### YamlMime:ManagedReference items: - uid: TinyLife.World.LotType commentId: T:TinyLife.World.LotType id: LotType parent: TinyLife.World children: - TinyLife.World.LotType.#ctor(System.String,System.Boolean,System.Func{TinyLife.World.Lot,TinyLife.Objects.Person,System.Int32},System.ValueTuple{System.Predicate{TinyLife.Objects.Furniture},System.Int32,System.String}[]) - TinyLife.World.LotType.Employments - TinyLife.World.LotType.GetGroupVisitPriority(TinyLife.World.Lot,System.Int32) - TinyLife.World.LotType.GetVisitPriority - TinyLife.World.LotType.Gym - TinyLife.World.LotType.IsResidential - TinyLife.World.LotType.Name - TinyLife.World.LotType.Park - TinyLife.World.LotType.Register(TinyLife.World.LotType) - TinyLife.World.LotType.RequiredFurniture - TinyLife.World.LotType.Residential - TinyLife.World.LotType.Types langs: - csharp - vb name: LotType nameWithType: LotType fullName: TinyLife.World.LotType type: Class source: remote: path: TinyLife/World/Lot.cs branch: master repo: https://git.ellpeck.de/Ellpeck/TinyLife.git id: LotType path: World/Lot.cs startLine: 369 assemblies: - Tiny Life namespace: TinyLife.World summary: "\nA lot type is data for a that determines the required furniture on the lot as well as whether the lot is residential or not.\nAdditionally, custom lot types can define different reasons and interactions for objects to visit lots of the type.\n" example: [] syntax: content: >- [JsonConverter(typeof(StaticJsonConverter), new object[]{typeof(LotType), "PrivateTypes"})] public class LotType content.vb: >- Public Class LotType inheritance: - System.Object inheritedMembers: - System.Object.Equals(System.Object) - System.Object.Equals(System.Object,System.Object) - System.Object.GetHashCode - System.Object.GetType - System.Object.MemberwiseClone - System.Object.ReferenceEquals(System.Object,System.Object) - System.Object.ToString extensionMethods: - TinyLife.World.LotType.TinyLife.Utilities.Extensions.JsonCopy``1 modifiers.csharp: - public - class modifiers.vb: - Public - Class - uid: TinyLife.World.LotType.Types commentId: F:TinyLife.World.LotType.Types id: Types parent: TinyLife.World.LotType langs: - csharp - vb name: Types nameWithType: LotType.Types fullName: TinyLife.World.LotType.Types type: Field source: remote: path: TinyLife/World/Lot.cs branch: master repo: https://git.ellpeck.de/Ellpeck/TinyLife.git id: Types path: World/Lot.cs startLine: 376 assemblies: - Tiny Life namespace: TinyLife.World summary: "\nA registry for all objects that the game and mods define\n" example: [] syntax: content: public static readonly IDictionary Types return: type: System.Collections.Generic.IDictionary{System.String,TinyLife.World.LotType} content.vb: Public Shared ReadOnly Types As IDictionary(Of String, LotType) modifiers.csharp: - public - static - readonly modifiers.vb: - Public - Shared - ReadOnly - uid: TinyLife.World.LotType.Residential commentId: F:TinyLife.World.LotType.Residential id: Residential parent: TinyLife.World.LotType langs: - csharp - vb name: Residential nameWithType: LotType.Residential fullName: TinyLife.World.LotType.Residential type: Field source: remote: path: TinyLife/World/Lot.cs branch: master repo: https://git.ellpeck.de/Ellpeck/TinyLife.git id: Residential path: World/Lot.cs startLine: 379 assemblies: - Tiny Life namespace: TinyLife.World syntax: content: public static readonly LotType Residential return: type: TinyLife.World.LotType content.vb: Public Shared ReadOnly Residential As LotType modifiers.csharp: - public - static - readonly modifiers.vb: - Public - Shared - ReadOnly - uid: TinyLife.World.LotType.Park commentId: F:TinyLife.World.LotType.Park id: Park parent: TinyLife.World.LotType langs: - csharp - vb name: Park nameWithType: LotType.Park fullName: TinyLife.World.LotType.Park type: Field source: remote: path: TinyLife/World/Lot.cs branch: master repo: https://git.ellpeck.de/Ellpeck/TinyLife.git id: Park path: World/Lot.cs startLine: 382 assemblies: - Tiny Life namespace: TinyLife.World syntax: content: public static readonly LotType Park return: type: TinyLife.World.LotType content.vb: Public Shared ReadOnly Park As LotType modifiers.csharp: - public - static - readonly modifiers.vb: - Public - Shared - ReadOnly - uid: TinyLife.World.LotType.Gym commentId: F:TinyLife.World.LotType.Gym id: Gym parent: TinyLife.World.LotType langs: - csharp - vb name: Gym nameWithType: LotType.Gym fullName: TinyLife.World.LotType.Gym type: Field source: remote: path: TinyLife/World/Lot.cs branch: master repo: https://git.ellpeck.de/Ellpeck/TinyLife.git id: Gym path: World/Lot.cs startLine: 385 assemblies: - Tiny Life namespace: TinyLife.World syntax: content: public static readonly LotType Gym return: type: TinyLife.World.LotType content.vb: Public Shared ReadOnly Gym As LotType modifiers.csharp: - public - static - readonly modifiers.vb: - Public - Shared - ReadOnly - uid: TinyLife.World.LotType.Name commentId: F:TinyLife.World.LotType.Name id: Name parent: TinyLife.World.LotType langs: - csharp - vb name: Name nameWithType: LotType.Name fullName: TinyLife.World.LotType.Name type: Field source: remote: path: TinyLife/World/Lot.cs branch: master repo: https://git.ellpeck.de/Ellpeck/TinyLife.git id: Name path: World/Lot.cs startLine: 395 assemblies: - Tiny Life namespace: TinyLife.World summary: "\nThe name of this lot type\n" example: [] syntax: content: public readonly string Name return: type: System.String content.vb: Public ReadOnly Name As String modifiers.csharp: - public - readonly modifiers.vb: - Public - ReadOnly - uid: TinyLife.World.LotType.IsResidential commentId: F:TinyLife.World.LotType.IsResidential id: IsResidential parent: TinyLife.World.LotType langs: - csharp - vb name: IsResidential nameWithType: LotType.IsResidential fullName: TinyLife.World.LotType.IsResidential type: Field source: remote: path: TinyLife/World/Lot.cs branch: master repo: https://git.ellpeck.de/Ellpeck/TinyLife.git id: IsResidential path: World/Lot.cs startLine: 400 assemblies: - Tiny Life namespace: TinyLife.World summary: "\nWhether this lot is residential.\nA residential lot is one that s can move into.\n" example: [] syntax: content: public readonly bool IsResidential return: type: System.Boolean content.vb: Public ReadOnly IsResidential As Boolean modifiers.csharp: - public - readonly modifiers.vb: - Public - ReadOnly - uid: TinyLife.World.LotType.RequiredFurniture commentId: F:TinyLife.World.LotType.RequiredFurniture id: RequiredFurniture parent: TinyLife.World.LotType langs: - csharp - vb name: RequiredFurniture nameWithType: LotType.RequiredFurniture fullName: TinyLife.World.LotType.RequiredFurniture type: Field source: remote: path: TinyLife/World/Lot.cs branch: master repo: https://git.ellpeck.de/Ellpeck/TinyLife.git id: RequiredFurniture path: World/Lot.cs startLine: 405 assemblies: - Tiny Life namespace: TinyLife.World summary: "\nA set of furniture that is required on the lot.\nEach entry determines the required, as well as the amount of that item that is required on the lot and an unlocalized display name for the requirement.\n" example: [] syntax: content: public readonly (Predicate, int, string)[] RequiredFurniture return: type: System.ValueTuple{System.Predicate{TinyLife.Objects.Furniture},System.Int32,System.String}[] content.vb: Public ReadOnly RequiredFurniture As(Predicate(Of Furniture), Integer, String)(Of Predicate(Of Furniture) modifiers.csharp: - public - readonly modifiers.vb: - Public - ReadOnly - uid: TinyLife.World.LotType.GetVisitPriority commentId: F:TinyLife.World.LotType.GetVisitPriority id: GetVisitPriority parent: TinyLife.World.LotType langs: - csharp - vb name: GetVisitPriority nameWithType: LotType.GetVisitPriority fullName: TinyLife.World.LotType.GetVisitPriority type: Field source: remote: path: TinyLife/World/Lot.cs branch: master repo: https://git.ellpeck.de/Ellpeck/TinyLife.git id: GetVisitPriority path: World/Lot.cs startLine: 411 assemblies: - Tiny Life namespace: TinyLife.World summary: "\nA function that returns, for a with this lot type, and a trying ot visit the lot, how likely it is for the lot to be chosen.\nThe higher the return value is, the more likely it is for this lot to be chosen.\nFor reference, the "Park" lot type always returns 200.\n" example: [] syntax: content: public readonly Func GetVisitPriority return: type: System.Func{TinyLife.World.Lot,TinyLife.Objects.Person,System.Int32} content.vb: Public ReadOnly GetVisitPriority As Func(Of Lot, Person, Integer) modifiers.csharp: - public - readonly modifiers.vb: - Public - ReadOnly - uid: TinyLife.World.LotType.Employments commentId: P:TinyLife.World.LotType.Employments id: Employments parent: TinyLife.World.LotType langs: - csharp - vb name: Employments nameWithType: LotType.Employments fullName: TinyLife.World.LotType.Employments type: Property source: remote: path: TinyLife/World/Lot.cs branch: master repo: https://git.ellpeck.de/Ellpeck/TinyLife.git id: Employments path: World/Lot.cs startLine: 416 assemblies: - Tiny Life namespace: TinyLife.World summary: "\nA set of instances that this lot requires to keep running.\nPlayers have the ability to add people from their exported households to work in a lot employment position.\n" example: [] syntax: content: public LotEmployment[] Employments { get; set; } parameters: [] return: type: TinyLife.World.LotEmployment[] content.vb: Public Property Employments As LotEmployment() overload: TinyLife.World.LotType.Employments* modifiers.csharp: - public - get - set modifiers.vb: - Public - uid: TinyLife.World.LotType.#ctor(System.String,System.Boolean,System.Func{TinyLife.World.Lot,TinyLife.Objects.Person,System.Int32},System.ValueTuple{System.Predicate{TinyLife.Objects.Furniture},System.Int32,System.String}[]) commentId: M:TinyLife.World.LotType.#ctor(System.String,System.Boolean,System.Func{TinyLife.World.Lot,TinyLife.Objects.Person,System.Int32},System.ValueTuple{System.Predicate{TinyLife.Objects.Furniture},System.Int32,System.String}[]) id: '#ctor(System.String,System.Boolean,System.Func{TinyLife.World.Lot,TinyLife.Objects.Person,System.Int32},System.ValueTuple{System.Predicate{TinyLife.Objects.Furniture},System.Int32,System.String}[])' parent: TinyLife.World.LotType langs: - csharp - vb name: LotType(String, Boolean, Func, (Predicate, Int32, String)[]) nameWithType: LotType.LotType(String, Boolean, Func, (Predicate, Int32, String)[]) fullName: TinyLife.World.LotType.LotType(System.String, System.Boolean, System.Func, System.ValueTuple, System.Int32, System.String>[]) type: Constructor source: remote: path: TinyLife/World/Lot.cs branch: master repo: https://git.ellpeck.de/Ellpeck/TinyLife.git id: .ctor path: World/Lot.cs startLine: 425 assemblies: - Tiny Life namespace: TinyLife.World summary: "\nCreates a new lot type with the given settings\n" example: [] syntax: content: public LotType(string name, bool isResidential, Func getVisitPriority, params (Predicate, int, string)[] requiredFurniture) parameters: - id: name type: System.String description: The name of this lot type - id: isResidential type: System.Boolean description: Whether lots of this type should be considered residential - id: getVisitPriority type: System.Func{TinyLife.World.Lot,TinyLife.Objects.Person,System.Int32} description: A function that returns this lot type's visitation priority - id: requiredFurniture type: System.ValueTuple{System.Predicate{TinyLife.Objects.Furniture},System.Int32,System.String}[] description: A set of furniture and amounts that have to be present on lots of this type, as well as an unlocalized name for the requirement content.vb: Public Sub New(name As String, isResidential As Boolean, getVisitPriority As Func(Of Lot, Person, Integer), ParamArray requiredFurniture As(Predicate(Of Furniture), Integer, String)(Of Predicate(Of Furniture) , Integer, String)()) overload: TinyLife.World.LotType.#ctor* nameWithType.vb: LotType.LotType(String, Boolean, Func(Of Lot, Person, Int32), (Predicate(Of Furniture), Int32, String)(Of Predicate(Of Furniture), Int32, String)()) modifiers.csharp: - public modifiers.vb: - Public fullName.vb: TinyLife.World.LotType.LotType(System.String, System.Boolean, System.Func(Of TinyLife.World.Lot, TinyLife.Objects.Person, System.Int32), System.ValueTuple(Of System.Predicate(Of TinyLife.Objects.Furniture), System.Int32, System.String)()) name.vb: LotType(String, Boolean, Func(Of Lot, Person, Int32), (Predicate(Of Furniture), Int32, String)(Of Predicate(Of Furniture), Int32, String)()) - uid: TinyLife.World.LotType.Register(TinyLife.World.LotType) commentId: M:TinyLife.World.LotType.Register(TinyLife.World.LotType) id: Register(TinyLife.World.LotType) parent: TinyLife.World.LotType langs: - csharp - vb name: Register(LotType) nameWithType: LotType.Register(LotType) fullName: TinyLife.World.LotType.Register(TinyLife.World.LotType) type: Method source: remote: path: TinyLife/World/Lot.cs branch: master repo: https://git.ellpeck.de/Ellpeck/TinyLife.git id: Register path: World/Lot.cs startLine: 436 assemblies: - Tiny Life namespace: TinyLife.World summary: "\nRegisters a new lot type to the registry\n" example: [] syntax: content: public static LotType Register(LotType type) parameters: - id: type type: TinyLife.World.LotType description: The lot type to register return: type: TinyLife.World.LotType content.vb: Public Shared Function Register(type As LotType) As LotType overload: TinyLife.World.LotType.Register* modifiers.csharp: - public - static modifiers.vb: - Public - Shared - uid: TinyLife.World.LotType.GetGroupVisitPriority(TinyLife.World.Lot,System.Int32) commentId: M:TinyLife.World.LotType.GetGroupVisitPriority(TinyLife.World.Lot,System.Int32) id: GetGroupVisitPriority(TinyLife.World.Lot,System.Int32) parent: TinyLife.World.LotType langs: - csharp - vb name: GetGroupVisitPriority(Lot, Int32) nameWithType: LotType.GetGroupVisitPriority(Lot, Int32) fullName: TinyLife.World.LotType.GetGroupVisitPriority(TinyLife.World.Lot, System.Int32) type: Method source: remote: path: TinyLife/World/Lot.cs branch: master repo: https://git.ellpeck.de/Ellpeck/TinyLife.git id: GetGroupVisitPriority path: World/Lot.cs startLine: 449 assemblies: - Tiny Life namespace: TinyLife.World summary: "\nA helper method intended to be used with that increases the passed visit priority if there are already other people on the lot.\nThis method should be used for public lots to increase the likelihood of additional people visiting if the player visits the lot.\n" example: [] syntax: content: public static int GetGroupVisitPriority(Lot lot, int basePriority) parameters: - id: lot type: TinyLife.World.Lot description: The lot whose visit priority to query - id: basePriority type: System.Int32 description: The base visit priority that the lot should have if no one is there already return: type: System.Int32 description: A visit priority affected by the amount of people on the lot content.vb: Public Shared Function GetGroupVisitPriority(lot As Lot, basePriority As Integer) As Integer overload: TinyLife.World.LotType.GetGroupVisitPriority* modifiers.csharp: - public - static modifiers.vb: - Public - Shared references: - uid: TinyLife.World.Lot commentId: T:TinyLife.World.Lot parent: TinyLife.World name: Lot nameWithType: Lot fullName: TinyLife.World.Lot - uid: TinyLife.Objects.Person commentId: T:TinyLife.Objects.Person parent: TinyLife.Objects name: Person nameWithType: Person fullName: TinyLife.Objects.Person - uid: TinyLife.World commentId: N:TinyLife.World name: TinyLife.World nameWithType: TinyLife.World fullName: TinyLife.World - uid: System.Object commentId: T:System.Object parent: System isExternal: true name: Object nameWithType: Object fullName: System.Object - uid: System.Object.Equals(System.Object) commentId: M:System.Object.Equals(System.Object) parent: System.Object isExternal: true name: Equals(Object) nameWithType: Object.Equals(Object) fullName: System.Object.Equals(System.Object) spec.csharp: - uid: System.Object.Equals(System.Object) name: Equals nameWithType: Object.Equals fullName: System.Object.Equals isExternal: true - name: ( nameWithType: ( fullName: ( - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ) nameWithType: ) fullName: ) spec.vb: - uid: System.Object.Equals(System.Object) name: Equals nameWithType: Object.Equals fullName: System.Object.Equals isExternal: true - name: ( nameWithType: ( fullName: ( - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ) nameWithType: ) fullName: ) - uid: System.Object.Equals(System.Object,System.Object) commentId: M:System.Object.Equals(System.Object,System.Object) parent: System.Object isExternal: true name: Equals(Object, Object) nameWithType: Object.Equals(Object, Object) fullName: System.Object.Equals(System.Object, System.Object) spec.csharp: - uid: System.Object.Equals(System.Object,System.Object) name: Equals nameWithType: Object.Equals fullName: System.Object.Equals isExternal: true - name: ( nameWithType: ( fullName: ( - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ) nameWithType: ) fullName: ) spec.vb: - uid: System.Object.Equals(System.Object,System.Object) name: Equals nameWithType: Object.Equals fullName: System.Object.Equals isExternal: true - name: ( nameWithType: ( fullName: ( - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ) nameWithType: ) fullName: ) - uid: System.Object.GetHashCode commentId: M:System.Object.GetHashCode parent: System.Object isExternal: true name: GetHashCode() nameWithType: Object.GetHashCode() fullName: System.Object.GetHashCode() spec.csharp: - uid: System.Object.GetHashCode name: GetHashCode nameWithType: Object.GetHashCode fullName: System.Object.GetHashCode isExternal: true - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) spec.vb: - uid: System.Object.GetHashCode name: GetHashCode nameWithType: Object.GetHashCode fullName: System.Object.GetHashCode isExternal: true - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) - uid: System.Object.GetType commentId: M:System.Object.GetType parent: System.Object isExternal: true name: GetType() nameWithType: Object.GetType() fullName: System.Object.GetType() spec.csharp: - uid: System.Object.GetType name: GetType nameWithType: Object.GetType fullName: System.Object.GetType isExternal: true - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) spec.vb: - uid: System.Object.GetType name: GetType nameWithType: Object.GetType fullName: System.Object.GetType isExternal: true - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) - uid: System.Object.MemberwiseClone commentId: M:System.Object.MemberwiseClone parent: System.Object isExternal: true name: MemberwiseClone() nameWithType: Object.MemberwiseClone() fullName: System.Object.MemberwiseClone() spec.csharp: - uid: System.Object.MemberwiseClone name: MemberwiseClone nameWithType: Object.MemberwiseClone fullName: System.Object.MemberwiseClone isExternal: true - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) spec.vb: - uid: System.Object.MemberwiseClone name: MemberwiseClone nameWithType: Object.MemberwiseClone fullName: System.Object.MemberwiseClone isExternal: true - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) - uid: System.Object.ReferenceEquals(System.Object,System.Object) commentId: M:System.Object.ReferenceEquals(System.Object,System.Object) parent: System.Object isExternal: true name: ReferenceEquals(Object, Object) nameWithType: Object.ReferenceEquals(Object, Object) fullName: System.Object.ReferenceEquals(System.Object, System.Object) spec.csharp: - uid: System.Object.ReferenceEquals(System.Object,System.Object) name: ReferenceEquals nameWithType: Object.ReferenceEquals fullName: System.Object.ReferenceEquals isExternal: true - name: ( nameWithType: ( fullName: ( - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ) nameWithType: ) fullName: ) spec.vb: - uid: System.Object.ReferenceEquals(System.Object,System.Object) name: ReferenceEquals nameWithType: Object.ReferenceEquals fullName: System.Object.ReferenceEquals isExternal: true - name: ( nameWithType: ( fullName: ( - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ) nameWithType: ) fullName: ) - uid: System.Object.ToString commentId: M:System.Object.ToString parent: System.Object isExternal: true name: ToString() nameWithType: Object.ToString() fullName: System.Object.ToString() spec.csharp: - uid: System.Object.ToString name: ToString nameWithType: Object.ToString fullName: System.Object.ToString isExternal: true - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) spec.vb: - uid: System.Object.ToString name: ToString nameWithType: Object.ToString fullName: System.Object.ToString isExternal: true - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) - uid: TinyLife.World.LotType.TinyLife.Utilities.Extensions.JsonCopy``1 commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0) parent: TinyLife.Utilities.Extensions definition: TinyLife.Utilities.Extensions.JsonCopy``1(``0) name: JsonCopy() nameWithType: Extensions.JsonCopy() fullName: TinyLife.Utilities.Extensions.JsonCopy() nameWithType.vb: Extensions.JsonCopy(Of LotType)() fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.World.LotType)() name.vb: JsonCopy(Of LotType)() spec.csharp: - uid: TinyLife.Utilities.Extensions.JsonCopy``1 name: JsonCopy nameWithType: Extensions.JsonCopy fullName: TinyLife.Utilities.Extensions.JsonCopy - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) spec.vb: - uid: TinyLife.Utilities.Extensions.JsonCopy``1 name: JsonCopy(Of LotType) nameWithType: Extensions.JsonCopy(Of LotType) fullName: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.World.LotType) - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) - uid: TinyLife.Objects commentId: N:TinyLife.Objects name: TinyLife.Objects nameWithType: TinyLife.Objects fullName: TinyLife.Objects - uid: System commentId: N:System isExternal: true name: System nameWithType: System fullName: System - uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0) commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0) name: JsonCopy(T) nameWithType: Extensions.JsonCopy(T) fullName: TinyLife.Utilities.Extensions.JsonCopy(T) nameWithType.vb: Extensions.JsonCopy(Of T)(T) fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of T)(T) name.vb: JsonCopy(Of T)(T) spec.csharp: - uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0) name: JsonCopy nameWithType: Extensions.JsonCopy fullName: TinyLife.Utilities.Extensions.JsonCopy - name: ( nameWithType: ( fullName: ( - name: T nameWithType: T fullName: T - name: ) nameWithType: ) fullName: ) spec.vb: - uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0) name: JsonCopy(Of T) nameWithType: Extensions.JsonCopy(Of T) fullName: TinyLife.Utilities.Extensions.JsonCopy(Of T) - name: ( nameWithType: ( fullName: ( - name: T nameWithType: T fullName: T - name: ) nameWithType: ) fullName: ) - uid: TinyLife.Utilities.Extensions commentId: T:TinyLife.Utilities.Extensions parent: TinyLife.Utilities name: Extensions nameWithType: Extensions fullName: TinyLife.Utilities.Extensions - uid: TinyLife.Utilities commentId: N:TinyLife.Utilities name: TinyLife.Utilities nameWithType: TinyLife.Utilities fullName: TinyLife.Utilities - uid: TinyLife.World.LotType commentId: T:TinyLife.World.LotType parent: TinyLife.World name: LotType nameWithType: LotType fullName: TinyLife.World.LotType - uid: System.Collections.Generic.IDictionary{System.String,TinyLife.World.LotType} commentId: T:System.Collections.Generic.IDictionary{System.String,TinyLife.World.LotType} parent: System.Collections.Generic definition: System.Collections.Generic.IDictionary`2 name: IDictionary nameWithType: IDictionary fullName: System.Collections.Generic.IDictionary nameWithType.vb: IDictionary(Of String, LotType) fullName.vb: System.Collections.Generic.IDictionary(Of System.String, TinyLife.World.LotType) name.vb: IDictionary(Of String, LotType) spec.csharp: - uid: System.Collections.Generic.IDictionary`2 name: IDictionary nameWithType: IDictionary fullName: System.Collections.Generic.IDictionary isExternal: true - name: < nameWithType: < fullName: < - uid: System.String name: String nameWithType: String fullName: System.String isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: TinyLife.World.LotType name: LotType nameWithType: LotType fullName: TinyLife.World.LotType - name: '>' nameWithType: '>' fullName: '>' spec.vb: - uid: System.Collections.Generic.IDictionary`2 name: IDictionary nameWithType: IDictionary fullName: System.Collections.Generic.IDictionary isExternal: true - name: '(Of ' nameWithType: '(Of ' fullName: '(Of ' - uid: System.String name: String nameWithType: String fullName: System.String isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: TinyLife.World.LotType name: LotType nameWithType: LotType fullName: TinyLife.World.LotType - name: ) nameWithType: ) fullName: ) - uid: System.Collections.Generic.IDictionary`2 commentId: T:System.Collections.Generic.IDictionary`2 isExternal: true name: IDictionary nameWithType: IDictionary fullName: System.Collections.Generic.IDictionary nameWithType.vb: IDictionary(Of TKey, TValue) fullName.vb: System.Collections.Generic.IDictionary(Of TKey, TValue) name.vb: IDictionary(Of TKey, TValue) spec.csharp: - uid: System.Collections.Generic.IDictionary`2 name: IDictionary nameWithType: IDictionary fullName: System.Collections.Generic.IDictionary isExternal: true - name: < nameWithType: < fullName: < - name: TKey nameWithType: TKey fullName: TKey - name: ', ' nameWithType: ', ' fullName: ', ' - name: TValue nameWithType: TValue fullName: TValue - name: '>' nameWithType: '>' fullName: '>' spec.vb: - uid: System.Collections.Generic.IDictionary`2 name: IDictionary nameWithType: IDictionary fullName: System.Collections.Generic.IDictionary isExternal: true - name: '(Of ' nameWithType: '(Of ' fullName: '(Of ' - name: TKey nameWithType: TKey fullName: TKey - name: ', ' nameWithType: ', ' fullName: ', ' - name: TValue nameWithType: TValue fullName: TValue - name: ) nameWithType: ) fullName: ) - uid: System.Collections.Generic commentId: N:System.Collections.Generic isExternal: true name: System.Collections.Generic nameWithType: System.Collections.Generic fullName: System.Collections.Generic - uid: System.String commentId: T:System.String parent: System isExternal: true name: String nameWithType: String fullName: System.String - uid: TinyLife.World.Household commentId: T:TinyLife.World.Household parent: TinyLife.World name: Household nameWithType: Household fullName: TinyLife.World.Household - uid: System.Boolean commentId: T:System.Boolean parent: System isExternal: true name: Boolean nameWithType: Boolean fullName: System.Boolean - uid: TinyLife.Objects.Furniture commentId: T:TinyLife.Objects.Furniture parent: TinyLife.Objects name: Furniture nameWithType: Furniture fullName: TinyLife.Objects.Furniture - uid: System.ValueTuple{System.Predicate{TinyLife.Objects.Furniture},System.Int32,System.String}[] isExternal: true name: (T1, T2, T3), Int32, String>[] nameWithType: (T1, T2, T3), Int32, String>[] fullName: System.ValueTuple, System.Int32, System.String>[] nameWithType.vb: (T1, T2, T3)(Of Predicate(Of Furniture), Int32, String)() fullName.vb: System.ValueTuple(Of System.Predicate(Of TinyLife.Objects.Furniture), System.Int32, System.String)() name.vb: (T1, T2, T3)(Of Predicate(Of Furniture), Int32, String)() spec.csharp: - uid: System.ValueTuple`3 name: (T1, T2, T3) nameWithType: (T1, T2, T3) fullName: System.ValueTuple isExternal: true - name: < nameWithType: < fullName: < - 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name: ) nameWithType: ) fullName: ) - uid: TinyLife.World.LotEmployment commentId: T:TinyLife.World.LotEmployment parent: TinyLife.World name: LotEmployment nameWithType: LotEmployment fullName: TinyLife.World.LotEmployment - uid: TinyLife.World.LotType.Employments* commentId: Overload:TinyLife.World.LotType.Employments name: Employments nameWithType: LotType.Employments fullName: TinyLife.World.LotType.Employments - uid: TinyLife.World.LotEmployment[] isExternal: true name: LotEmployment[] nameWithType: LotEmployment[] fullName: TinyLife.World.LotEmployment[] nameWithType.vb: LotEmployment() fullName.vb: TinyLife.World.LotEmployment() name.vb: LotEmployment() spec.csharp: - uid: TinyLife.World.LotEmployment name: LotEmployment nameWithType: LotEmployment fullName: TinyLife.World.LotEmployment - name: '[]' nameWithType: '[]' fullName: '[]' spec.vb: - uid: TinyLife.World.LotEmployment name: LotEmployment nameWithType: LotEmployment fullName: TinyLife.World.LotEmployment - name: () nameWithType: () fullName: () - 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