### YamlMime:ManagedReference items: - uid: TinyLife.Uis.InGameHint commentId: T:TinyLife.Uis.InGameHint id: InGameHint parent: TinyLife.Uis children: - TinyLife.Uis.InGameHint.#ctor(System.String,MLEM.Textures.TextureRegion,System.Func{TinyLife.GameImpl,System.Boolean}) - TinyLife.Uis.InGameHint.ClothesIntentions - TinyLife.Uis.InGameHint.Condition - TinyLife.Uis.InGameHint.Display - TinyLife.Uis.InGameHint.HasBeenDisplayed - TinyLife.Uis.InGameHint.Hints - TinyLife.Uis.InGameHint.Icon - TinyLife.Uis.InGameHint.InteractionPages - TinyLife.Uis.InGameHint.Interactions - TinyLife.Uis.InGameHint.Introduction - TinyLife.Uis.InGameHint.Name - TinyLife.Uis.InGameHint.Outfits - TinyLife.Uis.InGameHint.OutOfTownActions - TinyLife.Uis.InGameHint.PersonalityTypes - TinyLife.Uis.InGameHint.Register(TinyLife.Uis.InGameHint) langs: - csharp - vb name: InGameHint nameWithType: InGameHint fullName: TinyLife.Uis.InGameHint type: Class source: remote: path: TinyLife/Uis/InGameHint.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: InGameHint path: ../TinyLife/Uis/InGameHint.cs startLine: 23 assemblies: - Tiny Life namespace: TinyLife.Uis summary: "\nAn in-game hint is a tutorial notification that can display with a given , or that can be caused to be displayed manually using .\nEach in-game hint is only displayed once, unless the list of displayed hints is reset in the .\n" example: [] syntax: content: public class InGameHint content.vb: Public Class InGameHint inheritance: - System.Object inheritedMembers: - System.Object.Equals(System.Object) - System.Object.Equals(System.Object,System.Object) - System.Object.GetHashCode - System.Object.GetType - System.Object.MemberwiseClone - System.Object.ReferenceEquals(System.Object,System.Object) - System.Object.ToString extensionMethods: - TinyLife.Uis.InGameHint.TinyLife.Utilities.Extensions.JsonCopy``1 modifiers.csharp: - public - class modifiers.vb: - Public - Class - uid: TinyLife.Uis.InGameHint.Hints commentId: F:TinyLife.Uis.InGameHint.Hints id: Hints parent: TinyLife.Uis.InGameHint langs: - csharp - vb name: Hints nameWithType: InGameHint.Hints fullName: TinyLife.Uis.InGameHint.Hints type: Field source: remote: path: TinyLife/Uis/InGameHint.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Hints path: ../TinyLife/Uis/InGameHint.cs startLine: 30 assemblies: - Tiny Life namespace: TinyLife.Uis summary: "\nThe registry for all values.\nUse to add to this list.\n" example: [] syntax: content: public static readonly ReadOnlyDictionary Hints return: type: System.Collections.ObjectModel.ReadOnlyDictionary{System.String,TinyLife.Uis.InGameHint} content.vb: Public Shared ReadOnly Hints As ReadOnlyDictionary(Of String, InGameHint) modifiers.csharp: - public - static - readonly modifiers.vb: - Public - Shared - ReadOnly - uid: TinyLife.Uis.InGameHint.Introduction commentId: F:TinyLife.Uis.InGameHint.Introduction id: Introduction parent: TinyLife.Uis.InGameHint langs: - csharp - vb name: Introduction nameWithType: InGameHint.Introduction fullName: TinyLife.Uis.InGameHint.Introduction type: Field source: remote: path: TinyLife/Uis/InGameHint.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Introduction path: ../TinyLife/Uis/InGameHint.cs startLine: 33 assemblies: - Tiny Life namespace: TinyLife.Uis syntax: content: public static readonly InGameHint Introduction return: type: TinyLife.Uis.InGameHint content.vb: Public Shared ReadOnly Introduction As InGameHint modifiers.csharp: - public - static - readonly modifiers.vb: - Public - Shared - ReadOnly - uid: TinyLife.Uis.InGameHint.PersonalityTypes commentId: F:TinyLife.Uis.InGameHint.PersonalityTypes id: PersonalityTypes parent: TinyLife.Uis.InGameHint langs: - csharp - vb name: PersonalityTypes nameWithType: InGameHint.PersonalityTypes fullName: TinyLife.Uis.InGameHint.PersonalityTypes type: Field source: remote: path: TinyLife/Uis/InGameHint.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: PersonalityTypes path: ../TinyLife/Uis/InGameHint.cs startLine: 34 assemblies: - Tiny Life namespace: TinyLife.Uis syntax: content: public static readonly InGameHint PersonalityTypes return: type: TinyLife.Uis.InGameHint content.vb: Public Shared ReadOnly PersonalityTypes As InGameHint modifiers.csharp: - public - static - readonly modifiers.vb: - Public - Shared - ReadOnly - uid: TinyLife.Uis.InGameHint.ClothesIntentions commentId: F:TinyLife.Uis.InGameHint.ClothesIntentions id: ClothesIntentions parent: TinyLife.Uis.InGameHint langs: - csharp - vb name: ClothesIntentions nameWithType: InGameHint.ClothesIntentions fullName: TinyLife.Uis.InGameHint.ClothesIntentions type: Field source: remote: path: TinyLife/Uis/InGameHint.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: ClothesIntentions path: ../TinyLife/Uis/InGameHint.cs startLine: 35 assemblies: - Tiny Life namespace: TinyLife.Uis syntax: content: public static readonly InGameHint ClothesIntentions return: type: TinyLife.Uis.InGameHint content.vb: Public Shared ReadOnly ClothesIntentions As InGameHint modifiers.csharp: - public - static - readonly modifiers.vb: - Public - Shared - ReadOnly - uid: TinyLife.Uis.InGameHint.Interactions commentId: F:TinyLife.Uis.InGameHint.Interactions id: Interactions parent: TinyLife.Uis.InGameHint langs: - csharp - vb name: Interactions nameWithType: InGameHint.Interactions fullName: TinyLife.Uis.InGameHint.Interactions type: Field source: remote: path: TinyLife/Uis/InGameHint.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Interactions path: ../TinyLife/Uis/InGameHint.cs startLine: 36 assemblies: - Tiny Life namespace: TinyLife.Uis syntax: content: public static readonly InGameHint Interactions return: type: TinyLife.Uis.InGameHint content.vb: Public Shared ReadOnly Interactions As InGameHint modifiers.csharp: - public - static - readonly modifiers.vb: - Public - Shared - ReadOnly - uid: TinyLife.Uis.InGameHint.Outfits commentId: F:TinyLife.Uis.InGameHint.Outfits id: Outfits parent: TinyLife.Uis.InGameHint langs: - csharp - vb name: Outfits nameWithType: InGameHint.Outfits fullName: TinyLife.Uis.InGameHint.Outfits type: Field source: remote: path: TinyLife/Uis/InGameHint.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Outfits path: ../TinyLife/Uis/InGameHint.cs startLine: 37 assemblies: - Tiny Life namespace: TinyLife.Uis syntax: content: public static readonly InGameHint Outfits return: type: TinyLife.Uis.InGameHint content.vb: Public Shared ReadOnly Outfits As InGameHint modifiers.csharp: - public - static - readonly modifiers.vb: - Public - Shared - ReadOnly - uid: TinyLife.Uis.InGameHint.InteractionPages commentId: F:TinyLife.Uis.InGameHint.InteractionPages id: InteractionPages parent: TinyLife.Uis.InGameHint langs: - csharp - vb name: InteractionPages nameWithType: InGameHint.InteractionPages fullName: TinyLife.Uis.InGameHint.InteractionPages type: Field source: remote: path: TinyLife/Uis/InGameHint.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: InteractionPages path: ../TinyLife/Uis/InGameHint.cs startLine: 38 assemblies: - Tiny Life namespace: TinyLife.Uis syntax: content: public static readonly InGameHint InteractionPages return: type: TinyLife.Uis.InGameHint content.vb: Public Shared ReadOnly InteractionPages As InGameHint modifiers.csharp: - public - static - readonly modifiers.vb: - Public - Shared - ReadOnly - uid: TinyLife.Uis.InGameHint.OutOfTownActions commentId: F:TinyLife.Uis.InGameHint.OutOfTownActions id: OutOfTownActions parent: TinyLife.Uis.InGameHint langs: - csharp - vb name: OutOfTownActions nameWithType: InGameHint.OutOfTownActions fullName: TinyLife.Uis.InGameHint.OutOfTownActions type: Field source: remote: path: TinyLife/Uis/InGameHint.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: OutOfTownActions path: ../TinyLife/Uis/InGameHint.cs startLine: 39 assemblies: - Tiny Life namespace: TinyLife.Uis syntax: content: public static readonly InGameHint OutOfTownActions return: type: TinyLife.Uis.InGameHint content.vb: Public Shared ReadOnly OutOfTownActions As InGameHint modifiers.csharp: - public - static - readonly modifiers.vb: - Public - Shared - ReadOnly - uid: TinyLife.Uis.InGameHint.Name commentId: F:TinyLife.Uis.InGameHint.Name id: Name parent: TinyLife.Uis.InGameHint langs: - csharp - vb name: Name nameWithType: InGameHint.Name fullName: TinyLife.Uis.InGameHint.Name type: Field source: remote: path: TinyLife/Uis/InGameHint.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Name path: ../TinyLife/Uis/InGameHint.cs startLine: 61 assemblies: - Tiny Life namespace: TinyLife.Uis summary: "\nThe name of this hint\n" example: [] syntax: content: public readonly string Name return: type: System.String content.vb: Public ReadOnly Name As String modifiers.csharp: - public - readonly modifiers.vb: - Public - ReadOnly - uid: TinyLife.Uis.InGameHint.Icon commentId: F:TinyLife.Uis.InGameHint.Icon id: Icon parent: TinyLife.Uis.InGameHint langs: - csharp - vb name: Icon nameWithType: InGameHint.Icon fullName: TinyLife.Uis.InGameHint.Icon type: Field source: remote: path: TinyLife/Uis/InGameHint.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Icon path: ../TinyLife/Uis/InGameHint.cs startLine: 65 assemblies: - Tiny Life namespace: TinyLife.Uis summary: "\nThe icon of this hint.\n" example: [] syntax: content: public readonly TextureRegion Icon return: type: MLEM.Textures.TextureRegion content.vb: Public ReadOnly Icon As TextureRegion modifiers.csharp: - public - readonly modifiers.vb: - Public - ReadOnly - uid: TinyLife.Uis.InGameHint.Condition commentId: F:TinyLife.Uis.InGameHint.Condition id: Condition parent: TinyLife.Uis.InGameHint langs: - csharp - vb name: Condition nameWithType: InGameHint.Condition fullName: TinyLife.Uis.InGameHint.Condition type: Field source: remote: path: TinyLife/Uis/InGameHint.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Condition path: ../TinyLife/Uis/InGameHint.cs startLine: 69 assemblies: - Tiny Life namespace: TinyLife.Uis summary: "\nAn optional condition that causes this hint to be displayed\n" example: [] syntax: content: public readonly Func Condition return: type: System.Func{TinyLife.GameImpl,System.Boolean} content.vb: Public ReadOnly Condition As Func(Of GameImpl, Boolean) modifiers.csharp: - public - readonly modifiers.vb: - Public - ReadOnly - uid: TinyLife.Uis.InGameHint.HasBeenDisplayed commentId: P:TinyLife.Uis.InGameHint.HasBeenDisplayed id: HasBeenDisplayed parent: TinyLife.Uis.InGameHint langs: - csharp - vb name: HasBeenDisplayed nameWithType: InGameHint.HasBeenDisplayed fullName: TinyLife.Uis.InGameHint.HasBeenDisplayed type: Property source: remote: path: TinyLife/Uis/InGameHint.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: HasBeenDisplayed path: ../TinyLife/Uis/InGameHint.cs startLine: 73 assemblies: - Tiny Life namespace: TinyLife.Uis summary: "\nA property that determines whether this hint has already been displayed\n" example: [] syntax: content: public bool HasBeenDisplayed { get; } parameters: [] return: type: System.Boolean content.vb: Public ReadOnly Property HasBeenDisplayed As Boolean overload: TinyLife.Uis.InGameHint.HasBeenDisplayed* modifiers.csharp: - public - get modifiers.vb: - Public - ReadOnly - uid: TinyLife.Uis.InGameHint.#ctor(System.String,MLEM.Textures.TextureRegion,System.Func{TinyLife.GameImpl,System.Boolean}) commentId: M:TinyLife.Uis.InGameHint.#ctor(System.String,MLEM.Textures.TextureRegion,System.Func{TinyLife.GameImpl,System.Boolean}) id: '#ctor(System.String,MLEM.Textures.TextureRegion,System.Func{TinyLife.GameImpl,System.Boolean})' parent: TinyLife.Uis.InGameHint langs: - csharp - vb name: InGameHint(String, TextureRegion, Func) nameWithType: InGameHint.InGameHint(String, TextureRegion, Func) fullName: TinyLife.Uis.InGameHint.InGameHint(System.String, MLEM.Textures.TextureRegion, System.Func) type: Constructor source: remote: path: TinyLife/Uis/InGameHint.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: .ctor path: ../TinyLife/Uis/InGameHint.cs startLine: 81 assemblies: - Tiny Life namespace: TinyLife.Uis summary: "\nCreates a new hint with the given settings\n" example: [] syntax: content: public InGameHint(string name, TextureRegion icon, Func condition = null) parameters: - id: name type: System.String description: The name of the hint - id: icon type: MLEM.Textures.TextureRegion description: The icon of this hint - id: condition type: System.Func{TinyLife.GameImpl,System.Boolean} description: An optional condition to cause this hint to be displayed content.vb: Public Sub New(name As String, icon As TextureRegion, condition As Func(Of GameImpl, Boolean) = Nothing) overload: TinyLife.Uis.InGameHint.#ctor* nameWithType.vb: InGameHint.InGameHint(String, TextureRegion, Func(Of GameImpl, Boolean)) modifiers.csharp: - public modifiers.vb: - Public fullName.vb: TinyLife.Uis.InGameHint.InGameHint(System.String, MLEM.Textures.TextureRegion, System.Func(Of TinyLife.GameImpl, System.Boolean)) name.vb: InGameHint(String, TextureRegion, Func(Of GameImpl, Boolean)) - uid: TinyLife.Uis.InGameHint.Display commentId: M:TinyLife.Uis.InGameHint.Display id: Display parent: TinyLife.Uis.InGameHint langs: - csharp - vb name: Display() nameWithType: InGameHint.Display() fullName: TinyLife.Uis.InGameHint.Display() type: Method source: remote: path: TinyLife/Uis/InGameHint.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Display path: ../TinyLife/Uis/InGameHint.cs startLine: 90 assemblies: - Tiny Life namespace: TinyLife.Uis summary: "\nDisplays this hint as a panel and adds it to the list of already displayed hints in the \n" example: [] syntax: content: public void Display() content.vb: Public Sub Display overload: TinyLife.Uis.InGameHint.Display* modifiers.csharp: - public modifiers.vb: - Public - uid: TinyLife.Uis.InGameHint.Register(TinyLife.Uis.InGameHint) commentId: M:TinyLife.Uis.InGameHint.Register(TinyLife.Uis.InGameHint) id: Register(TinyLife.Uis.InGameHint) parent: TinyLife.Uis.InGameHint langs: - csharp - vb name: Register(InGameHint) nameWithType: InGameHint.Register(InGameHint) fullName: TinyLife.Uis.InGameHint.Register(TinyLife.Uis.InGameHint) type: Method source: remote: path: TinyLife/Uis/InGameHint.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Register path: ../TinyLife/Uis/InGameHint.cs startLine: 117 assemblies: - Tiny Life namespace: TinyLife.Uis summary: "\nRegisters the given hint to the registry\n" example: [] syntax: content: public static InGameHint Register(InGameHint hint) parameters: - id: hint type: TinyLife.Uis.InGameHint description: The hint to register return: type: TinyLife.Uis.InGameHint description: The hint passed, for chaining content.vb: Public Shared Function Register(hint As InGameHint) As InGameHint overload: TinyLife.Uis.InGameHint.Register* modifiers.csharp: - public - static modifiers.vb: - Public - Shared references: - uid: TinyLife.Uis.InGameHint.Condition commentId: F:TinyLife.Uis.InGameHint.Condition isExternal: true - uid: TinyLife.Uis.InGameHint.Display commentId: M:TinyLife.Uis.InGameHint.Display isExternal: true - uid: TinyLife.Options commentId: T:TinyLife.Options parent: TinyLife name: Options nameWithType: Options fullName: TinyLife.Options - uid: TinyLife.Uis commentId: N:TinyLife.Uis name: TinyLife.Uis nameWithType: TinyLife.Uis fullName: TinyLife.Uis - uid: System.Object commentId: T:System.Object parent: System isExternal: true name: Object nameWithType: Object fullName: System.Object - uid: System.Object.Equals(System.Object) commentId: M:System.Object.Equals(System.Object) parent: System.Object isExternal: true name: Equals(Object) nameWithType: Object.Equals(Object) fullName: System.Object.Equals(System.Object) spec.csharp: - uid: System.Object.Equals(System.Object) name: Equals nameWithType: Object.Equals fullName: System.Object.Equals isExternal: true - name: ( nameWithType: ( fullName: ( - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ) nameWithType: ) fullName: ) spec.vb: - uid: System.Object.Equals(System.Object) name: Equals nameWithType: Object.Equals fullName: System.Object.Equals isExternal: true - name: ( nameWithType: ( fullName: ( - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ) nameWithType: ) fullName: ) - uid: System.Object.Equals(System.Object,System.Object) commentId: M:System.Object.Equals(System.Object,System.Object) parent: System.Object isExternal: true name: Equals(Object, Object) nameWithType: Object.Equals(Object, Object) fullName: System.Object.Equals(System.Object, System.Object) spec.csharp: - uid: System.Object.Equals(System.Object,System.Object) name: Equals nameWithType: Object.Equals fullName: System.Object.Equals isExternal: true - name: ( nameWithType: ( fullName: ( - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ) nameWithType: ) fullName: ) spec.vb: - uid: System.Object.Equals(System.Object,System.Object) name: Equals nameWithType: Object.Equals fullName: System.Object.Equals isExternal: true - name: ( nameWithType: ( fullName: ( - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ) nameWithType: ) fullName: ) - uid: System.Object.GetHashCode commentId: M:System.Object.GetHashCode parent: System.Object isExternal: true name: GetHashCode() nameWithType: Object.GetHashCode() fullName: System.Object.GetHashCode() spec.csharp: - uid: System.Object.GetHashCode name: GetHashCode nameWithType: Object.GetHashCode fullName: System.Object.GetHashCode isExternal: true - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) spec.vb: - uid: System.Object.GetHashCode name: GetHashCode nameWithType: Object.GetHashCode fullName: System.Object.GetHashCode isExternal: true - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) - uid: System.Object.GetType commentId: M:System.Object.GetType parent: System.Object isExternal: true name: GetType() nameWithType: Object.GetType() fullName: System.Object.GetType() spec.csharp: - uid: System.Object.GetType name: GetType nameWithType: Object.GetType fullName: System.Object.GetType isExternal: true - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) spec.vb: - uid: System.Object.GetType name: GetType nameWithType: Object.GetType fullName: System.Object.GetType isExternal: true - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) - uid: System.Object.MemberwiseClone commentId: M:System.Object.MemberwiseClone parent: System.Object isExternal: true name: MemberwiseClone() nameWithType: Object.MemberwiseClone() fullName: System.Object.MemberwiseClone() spec.csharp: - uid: System.Object.MemberwiseClone name: MemberwiseClone nameWithType: Object.MemberwiseClone fullName: System.Object.MemberwiseClone isExternal: true - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) spec.vb: - uid: System.Object.MemberwiseClone name: MemberwiseClone nameWithType: Object.MemberwiseClone fullName: System.Object.MemberwiseClone isExternal: true - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) - uid: System.Object.ReferenceEquals(System.Object,System.Object) commentId: M:System.Object.ReferenceEquals(System.Object,System.Object) parent: System.Object isExternal: true name: ReferenceEquals(Object, Object) nameWithType: Object.ReferenceEquals(Object, Object) fullName: System.Object.ReferenceEquals(System.Object, System.Object) spec.csharp: - uid: System.Object.ReferenceEquals(System.Object,System.Object) name: ReferenceEquals nameWithType: Object.ReferenceEquals fullName: System.Object.ReferenceEquals isExternal: true - name: ( nameWithType: ( fullName: ( - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ) nameWithType: ) fullName: ) spec.vb: - uid: System.Object.ReferenceEquals(System.Object,System.Object) name: ReferenceEquals nameWithType: Object.ReferenceEquals fullName: System.Object.ReferenceEquals isExternal: true - name: ( nameWithType: ( fullName: ( - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ) nameWithType: ) fullName: ) - uid: System.Object.ToString commentId: M:System.Object.ToString parent: System.Object isExternal: true name: ToString() nameWithType: Object.ToString() fullName: System.Object.ToString() spec.csharp: - uid: System.Object.ToString name: ToString nameWithType: Object.ToString fullName: System.Object.ToString isExternal: true - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) spec.vb: - uid: System.Object.ToString name: ToString nameWithType: Object.ToString fullName: System.Object.ToString isExternal: true - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) - uid: TinyLife.Uis.InGameHint.TinyLife.Utilities.Extensions.JsonCopy``1 commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0) parent: TinyLife.Utilities.Extensions definition: TinyLife.Utilities.Extensions.JsonCopy``1(``0) name: JsonCopy() nameWithType: Extensions.JsonCopy() fullName: TinyLife.Utilities.Extensions.JsonCopy() nameWithType.vb: Extensions.JsonCopy(Of InGameHint)() fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.Uis.InGameHint)() name.vb: JsonCopy(Of InGameHint)() spec.csharp: - uid: TinyLife.Utilities.Extensions.JsonCopy``1 name: JsonCopy nameWithType: Extensions.JsonCopy fullName: TinyLife.Utilities.Extensions.JsonCopy - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) spec.vb: - uid: TinyLife.Utilities.Extensions.JsonCopy``1 name: JsonCopy(Of InGameHint) nameWithType: Extensions.JsonCopy(Of InGameHint) fullName: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.Uis.InGameHint) - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) - uid: TinyLife commentId: N:TinyLife name: TinyLife nameWithType: TinyLife fullName: TinyLife - uid: System commentId: N:System isExternal: true name: System nameWithType: System fullName: System - uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0) commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0) name: JsonCopy(T) nameWithType: Extensions.JsonCopy(T) fullName: TinyLife.Utilities.Extensions.JsonCopy(T) nameWithType.vb: Extensions.JsonCopy(Of T)(T) fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of T)(T) name.vb: JsonCopy(Of T)(T) spec.csharp: - uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0) name: JsonCopy nameWithType: Extensions.JsonCopy fullName: TinyLife.Utilities.Extensions.JsonCopy - name: ( nameWithType: ( fullName: ( - name: T nameWithType: T fullName: T - name: ) nameWithType: ) fullName: ) spec.vb: - uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0) name: JsonCopy(Of T) nameWithType: Extensions.JsonCopy(Of T) fullName: TinyLife.Utilities.Extensions.JsonCopy(Of T) - name: ( nameWithType: ( fullName: ( - name: T nameWithType: T fullName: T - name: ) nameWithType: ) fullName: ) - uid: TinyLife.Utilities.Extensions commentId: T:TinyLife.Utilities.Extensions parent: TinyLife.Utilities name: Extensions nameWithType: Extensions fullName: TinyLife.Utilities.Extensions - uid: TinyLife.Utilities commentId: N:TinyLife.Utilities name: TinyLife.Utilities nameWithType: TinyLife.Utilities fullName: TinyLife.Utilities - uid: TinyLife.Uis.InGameHint commentId: T:TinyLife.Uis.InGameHint parent: TinyLife.Uis name: InGameHint nameWithType: InGameHint fullName: TinyLife.Uis.InGameHint - uid: TinyLife.Uis.InGameHint.Register(TinyLife.Uis.InGameHint) commentId: M:TinyLife.Uis.InGameHint.Register(TinyLife.Uis.InGameHint) isExternal: true - uid: System.Collections.ObjectModel.ReadOnlyDictionary{System.String,TinyLife.Uis.InGameHint} commentId: T:System.Collections.ObjectModel.ReadOnlyDictionary{System.String,TinyLife.Uis.InGameHint} parent: System.Collections.ObjectModel definition: System.Collections.ObjectModel.ReadOnlyDictionary`2 name: ReadOnlyDictionary nameWithType: ReadOnlyDictionary fullName: System.Collections.ObjectModel.ReadOnlyDictionary nameWithType.vb: ReadOnlyDictionary(Of String, InGameHint) fullName.vb: System.Collections.ObjectModel.ReadOnlyDictionary(Of System.String, TinyLife.Uis.InGameHint) name.vb: ReadOnlyDictionary(Of String, InGameHint) spec.csharp: - uid: System.Collections.ObjectModel.ReadOnlyDictionary`2 name: ReadOnlyDictionary nameWithType: ReadOnlyDictionary fullName: System.Collections.ObjectModel.ReadOnlyDictionary isExternal: true - name: < nameWithType: < fullName: < - uid: System.String name: String nameWithType: String fullName: System.String isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: TinyLife.Uis.InGameHint name: InGameHint nameWithType: InGameHint fullName: TinyLife.Uis.InGameHint - name: '>' nameWithType: '>' fullName: '>' spec.vb: - uid: System.Collections.ObjectModel.ReadOnlyDictionary`2 name: ReadOnlyDictionary nameWithType: ReadOnlyDictionary fullName: System.Collections.ObjectModel.ReadOnlyDictionary isExternal: true - name: '(Of ' nameWithType: '(Of ' fullName: '(Of ' - uid: System.String name: String nameWithType: String fullName: System.String isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: TinyLife.Uis.InGameHint name: InGameHint nameWithType: InGameHint fullName: TinyLife.Uis.InGameHint - name: ) nameWithType: ) fullName: ) - uid: System.Collections.ObjectModel.ReadOnlyDictionary`2 commentId: T:System.Collections.ObjectModel.ReadOnlyDictionary`2 isExternal: true name: ReadOnlyDictionary nameWithType: ReadOnlyDictionary fullName: System.Collections.ObjectModel.ReadOnlyDictionary nameWithType.vb: ReadOnlyDictionary(Of TKey, TValue) fullName.vb: System.Collections.ObjectModel.ReadOnlyDictionary(Of TKey, TValue) name.vb: ReadOnlyDictionary(Of TKey, TValue) spec.csharp: - 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uid: System.String commentId: T:System.String parent: System isExternal: true name: String nameWithType: String fullName: System.String - uid: MLEM.Textures.TextureRegion commentId: T:MLEM.Textures.TextureRegion parent: MLEM.Textures isExternal: true name: TextureRegion nameWithType: TextureRegion fullName: MLEM.Textures.TextureRegion - uid: MLEM.Textures commentId: N:MLEM.Textures isExternal: true name: MLEM.Textures nameWithType: MLEM.Textures fullName: MLEM.Textures - uid: System.Func{TinyLife.GameImpl,System.Boolean} commentId: T:System.Func{TinyLife.GameImpl,System.Boolean} parent: System definition: System.Func`2 name: Func nameWithType: Func fullName: System.Func nameWithType.vb: Func(Of GameImpl, Boolean) fullName.vb: System.Func(Of TinyLife.GameImpl, System.Boolean) name.vb: Func(Of GameImpl, Boolean) spec.csharp: - uid: System.Func`2 name: Func nameWithType: Func fullName: System.Func isExternal: true - name: < nameWithType: < fullName: < - uid: TinyLife.GameImpl name: GameImpl nameWithType: GameImpl fullName: TinyLife.GameImpl - name: ', ' nameWithType: ', ' fullName: ', ' - uid: System.Boolean name: Boolean nameWithType: Boolean fullName: System.Boolean isExternal: true - name: '>' nameWithType: '>' fullName: '>' spec.vb: - uid: System.Func`2 name: Func nameWithType: Func fullName: System.Func isExternal: true - name: '(Of ' nameWithType: '(Of ' fullName: '(Of ' - uid: TinyLife.GameImpl name: GameImpl nameWithType: GameImpl fullName: TinyLife.GameImpl - name: ', ' nameWithType: ', ' fullName: ', ' - uid: System.Boolean name: Boolean nameWithType: Boolean fullName: System.Boolean isExternal: true - name: ) nameWithType: ) fullName: ) - uid: System.Func`2 commentId: T:System.Func`2 isExternal: true name: Func nameWithType: Func fullName: System.Func nameWithType.vb: Func(Of T, TResult) fullName.vb: System.Func(Of T, TResult) name.vb: Func(Of T, TResult) spec.csharp: - uid: System.Func`2 name: Func nameWithType: Func fullName: System.Func isExternal: true - name: < nameWithType: < fullName: < - name: T nameWithType: T fullName: T - name: ', ' nameWithType: ', ' fullName: ', ' - name: TResult nameWithType: TResult fullName: TResult - name: '>' nameWithType: '>' fullName: '>' spec.vb: - uid: System.Func`2 name: Func nameWithType: Func fullName: System.Func isExternal: true - name: '(Of ' nameWithType: '(Of ' fullName: '(Of ' - name: T nameWithType: T fullName: T - name: ', ' nameWithType: ', ' fullName: ', ' - name: TResult nameWithType: TResult fullName: TResult - name: ) nameWithType: ) fullName: ) - uid: TinyLife.Uis.InGameHint.HasBeenDisplayed* commentId: Overload:TinyLife.Uis.InGameHint.HasBeenDisplayed name: HasBeenDisplayed nameWithType: InGameHint.HasBeenDisplayed fullName: TinyLife.Uis.InGameHint.HasBeenDisplayed - uid: System.Boolean commentId: T:System.Boolean parent: System isExternal: true name: Boolean nameWithType: Boolean fullName: System.Boolean - uid: TinyLife.Uis.InGameHint.#ctor* commentId: Overload:TinyLife.Uis.InGameHint.#ctor name: InGameHint nameWithType: InGameHint.InGameHint fullName: TinyLife.Uis.InGameHint.InGameHint - uid: TinyLife.Uis.Notifications commentId: T:TinyLife.Uis.Notifications name: Notifications nameWithType: Notifications fullName: TinyLife.Uis.Notifications - uid: TinyLife.Uis.InGameHint.Display* commentId: Overload:TinyLife.Uis.InGameHint.Display name: Display nameWithType: InGameHint.Display fullName: TinyLife.Uis.InGameHint.Display - uid: TinyLife.Uis.InGameHint.Hints commentId: F:TinyLife.Uis.InGameHint.Hints isExternal: true - uid: TinyLife.Uis.InGameHint.Register* commentId: Overload:TinyLife.Uis.InGameHint.Register name: Register nameWithType: InGameHint.Register fullName: TinyLife.Uis.InGameHint.Register