinyLife.Objects.Person.EfficiencyModifierDelegate spec.csharp: - uid: TinyLife.Objects.Person name: Person - name: . - uid: TinyLife.Objects.Person.EfficiencyModifierDelegate name: EfficiencyModifierDelegate spec.vb: - uid: TinyLife.Objects.Person name: Person - name: . - uid: TinyLife.Objects.Person.EfficiencyModifierDelegate name: EfficiencyModifierDelegate - uid: TinyLife.Objects.Person.WalkSpeedDelegate commentId: T:TinyLife.Objects.Person.WalkSpeedDelegate parent: TinyLife.Objects name: Person.WalkSpeedDelegate nameWithType: Person.WalkSpeedDelegate fullName: TinyLife.Objects.Person.WalkSpeedDelegate spec.csharp: - uid: TinyLife.Objects.Person name: Person - name: . - uid: TinyLife.Objects.Person.WalkSpeedDelegate name: WalkSpeedDelegate spec.vb: - uid: TinyLife.Objects.Person name: Person - name: . - uid: TinyLife.Objects.Person.WalkSpeedDelegate name: WalkSpeedDelegate - uid: TinyLife.Objects.Person.GetPassiveActionPriority(TinyLife.Actions.ActionType) commentId: M:TinyLife.Objects.Person.GetPassiveActionPriority(TinyLife.Actions.ActionType) name: GetPassiveActionPriority(ActionType) nameWithType: Person.GetPassiveActionPriority(ActionType) fullName: TinyLife.Objects.Person.GetPassiveActionPriority(TinyLife.Actions.ActionType) spec.csharp: - uid: TinyLife.Objects.Person.GetPassiveActionPriority(TinyLife.Actions.ActionType) name: GetPassiveActionPriority - name: ( - uid: TinyLife.Actions.ActionType name: ActionType - name: ) spec.vb: - uid: TinyLife.Objects.Person.GetPassiveActionPriority(TinyLife.Actions.ActionType) name: GetPassiveActionPriority - name: ( - uid: TinyLife.Actions.ActionType name: ActionType - name: ) - uid: TinyLife.Objects.Person.PassiveActionPriorityDelegate commentId: T:TinyLife.Objects.Person.PassiveActionPriorityDelegate parent: TinyLife.Objects name: Person.PassiveActionPriorityDelegate nameWithType: Person.PassiveActionPriorityDelegate fullName: TinyLife.Objects.Person.PassiveActionPriorityDelegate spec.csharp: - uid: TinyLife.Objects.Person name: Person - name: . - uid: TinyLife.Objects.Person.PassiveActionPriorityDelegate name: PassiveActionPriorityDelegate spec.vb: - uid: TinyLife.Objects.Person name: Person - name: . - uid: TinyLife.Objects.Person.PassiveActionPriorityDelegate name: PassiveActionPriorityDelegate - uid: System.Action commentId: T:System.Action parent: System isExternal: true href: https://learn.microsoft.com/dotnet/api/system.action name: Action nameWithType: Action fullName: System.Action - uid: System.Action{TinyLife.Actions.Action,TinyLife.Mods.EventPhase} commentId: T:System.Action{TinyLife.Actions.Action,TinyLife.Mods.EventPhase} parent: System definition: System.Action`2 href: https://learn.microsoft.com/dotnet/api/system.action-2 name: Action nameWithType: Action fullName: System.Action nameWithType.vb: Action(Of Action, EventPhase) fullName.vb: System.Action(Of TinyLife.Actions.Action, TinyLife.Mods.EventPhase) name.vb: Action(Of Action, EventPhase) spec.csharp: - uid: System.Action`2 name: Action isExternal: true href: https://learn.microsoft.com/dotnet/api/system.action-2 - name: < - uid: TinyLife.Actions.Action name: Action - name: ',' - name: " " - uid: TinyLife.Mods.EventPhase name: EventPhase - name: '>' spec.vb: - uid: System.Action`2 name: Action isExternal: true href: https://learn.microsoft.com/dotnet/api/system.action-2 - name: ( - name: Of - name: " " - uid: TinyLife.Actions.Action name: Action - name: ',' - name: " " - uid: TinyLife.Mods.EventPhase name: EventPhase - name: ) - uid: System.Action`2 commentId: T:System.Action`2 isExternal: true href: https://learn.microsoft.com/dotnet/api/system.action-2 name: Action nameWithType: Action fullName: System.Action nameWithType.vb: Action(Of T1, T2) fullName.vb: System.Action(Of T1, T2) name.vb: Action(Of T1, T2) spec.csharp: - uid: System.Action`2 name: Action isExternal: true href: https://learn.microsoft.com/dotnet/api/system.action-2 - name: < - name: T1 - name: ',' - name: " " - name: T2 - name: '>' spec.vb: - uid: System.Action`2 name: Action isExternal: true href: https://learn.microsoft.com/dotnet/api/system.action-2 - name: ( - name: Of - name: " " - name: T1 - name: ',' - name: " " - name: T2 - name: ) - uid: TinyLife.Actions.CompletionType commentId: T:TinyLife.Actions.CompletionType parent: TinyLife.Actions name: CompletionType nameWithType: CompletionType fullName: TinyLife.Actions.CompletionType - uid: System.Action{TinyLife.Actions.Action,TinyLife.Actions.CompletionType,TinyLife.Mods.EventPhase} commentId: T:System.Action{TinyLife.Actions.Action,TinyLife.Actions.CompletionType,TinyLife.Mods.EventPhase} parent: System definition: System.Action`3 href: https://learn.microsoft.com/dotnet/api/system.action-3 name: Action nameWithType: Action fullName: System.Action nameWithType.vb: Action(Of Action, CompletionType, EventPhase) fullName.vb: System.Action(Of TinyLife.Actions.Action, TinyLife.Actions.CompletionType, TinyLife.Mods.EventPhase) name.vb: Action(Of Action, CompletionType, EventPhase) spec.csharp: - uid: System.Action`3 name: Action isExternal: true href: https://learn.microsoft.com/dotnet/api/system.action-3 - name: < - uid: TinyLife.Actions.Action name: Action - name: ',' - name: " " - uid: TinyLife.Actions.CompletionType name: CompletionType - name: ',' - name: " " - uid: TinyLife.Mods.EventPhase name: EventPhase - name: '>' spec.vb: - uid: System.Action`3 name: Action isExternal: true href: https://learn.microsoft.com/dotnet/api/system.action-3 - name: ( - name: Of - name: " " - uid: TinyLife.Actions.Action name: Action - name: ',' - name: " " - uid: TinyLife.Actions.CompletionType name: CompletionType - name: ',' - name: " " - uid: TinyLife.Mods.EventPhase name: EventPhase - name: ) - uid: System.Action`3 commentId: T:System.Action`3 isExternal: true href: https://learn.microsoft.com/dotnet/api/system.action-3 name: Action nameWithType: Action fullName: System.Action nameWithType.vb: Action(Of T1, T2, T3) fullName.vb: System.Action(Of T1, T2, T3) name.vb: Action(Of T1, T2, T3) spec.csharp: - uid: System.Action`3 name: Action isExternal: true href: https://learn.microsoft.com/dotnet/api/system.action-3 - name: < - name: T1 - name: ',' - name: " " - name: T2 - name: ',' - name: " " - name: T3 - name: '>' spec.vb: - uid: System.Action`3 name: Action isExternal: true href: https://learn.microsoft.com/dotnet/api/system.action-3 - name: ( - name: Of - name: " " - name: T1 - name: ',' - name: " " - name: T2 - name: ',' - name: " " - name: T3 - name: ) - uid: TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single) commentId: M:TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single) parent: TinyLife.Actions.Action isExternal: true href: https://learn.microsoft.com/dotnet/api/system.timespan name: Update(GameTime, TimeSpan, float) nameWithType: Action.Update(GameTime, TimeSpan, float) fullName: TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float) nameWithType.vb: Action.Update(GameTime, TimeSpan, Single) fullName.vb: TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single) name.vb: Update(GameTime, TimeSpan, Single) spec.csharp: - uid: TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single) name: Update - name: ( - uid: Microsoft.Xna.Framework.GameTime name: GameTime isExternal: true - name: ',' - name: " " - uid: System.TimeSpan name: TimeSpan isExternal: true href: https://learn.microsoft.com/dotnet/api/system.timespan - name: ',' - name: " " - uid: System.Single name: float isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ) spec.vb: - uid: TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single) name: Update - name: ( - uid: Microsoft.Xna.Framework.GameTime name: GameTime isExternal: true - name: ',' - name: " " - uid: System.TimeSpan name: TimeSpan isExternal: true href: https://learn.microsoft.com/dotnet/api/system.timespan - name: ',' - name: " " - uid: System.Single name: Single isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ) - uid: TinyLife.Objects.Person.ActionUpdateDelegate commentId: T:TinyLife.Objects.Person.ActionUpdateDelegate parent: TinyLife.Objects name: Person.ActionUpdateDelegate nameWithType: Person.ActionUpdateDelegate fullName: TinyLife.Objects.Person.ActionUpdateDelegate spec.csharp: - uid: TinyLife.Objects.Person name: Person - name: . - uid: TinyLife.Objects.Person.ActionUpdateDelegate name: ActionUpdateDelegate spec.vb: - uid: TinyLife.Objects.Person name: Person - name: . - uid: TinyLife.Objects.Person.ActionUpdateDelegate name: ActionUpdateDelegate - uid: TinyLife.Actions.Action commentId: T:TinyLife.Actions.Action parent: TinyLife.Actions name: Action nameWithType: Action fullName: TinyLife.Actions.Action - uid: TinyLife.Objects.Person.GetCurrentGoals commentId: M:TinyLife.Objects.Person.GetCurrentGoals name: GetCurrentGoals() nameWithType: Person.GetCurrentGoals() fullName: TinyLife.Objects.Person.GetCurrentGoals() spec.csharp: - uid: TinyLife.Objects.Person.GetCurrentGoals name: GetCurrentGoals - name: ( - name: ) spec.vb: - uid: TinyLife.Objects.Person.GetCurrentGoals name: GetCurrentGoals - name: ( - name: ) - uid: TinyLife.Goals.AutoGoalInfo commentId: T:TinyLife.Goals.AutoGoalInfo parent: TinyLife.Goals name: AutoGoalInfo nameWithType: AutoGoalInfo fullName: TinyLife.Goals.AutoGoalInfo - uid: System.Action{System.Collections.Generic.List{TinyLife.Goals.IGoalTriggerable}} commentId: T:System.Action{System.Collections.Generic.List{TinyLife.Goals.IGoalTriggerable}} parent: System definition: System.Action`1 href: https://learn.microsoft.com/dotnet/api/system.action-1 name: Action> nameWithType: Action> fullName: System.Action> nameWithType.vb: Action(Of List(Of IGoalTriggerable)) fullName.vb: System.Action(Of System.Collections.Generic.List(Of TinyLife.Goals.IGoalTriggerable)) name.vb: Action(Of List(Of IGoalTriggerable)) spec.csharp: - uid: System.Action`1 name: Action isExternal: true href: https://learn.microsoft.com/dotnet/api/system.action-1 - name: < - uid: System.Collections.Generic.List`1 name: List isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 - name: < - uid: TinyLife.Goals.IGoalTriggerable name: IGoalTriggerable - name: '>' - name: '>' spec.vb: - uid: System.Action`1 name: Action isExternal: true href: https://learn.microsoft.com/dotnet/api/system.action-1 - name: ( - name: Of - name: " " - uid: System.Collections.Generic.List`1 name: List isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 - name: ( - name: Of - name: " " - uid: TinyLife.Goals.IGoalTriggerable name: IGoalTriggerable - name: ) - name: ) - uid: TinyLife.Objects.Person.LifeGoal commentId: P:TinyLife.Objects.Person.LifeGoal name: LifeGoal nameWithType: Person.LifeGoal fullName: TinyLife.Objects.Person.LifeGoal - uid: System.Action{TinyLife.Goals.LifeGoal.Instance} commentId: T:System.Action{TinyLife.Goals.LifeGoal.Instance} parent: System definition: System.Action`1 href: https://learn.microsoft.com/dotnet/api/system.action-1 name: Action nameWithType: Action fullName: System.Action nameWithType.vb: Action(Of LifeGoal.Instance) fullName.vb: System.Action(Of TinyLife.Goals.LifeGoal.Instance) name.vb: Action(Of LifeGoal.Instance) spec.csharp: - uid: System.Action`1 name: Action isExternal: true href: https://learn.microsoft.com/dotnet/api/system.action-1 - name: < - uid: TinyLife.Goals.LifeGoal name: LifeGoal - name: . - uid: TinyLife.Goals.LifeGoal.Instance name: Instance - name: '>' spec.vb: - uid: System.Action`1 name: Action isExternal: true href: https://learn.microsoft.com/dotnet/api/system.action-1 - name: ( - name: Of - name: " " - uid: TinyLife.Goals.LifeGoal name: LifeGoal - name: . - uid: TinyLife.Goals.LifeGoal.Instance name: Instance - name: ) - uid: TinyLife.Objects.Person.RestoreNeed(TinyLife.NeedType,System.Single,TinyLife.Actions.ActionInfo,System.Single) commentId: M:TinyLife.Objects.Person.RestoreNeed(TinyLife.NeedType,System.Single,TinyLife.Actions.ActionInfo,System.Single) isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single name: RestoreNeed(NeedType, float, ActionInfo, float) nameWithType: Person.RestoreNeed(NeedType, float, ActionInfo, float) fullName: TinyLife.Objects.Person.RestoreNeed(TinyLife.NeedType, float, TinyLife.Actions.ActionInfo, float) nameWithType.vb: Person.RestoreNeed(NeedType, Single, ActionInfo, Single) fullName.vb: TinyLife.Objects.Person.RestoreNeed(TinyLife.NeedType, Single, TinyLife.Actions.ActionInfo, Single) name.vb: RestoreNeed(NeedType, Single, ActionInfo, Single) spec.csharp: - uid: TinyLife.Objects.Person.RestoreNeed(TinyLife.NeedType,System.Single,TinyLife.Actions.ActionInfo,System.Single) name: RestoreNeed - name: ( - uid: TinyLife.NeedType name: NeedType - name: ',' - name: " " - uid: System.Single name: float isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ',' - name: " " - uid: TinyLife.Actions.ActionInfo name: ActionInfo - name: ',' - name: " " - uid: System.Single name: float isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ) spec.vb: - uid: TinyLife.Objects.Person.RestoreNeed(TinyLife.NeedType,System.Single,TinyLife.Actions.ActionInfo,System.Single) name: RestoreNeed - name: ( - uid: TinyLife.NeedType name: NeedType - name: ',' - name: " " - uid: System.Single name: Single isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ',' - name: " " - uid: TinyLife.Actions.ActionInfo name: ActionInfo - name: ',' - name: " " - uid: System.Single name: Single isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ) - uid: TinyLife.Objects.Person.RestoreNeedDelegate commentId: T:TinyLife.Objects.Person.RestoreNeedDelegate parent: TinyLife.Objects name: Person.RestoreNeedDelegate nameWithType: Person.RestoreNeedDelegate fullName: TinyLife.Objects.Person.RestoreNeedDelegate spec.csharp: - uid: TinyLife.Objects.Person name: Person - name: . - uid: TinyLife.Objects.Person.RestoreNeedDelegate name: RestoreNeedDelegate spec.vb: - uid: TinyLife.Objects.Person name: Person - name: . - uid: TinyLife.Objects.Person.RestoreNeedDelegate name: RestoreNeedDelegate - uid: TinyLife.Objects.Person.RelationshipChangeDelegate commentId: T:TinyLife.Objects.Person.RelationshipChangeDelegate parent: TinyLife.Objects name: Person.RelationshipChangeDelegate nameWithType: Person.RelationshipChangeDelegate fullName: TinyLife.Objects.Person.RelationshipChangeDelegate spec.csharp: - uid: TinyLife.Objects.Person name: Person - name: . - uid: TinyLife.Objects.Person.RelationshipChangeDelegate name: RelationshipChangeDelegate spec.vb: - uid: TinyLife.Objects.Person name: Person - name: . - uid: TinyLife.Objects.Person.RelationshipChangeDelegate name: RelationshipChangeDelegate - uid: TinyLife.Objects.Person.ChangeRomance(TinyLife.Objects.Person,System.Single) commentId: M:TinyLife.Objects.Person.ChangeRomance(TinyLife.Objects.Person,System.Single) isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single name: ChangeRomance(Person, float) nameWithType: Person.ChangeRomance(Person, float) fullName: TinyLife.Objects.Person.ChangeRomance(TinyLife.Objects.Person, float) nameWithType.vb: Person.ChangeRomance(Person, Single) fullName.vb: TinyLife.Objects.Person.ChangeRomance(TinyLife.Objects.Person, Single) name.vb: ChangeRomance(Person, Single) spec.csharp: - uid: TinyLife.Objects.Person.ChangeRomance(TinyLife.Objects.Person,System.Single) name: ChangeRomance - name: ( - uid: TinyLife.Objects.Person name: Person - name: ',' - name: " " - uid: System.Single name: float isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ) spec.vb: - uid: TinyLife.Objects.Person.ChangeRomance(TinyLife.Objects.Person,System.Single) name: ChangeRomance - name: ( - uid: TinyLife.Objects.Person name: Person - name: ',' - name: " " - uid: System.Single name: Single isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ) - uid: TinyLife.Objects.Person.#ctor* commentId: Overload:TinyLife.Objects.Person.#ctor name: Person nameWithType: Person.Person fullName: TinyLife.Objects.Person.Person nameWithType.vb: Person.New fullName.vb: TinyLife.Objects.Person.New name.vb: New - uid: TinyLife.Objects.Person.Finalize* commentId: Overload:TinyLife.Objects.Person.Finalize name: ~Person nameWithType: Person.~Person fullName: TinyLife.Objects.Person.~Person spec.csharp: - name: "~" - uid: TinyLife.Objects.Person.Finalize* name: Person - uid: TinyLife.Objects.Person.Update* commentId: Overload:TinyLife.Objects.Person.Update name: Update nameWithType: Person.Update fullName: TinyLife.Objects.Person.Update - uid: TinyLife.Objects.IUpdatingObject.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single) commentId: M:TinyLife.Objects.IUpdatingObject.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single) parent: TinyLife.Objects.IUpdatingObject isExternal: true href: https://learn.microsoft.com/dotnet/api/system.timespan name: Update(GameTime, TimeSpan, float) nameWithType: IUpdatingObject.Update(GameTime, TimeSpan, float) fullName: TinyLife.Objects.IUpdatingObject.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float) nameWithType.vb: IUpdatingObject.Update(GameTime, TimeSpan, Single) fullName.vb: TinyLife.Objects.IUpdatingObject.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single) name.vb: Update(GameTime, TimeSpan, Single) spec.csharp: - uid: TinyLife.Objects.IUpdatingObject.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single) name: Update - name: ( - uid: Microsoft.Xna.Framework.GameTime name: GameTime isExternal: true - name: ',' - name: " " - uid: System.TimeSpan name: TimeSpan isExternal: true href: https://learn.microsoft.com/dotnet/api/system.timespan - name: ',' - name: " " - uid: System.Single name: float isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ) spec.vb: - uid: TinyLife.Objects.IUpdatingObject.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single) name: Update - name: ( - uid: Microsoft.Xna.Framework.GameTime name: GameTime isExternal: true - name: ',' - name: " " - uid: System.TimeSpan name: TimeSpan isExternal: true href: https://learn.microsoft.com/dotnet/api/system.timespan - name: ',' - name: " " - uid: System.Single name: Single isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: ) - uid: Microsoft.Xna.Framework.GameTime commentId: T:Microsoft.Xna.Framework.GameTime parent: Microsoft.Xna.Framework isExternal: true name: GameTime nameWithType: GameTime fullName: Microsoft.Xna.Framework.GameTime - uid: TinyLife.Objects.MapObject.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item}) commentId: M:TinyLife.Objects.MapObject.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item}) parent: TinyLife.Objects.MapObject isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object name: Draw(GameTime, object, Vector2, Color?, List) nameWithType: MapObject.Draw(GameTime, object, Vector2, Color?, List) fullName: TinyLife.Objects.MapObject.Draw(Microsoft.Xna.Framework.GameTime, object, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color?, System.Collections.Generic.List) nameWithType.vb: MapObject.Draw(GameTime, Object, Vector2, Color?, List(Of StaticSpriteBatch.Item)) fullName.vb: TinyLife.Objects.MapObject.Draw(Microsoft.Xna.Framework.GameTime, Object, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color?, System.Collections.Generic.List(Of MLEM.Graphics.StaticSpriteBatch.Item)) name.vb: Draw(GameTime, Object, Vector2, Color?, List(Of Item)) spec.csharp: - uid: TinyLife.Objects.MapObject.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item}) name: Draw - name: ( - uid: Microsoft.Xna.Framework.GameTime name: GameTime isExternal: true - name: ',' - name: " " - uid: System.Object name: object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ',' - name: " " - uid: Microsoft.Xna.Framework.Vector2 name: Vector2 isExternal: true - name: ',' - name: " " - uid: Microsoft.Xna.Framework.Color name: Color isExternal: true - name: '?' - name: ',' - name: " " - uid: System.Collections.Generic.List`1 name: List isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 - name: < - uid: MLEM.Graphics.StaticSpriteBatch.Item name: Item isExternal: true - name: '>' - name: ) spec.vb: - uid: TinyLife.Objects.MapObject.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item}) name: Draw - name: ( - uid: Microsoft.Xna.Framework.GameTime name: GameTime isExternal: true - name: ',' - name: " " - uid: System.Object name: Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ',' - name: " " - uid: Microsoft.Xna.Framework.Vector2 name: Vector2 isExternal: true - name: ',' - name: " " - uid: Microsoft.Xna.Framework.Color name: Color isExternal: true - name: '?' - name: ',' - name: " " - uid: System.Collections.Generic.List`1 name: List isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 - name: ( - name: Of - name: " " - uid: MLEM.Graphics.StaticSpriteBatch.Item name: Item isExternal: true - name: ) - name: ) - uid: TinyLife.Objects.Person.Draw* commentId: Overload:TinyLife.Objects.Person.Draw name: Draw nameWithType: Person.Draw fullName: TinyLife.Objects.Person.Draw - uid: System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item} commentId: T:System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item} parent: System.Collections.Generic definition: System.Collections.Generic.List`1 href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 name: List nameWithType: List fullName: System.Collections.Generic.List nameWithType.vb: List(Of StaticSpriteBatch.Item) fullName.vb: System.Collections.Generic.List(Of MLEM.Graphics.StaticSpriteBatch.Item) name.vb: List(Of StaticSpriteBatch.Item) spec.csharp: - uid: System.Collections.Generic.List`1 name: List isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 - name: < - uid: MLEM.Graphics.StaticSpriteBatch name: StaticSpriteBatch isExternal: true - name: . - uid: MLEM.Graphics.StaticSpriteBatch.Item name: Item isExternal: true - name: '>' spec.vb: - uid: System.Collections.Generic.List`1 name: List isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 - name: ( - name: Of - name: " " - uid: MLEM.Graphics.StaticSpriteBatch name: StaticSpriteBatch isExternal: true - name: . - uid: MLEM.Graphics.StaticSpriteBatch.Item name: Item isExternal: true - name: ) - uid: TinyLife.Objects.MapObject.Validate commentId: M:TinyLife.Objects.MapObject.Validate parent: TinyLife.Objects.MapObject name: Validate() nameWithType: MapObject.Validate() fullName: TinyLife.Objects.MapObject.Validate() spec.csharp: - uid: TinyLife.Objects.MapObject.Validate name: Validate - name: ( - name: ) spec.vb: - uid: TinyLife.Objects.MapObject.Validate name: Validate - name: ( - name: ) - uid: TinyLife.Objects.Person.Validate* commentId: Overload:TinyLife.Objects.Person.Validate name: Validate nameWithType: Person.Validate fullName: TinyLife.Objects.Person.Validate - uid: TinyLife.Objects.MapObject.GetCategories(TinyLife.Objects.Person) commentId: M:TinyLife.Objects.MapObject.GetCategories(TinyLife.Objects.Person) parent: TinyLife.Objects.MapObject name: GetCategories(Person) nameWithType: MapObject.GetCategories(Person) fullName: TinyLife.Objects.MapObject.GetCategories(TinyLife.Objects.Person) spec.csharp: - uid: TinyLife.Objects.MapObject.GetCategories(TinyLife.Objects.Person) name: GetCategories - name: ( - uid: TinyLife.Objects.Person name: Person - name: ) spec.vb: - uid: TinyLife.Objects.MapObject.GetCategories(TinyLife.Objects.Person) name: GetCategories - name: ( - uid: TinyLife.Objects.Person name: Person - name: ) - uid: TinyLife.Objects.Person.GetCategories* commentId: Overload:TinyLife.Objects.Person.GetCategories name: GetCategories nameWithType: Person.GetCategories fullName: TinyLife.Objects.Person.GetCategories - uid: TinyLife.Objects.ObjectCategory commentId: T:TinyLife.Objects.ObjectCategory parent: TinyLife.Objects name: ObjectCategory nameWithType: ObjectCategory fullName: TinyLife.Objects.ObjectCategory - uid: TinyLife.Objects.MapObject.Intersects(MLEM.Misc.RectangleF) commentId: M:TinyLife.Objects.MapObject.Intersects(MLEM.Misc.RectangleF) parent: TinyLife.Objects.MapObject isExternal: true name: Intersects(RectangleF) nameWithType: MapObject.Intersects(RectangleF) fullName: TinyLife.Objects.MapObject.Intersects(MLEM.Misc.RectangleF) spec.csharp: - uid: TinyLife.Objects.MapObject.Intersects(MLEM.Misc.RectangleF) name: Intersects - name: ( - uid: MLEM.Misc.RectangleF name: RectangleF isExternal: true - name: ) spec.vb: - uid: TinyLife.Objects.MapObject.Intersects(MLEM.Misc.RectangleF) name: Intersects - name: ( - uid: MLEM.Misc.RectangleF name: RectangleF isExternal: true - name: ) - uid: TinyLife.Objects.Person.Intersects* commentId: Overload:TinyLife.Objects.Person.Intersects name: Intersects nameWithType: Person.Intersects fullName: TinyLife.Objects.Person.Intersects - uid: MLEM.Misc.RectangleF commentId: T:MLEM.Misc.RectangleF parent: MLEM.Misc isExternal: true name: RectangleF nameWithType: RectangleF fullName: MLEM.Misc.RectangleF - uid: TinyLife.Objects.MapObject.GetHoverInfo(MLEM.Ui.Elements.Tooltip) commentId: M:TinyLife.Objects.MapObject.GetHoverInfo(MLEM.Ui.Elements.Tooltip) parent: TinyLife.Objects.MapObject isExternal: true name: GetHoverInfo(Tooltip) nameWithType: MapObject.GetHoverInfo(Tooltip) fullName: TinyLife.Objects.MapObject.GetHoverInfo(MLEM.Ui.Elements.Tooltip) spec.csharp: - uid: TinyLife.Objects.MapObject.GetHoverInfo(MLEM.Ui.Elements.Tooltip) name: GetHoverInfo - name: ( - uid: MLEM.Ui.Elements.Tooltip name: Tooltip isExternal: true - name: ) spec.vb: - uid: TinyLife.Objects.MapObject.GetHoverInfo(MLEM.Ui.Elements.Tooltip) name: GetHoverInfo - name: ( - uid: MLEM.Ui.Elements.Tooltip name: Tooltip isExternal: true - name: ) - uid: TinyLife.Objects.Person.GetHoverInfo* commentId: Overload:TinyLife.Objects.Person.GetHoverInfo name: GetHoverInfo nameWithType: Person.GetHoverInfo fullName: TinyLife.Objects.Person.GetHoverInfo - uid: MLEM.Ui.Elements.Tooltip commentId: T:MLEM.Ui.Elements.Tooltip parent: MLEM.Ui.Elements isExternal: true name: Tooltip nameWithType: Tooltip fullName: MLEM.Ui.Elements.Tooltip - uid: MLEM.Ui.Elements commentId: N:MLEM.Ui.Elements isExternal: true name: MLEM.Ui.Elements nameWithType: MLEM.Ui.Elements fullName: MLEM.Ui.Elements spec.csharp: - uid: MLEM name: MLEM isExternal: true - name: . - uid: MLEM.Ui name: Ui isExternal: true - name: . - uid: MLEM.Ui.Elements name: Elements isExternal: true spec.vb: - uid: MLEM name: MLEM isExternal: true - name: . - uid: MLEM.Ui name: Ui isExternal: true - name: . - uid: MLEM.Ui.Elements name: Elements isExternal: true - uid: TinyLife.Objects.MapObject.GetFreeActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory) commentId: M:TinyLife.Objects.MapObject.GetFreeActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory) parent: TinyLife.Objects.MapObject name: GetFreeActionSpotInfo(Person, ObjectCategory) nameWithType: MapObject.GetFreeActionSpotInfo(Person, ObjectCategory) fullName: TinyLife.Objects.MapObject.GetFreeActionSpotInfo(TinyLife.Objects.Person, TinyLife.Objects.ObjectCategory) spec.csharp: - uid: TinyLife.Objects.MapObject.GetFreeActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory) name: GetFreeActionSpotInfo - name: ( - uid: TinyLife.Objects.Person name: Person - name: ',' - name: " " - uid: TinyLife.Objects.ObjectCategory name: ObjectCategory - name: ) spec.vb: - uid: TinyLife.Objects.MapObject.GetFreeActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory) name: GetFreeActionSpotInfo - name: ( - uid: TinyLife.Objects.Person name: Person - name: ',' - name: " " - uid: TinyLife.Objects.ObjectCategory name: ObjectCategory - name: ) - uid: TinyLife.Objects.Person.GetFreeActionSpotInfo* commentId: Overload:TinyLife.Objects.Person.GetFreeActionSpotInfo name: GetFreeActionSpotInfo nameWithType: Person.GetFreeActionSpotInfo fullName: TinyLife.Objects.Person.GetFreeActionSpotInfo - uid: TinyLife.Actions.ActionInfo commentId: T:TinyLife.Actions.ActionInfo parent: TinyLife.Actions name: ActionInfo nameWithType: ActionInfo fullName: TinyLife.Actions.ActionInfo - uid: TinyLife.Objects.MapObject.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2) commentId: M:TinyLife.Objects.MapObject.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2) parent: TinyLife.Objects.MapObject isExternal: true name: OnCameraRotationChanged(Direction2, Direction2) nameWithType: MapObject.OnCameraRotationChanged(Direction2, Direction2) fullName: TinyLife.Objects.MapObject.OnCameraRotationChanged(MLEM.Misc.Direction2, MLEM.Misc.Direction2) spec.csharp: - uid: TinyLife.Objects.MapObject.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2) name: OnCameraRotationChanged - name: ( - uid: MLEM.Misc.Direction2 name: Direction2 isExternal: true - name: ',' - name: " " - uid: MLEM.Misc.Direction2 name: Direction2 isExternal: true - name: ) spec.vb: - uid: TinyLife.Objects.MapObject.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2) name: OnCameraRotationChanged - name: ( - uid: MLEM.Misc.Direction2 name: Direction2 isExternal: true - name: ',' - name: " " - uid: MLEM.Misc.Direction2 name: Direction2 isExternal: true - name: ) - uid: TinyLife.Objects.Person.OnCameraRotationChanged* commentId: Overload:TinyLife.Objects.Person.OnCameraRotationChanged name: OnCameraRotationChanged nameWithType: Person.OnCameraRotationChanged fullName: TinyLife.Objects.Person.OnCameraRotationChanged - uid: TinyLife.GameImpl.CurrentHousehold commentId: P:TinyLife.GameImpl.CurrentHousehold name: CurrentHousehold nameWithType: GameImpl.CurrentHousehold fullName: TinyLife.GameImpl.CurrentHousehold - uid: TinyLife.Objects.Person.FocusCameraOnEvent* commentId: Overload:TinyLife.Objects.Person.FocusCameraOnEvent name: FocusCameraOnEvent nameWithType: Person.FocusCameraOnEvent fullName: TinyLife.Objects.Person.FocusCameraOnEvent - uid: TinyLife.Objects.Person.SetJob* commentId: Overload:TinyLife.Objects.Person.SetJob name: SetJob nameWithType: Person.SetJob fullName: TinyLife.Objects.Person.SetJob - uid: TinyLife.Goals.JobType commentId: T:TinyLife.Goals.JobType parent: TinyLife.Goals name: JobType nameWithType: JobType fullName: TinyLife.Goals.JobType - uid: TinyLife.Objects.Person.OnJobChanged commentId: E:TinyLife.Objects.Person.OnJobChanged name: OnJobChanged nameWithType: Person.OnJobChanged fullName: TinyLife.Objects.Person.OnJobChanged - uid: TinyLife.Objects.Person.AddJob* commentId: Overload:TinyLife.Objects.Person.AddJob name: AddJob nameWithType: Person.AddJob fullName: TinyLife.Objects.Person.AddJob - uid: TinyLife.Objects.Person.RemoveJob* commentId: Overload:TinyLife.Objects.Person.RemoveJob name: RemoveJob nameWithType: Person.RemoveJob fullName: TinyLife.Objects.Person.RemoveJob - uid: TinyLife.Objects.MapObject.ResetToStatic(System.Boolean) commentId: M:TinyLife.Objects.MapObject.ResetToStatic(System.Boolean) parent: TinyLife.Objects.MapObject isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean name: ResetToStatic(bool) nameWithType: MapObject.ResetToStatic(bool) fullName: TinyLife.Objects.MapObject.ResetToStatic(bool) nameWithType.vb: MapObject.ResetToStatic(Boolean) fullName.vb: TinyLife.Objects.MapObject.ResetToStatic(Boolean) name.vb: ResetToStatic(Boolean) spec.csharp: - uid: TinyLife.Objects.MapObject.ResetToStatic(System.Boolean) name: ResetToStatic - name: ( - uid: System.Boolean name: bool isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ) spec.vb: - uid: TinyLife.Objects.MapObject.ResetToStatic(System.Boolean) name: ResetToStatic - name: ( - uid: System.Boolean name: Boolean isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ) - uid: TinyLife.Objects.Person.ResetToStatic* commentId: Overload:TinyLife.Objects.Person.ResetToStatic name: ResetToStatic nameWithType: Person.ResetToStatic fullName: TinyLife.Objects.Person.ResetToStatic - uid: TinyLife.Objects.Person.Relationships commentId: F:TinyLife.Objects.Person.Relationships name: Relationships nameWithType: Person.Relationships fullName: TinyLife.Objects.Person.Relationships - uid: TinyLife.Objects.Person.PrepareForPermanentRemoval* commentId: Overload:TinyLife.Objects.Person.PrepareForPermanentRemoval name: PrepareForPermanentRemoval nameWithType: Person.PrepareForPermanentRemoval fullName: TinyLife.Objects.Person.PrepareForPermanentRemoval - uid: TinyLife.Objects.Person.LotVisitCooldown commentId: P:TinyLife.Objects.Person.LotVisitCooldown name: LotVisitCooldown nameWithType: Person.LotVisitCooldown fullName: TinyLife.Objects.Person.LotVisitCooldown - uid: TinyLife.GameImpl.MarkLotVisible(TinyLife.World.Lot) commentId: M:TinyLife.GameImpl.MarkLotVisible(TinyLife.World.Lot) name: MarkLotVisible(Lot) nameWithType: GameImpl.MarkLotVisible(Lot) fullName: TinyLife.GameImpl.MarkLotVisible(TinyLife.World.Lot) spec.csharp: - uid: TinyLife.GameImpl.MarkLotVisible(TinyLife.World.Lot) name: MarkLotVisible - name: ( - uid: TinyLife.World.Lot name: Lot - name: ) spec.vb: - uid: TinyLife.GameImpl.MarkLotVisible(TinyLife.World.Lot) name: MarkLotVisible - name: ( - uid: TinyLife.World.Lot name: Lot - name: ) - uid: TinyLife.Objects.Person.VisitLot* commentId: Overload:TinyLife.Objects.Person.VisitLot name: VisitLot nameWithType: Person.VisitLot fullName: TinyLife.Objects.Person.VisitLot - uid: MLEM.Misc.Direction2.Right commentId: F:MLEM.Misc.Direction2.Right isExternal: true name: Right nameWithType: Direction2.Right fullName: MLEM.Misc.Direction2.Right - uid: TinyLife.Objects.Person.DrawUi* commentId: Overload:TinyLife.Objects.Person.DrawUi name: DrawUi nameWithType: Person.DrawUi fullName: TinyLife.Objects.Person.DrawUi - uid: Microsoft.Xna.Framework.Graphics.SpriteBatch commentId: T:Microsoft.Xna.Framework.Graphics.SpriteBatch parent: Microsoft.Xna.Framework.Graphics isExternal: true name: SpriteBatch nameWithType: SpriteBatch fullName: Microsoft.Xna.Framework.Graphics.SpriteBatch - uid: TinyLife.World.Lot.GetHomeLocation(TinyLife.Objects.Person) commentId: M:TinyLife.World.Lot.GetHomeLocation(TinyLife.Objects.Person) name: GetHomeLocation(Person) nameWithType: Lot.GetHomeLocation(Person) fullName: TinyLife.World.Lot.GetHomeLocation(TinyLife.Objects.Person) spec.csharp: - uid: TinyLife.World.Lot.GetHomeLocation(TinyLife.Objects.Person) name: GetHomeLocation - name: ( - uid: TinyLife.Objects.Person name: Person - name: ) spec.vb: - uid: TinyLife.World.Lot.GetHomeLocation(TinyLife.Objects.Person) name: GetHomeLocation - name: ( - uid: TinyLife.Objects.Person name: Person - name: ) - uid: TinyLife.Objects.Person.GetHomeLocation* commentId: Overload:TinyLife.Objects.Person.GetHomeLocation name: GetHomeLocation nameWithType: Person.GetHomeLocation fullName: TinyLife.Objects.Person.GetHomeLocation - uid: TinyLife.Objects.Person.GetRelationship* commentId: Overload:TinyLife.Objects.Person.GetRelationship name: GetRelationship nameWithType: Person.GetRelationship fullName: TinyLife.Objects.Person.GetRelationship - uid: TinyLife.Relationship.FriendLevel commentId: P:TinyLife.Relationship.FriendLevel name: FriendLevel nameWithType: Relationship.FriendLevel fullName: TinyLife.Relationship.FriendLevel - uid: TinyLife.Objects.Particle commentId: T:TinyLife.Objects.Particle name: Particle nameWithType: Particle fullName: TinyLife.Objects.Particle - uid: TinyLife.Uis.Notifications commentId: T:TinyLife.Uis.Notifications name: Notifications nameWithType: Notifications fullName: TinyLife.Uis.Notifications - uid: TinyLife.Objects.Person.ChangeFriendship* commentId: Overload:TinyLife.Objects.Person.ChangeFriendship name: ChangeFriendship nameWithType: Person.ChangeFriendship fullName: TinyLife.Objects.Person.ChangeFriendship - uid: TinyLife.Relationship.RomanceLevel commentId: P:TinyLife.Relationship.RomanceLevel name: RomanceLevel nameWithType: Relationship.RomanceLevel fullName: TinyLife.Relationship.RomanceLevel - uid: TinyLife.Objects.Person.ChangeRomance* commentId: Overload:TinyLife.Objects.Person.ChangeRomance name: ChangeRomance nameWithType: Person.ChangeRomance fullName: TinyLife.Objects.Person.ChangeRomance - uid: TinyLife.Objects.Person.DisplayEmote* commentId: Overload:TinyLife.Objects.Person.DisplayEmote name: DisplayEmote nameWithType: Person.DisplayEmote fullName: TinyLife.Objects.Person.DisplayEmote - uid: TinyLife.Actions.EmoteCategory commentId: T:TinyLife.Actions.EmoteCategory parent: TinyLife.Actions name: EmoteCategory nameWithType: EmoteCategory fullName: TinyLife.Actions.EmoteCategory - uid: TinyLife.Objects.Person.StopEmoting* commentId: Overload:TinyLife.Objects.Person.StopEmoting name: StopEmoting nameWithType: Person.StopEmoting fullName: TinyLife.Objects.Person.StopEmoting - uid: TinyLife.Objects.Person.VoicePitch commentId: F:TinyLife.Objects.Person.VoicePitch name: VoicePitch nameWithType: Person.VoicePitch fullName: TinyLife.Objects.Person.VoicePitch - uid: TinyLife.Objects.Person.Speak* commentId: Overload:TinyLife.Objects.Person.Speak name: Speak nameWithType: Person.Speak fullName: TinyLife.Objects.Person.Speak - uid: TinyLife.Objects.Person.CurrentSpeakStyle commentId: P:TinyLife.Objects.Person.CurrentSpeakStyle name: CurrentSpeakStyle nameWithType: Person.CurrentSpeakStyle fullName: TinyLife.Objects.Person.CurrentSpeakStyle - uid: TinyLife.Objects.Person.StopSpeaking* commentId: Overload:TinyLife.Objects.Person.StopSpeaking name: StopSpeaking nameWithType: Person.StopSpeaking fullName: TinyLife.Objects.Person.StopSpeaking - uid: TinyLife.Objects.Person.DisplayEmoteAndSpeak* commentId: Overload:TinyLife.Objects.Person.DisplayEmoteAndSpeak name: DisplayEmoteAndSpeak nameWithType: Person.DisplayEmoteAndSpeak fullName: TinyLife.Objects.Person.DisplayEmoteAndSpeak - uid: TinyLife.Objects.Person.GetFreeTalkingSpots* commentId: Overload:TinyLife.Objects.Person.GetFreeTalkingSpots name: GetFreeTalkingSpots nameWithType: Person.GetFreeTalkingSpots fullName: TinyLife.Objects.Person.GetFreeTalkingSpots - uid: System.Collections.Generic.IEnumerable{Microsoft.Xna.Framework.Vector2} commentId: T:System.Collections.Generic.IEnumerable{Microsoft.Xna.Framework.Vector2} parent: System.Collections.Generic definition: System.Collections.Generic.IEnumerable`1 href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1 name: IEnumerable nameWithType: IEnumerable fullName: System.Collections.Generic.IEnumerable nameWithType.vb: IEnumerable(Of Vector2) fullName.vb: System.Collections.Generic.IEnumerable(Of Microsoft.Xna.Framework.Vector2) name.vb: IEnumerable(Of Vector2) spec.csharp: - uid: System.Collections.Generic.IEnumerable`1 name: IEnumerable isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1 - name: < - uid: Microsoft.Xna.Framework.Vector2 name: Vector2 isExternal: true - name: '>' spec.vb: - uid: System.Collections.Generic.IEnumerable`1 name: IEnumerable isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1 - name: ( - name: Of - name: " " - uid: Microsoft.Xna.Framework.Vector2 name: Vector2 isExternal: true - name: ) - uid: TinyLife.Objects.Person.VisualPosition commentId: P:TinyLife.Objects.Person.VisualPosition name: VisualPosition nameWithType: Person.VisualPosition fullName: TinyLife.Objects.Person.VisualPosition - uid: TinyLife.Objects.Person.VisuallyOccupiedSpot commentId: P:TinyLife.Objects.Person.VisuallyOccupiedSpot name: VisuallyOccupiedSpot nameWithType: Person.VisuallyOccupiedSpot fullName: TinyLife.Objects.Person.VisuallyOccupiedSpot - uid: TinyLife.Objects.Person.OccupyActionSpot* commentId: Overload:TinyLife.Objects.Person.OccupyActionSpot name: OccupyActionSpot nameWithType: Person.OccupyActionSpot fullName: TinyLife.Objects.Person.OccupyActionSpot - uid: TinyLife.Objects.Furniture.GetFreeActionSpot(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory) commentId: M:TinyLife.Objects.Furniture.GetFreeActionSpot(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory) parent: TinyLife.Objects.Furniture name: GetFreeActionSpot(Person, ObjectCategory) nameWithType: Furniture.GetFreeActionSpot(Person, ObjectCategory) fullName: TinyLife.Objects.Furniture.GetFreeActionSpot(TinyLife.Objects.Person, TinyLife.Objects.ObjectCategory) spec.csharp: - uid: TinyLife.Objects.Furniture.GetFreeActionSpot(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory) name: GetFreeActionSpot - name: ( - uid: TinyLife.Objects.Person name: Person - name: ',' - name: " " - uid: TinyLife.Objects.ObjectCategory name: ObjectCategory - name: ) spec.vb: - uid: TinyLife.Objects.Furniture.GetFreeActionSpot(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory) name: GetFreeActionSpot - name: ( - uid: TinyLife.Objects.Person name: Person - name: ',' - name: " " - uid: TinyLife.Objects.ObjectCategory name: ObjectCategory - name: ) - uid: TinyLife.Objects.Person.OccupyFreeActionSpot* commentId: Overload:TinyLife.Objects.Person.OccupyFreeActionSpot name: OccupyFreeActionSpot nameWithType: Person.OccupyFreeActionSpot fullName: TinyLife.Objects.Person.OccupyFreeActionSpot - uid: TinyLife.Objects.Person.OccupyFreeActionSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ObjectCategory,System.Boolean,System.Nullable{MLEM.Misc.Direction2},System.Boolean) commentId: M:TinyLife.Objects.Person.OccupyFreeActionSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ObjectCategory,System.Boolean,System.Nullable{MLEM.Misc.Direction2},System.Boolean) isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean name: OccupyFreeActionSpot(Furniture, ObjectCategory, bool, Direction2?, bool) nameWithType: Person.OccupyFreeActionSpot(Furniture, ObjectCategory, bool, Direction2?, bool) fullName: TinyLife.Objects.Person.OccupyFreeActionSpot(TinyLife.Objects.Furniture, TinyLife.Objects.ObjectCategory, bool, MLEM.Misc.Direction2?, bool) nameWithType.vb: Person.OccupyFreeActionSpot(Furniture, ObjectCategory, Boolean, Direction2?, Boolean) fullName.vb: TinyLife.Objects.Person.OccupyFreeActionSpot(TinyLife.Objects.Furniture, TinyLife.Objects.ObjectCategory, Boolean, MLEM.Misc.Direction2?, Boolean) name.vb: OccupyFreeActionSpot(Furniture, ObjectCategory, Boolean, Direction2?, Boolean) spec.csharp: - uid: TinyLife.Objects.Person.OccupyFreeActionSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ObjectCategory,System.Boolean,System.Nullable{MLEM.Misc.Direction2},System.Boolean) name: OccupyFreeActionSpot - name: ( - uid: TinyLife.Objects.Furniture name: Furniture - name: ',' - name: " " - uid: TinyLife.Objects.ObjectCategory name: ObjectCategory - name: ',' - name: " " - uid: System.Boolean name: bool isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ',' - name: " " - uid: MLEM.Misc.Direction2 name: Direction2 isExternal: true - name: '?' - name: ',' - name: " " - uid: System.Boolean name: bool isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ) spec.vb: - uid: TinyLife.Objects.Person.OccupyFreeActionSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ObjectCategory,System.Boolean,System.Nullable{MLEM.Misc.Direction2},System.Boolean) name: OccupyFreeActionSpot - name: ( - uid: TinyLife.Objects.Furniture name: Furniture - name: ',' - name: " " - uid: TinyLife.Objects.ObjectCategory name: ObjectCategory - name: ',' - name: " " - uid: System.Boolean name: Boolean isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ',' - name: " " - uid: MLEM.Misc.Direction2 name: Direction2 isExternal: true - name: '?' - name: ',' - name: " " - uid: System.Boolean name: Boolean isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ) - uid: TinyLife.World.Room commentId: T:TinyLife.World.Room parent: TinyLife.World name: Room nameWithType: Room fullName: TinyLife.World.Room - uid: TinyLife.Objects.Person.IsCloseForTalking* commentId: Overload:TinyLife.Objects.Person.IsCloseForTalking name: IsCloseForTalking nameWithType: Person.IsCloseForTalking fullName: TinyLife.Objects.Person.IsCloseForTalking - uid: TinyLife.Need.Value commentId: P:TinyLife.Need.Value name: Value nameWithType: Need.Value fullName: TinyLife.Need.Value - uid: TinyLife.Objects.Person.GetNeed* commentId: Overload:TinyLife.Objects.Person.GetNeed name: GetNeed nameWithType: Person.GetNeed fullName: TinyLife.Objects.Person.GetNeed - uid: TinyLife.NeedType commentId: T:TinyLife.NeedType parent: TinyLife name: NeedType nameWithType: NeedType fullName: TinyLife.NeedType - uid: TinyLife.Need.Percentage commentId: P:TinyLife.Need.Percentage name: Percentage nameWithType: Need.Percentage fullName: TinyLife.Need.Percentage - uid: TinyLife.Objects.Person.GetNeedPercentage* commentId: Overload:TinyLife.Objects.Person.GetNeedPercentage name: GetNeedPercentage nameWithType: Person.GetNeedPercentage fullName: TinyLife.Objects.Person.GetNeedPercentage - uid: TinyLife.Objects.Person.OnRestoreNeed commentId: E:TinyLife.Objects.Person.OnRestoreNeed name: OnRestoreNeed nameWithType: Person.OnRestoreNeed fullName: TinyLife.Objects.Person.OnRestoreNeed - uid: TinyLife.Need.Max commentId: F:TinyLife.Need.Max name: Max nameWithType: Need.Max fullName: TinyLife.Need.Max - uid: TinyLife.GameImpl.Speed commentId: P:TinyLife.GameImpl.Speed name: Speed nameWithType: GameImpl.Speed fullName: TinyLife.GameImpl.Speed - uid: TinyLife.Objects.Person.RestoreNeed* commentId: Overload:TinyLife.Objects.Person.RestoreNeed name: RestoreNeed nameWithType: Person.RestoreNeed fullName: TinyLife.Objects.Person.RestoreNeed - uid: TinyLife.Skills.SkillType commentId: T:TinyLife.Skills.SkillType parent: TinyLife.Skills name: SkillType nameWithType: SkillType fullName: TinyLife.Skills.SkillType - uid: TinyLife.NeedType.Entertainment commentId: F:TinyLife.NeedType.Entertainment name: Entertainment nameWithType: NeedType.Entertainment fullName: TinyLife.NeedType.Entertainment - uid: TinyLife.Skills.SkillType.RequiredAges commentId: P:TinyLife.Skills.SkillType.RequiredAges name: RequiredAges nameWithType: SkillType.RequiredAges fullName: TinyLife.Skills.SkillType.RequiredAges - uid: TinyLife.Objects.Person.GetSkill* commentId: Overload:TinyLife.Objects.Person.GetSkill name: GetSkill nameWithType: Person.GetSkill fullName: TinyLife.Objects.Person.GetSkill - uid: TinyLife.Skills.Skill.TotalPercentage commentId: P:TinyLife.Skills.Skill.TotalPercentage name: TotalPercentage nameWithType: Skill.TotalPercentage fullName: TinyLife.Skills.Skill.TotalPercentage - uid: TinyLife.Objects.Person.GetSkillTotalPercentage* commentId: Overload:TinyLife.Objects.Person.GetSkillTotalPercentage name: GetSkillTotalPercentage nameWithType: Person.GetSkillTotalPercentage fullName: TinyLife.Objects.Person.GetSkillTotalPercentage - uid: TinyLife.Skills.Skill.PointPercentage commentId: P:TinyLife.Skills.Skill.PointPercentage name: PointPercentage nameWithType: Skill.PointPercentage fullName: TinyLife.Skills.Skill.PointPercentage - uid: TinyLife.Objects.Person.GetSkillPointPercentage* commentId: Overload:TinyLife.Objects.Person.GetSkillPointPercentage name: GetSkillPointPercentage nameWithType: Person.GetSkillPointPercentage fullName: TinyLife.Objects.Person.GetSkillPointPercentage - uid: TinyLife.Objects.Person.GetSkillLevel* commentId: Overload:TinyLife.Objects.Person.GetSkillLevel name: GetSkillLevel nameWithType: Person.GetSkillLevel fullName: TinyLife.Objects.Person.GetSkillLevel - uid: TinyLife.Objects.Person.HasSkillLevel* commentId: Overload:TinyLife.Objects.Person.HasSkillLevel name: HasSkillLevel nameWithType: Person.HasSkillLevel fullName: TinyLife.Objects.Person.HasSkillLevel - uid: TinyLife.Objects.Person.PersonalityTypes commentId: F:TinyLife.Objects.Person.PersonalityTypes name: PersonalityTypes nameWithType: Person.PersonalityTypes fullName: TinyLife.Objects.Person.PersonalityTypes - uid: TinyLife.Actions.ActionInfo.GetInvolvedObjects``1(TinyLife.Objects.ObjectCategory,System.Boolean,System.Boolean) commentId: M:TinyLife.Actions.ActionInfo.GetInvolvedObjects``1(TinyLife.Objects.ObjectCategory,System.Boolean,System.Boolean) isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean name: GetInvolvedObjects(ObjectCategory, bool, bool) nameWithType: ActionInfo.GetInvolvedObjects(ObjectCategory, bool, bool) fullName: TinyLife.Actions.ActionInfo.GetInvolvedObjects(TinyLife.Objects.ObjectCategory, bool, bool) nameWithType.vb: ActionInfo.GetInvolvedObjects(Of T)(ObjectCategory, Boolean, Boolean) fullName.vb: TinyLife.Actions.ActionInfo.GetInvolvedObjects(Of T)(TinyLife.Objects.ObjectCategory, Boolean, Boolean) name.vb: GetInvolvedObjects(Of T)(ObjectCategory, Boolean, Boolean) spec.csharp: - uid: TinyLife.Actions.ActionInfo.GetInvolvedObjects``1(TinyLife.Objects.ObjectCategory,System.Boolean,System.Boolean) name: GetInvolvedObjects - name: < - name: T - name: '>' - name: ( - uid: TinyLife.Objects.ObjectCategory name: ObjectCategory - name: ',' - name: " " - uid: System.Boolean name: bool isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ',' - name: " " - uid: System.Boolean name: bool isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ) spec.vb: - uid: TinyLife.Actions.ActionInfo.GetInvolvedObjects``1(TinyLife.Objects.ObjectCategory,System.Boolean,System.Boolean) name: GetInvolvedObjects - name: ( - name: Of - name: " " - name: T - name: ) - name: ( - uid: TinyLife.Objects.ObjectCategory name: ObjectCategory - name: ',' - name: " " - uid: System.Boolean name: Boolean isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ',' - name: " " - uid: System.Boolean name: Boolean isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ) - uid: TinyLife.Objects.Person.GainSkill* commentId: Overload:TinyLife.Objects.Person.GainSkill name: GainSkill nameWithType: Person.GainSkill fullName: TinyLife.Objects.Person.GainSkill - uid: TinyLife.Objects.Person.DepleteNeed* commentId: Overload:TinyLife.Objects.Person.DepleteNeed name: DepleteNeed nameWithType: Person.DepleteNeed fullName: TinyLife.Objects.Person.DepleteNeed - uid: TinyLife.Objects.Person.HasPersonality* commentId: Overload:TinyLife.Objects.Person.HasPersonality name: HasPersonality nameWithType: Person.HasPersonality fullName: TinyLife.Objects.Person.HasPersonality - uid: TinyLife.Actions.ActionType.TypeSettings.CanExecute commentId: F:TinyLife.Actions.ActionType.TypeSettings.CanExecute name: CanExecute nameWithType: ActionType.TypeSettings.CanExecute fullName: TinyLife.Actions.ActionType.TypeSettings.CanExecute - uid: TinyLife.Objects.Person.EnqueueAction* commentId: Overload:TinyLife.Objects.Person.EnqueueAction name: EnqueueAction nameWithType: Person.EnqueueAction fullName: TinyLife.Objects.Person.EnqueueAction - uid: TinyLife.Actions.ActionVariety commentId: T:TinyLife.Actions.ActionVariety parent: TinyLife.Actions name: ActionVariety nameWithType: ActionVariety fullName: TinyLife.Actions.ActionVariety - uid: '{T}' commentId: '!:T' definition: T name: T nameWithType: T fullName: T - uid: T name: T nameWithType: T fullName: T - uid: TinyLife.Actions.Action.CanCancel(TinyLife.Actions.Action) commentId: M:TinyLife.Actions.Action.CanCancel(TinyLife.Actions.Action) parent: TinyLife.Actions.Action name: CanCancel(Action) nameWithType: Action.CanCancel(Action) fullName: TinyLife.Actions.Action.CanCancel(TinyLife.Actions.Action) spec.csharp: - uid: TinyLife.Actions.Action.CanCancel(TinyLife.Actions.Action) name: CanCancel - name: ( - uid: TinyLife.Actions.Action name: Action - name: ) spec.vb: - uid: TinyLife.Actions.Action.CanCancel(TinyLife.Actions.Action) name: CanCancel - name: ( - uid: TinyLife.Actions.Action name: Action - name: ) - uid: TinyLife.Objects.Person.CancelAction* commentId: Overload:TinyLife.Objects.Person.CancelAction name: CancelAction nameWithType: Person.CancelAction fullName: TinyLife.Objects.Person.CancelAction - uid: TinyLife.Actions.GoHereAction commentId: T:TinyLife.Actions.GoHereAction name: GoHereAction nameWithType: GoHereAction fullName: TinyLife.Actions.GoHereAction - uid: TinyLife.Objects.Person.FindPathAsync* commentId: Overload:TinyLife.Objects.Person.FindPathAsync name: FindPathAsync nameWithType: Person.FindPathAsync fullName: TinyLife.Objects.Person.FindPathAsync - uid: System.Collections.Generic.ICollection{Microsoft.Xna.Framework.Point} commentId: T:System.Collections.Generic.ICollection{Microsoft.Xna.Framework.Point} parent: System.Collections.Generic definition: System.Collections.Generic.ICollection`1 href: https://learn.microsoft.com/dotnet/api/system.collections.generic.icollection-1 name: ICollection nameWithType: ICollection fullName: System.Collections.Generic.ICollection nameWithType.vb: ICollection(Of Point) fullName.vb: System.Collections.Generic.ICollection(Of Microsoft.Xna.Framework.Point) name.vb: ICollection(Of Point) spec.csharp: - uid: System.Collections.Generic.ICollection`1 name: ICollection isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.icollection-1 - name: < - uid: Microsoft.Xna.Framework.Point name: Point isExternal: true - name: '>' spec.vb: - uid: System.Collections.Generic.ICollection`1 name: ICollection isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.icollection-1 - name: ( - name: Of - name: " " - uid: Microsoft.Xna.Framework.Point name: Point isExternal: true - name: ) - uid: MLEM.Pathfinding.AStar{Microsoft.Xna.Framework.Point}.GetCost commentId: T:MLEM.Pathfinding.AStar{Microsoft.Xna.Framework.Point}.GetCost parent: MLEM.Pathfinding definition: MLEM.Pathfinding.AStar`1.GetCost name: AStar.GetCost nameWithType: AStar.GetCost fullName: MLEM.Pathfinding.AStar.GetCost nameWithType.vb: AStar(Of Point).GetCost fullName.vb: MLEM.Pathfinding.AStar(Of Microsoft.Xna.Framework.Point).GetCost name.vb: AStar(Of Point).GetCost spec.csharp: - uid: MLEM.Pathfinding.AStar`1 name: AStar isExternal: true - name: < - uid: Microsoft.Xna.Framework.Point name: Point isExternal: true - name: '>' - name: . - uid: MLEM.Pathfinding.AStar{Microsoft.Xna.Framework.Point}.GetCost name: GetCost isExternal: true spec.vb: - uid: MLEM.Pathfinding.AStar`1 name: AStar isExternal: true - name: ( - name: Of - name: " " - uid: Microsoft.Xna.Framework.Point name: Point isExternal: true - name: ) - name: . - uid: MLEM.Pathfinding.AStar{Microsoft.Xna.Framework.Point}.GetCost name: GetCost isExternal: true - uid: System.Threading.Tasks.Task{System.Collections.Generic.Stack{Microsoft.Xna.Framework.Point}} commentId: T:System.Threading.Tasks.Task{System.Collections.Generic.Stack{Microsoft.Xna.Framework.Point}} parent: System.Threading.Tasks definition: System.Threading.Tasks.Task`1 href: https://learn.microsoft.com/dotnet/api/system.threading.tasks.task-1 name: Task> nameWithType: Task> fullName: System.Threading.Tasks.Task> nameWithType.vb: Task(Of Stack(Of Point)) fullName.vb: System.Threading.Tasks.Task(Of System.Collections.Generic.Stack(Of Microsoft.Xna.Framework.Point)) name.vb: Task(Of Stack(Of Point)) spec.csharp: - uid: System.Threading.Tasks.Task`1 name: Task isExternal: true href: https://learn.microsoft.com/dotnet/api/system.threading.tasks.task-1 - name: < - uid: System.Collections.Generic.Stack`1 name: Stack isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.stack-1 - name: < - uid: Microsoft.Xna.Framework.Point name: Point isExternal: true - name: '>' - name: '>' spec.vb: - uid: System.Threading.Tasks.Task`1 name: Task isExternal: true href: https://learn.microsoft.com/dotnet/api/system.threading.tasks.task-1 - name: ( - name: Of - name: " " - uid: System.Collections.Generic.Stack`1 name: Stack isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.stack-1 - name: ( - name: Of - name: " " - uid: Microsoft.Xna.Framework.Point name: Point isExternal: true - name: ) - name: ) - uid: System.Collections.Generic.ICollection`1 commentId: T:System.Collections.Generic.ICollection`1 isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.icollection-1 name: ICollection nameWithType: ICollection fullName: System.Collections.Generic.ICollection nameWithType.vb: ICollection(Of T) fullName.vb: System.Collections.Generic.ICollection(Of T) name.vb: ICollection(Of T) spec.csharp: - uid: System.Collections.Generic.ICollection`1 name: ICollection isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.icollection-1 - name: < - name: T - name: '>' spec.vb: - uid: System.Collections.Generic.ICollection`1 name: ICollection isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.icollection-1 - name: ( - name: Of - name: " " - name: T - name: ) - uid: MLEM.Pathfinding.AStar`1.GetCost commentId: T:MLEM.Pathfinding.AStar`1.GetCost isExternal: true name: AStar.GetCost nameWithType: AStar.GetCost fullName: MLEM.Pathfinding.AStar.GetCost nameWithType.vb: AStar(Of T).GetCost fullName.vb: MLEM.Pathfinding.AStar(Of T).GetCost name.vb: AStar(Of T).GetCost spec.csharp: - uid: MLEM.Pathfinding.AStar`1 name: AStar isExternal: true - name: < - name: T - name: '>' - name: . - uid: MLEM.Pathfinding.AStar`1.GetCost name: GetCost isExternal: true spec.vb: - uid: MLEM.Pathfinding.AStar`1 name: AStar isExternal: true - name: ( - name: Of - name: " " - name: T - name: ) - name: . - uid: MLEM.Pathfinding.AStar`1.GetCost name: GetCost isExternal: true - uid: MLEM.Pathfinding commentId: N:MLEM.Pathfinding isExternal: true name: MLEM.Pathfinding nameWithType: MLEM.Pathfinding fullName: MLEM.Pathfinding spec.csharp: - uid: MLEM name: MLEM isExternal: true - name: . - uid: MLEM.Pathfinding name: Pathfinding isExternal: true spec.vb: - uid: MLEM name: MLEM isExternal: true - name: . - uid: MLEM.Pathfinding name: Pathfinding isExternal: true - uid: System.Threading.Tasks.Task`1 commentId: T:System.Threading.Tasks.Task`1 isExternal: true href: https://learn.microsoft.com/dotnet/api/system.threading.tasks.task-1 name: Task nameWithType: Task fullName: System.Threading.Tasks.Task nameWithType.vb: Task(Of TResult) fullName.vb: System.Threading.Tasks.Task(Of TResult) name.vb: Task(Of TResult) spec.csharp: - uid: System.Threading.Tasks.Task`1 name: Task isExternal: true href: https://learn.microsoft.com/dotnet/api/system.threading.tasks.task-1 - name: < - name: TResult - name: '>' spec.vb: - uid: System.Threading.Tasks.Task`1 name: Task isExternal: true href: https://learn.microsoft.com/dotnet/api/system.threading.tasks.task-1 - name: ( - name: Of - name: " " - name: TResult - name: ) - uid: System.Threading.Tasks commentId: N:System.Threading.Tasks isExternal: true href: https://learn.microsoft.com/dotnet/api/system name: System.Threading.Tasks nameWithType: System.Threading.Tasks fullName: System.Threading.Tasks spec.csharp: - uid: System name: System isExternal: true href: https://learn.microsoft.com/dotnet/api/system - name: . - uid: System.Threading name: Threading isExternal: true href: https://learn.microsoft.com/dotnet/api/system.threading - name: . - uid: System.Threading.Tasks name: Tasks isExternal: true href: https://learn.microsoft.com/dotnet/api/system.threading.tasks spec.vb: - uid: System name: System isExternal: true href: https://learn.microsoft.com/dotnet/api/system - name: . - uid: System.Threading name: Threading isExternal: true href: https://learn.microsoft.com/dotnet/api/system.threading - name: . - uid: System.Threading.Tasks name: Tasks isExternal: true href: https://learn.microsoft.com/dotnet/api/system.threading.tasks - uid: TinyLife.Objects.Person.GetHeldObject* commentId: Overload:TinyLife.Objects.Person.GetHeldObject name: GetHeldObject nameWithType: Person.GetHeldObject fullName: TinyLife.Objects.Person.GetHeldObject - uid: TinyLife.Actions.ActionType.IsEmptyHanded(TinyLife.Actions.ActionInfo,System.Boolean) commentId: M:TinyLife.Actions.ActionType.IsEmptyHanded(TinyLife.Actions.ActionInfo,System.Boolean) isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean name: IsEmptyHanded(ActionInfo, bool) nameWithType: ActionType.IsEmptyHanded(ActionInfo, bool) fullName: TinyLife.Actions.ActionType.IsEmptyHanded(TinyLife.Actions.ActionInfo, bool) nameWithType.vb: ActionType.IsEmptyHanded(ActionInfo, Boolean) fullName.vb: TinyLife.Actions.ActionType.IsEmptyHanded(TinyLife.Actions.ActionInfo, Boolean) name.vb: IsEmptyHanded(ActionInfo, Boolean) spec.csharp: - uid: TinyLife.Actions.ActionType.IsEmptyHanded(TinyLife.Actions.ActionInfo,System.Boolean) name: IsEmptyHanded - name: ( - uid: TinyLife.Actions.ActionInfo name: ActionInfo - name: ',' - name: " " - uid: System.Boolean name: bool isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ) spec.vb: - uid: TinyLife.Actions.ActionType.IsEmptyHanded(TinyLife.Actions.ActionInfo,System.Boolean) name: IsEmptyHanded - name: ( - uid: TinyLife.Actions.ActionInfo name: ActionInfo - name: ',' - name: " " - uid: System.Boolean name: Boolean isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ) - uid: TinyLife.Objects.Person.SetHeldObject* commentId: Overload:TinyLife.Objects.Person.SetHeldObject name: SetHeldObject nameWithType: Person.SetHeldObject fullName: TinyLife.Objects.Person.SetHeldObject - uid: TinyLife.Objects.FurnitureType commentId: T:TinyLife.Objects.FurnitureType parent: TinyLife.Objects name: FurnitureType nameWithType: FurnitureType fullName: TinyLife.Objects.FurnitureType - uid: System.Int32[] isExternal: true href: https://learn.microsoft.com/dotnet/api/system.int32 name: int[] nameWithType: int[] fullName: int[] nameWithType.vb: Integer() fullName.vb: Integer() name.vb: Integer() spec.csharp: - uid: System.Int32 name: int isExternal: true href: https://learn.microsoft.com/dotnet/api/system.int32 - name: '[' - name: ']' spec.vb: - uid: System.Int32 name: Integer isExternal: true href: https://learn.microsoft.com/dotnet/api/system.int32 - name: ( - name: ) - uid: System.Nullable{System.Guid} commentId: T:System.Nullable{System.Guid} parent: System definition: System.Nullable`1 href: https://learn.microsoft.com/dotnet/api/system.guid name: Guid? nameWithType: Guid? fullName: System.Guid? spec.csharp: - uid: System.Guid name: Guid isExternal: true href: https://learn.microsoft.com/dotnet/api/system.guid - name: '?' spec.vb: - uid: System.Guid name: Guid isExternal: true href: https://learn.microsoft.com/dotnet/api/system.guid - name: '?' - uid: TinyLife.Objects.Person.RemoveHeldObject* commentId: Overload:TinyLife.Objects.Person.RemoveHeldObject name: RemoveHeldObject nameWithType: Person.RemoveHeldObject fullName: TinyLife.Objects.Person.RemoveHeldObject - uid: TinyLife.Objects.Person.GetHeldActionInfo* commentId: Overload:TinyLife.Objects.Person.GetHeldActionInfo name: GetHeldActionInfo nameWithType: Person.GetHeldActionInfo fullName: TinyLife.Objects.Person.GetHeldActionInfo - uid: TinyLife.Objects.Person.ToCreatedByString* commentId: Overload:TinyLife.Objects.Person.ToCreatedByString name: ToCreatedByString nameWithType: Person.ToCreatedByString fullName: TinyLife.Objects.Person.ToCreatedByString - uid: TinyLife.Objects.FurnitureType.Gravestone commentId: F:TinyLife.Objects.FurnitureType.Gravestone name: Gravestone nameWithType: FurnitureType.Gravestone fullName: TinyLife.Objects.FurnitureType.Gravestone - uid: TinyLife.Objects.Person.Die* commentId: Overload:TinyLife.Objects.Person.Die name: Die nameWithType: Person.Die fullName: TinyLife.Objects.Person.Die - uid: TinyLife.Objects.DeathReason commentId: T:TinyLife.Objects.DeathReason parent: TinyLife.Objects name: DeathReason nameWithType: DeathReason fullName: TinyLife.Objects.DeathReason - uid: TinyLife.Emotions.EmotionModifier commentId: T:TinyLife.Emotions.EmotionModifier parent: TinyLife.Emotions name: EmotionModifier nameWithType: EmotionModifier fullName: TinyLife.Emotions.EmotionModifier - uid: TinyLife.Objects.Person.AddEmotion* commentId: Overload:TinyLife.Objects.Person.AddEmotion name: AddEmotion nameWithType: Person.AddEmotion fullName: TinyLife.Objects.Person.AddEmotion - uid: TinyLife.Emotions.IEmotionSource commentId: T:TinyLife.Emotions.IEmotionSource parent: TinyLife.Emotions name: IEmotionSource nameWithType: IEmotionSource fullName: TinyLife.Emotions.IEmotionSource - uid: TinyLife.Objects.Person.RemoveEmotion* commentId: Overload:TinyLife.Objects.Person.RemoveEmotion name: RemoveEmotion nameWithType: Person.RemoveEmotion fullName: TinyLife.Objects.Person.RemoveEmotion - uid: TinyLife.Emotions.EmotionModifier.Instance.Time commentId: P:TinyLife.Emotions.EmotionModifier.Instance.Time name: Time nameWithType: EmotionModifier.Instance.Time fullName: TinyLife.Emotions.EmotionModifier.Instance.Time - uid: TinyLife.Emotions.EmotionModifier.Instance.TotalTime commentId: F:TinyLife.Emotions.EmotionModifier.Instance.TotalTime name: TotalTime nameWithType: EmotionModifier.Instance.TotalTime fullName: TinyLife.Emotions.EmotionModifier.Instance.TotalTime - uid: TinyLife.Objects.Person.LowerEmotion* commentId: Overload:TinyLife.Objects.Person.LowerEmotion name: LowerEmotion nameWithType: Person.LowerEmotion fullName: TinyLife.Objects.Person.LowerEmotion - uid: TinyLife.Objects.Person.LowerEmotionModifier* commentId: Overload:TinyLife.Objects.Person.LowerEmotionModifier name: LowerEmotionModifier nameWithType: Person.LowerEmotionModifier fullName: TinyLife.Objects.Person.LowerEmotionModifier - uid: TinyLife.Objects.Person.HasEmotionModifier* commentId: Overload:TinyLife.Objects.Person.HasEmotionModifier name: HasEmotionModifier nameWithType: Person.HasEmotionModifier fullName: TinyLife.Objects.Person.HasEmotionModifier - uid: TinyLife.Objects.Person.GetWalkSpeed* commentId: Overload:TinyLife.Objects.Person.GetWalkSpeed name: GetWalkSpeed nameWithType: Person.GetWalkSpeed fullName: TinyLife.Objects.Person.GetWalkSpeed - uid: TinyLife.Objects.Person.GetEfficiencyModifier* commentId: Overload:TinyLife.Objects.Person.GetEfficiencyModifier name: GetEfficiencyModifier nameWithType: Person.GetEfficiencyModifier fullName: TinyLife.Objects.Person.GetEfficiencyModifier - uid: TinyLife.World.Household.HasMember(System.Guid) commentId: M:TinyLife.World.Household.HasMember(System.Guid) isExternal: true href: https://learn.microsoft.com/dotnet/api/system.guid name: HasMember(Guid) nameWithType: Household.HasMember(Guid) fullName: TinyLife.World.Household.HasMember(System.Guid) spec.csharp: - uid: TinyLife.World.Household.HasMember(System.Guid) name: HasMember - name: ( - uid: System.Guid name: Guid isExternal: true href: https://learn.microsoft.com/dotnet/api/system.guid - name: ) spec.vb: - uid: TinyLife.World.Household.HasMember(System.Guid) name: HasMember - name: ( - uid: System.Guid name: Guid isExternal: true href: https://learn.microsoft.com/dotnet/api/system.guid - name: ) - uid: TinyLife.Objects.Person.HasHouseholdMember* commentId: Overload:TinyLife.Objects.Person.HasHouseholdMember name: HasHouseholdMember nameWithType: Person.HasHouseholdMember fullName: TinyLife.Objects.Person.HasHouseholdMember - uid: TinyLife.Goals.Project.Type commentId: F:TinyLife.Goals.Project.Type name: Type nameWithType: Project.Type fullName: TinyLife.Goals.Project.Type - uid: TinyLife.Objects.Person.Projects commentId: F:TinyLife.Objects.Person.Projects name: Projects nameWithType: Person.Projects fullName: TinyLife.Objects.Person.Projects - uid: TinyLife.Objects.Person.GetProjects* commentId: Overload:TinyLife.Objects.Person.GetProjects name: GetProjects nameWithType: Person.GetProjects fullName: TinyLife.Objects.Person.GetProjects - uid: System.Collections.Generic.IEnumerable{TinyLife.Goals.Project} commentId: T:System.Collections.Generic.IEnumerable{TinyLife.Goals.Project} parent: System.Collections.Generic definition: System.Collections.Generic.IEnumerable`1 href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1 name: IEnumerable nameWithType: IEnumerable fullName: System.Collections.Generic.IEnumerable nameWithType.vb: IEnumerable(Of Project) fullName.vb: System.Collections.Generic.IEnumerable(Of TinyLife.Goals.Project) name.vb: IEnumerable(Of Project) spec.csharp: - uid: System.Collections.Generic.IEnumerable`1 name: IEnumerable isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1 - name: < - uid: TinyLife.Goals.Project name: Project - name: '>' spec.vb: - uid: System.Collections.Generic.IEnumerable`1 name: IEnumerable isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1 - name: ( - name: Of - name: " " - uid: TinyLife.Goals.Project name: Project - name: ) - uid: TinyLife.Goals.Project.Name commentId: F:TinyLife.Goals.Project.Name name: Name nameWithType: Project.Name fullName: TinyLife.Goals.Project.Name - uid: TinyLife.Objects.Person.GetProject* commentId: Overload:TinyLife.Objects.Person.GetProject name: GetProject nameWithType: Person.GetProject fullName: TinyLife.Objects.Person.GetProject - uid: TinyLife.Objects.Person.StartProject* commentId: Overload:TinyLife.Objects.Person.StartProject name: StartProject nameWithType: Person.StartProject fullName: TinyLife.Objects.Person.StartProject - uid: TinyLife.Actions.ActionType.AiSettings.PassivePriority commentId: F:TinyLife.Actions.ActionType.AiSettings.PassivePriority name: PassivePriority nameWithType: ActionType.AiSettings.PassivePriority fullName: TinyLife.Actions.ActionType.AiSettings.PassivePriority - uid: TinyLife.PersonalityType.Extroverted commentId: F:TinyLife.PersonalityType.Extroverted name: Extroverted nameWithType: PersonalityType.Extroverted fullName: TinyLife.PersonalityType.Extroverted - uid: TinyLife.PersonalityType.Introverted commentId: F:TinyLife.PersonalityType.Introverted name: Introverted nameWithType: PersonalityType.Introverted fullName: TinyLife.PersonalityType.Introverted - uid: TinyLife.Objects.Person.OnGetPassiveActionPriority commentId: E:TinyLife.Objects.Person.OnGetPassiveActionPriority name: OnGetPassiveActionPriority nameWithType: Person.OnGetPassiveActionPriority fullName: TinyLife.Objects.Person.OnGetPassiveActionPriority - uid: TinyLife.Objects.Person.GetPassiveActionPriority* commentId: Overload:TinyLife.Objects.Person.GetPassiveActionPriority name: GetPassiveActionPriority nameWithType: Person.GetPassiveActionPriority fullName: TinyLife.Objects.Person.GetPassiveActionPriority - uid: TinyLife.Objects.ClothesIntention commentId: T:TinyLife.Objects.ClothesIntention parent: TinyLife.Objects name: ClothesIntention nameWithType: ClothesIntention fullName: TinyLife.Objects.ClothesIntention - uid: TinyLife.Objects.Person.GetRandomOutfit* commentId: Overload:TinyLife.Objects.Person.GetRandomOutfit name: GetRandomOutfit nameWithType: Person.GetRandomOutfit fullName: TinyLife.Objects.Person.GetRandomOutfit - uid: TinyLife.Objects.Person.GetRandomOutfit(TinyLife.Objects.ClothesIntention) commentId: M:TinyLife.Objects.Person.GetRandomOutfit(TinyLife.Objects.ClothesIntention) name: GetRandomOutfit(ClothesIntention) nameWithType: Person.GetRandomOutfit(ClothesIntention) fullName: TinyLife.Objects.Person.GetRandomOutfit(TinyLife.Objects.ClothesIntention) spec.csharp: - uid: TinyLife.Objects.Person.GetRandomOutfit(TinyLife.Objects.ClothesIntention) name: GetRandomOutfit - name: ( - uid: TinyLife.Objects.ClothesIntention name: ClothesIntention - name: ) spec.vb: - uid: TinyLife.Objects.Person.GetRandomOutfit(TinyLife.Objects.ClothesIntention) name: GetRandomOutfit - 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uid: System.Collections.Generic.IEnumerable`1 name: IEnumerable isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1 - name: < - uid: TinyLife.Objects.Person name: Person - name: '>' spec.vb: - uid: System.Collections.Generic.IEnumerable`1 name: IEnumerable isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1 - name: ( - name: Of - name: " " - uid: TinyLife.Objects.Person name: Person - name: ) - uid: System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture} commentId: T:System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture} parent: System.Collections.Generic definition: System.Collections.Generic.IEnumerable`1 href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1 name: IEnumerable nameWithType: IEnumerable fullName: System.Collections.Generic.IEnumerable nameWithType.vb: IEnumerable(Of Furniture) fullName.vb: System.Collections.Generic.IEnumerable(Of TinyLife.Objects.Furniture) name.vb: IEnumerable(Of Furniture) spec.csharp: - uid: System.Collections.Generic.IEnumerable`1 name: IEnumerable isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1 - name: < - uid: TinyLife.Objects.Furniture name: Furniture - name: '>' spec.vb: - uid: System.Collections.Generic.IEnumerable`1 name: IEnumerable isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1 - name: ( - name: Of - name: " " - uid: TinyLife.Objects.Furniture name: Furniture - name: ) - uid: TinyLife.Objects.Person.SetNewId(TinyLife.World.Map,System.Collections.Generic.IEnumerable{TinyLife.Objects.Person},System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture}) commentId: M:TinyLife.Objects.Person.SetNewId(TinyLife.World.Map,System.Collections.Generic.IEnumerable{TinyLife.Objects.Person},System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture}) isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1 name: SetNewId(Map, IEnumerable, IEnumerable) nameWithType: Person.SetNewId(Map, IEnumerable, IEnumerable) fullName: TinyLife.Objects.Person.SetNewId(TinyLife.World.Map, System.Collections.Generic.IEnumerable, System.Collections.Generic.IEnumerable) nameWithType.vb: Person.SetNewId(Map, IEnumerable(Of Person), IEnumerable(Of Furniture)) fullName.vb: TinyLife.Objects.Person.SetNewId(TinyLife.World.Map, System.Collections.Generic.IEnumerable(Of TinyLife.Objects.Person), System.Collections.Generic.IEnumerable(Of TinyLife.Objects.Furniture)) name.vb: SetNewId(Map, IEnumerable(Of Person), IEnumerable(Of Furniture)) spec.csharp: - 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uid: System.Collections.Generic.List{TinyLife.Goals.IGoalTriggerable} commentId: T:System.Collections.Generic.List{TinyLife.Goals.IGoalTriggerable} parent: System.Collections.Generic definition: System.Collections.Generic.List`1 href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 name: List nameWithType: List fullName: System.Collections.Generic.List nameWithType.vb: List(Of IGoalTriggerable) fullName.vb: System.Collections.Generic.List(Of TinyLife.Goals.IGoalTriggerable) name.vb: List(Of IGoalTriggerable) spec.csharp: - uid: System.Collections.Generic.List`1 name: List isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 - name: < - uid: TinyLife.Goals.IGoalTriggerable name: IGoalTriggerable - name: '>' spec.vb: - uid: System.Collections.Generic.List`1 name: List isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 - name: ( - name: Of - name: " " - uid: TinyLife.Goals.IGoalTriggerable name: IGoalTriggerable - name: ) - uid: TinyLife.Objects.Person.Money commentId: P:TinyLife.Objects.Person.Money name: Money nameWithType: Person.Money fullName: TinyLife.Objects.Person.Money - uid: TinyLife.Goals.GoalTrigger.EarnMoney commentId: F:TinyLife.Goals.GoalTrigger.EarnMoney name: EarnMoney nameWithType: GoalTrigger.EarnMoney fullName: TinyLife.Goals.GoalTrigger.EarnMoney - uid: TinyLife.Goals.AmountGoal commentId: T:TinyLife.Goals.AmountGoal name: AmountGoal nameWithType: AmountGoal fullName: TinyLife.Goals.AmountGoal - uid: TinyLife.Goals.IGoalTriggerable.Trigger(TinyLife.Goals.IGoalTriggerable,System.Object,TinyLife.Goals.GoalTrigger,System.Object[]) commentId: M:TinyLife.Goals.IGoalTriggerable.Trigger(TinyLife.Goals.IGoalTriggerable,System.Object,TinyLife.Goals.GoalTrigger,System.Object[]) isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object name: Trigger(IGoalTriggerable, object, GoalTrigger, params object[]) nameWithType: IGoalTriggerable.Trigger(IGoalTriggerable, object, GoalTrigger, params object[]) fullName: TinyLife.Goals.IGoalTriggerable.Trigger(TinyLife.Goals.IGoalTriggerable, object, TinyLife.Goals.GoalTrigger, params object[]) nameWithType.vb: IGoalTriggerable.Trigger(IGoalTriggerable, Object, GoalTrigger, ParamArray Object()) fullName.vb: TinyLife.Goals.IGoalTriggerable.Trigger(TinyLife.Goals.IGoalTriggerable, Object, TinyLife.Goals.GoalTrigger, ParamArray Object()) name.vb: Trigger(IGoalTriggerable, Object, GoalTrigger, ParamArray Object()) spec.csharp: - 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name: '>' spec.vb: - uid: System.Func`2 name: Func isExternal: true href: https://learn.microsoft.com/dotnet/api/system.func-2 - name: ( - name: Of - name: " " - name: T - name: ',' - name: " " - uid: System.Boolean name: Boolean isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ) - uid: System.Func`2 commentId: T:System.Func`2 isExternal: true href: https://learn.microsoft.com/dotnet/api/system.func-2 name: Func nameWithType: Func fullName: System.Func nameWithType.vb: Func(Of T, TResult) fullName.vb: System.Func(Of T, TResult) name.vb: Func(Of T, TResult) spec.csharp: - uid: System.Func`2 name: Func isExternal: true href: https://learn.microsoft.com/dotnet/api/system.func-2 - name: < - name: T - name: ',' - name: " " - name: TResult - name: '>' spec.vb: - uid: System.Func`2 name: Func isExternal: true href: https://learn.microsoft.com/dotnet/api/system.func-2 - name: ( - name: Of - name: " " - name: T - name: ',' - name: " " - name: TResult - name: ) - uid: TinyLife.Objects.Person.GetTimeSinceMemory* commentId: Overload:TinyLife.Objects.Person.GetTimeSinceMemory name: GetTimeSinceMemory nameWithType: Person.GetTimeSinceMemory fullName: TinyLife.Objects.Person.GetTimeSinceMemory - uid: TinyLife.Goals.MemoryType[] isExternal: true name: MemoryType[] nameWithType: MemoryType[] fullName: TinyLife.Goals.MemoryType[] nameWithType.vb: MemoryType() fullName.vb: TinyLife.Goals.MemoryType() name.vb: MemoryType() spec.csharp: - uid: TinyLife.Goals.MemoryType name: MemoryType - name: '[' - name: ']' spec.vb: - uid: TinyLife.Goals.MemoryType name: MemoryType - name: ( - name: ) - uid: TinyLife.World.Map.GetClosestFreeExitPoint(Microsoft.Xna.Framework.Vector2) commentId: M:TinyLife.World.Map.GetClosestFreeExitPoint(Microsoft.Xna.Framework.Vector2) isExternal: true name: GetClosestFreeExitPoint(Vector2) nameWithType: Map.GetClosestFreeExitPoint(Vector2) fullName: TinyLife.World.Map.GetClosestFreeExitPoint(Microsoft.Xna.Framework.Vector2) spec.csharp: - uid: TinyLife.World.Map.GetClosestFreeExitPoint(Microsoft.Xna.Framework.Vector2) name: GetClosestFreeExitPoint - name: ( - uid: Microsoft.Xna.Framework.Vector2 name: Vector2 isExternal: true - name: ) spec.vb: - uid: TinyLife.World.Map.GetClosestFreeExitPoint(Microsoft.Xna.Framework.Vector2) name: GetClosestFreeExitPoint - name: ( - uid: Microsoft.Xna.Framework.Vector2 name: Vector2 isExternal: true - name: ) - uid: TinyLife.Objects.Person.GoToExitRoad* commentId: Overload:TinyLife.Objects.Person.GoToExitRoad name: GoToExitRoad nameWithType: Person.GoToExitRoad fullName: TinyLife.Objects.Person.GoToExitRoad - uid: TinyLife.Objects.Person.AllActions commentId: P:TinyLife.Objects.Person.AllActions name: AllActions nameWithType: Person.AllActions fullName: TinyLife.Objects.Person.AllActions - uid: TinyLife.Actions.Action.Id commentId: F:TinyLife.Actions.Action.Id parent: TinyLife.Actions.Action name: Id nameWithType: Action.Id fullName: TinyLife.Actions.Action.Id - uid: TinyLife.Actions.Action.GetChild``1(System.Guid,System.Boolean) commentId: M:TinyLife.Actions.Action.GetChild``1(System.Guid,System.Boolean) parent: TinyLife.Actions.Action isExternal: true href: https://learn.microsoft.com/dotnet/api/system.guid name: GetChild(Guid, bool) nameWithType: Action.GetChild(Guid, bool) fullName: TinyLife.Actions.Action.GetChild(System.Guid, bool) nameWithType.vb: Action.GetChild(Of T)(Guid, Boolean) fullName.vb: TinyLife.Actions.Action.GetChild(Of T)(System.Guid, Boolean) name.vb: GetChild(Of T)(Guid, Boolean) spec.csharp: - uid: TinyLife.Actions.Action.GetChild``1(System.Guid,System.Boolean) name: GetChild - name: < - name: T - name: '>' - name: ( - uid: System.Guid name: Guid isExternal: true href: https://learn.microsoft.com/dotnet/api/system.guid - name: ',' - name: " " - uid: System.Boolean name: bool isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ) spec.vb: - uid: TinyLife.Actions.Action.GetChild``1(System.Guid,System.Boolean) name: GetChild - name: ( - name: Of - name: " " - name: T - name: ) - name: ( - uid: System.Guid name: Guid isExternal: true href: https://learn.microsoft.com/dotnet/api/system.guid - name: ',' - name: " " - uid: System.Boolean name: Boolean isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ) - uid: TinyLife.Objects.Person.GetAction* commentId: Overload:TinyLife.Objects.Person.GetAction name: GetAction nameWithType: Person.GetAction fullName: TinyLife.Objects.Person.GetAction - uid: TinyLife.Objects.Person.PregnancyPartner commentId: P:TinyLife.Objects.Person.PregnancyPartner name: PregnancyPartner nameWithType: Person.PregnancyPartner fullName: TinyLife.Objects.Person.PregnancyPartner - uid: TinyLife.Goals.MemoryType.FoundOutPregnancy commentId: F:TinyLife.Goals.MemoryType.FoundOutPregnancy name: FoundOutPregnancy nameWithType: MemoryType.FoundOutPregnancy fullName: TinyLife.Goals.MemoryType.FoundOutPregnancy - uid: TinyLife.Goals.MemoryType.MayBePregnant commentId: F:TinyLife.Goals.MemoryType.MayBePregnant name: MayBePregnant nameWithType: MemoryType.MayBePregnant fullName: TinyLife.Goals.MemoryType.MayBePregnant - uid: TinyLife.Objects.Person.SetPregnancyStatus* commentId: Overload:TinyLife.Objects.Person.SetPregnancyStatus name: SetPregnancyStatus nameWithType: Person.SetPregnancyStatus fullName: TinyLife.Objects.Person.SetPregnancyStatus - uid: TinyLife.Objects.Person.GenerateAnimationGroup(TinyLife.Objects.ClothesLayer,System.Int32,System.Collections.Generic.IReadOnlyDictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point) commentId: M:TinyLife.Objects.Person.GenerateAnimationGroup(TinyLife.Objects.ClothesLayer,System.Int32,System.Collections.Generic.IReadOnlyDictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point) isExternal: true href: https://learn.microsoft.com/dotnet/api/system.int32 name: GenerateAnimationGroup(ClothesLayer, int, IReadOnlyDictionary, Point) nameWithType: Person.GenerateAnimationGroup(ClothesLayer, int, IReadOnlyDictionary, Point) fullName: TinyLife.Objects.Person.GenerateAnimationGroup(TinyLife.Objects.ClothesLayer, int, System.Collections.Generic.IReadOnlyDictionary, Microsoft.Xna.Framework.Point) nameWithType.vb: Person.GenerateAnimationGroup(ClothesLayer, Integer, IReadOnlyDictionary(Of Point, TextureRegion), Point) fullName.vb: TinyLife.Objects.Person.GenerateAnimationGroup(TinyLife.Objects.ClothesLayer, Integer, System.Collections.Generic.IReadOnlyDictionary(Of Microsoft.Xna.Framework.Point, MLEM.Textures.TextureRegion), Microsoft.Xna.Framework.Point) name.vb: GenerateAnimationGroup(ClothesLayer, Integer, IReadOnlyDictionary(Of Point, TextureRegion), Point) spec.csharp: - uid: TinyLife.Objects.Person.GenerateAnimationGroup(TinyLife.Objects.ClothesLayer,System.Int32,System.Collections.Generic.IReadOnlyDictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point) name: GenerateAnimationGroup - name: ( - uid: TinyLife.Objects.ClothesLayer name: ClothesLayer - name: ',' - name: " " - uid: System.Int32 name: int isExternal: true href: https://learn.microsoft.com/dotnet/api/system.int32 - name: ',' - name: " " - uid: System.Collections.Generic.IReadOnlyDictionary`2 name: IReadOnlyDictionary isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ireadonlydictionary-2 - name: < - uid: Microsoft.Xna.Framework.Point name: Point isExternal: true - name: ',' - name: " " - uid: MLEM.Textures.TextureRegion name: TextureRegion isExternal: true - name: '>' - name: ',' - name: " " - uid: Microsoft.Xna.Framework.Point name: Point isExternal: true - name: ) spec.vb: - uid: TinyLife.Objects.Person.GenerateAnimationGroup(TinyLife.Objects.ClothesLayer,System.Int32,System.Collections.Generic.IReadOnlyDictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point) name: GenerateAnimationGroup - name: ( - uid: TinyLife.Objects.ClothesLayer name: ClothesLayer - name: ',' - name: " " - uid: System.Int32 name: Integer isExternal: true href: https://learn.microsoft.com/dotnet/api/system.int32 - name: ',' - name: " " - uid: System.Collections.Generic.IReadOnlyDictionary`2 name: IReadOnlyDictionary isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ireadonlydictionary-2 - name: ( - name: Of - name: " " - uid: Microsoft.Xna.Framework.Point name: Point isExternal: true - name: ',' - name: " " - uid: MLEM.Textures.TextureRegion name: TextureRegion isExternal: true - name: ) - name: ',' - name: " " - uid: Microsoft.Xna.Framework.Point name: Point isExternal: true - name: ) - uid: TinyLife.Objects.Person.SetAnimationsFromLooks* commentId: Overload:TinyLife.Objects.Person.SetAnimationsFromLooks name: SetAnimationsFromLooks nameWithType: Person.SetAnimationsFromLooks fullName: TinyLife.Objects.Person.SetAnimationsFromLooks - uid: TinyLife.Objects.Person.ImportAtExitRoad* commentId: Overload:TinyLife.Objects.Person.ImportAtExitRoad name: ImportAtExitRoad nameWithType: Person.ImportAtExitRoad fullName: TinyLife.Objects.Person.ImportAtExitRoad - uid: TinyLife.Objects.Person.GetHomeLocation commentId: M:TinyLife.Objects.Person.GetHomeLocation name: GetHomeLocation() nameWithType: Person.GetHomeLocation() fullName: TinyLife.Objects.Person.GetHomeLocation() spec.csharp: - uid: TinyLife.Objects.Person.GetHomeLocation name: GetHomeLocation - name: ( - name: ) spec.vb: - uid: TinyLife.Objects.Person.GetHomeLocation name: GetHomeLocation - name: ( - name: ) - uid: TinyLife.Objects.Person.GoToRandomHomeLocation* commentId: Overload:TinyLife.Objects.Person.GoToRandomHomeLocation name: GoToRandomHomeLocation nameWithType: Person.GoToRandomHomeLocation fullName: TinyLife.Objects.Person.GoToRandomHomeLocation - uid: TinyLife.Objects.Person.ParentInfo commentId: P:TinyLife.Objects.Person.ParentInfo name: ParentInfo nameWithType: Person.ParentInfo fullName: TinyLife.Objects.Person.ParentInfo - uid: TinyLife.Objects.Person.ShouldDrawHeldItem* commentId: Overload:TinyLife.Objects.Person.ShouldDrawHeldItem name: ShouldDrawHeldItem nameWithType: Person.ShouldDrawHeldItem fullName: TinyLife.Objects.Person.ShouldDrawHeldItem - uid: TinyLife.Objects.Person.GetHeldItemDrawOffset* commentId: Overload:TinyLife.Objects.Person.GetHeldItemDrawOffset name: GetHeldItemDrawOffset nameWithType: Person.GetHeldItemDrawOffset fullName: TinyLife.Objects.Person.GetHeldItemDrawOffset - uid: TinyLife.Objects.Person.GetHeldItemDepthOffset* commentId: Overload:TinyLife.Objects.Person.GetHeldItemDepthOffset name: GetHeldItemDepthOffset nameWithType: Person.GetHeldItemDepthOffset fullName: TinyLife.Objects.Person.GetHeldItemDepthOffset - uid: TinyLife.Objects.Person.GetPivot* commentId: Overload:TinyLife.Objects.Person.GetPivot name: GetPivot nameWithType: Person.GetPivot fullName: TinyLife.Objects.Person.GetPivot - uid: TinyLife.Actions.ActionType.TypeSettings.RequiredSkill commentId: F:TinyLife.Actions.ActionType.TypeSettings.RequiredSkill name: RequiredSkill nameWithType: ActionType.TypeSettings.RequiredSkill fullName: TinyLife.Actions.ActionType.TypeSettings.RequiredSkill - uid: TinyLife.Actions.ActionType.TypeSettings.RequiredEmotion commentId: F:TinyLife.Actions.ActionType.TypeSettings.RequiredEmotion name: RequiredEmotion nameWithType: ActionType.TypeSettings.RequiredEmotion fullName: TinyLife.Actions.ActionType.TypeSettings.RequiredEmotion - uid: TinyLife.World.LotType.CanExecuteAction commentId: P:TinyLife.World.LotType.CanExecuteAction name: CanExecuteAction nameWithType: LotType.CanExecuteAction fullName: TinyLife.World.LotType.CanExecuteAction - uid: TinyLife.Actions.CanExecuteResult commentId: T:TinyLife.Actions.CanExecuteResult parent: TinyLife.Actions name: CanExecuteResult nameWithType: CanExecuteResult fullName: TinyLife.Actions.CanExecuteResult - uid: TinyLife.Objects.Person.CanExecuteAction* commentId: Overload:TinyLife.Objects.Person.CanExecuteAction name: CanExecuteAction nameWithType: Person.CanExecuteAction fullName: TinyLife.Objects.Person.CanExecuteAction - uid: TinyLife.PersonalityType.Types commentId: F:TinyLife.PersonalityType.Types name: Types nameWithType: PersonalityType.Types fullName: TinyLife.PersonalityType.Types - uid: TinyLife.Objects.Person.GetValidClothes* commentId: Overload:TinyLife.Objects.Person.GetValidClothes name: GetValidClothes nameWithType: Person.GetValidClothes fullName: TinyLife.Objects.Person.GetValidClothes - uid: System.Collections.Generic.IEnumerable{TinyLife.Objects.Clothes} commentId: T:System.Collections.Generic.IEnumerable{TinyLife.Objects.Clothes} parent: System.Collections.Generic definition: System.Collections.Generic.IEnumerable`1 href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1 name: IEnumerable nameWithType: IEnumerable fullName: System.Collections.Generic.IEnumerable nameWithType.vb: IEnumerable(Of Clothes) fullName.vb: System.Collections.Generic.IEnumerable(Of TinyLife.Objects.Clothes) name.vb: IEnumerable(Of Clothes) spec.csharp: - uid: System.Collections.Generic.IEnumerable`1 name: IEnumerable isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1 - name: < - uid: TinyLife.Objects.Clothes name: Clothes - name: '>' spec.vb: - uid: System.Collections.Generic.IEnumerable`1 name: IEnumerable isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1 - name: ( - name: Of - name: " " - uid: TinyLife.Objects.Clothes name: Clothes - name: ) - uid: TinyLife.PersonalityType.AllowedAges commentId: P:TinyLife.PersonalityType.AllowedAges name: AllowedAges nameWithType: PersonalityType.AllowedAges fullName: TinyLife.PersonalityType.AllowedAges - uid: TinyLife.PersonalityType.IsCompatible(TinyLife.PersonalityType) commentId: M:TinyLife.PersonalityType.IsCompatible(TinyLife.PersonalityType) name: IsCompatible(PersonalityType) nameWithType: PersonalityType.IsCompatible(PersonalityType) fullName: TinyLife.PersonalityType.IsCompatible(TinyLife.PersonalityType) spec.csharp: - uid: TinyLife.PersonalityType.IsCompatible(TinyLife.PersonalityType) name: IsCompatible - name: ( - uid: TinyLife.PersonalityType name: PersonalityType - name: ) spec.vb: - uid: TinyLife.PersonalityType.IsCompatible(TinyLife.PersonalityType) name: IsCompatible - name: ( - uid: TinyLife.PersonalityType name: PersonalityType - name: ) - uid: TinyLife.Objects.Person.CanApplyPersonality* commentId: Overload:TinyLife.Objects.Person.CanApplyPersonality name: CanApplyPersonality nameWithType: Person.CanApplyPersonality fullName: TinyLife.Objects.Person.CanApplyPersonality - uid: MLEM.Animations.SpriteAnimationGroup commentId: T:MLEM.Animations.SpriteAnimationGroup parent: MLEM.Animations isExternal: true name: SpriteAnimationGroup nameWithType: SpriteAnimationGroup fullName: MLEM.Animations.SpriteAnimationGroup - uid: TinyLife.Objects.Person.SetAnimationsFromLooks commentId: M:TinyLife.Objects.Person.SetAnimationsFromLooks name: SetAnimationsFromLooks() nameWithType: Person.SetAnimationsFromLooks() fullName: TinyLife.Objects.Person.SetAnimationsFromLooks() spec.csharp: - uid: TinyLife.Objects.Person.SetAnimationsFromLooks name: SetAnimationsFromLooks - name: ( - name: ) spec.vb: - uid: TinyLife.Objects.Person.SetAnimationsFromLooks name: SetAnimationsFromLooks - name: ( - name: ) - uid: TinyLife.Objects.Person.GenerateAnimationGroup* commentId: Overload:TinyLife.Objects.Person.GenerateAnimationGroup name: GenerateAnimationGroup nameWithType: Person.GenerateAnimationGroup fullName: TinyLife.Objects.Person.GenerateAnimationGroup - uid: System.Collections.Generic.IReadOnlyDictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion} commentId: T:System.Collections.Generic.IReadOnlyDictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion} parent: System.Collections.Generic definition: System.Collections.Generic.IReadOnlyDictionary`2 href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ireadonlydictionary-2 name: IReadOnlyDictionary nameWithType: IReadOnlyDictionary fullName: System.Collections.Generic.IReadOnlyDictionary nameWithType.vb: IReadOnlyDictionary(Of Point, TextureRegion) fullName.vb: System.Collections.Generic.IReadOnlyDictionary(Of Microsoft.Xna.Framework.Point, MLEM.Textures.TextureRegion) name.vb: IReadOnlyDictionary(Of Point, TextureRegion) spec.csharp: - uid: System.Collections.Generic.IReadOnlyDictionary`2 name: IReadOnlyDictionary isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ireadonlydictionary-2 - name: < - uid: Microsoft.Xna.Framework.Point name: Point isExternal: true - name: ',' - name: " " - uid: MLEM.Textures.TextureRegion name: TextureRegion isExternal: true - name: '>' spec.vb: - uid: System.Collections.Generic.IReadOnlyDictionary`2 name: IReadOnlyDictionary isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ireadonlydictionary-2 - name: ( - name: Of - name: " " - uid: Microsoft.Xna.Framework.Point name: Point isExternal: true - name: ',' - name: " " - uid: MLEM.Textures.TextureRegion name: TextureRegion isExternal: true - name: ) - uid: MLEM.Animations commentId: N:MLEM.Animations isExternal: true name: MLEM.Animations nameWithType: MLEM.Animations fullName: MLEM.Animations spec.csharp: - uid: MLEM name: MLEM isExternal: true - name: . - uid: MLEM.Animations name: Animations isExternal: true spec.vb: - uid: MLEM name: MLEM isExternal: true - name: . - uid: MLEM.Animations name: Animations isExternal: true - uid: System.Collections.Generic.IReadOnlyDictionary`2 commentId: T:System.Collections.Generic.IReadOnlyDictionary`2 isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ireadonlydictionary-2 name: IReadOnlyDictionary nameWithType: IReadOnlyDictionary fullName: System.Collections.Generic.IReadOnlyDictionary nameWithType.vb: IReadOnlyDictionary(Of TKey, TValue) fullName.vb: System.Collections.Generic.IReadOnlyDictionary(Of TKey, TValue) name.vb: IReadOnlyDictionary(Of TKey, TValue) spec.csharp: - uid: System.Collections.Generic.IReadOnlyDictionary`2 name: IReadOnlyDictionary isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ireadonlydictionary-2 - name: < - name: TKey - name: ',' - name: " " - name: TValue - name: '>' spec.vb: - uid: System.Collections.Generic.IReadOnlyDictionary`2 name: IReadOnlyDictionary isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ireadonlydictionary-2 - name: ( - name: Of - name: " " - name: TKey - name: ',' - name: " " - name: TValue - name: ) - uid: TinyLife.Objects.Person.DrawLooks* commentId: Overload:TinyLife.Objects.Person.DrawLooks name: DrawLooks nameWithType: Person.DrawLooks fullName: TinyLife.Objects.Person.DrawLooks - uid: TinyLife.Objects.Person.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2) commentId: M:TinyLife.Objects.Person.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2) isExternal: true name: OnCameraRotationChanged(Direction2, Direction2) nameWithType: Person.OnCameraRotationChanged(Direction2, Direction2) fullName: TinyLife.Objects.Person.OnCameraRotationChanged(MLEM.Misc.Direction2, MLEM.Misc.Direction2) spec.csharp: - uid: TinyLife.Objects.Person.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2) name: OnCameraRotationChanged - name: ( - uid: MLEM.Misc.Direction2 name: Direction2 isExternal: true - name: ',' - name: " " - uid: MLEM.Misc.Direction2 name: Direction2 isExternal: true - name: ) spec.vb: - uid: TinyLife.Objects.Person.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2) name: OnCameraRotationChanged - name: ( - uid: MLEM.Misc.Direction2 name: Direction2 isExternal: true - name: ',' - name: " " - uid: MLEM.Misc.Direction2 name: Direction2 isExternal: true - name: ) - uid: TinyLife.Objects.Person.UpdateAnimations* commentId: Overload:TinyLife.Objects.Person.UpdateAnimations name: UpdateAnimations nameWithType: Person.UpdateAnimations fullName: TinyLife.Objects.Person.UpdateAnimations - uid: TinyLife.Objects.Person.OnActionsCompleted commentId: E:TinyLife.Objects.Person.OnActionsCompleted name: OnActionsCompleted nameWithType: Person.OnActionsCompleted fullName: TinyLife.Objects.Person.OnActionsCompleted - uid: TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.CompletionType) commentId: M:TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.CompletionType) parent: TinyLife.Actions.Action name: OnCompleted(CompletionType) nameWithType: Action.OnCompleted(CompletionType) fullName: TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.CompletionType) spec.csharp: - uid: TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.CompletionType) name: OnCompleted - name: ( - uid: TinyLife.Actions.CompletionType name: CompletionType - name: ) spec.vb: - uid: TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.CompletionType) name: OnCompleted - name: ( - uid: TinyLife.Actions.CompletionType name: CompletionType - name: ) - uid: TinyLife.Objects.Person.OnActionCompleted* commentId: Overload:TinyLife.Objects.Person.OnActionCompleted name: OnActionCompleted nameWithType: Person.OnActionCompleted fullName: TinyLife.Objects.Person.OnActionCompleted - uid: TinyLife.Objects.Person.OnActionUpdated commentId: E:TinyLife.Objects.Person.OnActionUpdated name: OnActionUpdated nameWithType: Person.OnActionUpdated fullName: TinyLife.Objects.Person.OnActionUpdated - uid: TinyLife.Objects.Person.UpdateAction* commentId: Overload:TinyLife.Objects.Person.UpdateAction name: UpdateAction nameWithType: Person.UpdateAction fullName: TinyLife.Objects.Person.UpdateAction - uid: System.Collections.Generic.IEnumerable{TinyLife.Goals.IGoalTriggerable} commentId: T:System.Collections.Generic.IEnumerable{TinyLife.Goals.IGoalTriggerable} parent: System.Collections.Generic definition: System.Collections.Generic.IEnumerable`1 href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1 name: IEnumerable nameWithType: IEnumerable fullName: System.Collections.Generic.IEnumerable nameWithType.vb: IEnumerable(Of IGoalTriggerable) fullName.vb: System.Collections.Generic.IEnumerable(Of TinyLife.Goals.IGoalTriggerable) name.vb: IEnumerable(Of IGoalTriggerable) spec.csharp: - uid: System.Collections.Generic.IEnumerable`1 name: IEnumerable isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1 - name: < - uid: TinyLife.Goals.IGoalTriggerable name: IGoalTriggerable - name: '>' spec.vb: - uid: System.Collections.Generic.IEnumerable`1 name: IEnumerable isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1 - name: ( - name: Of - name: " " - uid: TinyLife.Goals.IGoalTriggerable name: IGoalTriggerable - name: ) - uid: TinyLife.Objects.Person.OnActionInitialized commentId: E:TinyLife.Objects.Person.OnActionInitialized name: OnActionInitialized nameWithType: Person.OnActionInitialized fullName: TinyLife.Objects.Person.OnActionInitialized - uid: TinyLife.Actions.Action.Initialize commentId: M:TinyLife.Actions.Action.Initialize parent: TinyLife.Actions.Action name: Initialize() nameWithType: Action.Initialize() fullName: TinyLife.Actions.Action.Initialize() spec.csharp: - uid: TinyLife.Actions.Action.Initialize name: Initialize - name: ( - name: ) spec.vb: - uid: TinyLife.Actions.Action.Initialize name: Initialize - name: ( - name: ) - uid: TinyLife.Objects.Person.InitializeAction* commentId: Overload:TinyLife.Objects.Person.InitializeAction name: InitializeAction nameWithType: Person.InitializeAction fullName: TinyLife.Objects.Person.InitializeAction - uid: TinyLife.Objects.Person.set_Age(TinyLife.Objects.AgeGroup) commentId: M:TinyLife.Objects.Person.set_Age(TinyLife.Objects.AgeGroup) name: Age.set nameWithType: Person.Age.set fullName: TinyLife.Objects.Person.Age.set nameWithType.vb: Person.Age(AgeGroup) fullName.vb: TinyLife.Objects.Person.Age(TinyLife.Objects.AgeGroup) name.vb: Age(AgeGroup) spec.csharp: - uid: TinyLife.Objects.Person.Age name: Age - name: . - name: set spec.vb: - uid: TinyLife.Objects.Person.Age name: Age - name: ( - uid: TinyLife.Objects.AgeGroup name: AgeGroup - name: ) - uid: TinyLife.Objects.Person.OnAgeChanged* commentId: Overload:TinyLife.Objects.Person.OnAgeChanged name: OnAgeChanged nameWithType: Person.OnAgeChanged fullName: TinyLife.Objects.Person.OnAgeChanged - uid: TinyLife.Objects.Person.Validate commentId: M:TinyLife.Objects.Person.Validate name: Validate() nameWithType: Person.Validate() fullName: TinyLife.Objects.Person.Validate() spec.csharp: - uid: TinyLife.Objects.Person.Validate name: Validate - name: ( - name: ) spec.vb: - uid: TinyLife.Objects.Person.Validate name: Validate - name: ( - name: ) - uid: TinyLife.Objects.Person.ValidateClothes* commentId: Overload:TinyLife.Objects.Person.ValidateClothes name: ValidateClothes nameWithType: Person.ValidateClothes fullName: TinyLife.Objects.Person.ValidateClothes - uid: TinyLife.Objects.Person.GetRandomSpeakSound* commentId: Overload:TinyLife.Objects.Person.GetRandomSpeakSound name: GetRandomSpeakSound nameWithType: Person.GetRandomSpeakSound fullName: TinyLife.Objects.Person.GetRandomSpeakSound - uid: System.Collections.Generic.List{Microsoft.Xna.Framework.Audio.SoundEffect} commentId: T:System.Collections.Generic.List{Microsoft.Xna.Framework.Audio.SoundEffect} parent: System.Collections.Generic definition: System.Collections.Generic.List`1 href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 name: List nameWithType: List fullName: System.Collections.Generic.List nameWithType.vb: List(Of SoundEffect) fullName.vb: System.Collections.Generic.List(Of Microsoft.Xna.Framework.Audio.SoundEffect) name.vb: List(Of SoundEffect) spec.csharp: - uid: System.Collections.Generic.List`1 name: List isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 - name: < - uid: Microsoft.Xna.Framework.Audio.SoundEffect name: SoundEffect isExternal: true - name: '>' spec.vb: - uid: System.Collections.Generic.List`1 name: List isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 - name: ( - name: Of - name: " " - uid: Microsoft.Xna.Framework.Audio.SoundEffect name: SoundEffect isExternal: true - name: ) - uid: TinyLife.Objects.Person.RandomlyGenerated commentId: P:TinyLife.Objects.Person.RandomlyGenerated name: RandomlyGenerated nameWithType: Person.RandomlyGenerated fullName: TinyLife.Objects.Person.RandomlyGenerated - uid: TinyLife.Objects.Person.Pronouns commentId: F:TinyLife.Objects.Person.Pronouns name: Pronouns nameWithType: Person.Pronouns fullName: TinyLife.Objects.Person.Pronouns - uid: TinyLife.Objects.Person.Create* commentId: Overload:TinyLife.Objects.Person.Create name: Create nameWithType: Person.Create fullName: TinyLife.Objects.Person.Create - uid: System.Random commentId: T:System.Random parent: System isExternal: true href: https://learn.microsoft.com/dotnet/api/system.random name: Random nameWithType: Random fullName: System.Random - uid: TinyLife.Objects.Person[] isExternal: true name: Person[] nameWithType: Person[] fullName: TinyLife.Objects.Person[] nameWithType.vb: Person() fullName.vb: TinyLife.Objects.Person() name.vb: Person() spec.csharp: - uid: TinyLife.Objects.Person name: Person - name: '[' - name: ']' spec.vb: - uid: TinyLife.Objects.Person name: Person - name: ( - name: )