### YamlMime:ManagedReference items: - uid: TinyLife.Objects.ParentInfo commentId: T:TinyLife.Objects.ParentInfo id: ParentInfo parent: TinyLife.Objects children: - TinyLife.Objects.ParentInfo.#ctor(TinyLife.Objects.Furniture,TinyLife.Objects.AbstractSpot) - TinyLife.Objects.ParentInfo.#ctor(TinyLife.Objects.ParentInfo.AttachmentType) - TinyLife.Objects.ParentInfo.#ctor(TinyLife.Objects.PersonLike) - TinyLife.Objects.ParentInfo.#ctor(TinyLife.World.Roof) - TinyLife.Objects.ParentInfo.#ctor(TinyLife.World.Stairs) - TinyLife.Objects.ParentInfo.#ctor(TinyLife.World.Wall) - TinyLife.Objects.ParentInfo.GetDepthOffset(Microsoft.Xna.Framework.Vector2) - TinyLife.Objects.ParentInfo.GetDepthPos(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,System.Boolean,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point) - TinyLife.Objects.ParentInfo.GetDrawOffset(Microsoft.Xna.Framework.Vector2) - TinyLife.Objects.ParentInfo.GetRowColumnSize(Microsoft.Xna.Framework.Point) - TinyLife.Objects.ParentInfo.LayerDepth - TinyLife.Objects.ParentInfo.ShouldDraw - TinyLife.Objects.ParentInfo.Type langs: - csharp - vb name: ParentInfo nameWithType: ParentInfo fullName: TinyLife.Objects.ParentInfo type: Struct source: remote: path: TinyLife/Objects/MapObject.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: ParentInfo path: ../TinyLife/Objects/MapObject.cs startLine: 885 assemblies: - Tiny Life namespace: TinyLife.Objects summary: >- A parent info is a set of information used by that allows for objects to be made to look like they're attached to another object. Currently, supports , and parents. example: [] syntax: content: public readonly struct ParentInfo content.vb: Public Structure ParentInfo inheritedMembers: - System.ValueType.Equals(System.Object) - System.ValueType.GetHashCode - System.ValueType.ToString - System.Object.Equals(System.Object,System.Object) - System.Object.GetType - System.Object.ReferenceEquals(System.Object,System.Object) extensionMethods: - TinyLife.Objects.ParentInfo.TinyLife.Utilities.Extensions.JsonCopy``1 - uid: TinyLife.Objects.ParentInfo.Type commentId: F:TinyLife.Objects.ParentInfo.Type id: Type parent: TinyLife.Objects.ParentInfo langs: - csharp - vb name: Type nameWithType: ParentInfo.Type fullName: TinyLife.Objects.ParentInfo.Type type: Field source: remote: path: TinyLife/Objects/MapObject.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Type path: ../TinyLife/Objects/MapObject.cs startLine: 890 assemblies: - Tiny Life namespace: TinyLife.Objects summary: The that this parent info exhibits, based on the constructor that was used to construct it. example: [] syntax: content: public readonly ParentInfo.AttachmentType Type return: type: TinyLife.Objects.ParentInfo.AttachmentType content.vb: Public ReadOnly Type As ParentInfo.AttachmentType - uid: TinyLife.Objects.ParentInfo.LayerDepth commentId: P:TinyLife.Objects.ParentInfo.LayerDepth id: LayerDepth parent: TinyLife.Objects.ParentInfo langs: - csharp - vb name: LayerDepth nameWithType: ParentInfo.LayerDepth fullName: TinyLife.Objects.ParentInfo.LayerDepth type: Property source: remote: path: TinyLife/Objects/MapObject.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: LayerDepth path: ../TinyLife/Objects/MapObject.cs startLine: 896 assemblies: - Tiny Life namespace: TinyLife.Objects summary: >- Returns the layer depth that objects with this parent info should be displayed with. This results in objects in shelves and on tables being "squished" in terms of depth calculations so that higher shelf levels don't intersect. example: [] syntax: content: public float LayerDepth { get; } parameters: [] return: type: System.Single content.vb: Public ReadOnly Property LayerDepth As Single overload: TinyLife.Objects.ParentInfo.LayerDepth* - uid: TinyLife.Objects.ParentInfo.ShouldDraw commentId: P:TinyLife.Objects.ParentInfo.ShouldDraw id: ShouldDraw parent: TinyLife.Objects.ParentInfo langs: - csharp - vb name: ShouldDraw nameWithType: ParentInfo.ShouldDraw fullName: TinyLife.Objects.ParentInfo.ShouldDraw type: Property source: remote: path: TinyLife/Objects/MapObject.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: ShouldDraw path: ../TinyLife/Objects/MapObject.cs startLine: 900 assemblies: - Tiny Life namespace: TinyLife.Objects summary: Whether the object with this parent info should be drawn. This value is determined by the that is holding the object. example: [] syntax: content: public bool ShouldDraw { get; } parameters: [] return: type: System.Boolean content.vb: Public ReadOnly Property ShouldDraw As Boolean overload: TinyLife.Objects.ParentInfo.ShouldDraw* - uid: TinyLife.Objects.ParentInfo.#ctor(TinyLife.Objects.Furniture,TinyLife.Objects.AbstractSpot) commentId: M:TinyLife.Objects.ParentInfo.#ctor(TinyLife.Objects.Furniture,TinyLife.Objects.AbstractSpot) id: '#ctor(TinyLife.Objects.Furniture,TinyLife.Objects.AbstractSpot)' parent: TinyLife.Objects.ParentInfo langs: - csharp - vb name: ParentInfo(Furniture, AbstractSpot) nameWithType: ParentInfo.ParentInfo(Furniture, AbstractSpot) fullName: TinyLife.Objects.ParentInfo.ParentInfo(TinyLife.Objects.Furniture, TinyLife.Objects.AbstractSpot) type: Constructor source: remote: path: TinyLife/Objects/MapObject.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: .ctor path: ../TinyLife/Objects/MapObject.cs startLine: 914 assemblies: - Tiny Life namespace: TinyLife.Objects summary: Creates a new parent info from the given parent. example: [] syntax: content: public ParentInfo(Furniture furniture, AbstractSpot spot) parameters: - id: furniture type: TinyLife.Objects.Furniture description: The furniture to be attached to. - id: spot type: TinyLife.Objects.AbstractSpot description: The spot to be attached to. content.vb: Public Sub New(furniture As Furniture, spot As AbstractSpot) overload: TinyLife.Objects.ParentInfo.#ctor* nameWithType.vb: ParentInfo.New(Furniture, AbstractSpot) fullName.vb: TinyLife.Objects.ParentInfo.New(TinyLife.Objects.Furniture, TinyLife.Objects.AbstractSpot) name.vb: New(Furniture, AbstractSpot) - uid: TinyLife.Objects.ParentInfo.#ctor(TinyLife.Objects.PersonLike) commentId: M:TinyLife.Objects.ParentInfo.#ctor(TinyLife.Objects.PersonLike) id: '#ctor(TinyLife.Objects.PersonLike)' parent: TinyLife.Objects.ParentInfo langs: - csharp - vb name: ParentInfo(PersonLike) nameWithType: ParentInfo.ParentInfo(PersonLike) fullName: TinyLife.Objects.ParentInfo.ParentInfo(TinyLife.Objects.PersonLike) type: Constructor source: remote: path: TinyLife/Objects/MapObject.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: .ctor path: ../TinyLife/Objects/MapObject.cs startLine: 924 assemblies: - Tiny Life namespace: TinyLife.Objects summary: Creates a new parent info from the given parent. example: [] syntax: content: public ParentInfo(PersonLike holdingPerson) parameters: - id: holdingPerson type: TinyLife.Objects.PersonLike description: The person to be attached to. content.vb: Public Sub New(holdingPerson As PersonLike) overload: TinyLife.Objects.ParentInfo.#ctor* nameWithType.vb: ParentInfo.New(PersonLike) fullName.vb: TinyLife.Objects.ParentInfo.New(TinyLife.Objects.PersonLike) name.vb: New(PersonLike) - uid: TinyLife.Objects.ParentInfo.#ctor(TinyLife.World.Wall) commentId: M:TinyLife.Objects.ParentInfo.#ctor(TinyLife.World.Wall) id: '#ctor(TinyLife.World.Wall)' parent: TinyLife.Objects.ParentInfo langs: - csharp - vb name: ParentInfo(Wall) nameWithType: ParentInfo.ParentInfo(Wall) fullName: TinyLife.Objects.ParentInfo.ParentInfo(TinyLife.World.Wall) type: Constructor source: remote: path: TinyLife/Objects/MapObject.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: .ctor path: ../TinyLife/Objects/MapObject.cs startLine: 933 assemblies: - Tiny Life namespace: TinyLife.Objects summary: Creates a new parent info from the given parent. example: [] syntax: content: public ParentInfo(Wall wall) parameters: - id: wall type: TinyLife.World.Wall description: The wall to be attached to. content.vb: Public Sub New(wall As Wall) overload: TinyLife.Objects.ParentInfo.#ctor* nameWithType.vb: ParentInfo.New(Wall) fullName.vb: TinyLife.Objects.ParentInfo.New(TinyLife.World.Wall) name.vb: New(Wall) - uid: TinyLife.Objects.ParentInfo.#ctor(TinyLife.World.Roof) commentId: M:TinyLife.Objects.ParentInfo.#ctor(TinyLife.World.Roof) id: '#ctor(TinyLife.World.Roof)' parent: TinyLife.Objects.ParentInfo langs: - csharp - vb name: ParentInfo(Roof) nameWithType: ParentInfo.ParentInfo(Roof) fullName: TinyLife.Objects.ParentInfo.ParentInfo(TinyLife.World.Roof) type: Constructor source: remote: path: TinyLife/Objects/MapObject.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: .ctor path: ../TinyLife/Objects/MapObject.cs startLine: 942 assemblies: - Tiny Life namespace: TinyLife.Objects summary: Creates a new parent info from the given parent. example: [] syntax: content: public ParentInfo(Roof roof) parameters: - id: roof type: TinyLife.World.Roof description: The roof to be attached to. content.vb: Public Sub New(roof As Roof) overload: TinyLife.Objects.ParentInfo.#ctor* nameWithType.vb: ParentInfo.New(Roof) fullName.vb: TinyLife.Objects.ParentInfo.New(TinyLife.World.Roof) name.vb: New(Roof) - uid: TinyLife.Objects.ParentInfo.#ctor(TinyLife.World.Stairs) commentId: M:TinyLife.Objects.ParentInfo.#ctor(TinyLife.World.Stairs) id: '#ctor(TinyLife.World.Stairs)' parent: TinyLife.Objects.ParentInfo langs: - csharp - vb name: ParentInfo(Stairs) nameWithType: ParentInfo.ParentInfo(Stairs) fullName: TinyLife.Objects.ParentInfo.ParentInfo(TinyLife.World.Stairs) type: Constructor source: remote: path: TinyLife/Objects/MapObject.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: .ctor path: ../TinyLife/Objects/MapObject.cs startLine: 951 assemblies: - Tiny Life namespace: TinyLife.Objects summary: Creates a new parent info from the given parent. example: [] syntax: content: public ParentInfo(Stairs stairs) parameters: - id: stairs type: TinyLife.World.Stairs description: The stairs to be attached to. content.vb: Public Sub New(stairs As Stairs) overload: TinyLife.Objects.ParentInfo.#ctor* nameWithType.vb: ParentInfo.New(Stairs) fullName.vb: TinyLife.Objects.ParentInfo.New(TinyLife.World.Stairs) name.vb: New(Stairs) - uid: TinyLife.Objects.ParentInfo.#ctor(TinyLife.Objects.ParentInfo.AttachmentType) commentId: M:TinyLife.Objects.ParentInfo.#ctor(TinyLife.Objects.ParentInfo.AttachmentType) id: '#ctor(TinyLife.Objects.ParentInfo.AttachmentType)' parent: TinyLife.Objects.ParentInfo langs: - csharp - vb name: ParentInfo(AttachmentType) nameWithType: ParentInfo.ParentInfo(ParentInfo.AttachmentType) fullName: TinyLife.Objects.ParentInfo.ParentInfo(TinyLife.Objects.ParentInfo.AttachmentType) type: Constructor source: remote: path: TinyLife/Objects/MapObject.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: .ctor path: ../TinyLife/Objects/MapObject.cs startLine: 962 assemblies: - Tiny Life namespace: TinyLife.Objects summary: >- Creates a new parent info from the given . This constructor can only be used for attachment types that don't require additional objects. Use the other constructors for those instead. example: [] syntax: content: public ParentInfo(ParentInfo.AttachmentType type) parameters: - id: type type: TinyLife.Objects.ParentInfo.AttachmentType description: The attachment type. content.vb: Public Sub New(type As ParentInfo.AttachmentType) overload: TinyLife.Objects.ParentInfo.#ctor* exceptions: - type: System.ArgumentException commentId: T:System.ArgumentException description: If the given type requires additional arguments and a different constructor should be used. nameWithType.vb: ParentInfo.New(ParentInfo.AttachmentType) fullName.vb: TinyLife.Objects.ParentInfo.New(TinyLife.Objects.ParentInfo.AttachmentType) name.vb: New(AttachmentType) - uid: TinyLife.Objects.ParentInfo.GetDrawOffset(Microsoft.Xna.Framework.Vector2) commentId: M:TinyLife.Objects.ParentInfo.GetDrawOffset(Microsoft.Xna.Framework.Vector2) id: GetDrawOffset(Microsoft.Xna.Framework.Vector2) parent: TinyLife.Objects.ParentInfo langs: - csharp - vb name: GetDrawOffset(Vector2) nameWithType: ParentInfo.GetDrawOffset(Vector2) fullName: TinyLife.Objects.ParentInfo.GetDrawOffset(Microsoft.Xna.Framework.Vector2) type: Method source: remote: path: TinyLife/Objects/MapObject.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetDrawOffset path: ../TinyLife/Objects/MapObject.cs startLine: 973 assemblies: - Tiny Life namespace: TinyLife.Objects summary: Returns the draw offset for an object that has this . example: [] syntax: content: public Vector2 GetDrawOffset(Vector2 position) parameters: - id: position type: Microsoft.Xna.Framework.Vector2 description: The object's position, which should be the same as the depth position passed to . return: type: Microsoft.Xna.Framework.Vector2 description: The draw offset. content.vb: Public Function GetDrawOffset(position As Vector2) As Vector2 overload: TinyLife.Objects.ParentInfo.GetDrawOffset* - uid: TinyLife.Objects.ParentInfo.GetDepthOffset(Microsoft.Xna.Framework.Vector2) commentId: M:TinyLife.Objects.ParentInfo.GetDepthOffset(Microsoft.Xna.Framework.Vector2) id: GetDepthOffset(Microsoft.Xna.Framework.Vector2) parent: TinyLife.Objects.ParentInfo langs: - csharp - vb name: GetDepthOffset(Vector2) nameWithType: ParentInfo.GetDepthOffset(Vector2) fullName: TinyLife.Objects.ParentInfo.GetDepthOffset(Microsoft.Xna.Framework.Vector2) type: Method source: remote: path: TinyLife/Objects/MapObject.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetDepthOffset path: ../TinyLife/Objects/MapObject.cs startLine: 993 assemblies: - Tiny Life namespace: TinyLife.Objects summary: Returns the depth offset for an object that has this . example: [] syntax: content: public float GetDepthOffset(Vector2 position) parameters: - id: position type: Microsoft.Xna.Framework.Vector2 description: The object's position, which should be the same as the depth position passed to . return: type: System.Single description: The depth offset. content.vb: Public Function GetDepthOffset(position As Vector2) As Single overload: TinyLife.Objects.ParentInfo.GetDepthOffset* - uid: TinyLife.Objects.ParentInfo.GetDepthPos(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,System.Boolean,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point) commentId: M:TinyLife.Objects.ParentInfo.GetDepthPos(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,System.Boolean,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point) id: GetDepthPos(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,System.Boolean,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point) parent: TinyLife.Objects.ParentInfo langs: - csharp - vb name: GetDepthPos(Map, Vector2, float, Point, Point, Point, Point, Point, bool, Point, Point) nameWithType: ParentInfo.GetDepthPos(Map, Vector2, float, Point, Point, Point, Point, Point, bool, Point, Point) fullName: TinyLife.Objects.ParentInfo.GetDepthPos(TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, float, Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Point, bool, Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Point) type: Method source: remote: path: TinyLife/Objects/MapObject.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetDepthPos path: ../TinyLife/Objects/MapObject.cs startLine: 1030 assemblies: - Tiny Life namespace: TinyLife.Objects summary: Returns the depth position, and depth floor, that an object with this parent info should be drawn at. example: [] syntax: content: public (Vector2 Pos, float Floor) GetDepthPos(Map map, Vector2 position, float floor, Point size, Point drawCoords, Point widthHeightDrawn, Point firstRowColSize, Point textureSize, bool pivot, Point rowsColsDrawn, Point rowColSize) parameters: - id: map type: TinyLife.World.Map description: The map. - id: position type: Microsoft.Xna.Framework.Vector2 description: The position of the object with this parent info. - id: floor type: System.Single description: The floor that the object with this parent info is on. - id: size type: Microsoft.Xna.Framework.Point description: The size of the object with this parent info. - id: drawCoords type: Microsoft.Xna.Framework.Point description: The draw position of the object with this parent info. - id: widthHeightDrawn type: Microsoft.Xna.Framework.Point description: The width and height of the object with this parent info that has already been drawn, out of textureSize. - id: firstRowColSize type: Microsoft.Xna.Framework.Point description: The size that the first row and column of the object with this parent info has or had. This is included in widthHeightDrawn if one column has already been drawn. - id: textureSize type: Microsoft.Xna.Framework.Point description: The texture size of the object with this parent info. - id: pivot type: System.Boolean description: Whether to draw the object with this parent info with a pivot in mind. - id: rowsColsDrawn type: Microsoft.Xna.Framework.Point description: The amount of rows and columns that have already been drawn of the object with this parent info. - id: rowColSize type: Microsoft.Xna.Framework.Point description: The size of the row and column that are currently being drawn, based on . return: type: System.ValueTuple{Microsoft.Xna.Framework.Vector2,System.Single} description: The depth position and depth floor to draw an object with this parent info at. content.vb: Public Function GetDepthPos(map As Map, position As Vector2, floor As Single, size As Point, drawCoords As Point, widthHeightDrawn As Point, firstRowColSize As Point, textureSize As Point, pivot As Boolean, rowsColsDrawn As Point, rowColSize As Point) As (Pos As Vector2, Floor As Single) overload: TinyLife.Objects.ParentInfo.GetDepthPos* nameWithType.vb: ParentInfo.GetDepthPos(Map, Vector2, Single, Point, Point, Point, Point, Point, Boolean, Point, Point) fullName.vb: TinyLife.Objects.ParentInfo.GetDepthPos(TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, Single, Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Point, Boolean, Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Point) name.vb: GetDepthPos(Map, Vector2, Single, Point, Point, Point, Point, Point, Boolean, Point, Point) - uid: TinyLife.Objects.ParentInfo.GetRowColumnSize(Microsoft.Xna.Framework.Point) commentId: M:TinyLife.Objects.ParentInfo.GetRowColumnSize(Microsoft.Xna.Framework.Point) id: GetRowColumnSize(Microsoft.Xna.Framework.Point) parent: TinyLife.Objects.ParentInfo langs: - csharp - vb name: GetRowColumnSize(Point) nameWithType: ParentInfo.GetRowColumnSize(Point) fullName: TinyLife.Objects.ParentInfo.GetRowColumnSize(Microsoft.Xna.Framework.Point) type: Method source: remote: path: TinyLife/Objects/MapObject.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetRowColumnSize path: ../TinyLife/Objects/MapObject.cs startLine: 1116 assemblies: - Tiny Life namespace: TinyLife.Objects summary: >- Returns the row and column sizes that an object with this parent info should be drawn at. For a coordinate that returns -1, the object should be drawn in its entirety, rather than with a specified row or column width. example: [] syntax: content: public Point GetRowColumnSize(Point size) parameters: - id: size type: Microsoft.Xna.Framework.Point description: The size of the object being drawn, in tiles. return: type: Microsoft.Xna.Framework.Point description: The row and column sizes that the object should be drawn with. content.vb: Public Function GetRowColumnSize(size As Point) As Point overload: TinyLife.Objects.ParentInfo.GetRowColumnSize* references: - uid: TinyLife.Objects.MapObject.DrawColumns(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,System.Object,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Point,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean,TinyLife.Objects.ParentInfo,System.Single,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Boolean) commentId: M:TinyLife.Objects.MapObject.DrawColumns(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,System.Object,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Point,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean,TinyLife.Objects.ParentInfo,System.Single,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Boolean) parent: TinyLife.Objects.MapObject isExternal: true href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_DrawColumns_TinyLife_World_Map_Microsoft_Xna_Framework_Vector2_System_Single_System_Object_Microsoft_Xna_Framework_Vector2_MLEM_Textures_TextureRegion_Microsoft_Xna_Framework_Color_System_Single_Microsoft_Xna_Framework_Point_System_Collections_Generic_List_MLEM_Graphics_StaticSpriteBatch_Item__System_Boolean_TinyLife_Objects_ParentInfo_System_Single_Microsoft_Xna_Framework_Graphics_SpriteEffects_System_Boolean_ name: DrawColumns(Map, Vector2, float, object, Vector2, TextureRegion, Color, float, Point, List, bool, ParentInfo, float, SpriteEffects, bool) nameWithType: MapObject.DrawColumns(Map, Vector2, float, object, Vector2, TextureRegion, Color, float, Point, List, bool, ParentInfo, float, SpriteEffects, bool) fullName: TinyLife.Objects.MapObject.DrawColumns(TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, float, object, Microsoft.Xna.Framework.Vector2, MLEM.Textures.TextureRegion, Microsoft.Xna.Framework.Color, float, Microsoft.Xna.Framework.Point, System.Collections.Generic.List, bool, TinyLife.Objects.ParentInfo, float, Microsoft.Xna.Framework.Graphics.SpriteEffects, bool) nameWithType.vb: MapObject.DrawColumns(Map, Vector2, Single, Object, Vector2, TextureRegion, Color, Single, Point, List(Of StaticSpriteBatch.Item), Boolean, ParentInfo, Single, SpriteEffects, Boolean) fullName.vb: TinyLife.Objects.MapObject.DrawColumns(TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, Single, Object, Microsoft.Xna.Framework.Vector2, MLEM.Textures.TextureRegion, Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Point, System.Collections.Generic.List(Of MLEM.Graphics.StaticSpriteBatch.Item), Boolean, TinyLife.Objects.ParentInfo, Single, Microsoft.Xna.Framework.Graphics.SpriteEffects, Boolean) name.vb: DrawColumns(Map, Vector2, Single, Object, Vector2, TextureRegion, Color, Single, Point, List(Of Item), Boolean, ParentInfo, Single, SpriteEffects, Boolean) spec.csharp: - uid: TinyLife.Objects.MapObject.DrawColumns(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,System.Object,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Point,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean,TinyLife.Objects.ParentInfo,System.Single,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Boolean) name: DrawColumns href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_DrawColumns_TinyLife_World_Map_Microsoft_Xna_Framework_Vector2_System_Single_System_Object_Microsoft_Xna_Framework_Vector2_MLEM_Textures_TextureRegion_Microsoft_Xna_Framework_Color_System_Single_Microsoft_Xna_Framework_Point_System_Collections_Generic_List_MLEM_Graphics_StaticSpriteBatch_Item__System_Boolean_TinyLife_Objects_ParentInfo_System_Single_Microsoft_Xna_Framework_Graphics_SpriteEffects_System_Boolean_ - name: ( - uid: TinyLife.World.Map name: Map href: TinyLife.World.Map.html - 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