### YamlMime:ManagedReference items: - uid: TinyLife.World.Wall commentId: T:TinyLife.World.Wall id: Wall parent: TinyLife.World children: - TinyLife.World.Wall.#ctor(Microsoft.Xna.Framework.Point[]) - TinyLife.World.Wall.Draw(TinyLife.World.Map,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color}) - TinyLife.World.Wall.GetCenterBottomPos - TinyLife.World.Wall.GetDepth(TinyLife.World.Map,System.Single) - TinyLife.World.Wall.GetDisplayMode - TinyLife.World.Wall.GetFreeActionSpotInfo(TinyLife.Objects.Person) - TinyLife.World.Wall.GetIndexForCamera - TinyLife.World.Wall.GetPositionForCamera - TinyLife.World.Wall.GetPrice - TinyLife.World.Wall.IsDown - TinyLife.World.Wall.IsStatic - TinyLife.World.Wall.IsVerticalForCamera - TinyLife.World.Wall.Opening - TinyLife.World.Wall.Positions - TinyLife.World.Wall.Price - TinyLife.World.Wall.SetOpening(TinyLife.World.Map,TinyLife.World.Opening) - TinyLife.World.Wall.Validate(TinyLife.World.Map) - TinyLife.World.Wall.Vertical - TinyLife.World.Wall.Wallpapers langs: - csharp - vb name: Wall nameWithType: Wall fullName: TinyLife.World.Wall type: Class source: remote: path: TinyLife/World/Wall.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Wall path: ../TinyLife/World/Wall.cs startLine: 17 assemblies: - Tiny Life namespace: TinyLife.World summary: "\nA wall is an element of a that stops traversal and that has a and optionally an attached to it.\n" example: [] syntax: content: >- [DataContract] public class Wall : JsonTypeSafeGenericDataHolder, IGenericDataHolder, IPricedObject content.vb: >- Public Class Wall Inherits JsonTypeSafeGenericDataHolder Implements IGenericDataHolder, IPricedObject inheritance: - System.Object - MLEM.Data.Json.JsonTypeSafeGenericDataHolder implements: - MLEM.Misc.IGenericDataHolder - TinyLife.World.IPricedObject inheritedMembers: - MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object) - MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String) - MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys - System.Object.Equals(System.Object) - System.Object.Equals(System.Object,System.Object) - System.Object.GetHashCode - System.Object.GetType - System.Object.MemberwiseClone - System.Object.ReferenceEquals(System.Object,System.Object) - System.Object.ToString extensionMethods: - TinyLife.World.Wall.TinyLife.Utilities.Extensions.JsonCopy``1 attributes: - type: System.Runtime.Serialization.DataContractAttribute ctor: System.Runtime.Serialization.DataContractAttribute.#ctor arguments: [] modifiers.csharp: - public - class modifiers.vb: - Public - Class - uid: TinyLife.World.Wall.Price commentId: F:TinyLife.World.Wall.Price id: Price parent: TinyLife.World.Wall langs: - csharp - vb name: Price nameWithType: Wall.Price fullName: TinyLife.World.Wall.Price type: Field source: remote: path: TinyLife/World/Wall.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Price path: ../TinyLife/World/Wall.cs startLine: 23 assemblies: - Tiny Life namespace: TinyLife.World summary: "\nThe price of building a single wall element\n" example: [] syntax: content: public const int Price = 125 return: type: System.Int32 content.vb: Public Const Price As Integer = 125 modifiers.csharp: - public - const modifiers.vb: - Public - Const - uid: TinyLife.World.Wall.Positions commentId: F:TinyLife.World.Wall.Positions id: Positions parent: TinyLife.World.Wall langs: - csharp - vb name: Positions nameWithType: Wall.Positions fullName: TinyLife.World.Wall.Positions type: Field source: remote: path: TinyLife/World/Wall.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Positions path: ../TinyLife/World/Wall.cs startLine: 30 assemblies: - Tiny Life namespace: TinyLife.World summary: "\nThe two positions that this wall is placed in.\nThe two positions refer to the tile coordinate of the tile on the front face of the wall, and the tile coordinate of the tile on the back face of the wall.\n" example: [] syntax: content: >- [DataMember] public readonly Point[] Positions return: type: Microsoft.Xna.Framework.Point[] content.vb: >- Public ReadOnly Positions As Point() attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] modifiers.csharp: - public - readonly modifiers.vb: - Public - ReadOnly - uid: TinyLife.World.Wall.Wallpapers commentId: F:TinyLife.World.Wall.Wallpapers id: Wallpapers parent: TinyLife.World.Wall langs: - csharp - vb name: Wallpapers nameWithType: Wall.Wallpapers fullName: TinyLife.World.Wall.Wallpapers type: Field source: remote: path: TinyLife/World/Wall.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Wallpapers path: ../TinyLife/World/Wall.cs startLine: 35 assemblies: - Tiny Life namespace: TinyLife.World summary: "\nThe two wallpapers attached to this , on either one of its sides\n" example: [] syntax: content: >- [DataMember] public readonly Wallpaper[] Wallpapers return: type: TinyLife.World.Wallpaper[] content.vb: >- Public ReadOnly Wallpapers As Wallpaper() attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] modifiers.csharp: - public - readonly modifiers.vb: - Public - ReadOnly - uid: TinyLife.World.Wall.Vertical commentId: P:TinyLife.World.Wall.Vertical id: Vertical parent: TinyLife.World.Wall langs: - csharp - vb name: Vertical nameWithType: Wall.Vertical fullName: TinyLife.World.Wall.Vertical type: Property source: remote: path: TinyLife/World/Wall.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Vertical path: ../TinyLife/World/Wall.cs startLine: 39 assemblies: - Tiny Life namespace: TinyLife.World summary: "\nStores whether this wall is vertical. A vertical wall is one where the have the same y, but different x coordinates.\n" example: [] syntax: content: public bool Vertical { get; } parameters: [] return: type: System.Boolean content.vb: Public ReadOnly Property Vertical As Boolean overload: TinyLife.World.Wall.Vertical* modifiers.csharp: - public - get modifiers.vb: - Public - ReadOnly - uid: TinyLife.World.Wall.Opening commentId: P:TinyLife.World.Wall.Opening id: Opening parent: TinyLife.World.Wall langs: - csharp - vb name: Opening nameWithType: Wall.Opening fullName: TinyLife.World.Wall.Opening type: Property source: remote: path: TinyLife/World/Wall.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Opening path: ../TinyLife/World/Wall.cs startLine: 44 assemblies: - Tiny Life namespace: TinyLife.World summary: "\nThe attached to this wall, or null if there is none.\nUse to set this value.\n" example: [] syntax: content: >- [DataMember] public Opening Opening { get; } parameters: [] return: type: TinyLife.World.Opening content.vb: >- Public ReadOnly Property Opening As Opening overload: TinyLife.World.Wall.Opening* attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] modifiers.csharp: - public - get modifiers.vb: - Public - ReadOnly - uid: TinyLife.World.Wall.IsStatic commentId: F:TinyLife.World.Wall.IsStatic id: IsStatic parent: TinyLife.World.Wall langs: - csharp - vb name: IsStatic nameWithType: Wall.IsStatic fullName: TinyLife.World.Wall.IsStatic type: Field source: remote: path: TinyLife/World/Wall.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: IsStatic path: ../TinyLife/World/Wall.cs startLine: 50 assemblies: - Tiny Life namespace: TinyLife.World summary: "\nA field that is true for objects that are part of the exported base map that the current map is created from\n" example: [] syntax: content: >- [DataMember(EmitDefaultValue = false)] public bool IsStatic return: type: System.Boolean content.vb: >- Public IsStatic As Boolean attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] namedArguments: - name: EmitDefaultValue type: System.Boolean value: false modifiers.csharp: - public modifiers.vb: - Public - uid: TinyLife.World.Wall.#ctor(Microsoft.Xna.Framework.Point[]) commentId: M:TinyLife.World.Wall.#ctor(Microsoft.Xna.Framework.Point[]) id: '#ctor(Microsoft.Xna.Framework.Point[])' parent: TinyLife.World.Wall langs: - csharp - vb name: Wall(Point[]) nameWithType: Wall.Wall(Point[]) fullName: TinyLife.World.Wall.Wall(Microsoft.Xna.Framework.Point[]) type: Constructor source: remote: path: TinyLife/World/Wall.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: .ctor path: ../TinyLife/World/Wall.cs startLine: 58 assemblies: - Tiny Life namespace: TinyLife.World summary: "\nCreates a new wall at the given position, with the implicitly given verticality\n" example: [] syntax: content: public Wall(params Point[] positions) parameters: - id: positions type: Microsoft.Xna.Framework.Point[] description: The positions that the wall should be placed between content.vb: Public Sub New(ParamArray positions As Point()) overload: TinyLife.World.Wall.#ctor* nameWithType.vb: Wall.Wall(Point()) modifiers.csharp: - public modifiers.vb: - Public fullName.vb: TinyLife.World.Wall.Wall(Microsoft.Xna.Framework.Point()) name.vb: Wall(Point()) - uid: TinyLife.World.Wall.Draw(TinyLife.World.Map,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color}) commentId: M:TinyLife.World.Wall.Draw(TinyLife.World.Map,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color}) id: Draw(TinyLife.World.Map,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color}) parent: TinyLife.World.Wall langs: - csharp - vb name: Draw(Map, GameTime, SpriteBatch, Vector2, Nullable) nameWithType: Wall.Draw(Map, GameTime, SpriteBatch, Vector2, Nullable) fullName: TinyLife.World.Wall.Draw(TinyLife.World.Map, Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, System.Nullable) type: Method source: remote: path: TinyLife/World/Wall.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Draw path: ../TinyLife/World/Wall.cs startLine: 75 assemblies: - Tiny Life namespace: TinyLife.World summary: "\nDraws this wall in the world, along with its and \n" example: [] syntax: content: public void Draw(Map map, GameTime time, SpriteBatch batch, Vector2 drawPos, Color? overrideColor) parameters: - id: map type: TinyLife.World.Map description: The map to draw this wall on - id: time type: Microsoft.Xna.Framework.GameTime description: The game time - id: batch type: Microsoft.Xna.Framework.Graphics.SpriteBatch description: The sprite batch to draw with - id: drawPos type: Microsoft.Xna.Framework.Vector2 description: The position to draw the wall at, in draw space - id: overrideColor type: System.Nullable{Microsoft.Xna.Framework.Color} description: A color that this object should be rendered with, instead of its default color content.vb: Public Sub Draw(map As Map, time As GameTime, batch As SpriteBatch, drawPos As Vector2, overrideColor As Color?) overload: TinyLife.World.Wall.Draw* nameWithType.vb: Wall.Draw(Map, GameTime, SpriteBatch, Vector2, Nullable(Of Color)) modifiers.csharp: - public modifiers.vb: - Public fullName.vb: TinyLife.World.Wall.Draw(TinyLife.World.Map, Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, System.Nullable(Of Microsoft.Xna.Framework.Color)) name.vb: Draw(Map, GameTime, SpriteBatch, Vector2, Nullable(Of Color)) - uid: TinyLife.World.Wall.IsDown commentId: M:TinyLife.World.Wall.IsDown id: IsDown parent: TinyLife.World.Wall langs: - csharp - vb name: IsDown() nameWithType: Wall.IsDown() fullName: TinyLife.World.Wall.IsDown() type: Method source: remote: path: TinyLife/World/Wall.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: IsDown path: ../TinyLife/World/Wall.cs startLine: 93 assemblies: - Tiny Life namespace: TinyLife.World summary: "\nReturns whether this wall should be rendered with a lower height than its actual height.\nIf this value returns true, only draws the first 5 or so pixels of the wall to allow for a simple view of what is behind the wall.\nThis value is based on the lot visibility, the and more.\n" example: [] syntax: content: public bool IsDown() return: type: System.Boolean description: Whether the wall should be rendered down content.vb: Public Function IsDown As Boolean overload: TinyLife.World.Wall.IsDown* modifiers.csharp: - public modifiers.vb: - Public - uid: TinyLife.World.Wall.SetOpening(TinyLife.World.Map,TinyLife.World.Opening) commentId: M:TinyLife.World.Wall.SetOpening(TinyLife.World.Map,TinyLife.World.Opening) id: SetOpening(TinyLife.World.Map,TinyLife.World.Opening) parent: TinyLife.World.Wall langs: - csharp - vb name: SetOpening(Map, Opening) nameWithType: Wall.SetOpening(Map, Opening) fullName: TinyLife.World.Wall.SetOpening(TinyLife.World.Map, TinyLife.World.Opening) type: Method source: remote: path: TinyLife/World/Wall.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: SetOpening path: ../TinyLife/World/Wall.cs startLine: 108 assemblies: - Tiny Life namespace: TinyLife.World summary: "\nChanges the in this wall to the specified one\n" example: [] syntax: content: public void SetOpening(Map map, Opening opening) parameters: - id: map type: TinyLife.World.Map description: The map that this wall is on - id: opening type: TinyLife.World.Opening description: The opening to set, or null to remove the current one content.vb: Public Sub SetOpening(map As Map, opening As Opening) overload: TinyLife.World.Wall.SetOpening* modifiers.csharp: - public modifiers.vb: - Public - uid: TinyLife.World.Wall.GetDisplayMode commentId: M:TinyLife.World.Wall.GetDisplayMode id: GetDisplayMode parent: TinyLife.World.Wall langs: - csharp - vb name: GetDisplayMode() nameWithType: Wall.GetDisplayMode() fullName: TinyLife.World.Wall.GetDisplayMode() type: Method source: remote: path: TinyLife/World/Wall.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetDisplayMode path: ../TinyLife/World/Wall.cs startLine: 119 assemblies: - Tiny Life namespace: TinyLife.World summary: "\nReturns the that this wall should be rendered with.\nIf the is nonnull, its is returned.\n" example: [] syntax: content: public WallMode GetDisplayMode() return: type: TinyLife.World.WallMode description: The wall mode content.vb: Public Function GetDisplayMode As WallMode overload: TinyLife.World.Wall.GetDisplayMode* modifiers.csharp: - public modifiers.vb: - Public - uid: TinyLife.World.Wall.GetDepth(TinyLife.World.Map,System.Single) commentId: M:TinyLife.World.Wall.GetDepth(TinyLife.World.Map,System.Single) id: GetDepth(TinyLife.World.Map,System.Single) parent: TinyLife.World.Wall langs: - csharp - vb name: GetDepth(Map, Single) nameWithType: Wall.GetDepth(Map, Single) fullName: TinyLife.World.Wall.GetDepth(TinyLife.World.Map, System.Single) type: Method source: remote: path: TinyLife/World/Wall.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetDepth path: ../TinyLife/World/Wall.cs startLine: 130 assemblies: - Tiny Life namespace: TinyLife.World summary: "\nReturns the depth that should be used for a wall placed at this wall's positions.\nThis method is used for rendering and .\n" example: [] syntax: content: public float GetDepth(Map map, float offset = 0F) parameters: - id: map type: TinyLife.World.Map description: The map that this wall is on - id: offset type: System.Single description: An offset that will be added to the depth calculation return: type: System.Single description: '' content.vb: Public Function GetDepth(map As Map, offset As Single = 0F) As Single overload: TinyLife.World.Wall.GetDepth* modifiers.csharp: - public modifiers.vb: - Public - uid: TinyLife.World.Wall.GetIndexForCamera commentId: M:TinyLife.World.Wall.GetIndexForCamera id: GetIndexForCamera parent: TinyLife.World.Wall langs: - csharp - vb name: GetIndexForCamera() nameWithType: Wall.GetIndexForCamera() fullName: TinyLife.World.Wall.GetIndexForCamera() type: Method source: remote: path: TinyLife/World/Wall.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetIndexForCamera path: ../TinyLife/World/Wall.cs startLine: 141 assemblies: - Tiny Life namespace: TinyLife.World summary: "\nReturns the side of the wall that should be rendered.\nFor walls, the position with the highest X value is returned.\nFor non- walls, the position with the highest Y value is returned.\n" example: [] syntax: content: public int GetIndexForCamera() return: type: System.Int32 description: The side of the wall that should be rendered content.vb: Public Function GetIndexForCamera As Integer overload: TinyLife.World.Wall.GetIndexForCamera* modifiers.csharp: - public modifiers.vb: - Public - uid: TinyLife.World.Wall.GetPositionForCamera commentId: M:TinyLife.World.Wall.GetPositionForCamera id: GetPositionForCamera parent: TinyLife.World.Wall langs: - csharp - vb name: GetPositionForCamera() nameWithType: Wall.GetPositionForCamera() fullName: TinyLife.World.Wall.GetPositionForCamera() type: Method source: remote: path: TinyLife/World/Wall.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetPositionForCamera path: ../TinyLife/World/Wall.cs startLine: 156 assemblies: - Tiny Life namespace: TinyLife.World summary: "\nReturns the position from the array that suggests.\nThis is the side of the wall that currently faces the game camera.\n" example: [] syntax: content: public Point GetPositionForCamera() return: type: Microsoft.Xna.Framework.Point description: The wall position that is facing the camera content.vb: Public Function GetPositionForCamera As Point overload: TinyLife.World.Wall.GetPositionForCamera* modifiers.csharp: - public modifiers.vb: - Public - uid: TinyLife.World.Wall.GetCenterBottomPos commentId: M:TinyLife.World.Wall.GetCenterBottomPos id: GetCenterBottomPos parent: TinyLife.World.Wall langs: - csharp - vb name: GetCenterBottomPos() nameWithType: Wall.GetCenterBottomPos() fullName: TinyLife.World.Wall.GetCenterBottomPos() type: Method source: remote: path: TinyLife/World/Wall.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetCenterBottomPos path: ../TinyLife/World/Wall.cs startLine: 160 assemblies: - Tiny Life namespace: TinyLife.World syntax: content: public Vector2 GetCenterBottomPos() return: type: Microsoft.Xna.Framework.Vector2 content.vb: Public Function GetCenterBottomPos As Vector2 overload: TinyLife.World.Wall.GetCenterBottomPos* modifiers.csharp: - public modifiers.vb: - Public - uid: TinyLife.World.Wall.IsVerticalForCamera commentId: M:TinyLife.World.Wall.IsVerticalForCamera id: IsVerticalForCamera parent: TinyLife.World.Wall langs: - csharp - vb name: IsVerticalForCamera() nameWithType: Wall.IsVerticalForCamera() fullName: TinyLife.World.Wall.IsVerticalForCamera() type: Method source: remote: path: TinyLife/World/Wall.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: IsVerticalForCamera path: ../TinyLife/World/Wall.cs startLine: 177 assemblies: - Tiny Life namespace: TinyLife.World summary: "\nReturns whether the wall is considered based on the game's current .\nIf the camera rotation is offset by 90 or -90 degrees from the default, wall verticalities are visually inversed.\n" example: [] syntax: content: public bool IsVerticalForCamera() return: type: System.Boolean description: '' content.vb: Public Function IsVerticalForCamera As Boolean overload: TinyLife.World.Wall.IsVerticalForCamera* modifiers.csharp: - public modifiers.vb: - Public - uid: TinyLife.World.Wall.GetPrice commentId: M:TinyLife.World.Wall.GetPrice id: GetPrice parent: TinyLife.World.Wall langs: - csharp - vb name: GetPrice() nameWithType: Wall.GetPrice() fullName: TinyLife.World.Wall.GetPrice() type: Method source: remote: path: TinyLife/World/Wall.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetPrice path: ../TinyLife/World/Wall.cs startLine: 185 assemblies: - Tiny Life namespace: TinyLife.World summary: "\nReturns the price that this object can be bought or sold for.\nNote that, like in the case of the , the returned price isn't necessarily the full price that the object can be sold for. Instead, the price returned here should be the price that this object has when bought or sold from the or similar.\n" example: [] syntax: content: public float GetPrice() return: type: System.Single description: The object's price content.vb: Public Function GetPrice As Single overload: TinyLife.World.Wall.GetPrice* implements: - TinyLife.World.IPricedObject.GetPrice modifiers.csharp: - public modifiers.vb: - Public - uid: TinyLife.World.Wall.Validate(TinyLife.World.Map) commentId: M:TinyLife.World.Wall.Validate(TinyLife.World.Map) id: Validate(TinyLife.World.Map) parent: TinyLife.World.Wall langs: - csharp - vb name: Validate(Map) nameWithType: Wall.Validate(Map) fullName: TinyLife.World.Wall.Validate(TinyLife.World.Map) type: Method source: remote: path: TinyLife/World/Wall.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Validate path: ../TinyLife/World/Wall.cs startLine: 193 assemblies: - Tiny Life namespace: TinyLife.World summary: "\nThis method is called when this object is loaded from disk.\n" example: [] syntax: content: public bool Validate(Map map) parameters: - id: map type: TinyLife.World.Map return: type: System.Boolean description: false if the object is not valid, true otherwise content.vb: Public Function Validate(map As Map) As Boolean overload: TinyLife.World.Wall.Validate* modifiers.csharp: - public modifiers.vb: - Public - uid: TinyLife.World.Wall.GetFreeActionSpotInfo(TinyLife.Objects.Person) commentId: M:TinyLife.World.Wall.GetFreeActionSpotInfo(TinyLife.Objects.Person) id: GetFreeActionSpotInfo(TinyLife.Objects.Person) parent: TinyLife.World.Wall langs: - csharp - vb name: GetFreeActionSpotInfo(Person) nameWithType: Wall.GetFreeActionSpotInfo(Person) fullName: TinyLife.World.Wall.GetFreeActionSpotInfo(TinyLife.Objects.Person) type: Method source: remote: path: TinyLife/World/Wall.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetFreeActionSpotInfo path: ../TinyLife/World/Wall.cs startLine: 208 assemblies: - Tiny Life namespace: TinyLife.World summary: "\nReturns an that contains this wall and the first free position on either of its sides\nIf an is already present in a situation, should be used instead of this method.\n" example: [] syntax: content: public ActionInfo GetFreeActionSpotInfo(Person person) parameters: - id: person type: TinyLife.Objects.Person description: The person to return the action spot info for return: type: TinyLife.Actions.ActionInfo description: A free action spot info, or null if there is no free spot content.vb: Public Function GetFreeActionSpotInfo(person As Person) As ActionInfo overload: TinyLife.World.Wall.GetFreeActionSpotInfo* modifiers.csharp: - public modifiers.vb: - Public references: - uid: TinyLife.World.Map commentId: T:TinyLife.World.Map parent: TinyLife.World name: Map nameWithType: Map fullName: TinyLife.World.Map - uid: TinyLife.World.Wallpaper commentId: T:TinyLife.World.Wallpaper parent: TinyLife.World name: Wallpaper nameWithType: Wallpaper fullName: TinyLife.World.Wallpaper - uid: TinyLife.World.Wall.Opening commentId: P:TinyLife.World.Wall.Opening isExternal: true - uid: TinyLife.World commentId: N:TinyLife.World name: TinyLife.World nameWithType: TinyLife.World fullName: TinyLife.World - uid: System.Object commentId: T:System.Object parent: System isExternal: true name: Object nameWithType: Object fullName: System.Object - uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder commentId: T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder parent: MLEM.Data.Json isExternal: true name: JsonTypeSafeGenericDataHolder nameWithType: JsonTypeSafeGenericDataHolder fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder - uid: MLEM.Misc.IGenericDataHolder commentId: T:MLEM.Misc.IGenericDataHolder parent: MLEM.Misc isExternal: true name: IGenericDataHolder nameWithType: IGenericDataHolder fullName: MLEM.Misc.IGenericDataHolder - uid: TinyLife.World.IPricedObject commentId: T:TinyLife.World.IPricedObject parent: TinyLife.World name: IPricedObject nameWithType: IPricedObject fullName: TinyLife.World.IPricedObject - uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object) commentId: M:MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object) parent: MLEM.Data.Json.JsonTypeSafeGenericDataHolder isExternal: true name: SetData(String, Object) nameWithType: JsonTypeSafeGenericDataHolder.SetData(String, Object) fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String, System.Object) spec.csharp: - uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object) name: SetData nameWithType: JsonTypeSafeGenericDataHolder.SetData fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData isExternal: true - name: ( nameWithType: ( fullName: ( - uid: System.String name: String nameWithType: String fullName: System.String isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ) nameWithType: ) fullName: ) spec.vb: - uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object) name: SetData nameWithType: JsonTypeSafeGenericDataHolder.SetData fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData isExternal: true - name: ( nameWithType: ( fullName: ( - uid: System.String name: String nameWithType: String fullName: System.String isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ) nameWithType: ) fullName: ) - uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String) commentId: M:MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String) parent: MLEM.Data.Json.JsonTypeSafeGenericDataHolder isExternal: true name: GetData(String) nameWithType: JsonTypeSafeGenericDataHolder.GetData(String) fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData(System.String) nameWithType.vb: JsonTypeSafeGenericDataHolder.GetData(Of T)(String) fullName.vb: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData(Of T)(System.String) name.vb: GetData(Of T)(String) spec.csharp: - uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String) name: GetData nameWithType: JsonTypeSafeGenericDataHolder.GetData fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData isExternal: true - name: ( nameWithType: ( fullName: ( - uid: System.String name: String nameWithType: String fullName: System.String isExternal: true - name: ) nameWithType: ) fullName: ) spec.vb: - 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