### YamlMime:ManagedReference items: - uid: TinyLife.Tools.RemoveTool commentId: T:TinyLife.Tools.RemoveTool id: RemoveTool parent: TinyLife.Tools children: - TinyLife.Tools.RemoveTool.#ctor - TinyLife.Tools.RemoveTool.CanUndoRedo - TinyLife.Tools.RemoveTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch) - TinyLife.Tools.RemoveTool.GetMouseCursor - TinyLife.Tools.RemoveTool.PlayDestroySound - TinyLife.Tools.RemoveTool.RemoveFurniture(TinyLife.Objects.Furniture,TinyLife.Tools.UndoableAction) - TinyLife.Tools.RemoveTool.RemoveRoof(TinyLife.World.Roof,TinyLife.Tools.UndoableAction,System.Nullable{Microsoft.Xna.Framework.Rectangle}) - TinyLife.Tools.RemoveTool.RemoveWall(TinyLife.World.Wall,TinyLife.Tools.UndoableAction) - TinyLife.Tools.RemoveTool.ShouldHighlightSelectedObject - TinyLife.Tools.RemoveTool.SpawnDestroyParticles(MLEM.Misc.RectangleF,System.Single,System.ValueTuple{MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color}[]) - TinyLife.Tools.RemoveTool.SpawnDestroyParticles(TinyLife.Objects.Furniture) - TinyLife.Tools.RemoveTool.StoreOrRemoveFurniture(TinyLife.Objects.Furniture,TinyLife.Tools.UndoableAction) - TinyLife.Tools.RemoveTool.Update(Microsoft.Xna.Framework.GameTime) langs: - csharp - vb name: RemoveTool nameWithType: RemoveTool fullName: TinyLife.Tools.RemoveTool type: Class source: remote: path: TinyLife/Tools/RemoveTool.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: RemoveTool path: ../TinyLife/Tools/RemoveTool.cs startLine: 20 assemblies: - Tiny Life namespace: TinyLife.Tools summary: "\nA tool is a type of game mode that is currently active.\nTools are split up into the and , the latter of which holds all tools that can be found in the build menu.\n" example: [] syntax: content: 'public class RemoveTool : Tool' content.vb: >- Public Class RemoveTool Inherits Tool inheritance: - System.Object - TinyLife.Tools.Tool inheritedMembers: - TinyLife.Tools.Tool.RemoveTool - TinyLife.Tools.Tool.MoveTool - TinyLife.Tools.Tool.PlayModeTool - TinyLife.Tools.Tool.BuildTools - TinyLife.Tools.Tool.SelectedObject - TinyLife.Tools.Tool.SelectedWall - TinyLife.Tools.Tool.IsRotateCwPressed - TinyLife.Tools.Tool.IsRotateCcwPressed - TinyLife.Tools.Tool.IsCopyPressed - TinyLife.Tools.Tool.OnOpened - TinyLife.Tools.Tool.OnClosed - TinyLife.Tools.Tool.OnUpdate - TinyLife.Tools.Tool.OnDraw - TinyLife.Tools.Tool.OnInitBuildModeUi - TinyLife.Tools.Tool.Input - TinyLife.Tools.Tool.Map - TinyLife.Tools.Tool.Money - TinyLife.Tools.Tool.Texture - TinyLife.Tools.Tool.DisplayAsTab - TinyLife.Tools.Tool.MousePos - TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel) - TinyLife.Tools.Tool.Opened - TinyLife.Tools.Tool.Closed - TinyLife.Tools.Tool.ForceWallsUp - TinyLife.Tools.Tool.CanSwitchGameModes - TinyLife.Tools.Tool.OnButtonCreated(MLEM.Ui.Elements.Button) - TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point) - TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme[],System.Action{System.Int32,System.Int32},System.Func{System.Int32,System.Int32,System.Boolean}) - TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme,System.Action{System.Int32},System.Func{System.Int32,System.Boolean}) - TinyLife.Tools.Tool.BuildModeButton(System.String,MLEM.Ui.Elements.Element.GenericCallback,MLEM.Ui.Elements.Element.DrawCallback,System.Single,MLEM.Textures.TextureRegion,System.Collections.Generic.IEnumerable{System.String},System.Nullable{System.Single}) - System.Object.Equals(System.Object) - System.Object.Equals(System.Object,System.Object) - System.Object.GetHashCode - System.Object.GetType - System.Object.MemberwiseClone - System.Object.ReferenceEquals(System.Object,System.Object) - System.Object.ToString extensionMethods: - TinyLife.Tools.RemoveTool.TinyLife.Utilities.Extensions.JsonCopy``1 modifiers.csharp: - public - class modifiers.vb: - Public - Class - uid: TinyLife.Tools.RemoveTool.#ctor commentId: M:TinyLife.Tools.RemoveTool.#ctor id: '#ctor' parent: TinyLife.Tools.RemoveTool langs: - csharp - vb name: RemoveTool() nameWithType: RemoveTool.RemoveTool() fullName: TinyLife.Tools.RemoveTool.RemoveTool() type: Constructor source: remote: path: TinyLife/Tools/RemoveTool.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: .ctor path: ../TinyLife/Tools/RemoveTool.cs startLine: 28 assemblies: - Tiny Life namespace: TinyLife.Tools example: [] syntax: content: public RemoveTool() content.vb: Public Sub New overload: TinyLife.Tools.RemoveTool.#ctor* modifiers.csharp: - public modifiers.vb: - Public - uid: TinyLife.Tools.RemoveTool.Update(Microsoft.Xna.Framework.GameTime) commentId: M:TinyLife.Tools.RemoveTool.Update(Microsoft.Xna.Framework.GameTime) id: Update(Microsoft.Xna.Framework.GameTime) parent: TinyLife.Tools.RemoveTool langs: - csharp - vb name: Update(GameTime) nameWithType: RemoveTool.Update(GameTime) fullName: TinyLife.Tools.RemoveTool.Update(Microsoft.Xna.Framework.GameTime) type: Method source: remote: path: TinyLife/Tools/RemoveTool.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Update path: ../TinyLife/Tools/RemoveTool.cs startLine: 31 assemblies: - Tiny Life namespace: TinyLife.Tools summary: "\nThis method is called every update frame for the .\nBy default, this method updates the and invokes , and also manages the .\n" example: [] syntax: content: public override void Update(GameTime time) parameters: - id: time type: Microsoft.Xna.Framework.GameTime description: The game's time content.vb: Public Overrides Sub Update(time As GameTime) overridden: TinyLife.Tools.Tool.Update(Microsoft.Xna.Framework.GameTime) overload: TinyLife.Tools.RemoveTool.Update* modifiers.csharp: - public - override modifiers.vb: - Public - Overrides - uid: TinyLife.Tools.RemoveTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch) commentId: M:TinyLife.Tools.RemoveTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch) id: Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch) parent: TinyLife.Tools.RemoveTool langs: - csharp - vb name: Draw(GameTime, SpriteBatch) nameWithType: RemoveTool.Draw(GameTime, SpriteBatch) fullName: TinyLife.Tools.RemoveTool.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch) type: Method source: remote: path: TinyLife/Tools/RemoveTool.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Draw path: ../TinyLife/Tools/RemoveTool.cs startLine: 53 assemblies: - Tiny Life namespace: TinyLife.Tools summary: "\nThis method is called every draw frame for the .\nNote that this method is only called if the mouse is not hovering over any ui elements.\nBy default, this method invokes .\n" example: [] syntax: content: public override void Draw(GameTime time, SpriteBatch batch) parameters: - id: time type: Microsoft.Xna.Framework.GameTime description: The game's time - id: batch type: Microsoft.Xna.Framework.Graphics.SpriteBatch description: The sprite batch used for drawing content.vb: Public Overrides Sub Draw(time As GameTime, batch As SpriteBatch) overridden: TinyLife.Tools.Tool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch) overload: TinyLife.Tools.RemoveTool.Draw* modifiers.csharp: - public - override modifiers.vb: - Public - Overrides - uid: TinyLife.Tools.RemoveTool.GetMouseCursor commentId: M:TinyLife.Tools.RemoveTool.GetMouseCursor id: GetMouseCursor parent: TinyLife.Tools.RemoveTool langs: - csharp - vb name: GetMouseCursor() nameWithType: RemoveTool.GetMouseCursor() fullName: TinyLife.Tools.RemoveTool.GetMouseCursor() type: Method source: remote: path: TinyLife/Tools/RemoveTool.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetMouseCursor path: ../TinyLife/Tools/RemoveTool.cs startLine: 62 assemblies: - Tiny Life namespace: TinyLife.Tools summary: "\nReturns the that this tool should currently display.\nBy default, is returned.\n" example: [] syntax: content: public override CursorType GetMouseCursor() return: type: TinyLife.Uis.CursorType description: The cursor type content.vb: Public Overrides Function GetMouseCursor As CursorType overridden: TinyLife.Tools.Tool.GetMouseCursor overload: TinyLife.Tools.RemoveTool.GetMouseCursor* modifiers.csharp: - public - override modifiers.vb: - Public - Overrides - uid: TinyLife.Tools.RemoveTool.CanUndoRedo commentId: M:TinyLife.Tools.RemoveTool.CanUndoRedo id: CanUndoRedo parent: TinyLife.Tools.RemoveTool langs: - csharp - vb name: CanUndoRedo() nameWithType: RemoveTool.CanUndoRedo() fullName: TinyLife.Tools.RemoveTool.CanUndoRedo() type: Method source: remote: path: TinyLife/Tools/RemoveTool.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: CanUndoRedo path: ../TinyLife/Tools/RemoveTool.cs startLine: 67 assemblies: - Tiny Life namespace: TinyLife.Tools summary: "\nReturns whether or not the can currently operate and thus, whether the or actions can be called.\n" example: [] syntax: content: public override bool CanUndoRedo() return: type: System.Boolean description: Whether the undo or redo commands can be used right now. content.vb: Public Overrides Function CanUndoRedo As Boolean overridden: TinyLife.Tools.Tool.CanUndoRedo overload: TinyLife.Tools.RemoveTool.CanUndoRedo* modifiers.csharp: - public - override modifiers.vb: - Public - Overrides - uid: TinyLife.Tools.RemoveTool.ShouldHighlightSelectedObject commentId: M:TinyLife.Tools.RemoveTool.ShouldHighlightSelectedObject id: ShouldHighlightSelectedObject parent: TinyLife.Tools.RemoveTool langs: - csharp - vb name: ShouldHighlightSelectedObject() nameWithType: RemoveTool.ShouldHighlightSelectedObject() fullName: TinyLife.Tools.RemoveTool.ShouldHighlightSelectedObject() type: Method source: remote: path: TinyLife/Tools/RemoveTool.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: ShouldHighlightSelectedObject path: ../TinyLife/Tools/RemoveTool.cs startLine: 72 assemblies: - Tiny Life namespace: TinyLife.Tools summary: "\nWhether or not the should currently have a white highlight around it.\nThis method defaults to return true if is false.\n" example: [] syntax: content: public override bool ShouldHighlightSelectedObject() return: type: System.Boolean description: Whether or not the selected object should be highlighted content.vb: Public Overrides Function ShouldHighlightSelectedObject As Boolean overridden: TinyLife.Tools.Tool.ShouldHighlightSelectedObject overload: TinyLife.Tools.RemoveTool.ShouldHighlightSelectedObject* modifiers.csharp: - public - override modifiers.vb: - Public - Overrides - uid: TinyLife.Tools.RemoveTool.RemoveRoof(TinyLife.World.Roof,TinyLife.Tools.UndoableAction,System.Nullable{Microsoft.Xna.Framework.Rectangle}) commentId: M:TinyLife.Tools.RemoveTool.RemoveRoof(TinyLife.World.Roof,TinyLife.Tools.UndoableAction,System.Nullable{Microsoft.Xna.Framework.Rectangle}) id: RemoveRoof(TinyLife.World.Roof,TinyLife.Tools.UndoableAction,System.Nullable{Microsoft.Xna.Framework.Rectangle}) parent: TinyLife.Tools.RemoveTool langs: - csharp - vb name: RemoveRoof(Roof, UndoableAction, Nullable) nameWithType: RemoveTool.RemoveRoof(Roof, UndoableAction, Nullable) fullName: TinyLife.Tools.RemoveTool.RemoveRoof(TinyLife.World.Roof, TinyLife.Tools.UndoableAction, System.Nullable) type: Method source: remote: path: TinyLife/Tools/RemoveTool.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: RemoveRoof path: ../TinyLife/Tools/RemoveTool.cs startLine: 174 assemblies: - Tiny Life namespace: TinyLife.Tools summary: "\nRemoves the given roof from the world, additionally removing any furniture below it and returning the money for the objects\n" example: [] syntax: content: public static void RemoveRoof(Roof roof, UndoableAction action, Rectangle? newRoof = null) parameters: - id: roof type: TinyLife.World.Roof description: The roof to remove - id: action type: TinyLife.Tools.UndoableAction description: The undoable action that this method should add its actions to. If this method should be executed immediately, use the immediate constructor. - id: newRoof type: System.Nullable{Microsoft.Xna.Framework.Rectangle} description: The area of a roof that replaces this one, or null if this roof is just being removed without a replacement. content.vb: Public Shared Sub RemoveRoof(roof As Roof, action As UndoableAction, newRoof As Rectangle? = Nothing) overload: TinyLife.Tools.RemoveTool.RemoveRoof* nameWithType.vb: RemoveTool.RemoveRoof(Roof, UndoableAction, Nullable(Of Rectangle)) modifiers.csharp: - public - static modifiers.vb: - Public - Shared fullName.vb: TinyLife.Tools.RemoveTool.RemoveRoof(TinyLife.World.Roof, TinyLife.Tools.UndoableAction, System.Nullable(Of Microsoft.Xna.Framework.Rectangle)) name.vb: RemoveRoof(Roof, UndoableAction, Nullable(Of Rectangle)) - uid: TinyLife.Tools.RemoveTool.RemoveWall(TinyLife.World.Wall,TinyLife.Tools.UndoableAction) commentId: M:TinyLife.Tools.RemoveTool.RemoveWall(TinyLife.World.Wall,TinyLife.Tools.UndoableAction) id: RemoveWall(TinyLife.World.Wall,TinyLife.Tools.UndoableAction) parent: TinyLife.Tools.RemoveTool langs: - csharp - vb name: RemoveWall(Wall, UndoableAction) nameWithType: RemoveTool.RemoveWall(Wall, UndoableAction) fullName: TinyLife.Tools.RemoveTool.RemoveWall(TinyLife.World.Wall, TinyLife.Tools.UndoableAction) type: Method source: remote: path: TinyLife/Tools/RemoveTool.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: RemoveWall path: ../TinyLife/Tools/RemoveTool.cs startLine: 197 assemblies: - Tiny Life namespace: TinyLife.Tools summary: "\nRemoves the given wall from the world, additionally removing any hanging and adding the required amount of \n" example: [] syntax: content: public static void RemoveWall(Wall wall, UndoableAction action) parameters: - id: wall type: TinyLife.World.Wall description: The wall to remove - id: action type: TinyLife.Tools.UndoableAction description: The undoable action that this method should add its actions to. If this method should be executed immediately, use the immediate constructor. content.vb: Public Shared Sub RemoveWall(wall As Wall, action As UndoableAction) overload: TinyLife.Tools.RemoveTool.RemoveWall* modifiers.csharp: - public - static modifiers.vb: - Public - Shared - uid: TinyLife.Tools.RemoveTool.RemoveFurniture(TinyLife.Objects.Furniture,TinyLife.Tools.UndoableAction) commentId: M:TinyLife.Tools.RemoveTool.RemoveFurniture(TinyLife.Objects.Furniture,TinyLife.Tools.UndoableAction) id: RemoveFurniture(TinyLife.Objects.Furniture,TinyLife.Tools.UndoableAction) parent: TinyLife.Tools.RemoveTool langs: - csharp - vb name: RemoveFurniture(Furniture, UndoableAction) nameWithType: RemoveTool.RemoveFurniture(Furniture, UndoableAction) fullName: TinyLife.Tools.RemoveTool.RemoveFurniture(TinyLife.Objects.Furniture, TinyLife.Tools.UndoableAction) type: Method source: remote: path: TinyLife/Tools/RemoveTool.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: RemoveFurniture path: ../TinyLife/Tools/RemoveTool.cs startLine: 224 assemblies: - Tiny Life namespace: TinyLife.Tools summary: "\nRemoves the given furniture from the world, additionally removing all of its and adding the required amount of \nNote that the furniture's parent-child relationships are not edited or removed, so should be called if the furniture is added into a household storage or similar.\n" example: [] syntax: content: public static bool RemoveFurniture(Furniture furniture, UndoableAction action) parameters: - id: furniture type: TinyLife.Objects.Furniture description: The furniture item to remove - id: action type: TinyLife.Tools.UndoableAction description: The undoable action that this method should add its actions to. If this method should be executed immediately, use the immediate constructor. return: type: System.Boolean description: Whether the removal was a success, which is only false if the passed furniture has the category content.vb: Public Shared Function RemoveFurniture(furniture As Furniture, action As UndoableAction) As Boolean overload: TinyLife.Tools.RemoveTool.RemoveFurniture* modifiers.csharp: - public - static modifiers.vb: - Public - Shared - uid: TinyLife.Tools.RemoveTool.StoreOrRemoveFurniture(TinyLife.Objects.Furniture,TinyLife.Tools.UndoableAction) commentId: M:TinyLife.Tools.RemoveTool.StoreOrRemoveFurniture(TinyLife.Objects.Furniture,TinyLife.Tools.UndoableAction) id: StoreOrRemoveFurniture(TinyLife.Objects.Furniture,TinyLife.Tools.UndoableAction) parent: TinyLife.Tools.RemoveTool langs: - csharp - vb name: StoreOrRemoveFurniture(Furniture, UndoableAction) nameWithType: RemoveTool.StoreOrRemoveFurniture(Furniture, UndoableAction) fullName: TinyLife.Tools.RemoveTool.StoreOrRemoveFurniture(TinyLife.Objects.Furniture, TinyLife.Tools.UndoableAction) type: Method source: remote: path: TinyLife/Tools/RemoveTool.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: StoreOrRemoveFurniture path: ../TinyLife/Tools/RemoveTool.cs startLine: 253 assemblies: - Tiny Life namespace: TinyLife.Tools summary: "\nStores the passed into the current household's , or, if there is no current household, removes the object using instead.\nIf the passed furniture is in the world and has children, the children are also stored (or removed) recursively.\n" example: [] syntax: content: public static bool StoreOrRemoveFurniture(Furniture furniture, UndoableAction action) parameters: - id: furniture type: TinyLife.Objects.Furniture description: The furniture to store (or remove) - id: action type: TinyLife.Tools.UndoableAction description: The undoable action that this method should add its actions to. If this method should be executed immediately, use the immediate constructor. return: type: System.Boolean description: Whether the storage or removal was a success, which is only false if there is no current household and the passed furniture has the category content.vb: Public Shared Function StoreOrRemoveFurniture(furniture As Furniture, action As UndoableAction) As Boolean overload: TinyLife.Tools.RemoveTool.StoreOrRemoveFurniture* modifiers.csharp: - public - static modifiers.vb: - Public - Shared - uid: TinyLife.Tools.RemoveTool.PlayDestroySound commentId: M:TinyLife.Tools.RemoveTool.PlayDestroySound id: PlayDestroySound parent: TinyLife.Tools.RemoveTool langs: - csharp - vb name: PlayDestroySound() nameWithType: RemoveTool.PlayDestroySound() fullName: TinyLife.Tools.RemoveTool.PlayDestroySound() type: Method source: remote: path: TinyLife/Tools/RemoveTool.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: PlayDestroySound path: ../TinyLife/Tools/RemoveTool.cs startLine: 282 assemblies: - Tiny Life namespace: TinyLife.Tools summary: "\nPlays the destroy sound\n" example: [] syntax: content: public static void PlayDestroySound() content.vb: Public Shared Sub PlayDestroySound overload: TinyLife.Tools.RemoveTool.PlayDestroySound* modifiers.csharp: - public - static modifiers.vb: - Public - Shared - uid: TinyLife.Tools.RemoveTool.SpawnDestroyParticles(TinyLife.Objects.Furniture) commentId: M:TinyLife.Tools.RemoveTool.SpawnDestroyParticles(TinyLife.Objects.Furniture) id: SpawnDestroyParticles(TinyLife.Objects.Furniture) parent: TinyLife.Tools.RemoveTool langs: - csharp - vb name: SpawnDestroyParticles(Furniture) nameWithType: RemoveTool.SpawnDestroyParticles(Furniture) fullName: TinyLife.Tools.RemoveTool.SpawnDestroyParticles(TinyLife.Objects.Furniture) type: Method source: remote: path: TinyLife/Tools/RemoveTool.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: SpawnDestroyParticles path: ../TinyLife/Tools/RemoveTool.cs startLine: 291 assemblies: - Tiny Life namespace: TinyLife.Tools summary: "\nSpawns a set of particles for the given being destroyed.\nThe particles are based on the furniture's textures and colors.\n" example: [] syntax: content: public static void SpawnDestroyParticles(Furniture furniture) parameters: - id: furniture type: TinyLife.Objects.Furniture description: The furniture whose particles to spawn. content.vb: Public Shared Sub SpawnDestroyParticles(furniture As Furniture) overload: TinyLife.Tools.RemoveTool.SpawnDestroyParticles* modifiers.csharp: - public - static modifiers.vb: - Public - Shared - uid: TinyLife.Tools.RemoveTool.SpawnDestroyParticles(MLEM.Misc.RectangleF,System.Single,System.ValueTuple{MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color}[]) commentId: M:TinyLife.Tools.RemoveTool.SpawnDestroyParticles(MLEM.Misc.RectangleF,System.Single,System.ValueTuple{MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color}[]) id: SpawnDestroyParticles(MLEM.Misc.RectangleF,System.Single,System.ValueTuple{MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color}[]) parent: TinyLife.Tools.RemoveTool langs: - csharp - vb name: SpawnDestroyParticles(RectangleF, Single, (TextureRegion, Color)[]) nameWithType: RemoveTool.SpawnDestroyParticles(RectangleF, Single, (TextureRegion, Color)[]) fullName: TinyLife.Tools.RemoveTool.SpawnDestroyParticles(MLEM.Misc.RectangleF, System.Single, System.ValueTuple[]) type: Method source: remote: path: TinyLife/Tools/RemoveTool.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: SpawnDestroyParticles path: ../TinyLife/Tools/RemoveTool.cs startLine: 303 assemblies: - Tiny Life namespace: TinyLife.Tools summary: "\nSpawns a set of particles for an arbitrary object being destroyed.\nIf a is destroyed, should be used instead.\n" example: [] syntax: content: public static void SpawnDestroyParticles(RectangleF area, float amountMultiplier, params (TextureRegion, Color)[] textures) parameters: - id: area type: MLEM.Misc.RectangleF description: The area to spawn particles in. - id: amountMultiplier type: System.Single description: The amount of particles that should be spawned, which will be multiplied with the size of the area - id: textures type: System.ValueTuple{MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color}[] description: The textures and their colors to choose from when spawning the particles. content.vb: Public Shared Sub SpawnDestroyParticles(area As RectangleF, amountMultiplier As Single, ParamArray textures As(TextureRegion, Color)(Of TextureRegion , Color)()) overload: TinyLife.Tools.RemoveTool.SpawnDestroyParticles* nameWithType.vb: RemoveTool.SpawnDestroyParticles(RectangleF, Single, (TextureRegion, Color)(Of TextureRegion, Color)()) modifiers.csharp: - public - static modifiers.vb: - Public - Shared fullName.vb: TinyLife.Tools.RemoveTool.SpawnDestroyParticles(MLEM.Misc.RectangleF, System.Single, System.ValueTuple(Of MLEM.Textures.TextureRegion, Microsoft.Xna.Framework.Color)()) name.vb: SpawnDestroyParticles(RectangleF, Single, (TextureRegion, Color)(Of TextureRegion, Color)()) references: - uid: TinyLife.Tools commentId: N:TinyLife.Tools name: TinyLife.Tools nameWithType: TinyLife.Tools fullName: TinyLife.Tools - uid: System.Object commentId: T:System.Object parent: System isExternal: true name: Object nameWithType: Object fullName: System.Object - uid: TinyLife.Tools.Tool commentId: T:TinyLife.Tools.Tool parent: TinyLife.Tools name: Tool nameWithType: Tool fullName: TinyLife.Tools.Tool - uid: TinyLife.Tools.Tool.RemoveTool commentId: F:TinyLife.Tools.Tool.RemoveTool parent: TinyLife.Tools.Tool name: RemoveTool nameWithType: Tool.RemoveTool fullName: TinyLife.Tools.Tool.RemoveTool - uid: TinyLife.Tools.Tool.MoveTool commentId: F:TinyLife.Tools.Tool.MoveTool parent: TinyLife.Tools.Tool name: MoveTool nameWithType: Tool.MoveTool fullName: TinyLife.Tools.Tool.MoveTool - uid: TinyLife.Tools.Tool.PlayModeTool commentId: F:TinyLife.Tools.Tool.PlayModeTool parent: TinyLife.Tools.Tool name: PlayModeTool nameWithType: Tool.PlayModeTool fullName: TinyLife.Tools.Tool.PlayModeTool - uid: TinyLife.Tools.Tool.BuildTools commentId: F:TinyLife.Tools.Tool.BuildTools parent: TinyLife.Tools.Tool name: BuildTools nameWithType: Tool.BuildTools fullName: TinyLife.Tools.Tool.BuildTools - uid: TinyLife.Tools.Tool.SelectedObject commentId: P:TinyLife.Tools.Tool.SelectedObject parent: TinyLife.Tools.Tool name: SelectedObject nameWithType: Tool.SelectedObject fullName: TinyLife.Tools.Tool.SelectedObject - uid: TinyLife.Tools.Tool.SelectedWall commentId: P:TinyLife.Tools.Tool.SelectedWall parent: TinyLife.Tools.Tool name: SelectedWall nameWithType: Tool.SelectedWall fullName: TinyLife.Tools.Tool.SelectedWall - uid: TinyLife.Tools.Tool.IsRotateCwPressed commentId: P:TinyLife.Tools.Tool.IsRotateCwPressed parent: TinyLife.Tools.Tool name: IsRotateCwPressed nameWithType: Tool.IsRotateCwPressed fullName: TinyLife.Tools.Tool.IsRotateCwPressed - uid: TinyLife.Tools.Tool.IsRotateCcwPressed commentId: P:TinyLife.Tools.Tool.IsRotateCcwPressed parent: TinyLife.Tools.Tool name: IsRotateCcwPressed nameWithType: Tool.IsRotateCcwPressed fullName: TinyLife.Tools.Tool.IsRotateCcwPressed - uid: TinyLife.Tools.Tool.IsCopyPressed commentId: P:TinyLife.Tools.Tool.IsCopyPressed parent: TinyLife.Tools.Tool name: IsCopyPressed nameWithType: Tool.IsCopyPressed fullName: TinyLife.Tools.Tool.IsCopyPressed - uid: TinyLife.Tools.Tool.OnOpened commentId: E:TinyLife.Tools.Tool.OnOpened parent: TinyLife.Tools.Tool name: OnOpened nameWithType: Tool.OnOpened fullName: TinyLife.Tools.Tool.OnOpened - uid: TinyLife.Tools.Tool.OnClosed commentId: E:TinyLife.Tools.Tool.OnClosed parent: TinyLife.Tools.Tool name: OnClosed nameWithType: Tool.OnClosed fullName: TinyLife.Tools.Tool.OnClosed - uid: TinyLife.Tools.Tool.OnUpdate commentId: E:TinyLife.Tools.Tool.OnUpdate parent: TinyLife.Tools.Tool name: OnUpdate nameWithType: Tool.OnUpdate fullName: TinyLife.Tools.Tool.OnUpdate - uid: TinyLife.Tools.Tool.OnDraw commentId: E:TinyLife.Tools.Tool.OnDraw parent: TinyLife.Tools.Tool name: OnDraw nameWithType: Tool.OnDraw fullName: TinyLife.Tools.Tool.OnDraw - uid: TinyLife.Tools.Tool.OnInitBuildModeUi commentId: E:TinyLife.Tools.Tool.OnInitBuildModeUi parent: TinyLife.Tools.Tool name: OnInitBuildModeUi nameWithType: Tool.OnInitBuildModeUi fullName: TinyLife.Tools.Tool.OnInitBuildModeUi - uid: TinyLife.Tools.Tool.Input commentId: P:TinyLife.Tools.Tool.Input parent: TinyLife.Tools.Tool name: Input nameWithType: Tool.Input fullName: TinyLife.Tools.Tool.Input - uid: TinyLife.Tools.Tool.Map commentId: P:TinyLife.Tools.Tool.Map parent: TinyLife.Tools.Tool name: Map nameWithType: Tool.Map fullName: TinyLife.Tools.Tool.Map - uid: TinyLife.Tools.Tool.Money commentId: P:TinyLife.Tools.Tool.Money parent: TinyLife.Tools.Tool name: Money nameWithType: Tool.Money fullName: TinyLife.Tools.Tool.Money - uid: TinyLife.Tools.Tool.Texture commentId: F:TinyLife.Tools.Tool.Texture parent: TinyLife.Tools.Tool name: Texture nameWithType: Tool.Texture fullName: TinyLife.Tools.Tool.Texture - uid: TinyLife.Tools.Tool.DisplayAsTab commentId: F:TinyLife.Tools.Tool.DisplayAsTab parent: TinyLife.Tools.Tool name: DisplayAsTab nameWithType: Tool.DisplayAsTab fullName: TinyLife.Tools.Tool.DisplayAsTab - uid: TinyLife.Tools.Tool.MousePos commentId: F:TinyLife.Tools.Tool.MousePos parent: TinyLife.Tools.Tool name: MousePos nameWithType: Tool.MousePos fullName: TinyLife.Tools.Tool.MousePos - uid: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel) commentId: M:TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel) parent: TinyLife.Tools.Tool isExternal: true name: InitBuildModeUi(Panel, Panel) nameWithType: Tool.InitBuildModeUi(Panel, Panel) fullName: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel, MLEM.Ui.Elements.Panel) spec.csharp: - uid: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel) name: InitBuildModeUi nameWithType: Tool.InitBuildModeUi fullName: TinyLife.Tools.Tool.InitBuildModeUi - 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