### YamlMime:ManagedReference items: - uid: TinyLife.Objects.Light commentId: T:TinyLife.Objects.Light id: Light parent: TinyLife.Objects children: - TinyLife.Objects.Light.#ctor(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Color) - TinyLife.Objects.Light.CameraOffset - TinyLife.Objects.Light.CircleTexture - TinyLife.Objects.Light.Color - TinyLife.Objects.Light.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch) - TinyLife.Objects.Light.DrawPosOffset - TinyLife.Objects.Light.IsDisabled - TinyLife.Objects.Light.Map - TinyLife.Objects.Light.Position - TinyLife.Objects.Light.Rotation - TinyLife.Objects.Light.Size - TinyLife.Objects.Light.Texture langs: - csharp - vb name: Light nameWithType: Light fullName: TinyLife.Objects.Light type: Class source: remote: path: TinyLife/Objects/Light.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Light path: ../TinyLife/Objects/Light.cs startLine: 15 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nA light is a semi-object that can be added to a using .\nA light draws a light texture onto a lightmap and, as such, adds lighting to the rendered world.\n" example: [] syntax: content: public class Light content.vb: Public Class Light inheritance: - System.Object inheritedMembers: - System.Object.Equals(System.Object) - System.Object.Equals(System.Object,System.Object) - System.Object.GetHashCode - System.Object.GetType - System.Object.MemberwiseClone - System.Object.ReferenceEquals(System.Object,System.Object) - System.Object.ToString extensionMethods: - TinyLife.Objects.Light.TinyLife.Utilities.Extensions.JsonCopy``1 modifiers.csharp: - public - class modifiers.vb: - Public - Class - uid: TinyLife.Objects.Light.CircleTexture commentId: F:TinyLife.Objects.Light.CircleTexture id: CircleTexture parent: TinyLife.Objects.Light langs: - csharp - vb name: CircleTexture nameWithType: Light.CircleTexture fullName: TinyLife.Objects.Light.CircleTexture type: Field source: remote: path: TinyLife/Objects/Light.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: CircleTexture path: ../TinyLife/Objects/Light.cs startLine: 20 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nA texture that can be used as the of a light that is circular\n" example: [] syntax: content: public static readonly TextureRegion CircleTexture return: type: MLEM.Textures.TextureRegion content.vb: Public Shared ReadOnly CircleTexture As TextureRegion modifiers.csharp: - public - static - readonly modifiers.vb: - Public - Shared - ReadOnly - uid: TinyLife.Objects.Light.Map commentId: F:TinyLife.Objects.Light.Map id: Map parent: TinyLife.Objects.Light langs: - csharp - vb name: Map nameWithType: Light.Map fullName: TinyLife.Objects.Light.Map type: Field source: remote: path: TinyLife/Objects/Light.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Map path: ../TinyLife/Objects/Light.cs startLine: 25 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe map that this light is on\n" example: [] syntax: content: public readonly Map Map return: type: TinyLife.World.Map content.vb: Public ReadOnly Map As Map modifiers.csharp: - public - readonly modifiers.vb: - Public - ReadOnly - uid: TinyLife.Objects.Light.Texture commentId: F:TinyLife.Objects.Light.Texture id: Texture parent: TinyLife.Objects.Light langs: - csharp - vb name: Texture nameWithType: Light.Texture fullName: TinyLife.Objects.Light.Texture type: Field source: remote: path: TinyLife/Objects/Light.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Texture path: ../TinyLife/Objects/Light.cs startLine: 30 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe texture that this light currently has.\nA custom texture can be used, or any of the static texture regions in this class, including .\n" example: [] syntax: content: public readonly TextureRegion Texture return: type: MLEM.Textures.TextureRegion content.vb: Public ReadOnly Texture As TextureRegion modifiers.csharp: - public - readonly modifiers.vb: - Public - ReadOnly - uid: TinyLife.Objects.Light.CameraOffset commentId: F:TinyLife.Objects.Light.CameraOffset id: CameraOffset parent: TinyLife.Objects.Light langs: - csharp - vb name: CameraOffset nameWithType: Light.CameraOffset fullName: TinyLife.Objects.Light.CameraOffset type: Field source: remote: path: TinyLife/Objects/Light.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: CameraOffset path: ../TinyLife/Objects/Light.cs startLine: 34 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe offset from this light's that is added in visual space only, using .\n" example: [] syntax: content: public Vector2 CameraOffset return: type: Microsoft.Xna.Framework.Vector2 content.vb: Public CameraOffset As Vector2 modifiers.csharp: - public modifiers.vb: - Public - uid: TinyLife.Objects.Light.Position commentId: P:TinyLife.Objects.Light.Position id: Position parent: TinyLife.Objects.Light langs: - csharp - vb name: Position nameWithType: Light.Position fullName: TinyLife.Objects.Light.Position type: Property source: remote: path: TinyLife/Objects/Light.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Position path: ../TinyLife/Objects/Light.cs startLine: 39 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe position of this light, in world space.\nNote that, if this position is changed, this light's current is changed automatically if needed.\n" example: [] syntax: content: public Vector2 Position { get; set; } parameters: [] return: type: Microsoft.Xna.Framework.Vector2 content.vb: Public Property Position As Vector2 overload: TinyLife.Objects.Light.Position* modifiers.csharp: - public - get - set modifiers.vb: - Public - uid: TinyLife.Objects.Light.DrawPosOffset commentId: F:TinyLife.Objects.Light.DrawPosOffset id: DrawPosOffset parent: TinyLife.Objects.Light langs: - csharp - vb name: DrawPosOffset nameWithType: Light.DrawPosOffset fullName: TinyLife.Objects.Light.DrawPosOffset type: Field source: remote: path: TinyLife/Objects/Light.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: DrawPosOffset path: ../TinyLife/Objects/Light.cs startLine: 51 assemblies: - Tiny Life namespace: TinyLife.Objects syntax: content: public Vector2 DrawPosOffset return: type: Microsoft.Xna.Framework.Vector2 content.vb: Public DrawPosOffset As Vector2 modifiers.csharp: - public modifiers.vb: - Public - uid: TinyLife.Objects.Light.Size commentId: F:TinyLife.Objects.Light.Size id: Size parent: TinyLife.Objects.Light langs: - csharp - vb name: Size nameWithType: Light.Size fullName: TinyLife.Objects.Light.Size type: Field source: remote: path: TinyLife/Objects/Light.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Size path: ../TinyLife/Objects/Light.cs startLine: 56 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe size, in world space, of this light, centered on its .\nThis value is multiplied with and .\n" example: [] syntax: content: public Vector2 Size return: type: Microsoft.Xna.Framework.Vector2 content.vb: Public Size As Vector2 modifiers.csharp: - public modifiers.vb: - Public - uid: TinyLife.Objects.Light.Rotation commentId: F:TinyLife.Objects.Light.Rotation id: Rotation parent: TinyLife.Objects.Light langs: - csharp - vb name: Rotation nameWithType: Light.Rotation fullName: TinyLife.Objects.Light.Rotation type: Field source: remote: path: TinyLife/Objects/Light.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Rotation path: ../TinyLife/Objects/Light.cs startLine: 57 assemblies: - Tiny Life namespace: TinyLife.Objects syntax: content: public float Rotation return: type: System.Single content.vb: Public Rotation As Single modifiers.csharp: - public modifiers.vb: - Public - uid: TinyLife.Objects.Light.Color commentId: F:TinyLife.Objects.Light.Color id: Color parent: TinyLife.Objects.Light langs: - csharp - vb name: Color nameWithType: Light.Color fullName: TinyLife.Objects.Light.Color type: Field source: remote: path: TinyLife/Objects/Light.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Color path: ../TinyLife/Objects/Light.cs startLine: 62 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nThe color that this light renders with.\nNote that, when drawing, this color is passed through due to the way the lightmap is drawn.\n" example: [] syntax: content: public Color Color return: type: Microsoft.Xna.Framework.Color content.vb: Public Color As Color modifiers.csharp: - public modifiers.vb: - Public - uid: TinyLife.Objects.Light.IsDisabled commentId: F:TinyLife.Objects.Light.IsDisabled id: IsDisabled parent: TinyLife.Objects.Light langs: - csharp - vb name: IsDisabled nameWithType: Light.IsDisabled fullName: TinyLife.Objects.Light.IsDisabled type: Field source: remote: path: TinyLife/Objects/Light.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: IsDisabled path: ../TinyLife/Objects/Light.cs startLine: 67 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nWhether this light is currently disabled.\nIf a light is disabled, it will not be rendered.\n" example: [] syntax: content: public bool IsDisabled return: type: System.Boolean content.vb: Public IsDisabled As Boolean modifiers.csharp: - public modifiers.vb: - Public - uid: TinyLife.Objects.Light.#ctor(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Color) commentId: M:TinyLife.Objects.Light.#ctor(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Color) id: '#ctor(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Color)' parent: TinyLife.Objects.Light langs: - csharp - vb name: Light(Map, Vector2, TextureRegion, Vector2, Color) nameWithType: Light.Light(Map, Vector2, TextureRegion, Vector2, Color) fullName: TinyLife.Objects.Light.Light(TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, MLEM.Textures.TextureRegion, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color) type: Constructor source: remote: path: TinyLife/Objects/Light.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: .ctor path: ../TinyLife/Objects/Light.cs startLine: 79 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nCreates a new light with the given settings\n" example: [] syntax: content: public Light(Map map, Vector2 position, TextureRegion texture, Vector2 size, Color color) parameters: - id: map type: TinyLife.World.Map description: The map to add the light to - id: position type: Microsoft.Xna.Framework.Vector2 description: The light's position, in world space - id: texture type: MLEM.Textures.TextureRegion description: The light's texture - id: size type: Microsoft.Xna.Framework.Vector2 description: The size of the light, centered on its position - id: color type: Microsoft.Xna.Framework.Color description: The color to render the light with content.vb: Public Sub New(map As Map, position As Vector2, texture As TextureRegion, size As Vector2, color As Color) overload: TinyLife.Objects.Light.#ctor* modifiers.csharp: - public modifiers.vb: - Public - uid: TinyLife.Objects.Light.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch) commentId: M:TinyLife.Objects.Light.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch) id: Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch) parent: TinyLife.Objects.Light langs: - csharp - vb name: Draw(GameTime, SpriteBatch) nameWithType: Light.Draw(GameTime, SpriteBatch) fullName: TinyLife.Objects.Light.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch) type: Method source: remote: path: TinyLife/Objects/Light.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Draw path: ../TinyLife/Objects/Light.cs startLine: 92 assemblies: - Tiny Life namespace: TinyLife.Objects summary: "\nDraws the light in the world with the given sprite batch, at its current and with its current \n" example: [] syntax: content: public virtual void Draw(GameTime time, SpriteBatch batch) parameters: - id: time type: Microsoft.Xna.Framework.GameTime description: The game's current time, which can be used for animations - id: batch type: Microsoft.Xna.Framework.Graphics.SpriteBatch description: The sprite batch to draw the light with content.vb: Public Overridable Sub Draw(time As GameTime, batch As SpriteBatch) overload: TinyLife.Objects.Light.Draw* modifiers.csharp: - public - virtual modifiers.vb: - Public - Overridable references: - uid: TinyLife.World.Map commentId: T:TinyLife.World.Map parent: TinyLife.World name: Map nameWithType: Map fullName: TinyLife.World.Map - uid: TinyLife.World.Map.AddLight(TinyLife.Objects.Light) commentId: M:TinyLife.World.Map.AddLight(TinyLife.Objects.Light) isExternal: true - uid: TinyLife.Objects commentId: N:TinyLife.Objects name: TinyLife.Objects nameWithType: TinyLife.Objects fullName: TinyLife.Objects - uid: System.Object commentId: T:System.Object parent: System isExternal: true name: Object nameWithType: Object fullName: System.Object - uid: System.Object.Equals(System.Object) commentId: M:System.Object.Equals(System.Object) parent: System.Object isExternal: true name: Equals(Object) nameWithType: Object.Equals(Object) fullName: System.Object.Equals(System.Object) spec.csharp: - uid: System.Object.Equals(System.Object) name: Equals nameWithType: Object.Equals fullName: System.Object.Equals isExternal: true - name: ( nameWithType: ( fullName: ( - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ) nameWithType: ) fullName: ) spec.vb: - uid: System.Object.Equals(System.Object) name: Equals nameWithType: Object.Equals fullName: System.Object.Equals isExternal: true - name: ( nameWithType: ( fullName: ( - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ) nameWithType: ) fullName: ) - uid: System.Object.Equals(System.Object,System.Object) commentId: M:System.Object.Equals(System.Object,System.Object) parent: System.Object isExternal: true name: Equals(Object, Object) nameWithType: Object.Equals(Object, Object) fullName: System.Object.Equals(System.Object, System.Object) spec.csharp: - uid: System.Object.Equals(System.Object,System.Object) name: Equals nameWithType: Object.Equals fullName: System.Object.Equals isExternal: true - name: ( nameWithType: ( fullName: ( - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ) nameWithType: ) fullName: ) spec.vb: - uid: System.Object.Equals(System.Object,System.Object) name: Equals nameWithType: Object.Equals fullName: System.Object.Equals isExternal: true - name: ( nameWithType: ( fullName: ( - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ) nameWithType: ) fullName: ) - uid: System.Object.GetHashCode commentId: M:System.Object.GetHashCode parent: System.Object isExternal: true name: GetHashCode() nameWithType: Object.GetHashCode() fullName: System.Object.GetHashCode() spec.csharp: - uid: System.Object.GetHashCode name: GetHashCode nameWithType: Object.GetHashCode fullName: System.Object.GetHashCode isExternal: true - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) spec.vb: - uid: System.Object.GetHashCode name: GetHashCode nameWithType: Object.GetHashCode fullName: System.Object.GetHashCode isExternal: true - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) - uid: System.Object.GetType commentId: M:System.Object.GetType parent: System.Object isExternal: true name: GetType() nameWithType: Object.GetType() fullName: System.Object.GetType() spec.csharp: - uid: System.Object.GetType name: GetType nameWithType: Object.GetType fullName: System.Object.GetType isExternal: true - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) spec.vb: - uid: System.Object.GetType name: GetType nameWithType: Object.GetType fullName: System.Object.GetType isExternal: true - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) - uid: System.Object.MemberwiseClone commentId: M:System.Object.MemberwiseClone parent: System.Object isExternal: true name: MemberwiseClone() nameWithType: Object.MemberwiseClone() fullName: System.Object.MemberwiseClone() spec.csharp: - uid: System.Object.MemberwiseClone name: MemberwiseClone nameWithType: Object.MemberwiseClone fullName: System.Object.MemberwiseClone isExternal: true - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) spec.vb: - uid: System.Object.MemberwiseClone name: MemberwiseClone nameWithType: Object.MemberwiseClone fullName: System.Object.MemberwiseClone isExternal: true - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) - uid: System.Object.ReferenceEquals(System.Object,System.Object) commentId: M:System.Object.ReferenceEquals(System.Object,System.Object) parent: System.Object isExternal: true name: ReferenceEquals(Object, Object) nameWithType: Object.ReferenceEquals(Object, Object) fullName: System.Object.ReferenceEquals(System.Object, System.Object) spec.csharp: - uid: System.Object.ReferenceEquals(System.Object,System.Object) name: ReferenceEquals nameWithType: Object.ReferenceEquals fullName: System.Object.ReferenceEquals isExternal: true - name: ( nameWithType: ( fullName: ( - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ) nameWithType: ) fullName: ) spec.vb: - uid: System.Object.ReferenceEquals(System.Object,System.Object) name: ReferenceEquals nameWithType: Object.ReferenceEquals fullName: System.Object.ReferenceEquals isExternal: true - name: ( nameWithType: ( fullName: ( - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ) nameWithType: ) fullName: ) - uid: System.Object.ToString commentId: M:System.Object.ToString parent: System.Object isExternal: true name: ToString() nameWithType: Object.ToString() fullName: System.Object.ToString() spec.csharp: - uid: System.Object.ToString name: ToString nameWithType: Object.ToString fullName: System.Object.ToString isExternal: true - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) spec.vb: - uid: System.Object.ToString name: ToString nameWithType: Object.ToString fullName: System.Object.ToString isExternal: true - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) - uid: TinyLife.Objects.Light.TinyLife.Utilities.Extensions.JsonCopy``1 commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0) parent: TinyLife.Utilities.Extensions definition: TinyLife.Utilities.Extensions.JsonCopy``1(``0) name: JsonCopy() nameWithType: Extensions.JsonCopy() fullName: TinyLife.Utilities.Extensions.JsonCopy() nameWithType.vb: Extensions.JsonCopy(Of Light)() fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.Objects.Light)() name.vb: JsonCopy(Of Light)() spec.csharp: - uid: TinyLife.Utilities.Extensions.JsonCopy``1 name: JsonCopy nameWithType: Extensions.JsonCopy fullName: TinyLife.Utilities.Extensions.JsonCopy - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) spec.vb: - uid: TinyLife.Utilities.Extensions.JsonCopy``1 name: JsonCopy(Of Light) nameWithType: Extensions.JsonCopy(Of Light) fullName: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.Objects.Light) - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) - uid: TinyLife.World commentId: N:TinyLife.World name: TinyLife.World nameWithType: TinyLife.World fullName: TinyLife.World - uid: System commentId: N:System isExternal: true name: System nameWithType: System fullName: System - uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0) commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0) name: JsonCopy(T) nameWithType: Extensions.JsonCopy(T) fullName: TinyLife.Utilities.Extensions.JsonCopy(T) nameWithType.vb: Extensions.JsonCopy(Of T)(T) fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of T)(T) name.vb: JsonCopy(Of T)(T) spec.csharp: - uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0) name: JsonCopy nameWithType: Extensions.JsonCopy fullName: TinyLife.Utilities.Extensions.JsonCopy - name: ( nameWithType: ( fullName: ( - name: T nameWithType: T fullName: T - name: ) nameWithType: ) fullName: ) spec.vb: - uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0) name: JsonCopy(Of T) nameWithType: Extensions.JsonCopy(Of T) fullName: TinyLife.Utilities.Extensions.JsonCopy(Of T) - name: ( nameWithType: ( fullName: ( - name: T nameWithType: T fullName: T - name: ) nameWithType: ) fullName: ) - uid: TinyLife.Utilities.Extensions commentId: T:TinyLife.Utilities.Extensions parent: TinyLife.Utilities name: Extensions nameWithType: Extensions fullName: TinyLife.Utilities.Extensions - uid: TinyLife.Utilities commentId: N:TinyLife.Utilities name: TinyLife.Utilities nameWithType: TinyLife.Utilities fullName: TinyLife.Utilities - uid: TinyLife.Objects.Light.Texture commentId: F:TinyLife.Objects.Light.Texture isExternal: true - uid: MLEM.Textures.TextureRegion commentId: T:MLEM.Textures.TextureRegion parent: MLEM.Textures isExternal: true name: TextureRegion nameWithType: TextureRegion fullName: MLEM.Textures.TextureRegion - uid: MLEM.Textures commentId: N:MLEM.Textures isExternal: true name: MLEM.Textures nameWithType: MLEM.Textures fullName: MLEM.Textures - uid: TinyLife.Objects.Light.CircleTexture commentId: F:TinyLife.Objects.Light.CircleTexture isExternal: true - uid: TinyLife.Objects.Light.Position commentId: P:TinyLife.Objects.Light.Position isExternal: true - uid: TinyLife.Utilities.Extensions.ToVisualY(Microsoft.Xna.Framework.Vector2) commentId: M:TinyLife.Utilities.Extensions.ToVisualY(Microsoft.Xna.Framework.Vector2) isExternal: true - uid: Microsoft.Xna.Framework.Vector2 commentId: T:Microsoft.Xna.Framework.Vector2 parent: Microsoft.Xna.Framework isExternal: true name: Vector2 nameWithType: Vector2 fullName: Microsoft.Xna.Framework.Vector2 - uid: Microsoft.Xna.Framework commentId: N:Microsoft.Xna.Framework isExternal: true name: Microsoft.Xna.Framework nameWithType: Microsoft.Xna.Framework fullName: Microsoft.Xna.Framework - uid: TinyLife.World.MapSection commentId: T:TinyLife.World.MapSection parent: TinyLife.World name: MapSection nameWithType: MapSection fullName: TinyLife.World.MapSection - uid: TinyLife.Objects.Light.Position* commentId: Overload:TinyLife.Objects.Light.Position name: Position nameWithType: Light.Position fullName: TinyLife.Objects.Light.Position - uid: TinyLife.World.Tile.Width commentId: F:TinyLife.World.Tile.Width parent: TinyLife.World.Tile name: Width nameWithType: Tile.Width fullName: TinyLife.World.Tile.Width - uid: TinyLife.World.Tile.Height commentId: F:TinyLife.World.Tile.Height parent: TinyLife.World.Tile name: Height nameWithType: Tile.Height fullName: TinyLife.World.Tile.Height - uid: TinyLife.World.Tile commentId: T:TinyLife.World.Tile parent: TinyLife.World name: Tile nameWithType: Tile fullName: TinyLife.World.Tile - uid: System.Single commentId: T:System.Single parent: System isExternal: true name: Single nameWithType: Single fullName: System.Single - uid: MLEM.Extensions.ColorExtensions.Invert(Microsoft.Xna.Framework.Color) commentId: M:MLEM.Extensions.ColorExtensions.Invert(Microsoft.Xna.Framework.Color) isExternal: true - uid: Microsoft.Xna.Framework.Color commentId: T:Microsoft.Xna.Framework.Color parent: Microsoft.Xna.Framework isExternal: true name: Color nameWithType: Color fullName: Microsoft.Xna.Framework.Color - uid: System.Boolean commentId: T:System.Boolean parent: System isExternal: true name: Boolean nameWithType: Boolean fullName: System.Boolean - uid: TinyLife.Objects.Light.#ctor* commentId: Overload:TinyLife.Objects.Light.#ctor name: Light nameWithType: Light.Light fullName: TinyLife.Objects.Light.Light - uid: TinyLife.Objects.Light.Color commentId: F:TinyLife.Objects.Light.Color isExternal: true - uid: TinyLife.Objects.Light.Draw* commentId: Overload:TinyLife.Objects.Light.Draw name: Draw nameWithType: Light.Draw fullName: TinyLife.Objects.Light.Draw - uid: Microsoft.Xna.Framework.GameTime commentId: T:Microsoft.Xna.Framework.GameTime parent: Microsoft.Xna.Framework isExternal: true name: GameTime nameWithType: GameTime fullName: Microsoft.Xna.Framework.GameTime - uid: Microsoft.Xna.Framework.Graphics.SpriteBatch commentId: T:Microsoft.Xna.Framework.Graphics.SpriteBatch parent: Microsoft.Xna.Framework.Graphics isExternal: true name: SpriteBatch nameWithType: SpriteBatch fullName: Microsoft.Xna.Framework.Graphics.SpriteBatch - uid: Microsoft.Xna.Framework.Graphics commentId: N:Microsoft.Xna.Framework.Graphics isExternal: true name: Microsoft.Xna.Framework.Graphics nameWithType: Microsoft.Xna.Framework.Graphics fullName: Microsoft.Xna.Framework.Graphics