### YamlMime:ManagedReference
items:
- uid: TinyLife.Uis.Menus
commentId: T:TinyLife.Uis.Menus
id: Menus
parent: TinyLife.Uis
children:
- TinyLife.Uis.Menus.GamepadHint(MLEM.Ui.Anchor,System.Func{TinyLife.Options,Microsoft.Xna.Framework.Input.Buttons},Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Func{System.Boolean})
- TinyLife.Uis.Menus.MenuBackground(System.Int32,System.Int32,System.Int32,System.Int32)
- TinyLife.Uis.Menus.Transition(System.Action,System.Action,TinyLife.Uis.Menus.TransitionType,TinyLife.Uis.Menus.TransitionType,System.Single,System.Single,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
langs:
- csharp
- vb
name: Menus
nameWithType: Menus
fullName: TinyLife.Uis.Menus
type: Class
source:
remote:
path: TinyLife/Uis/Menus.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Menus
path: ../TinyLife/Uis/Menus.cs
startLine: 39
assemblies:
- Tiny Life
namespace: TinyLife.Uis
summary: "\nA set of static methods to deal with and in-game menus\n"
example: []
syntax:
content: public static class Menus
content.vb: Public Module Menus
inheritance:
- System.Object
inheritedMembers:
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
- uid: TinyLife.Uis.Menus.Transition(System.Action,System.Action,TinyLife.Uis.Menus.TransitionType,TinyLife.Uis.Menus.TransitionType,System.Single,System.Single,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
commentId: M:TinyLife.Uis.Menus.Transition(System.Action,System.Action,TinyLife.Uis.Menus.TransitionType,TinyLife.Uis.Menus.TransitionType,System.Single,System.Single,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
id: Transition(System.Action,System.Action,TinyLife.Uis.Menus.TransitionType,TinyLife.Uis.Menus.TransitionType,System.Single,System.Single,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
parent: TinyLife.Uis.Menus
langs:
- csharp
- vb
name: Transition(Action, Action, TransitionType, TransitionType, float, float, float, Color?)
nameWithType: Menus.Transition(Action, Action, Menus.TransitionType, Menus.TransitionType, float, float, float, Color?)
fullName: TinyLife.Uis.Menus.Transition(System.Action, System.Action, TinyLife.Uis.Menus.TransitionType, TinyLife.Uis.Menus.TransitionType, float, float, float, Microsoft.Xna.Framework.Color?)
type: Method
source:
remote:
path: TinyLife/Uis/Menus.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Transition
path: ../TinyLife/Uis/Menus.cs
startLine: 62
assemblies:
- Tiny Life
namespace: TinyLife.Uis
summary: "\nDisplays a screen transition that includes a fade out, an inbetween
action, followed by a fade back in and an after
action.\n"
example: []
syntax:
content: public static void Transition(Action inbetween = null, Action after = null, Menus.TransitionType outType = TransitionType.Swipe, Menus.TransitionType inType = TransitionType.Swipe, float outSpeed = 0.05, float inSpeed = 0.05, float waitInbetween = 0.15, Color? color = null)
parameters:
- id: inbetween
type: System.Action
description: The action that is invoked while the screen is faded out, or null to invoke no action.
- id: after
type: System.Action
description: The action that is invoked after the full fade routine completes, or null to invoke no action.
- id: outType
type: TinyLife.Uis.Menus.TransitionType
description: The used for fading out.
- id: inType
type: TinyLife.Uis.Menus.TransitionType
description: The used for fading in.
- id: outSpeed
type: System.Single
description: The speed with which outType
is displayed per frame.
- id: inSpeed
type: System.Single
description: The speed with which inType
is displayed per frame.
- id: waitInbetween
type: System.Single
description: The amount of time to wait while the screen is faded out.
- id: color
type: System.Nullable{Microsoft.Xna.Framework.Color}
description: The color that the fade should have, or null to use black.
content.vb: Public Shared Sub Transition(inbetween As Action = Nothing, after As Action = Nothing, outType As Menus.TransitionType = TransitionType.Swipe, inType As Menus.TransitionType = TransitionType.Swipe, outSpeed As Single = 0.05, inSpeed As Single = 0.05, waitInbetween As Single = 0.15, color As Color? = Nothing)
overload: TinyLife.Uis.Menus.Transition*
exceptions:
- type: System.InvalidOperationException
commentId: T:System.InvalidOperationException
description: Thrown when a fade is already happening when this method is called.
nameWithType.vb: Menus.Transition(Action, Action, Menus.TransitionType, Menus.TransitionType, Single, Single, Single, Color?)
fullName.vb: TinyLife.Uis.Menus.Transition(System.Action, System.Action, TinyLife.Uis.Menus.TransitionType, TinyLife.Uis.Menus.TransitionType, Single, Single, Single, Microsoft.Xna.Framework.Color?)
name.vb: Transition(Action, Action, TransitionType, TransitionType, Single, Single, Single, Color?)
- uid: TinyLife.Uis.Menus.GamepadHint(MLEM.Ui.Anchor,System.Func{TinyLife.Options,Microsoft.Xna.Framework.Input.Buttons},Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Func{System.Boolean})
commentId: M:TinyLife.Uis.Menus.GamepadHint(MLEM.Ui.Anchor,System.Func{TinyLife.Options,Microsoft.Xna.Framework.Input.Buttons},Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Func{System.Boolean})
id: GamepadHint(MLEM.Ui.Anchor,System.Func{TinyLife.Options,Microsoft.Xna.Framework.Input.Buttons},Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Func{System.Boolean})
parent: TinyLife.Uis.Menus
langs:
- csharp
- vb
name: GamepadHint(Anchor, Func, Vector2, Vector2?, Func)
nameWithType: Menus.GamepadHint(Anchor, Func, Vector2, Vector2?, Func)
fullName: TinyLife.Uis.Menus.GamepadHint(MLEM.Ui.Anchor, System.Func, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2?, System.Func)
type: Method
source:
remote:
path: TinyLife/Uis/Menus.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GamepadHint
path: ../TinyLife/Uis/Menus.cs
startLine: 133
assemblies:
- Tiny Life
namespace: TinyLife.Uis
summary: "\nReturns a new image that displays information about what gamepad can be pressed to invoke an action.\nThis image is automatically hidden if gamepad controls are not currently being used, or if shouldHide
returns true.\n"
example: []
syntax:
content: public static Image GamepadHint(Anchor anchor, Func button, Vector2 positionOffset = default, Vector2? size = null, Func shouldHide = null)
parameters:
- id: anchor
type: MLEM.Ui.Anchor
description: The anchor for the image.
- id: button
type: System.Func{TinyLife.Options,Microsoft.Xna.Framework.Input.Buttons}
description: A function that returns the button that should be displayed.
- id: positionOffset
type: Microsoft.Xna.Framework.Vector2
description: The position offset for the image.
- id: size
type: System.Nullable{Microsoft.Xna.Framework.Vector2}
description: The size of the image, or null for the image to be 12 pixels big.
- id: shouldHide
type: System.Func{System.Boolean}
description: A function that determines whether the hint should currently be hidden, or null to only hide it when gamepad controls are not currently being used.
return:
type: MLEM.Ui.Elements.Image
description: The created gamepad hint image.
content.vb: Public Shared Function GamepadHint(anchor As Anchor, button As Func(Of Options, Buttons), positionOffset As Vector2 = Nothing, size As Vector2? = Nothing, shouldHide As Func(Of Boolean) = Nothing) As Image
overload: TinyLife.Uis.Menus.GamepadHint*
nameWithType.vb: Menus.GamepadHint(Anchor, Func(Of Options, Buttons), Vector2, Vector2?, Func(Of Boolean))
fullName.vb: TinyLife.Uis.Menus.GamepadHint(MLEM.Ui.Anchor, System.Func(Of TinyLife.Options, Microsoft.Xna.Framework.Input.Buttons), Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2?, System.Func(Of Boolean))
name.vb: GamepadHint(Anchor, Func(Of Options, Buttons), Vector2, Vector2?, Func(Of Boolean))
- uid: TinyLife.Uis.Menus.MenuBackground(System.Int32,System.Int32,System.Int32,System.Int32)
commentId: M:TinyLife.Uis.Menus.MenuBackground(System.Int32,System.Int32,System.Int32,System.Int32)
id: MenuBackground(System.Int32,System.Int32,System.Int32,System.Int32)
parent: TinyLife.Uis.Menus
langs:
- csharp
- vb
name: MenuBackground(int, int, int, int)
nameWithType: Menus.MenuBackground(int, int, int, int)
fullName: TinyLife.Uis.Menus.MenuBackground(int, int, int, int)
type: Method
source:
remote:
path: TinyLife/Uis/Menus.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: MenuBackground
path: ../TinyLife/Uis/Menus.cs
startLine: 153
assemblies:
- Tiny Life
namespace: TinyLife.Uis
summary: "\nReturns a that contains a menu background texture region, based on the given data.\n"
example: []
syntax:
content: public static NinePatch MenuBackground(int x, int y, int width = 1, int height = 1)
parameters:
- id: x
type: System.Int32
description: The x coordinate of the menu background section to return, which is expected to be between 0 and 1.
- id: y
type: System.Int32
description: The y coordinate of the menu background section to return, which is expected to be between 0 and 1.
- id: width
type: System.Int32
description: The width of the menu background section to return, which is expected to be between 1 and 2.
- id: height
type: System.Int32
description: The height of the menu background section to return, which is expected to be between 1 and 2.
return:
type: MLEM.Textures.NinePatch
description: A that contains a menu background texture region.
content.vb: Public Shared Function MenuBackground(x As Integer, y As Integer, width As Integer = 1, height As Integer = 1) As NinePatch
overload: TinyLife.Uis.Menus.MenuBackground*
nameWithType.vb: Menus.MenuBackground(Integer, Integer, Integer, Integer)
fullName.vb: TinyLife.Uis.Menus.MenuBackground(Integer, Integer, Integer, Integer)
name.vb: MenuBackground(Integer, Integer, Integer, Integer)
references:
- uid: MLEM.Ui
commentId: N:MLEM.Ui
isExternal: true
name: MLEM.Ui
nameWithType: MLEM.Ui
fullName: MLEM.Ui
spec.csharp:
- uid: MLEM
name: MLEM
isExternal: true
- name: .
- uid: MLEM.Ui
name: Ui
isExternal: true
spec.vb:
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name: MLEM
isExternal: true
- name: .
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name: Ui
isExternal: true
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commentId: N:TinyLife.Uis
name: TinyLife.Uis
nameWithType: TinyLife.Uis
fullName: TinyLife.Uis
spec.csharp:
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name: TinyLife
- name: .
- uid: TinyLife.Uis
name: Uis
spec.vb:
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name: TinyLife
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commentId: T:System.Object
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href: https://learn.microsoft.com/dotnet/api/system.object
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
name: Equals(object)
nameWithType: object.Equals(object)
fullName: object.Equals(object)
nameWithType.vb: Object.Equals(Object)
fullName.vb: Object.Equals(Object)
name.vb: Equals(Object)
spec.csharp:
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name: Equals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
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parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
name: Equals(object, object)
nameWithType: object.Equals(object, object)
fullName: object.Equals(object, object)
nameWithType.vb: Object.Equals(Object, Object)
fullName.vb: Object.Equals(Object, Object)
name.vb: Equals(Object, Object)
spec.csharp:
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name: Object
isExternal: true
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- name: )
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commentId: M:System.Object.GetHashCode
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode
name: GetHashCode()
nameWithType: object.GetHashCode()
fullName: object.GetHashCode()
nameWithType.vb: Object.GetHashCode()
fullName.vb: Object.GetHashCode()
spec.csharp:
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name: GetHashCode
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commentId: M:System.Object.GetType
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gettype
name: GetType()
nameWithType: object.GetType()
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nameWithType.vb: Object.GetType()
fullName.vb: Object.GetType()
spec.csharp:
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name: GetType
isExternal: true
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name: GetType
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commentId: M:System.Object.MemberwiseClone
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
name: MemberwiseClone()
nameWithType: object.MemberwiseClone()
fullName: object.MemberwiseClone()
nameWithType.vb: Object.MemberwiseClone()
fullName.vb: Object.MemberwiseClone()
spec.csharp:
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name: MemberwiseClone
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
- name: (
- name: )
spec.vb:
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name: MemberwiseClone
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
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commentId: M:System.Object.ReferenceEquals(System.Object,System.Object)
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals
name: ReferenceEquals(object, object)
nameWithType: object.ReferenceEquals(object, object)
fullName: object.ReferenceEquals(object, object)
nameWithType.vb: Object.ReferenceEquals(Object, Object)
fullName.vb: Object.ReferenceEquals(Object, Object)
name.vb: ReferenceEquals(Object, Object)
spec.csharp:
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isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals
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commentId: M:System.Object.ToString
parent: System.Object
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nameWithType.vb: Object.ToString()
fullName.vb: Object.ToString()
spec.csharp:
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- name: )
spec.vb:
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href: https://learn.microsoft.com/dotnet/api/system.object.tostring
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commentId: N:System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system
name: System
nameWithType: System
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- uid: TinyLife.Uis.Menus.TransitionType
commentId: T:TinyLife.Uis.Menus.TransitionType
parent: TinyLife.Uis
name: Menus.TransitionType
nameWithType: Menus.TransitionType
fullName: TinyLife.Uis.Menus.TransitionType
spec.csharp:
- uid: TinyLife.Uis.Menus
name: Menus
- name: .
- uid: TinyLife.Uis.Menus.TransitionType
name: TransitionType
spec.vb:
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name: Menus
- name: .
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commentId: T:System.InvalidOperationException
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.invalidoperationexception
name: InvalidOperationException
nameWithType: InvalidOperationException
fullName: System.InvalidOperationException
- uid: TinyLife.Uis.Menus.Transition*
commentId: Overload:TinyLife.Uis.Menus.Transition
name: Transition
nameWithType: Menus.Transition
fullName: TinyLife.Uis.Menus.Transition
- uid: System.Action
commentId: T:System.Action
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action
name: Action
nameWithType: Action
fullName: System.Action
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single
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commentId: T:System.Nullable{Microsoft.Xna.Framework.Color}
parent: System
definition: System.Nullable`1
name: Color?
nameWithType: Color?
fullName: Microsoft.Xna.Framework.Color?
spec.csharp:
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name: Color
isExternal: true
- name: '?'
spec.vb:
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name: Color
isExternal: true
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nameWithType.vb: Nullable(Of T)
fullName.vb: System.Nullable(Of T)
name.vb: Nullable(Of T)
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commentId: T:Microsoft.Xna.Framework.Input.Buttons
parent: Microsoft.Xna.Framework.Input
isExternal: true
name: Buttons
nameWithType: Buttons
fullName: Microsoft.Xna.Framework.Input.Buttons
- uid: TinyLife.Uis.Menus.GamepadHint*
commentId: Overload:TinyLife.Uis.Menus.GamepadHint
name: GamepadHint
nameWithType: Menus.GamepadHint
fullName: TinyLife.Uis.Menus.GamepadHint
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commentId: T:MLEM.Ui.Anchor
parent: MLEM.Ui
isExternal: true
name: Anchor
nameWithType: Anchor
fullName: MLEM.Ui.Anchor
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commentId: T:System.Func{TinyLife.Options,Microsoft.Xna.Framework.Input.Buttons}
parent: System
definition: System.Func`2
href: https://learn.microsoft.com/dotnet/api/system.func-2
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nameWithType.vb: Func(Of Options, Buttons)
fullName.vb: System.Func(Of TinyLife.Options, Microsoft.Xna.Framework.Input.Buttons)
name.vb: Func(Of Options, Buttons)
spec.csharp:
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name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
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name: Options
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- name: '>'
spec.vb:
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parent: System
definition: System.Nullable`1
name: Vector2?
nameWithType: Vector2?
fullName: Microsoft.Xna.Framework.Vector2?
spec.csharp:
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name: Vector2
isExternal: true
- name: '?'
spec.vb:
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definition: System.Func`1
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fullName.vb: System.Func(Of Boolean)
name.vb: Func(Of Boolean)
spec.csharp:
- uid: System.Func`1
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-1
- name: <
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
spec.vb:
- uid: System.Func`1
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-1
- name: (
- name: Of
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- uid: MLEM.Ui.Elements.Image
commentId: T:MLEM.Ui.Elements.Image
parent: MLEM.Ui.Elements
isExternal: true
name: Image
nameWithType: Image
fullName: MLEM.Ui.Elements.Image
- uid: Microsoft.Xna.Framework.Input
commentId: N:Microsoft.Xna.Framework.Input
isExternal: true
name: Microsoft.Xna.Framework.Input
nameWithType: Microsoft.Xna.Framework.Input
fullName: Microsoft.Xna.Framework.Input
spec.csharp:
- uid: Microsoft
name: Microsoft
isExternal: true
- name: .
- uid: Microsoft.Xna
name: Xna
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework
name: Framework
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework.Input
name: Input
isExternal: true
spec.vb:
- uid: Microsoft
name: Microsoft
isExternal: true
- name: .
- uid: Microsoft.Xna
name: Xna
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework
name: Framework
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework.Input
name: Input
isExternal: true
- uid: System.Func`2
commentId: T:System.Func`2
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
name: Func
nameWithType: Func
fullName: System.Func
nameWithType.vb: Func(Of T, TResult)
fullName.vb: System.Func(Of T, TResult)
name.vb: Func(Of T, TResult)
spec.csharp:
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
- name: T
- name: ','
- name: " "
- name: TResult
- name: '>'
spec.vb:
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
- name: Of
- name: " "
- name: T
- name: ','
- name: " "
- name: TResult
- name: )
- uid: Microsoft.Xna.Framework
commentId: N:Microsoft.Xna.Framework
isExternal: true
name: Microsoft.Xna.Framework
nameWithType: Microsoft.Xna.Framework
fullName: Microsoft.Xna.Framework
spec.csharp:
- uid: Microsoft
name: Microsoft
isExternal: true
- name: .
- uid: Microsoft.Xna
name: Xna
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework
name: Framework
isExternal: true
spec.vb:
- uid: Microsoft
name: Microsoft
isExternal: true
- name: .
- uid: Microsoft.Xna
name: Xna
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework
name: Framework
isExternal: true
- uid: System.Func`1
commentId: T:System.Func`1
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-1
name: Func
nameWithType: Func
fullName: System.Func
nameWithType.vb: Func(Of TResult)
fullName.vb: System.Func(Of TResult)
name.vb: Func(Of TResult)
spec.csharp:
- uid: System.Func`1
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-1
- name: <
- name: TResult
- name: '>'
spec.vb:
- uid: System.Func`1
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-1
- name: (
- name: Of
- name: " "
- name: TResult
- name: )
- uid: MLEM.Ui.Elements
commentId: N:MLEM.Ui.Elements
isExternal: true
name: MLEM.Ui.Elements
nameWithType: MLEM.Ui.Elements
fullName: MLEM.Ui.Elements
spec.csharp:
- uid: MLEM
name: MLEM
isExternal: true
- name: .
- uid: MLEM.Ui
name: Ui
isExternal: true
- name: .
- uid: MLEM.Ui.Elements
name: Elements
isExternal: true
spec.vb:
- uid: MLEM
name: MLEM
isExternal: true
- name: .
- uid: MLEM.Ui
name: Ui
isExternal: true
- name: .
- uid: MLEM.Ui.Elements
name: Elements
isExternal: true
- uid: MLEM.Textures.NinePatch
commentId: T:MLEM.Textures.NinePatch
parent: MLEM.Textures
isExternal: true
name: NinePatch
nameWithType: NinePatch
fullName: MLEM.Textures.NinePatch
- uid: TinyLife.Uis.Menus.MenuBackground*
commentId: Overload:TinyLife.Uis.Menus.MenuBackground
name: MenuBackground
nameWithType: Menus.MenuBackground
fullName: TinyLife.Uis.Menus.MenuBackground
- uid: System.Int32
commentId: T:System.Int32
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
name: int
nameWithType: int
fullName: int
nameWithType.vb: Integer
fullName.vb: Integer
name.vb: Integer
- uid: MLEM.Textures
commentId: N:MLEM.Textures
isExternal: true
name: MLEM.Textures
nameWithType: MLEM.Textures
fullName: MLEM.Textures
spec.csharp:
- uid: MLEM
name: MLEM
isExternal: true
- name: .
- uid: MLEM.Textures
name: Textures
isExternal: true
spec.vb:
- uid: MLEM
name: MLEM
isExternal: true
- name: .
- uid: MLEM.Textures
name: Textures
isExternal: true