### YamlMime:ManagedReference items: - uid: TinyLife.World.LotEmployment commentId: T:TinyLife.World.LotEmployment id: LotEmployment parent: TinyLife.World children: - TinyLife.World.LotEmployment.#ctor(System.String,MonoGame.Extended.Range{System.Int32},System.Func{TinyLife.Actions.ActionType[]}) - TinyLife.World.LotEmployment.Actions - TinyLife.World.LotEmployment.GetCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot) - TinyLife.World.LotEmployment.IdleObjects - TinyLife.World.LotEmployment.IsFinished - TinyLife.World.LotEmployment.MapWideEmployments - TinyLife.World.LotEmployment.Name - TinyLife.World.LotEmployment.SetCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot,TinyLife.Objects.Person,System.Boolean) - TinyLife.World.LotEmployment.WorkHours langs: - csharp - vb name: LotEmployment nameWithType: LotEmployment fullName: TinyLife.World.LotEmployment type: Class source: remote: path: TinyLife/World/LotEmployment.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: LotEmployment path: ../TinyLife/World/LotEmployment.cs startLine: 24 assemblies: - Tiny Life namespace: TinyLife.World summary: "\nA lot employment is a job that a executes somewhat perpetually. \nA person with a does not live on a or in a , but instead either works at their lot employment or "leaves the city" through an .\nLot employments can be added to lots using or to a map using .\n" example: [] syntax: content: public class LotEmployment content.vb: Public Class LotEmployment inheritance: - System.Object inheritedMembers: - System.Object.Equals(System.Object) - System.Object.Equals(System.Object,System.Object) - System.Object.GetHashCode - System.Object.GetType - System.Object.MemberwiseClone - System.Object.ReferenceEquals(System.Object,System.Object) - System.Object.ToString extensionMethods: - TinyLife.World.LotEmployment.TinyLife.Utilities.Extensions.JsonCopy``1 modifiers.csharp: - public - class modifiers.vb: - Public - Class - uid: TinyLife.World.LotEmployment.MapWideEmployments commentId: F:TinyLife.World.LotEmployment.MapWideEmployments id: MapWideEmployments parent: TinyLife.World.LotEmployment langs: - csharp - vb name: MapWideEmployments nameWithType: LotEmployment.MapWideEmployments fullName: TinyLife.World.LotEmployment.MapWideEmployments type: Field source: remote: path: TinyLife/World/LotEmployment.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: MapWideEmployments path: ../TinyLife/World/LotEmployment.cs startLine: 30 assemblies: - Tiny Life namespace: TinyLife.World summary: "\nA list of lot employments that are map-wide, that is, that aren't bound to a .\nTo add more map-wide lot employments, just add additional entries to this list.\n" example: [] syntax: content: public static readonly List MapWideEmployments return: type: System.Collections.Generic.List{TinyLife.World.LotEmployment} content.vb: Public Shared ReadOnly MapWideEmployments As List(Of LotEmployment) modifiers.csharp: - public - static - readonly modifiers.vb: - Public - Shared - ReadOnly - uid: TinyLife.World.LotEmployment.Name commentId: F:TinyLife.World.LotEmployment.Name id: Name parent: TinyLife.World.LotEmployment langs: - csharp - vb name: Name nameWithType: LotEmployment.Name fullName: TinyLife.World.LotEmployment.Name type: Field source: remote: path: TinyLife/World/LotEmployment.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Name path: ../TinyLife/World/LotEmployment.cs startLine: 42 assemblies: - Tiny Life namespace: TinyLife.World summary: "\nThe name of this lot employment\n" example: [] syntax: content: public readonly string Name return: type: System.String content.vb: Public ReadOnly Name As String modifiers.csharp: - public - readonly modifiers.vb: - Public - ReadOnly - uid: TinyLife.World.LotEmployment.Actions commentId: F:TinyLife.World.LotEmployment.Actions id: Actions parent: TinyLife.World.LotEmployment langs: - csharp - vb name: Actions nameWithType: LotEmployment.Actions fullName: TinyLife.World.LotEmployment.Actions type: Field source: remote: path: TinyLife/World/LotEmployment.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Actions path: ../TinyLife/World/LotEmployment.cs startLine: 47 assemblies: - Tiny Life namespace: TinyLife.World summary: "\nA set of instances that a person working in this employment should execute.\nUsing actions with the category will cause any instances of the action to act as if they had the category instead.\n" example: [] syntax: content: public readonly Func Actions return: type: System.Func{TinyLife.Actions.ActionType[]} content.vb: Public ReadOnly Actions As Func(Of ActionType()) modifiers.csharp: - public - readonly modifiers.vb: - Public - ReadOnly - uid: TinyLife.World.LotEmployment.WorkHours commentId: F:TinyLife.World.LotEmployment.WorkHours id: WorkHours parent: TinyLife.World.LotEmployment langs: - csharp - vb name: WorkHours nameWithType: LotEmployment.WorkHours fullName: TinyLife.World.LotEmployment.WorkHours type: Field source: remote: path: TinyLife/World/LotEmployment.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: WorkHours path: ../TinyLife/World/LotEmployment.cs startLine: 52 assemblies: - Tiny Life namespace: TinyLife.World summary: "\nThe range of hours that this lot employment is active in.\nDuring times outside of these hours, people with this employment will automatically enqueue and execute a .\n" example: [] syntax: content: public readonly Range WorkHours return: type: MonoGame.Extended.Range{System.Int32} content.vb: Public ReadOnly WorkHours As Range(Of Integer) modifiers.csharp: - public - readonly modifiers.vb: - Public - ReadOnly - uid: TinyLife.World.LotEmployment.IsFinished commentId: P:TinyLife.World.LotEmployment.IsFinished id: IsFinished parent: TinyLife.World.LotEmployment langs: - csharp - vb name: IsFinished nameWithType: LotEmployment.IsFinished fullName: TinyLife.World.LotEmployment.IsFinished type: Property source: remote: path: TinyLife/World/LotEmployment.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: IsFinished path: ../TinyLife/World/LotEmployment.cs startLine: 58 assemblies: - Tiny Life namespace: TinyLife.World summary: "\nA function that can be used to finish the lot employment's work hours before the current time is outside of .\nThis is used by the mail carrier to make them stop working once all mail is delivered.\n" example: [] syntax: content: public Func IsFinished { get; set; } parameters: [] return: type: System.Func{TinyLife.Objects.Person,System.Boolean} content.vb: Public Property IsFinished As Func(Of Person, Boolean) overload: TinyLife.World.LotEmployment.IsFinished* modifiers.csharp: - public - get - set modifiers.vb: - Public - uid: TinyLife.World.LotEmployment.IdleObjects commentId: P:TinyLife.World.LotEmployment.IdleObjects id: IdleObjects parent: TinyLife.World.LotEmployment langs: - csharp - vb name: IdleObjects nameWithType: LotEmployment.IdleObjects fullName: TinyLife.World.LotEmployment.IdleObjects type: Property source: remote: path: TinyLife/World/LotEmployment.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: IdleObjects path: ../TinyLife/World/LotEmployment.cs startLine: 59 assemblies: - Tiny Life namespace: TinyLife.World syntax: content: public ObjectCategory IdleObjects { get; set; } parameters: [] return: type: TinyLife.Objects.ObjectCategory content.vb: Public Property IdleObjects As ObjectCategory overload: TinyLife.World.LotEmployment.IdleObjects* modifiers.csharp: - public - get - set modifiers.vb: - Public - uid: TinyLife.World.LotEmployment.#ctor(System.String,MonoGame.Extended.Range{System.Int32},System.Func{TinyLife.Actions.ActionType[]}) commentId: M:TinyLife.World.LotEmployment.#ctor(System.String,MonoGame.Extended.Range{System.Int32},System.Func{TinyLife.Actions.ActionType[]}) id: '#ctor(System.String,MonoGame.Extended.Range{System.Int32},System.Func{TinyLife.Actions.ActionType[]})' parent: TinyLife.World.LotEmployment langs: - csharp - vb name: LotEmployment(String, Range, Func) nameWithType: LotEmployment.LotEmployment(String, Range, Func) fullName: TinyLife.World.LotEmployment.LotEmployment(System.String, MonoGame.Extended.Range, System.Func) type: Constructor source: remote: path: TinyLife/World/LotEmployment.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: .ctor path: ../TinyLife/World/LotEmployment.cs startLine: 67 assemblies: - Tiny Life namespace: TinyLife.World summary: "\nCreates a new lot employment with the given settings\n" example: [] syntax: content: public LotEmployment(string name, Range workHours, Func actions) parameters: - id: name type: System.String description: The lot employment's name - id: workHours type: MonoGame.Extended.Range{System.Int32} description: The lot employment's work hours - id: actions type: System.Func{TinyLife.Actions.ActionType[]} description: The actions that lot employees should execute content.vb: Public Sub New(name As String, workHours As Range(Of Integer), actions As Func(Of ActionType())) overload: TinyLife.World.LotEmployment.#ctor* nameWithType.vb: LotEmployment.LotEmployment(String, Range(Of Int32), Func(Of ActionType())) modifiers.csharp: - public modifiers.vb: - Public fullName.vb: TinyLife.World.LotEmployment.LotEmployment(System.String, MonoGame.Extended.Range(Of System.Int32), System.Func(Of TinyLife.Actions.ActionType())) name.vb: LotEmployment(String, Range(Of Int32), Func(Of ActionType())) - uid: TinyLife.World.LotEmployment.GetCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot) commentId: M:TinyLife.World.LotEmployment.GetCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot) id: GetCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot) parent: TinyLife.World.LotEmployment langs: - csharp - vb name: GetCurrentPerson(Map, Lot) nameWithType: LotEmployment.GetCurrentPerson(Map, Lot) fullName: TinyLife.World.LotEmployment.GetCurrentPerson(TinyLife.World.Map, TinyLife.World.Lot) type: Method source: remote: path: TinyLife/World/LotEmployment.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetCurrentPerson path: ../TinyLife/World/LotEmployment.cs startLine: 81 assemblies: - Tiny Life namespace: TinyLife.World summary: "\nReturns the that is currently in charge of this lot employment\nTo check for , a null lot can be passed.\n" example: [] syntax: content: public Person GetCurrentPerson(Map map, Lot lot) parameters: - id: map type: TinyLife.World.Map description: The map - id: lot type: TinyLife.World.Lot description: The lot, or null for a entry return: type: TinyLife.Objects.Person description: The person that currently works in this lot employment, or null if there is none content.vb: Public Function GetCurrentPerson(map As Map, lot As Lot) As Person overload: TinyLife.World.LotEmployment.GetCurrentPerson* modifiers.csharp: - public modifiers.vb: - Public - uid: TinyLife.World.LotEmployment.SetCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot,TinyLife.Objects.Person,System.Boolean) commentId: M:TinyLife.World.LotEmployment.SetCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot,TinyLife.Objects.Person,System.Boolean) id: SetCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot,TinyLife.Objects.Person,System.Boolean) parent: TinyLife.World.LotEmployment langs: - csharp - vb name: SetCurrentPerson(Map, Lot, Person, Boolean) nameWithType: LotEmployment.SetCurrentPerson(Map, Lot, Person, Boolean) fullName: TinyLife.World.LotEmployment.SetCurrentPerson(TinyLife.World.Map, TinyLife.World.Lot, TinyLife.Objects.Person, System.Boolean) type: Method source: remote: path: TinyLife/World/LotEmployment.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: SetCurrentPerson path: ../TinyLife/World/LotEmployment.cs startLine: 94 assemblies: - Tiny Life namespace: TinyLife.World summary: "\nSets the current person for this lot employment on the given and .\nIf this employment is a entry, the lot should be null.\n" example: [] syntax: content: public void SetCurrentPerson(Map map, Lot lot, Person person, bool manual = true) parameters: - id: map type: TinyLife.World.Map description: The map - id: lot type: TinyLife.World.Lot description: The lot, or null if this is a map wide employment - id: person type: TinyLife.Objects.Person description: The person to set, or null to remove the currently employed person. - id: manual type: System.Boolean description: Whether this person was set manually (by a user) or automatically (using content.vb: Public Sub SetCurrentPerson(map As Map, lot As Lot, person As Person, manual As Boolean = True) overload: TinyLife.World.LotEmployment.SetCurrentPerson* modifiers.csharp: - public modifiers.vb: - Public references: - uid: TinyLife.Objects.Person commentId: T:TinyLife.Objects.Person parent: TinyLife.Objects name: Person nameWithType: Person fullName: TinyLife.Objects.Person - uid: TinyLife.Objects.Person.LotEmployment commentId: F:TinyLife.Objects.Person.LotEmployment isExternal: true - uid: TinyLife.World.Lot commentId: T:TinyLife.World.Lot parent: TinyLife.World name: Lot nameWithType: Lot fullName: TinyLife.World.Lot - uid: TinyLife.World.Household commentId: T:TinyLife.World.Household parent: TinyLife.World name: Household nameWithType: Household fullName: TinyLife.World.Household - uid: TinyLife.Actions.BeAwayFromLotEmploymentAction commentId: T:TinyLife.Actions.BeAwayFromLotEmploymentAction isExternal: true - uid: TinyLife.World.LotType.Employments commentId: P:TinyLife.World.LotType.Employments isExternal: true - uid: TinyLife.World.LotEmployment.MapWideEmployments commentId: F:TinyLife.World.LotEmployment.MapWideEmployments isExternal: true - uid: TinyLife.World commentId: N:TinyLife.World name: TinyLife.World nameWithType: TinyLife.World fullName: TinyLife.World - uid: System.Object commentId: T:System.Object parent: System isExternal: true name: Object nameWithType: Object fullName: System.Object - uid: System.Object.Equals(System.Object) commentId: M:System.Object.Equals(System.Object) parent: System.Object isExternal: true name: Equals(Object) nameWithType: Object.Equals(Object) fullName: System.Object.Equals(System.Object) spec.csharp: - uid: System.Object.Equals(System.Object) name: Equals nameWithType: Object.Equals fullName: System.Object.Equals isExternal: true - name: ( nameWithType: ( fullName: ( - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ) nameWithType: ) fullName: ) spec.vb: - uid: System.Object.Equals(System.Object) name: Equals nameWithType: Object.Equals fullName: System.Object.Equals isExternal: true - name: ( nameWithType: ( fullName: ( - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ) nameWithType: ) fullName: ) - uid: System.Object.Equals(System.Object,System.Object) commentId: M:System.Object.Equals(System.Object,System.Object) parent: System.Object isExternal: true name: Equals(Object, Object) nameWithType: Object.Equals(Object, Object) fullName: System.Object.Equals(System.Object, System.Object) spec.csharp: - uid: System.Object.Equals(System.Object,System.Object) name: Equals nameWithType: Object.Equals fullName: System.Object.Equals isExternal: true - name: ( nameWithType: ( fullName: ( - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ) nameWithType: ) fullName: ) spec.vb: - uid: System.Object.Equals(System.Object,System.Object) name: Equals nameWithType: Object.Equals fullName: System.Object.Equals isExternal: true - name: ( nameWithType: ( fullName: ( - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ) nameWithType: ) fullName: ) - uid: System.Object.GetHashCode commentId: M:System.Object.GetHashCode parent: System.Object isExternal: true name: GetHashCode() nameWithType: Object.GetHashCode() fullName: System.Object.GetHashCode() spec.csharp: - uid: System.Object.GetHashCode name: GetHashCode nameWithType: Object.GetHashCode fullName: System.Object.GetHashCode isExternal: true - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) spec.vb: - uid: System.Object.GetHashCode name: GetHashCode nameWithType: Object.GetHashCode fullName: System.Object.GetHashCode isExternal: true - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) - uid: System.Object.GetType commentId: M:System.Object.GetType parent: System.Object isExternal: true name: GetType() nameWithType: Object.GetType() fullName: System.Object.GetType() spec.csharp: - uid: System.Object.GetType name: GetType nameWithType: Object.GetType fullName: System.Object.GetType isExternal: true - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) spec.vb: - uid: System.Object.GetType name: GetType nameWithType: Object.GetType fullName: System.Object.GetType isExternal: true - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) - uid: System.Object.MemberwiseClone commentId: M:System.Object.MemberwiseClone parent: System.Object isExternal: true name: MemberwiseClone() nameWithType: Object.MemberwiseClone() fullName: System.Object.MemberwiseClone() spec.csharp: - uid: System.Object.MemberwiseClone name: MemberwiseClone nameWithType: Object.MemberwiseClone fullName: System.Object.MemberwiseClone isExternal: true - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) spec.vb: - uid: System.Object.MemberwiseClone name: MemberwiseClone nameWithType: Object.MemberwiseClone fullName: System.Object.MemberwiseClone isExternal: true - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) - uid: System.Object.ReferenceEquals(System.Object,System.Object) commentId: M:System.Object.ReferenceEquals(System.Object,System.Object) parent: System.Object isExternal: true name: ReferenceEquals(Object, Object) nameWithType: Object.ReferenceEquals(Object, Object) fullName: System.Object.ReferenceEquals(System.Object, System.Object) spec.csharp: - uid: System.Object.ReferenceEquals(System.Object,System.Object) name: ReferenceEquals nameWithType: Object.ReferenceEquals fullName: System.Object.ReferenceEquals isExternal: true - name: ( nameWithType: ( fullName: ( - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ) nameWithType: ) fullName: ) spec.vb: - uid: System.Object.ReferenceEquals(System.Object,System.Object) name: ReferenceEquals nameWithType: Object.ReferenceEquals fullName: System.Object.ReferenceEquals isExternal: true - name: ( nameWithType: ( fullName: ( - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ) nameWithType: ) fullName: ) - uid: System.Object.ToString commentId: M:System.Object.ToString parent: System.Object isExternal: true name: ToString() nameWithType: Object.ToString() fullName: System.Object.ToString() spec.csharp: - uid: System.Object.ToString name: ToString nameWithType: Object.ToString fullName: System.Object.ToString isExternal: true - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) spec.vb: - uid: System.Object.ToString name: ToString nameWithType: Object.ToString fullName: System.Object.ToString isExternal: true - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) - uid: TinyLife.World.LotEmployment.TinyLife.Utilities.Extensions.JsonCopy``1 commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0) parent: TinyLife.Utilities.Extensions definition: TinyLife.Utilities.Extensions.JsonCopy``1(``0) name: JsonCopy() nameWithType: Extensions.JsonCopy() fullName: TinyLife.Utilities.Extensions.JsonCopy() nameWithType.vb: Extensions.JsonCopy(Of LotEmployment)() fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.World.LotEmployment)() name.vb: JsonCopy(Of LotEmployment)() spec.csharp: - uid: TinyLife.Utilities.Extensions.JsonCopy``1 name: JsonCopy nameWithType: Extensions.JsonCopy fullName: TinyLife.Utilities.Extensions.JsonCopy - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) spec.vb: - uid: TinyLife.Utilities.Extensions.JsonCopy``1 name: JsonCopy(Of LotEmployment) nameWithType: Extensions.JsonCopy(Of LotEmployment) fullName: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.World.LotEmployment) - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) - uid: TinyLife.Objects commentId: N:TinyLife.Objects name: TinyLife.Objects nameWithType: TinyLife.Objects fullName: TinyLife.Objects - uid: System commentId: N:System isExternal: true name: System nameWithType: System fullName: System - uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0) commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0) name: JsonCopy(T) nameWithType: Extensions.JsonCopy(T) fullName: TinyLife.Utilities.Extensions.JsonCopy(T) nameWithType.vb: Extensions.JsonCopy(Of T)(T) fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of T)(T) name.vb: JsonCopy(Of T)(T) spec.csharp: - uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0) name: JsonCopy nameWithType: Extensions.JsonCopy fullName: TinyLife.Utilities.Extensions.JsonCopy - name: ( nameWithType: ( fullName: ( - name: T nameWithType: T fullName: T - name: ) nameWithType: ) fullName: ) spec.vb: - uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0) name: JsonCopy(Of T) nameWithType: Extensions.JsonCopy(Of T) fullName: TinyLife.Utilities.Extensions.JsonCopy(Of T) - name: ( nameWithType: ( fullName: ( - name: T nameWithType: T fullName: T - name: ) nameWithType: ) fullName: ) - uid: TinyLife.Utilities.Extensions commentId: T:TinyLife.Utilities.Extensions parent: TinyLife.Utilities name: Extensions nameWithType: Extensions fullName: TinyLife.Utilities.Extensions - uid: TinyLife.Utilities commentId: N:TinyLife.Utilities name: TinyLife.Utilities nameWithType: TinyLife.Utilities fullName: TinyLife.Utilities - uid: System.Collections.Generic.List{TinyLife.World.LotEmployment} commentId: T:System.Collections.Generic.List{TinyLife.World.LotEmployment} parent: System.Collections.Generic definition: System.Collections.Generic.List`1 name: List nameWithType: List fullName: System.Collections.Generic.List nameWithType.vb: List(Of LotEmployment) fullName.vb: System.Collections.Generic.List(Of TinyLife.World.LotEmployment) name.vb: List(Of LotEmployment) spec.csharp: - uid: System.Collections.Generic.List`1 name: List nameWithType: List fullName: System.Collections.Generic.List isExternal: true - name: < nameWithType: < fullName: < - uid: TinyLife.World.LotEmployment name: LotEmployment nameWithType: LotEmployment fullName: TinyLife.World.LotEmployment - name: '>' nameWithType: '>' fullName: '>' spec.vb: - uid: System.Collections.Generic.List`1 name: List nameWithType: List fullName: System.Collections.Generic.List isExternal: true - name: '(Of ' nameWithType: '(Of ' fullName: '(Of ' - uid: TinyLife.World.LotEmployment name: LotEmployment nameWithType: LotEmployment fullName: TinyLife.World.LotEmployment - name: ) nameWithType: ) fullName: ) - uid: System.Collections.Generic.List`1 commentId: T:System.Collections.Generic.List`1 isExternal: true name: List nameWithType: List fullName: System.Collections.Generic.List nameWithType.vb: List(Of T) fullName.vb: System.Collections.Generic.List(Of T) name.vb: List(Of T) spec.csharp: - uid: System.Collections.Generic.List`1 name: List nameWithType: List fullName: System.Collections.Generic.List isExternal: true - name: < nameWithType: < fullName: < - name: T nameWithType: T fullName: T - name: '>' nameWithType: '>' fullName: '>' spec.vb: - uid: System.Collections.Generic.List`1 name: List nameWithType: List fullName: System.Collections.Generic.List isExternal: true - name: '(Of ' nameWithType: '(Of ' fullName: '(Of ' - name: T nameWithType: T fullName: T - name: ) nameWithType: ) fullName: ) - uid: System.Collections.Generic commentId: N:System.Collections.Generic isExternal: true name: System.Collections.Generic nameWithType: System.Collections.Generic fullName: System.Collections.Generic - uid: System.String commentId: T:System.String parent: System isExternal: true name: String nameWithType: String fullName: System.String - uid: TinyLife.Actions.ActionType commentId: T:TinyLife.Actions.ActionType parent: TinyLife.Actions name: ActionType nameWithType: ActionType fullName: TinyLife.Actions.ActionType - uid: TinyLife.Objects.ObjectCategory.Nothing commentId: F:TinyLife.Objects.ObjectCategory.Nothing isExternal: true - uid: TinyLife.Objects.ObjectCategory.Self commentId: F:TinyLife.Objects.ObjectCategory.Self isExternal: true - uid: System.Func{TinyLife.Actions.ActionType[]} commentId: T:System.Func{TinyLife.Actions.ActionType[]} parent: System definition: System.Func`1 name: Func nameWithType: Func fullName: System.Func nameWithType.vb: Func(Of ActionType()) fullName.vb: System.Func(Of TinyLife.Actions.ActionType()) name.vb: Func(Of ActionType()) spec.csharp: - uid: System.Func`1 name: Func nameWithType: Func fullName: System.Func isExternal: true - name: < nameWithType: < fullName: < - uid: TinyLife.Actions.ActionType name: ActionType nameWithType: ActionType fullName: TinyLife.Actions.ActionType - name: '[]' nameWithType: '[]' fullName: '[]' - name: '>' nameWithType: '>' fullName: '>' spec.vb: - uid: System.Func`1 name: Func nameWithType: Func fullName: System.Func isExternal: true - name: '(Of ' nameWithType: '(Of ' fullName: '(Of ' - uid: TinyLife.Actions.ActionType name: ActionType nameWithType: ActionType fullName: TinyLife.Actions.ActionType - name: () nameWithType: () fullName: () - name: ) nameWithType: ) fullName: ) - uid: TinyLife.Actions commentId: N:TinyLife.Actions name: TinyLife.Actions nameWithType: TinyLife.Actions fullName: TinyLife.Actions - uid: System.Func`1 commentId: T:System.Func`1 isExternal: true name: Func nameWithType: Func fullName: System.Func nameWithType.vb: Func(Of TResult) fullName.vb: System.Func(Of TResult) name.vb: Func(Of TResult) spec.csharp: - uid: System.Func`1 name: Func nameWithType: Func fullName: System.Func isExternal: true - name: < nameWithType: < fullName: < - name: TResult nameWithType: TResult fullName: TResult - name: '>' nameWithType: '>' fullName: '>' spec.vb: - uid: System.Func`1 name: Func nameWithType: Func fullName: System.Func isExternal: true - name: '(Of ' nameWithType: '(Of ' fullName: '(Of ' - name: TResult nameWithType: TResult fullName: TResult - name: ) nameWithType: ) fullName: ) - uid: MonoGame.Extended.Range{System.Int32} commentId: T:MonoGame.Extended.Range{System.Int32} parent: MonoGame.Extended definition: MonoGame.Extended.Range`1 name: Range nameWithType: Range fullName: MonoGame.Extended.Range nameWithType.vb: Range(Of Int32) fullName.vb: MonoGame.Extended.Range(Of System.Int32) name.vb: Range(Of Int32) spec.csharp: - 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