### YamlMime:ManagedReference items: - uid: TinyLife.Skills.FoodType commentId: T:TinyLife.Skills.FoodType id: FoodType parent: TinyLife.Skills children: - TinyLife.Skills.FoodType.#ctor(System.String,System.Int32,System.Int32,System.Single,TinyLife.Skills.FoodType.FoodRestriction,TinyLife.Skills.FoodType.IngredientSource,System.Nullable{Microsoft.Xna.Framework.Color}) - TinyLife.Skills.FoodType.AdditionalObject - TinyLife.Skills.FoodType.AllRestrictions - TinyLife.Skills.FoodType.CanCreate(TinyLife.Actions.ActionInfo,System.Boolean,System.Int32,System.Single,System.Boolean) - TinyLife.Skills.FoodType.CanCreateFunc - TinyLife.Skills.FoodType.CanEat(TinyLife.Objects.PersonLike,TinyLife.Objects.FoodTypedItem,System.Boolean) - TinyLife.Skills.FoodType.CanEatFunc - TinyLife.Skills.FoodType.CanHaveCandle - TinyLife.Skills.FoodType.Color - TinyLife.Skills.FoodType.Construct(TinyLife.World.Map,TinyLife.Skills.Quality,System.TimeSpan,System.Int32,TinyLife.Objects.PersonLike,System.Nullable{System.Guid},System.Boolean) - TinyLife.Skills.FoodType.ConstructUnfinished(TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.TimeSpan,System.Int32,TinyLife.Objects.PersonLike,System.Nullable{System.Guid},System.Boolean) - TinyLife.Skills.FoodType.Container - TinyLife.Skills.FoodType.CreateBaked(System.String,System.Int32,System.Int32,System.Single,TinyLife.Skills.FoodType.FoodRestriction,System.Boolean,TinyLife.Skills.FoodType.IngredientSource[]) - TinyLife.Skills.FoodType.CustomTextureFunc - TinyLife.Skills.FoodType.DisplayName - TinyLife.Skills.FoodType.GetAllContainers(System.Boolean,System.Boolean) - TinyLife.Skills.FoodType.GetBuyableVariations(System.Int32,TinyLife.Skills.FoodType.ContainerType) - TinyLife.Skills.FoodType.GetPossibleArguments(TinyLife.Objects.PersonLike,System.Int32,TinyLife.Skills.FoodType.IngredientSource,System.Single,TinyLife.Skills.SkillType,System.Boolean) - TinyLife.Skills.FoodType.GetPrice(TinyLife.Objects.PersonLike,System.Int32,System.Single,System.Single@,System.Nullable{System.Single}@) - TinyLife.Skills.FoodType.GetRestrictionsDescription(System.Boolean) - TinyLife.Skills.FoodType.GetTexture(System.Int32) - TinyLife.Skills.FoodType.Icon - TinyLife.Skills.FoodType.InvokeOnEaten(TinyLife.Actions.ActionInfo,TinyLife.Objects.FoodTypedItem) - TinyLife.Skills.FoodType.Name - TinyLife.Skills.FoodType.OnEaten - TinyLife.Skills.FoodType.OnFoodEaten - TinyLife.Skills.FoodType.OnGetPrice - TinyLife.Skills.FoodType.Price - TinyLife.Skills.FoodType.Register(TinyLife.Skills.FoodType) - TinyLife.Skills.FoodType.RequiredSkill - TinyLife.Skills.FoodType.RequiredSkillLevel - TinyLife.Skills.FoodType.Restrictions - TinyLife.Skills.FoodType.SaturationModifier - TinyLife.Skills.FoodType.SourceString - TinyLife.Skills.FoodType.Sources - TinyLife.Skills.FoodType.Types langs: - csharp - vb name: FoodType nameWithType: FoodType fullName: TinyLife.Skills.FoodType type: Class assemblies: - Tiny Life namespace: TinyLife.Skills summary: >- A food type is a type of dish that can be cooked using . Food types store information such as their name and texture, but also the cooking level that is required to make them. Whether a food type has a custom is based on its , but most foods use the and are loaded as as "Food". Food types are registered using . example: [] syntax: content: >- [JsonConverter(typeof(MigratingStaticJsonConverter), new object[] { typeof(FoodType), "PrivateTypes", true })] public class FoodType : GenericDataHolder, IGenericDataHolder, IEmotionSource content.vb: >- Public Class FoodType Inherits GenericDataHolder Implements IGenericDataHolder, IEmotionSource inheritance: - System.Object - MLEM.Misc.GenericDataHolder implements: - MLEM.Misc.IGenericDataHolder - TinyLife.Emotions.IEmotionSource inheritedMembers: - MLEM.Misc.GenericDataHolder.SetData``1(System.String,{T}) - MLEM.Misc.GenericDataHolder.GetData``1(System.String) - MLEM.Misc.GenericDataHolder.GetDataKeys - System.Object.Equals(System.Object) - System.Object.Equals(System.Object,System.Object) - System.Object.GetHashCode - System.Object.GetType - System.Object.MemberwiseClone - System.Object.ReferenceEquals(System.Object,System.Object) - System.Object.ToString extensionMethods: - TinyLife.Skills.FoodType.TinyLife.Utilities.Extensions.JsonCopy``1 - uid: TinyLife.Skills.FoodType.Types commentId: F:TinyLife.Skills.FoodType.Types id: Types parent: TinyLife.Skills.FoodType langs: - csharp - vb name: Types nameWithType: FoodType.Types fullName: TinyLife.Skills.FoodType.Types type: Field assemblies: - Tiny Life namespace: TinyLife.Skills summary: All of the instances that are registered by the game and mods example: [] syntax: content: public static readonly ReadOnlyDictionary Types return: type: System.Collections.ObjectModel.ReadOnlyDictionary{System.String,TinyLife.Skills.FoodType} content.vb: Public Shared ReadOnly Types As ReadOnlyDictionary(Of String, FoodType) - uid: TinyLife.Skills.FoodType.AllRestrictions commentId: F:TinyLife.Skills.FoodType.AllRestrictions id: AllRestrictions parent: TinyLife.Skills.FoodType langs: - csharp - vb name: AllRestrictions nameWithType: FoodType.AllRestrictions fullName: TinyLife.Skills.FoodType.AllRestrictions type: Field assemblies: - Tiny Life namespace: TinyLife.Skills summary: All of the defined flag values. example: [] syntax: content: public static readonly FoodType.FoodRestriction[] AllRestrictions return: type: TinyLife.Skills.FoodType.FoodRestriction[] content.vb: Public Shared ReadOnly AllRestrictions As FoodType.FoodRestriction() - uid: TinyLife.Skills.FoodType.OnFoodEaten commentId: E:TinyLife.Skills.FoodType.OnFoodEaten id: OnFoodEaten parent: TinyLife.Skills.FoodType langs: - csharp - vb name: OnFoodEaten nameWithType: FoodType.OnFoodEaten fullName: TinyLife.Skills.FoodType.OnFoodEaten type: Event assemblies: - Tiny Life namespace: TinyLife.Skills summary: >- An event that is invoked after a given 's food type is eaten as part of the given . This event is invoked at the same time as , but for any . This action is invoked in . example: [] syntax: content: public static event Action OnFoodEaten return: type: System.Action{TinyLife.Actions.ActionInfo,TinyLife.Objects.FoodTypedItem,TinyLife.Skills.FoodType} content.vb: Public Shared Event OnFoodEaten As Action(Of ActionInfo, FoodTypedItem, FoodType) - uid: TinyLife.Skills.FoodType.OnGetPrice commentId: E:TinyLife.Skills.FoodType.OnGetPrice id: OnGetPrice parent: TinyLife.Skills.FoodType langs: - csharp - vb name: OnGetPrice nameWithType: FoodType.OnGetPrice fullName: TinyLife.Skills.FoodType.OnGetPrice type: Event assemblies: - Tiny Life namespace: TinyLife.Skills summary: An event that is invoked in , which can be used to modify the original and final price of a food type. example: [] syntax: content: public static event FoodType.GetPriceDelegate OnGetPrice return: type: TinyLife.Skills.FoodType.GetPriceDelegate content.vb: Public Shared Event OnGetPrice As FoodType.GetPriceDelegate - uid: TinyLife.Skills.FoodType.Name commentId: F:TinyLife.Skills.FoodType.Name id: Name parent: TinyLife.Skills.FoodType langs: - csharp - vb name: Name nameWithType: FoodType.Name fullName: TinyLife.Skills.FoodType.Name type: Field assemblies: - Tiny Life namespace: TinyLife.Skills summary: This food type's name example: [] syntax: content: public readonly string Name return: type: System.String content.vb: Public ReadOnly Name As String - uid: TinyLife.Skills.FoodType.RequiredSkillLevel commentId: F:TinyLife.Skills.FoodType.RequiredSkillLevel id: RequiredSkillLevel parent: TinyLife.Skills.FoodType langs: - csharp - vb name: RequiredSkillLevel nameWithType: FoodType.RequiredSkillLevel fullName: TinyLife.Skills.FoodType.RequiredSkillLevel type: Field assemblies: - Tiny Life namespace: TinyLife.Skills summary: The level of the that is required to prepare this dish example: [] syntax: content: public readonly int RequiredSkillLevel return: type: System.Int32 content.vb: Public ReadOnly RequiredSkillLevel As Integer - uid: TinyLife.Skills.FoodType.Price commentId: F:TinyLife.Skills.FoodType.Price id: Price parent: TinyLife.Skills.FoodType langs: - csharp - vb name: Price nameWithType: FoodType.Price fullName: TinyLife.Skills.FoodType.Price type: Field assemblies: - Tiny Life namespace: TinyLife.Skills summary: >- The default price that creating this food type has. Use to get the price for a given serving size as well as the modified, final price. example: [] syntax: content: public readonly int Price return: type: System.Int32 content.vb: Public ReadOnly Price As Integer - uid: TinyLife.Skills.FoodType.SaturationModifier commentId: F:TinyLife.Skills.FoodType.SaturationModifier id: SaturationModifier parent: TinyLife.Skills.FoodType langs: - csharp - vb name: SaturationModifier nameWithType: FoodType.SaturationModifier fullName: TinyLife.Skills.FoodType.SaturationModifier type: Field assemblies: - Tiny Life namespace: TinyLife.Skills summary: A factor that determines how saturating this food type should be based on the default saturation value. As a reference, Mac and Cheese has a factor of 1, whereas Fish and Chips has a factor of 1.5. example: [] syntax: content: public readonly float SaturationModifier return: type: System.Single content.vb: Public ReadOnly SaturationModifier As Single - uid: TinyLife.Skills.FoodType.Color commentId: F:TinyLife.Skills.FoodType.Color id: Color parent: TinyLife.Skills.FoodType langs: - csharp - vb name: Color nameWithType: FoodType.Color fullName: TinyLife.Skills.FoodType.Color type: Field assemblies: - Tiny Life namespace: TinyLife.Skills summary: The color that this food type should display with. example: [] syntax: content: public readonly Color Color return: type: Microsoft.Xna.Framework.Color content.vb: Public ReadOnly Color As Color - uid: TinyLife.Skills.FoodType.Sources commentId: F:TinyLife.Skills.FoodType.Sources id: Sources parent: TinyLife.Skills.FoodType langs: - csharp - vb name: Sources nameWithType: FoodType.Sources fullName: TinyLife.Skills.FoodType.Sources type: Field assemblies: - Tiny Life namespace: TinyLife.Skills summary: A set of objects that determine where this food type can be created. example: [] syntax: content: public readonly ISet Sources return: type: System.Collections.Generic.ISet{TinyLife.Skills.FoodType.IngredientSource} content.vb: Public ReadOnly Sources As ISet(Of FoodType.IngredientSource) - uid: TinyLife.Skills.FoodType.Restrictions commentId: F:TinyLife.Skills.FoodType.Restrictions id: Restrictions parent: TinyLife.Skills.FoodType langs: - csharp - vb name: Restrictions nameWithType: FoodType.Restrictions fullName: TinyLife.Skills.FoodType.Restrictions type: Field assemblies: - Tiny Life namespace: TinyLife.Skills summary: A set of flags that determine what things this food item contains that people might be intolerant to. example: [] syntax: content: public readonly FoodType.FoodRestriction Restrictions return: type: TinyLife.Skills.FoodType.FoodRestriction content.vb: Public ReadOnly Restrictions As FoodType.FoodRestriction - uid: TinyLife.Skills.FoodType.RequiredSkill commentId: P:TinyLife.Skills.FoodType.RequiredSkill id: RequiredSkill parent: TinyLife.Skills.FoodType langs: - csharp - vb name: RequiredSkill nameWithType: FoodType.RequiredSkill fullName: TinyLife.Skills.FoodType.RequiredSkill type: Property assemblies: - Tiny Life namespace: TinyLife.Skills summary: >- The required for this food type, which is linked to the . This value defaults to the skill. example: [] syntax: content: public SkillType RequiredSkill { get; init; } parameters: [] return: type: TinyLife.Skills.SkillType content.vb: Public Property RequiredSkill As SkillType overload: TinyLife.Skills.FoodType.RequiredSkill* - uid: TinyLife.Skills.FoodType.AdditionalObject commentId: P:TinyLife.Skills.FoodType.AdditionalObject id: AdditionalObject parent: TinyLife.Skills.FoodType langs: - csharp - vb name: AdditionalObject nameWithType: FoodType.AdditionalObject fullName: TinyLife.Skills.FoodType.AdditionalObject type: Property assemblies: - Tiny Life namespace: TinyLife.Skills summary: >- An object category that dictates an additional object that is required for this food type to be created. For default actions, the categories and are supported. If this is not set, a food will not be cooked or baked. example: [] syntax: content: public ObjectCategory AdditionalObject { get; init; } parameters: [] return: type: TinyLife.Objects.ObjectCategory content.vb: Public Property AdditionalObject As ObjectCategory overload: TinyLife.Skills.FoodType.AdditionalObject* - uid: TinyLife.Skills.FoodType.Container commentId: P:TinyLife.Skills.FoodType.Container id: Container parent: TinyLife.Skills.FoodType langs: - csharp - vb name: Container nameWithType: FoodType.Container fullName: TinyLife.Skills.FoodType.Container type: Property assemblies: - Tiny Life namespace: TinyLife.Skills summary: The that this food type should be stored in. example: [] syntax: content: public FoodType.ContainerType Container { get; init; } parameters: [] return: type: TinyLife.Skills.FoodType.ContainerType content.vb: Public Property Container As FoodType.ContainerType overload: TinyLife.Skills.FoodType.Container* - uid: TinyLife.Skills.FoodType.OnEaten commentId: P:TinyLife.Skills.FoodType.OnEaten id: OnEaten parent: TinyLife.Skills.FoodType langs: - csharp - vb name: OnEaten nameWithType: FoodType.OnEaten fullName: TinyLife.Skills.FoodType.OnEaten type: Property assemblies: - Tiny Life namespace: TinyLife.Skills summary: >- An optional action that is invoked when this food object has been eaten. This method is called if the underlying is completed after a sufficient amount of time, so the food item has not necessarily been fully finished when this action is invoked. This action is invoked in . example: [] syntax: content: public Action OnEaten { get; init; } parameters: [] return: type: System.Action{TinyLife.Actions.ActionInfo,TinyLife.Objects.FoodTypedItem} content.vb: Public Property OnEaten As Action(Of ActionInfo, FoodTypedItem) overload: TinyLife.Skills.FoodType.OnEaten* - uid: TinyLife.Skills.FoodType.CanEatFunc commentId: P:TinyLife.Skills.FoodType.CanEatFunc id: CanEatFunc parent: TinyLife.Skills.FoodType langs: - csharp - vb name: CanEatFunc nameWithType: FoodType.CanEatFunc fullName: TinyLife.Skills.FoodType.CanEatFunc type: Property assemblies: - Tiny Life namespace: TinyLife.Skills summary: >- An optional -style function that allows passing additional conditions to . If this is null, which is also the default value, no additional checks are done in . example: [] syntax: content: public Func<(PersonLike Person, FoodTypedItem Food, bool Automatic), CanExecuteResult> CanEatFunc { get; init; } parameters: [] return: type: System.Func{System.ValueTuple{TinyLife.Objects.PersonLike,TinyLife.Objects.FoodTypedItem,System.Boolean},TinyLife.Actions.CanExecuteResult} content.vb: Public Property CanEatFunc As Func(Of (Person As PersonLike, Food As FoodTypedItem, Automatic As Boolean), CanExecuteResult) overload: TinyLife.Skills.FoodType.CanEatFunc* - uid: TinyLife.Skills.FoodType.CanCreateFunc commentId: P:TinyLife.Skills.FoodType.CanCreateFunc id: CanCreateFunc parent: TinyLife.Skills.FoodType langs: - csharp - vb name: CanCreateFunc nameWithType: FoodType.CanCreateFunc fullName: TinyLife.Skills.FoodType.CanCreateFunc type: Property assemblies: - Tiny Life namespace: TinyLife.Skills summary: >- An optional -style function that allows passing additional conditions to . If this is null, which is the default value, no additional checks are done in . example: [] syntax: content: public Func<(ActionInfo Info, bool Automatic, int ServingSize, float PriceMarkup), CanExecuteResult> CanCreateFunc { get; init; } parameters: [] return: type: System.Func{System.ValueTuple{TinyLife.Actions.ActionInfo,System.Boolean,System.Int32,System.Single},TinyLife.Actions.CanExecuteResult} content.vb: Public Property CanCreateFunc As Func(Of (Info As ActionInfo, Automatic As Boolean, ServingSize As Integer, PriceMarkup As Single), CanExecuteResult) overload: TinyLife.Skills.FoodType.CanCreateFunc* - uid: TinyLife.Skills.FoodType.CustomTextureFunc commentId: P:TinyLife.Skills.FoodType.CustomTextureFunc id: CustomTextureFunc parent: TinyLife.Skills.FoodType langs: - csharp - vb name: CustomTextureFunc nameWithType: FoodType.CustomTextureFunc fullName: TinyLife.Skills.FoodType.CustomTextureFunc type: Property assemblies: - Tiny Life namespace: TinyLife.Skills summary: A function that can optionally return a custom texture to be used for the given serving size. example: [] syntax: content: public Func CustomTextureFunc { get; init; } parameters: [] return: type: System.Func{System.Int32,MLEM.Textures.TextureRegion} content.vb: Public Property CustomTextureFunc As Func(Of Integer, TextureRegion) overload: TinyLife.Skills.FoodType.CustomTextureFunc* - uid: TinyLife.Skills.FoodType.CanHaveCandle commentId: P:TinyLife.Skills.FoodType.CanHaveCandle id: CanHaveCandle parent: TinyLife.Skills.FoodType langs: - csharp - vb name: CanHaveCandle nameWithType: FoodType.CanHaveCandle fullName: TinyLife.Skills.FoodType.CanHaveCandle type: Property assemblies: - Tiny Life namespace: TinyLife.Skills summary: A function that returns whether the given instance of this can have a candle added to it. example: [] syntax: content: public Func CanHaveCandle { get; init; } parameters: [] return: type: System.Func{TinyLife.Objects.Food,System.Boolean} content.vb: Public Property CanHaveCandle As Func(Of Food, Boolean) overload: TinyLife.Skills.FoodType.CanHaveCandle* - uid: TinyLife.Skills.FoodType.Icon commentId: P:TinyLife.Skills.FoodType.Icon id: Icon parent: TinyLife.Skills.FoodType langs: - csharp - vb name: Icon nameWithType: FoodType.Icon fullName: TinyLife.Skills.FoodType.Icon type: Property assemblies: - Tiny Life namespace: TinyLife.Skills summary: An icon that can optionally be displayed with the food type. example: [] syntax: content: public TextureRegion Icon { get; init; } parameters: [] return: type: MLEM.Textures.TextureRegion content.vb: Public Property Icon As TextureRegion overload: TinyLife.Skills.FoodType.Icon* - uid: TinyLife.Skills.FoodType.DisplayName commentId: P:TinyLife.Skills.FoodType.DisplayName id: DisplayName parent: TinyLife.Skills.FoodType langs: - csharp - vb name: DisplayName nameWithType: FoodType.DisplayName fullName: TinyLife.Skills.FoodType.DisplayName type: Property assemblies: - Tiny Life namespace: TinyLife.Skills summary: This food type's , but localized using example: [] syntax: content: public string DisplayName { get; } parameters: [] return: type: System.String content.vb: Public ReadOnly Property DisplayName As String overload: TinyLife.Skills.FoodType.DisplayName* - uid: TinyLife.Skills.FoodType.SourceString commentId: P:TinyLife.Skills.FoodType.SourceString id: SourceString parent: TinyLife.Skills.FoodType langs: - csharp - vb name: SourceString nameWithType: FoodType.SourceString fullName: TinyLife.Skills.FoodType.SourceString type: Property assemblies: - Tiny Life namespace: TinyLife.Skills summary: A (localized) string that is displayed when hovering over an that has this source example: [] syntax: content: public string SourceString { get; } parameters: [] return: type: System.String content.vb: Public ReadOnly Property SourceString As String overload: TinyLife.Skills.FoodType.SourceString* implements: - TinyLife.Emotions.IEmotionSource.SourceString - uid: TinyLife.Skills.FoodType.#ctor(System.String,System.Int32,System.Int32,System.Single,TinyLife.Skills.FoodType.FoodRestriction,TinyLife.Skills.FoodType.IngredientSource,System.Nullable{Microsoft.Xna.Framework.Color}) commentId: M:TinyLife.Skills.FoodType.#ctor(System.String,System.Int32,System.Int32,System.Single,TinyLife.Skills.FoodType.FoodRestriction,TinyLife.Skills.FoodType.IngredientSource,System.Nullable{Microsoft.Xna.Framework.Color}) id: '#ctor(System.String,System.Int32,System.Int32,System.Single,TinyLife.Skills.FoodType.FoodRestriction,TinyLife.Skills.FoodType.IngredientSource,System.Nullable{Microsoft.Xna.Framework.Color})' parent: TinyLife.Skills.FoodType langs: - csharp - vb name: FoodType(string, int, int, float, FoodRestriction, IngredientSource, Color?) nameWithType: FoodType.FoodType(string, int, int, float, FoodType.FoodRestriction, FoodType.IngredientSource, Color?) fullName: TinyLife.Skills.FoodType.FoodType(string, int, int, float, TinyLife.Skills.FoodType.FoodRestriction, TinyLife.Skills.FoodType.IngredientSource, Microsoft.Xna.Framework.Color?) type: Constructor assemblies: - Tiny Life namespace: TinyLife.Skills summary: Creates a new food type with the given settings. example: [] syntax: content: public FoodType(string name, int requiredSkillLevel, int price, float saturationModifier, FoodType.FoodRestriction restrictions, FoodType.IngredientSource source = null, Color? color = null) parameters: - id: name type: System.String description: The food type's name. - id: requiredSkillLevel type: System.Int32 description: The required skill level for the . - id: price type: System.Int32 description: The price to prepare this food type. - id: saturationModifier type: System.Single description: A factor that determines how saturating this food type should be based on the default saturation value. As a reference, Mac and Cheese has a factor of 1, whereas Fish and Chips has a factor of 1.5. - id: restrictions type: TinyLife.Skills.FoodType.FoodRestriction description: A set of flags that determine what things this food item contains that people might be intolerant to. - id: source type: TinyLife.Skills.FoodType.IngredientSource description: The that this food type can be created in, defaults to . Also causes a nd to be set. - id: color type: System.Nullable{Microsoft.Xna.Framework.Color} description: The color that this food type should display with, or null to use . content.vb: Public Sub New(name As String, requiredSkillLevel As Integer, price As Integer, saturationModifier As Single, restrictions As FoodType.FoodRestriction, source As FoodType.IngredientSource = Nothing, color As Color? = Nothing) overload: TinyLife.Skills.FoodType.#ctor* nameWithType.vb: FoodType.New(String, Integer, Integer, Single, FoodType.FoodRestriction, FoodType.IngredientSource, Color?) fullName.vb: TinyLife.Skills.FoodType.New(String, Integer, Integer, Single, TinyLife.Skills.FoodType.FoodRestriction, TinyLife.Skills.FoodType.IngredientSource, Microsoft.Xna.Framework.Color?) name.vb: New(String, Integer, Integer, Single, FoodRestriction, IngredientSource, Color?) - uid: TinyLife.Skills.FoodType.GetPrice(TinyLife.Objects.PersonLike,System.Int32,System.Single,System.Single@,System.Nullable{System.Single}@) commentId: M:TinyLife.Skills.FoodType.GetPrice(TinyLife.Objects.PersonLike,System.Int32,System.Single,System.Single@,System.Nullable{System.Single}@) id: GetPrice(TinyLife.Objects.PersonLike,System.Int32,System.Single,System.Single@,System.Nullable{System.Single}@) parent: TinyLife.Skills.FoodType langs: - csharp - vb name: GetPrice(PersonLike, int, float, out float, out float?) nameWithType: FoodType.GetPrice(PersonLike, int, float, out float, out float?) fullName: TinyLife.Skills.FoodType.GetPrice(TinyLife.Objects.PersonLike, int, float, out float, out float?) type: Method assemblies: - Tiny Life namespace: TinyLife.Skills summary: Returns the price of this food type, based on the amount of servings provided, as well as the event. example: [] syntax: content: public void GetPrice(PersonLike person, int servingSize, float markup, out float originalPrice, out float? modifiedPrice) parameters: - id: person type: TinyLife.Objects.PersonLike description: The person to get the price for. - id: servingSize type: System.Int32 description: The amount of servings to get the price for - id: markup type: System.Single description: The price markup multiplier. - id: originalPrice type: System.Single description: The original price that should be used if modifiedPrice is unset. - id: modifiedPrice type: System.Nullable{System.Single} description: The final price of the item, which is unset if the originalPrice should be used. content.vb: Public Sub GetPrice(person As PersonLike, servingSize As Integer, markup As Single, originalPrice As Single, modifiedPrice As Single?) overload: TinyLife.Skills.FoodType.GetPrice* nameWithType.vb: FoodType.GetPrice(PersonLike, Integer, Single, Single, Single?) fullName.vb: TinyLife.Skills.FoodType.GetPrice(TinyLife.Objects.PersonLike, Integer, Single, Single, Single?) name.vb: GetPrice(PersonLike, Integer, Single, Single, Single?) - uid: TinyLife.Skills.FoodType.Construct(TinyLife.World.Map,TinyLife.Skills.Quality,System.TimeSpan,System.Int32,TinyLife.Objects.PersonLike,System.Nullable{System.Guid},System.Boolean) commentId: M:TinyLife.Skills.FoodType.Construct(TinyLife.World.Map,TinyLife.Skills.Quality,System.TimeSpan,System.Int32,TinyLife.Objects.PersonLike,System.Nullable{System.Guid},System.Boolean) id: Construct(TinyLife.World.Map,TinyLife.Skills.Quality,System.TimeSpan,System.Int32,TinyLife.Objects.PersonLike,System.Nullable{System.Guid},System.Boolean) parent: TinyLife.Skills.FoodType langs: - csharp - vb name: Construct(Map, Quality, TimeSpan, int, PersonLike, Guid?, bool) nameWithType: FoodType.Construct(Map, Quality, TimeSpan, int, PersonLike, Guid?, bool) fullName: TinyLife.Skills.FoodType.Construct(TinyLife.World.Map, TinyLife.Skills.Quality, System.TimeSpan, int, TinyLife.Objects.PersonLike, System.Guid?, bool) type: Method assemblies: - Tiny Life namespace: TinyLife.Skills summary: >- Constructs a new furniture instance based on this food type's . Note that the returned item won't be added to the map automatically. example: [] syntax: content: public Food Construct(Map map, Quality quality, TimeSpan expirationTime, int servingSize, PersonLike creator = null, Guid? id = null, bool triggerGoals = true) parameters: - id: map type: TinyLife.World.Map description: The map - id: quality type: TinyLife.Skills.Quality description: The quality that the food should have, which also affects the - id: expirationTime type: System.TimeSpan description: The in-game time that the resulting food should expire at. This should be based on . - id: servingSize type: System.Int32 description: The serving size - id: creator type: TinyLife.Objects.PersonLike description: An optional id of a that created this food item - id: id type: System.Nullable{System.Guid} description: An optional id to give to the instance returned - id: triggerGoals type: System.Boolean description: Whether goals should be triggered in return: type: TinyLife.Objects.Food description: A new food instance with the given settings content.vb: Public Function Construct(map As Map, quality As Quality, expirationTime As TimeSpan, servingSize As Integer, creator As PersonLike = Nothing, id As Guid? = Nothing, triggerGoals As Boolean = True) As Food overload: TinyLife.Skills.FoodType.Construct* nameWithType.vb: FoodType.Construct(Map, Quality, TimeSpan, Integer, PersonLike, Guid?, Boolean) fullName.vb: TinyLife.Skills.FoodType.Construct(TinyLife.World.Map, TinyLife.Skills.Quality, System.TimeSpan, Integer, TinyLife.Objects.PersonLike, System.Guid?, Boolean) name.vb: Construct(Map, Quality, TimeSpan, Integer, PersonLike, Guid?, Boolean) - uid: TinyLife.Skills.FoodType.ConstructUnfinished(TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.TimeSpan,System.Int32,TinyLife.Objects.PersonLike,System.Nullable{System.Guid},System.Boolean) commentId: M:TinyLife.Skills.FoodType.ConstructUnfinished(TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.TimeSpan,System.Int32,TinyLife.Objects.PersonLike,System.Nullable{System.Guid},System.Boolean) id: ConstructUnfinished(TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.TimeSpan,System.Int32,TinyLife.Objects.PersonLike,System.Nullable{System.Guid},System.Boolean) parent: TinyLife.Skills.FoodType langs: - csharp - vb name: ConstructUnfinished(FurnitureType, Map, TimeSpan, int, PersonLike, Guid?, bool) nameWithType: FoodType.ConstructUnfinished(FurnitureType, Map, TimeSpan, int, PersonLike, Guid?, bool) fullName: TinyLife.Skills.FoodType.ConstructUnfinished(TinyLife.Objects.FurnitureType, TinyLife.World.Map, System.TimeSpan, int, TinyLife.Objects.PersonLike, System.Guid?, bool) type: Method assemblies: - Tiny Life namespace: TinyLife.Skills summary: >- Constructs a new furniture instance based on the passed Note that the returned item won't be added to the map automatically. example: [] syntax: content: public FoodTypedItem ConstructUnfinished(FurnitureType container, Map map, TimeSpan expirationTime, int servingSize, PersonLike creator = null, Guid? id = null, bool triggerGoals = false) parameters: - id: container type: TinyLife.Objects.FurnitureType description: The that an instance of should be returned, has to construct a - id: map type: TinyLife.World.Map description: The map - id: expirationTime type: System.TimeSpan description: The in-game time that the resulting food should expire at. This should be based on . - id: servingSize type: System.Int32 description: The serving size - id: creator type: TinyLife.Objects.PersonLike description: An optional that created this food item - id: id type: System.Nullable{System.Guid} description: An optional id to give to the instance returned - id: triggerGoals type: System.Boolean description: Whether goals should be triggered in return: type: TinyLife.Objects.FoodTypedItem description: '' content.vb: Public Function ConstructUnfinished(container As FurnitureType, map As Map, expirationTime As TimeSpan, servingSize As Integer, creator As PersonLike = Nothing, id As Guid? = Nothing, triggerGoals As Boolean = False) As FoodTypedItem overload: TinyLife.Skills.FoodType.ConstructUnfinished* nameWithType.vb: FoodType.ConstructUnfinished(FurnitureType, Map, TimeSpan, Integer, PersonLike, Guid?, Boolean) fullName.vb: TinyLife.Skills.FoodType.ConstructUnfinished(TinyLife.Objects.FurnitureType, TinyLife.World.Map, System.TimeSpan, Integer, TinyLife.Objects.PersonLike, System.Guid?, Boolean) name.vb: ConstructUnfinished(FurnitureType, Map, TimeSpan, Integer, PersonLike, Guid?, Boolean) - uid: TinyLife.Skills.FoodType.CanEat(TinyLife.Objects.PersonLike,TinyLife.Objects.FoodTypedItem,System.Boolean) commentId: M:TinyLife.Skills.FoodType.CanEat(TinyLife.Objects.PersonLike,TinyLife.Objects.FoodTypedItem,System.Boolean) id: CanEat(TinyLife.Objects.PersonLike,TinyLife.Objects.FoodTypedItem,System.Boolean) parent: TinyLife.Skills.FoodType langs: - csharp - vb name: CanEat(PersonLike, FoodTypedItem, bool) nameWithType: FoodType.CanEat(PersonLike, FoodTypedItem, bool) fullName: TinyLife.Skills.FoodType.CanEat(TinyLife.Objects.PersonLike, TinyLife.Objects.FoodTypedItem, bool) type: Method assemblies: - Tiny Life namespace: TinyLife.Skills summary: >- Returns a indicating whether a that has this food type can currently be eaten. This method also invokes and checks for matching . example: [] syntax: content: public CanExecuteResult CanEat(PersonLike person, FoodTypedItem food, bool automatic) parameters: - id: person type: TinyLife.Objects.PersonLike description: The person trying to eat this food item. - id: food type: TinyLife.Objects.FoodTypedItem description: The food item. - id: automatic type: System.Boolean description: Whether the action is invoked automatically. return: type: TinyLife.Actions.CanExecuteResult description: A indicating whether this food item can be eaten. content.vb: Public Function CanEat(person As PersonLike, food As FoodTypedItem, automatic As Boolean) As CanExecuteResult overload: TinyLife.Skills.FoodType.CanEat* nameWithType.vb: FoodType.CanEat(PersonLike, FoodTypedItem, Boolean) fullName.vb: TinyLife.Skills.FoodType.CanEat(TinyLife.Objects.PersonLike, TinyLife.Objects.FoodTypedItem, Boolean) name.vb: CanEat(PersonLike, FoodTypedItem, Boolean) - uid: TinyLife.Skills.FoodType.CanCreate(TinyLife.Actions.ActionInfo,System.Boolean,System.Int32,System.Single,System.Boolean) commentId: M:TinyLife.Skills.FoodType.CanCreate(TinyLife.Actions.ActionInfo,System.Boolean,System.Int32,System.Single,System.Boolean) id: CanCreate(TinyLife.Actions.ActionInfo,System.Boolean,System.Int32,System.Single,System.Boolean) parent: TinyLife.Skills.FoodType langs: - csharp - vb name: CanCreate(ActionInfo, bool, int, float, bool) nameWithType: FoodType.CanCreate(ActionInfo, bool, int, float, bool) fullName: TinyLife.Skills.FoodType.CanCreate(TinyLife.Actions.ActionInfo, bool, int, float, bool) type: Method assemblies: - Tiny Life namespace: TinyLife.Skills summary: >- Returns a indicating whether an item with this food type can be created in some way. This method also invokes , checks against and checks for an object with the category. example: [] syntax: content: public CanExecuteResult CanCreate(ActionInfo info, bool automatic, int servingSize, float priceMarkup, bool onlyCheckPrice = false) parameters: - id: info type: TinyLife.Actions.ActionInfo description: The action info. - id: automatic type: System.Boolean description: Whether the action is invoked automatically. - id: servingSize type: System.Int32 description: The serving size that is being created. - id: priceMarkup type: System.Single description: A price markup that should be passed to . - id: onlyCheckPrice type: System.Boolean description: Whether only the price should be checked and additional conditions, like the should be ignored. return: type: TinyLife.Actions.CanExecuteResult description: A indicating whether this food item can be created. content.vb: Public Function CanCreate(info As ActionInfo, automatic As Boolean, servingSize As Integer, priceMarkup As Single, onlyCheckPrice As Boolean = False) As CanExecuteResult overload: TinyLife.Skills.FoodType.CanCreate* nameWithType.vb: FoodType.CanCreate(ActionInfo, Boolean, Integer, Single, Boolean) fullName.vb: TinyLife.Skills.FoodType.CanCreate(TinyLife.Actions.ActionInfo, Boolean, Integer, Single, Boolean) name.vb: CanCreate(ActionInfo, Boolean, Integer, Single, Boolean) - uid: TinyLife.Skills.FoodType.GetRestrictionsDescription(System.Boolean) commentId: M:TinyLife.Skills.FoodType.GetRestrictionsDescription(System.Boolean) id: GetRestrictionsDescription(System.Boolean) parent: TinyLife.Skills.FoodType langs: - csharp - vb name: GetRestrictionsDescription(bool) nameWithType: FoodType.GetRestrictionsDescription(bool) fullName: TinyLife.Skills.FoodType.GetRestrictionsDescription(bool) type: Method assemblies: - Tiny Life namespace: TinyLife.Skills summary: >- Returns a set of strings that describe this food item's . If this item has no restrictions, no strings are returned. example: [] syntax: content: public IEnumerable GetRestrictionsDescription(bool includeIcon = true) parameters: - id: includeIcon type: System.Boolean description: Whether the restrictions' icons should be included. return: type: System.Collections.Generic.IEnumerable{System.String} description: A set of strings that describe this food item's . content.vb: Public Function GetRestrictionsDescription(includeIcon As Boolean = True) As IEnumerable(Of String) overload: TinyLife.Skills.FoodType.GetRestrictionsDescription* nameWithType.vb: FoodType.GetRestrictionsDescription(Boolean) fullName.vb: TinyLife.Skills.FoodType.GetRestrictionsDescription(Boolean) name.vb: GetRestrictionsDescription(Boolean) - uid: TinyLife.Skills.FoodType.InvokeOnEaten(TinyLife.Actions.ActionInfo,TinyLife.Objects.FoodTypedItem) commentId: M:TinyLife.Skills.FoodType.InvokeOnEaten(TinyLife.Actions.ActionInfo,TinyLife.Objects.FoodTypedItem) id: InvokeOnEaten(TinyLife.Actions.ActionInfo,TinyLife.Objects.FoodTypedItem) parent: TinyLife.Skills.FoodType langs: - csharp - vb name: InvokeOnEaten(ActionInfo, FoodTypedItem) nameWithType: FoodType.InvokeOnEaten(ActionInfo, FoodTypedItem) fullName: TinyLife.Skills.FoodType.InvokeOnEaten(TinyLife.Actions.ActionInfo, TinyLife.Objects.FoodTypedItem) type: Method assemblies: - Tiny Life namespace: TinyLife.Skills summary: >- Invokes this food type's event, as well as this ' events. This method should be called when a significant amount of this item is consumed, but is automatically called in . example: [] syntax: content: public void InvokeOnEaten(ActionInfo info, FoodTypedItem food) parameters: - id: info type: TinyLife.Actions.ActionInfo description: The eat action's action info. - id: food type: TinyLife.Objects.FoodTypedItem description: The food item being eaten. content.vb: Public Sub InvokeOnEaten(info As ActionInfo, food As FoodTypedItem) overload: TinyLife.Skills.FoodType.InvokeOnEaten* - uid: TinyLife.Skills.FoodType.GetTexture(System.Int32) commentId: M:TinyLife.Skills.FoodType.GetTexture(System.Int32) id: GetTexture(System.Int32) parent: TinyLife.Skills.FoodType langs: - csharp - vb name: GetTexture(int) nameWithType: FoodType.GetTexture(int) fullName: TinyLife.Skills.FoodType.GetTexture(int) type: Method assemblies: - Tiny Life namespace: TinyLife.Skills summary: >- Returns the texture region that should be drawn for the given serving size. This method invokes the and, by default, returns . example: [] syntax: content: public TextureRegion GetTexture(int servingSize) parameters: - id: servingSize type: System.Int32 description: The serving size to return a texture region for. return: type: MLEM.Textures.TextureRegion description: The texture region to draw. content.vb: Public Function GetTexture(servingSize As Integer) As TextureRegion overload: TinyLife.Skills.FoodType.GetTexture* nameWithType.vb: FoodType.GetTexture(Integer) fullName.vb: TinyLife.Skills.FoodType.GetTexture(Integer) name.vb: GetTexture(Integer) - uid: TinyLife.Skills.FoodType.Register(TinyLife.Skills.FoodType) commentId: M:TinyLife.Skills.FoodType.Register(TinyLife.Skills.FoodType) id: Register(TinyLife.Skills.FoodType) parent: TinyLife.Skills.FoodType langs: - csharp - vb name: Register(FoodType) nameWithType: FoodType.Register(FoodType) fullName: TinyLife.Skills.FoodType.Register(TinyLife.Skills.FoodType) type: Method assemblies: - Tiny Life namespace: TinyLife.Skills summary: Registers a new with the given settings. example: [] syntax: content: public static FoodType Register(FoodType type) parameters: - id: type type: TinyLife.Skills.FoodType description: The food type to register. return: type: TinyLife.Skills.FoodType description: The passed type, for chaining. content.vb: Public Shared Function Register(type As FoodType) As FoodType overload: TinyLife.Skills.FoodType.Register* - uid: TinyLife.Skills.FoodType.GetPossibleArguments(TinyLife.Objects.PersonLike,System.Int32,TinyLife.Skills.FoodType.IngredientSource,System.Single,TinyLife.Skills.SkillType,System.Boolean) commentId: M:TinyLife.Skills.FoodType.GetPossibleArguments(TinyLife.Objects.PersonLike,System.Int32,TinyLife.Skills.FoodType.IngredientSource,System.Single,TinyLife.Skills.SkillType,System.Boolean) id: GetPossibleArguments(TinyLife.Objects.PersonLike,System.Int32,TinyLife.Skills.FoodType.IngredientSource,System.Single,TinyLife.Skills.SkillType,System.Boolean) parent: TinyLife.Skills.FoodType langs: - csharp - vb name: GetPossibleArguments(PersonLike, int, IngredientSource, float, SkillType, bool) nameWithType: FoodType.GetPossibleArguments(PersonLike, int, FoodType.IngredientSource, float, SkillType, bool) fullName: TinyLife.Skills.FoodType.GetPossibleArguments(TinyLife.Objects.PersonLike, int, TinyLife.Skills.FoodType.IngredientSource, float, TinyLife.Skills.SkillType, bool) type: Method assemblies: - Tiny Life namespace: TinyLife.Skills summary: Returns a set of action varieties for all objects that match the given predicate example: [] syntax: content: public static IEnumerable GetPossibleArguments(PersonLike person, int servingSize, FoodType.IngredientSource source, float priceMarkup = 1, SkillType requiredSkill = null, bool onlyCheckPrice = false) parameters: - id: person type: TinyLife.Objects.PersonLike description: The person executing the actions. - id: servingSize type: System.Int32 description: The serving size that should be served when using the variety - id: source type: TinyLife.Skills.FoodType.IngredientSource description: The ingredient source to return actions for - id: priceMarkup type: System.Single description: The amount that the should be multiplied by for display and condition checking. - id: requiredSkill type: TinyLife.Skills.SkillType description: The required skill, or null to use . - id: onlyCheckPrice type: System.Boolean description: Whether only the price should be checked and additional conditions, like the should be ignored. return: type: System.Collections.Generic.IEnumerable{TinyLife.Actions.ActionArgument} description: A set of action varieties representing food types content.vb: Public Shared Function GetPossibleArguments(person As PersonLike, servingSize As Integer, source As FoodType.IngredientSource, priceMarkup As Single = 1, requiredSkill As SkillType = Nothing, onlyCheckPrice As Boolean = False) As IEnumerable(Of ActionArgument) overload: TinyLife.Skills.FoodType.GetPossibleArguments* nameWithType.vb: FoodType.GetPossibleArguments(PersonLike, Integer, FoodType.IngredientSource, Single, SkillType, Boolean) fullName.vb: TinyLife.Skills.FoodType.GetPossibleArguments(TinyLife.Objects.PersonLike, Integer, TinyLife.Skills.FoodType.IngredientSource, Single, TinyLife.Skills.SkillType, Boolean) name.vb: GetPossibleArguments(PersonLike, Integer, IngredientSource, Single, SkillType, Boolean) - uid: TinyLife.Skills.FoodType.GetAllContainers(System.Boolean,System.Boolean) commentId: M:TinyLife.Skills.FoodType.GetAllContainers(System.Boolean,System.Boolean) id: GetAllContainers(System.Boolean,System.Boolean) parent: TinyLife.Skills.FoodType langs: - csharp - vb name: GetAllContainers(bool, bool) nameWithType: FoodType.GetAllContainers(bool, bool) fullName: TinyLife.Skills.FoodType.GetAllContainers(bool, bool) type: Method assemblies: - Tiny Life namespace: TinyLife.Skills summary: >- Returns all of the furniture types that any registered food types will be stored in, based on the serving size. This method returns a distinct collection of instances representing the values of all . example: [] syntax: content: public static IEnumerable GetAllContainers(bool multiple, bool empty = false) parameters: - id: multiple type: System.Boolean description: Whether the container should hold multiple servings. - id: empty type: System.Boolean description: Whether to return all empty food containers, rather than all full food containers. return: type: System.Collections.Generic.IEnumerable{TinyLife.Objects.FurnitureType} description: All food containers for the given serving size content.vb: Public Shared Function GetAllContainers(multiple As Boolean, empty As Boolean = False) As IEnumerable(Of FurnitureType) overload: TinyLife.Skills.FoodType.GetAllContainers* nameWithType.vb: FoodType.GetAllContainers(Boolean, Boolean) fullName.vb: TinyLife.Skills.FoodType.GetAllContainers(Boolean, Boolean) name.vb: GetAllContainers(Boolean, Boolean) - uid: TinyLife.Skills.FoodType.CreateBaked(System.String,System.Int32,System.Int32,System.Single,TinyLife.Skills.FoodType.FoodRestriction,System.Boolean,TinyLife.Skills.FoodType.IngredientSource[]) commentId: M:TinyLife.Skills.FoodType.CreateBaked(System.String,System.Int32,System.Int32,System.Single,TinyLife.Skills.FoodType.FoodRestriction,System.Boolean,TinyLife.Skills.FoodType.IngredientSource[]) id: CreateBaked(System.String,System.Int32,System.Int32,System.Single,TinyLife.Skills.FoodType.FoodRestriction,System.Boolean,TinyLife.Skills.FoodType.IngredientSource[]) parent: TinyLife.Skills.FoodType langs: - csharp - vb name: CreateBaked(string, int, int, float, FoodRestriction, bool, params IngredientSource[]) nameWithType: FoodType.CreateBaked(string, int, int, float, FoodType.FoodRestriction, bool, params FoodType.IngredientSource[]) fullName: TinyLife.Skills.FoodType.CreateBaked(string, int, int, float, TinyLife.Skills.FoodType.FoodRestriction, bool, params TinyLife.Skills.FoodType.IngredientSource[]) type: Method assemblies: - Tiny Life namespace: TinyLife.Skills summary: Helper method that creates a simple baked , which includes a set of sub-textures that are drawn when pieces or slices have been taken from it, as well as the ability to have a candle on it if it is a cake and no slices have been taken yet. example: [] syntax: content: public static FoodType CreateBaked(string name, int requiredCookingLevel, int price, float saturationModifier, FoodType.FoodRestriction restrictions, bool cake = false, params FoodType.IngredientSource[] additionalSources) parameters: - id: name type: System.String description: The food type's name. - id: requiredCookingLevel type: System.Int32 description: The required skill level for the skill. - id: price type: System.Int32 description: The price to prepare this food type. - id: saturationModifier type: System.Single description: A factor that determines how saturating this food type should be based on the default saturation value. As a reference, Mac and Cheese has a factor of 1, whereas Fish and Chips has a factor of 1.5. - id: restrictions type: TinyLife.Skills.FoodType.FoodRestriction description: A set of flags that determine what things this food item contains that people might be intolerant to. - id: cake type: System.Boolean description: Whether the item is a cake, which causes it to be able to have candles and slices. - id: additionalSources type: TinyLife.Skills.FoodType.IngredientSource[] description: A set of additional values to add to the collection. return: type: TinyLife.Skills.FoodType content.vb: Public Shared Function CreateBaked(name As String, requiredCookingLevel As Integer, price As Integer, saturationModifier As Single, restrictions As FoodType.FoodRestriction, cake As Boolean = False, ParamArray additionalSources As FoodType.IngredientSource()) As FoodType overload: TinyLife.Skills.FoodType.CreateBaked* nameWithType.vb: FoodType.CreateBaked(String, Integer, Integer, Single, FoodType.FoodRestriction, Boolean, ParamArray FoodType.IngredientSource()) fullName.vb: TinyLife.Skills.FoodType.CreateBaked(String, Integer, Integer, Single, TinyLife.Skills.FoodType.FoodRestriction, Boolean, ParamArray TinyLife.Skills.FoodType.IngredientSource()) name.vb: CreateBaked(String, Integer, Integer, Single, FoodRestriction, Boolean, ParamArray IngredientSource()) - uid: TinyLife.Skills.FoodType.GetBuyableVariations(System.Int32,TinyLife.Skills.FoodType.ContainerType) commentId: M:TinyLife.Skills.FoodType.GetBuyableVariations(System.Int32,TinyLife.Skills.FoodType.ContainerType) id: GetBuyableVariations(System.Int32,TinyLife.Skills.FoodType.ContainerType) parent: TinyLife.Skills.FoodType langs: - csharp - vb name: GetBuyableVariations(int, ContainerType) nameWithType: FoodType.GetBuyableVariations(int, FoodType.ContainerType) fullName: TinyLife.Skills.FoodType.GetBuyableVariations(int, TinyLife.Skills.FoodType.ContainerType) type: Method assemblies: - Tiny Life namespace: TinyLife.Skills summary: Returns a set of buyable variations for the given servingSize and container, which can be used by furniture through the field. example: [] syntax: content: public static Action[] GetBuyableVariations(int servingSize, FoodType.ContainerType container) parameters: - id: servingSize type: System.Int32 description: The serving size the buyable variations should be assigned. - id: container type: TinyLife.Skills.FoodType.ContainerType description: The container that buyable variations should be returned for. return: type: System.Action{TinyLife.Objects.Furniture}[] description: The buyable variations of the given container. content.vb: Public Shared Function GetBuyableVariations(servingSize As Integer, container As FoodType.ContainerType) As Action(Of Furniture)() overload: TinyLife.Skills.FoodType.GetBuyableVariations* nameWithType.vb: FoodType.GetBuyableVariations(Integer, FoodType.ContainerType) fullName.vb: TinyLife.Skills.FoodType.GetBuyableVariations(Integer, TinyLife.Skills.FoodType.ContainerType) name.vb: GetBuyableVariations(Integer, ContainerType) references: - uid: TinyLife.Actions.ActionType.GetIngredientsSingle commentId: F:TinyLife.Actions.ActionType.GetIngredientsSingle href: TinyLife.Actions.ActionType.html#TinyLife_Actions_ActionType_GetIngredientsSingle name: GetIngredientsSingle nameWithType: ActionType.GetIngredientsSingle fullName: TinyLife.Actions.ActionType.GetIngredientsSingle - uid: Microsoft.Xna.Framework.Graphics.Texture commentId: T:Microsoft.Xna.Framework.Graphics.Texture isExternal: true name: Texture nameWithType: Texture fullName: Microsoft.Xna.Framework.Graphics.Texture - uid: TinyLife.Skills.FoodType.ContainerType commentId: T:TinyLife.Skills.FoodType.ContainerType parent: TinyLife.Skills href: TinyLife.Skills.FoodType.html name: FoodType.ContainerType nameWithType: FoodType.ContainerType fullName: TinyLife.Skills.FoodType.ContainerType spec.csharp: - uid: TinyLife.Skills.FoodType name: FoodType href: TinyLife.Skills.FoodType.html - name: . - uid: TinyLife.Skills.FoodType.ContainerType name: ContainerType href: TinyLife.Skills.FoodType.ContainerType.html spec.vb: - uid: TinyLife.Skills.FoodType name: FoodType href: TinyLife.Skills.FoodType.html - name: . - uid: TinyLife.Skills.FoodType.ContainerType name: ContainerType href: TinyLife.Skills.FoodType.ContainerType.html - uid: TinyLife.Mods.Mod.GetCustomFurnitureTextures(TinyLife.Mods.ModInfo) commentId: M:TinyLife.Mods.Mod.GetCustomFurnitureTextures(TinyLife.Mods.ModInfo) href: TinyLife.Mods.Mod.html#TinyLife_Mods_Mod_GetCustomFurnitureTextures_TinyLife_Mods_ModInfo_ name: GetCustomFurnitureTextures(ModInfo) nameWithType: Mod.GetCustomFurnitureTextures(ModInfo) fullName: TinyLife.Mods.Mod.GetCustomFurnitureTextures(TinyLife.Mods.ModInfo) spec.csharp: - uid: TinyLife.Mods.Mod.GetCustomFurnitureTextures(TinyLife.Mods.ModInfo) name: GetCustomFurnitureTextures href: TinyLife.Mods.Mod.html#TinyLife_Mods_Mod_GetCustomFurnitureTextures_TinyLife_Mods_ModInfo_ - name: ( - uid: TinyLife.Mods.ModInfo name: ModInfo href: TinyLife.Mods.ModInfo.html - name: ) spec.vb: - uid: TinyLife.Mods.Mod.GetCustomFurnitureTextures(TinyLife.Mods.ModInfo) name: GetCustomFurnitureTextures href: TinyLife.Mods.Mod.html#TinyLife_Mods_Mod_GetCustomFurnitureTextures_TinyLife_Mods_ModInfo_ - name: ( - uid: TinyLife.Mods.ModInfo name: ModInfo href: TinyLife.Mods.ModInfo.html - name: ) - uid: TinyLife.Skills.FoodType.Name commentId: F:TinyLife.Skills.FoodType.Name href: TinyLife.Skills.FoodType.html#TinyLife_Skills_FoodType_Name name: Name nameWithType: FoodType.Name fullName: TinyLife.Skills.FoodType.Name - uid: TinyLife.Skills.FoodType.Register(TinyLife.Skills.FoodType) commentId: M:TinyLife.Skills.FoodType.Register(TinyLife.Skills.FoodType) href: TinyLife.Skills.FoodType.html#TinyLife_Skills_FoodType_Register_TinyLife_Skills_FoodType_ name: Register(FoodType) nameWithType: FoodType.Register(FoodType) fullName: TinyLife.Skills.FoodType.Register(TinyLife.Skills.FoodType) spec.csharp: - uid: TinyLife.Skills.FoodType.Register(TinyLife.Skills.FoodType) name: Register href: TinyLife.Skills.FoodType.html#TinyLife_Skills_FoodType_Register_TinyLife_Skills_FoodType_ - name: ( - uid: TinyLife.Skills.FoodType name: FoodType href: TinyLife.Skills.FoodType.html - name: ) spec.vb: - uid: TinyLife.Skills.FoodType.Register(TinyLife.Skills.FoodType) name: Register href: TinyLife.Skills.FoodType.html#TinyLife_Skills_FoodType_Register_TinyLife_Skills_FoodType_ - name: ( - uid: TinyLife.Skills.FoodType name: FoodType href: TinyLife.Skills.FoodType.html - name: ) - uid: TinyLife.Skills commentId: N:TinyLife.Skills href: TinyLife.html name: TinyLife.Skills nameWithType: TinyLife.Skills fullName: TinyLife.Skills spec.csharp: - uid: TinyLife name: TinyLife href: TinyLife.html - name: . - uid: TinyLife.Skills name: Skills href: TinyLife.Skills.html spec.vb: - uid: TinyLife name: TinyLife href: TinyLife.html - name: . - uid: TinyLife.Skills name: Skills href: TinyLife.Skills.html - uid: System.Object commentId: T:System.Object parent: System isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object name: object nameWithType: object fullName: object nameWithType.vb: Object fullName.vb: Object name.vb: Object - uid: MLEM.Misc.GenericDataHolder commentId: T:MLEM.Misc.GenericDataHolder parent: MLEM.Misc isExternal: true name: GenericDataHolder nameWithType: GenericDataHolder fullName: MLEM.Misc.GenericDataHolder - uid: MLEM.Misc.IGenericDataHolder commentId: T:MLEM.Misc.IGenericDataHolder parent: MLEM.Misc isExternal: true name: IGenericDataHolder nameWithType: IGenericDataHolder fullName: MLEM.Misc.IGenericDataHolder - uid: TinyLife.Emotions.IEmotionSource commentId: T:TinyLife.Emotions.IEmotionSource parent: TinyLife.Emotions href: TinyLife.Emotions.IEmotionSource.html name: IEmotionSource nameWithType: IEmotionSource fullName: TinyLife.Emotions.IEmotionSource - uid: MLEM.Misc.GenericDataHolder.SetData``1(System.String,{T}) commentId: M:MLEM.Misc.GenericDataHolder.SetData``1(System.String,``0) parent: MLEM.Misc.GenericDataHolder definition: MLEM.Misc.GenericDataHolder.SetData``1(System.String,``0) href: https://learn.microsoft.com/dotnet/api/system.string name: SetData(string, T) nameWithType: GenericDataHolder.SetData(string, T) fullName: MLEM.Misc.GenericDataHolder.SetData(string, T) nameWithType.vb: GenericDataHolder.SetData(Of T)(String, T) fullName.vb: MLEM.Misc.GenericDataHolder.SetData(Of T)(String, T) name.vb: SetData(Of T)(String, T) spec.csharp: - uid: MLEM.Misc.GenericDataHolder.SetData``1(System.String,``0) name: SetData isExternal: true - name: < - name: T - name: '>' - name: ( - uid: System.String name: string isExternal: true href: https://learn.microsoft.com/dotnet/api/system.string - name: ',' - name: " " - name: T - name: ) spec.vb: - uid: MLEM.Misc.GenericDataHolder.SetData``1(System.String,``0) name: SetData isExternal: true - name: ( - name: Of - name: " " - name: T - name: ) - name: ( - uid: System.String name: String isExternal: true href: https://learn.microsoft.com/dotnet/api/system.string - name: ',' - name: " " - name: T - name: ) - uid: MLEM.Misc.GenericDataHolder.GetData``1(System.String) commentId: M:MLEM.Misc.GenericDataHolder.GetData``1(System.String) parent: MLEM.Misc.GenericDataHolder isExternal: true href: https://learn.microsoft.com/dotnet/api/system.string name: GetData(string) nameWithType: GenericDataHolder.GetData(string) fullName: MLEM.Misc.GenericDataHolder.GetData(string) nameWithType.vb: GenericDataHolder.GetData(Of T)(String) fullName.vb: MLEM.Misc.GenericDataHolder.GetData(Of T)(String) name.vb: GetData(Of T)(String) spec.csharp: - uid: MLEM.Misc.GenericDataHolder.GetData``1(System.String) name: GetData isExternal: true - name: < - name: T - name: '>' - name: ( - uid: System.String name: string isExternal: true href: https://learn.microsoft.com/dotnet/api/system.string - name: ) spec.vb: - uid: MLEM.Misc.GenericDataHolder.GetData``1(System.String) name: GetData isExternal: true - name: ( - name: Of - name: " " - name: T - name: ) - name: ( - uid: System.String name: String isExternal: true href: https://learn.microsoft.com/dotnet/api/system.string - name: ) - uid: MLEM.Misc.GenericDataHolder.GetDataKeys commentId: M:MLEM.Misc.GenericDataHolder.GetDataKeys parent: MLEM.Misc.GenericDataHolder isExternal: true name: GetDataKeys() nameWithType: GenericDataHolder.GetDataKeys() fullName: MLEM.Misc.GenericDataHolder.GetDataKeys() spec.csharp: - uid: MLEM.Misc.GenericDataHolder.GetDataKeys name: GetDataKeys isExternal: true - name: ( - name: ) spec.vb: - uid: MLEM.Misc.GenericDataHolder.GetDataKeys name: GetDataKeys isExternal: true - name: ( - name: ) - uid: System.Object.Equals(System.Object) commentId: M:System.Object.Equals(System.Object) parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object) name: Equals(object) nameWithType: object.Equals(object) fullName: object.Equals(object) nameWithType.vb: Object.Equals(Object) fullName.vb: Object.Equals(Object) name.vb: Equals(Object) spec.csharp: - uid: System.Object.Equals(System.Object) name: Equals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object) - name: ( - uid: System.Object name: object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) spec.vb: - uid: System.Object.Equals(System.Object) name: Equals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object) - name: ( - uid: System.Object name: Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - 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name: ( - name: ) - uid: System.Object.GetType commentId: M:System.Object.GetType parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.gettype name: GetType() nameWithType: object.GetType() fullName: object.GetType() nameWithType.vb: Object.GetType() fullName.vb: Object.GetType() spec.csharp: - uid: System.Object.GetType name: GetType isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.gettype - name: ( - name: ) spec.vb: - uid: System.Object.GetType name: GetType isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.gettype - name: ( - name: ) - uid: System.Object.MemberwiseClone commentId: M:System.Object.MemberwiseClone parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone name: MemberwiseClone() nameWithType: object.MemberwiseClone() fullName: object.MemberwiseClone() nameWithType.vb: Object.MemberwiseClone() fullName.vb: Object.MemberwiseClone() spec.csharp: - uid: System.Object.MemberwiseClone name: MemberwiseClone isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone - name: ( - name: ) spec.vb: - uid: System.Object.MemberwiseClone name: MemberwiseClone isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone - name: ( - name: ) - uid: System.Object.ReferenceEquals(System.Object,System.Object) commentId: M:System.Object.ReferenceEquals(System.Object,System.Object) parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals name: ReferenceEquals(object, object) nameWithType: object.ReferenceEquals(object, object) fullName: object.ReferenceEquals(object, object) nameWithType.vb: Object.ReferenceEquals(Object, Object) fullName.vb: Object.ReferenceEquals(Object, Object) name.vb: ReferenceEquals(Object, Object) spec.csharp: - uid: System.Object.ReferenceEquals(System.Object,System.Object) name: ReferenceEquals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals - 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uid: System.Object.ToString name: ToString isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.tostring - name: ( - name: ) spec.vb: - uid: System.Object.ToString name: ToString isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.tostring - name: ( - name: ) - uid: TinyLife.Skills.FoodType.TinyLife.Utilities.Extensions.JsonCopy``1 commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0) parent: TinyLife.Utilities.Extensions definition: TinyLife.Utilities.Extensions.JsonCopy``1(``0) href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_ name: JsonCopy(FoodType) nameWithType: Extensions.JsonCopy(FoodType) fullName: TinyLife.Utilities.Extensions.JsonCopy(TinyLife.Skills.FoodType) nameWithType.vb: Extensions.JsonCopy(Of FoodType)(FoodType) fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.Skills.FoodType)(TinyLife.Skills.FoodType) name.vb: JsonCopy(Of FoodType)(FoodType) spec.csharp: - uid: TinyLife.Utilities.Extensions.JsonCopy``1(TinyLife.Skills.FoodType) name: JsonCopy href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_ - name: < - uid: TinyLife.Skills.FoodType name: FoodType href: TinyLife.Skills.FoodType.html - name: '>' - name: ( - uid: TinyLife.Skills.FoodType name: FoodType href: TinyLife.Skills.FoodType.html - name: ) spec.vb: - uid: TinyLife.Utilities.Extensions.JsonCopy``1(TinyLife.Skills.FoodType) name: JsonCopy href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_ - name: ( - name: Of - name: " " - uid: TinyLife.Skills.FoodType name: FoodType href: TinyLife.Skills.FoodType.html - name: ) - name: ( - uid: TinyLife.Skills.FoodType name: FoodType href: TinyLife.Skills.FoodType.html - name: ) - uid: System commentId: N:System isExternal: true href: https://learn.microsoft.com/dotnet/api/system name: System nameWithType: System fullName: System - uid: MLEM.Misc commentId: N:MLEM.Misc isExternal: true name: MLEM.Misc nameWithType: MLEM.Misc fullName: MLEM.Misc spec.csharp: - uid: MLEM name: MLEM isExternal: true - name: . - uid: MLEM.Misc name: Misc isExternal: true spec.vb: - uid: MLEM name: MLEM isExternal: true - name: . - uid: MLEM.Misc name: Misc isExternal: true - uid: TinyLife.Emotions commentId: N:TinyLife.Emotions href: TinyLife.html name: TinyLife.Emotions nameWithType: TinyLife.Emotions fullName: TinyLife.Emotions spec.csharp: - uid: TinyLife name: TinyLife href: TinyLife.html - name: . - uid: TinyLife.Emotions name: Emotions href: TinyLife.Emotions.html spec.vb: - uid: TinyLife name: TinyLife href: TinyLife.html - name: . - uid: TinyLife.Emotions name: Emotions href: TinyLife.Emotions.html - uid: MLEM.Misc.GenericDataHolder.SetData``1(System.String,``0) commentId: M:MLEM.Misc.GenericDataHolder.SetData``1(System.String,``0) isExternal: true href: https://learn.microsoft.com/dotnet/api/system.string name: SetData(string, T) nameWithType: GenericDataHolder.SetData(string, T) fullName: MLEM.Misc.GenericDataHolder.SetData(string, T) nameWithType.vb: GenericDataHolder.SetData(Of T)(String, T) fullName.vb: MLEM.Misc.GenericDataHolder.SetData(Of T)(String, T) name.vb: SetData(Of T)(String, T) spec.csharp: - uid: MLEM.Misc.GenericDataHolder.SetData``1(System.String,``0) name: SetData isExternal: true - name: < - name: T - name: '>' - name: ( - uid: System.String name: string isExternal: true href: https://learn.microsoft.com/dotnet/api/system.string - name: ',' - name: " " - name: T - name: ) spec.vb: - uid: MLEM.Misc.GenericDataHolder.SetData``1(System.String,``0) name: SetData isExternal: true - name: ( - name: Of - name: " " - name: T - name: ) - name: ( - uid: System.String name: String isExternal: true href: https://learn.microsoft.com/dotnet/api/system.string - name: ',' - name: " " - name: T - name: ) - uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0) commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0) href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_ name: JsonCopy(T) nameWithType: Extensions.JsonCopy(T) fullName: TinyLife.Utilities.Extensions.JsonCopy(T) nameWithType.vb: Extensions.JsonCopy(Of T)(T) fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of T)(T) name.vb: JsonCopy(Of T)(T) spec.csharp: - uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0) name: JsonCopy href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_ - name: < - name: T - name: '>' - name: ( - name: T - name: ) spec.vb: - uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0) name: JsonCopy href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_ - name: ( - name: Of - name: " " - name: T - name: ) - name: ( - name: T - name: ) - uid: TinyLife.Utilities.Extensions commentId: T:TinyLife.Utilities.Extensions parent: TinyLife.Utilities href: TinyLife.Utilities.Extensions.html name: Extensions nameWithType: Extensions fullName: TinyLife.Utilities.Extensions - uid: TinyLife.Utilities commentId: N:TinyLife.Utilities href: TinyLife.html name: TinyLife.Utilities nameWithType: TinyLife.Utilities fullName: TinyLife.Utilities spec.csharp: - uid: TinyLife name: TinyLife href: TinyLife.html - name: . - uid: TinyLife.Utilities name: Utilities href: TinyLife.Utilities.html spec.vb: - uid: TinyLife name: TinyLife href: TinyLife.html - name: . - uid: TinyLife.Utilities name: Utilities href: TinyLife.Utilities.html - uid: TinyLife.Skills.FoodType commentId: T:TinyLife.Skills.FoodType parent: TinyLife.Skills href: TinyLife.Skills.FoodType.html name: FoodType nameWithType: FoodType fullName: TinyLife.Skills.FoodType - uid: System.Collections.ObjectModel.ReadOnlyDictionary{System.String,TinyLife.Skills.FoodType} commentId: T:System.Collections.ObjectModel.ReadOnlyDictionary{System.String,TinyLife.Skills.FoodType} parent: System.Collections.ObjectModel definition: System.Collections.ObjectModel.ReadOnlyDictionary`2 href: https://learn.microsoft.com/dotnet/api/system.collections.objectmodel.readonlydictionary-2 name: ReadOnlyDictionary nameWithType: ReadOnlyDictionary fullName: System.Collections.ObjectModel.ReadOnlyDictionary nameWithType.vb: ReadOnlyDictionary(Of String, FoodType) fullName.vb: System.Collections.ObjectModel.ReadOnlyDictionary(Of String, TinyLife.Skills.FoodType) name.vb: ReadOnlyDictionary(Of String, FoodType) spec.csharp: - uid: System.Collections.ObjectModel.ReadOnlyDictionary`2 name: ReadOnlyDictionary isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.objectmodel.readonlydictionary-2 - name: < - uid: System.String name: string isExternal: true href: https://learn.microsoft.com/dotnet/api/system.string - name: ',' - name: " " - uid: TinyLife.Skills.FoodType name: FoodType href: TinyLife.Skills.FoodType.html - name: '>' spec.vb: - uid: System.Collections.ObjectModel.ReadOnlyDictionary`2 name: ReadOnlyDictionary isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.objectmodel.readonlydictionary-2 - name: ( - name: Of - name: " " - uid: System.String name: String isExternal: true href: https://learn.microsoft.com/dotnet/api/system.string - name: ',' - name: " " - uid: TinyLife.Skills.FoodType name: FoodType href: TinyLife.Skills.FoodType.html - name: ) - uid: System.Collections.ObjectModel.ReadOnlyDictionary`2 commentId: T:System.Collections.ObjectModel.ReadOnlyDictionary`2 isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.objectmodel.readonlydictionary-2 name: ReadOnlyDictionary nameWithType: ReadOnlyDictionary fullName: System.Collections.ObjectModel.ReadOnlyDictionary nameWithType.vb: ReadOnlyDictionary(Of TKey, TValue) fullName.vb: System.Collections.ObjectModel.ReadOnlyDictionary(Of TKey, TValue) name.vb: ReadOnlyDictionary(Of TKey, TValue) spec.csharp: - uid: System.Collections.ObjectModel.ReadOnlyDictionary`2 name: ReadOnlyDictionary isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.objectmodel.readonlydictionary-2 - name: < - name: TKey - name: ',' - name: " " - name: TValue - name: '>' spec.vb: - uid: System.Collections.ObjectModel.ReadOnlyDictionary`2 name: ReadOnlyDictionary isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.objectmodel.readonlydictionary-2 - name: ( - name: Of - name: " " - name: TKey - name: ',' - name: " " - name: TValue - name: ) - uid: System.Collections.ObjectModel commentId: N:System.Collections.ObjectModel isExternal: true href: https://learn.microsoft.com/dotnet/api/system name: System.Collections.ObjectModel nameWithType: System.Collections.ObjectModel fullName: System.Collections.ObjectModel spec.csharp: - uid: System name: System isExternal: true href: https://learn.microsoft.com/dotnet/api/system - name: . - uid: System.Collections name: Collections isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections - name: . - uid: System.Collections.ObjectModel name: ObjectModel isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.objectmodel spec.vb: - uid: System name: System isExternal: true href: https://learn.microsoft.com/dotnet/api/system - name: . - uid: System.Collections name: Collections isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections - name: . - uid: System.Collections.ObjectModel name: ObjectModel isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.objectmodel - uid: TinyLife.Skills.FoodType.FoodRestriction commentId: T:TinyLife.Skills.FoodType.FoodRestriction parent: TinyLife.Skills href: TinyLife.Skills.FoodType.html name: FoodType.FoodRestriction nameWithType: FoodType.FoodRestriction fullName: TinyLife.Skills.FoodType.FoodRestriction spec.csharp: - uid: TinyLife.Skills.FoodType name: FoodType href: TinyLife.Skills.FoodType.html - name: . - uid: TinyLife.Skills.FoodType.FoodRestriction name: FoodRestriction href: TinyLife.Skills.FoodType.FoodRestriction.html spec.vb: - uid: TinyLife.Skills.FoodType name: FoodType href: TinyLife.Skills.FoodType.html - name: . - uid: TinyLife.Skills.FoodType.FoodRestriction name: FoodRestriction href: TinyLife.Skills.FoodType.FoodRestriction.html - uid: TinyLife.Skills.FoodType.FoodRestriction[] isExternal: true href: TinyLife.Skills.FoodType.FoodRestriction.html name: FoodRestriction[] nameWithType: FoodType.FoodRestriction[] fullName: TinyLife.Skills.FoodType.FoodRestriction[] nameWithType.vb: FoodType.FoodRestriction() fullName.vb: TinyLife.Skills.FoodType.FoodRestriction() name.vb: FoodRestriction() spec.csharp: - uid: TinyLife.Skills.FoodType.FoodRestriction name: FoodRestriction href: TinyLife.Skills.FoodType.FoodRestriction.html - name: '[' - name: ']' spec.vb: - uid: TinyLife.Skills.FoodType.FoodRestriction name: FoodRestriction href: TinyLife.Skills.FoodType.FoodRestriction.html - name: ( - name: ) - uid: System.Action commentId: T:System.Action parent: System isExternal: true href: https://learn.microsoft.com/dotnet/api/system.action name: Action nameWithType: Action fullName: System.Action - 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uid: System.Action`3 name: Action isExternal: true href: https://learn.microsoft.com/dotnet/api/system.action-3 - name: < - name: T1 - name: ',' - name: " " - name: T2 - name: ',' - name: " " - name: T3 - name: '>' spec.vb: - uid: System.Action`3 name: Action isExternal: true href: https://learn.microsoft.com/dotnet/api/system.action-3 - name: ( - name: Of - name: " " - name: T1 - name: ',' - name: " " - name: T2 - name: ',' - name: " " - name: T3 - name: ) - uid: TinyLife.Skills.FoodType.GetPrice(TinyLife.Objects.PersonLike,System.Int32,System.Single,System.Single@,System.Nullable{System.Single}@) commentId: M:TinyLife.Skills.FoodType.GetPrice(TinyLife.Objects.PersonLike,System.Int32,System.Single,System.Single@,System.Nullable{System.Single}@) isExternal: true href: TinyLife.Skills.FoodType.html#TinyLife_Skills_FoodType_GetPrice_TinyLife_Objects_PersonLike_System_Int32_System_Single_System_Single__System_Nullable_System_Single___ name: GetPrice(PersonLike, int, float, out float, out float?) nameWithType: FoodType.GetPrice(PersonLike, int, float, out float, out float?) fullName: TinyLife.Skills.FoodType.GetPrice(TinyLife.Objects.PersonLike, int, float, out float, out float?) nameWithType.vb: FoodType.GetPrice(PersonLike, Integer, Single, Single, Single?) fullName.vb: TinyLife.Skills.FoodType.GetPrice(TinyLife.Objects.PersonLike, Integer, Single, Single, Single?) name.vb: GetPrice(PersonLike, Integer, Single, Single, Single?) spec.csharp: - 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uid: TinyLife.Actions.ActionType name: ActionType href: TinyLife.Actions.ActionType.html - name: . - uid: TinyLife.Actions.ActionType.CanExecuteDelegate name: CanExecuteDelegate href: TinyLife.Actions.ActionType.CanExecuteDelegate.html spec.vb: - uid: TinyLife.Actions.ActionType name: ActionType href: TinyLife.Actions.ActionType.html - name: . - uid: TinyLife.Actions.ActionType.CanExecuteDelegate name: CanExecuteDelegate href: TinyLife.Actions.ActionType.CanExecuteDelegate.html - uid: TinyLife.Skills.FoodType.CanEat(TinyLife.Objects.PersonLike,TinyLife.Objects.FoodTypedItem,System.Boolean) commentId: M:TinyLife.Skills.FoodType.CanEat(TinyLife.Objects.PersonLike,TinyLife.Objects.FoodTypedItem,System.Boolean) isExternal: true href: TinyLife.Skills.FoodType.html#TinyLife_Skills_FoodType_CanEat_TinyLife_Objects_PersonLike_TinyLife_Objects_FoodTypedItem_System_Boolean_ name: CanEat(PersonLike, FoodTypedItem, bool) nameWithType: FoodType.CanEat(PersonLike, FoodTypedItem, bool) fullName: TinyLife.Skills.FoodType.CanEat(TinyLife.Objects.PersonLike, TinyLife.Objects.FoodTypedItem, bool) nameWithType.vb: FoodType.CanEat(PersonLike, FoodTypedItem, Boolean) fullName.vb: TinyLife.Skills.FoodType.CanEat(TinyLife.Objects.PersonLike, TinyLife.Objects.FoodTypedItem, Boolean) name.vb: CanEat(PersonLike, FoodTypedItem, Boolean) spec.csharp: - 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