### YamlMime:ManagedReference items: - uid: TinyLife.World.LotEmployment commentId: T:TinyLife.World.LotEmployment id: LotEmployment parent: TinyLife.World children: - TinyLife.World.LotEmployment.#ctor(System.String,System.ValueTuple{System.Int32,System.Int32},System.Func{TinyLife.Actions.ActionType[]}) - TinyLife.World.LotEmployment.Actions - TinyLife.World.LotEmployment.GetCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot) - TinyLife.World.LotEmployment.IdleObjects - TinyLife.World.LotEmployment.IdleTime - TinyLife.World.LotEmployment.IsFinished - TinyLife.World.LotEmployment.MapWideEmployments - TinyLife.World.LotEmployment.Name - TinyLife.World.LotEmployment.SetCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot,TinyLife.Objects.Person,System.Boolean) - TinyLife.World.LotEmployment.WorkHours langs: - csharp - vb name: LotEmployment nameWithType: LotEmployment fullName: TinyLife.World.LotEmployment type: Class source: remote: path: TinyLife/World/LotEmployment.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: LotEmployment path: ../TinyLife/World/LotEmployment.cs startLine: 21 assemblies: - Tiny Life namespace: TinyLife.World summary: >- A lot employment is a job that a executes somewhat perpetually. A person with a does not live on a or in a , but instead either works at their lot employment or "leaves the city" through an . Lot employments can be added to lots using or to a map using . example: [] syntax: content: public class LotEmployment content.vb: Public Class LotEmployment inheritance: - System.Object inheritedMembers: - System.Object.Equals(System.Object) - System.Object.Equals(System.Object,System.Object) - System.Object.GetHashCode - System.Object.GetType - System.Object.MemberwiseClone - System.Object.ReferenceEquals(System.Object,System.Object) - System.Object.ToString extensionMethods: - TinyLife.World.LotEmployment.TinyLife.Utilities.Extensions.JsonCopy``1 - uid: TinyLife.World.LotEmployment.MapWideEmployments commentId: F:TinyLife.World.LotEmployment.MapWideEmployments id: MapWideEmployments parent: TinyLife.World.LotEmployment langs: - csharp - vb name: MapWideEmployments nameWithType: LotEmployment.MapWideEmployments fullName: TinyLife.World.LotEmployment.MapWideEmployments type: Field source: remote: path: TinyLife/World/LotEmployment.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: MapWideEmployments path: ../TinyLife/World/LotEmployment.cs startLine: 27 assemblies: - Tiny Life namespace: TinyLife.World summary: >- A list of lot employments that are map-wide, that is, that aren't bound to a . To add more map-wide lot employments, just add additional entries to this list. example: [] syntax: content: public static readonly List MapWideEmployments return: type: System.Collections.Generic.List{TinyLife.World.LotEmployment} content.vb: Public Shared ReadOnly MapWideEmployments As List(Of LotEmployment) - uid: TinyLife.World.LotEmployment.Name commentId: F:TinyLife.World.LotEmployment.Name id: Name parent: TinyLife.World.LotEmployment langs: - csharp - vb name: Name nameWithType: LotEmployment.Name fullName: TinyLife.World.LotEmployment.Name type: Field source: remote: path: TinyLife/World/LotEmployment.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Name path: ../TinyLife/World/LotEmployment.cs startLine: 40 assemblies: - Tiny Life namespace: TinyLife.World summary: The name of this lot employment example: [] syntax: content: public readonly string Name return: type: System.String content.vb: Public ReadOnly Name As String - uid: TinyLife.World.LotEmployment.Actions commentId: F:TinyLife.World.LotEmployment.Actions id: Actions parent: TinyLife.World.LotEmployment langs: - csharp - vb name: Actions nameWithType: LotEmployment.Actions fullName: TinyLife.World.LotEmployment.Actions type: Field source: remote: path: TinyLife/World/LotEmployment.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Actions path: ../TinyLife/World/LotEmployment.cs startLine: 46 assemblies: - Tiny Life namespace: TinyLife.World summary: >- A set of instances that a person working in this employment should randomly execute. Using actions with the category will cause any instances of the action to act as if they had the category instead. Note that, for an returned by this function to have an effect, its needs to be greater than 0. example: [] syntax: content: public readonly Func> Actions return: type: System.Func{System.Collections.Generic.IEnumerable{TinyLife.Actions.ActionType}} content.vb: Public ReadOnly Actions As Func(Of IEnumerable(Of ActionType)) - uid: TinyLife.World.LotEmployment.WorkHours commentId: F:TinyLife.World.LotEmployment.WorkHours id: WorkHours parent: TinyLife.World.LotEmployment langs: - csharp - vb name: WorkHours nameWithType: LotEmployment.WorkHours fullName: TinyLife.World.LotEmployment.WorkHours type: Field source: remote: path: TinyLife/World/LotEmployment.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: WorkHours path: ../TinyLife/World/LotEmployment.cs startLine: 51 assemblies: - Tiny Life namespace: TinyLife.World summary: >- The range of hours that this lot employment is active in. During times outside of these hours, people with this employment will automatically enqueue and execute a . example: [] syntax: content: public readonly (int Start, int End) WorkHours return: type: System.ValueTuple{System.Int32,System.Int32} content.vb: Public ReadOnly WorkHours As (Start As Integer, [End] As Integer) - uid: TinyLife.World.LotEmployment.IsFinished commentId: P:TinyLife.World.LotEmployment.IsFinished id: IsFinished parent: TinyLife.World.LotEmployment langs: - csharp - vb name: IsFinished nameWithType: LotEmployment.IsFinished fullName: TinyLife.World.LotEmployment.IsFinished type: Property source: remote: path: TinyLife/World/LotEmployment.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: IsFinished path: ../TinyLife/World/LotEmployment.cs startLine: 57 assemblies: - Tiny Life namespace: TinyLife.World summary: >- A function that can be used to finish the lot employment's work hours before the current time is outside of . This is used by the mail carrier to make them stop working once all mail is delivered. example: [] syntax: content: public Func IsFinished { get; init; } parameters: [] return: type: System.Func{TinyLife.World.LotEmployment.Instance,TinyLife.Objects.Person,System.Boolean} content.vb: Public Property IsFinished As Func(Of LotEmployment.Instance, Person, Boolean) overload: TinyLife.World.LotEmployment.IsFinished* - uid: TinyLife.World.LotEmployment.IdleObjects commentId: P:TinyLife.World.LotEmployment.IdleObjects id: IdleObjects parent: TinyLife.World.LotEmployment langs: - csharp - vb name: IdleObjects nameWithType: LotEmployment.IdleObjects fullName: TinyLife.World.LotEmployment.IdleObjects type: Property source: remote: path: TinyLife/World/LotEmployment.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: IdleObjects path: ../TinyLife/World/LotEmployment.cs startLine: 62 assemblies: - Tiny Life namespace: TinyLife.World summary: >- A set of flags that represent the item types that a person with this lot employment will idle around if they have nothing else to do. If this is set to a non- category, people with this lot employment will automatically enqueue the action if there is nothing else to do currently. example: [] syntax: content: public ObjectCategory IdleObjects { get; init; } parameters: [] return: type: TinyLife.Objects.ObjectCategory content.vb: Public Property IdleObjects As ObjectCategory overload: TinyLife.World.LotEmployment.IdleObjects* - uid: TinyLife.World.LotEmployment.IdleTime commentId: P:TinyLife.World.LotEmployment.IdleTime id: IdleTime parent: TinyLife.World.LotEmployment langs: - csharp - vb name: IdleTime nameWithType: LotEmployment.IdleTime fullName: TinyLife.World.LotEmployment.IdleTime type: Property source: remote: path: TinyLife/World/LotEmployment.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: IdleTime path: ../TinyLife/World/LotEmployment.cs startLine: 67 assemblies: - Tiny Life namespace: TinyLife.World summary: >- The amount of in-game time that a person with this lot employment will idle at one of their for. Defaults to 5 minutes. example: [] syntax: content: public TimeSpan IdleTime { get; init; } parameters: [] return: type: System.TimeSpan content.vb: Public Property IdleTime As TimeSpan overload: TinyLife.World.LotEmployment.IdleTime* - uid: TinyLife.World.LotEmployment.#ctor(System.String,System.ValueTuple{System.Int32,System.Int32},System.Func{TinyLife.Actions.ActionType[]}) commentId: M:TinyLife.World.LotEmployment.#ctor(System.String,System.ValueTuple{System.Int32,System.Int32},System.Func{TinyLife.Actions.ActionType[]}) id: '#ctor(System.String,System.ValueTuple{System.Int32,System.Int32},System.Func{TinyLife.Actions.ActionType[]})' parent: TinyLife.World.LotEmployment langs: - csharp - vb name: LotEmployment(string, (int Start, int End), Func) nameWithType: LotEmployment.LotEmployment(string, (int Start, int End), Func) fullName: TinyLife.World.LotEmployment.LotEmployment(string, (int Start, int End), System.Func) type: Constructor source: remote: path: TinyLife/World/LotEmployment.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: .ctor path: ../TinyLife/World/LotEmployment.cs startLine: 75 assemblies: - Tiny Life namespace: TinyLife.World summary: Creates a new lot employment with the given settings example: [] syntax: content: public LotEmployment(string name, (int Start, int End) workHours, Func actions) parameters: - id: name type: System.String description: The lot employment's name - id: workHours type: System.ValueTuple{System.Int32,System.Int32} description: The lot employment's work hours - id: actions type: System.Func{TinyLife.Actions.ActionType[]} description: The that lot employees should execute content.vb: Public Sub New(name As String, workHours As (Start As Integer, [End] As Integer), actions As Func(Of ActionType())) overload: TinyLife.World.LotEmployment.#ctor* nameWithType.vb: LotEmployment.New(String, (Start As Integer, End As Integer), Func(Of ActionType())) fullName.vb: TinyLife.World.LotEmployment.New(String, (Start As Integer, End As Integer), System.Func(Of TinyLife.Actions.ActionType())) name.vb: New(String, (Start As Integer, End As Integer), Func(Of ActionType())) - uid: TinyLife.World.LotEmployment.GetCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot) commentId: M:TinyLife.World.LotEmployment.GetCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot) id: GetCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot) parent: TinyLife.World.LotEmployment langs: - csharp - vb name: GetCurrentPerson(Map, Lot) nameWithType: LotEmployment.GetCurrentPerson(Map, Lot) fullName: TinyLife.World.LotEmployment.GetCurrentPerson(TinyLife.World.Map, TinyLife.World.Lot) type: Method source: remote: path: TinyLife/World/LotEmployment.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetCurrentPerson path: ../TinyLife/World/LotEmployment.cs startLine: 89 assemblies: - Tiny Life namespace: TinyLife.World summary: >- Returns the that is currently in charge of this lot employment To check for , a null lot can be passed. example: [] syntax: content: public Person GetCurrentPerson(Map map, Lot lot) parameters: - id: map type: TinyLife.World.Map description: The map that the employment is on. - id: lot type: TinyLife.World.Lot description: The lot, or null for a entry return: type: TinyLife.Objects.Person description: The person that currently works in this lot employment, or null if there is none content.vb: Public Function GetCurrentPerson(map As Map, lot As Lot) As Person overload: TinyLife.World.LotEmployment.GetCurrentPerson* - uid: TinyLife.World.LotEmployment.SetCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot,TinyLife.Objects.Person,System.Boolean) commentId: M:TinyLife.World.LotEmployment.SetCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot,TinyLife.Objects.Person,System.Boolean) id: SetCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot,TinyLife.Objects.Person,System.Boolean) parent: TinyLife.World.LotEmployment langs: - csharp - vb name: SetCurrentPerson(Map, Lot, Person, bool) nameWithType: LotEmployment.SetCurrentPerson(Map, Lot, Person, bool) fullName: TinyLife.World.LotEmployment.SetCurrentPerson(TinyLife.World.Map, TinyLife.World.Lot, TinyLife.Objects.Person, bool) type: Method source: remote: path: TinyLife/World/LotEmployment.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: SetCurrentPerson path: ../TinyLife/World/LotEmployment.cs startLine: 101 assemblies: - Tiny Life namespace: TinyLife.World summary: >- Sets the current person for this lot employment on the given and . If this employment is a entry, the lot should be null. example: [] syntax: content: public void SetCurrentPerson(Map map, Lot lot, Person person, bool manual = true) parameters: - id: map type: TinyLife.World.Map description: The map - id: lot type: TinyLife.World.Lot description: The lot, or null if this is a map wide employment - id: person type: TinyLife.Objects.Person description: The person to set, or null to remove the currently employed person. - id: manual type: System.Boolean description: Whether this person was set manually (by a user) or automatically (using content.vb: Public Sub SetCurrentPerson(map As Map, lot As Lot, person As Person, manual As Boolean = True) overload: TinyLife.World.LotEmployment.SetCurrentPerson* nameWithType.vb: LotEmployment.SetCurrentPerson(Map, Lot, Person, Boolean) fullName.vb: TinyLife.World.LotEmployment.SetCurrentPerson(TinyLife.World.Map, TinyLife.World.Lot, TinyLife.Objects.Person, Boolean) name.vb: SetCurrentPerson(Map, Lot, Person, Boolean) references: - uid: TinyLife.Objects.Person commentId: T:TinyLife.Objects.Person parent: TinyLife.Objects href: TinyLife.Objects.Person.html name: Person nameWithType: Person fullName: TinyLife.Objects.Person - uid: TinyLife.Objects.Person.LotEmployment commentId: F:TinyLife.Objects.Person.LotEmployment href: TinyLife.Objects.Person.html#TinyLife_Objects_Person_LotEmployment name: LotEmployment nameWithType: Person.LotEmployment fullName: TinyLife.Objects.Person.LotEmployment - uid: TinyLife.World.Lot commentId: T:TinyLife.World.Lot parent: TinyLife.World href: TinyLife.World.Lot.html name: Lot nameWithType: Lot fullName: TinyLife.World.Lot - uid: TinyLife.World.Household commentId: T:TinyLife.World.Household parent: TinyLife.World href: TinyLife.World.Household.html name: Household nameWithType: Household fullName: TinyLife.World.Household - uid: TinyLife.Actions.BeAwayFromLotEmploymentAction commentId: T:TinyLife.Actions.BeAwayFromLotEmploymentAction href: TinyLife.Actions.BeAwayFromLotEmploymentAction.html name: BeAwayFromLotEmploymentAction nameWithType: BeAwayFromLotEmploymentAction fullName: TinyLife.Actions.BeAwayFromLotEmploymentAction - uid: TinyLife.World.LotType.Employments commentId: P:TinyLife.World.LotType.Employments href: TinyLife.World.LotType.html#TinyLife_World_LotType_Employments name: Employments nameWithType: LotType.Employments fullName: TinyLife.World.LotType.Employments - uid: TinyLife.World.LotEmployment.MapWideEmployments commentId: F:TinyLife.World.LotEmployment.MapWideEmployments href: TinyLife.World.LotEmployment.html#TinyLife_World_LotEmployment_MapWideEmployments name: MapWideEmployments nameWithType: LotEmployment.MapWideEmployments fullName: TinyLife.World.LotEmployment.MapWideEmployments - uid: TinyLife.World commentId: N:TinyLife.World href: TinyLife.html name: TinyLife.World nameWithType: TinyLife.World fullName: TinyLife.World spec.csharp: - uid: TinyLife name: TinyLife href: TinyLife.html - name: . - uid: TinyLife.World name: World href: TinyLife.World.html spec.vb: - uid: TinyLife name: TinyLife href: TinyLife.html - name: . - uid: TinyLife.World name: World href: TinyLife.World.html - uid: System.Object commentId: T:System.Object parent: System isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object name: object nameWithType: object fullName: object nameWithType.vb: Object fullName.vb: Object name.vb: Object - uid: System.Object.Equals(System.Object) commentId: M:System.Object.Equals(System.Object) parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object) name: Equals(object) nameWithType: object.Equals(object) fullName: object.Equals(object) nameWithType.vb: Object.Equals(Object) fullName.vb: Object.Equals(Object) name.vb: Equals(Object) spec.csharp: - uid: System.Object.Equals(System.Object) name: Equals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object) - name: ( - uid: System.Object name: object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) spec.vb: - uid: System.Object.Equals(System.Object) name: Equals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object) - name: ( - uid: System.Object name: Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) - uid: System.Object.Equals(System.Object,System.Object) commentId: M:System.Object.Equals(System.Object,System.Object) parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object) name: Equals(object, object) nameWithType: object.Equals(object, object) fullName: object.Equals(object, object) nameWithType.vb: Object.Equals(Object, Object) fullName.vb: Object.Equals(Object, Object) name.vb: Equals(Object, Object) spec.csharp: - uid: System.Object.Equals(System.Object,System.Object) name: Equals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object) - name: ( - uid: System.Object name: object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ',' - name: " " - uid: System.Object name: object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) spec.vb: - uid: System.Object.Equals(System.Object,System.Object) name: Equals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object) - name: ( - uid: System.Object name: Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ',' - name: " " - uid: System.Object name: Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) - uid: System.Object.GetHashCode commentId: M:System.Object.GetHashCode parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode name: GetHashCode() nameWithType: object.GetHashCode() fullName: object.GetHashCode() nameWithType.vb: Object.GetHashCode() fullName.vb: Object.GetHashCode() spec.csharp: - uid: System.Object.GetHashCode name: GetHashCode isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode - name: ( - name: ) spec.vb: - uid: System.Object.GetHashCode name: GetHashCode isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode - name: ( - name: ) - uid: System.Object.GetType commentId: M:System.Object.GetType parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.gettype name: GetType() nameWithType: object.GetType() fullName: object.GetType() nameWithType.vb: Object.GetType() fullName.vb: Object.GetType() spec.csharp: - uid: System.Object.GetType name: GetType isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.gettype - name: ( - name: ) spec.vb: - uid: System.Object.GetType name: GetType isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.gettype - name: ( - name: ) - uid: System.Object.MemberwiseClone commentId: M:System.Object.MemberwiseClone parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone name: MemberwiseClone() nameWithType: object.MemberwiseClone() fullName: object.MemberwiseClone() nameWithType.vb: Object.MemberwiseClone() fullName.vb: Object.MemberwiseClone() spec.csharp: - uid: System.Object.MemberwiseClone name: MemberwiseClone isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone - name: ( - name: ) spec.vb: - uid: System.Object.MemberwiseClone name: MemberwiseClone isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone - name: ( - name: ) - uid: System.Object.ReferenceEquals(System.Object,System.Object) commentId: M:System.Object.ReferenceEquals(System.Object,System.Object) parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals name: ReferenceEquals(object, object) nameWithType: object.ReferenceEquals(object, object) fullName: object.ReferenceEquals(object, object) nameWithType.vb: Object.ReferenceEquals(Object, Object) fullName.vb: Object.ReferenceEquals(Object, Object) name.vb: ReferenceEquals(Object, Object) spec.csharp: - uid: System.Object.ReferenceEquals(System.Object,System.Object) name: ReferenceEquals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals - name: ( - uid: System.Object name: object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ',' - name: " " - uid: System.Object name: object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) spec.vb: - uid: System.Object.ReferenceEquals(System.Object,System.Object) name: ReferenceEquals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals - name: ( - uid: System.Object name: Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ',' - name: " " - uid: System.Object name: Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) - uid: System.Object.ToString commentId: M:System.Object.ToString parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.tostring name: ToString() nameWithType: object.ToString() fullName: object.ToString() nameWithType.vb: Object.ToString() fullName.vb: Object.ToString() spec.csharp: - uid: System.Object.ToString name: ToString isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.tostring - name: ( - name: ) spec.vb: - uid: System.Object.ToString name: ToString isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.tostring - name: ( - name: ) - uid: TinyLife.World.LotEmployment.TinyLife.Utilities.Extensions.JsonCopy``1 commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0) parent: TinyLife.Utilities.Extensions definition: TinyLife.Utilities.Extensions.JsonCopy``1(``0) href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_ name: JsonCopy(LotEmployment) nameWithType: Extensions.JsonCopy(LotEmployment) fullName: TinyLife.Utilities.Extensions.JsonCopy(TinyLife.World.LotEmployment) nameWithType.vb: Extensions.JsonCopy(Of LotEmployment)(LotEmployment) fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.World.LotEmployment)(TinyLife.World.LotEmployment) name.vb: JsonCopy(Of LotEmployment)(LotEmployment) spec.csharp: - uid: TinyLife.Utilities.Extensions.JsonCopy``1(TinyLife.World.LotEmployment) name: JsonCopy href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_ - name: < - uid: TinyLife.World.LotEmployment name: LotEmployment href: TinyLife.World.LotEmployment.html - name: '>' - name: ( - uid: TinyLife.World.LotEmployment name: LotEmployment href: TinyLife.World.LotEmployment.html - name: ) spec.vb: - uid: TinyLife.Utilities.Extensions.JsonCopy``1(TinyLife.World.LotEmployment) name: JsonCopy href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_ - name: ( - name: Of - name: " " - uid: TinyLife.World.LotEmployment name: LotEmployment href: TinyLife.World.LotEmployment.html - name: ) - name: ( - uid: TinyLife.World.LotEmployment name: LotEmployment href: TinyLife.World.LotEmployment.html - name: ) - uid: TinyLife.Objects commentId: N:TinyLife.Objects href: TinyLife.html name: TinyLife.Objects nameWithType: TinyLife.Objects fullName: TinyLife.Objects spec.csharp: - 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name: < - name: T - name: '>' - name: ( - name: T - name: ) spec.vb: - uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0) name: JsonCopy href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_ - name: ( - name: Of - name: " " - name: T - name: ) - name: ( - name: T - name: ) - uid: TinyLife.Utilities.Extensions commentId: T:TinyLife.Utilities.Extensions parent: TinyLife.Utilities href: TinyLife.Utilities.Extensions.html name: Extensions nameWithType: Extensions fullName: TinyLife.Utilities.Extensions - uid: TinyLife.Utilities commentId: N:TinyLife.Utilities href: TinyLife.html name: TinyLife.Utilities nameWithType: TinyLife.Utilities fullName: TinyLife.Utilities spec.csharp: - uid: TinyLife name: TinyLife href: TinyLife.html - name: . - uid: TinyLife.Utilities name: Utilities href: TinyLife.Utilities.html spec.vb: - uid: TinyLife name: TinyLife href: TinyLife.html - name: . - uid: TinyLife.Utilities name: Utilities href: TinyLife.Utilities.html - uid: System.Collections.Generic.List{TinyLife.World.LotEmployment} commentId: T:System.Collections.Generic.List{TinyLife.World.LotEmployment} parent: System.Collections.Generic definition: System.Collections.Generic.List`1 href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1 name: List nameWithType: List fullName: System.Collections.Generic.List nameWithType.vb: List(Of LotEmployment) fullName.vb: System.Collections.Generic.List(Of TinyLife.World.LotEmployment) name.vb: List(Of LotEmployment) spec.csharp: - 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