### YamlMime:ManagedReference
items:
- uid: TinyLife.Goals.JobType
commentId: T:TinyLife.Goals.JobType
id: JobType
parent: TinyLife.Goals
children:
- TinyLife.Goals.JobType.#ctor(System.String,System.Single,MonoGame.Extended.Range{System.Int32},System.DayOfWeek[])
- TinyLife.Goals.JobType.Construct(TinyLife.Objects.Person)
- TinyLife.Goals.JobType.GetDisplayName(System.Nullable{System.Int32})
- TinyLife.Goals.JobType.GetRequiredPromotionSkills(System.Int32)
- TinyLife.Goals.JobType.HourlyPay
- TinyLife.Goals.JobType.IsTimeToWork(System.Nullable{System.TimeSpan})
- TinyLife.Goals.JobType.Name
- TinyLife.Goals.JobType.OffWorkDays
- TinyLife.Goals.JobType.Register(TinyLife.Goals.JobType)
- TinyLife.Goals.JobType.RequiredPromotionSkills
- TinyLife.Goals.JobType.ToScheduleString
- TinyLife.Goals.JobType.Types
- TinyLife.Goals.JobType.WorkHours
langs:
- csharp
- vb
name: JobType
nameWithType: JobType
fullName: TinyLife.Goals.JobType
type: Class
source:
remote:
path: TinyLife/Goals/Job.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: JobType
path: Goals/Job.cs
startLine: 177
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nA job type is a singleton containing various kinds of data for a instance.\nNew jobs can be registered using .\n"
example: []
syntax:
content: >-
[JsonConverter(typeof(StaticJsonConverter), new object[]{typeof(JobType), "PrivateTypes"})]
public class JobType : GenericDataHolder, IGenericDataHolder
content.vb: >-
Public Class JobType
Inherits GenericDataHolder
Implements IGenericDataHolder
inheritance:
- System.Object
- MLEM.Misc.GenericDataHolder
implements:
- MLEM.Misc.IGenericDataHolder
inheritedMembers:
- MLEM.Misc.GenericDataHolder.SetData(System.String,System.Object)
- MLEM.Misc.GenericDataHolder.GetData``1(System.String)
- MLEM.Misc.GenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Goals.JobType.TinyLife.Utilities.Extensions.JsonCopy``1
- MLEM.Misc.IGenericDataHolder.TinyLife.Utilities.Extensions.GetTimeSpan(System.String)
- MLEM.Misc.IGenericDataHolder.TinyLife.Utilities.Extensions.SetTimeSpan(System.String,System.TimeSpan)
modifiers.csharp:
- public
- class
modifiers.vb:
- Public
- Class
- uid: TinyLife.Goals.JobType.Types
commentId: F:TinyLife.Goals.JobType.Types
id: Types
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: Types
nameWithType: JobType.Types
fullName: TinyLife.Goals.JobType.Types
type: Field
source:
remote:
path: TinyLife/Goals/Job.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Types
path: Goals/Job.cs
startLine: 185
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nA registry of all instances in the game and mods.\nRegister new jobs using .\n"
example: []
syntax:
content: public static readonly IDictionary Types
return:
type: System.Collections.Generic.IDictionary{System.String,TinyLife.Goals.JobType}
content.vb: Public Shared ReadOnly Types As IDictionary(Of String, JobType)
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.Goals.JobType.Name
commentId: F:TinyLife.Goals.JobType.Name
id: Name
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: Name
nameWithType: JobType.Name
fullName: TinyLife.Goals.JobType.Name
type: Field
source:
remote:
path: TinyLife/Goals/Job.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Name
path: Goals/Job.cs
startLine: 211
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nThe name of this job type\n"
example: []
syntax:
content: public readonly string Name
return:
type: System.String
content.vb: Public ReadOnly Name As String
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.Goals.JobType.HourlyPay
commentId: F:TinyLife.Goals.JobType.HourlyPay
id: HourlyPay
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: HourlyPay
nameWithType: JobType.HourlyPay
fullName: TinyLife.Goals.JobType.HourlyPay
type: Field
source:
remote:
path: TinyLife/Goals/Job.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: HourlyPay
path: Goals/Job.cs
startLine: 216
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nThe amount of dollars that being at the job for an hour pays.\nIn , this is automatically added to the household funds.\n"
example: []
syntax:
content: public readonly float HourlyPay
return:
type: System.Single
content.vb: Public ReadOnly HourlyPay As Single
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.Goals.JobType.WorkHours
commentId: F:TinyLife.Goals.JobType.WorkHours
id: WorkHours
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: WorkHours
nameWithType: JobType.WorkHours
fullName: TinyLife.Goals.JobType.WorkHours
type: Field
source:
remote:
path: TinyLife/Goals/Job.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: WorkHours
path: Goals/Job.cs
startLine: 221
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nA of hours that this job requires each day.\nNote that the value is inclusive, but the value is exclusive.\n"
example: []
syntax:
content: public readonly Range WorkHours
return:
type: MonoGame.Extended.Range{System.Int32}
content.vb: Public ReadOnly WorkHours As Range(Of Integer)
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.Goals.JobType.OffWorkDays
commentId: F:TinyLife.Goals.JobType.OffWorkDays
id: OffWorkDays
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: OffWorkDays
nameWithType: JobType.OffWorkDays
fullName: TinyLife.Goals.JobType.OffWorkDays
type: Field
source:
remote:
path: TinyLife/Goals/Job.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OffWorkDays
path: Goals/Job.cs
startLine: 226
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nA set of values which are days off of this job.\nOn s contained in this list, the don't apply.\n"
example: []
syntax:
content: public readonly DayOfWeek[] OffWorkDays
return:
type: System.DayOfWeek[]
content.vb: Public ReadOnly OffWorkDays As DayOfWeek()
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.Goals.JobType.RequiredPromotionSkills
commentId: P:TinyLife.Goals.JobType.RequiredPromotionSkills
id: RequiredPromotionSkills
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: RequiredPromotionSkills
nameWithType: JobType.RequiredPromotionSkills
fullName: TinyLife.Goals.JobType.RequiredPromotionSkills
type: Property
source:
remote:
path: TinyLife/Goals/Job.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: RequiredPromotionSkills
path: Goals/Job.cs
startLine: 231
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nA set of skills and their level curves that are required for promotion to the next of this job type.\nThe level curve is a multiplier for the job's current that yields the required skill level. Specifically, the required skill level for any given job level is calculated as (curve * (jobLevel + 1)).Floor()
.\n"
example: []
syntax:
content: public (SkillType Type, float LevelCurve)[] RequiredPromotionSkills { get; set; }
parameters: []
return:
type: System.ValueTuple{TinyLife.Skills.SkillType,System.Single}[]
content.vb: Public Property RequiredPromotionSkills As(Type As SkillType, LevelCurve As Single)(Of SkillType , Single)()
overload: TinyLife.Goals.JobType.RequiredPromotionSkills*
modifiers.csharp:
- public
- get
- set
modifiers.vb:
- Public
- uid: TinyLife.Goals.JobType.#ctor(System.String,System.Single,MonoGame.Extended.Range{System.Int32},System.DayOfWeek[])
commentId: M:TinyLife.Goals.JobType.#ctor(System.String,System.Single,MonoGame.Extended.Range{System.Int32},System.DayOfWeek[])
id: '#ctor(System.String,System.Single,MonoGame.Extended.Range{System.Int32},System.DayOfWeek[])'
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: JobType(String, Single, Range, DayOfWeek[])
nameWithType: JobType.JobType(String, Single, Range, DayOfWeek[])
fullName: TinyLife.Goals.JobType.JobType(System.String, System.Single, MonoGame.Extended.Range, System.DayOfWeek[])
type: Constructor
source:
remote:
path: TinyLife/Goals/Job.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: Goals/Job.cs
startLine: 240
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nCreates a new job type with the given settings\n"
example: []
syntax:
content: public JobType(string name, float hourlyPay, Range workHours, params DayOfWeek[] offWorkDays)
parameters:
- id: name
type: System.String
description: The name of the job
- id: hourlyPay
type: System.Single
description: The hourly wage that this job yields
- id: workHours
type: MonoGame.Extended.Range{System.Int32}
description: A range of hours to work each day
- id: offWorkDays
type: System.DayOfWeek[]
description: The days of the week that are off work
content.vb: Public Sub New(name As String, hourlyPay As Single, workHours As Range(Of Integer), ParamArray offWorkDays As DayOfWeek())
overload: TinyLife.Goals.JobType.#ctor*
nameWithType.vb: JobType.JobType(String, Single, Range(Of Int32), DayOfWeek())
modifiers.csharp:
- public
modifiers.vb:
- Public
fullName.vb: TinyLife.Goals.JobType.JobType(System.String, System.Single, MonoGame.Extended.Range(Of System.Int32), System.DayOfWeek())
name.vb: JobType(String, Single, Range(Of Int32), DayOfWeek())
- uid: TinyLife.Goals.JobType.Construct(TinyLife.Objects.Person)
commentId: M:TinyLife.Goals.JobType.Construct(TinyLife.Objects.Person)
id: Construct(TinyLife.Objects.Person)
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: Construct(Person)
nameWithType: JobType.Construct(Person)
fullName: TinyLife.Goals.JobType.Construct(TinyLife.Objects.Person)
type: Method
source:
remote:
path: TinyLife/Goals/Job.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Construct
path: Goals/Job.cs
startLine: 252
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nCreates a new from this type's information\n"
example: []
syntax:
content: public Job Construct(Person person)
parameters:
- id: person
type: TinyLife.Objects.Person
description: The person that should have the job
return:
type: TinyLife.Goals.Job
description: A new job instance
content.vb: Public Function Construct(person As Person) As Job
overload: TinyLife.Goals.JobType.Construct*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Goals.JobType.IsTimeToWork(System.Nullable{System.TimeSpan})
commentId: M:TinyLife.Goals.JobType.IsTimeToWork(System.Nullable{System.TimeSpan})
id: IsTimeToWork(System.Nullable{System.TimeSpan})
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: IsTimeToWork(Nullable)
nameWithType: JobType.IsTimeToWork(Nullable)
fullName: TinyLife.Goals.JobType.IsTimeToWork(System.Nullable)
type: Method
source:
remote:
path: TinyLife/Goals/Job.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: IsTimeToWork
path: Goals/Job.cs
startLine: 262
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nReturns whether the given time (or the game's current time) is in the bounds of and outside of the bounds of .\nIf this method returns true, can be started.\n"
example: []
syntax:
content: public bool IsTimeToWork(TimeSpan? time = default(TimeSpan? ))
parameters:
- id: time
type: System.Nullable{System.TimeSpan}
description: The current time. Defaults to .
return:
type: System.Boolean
description: true if it is time to work, false otherwise
content.vb: Public Function IsTimeToWork(time As TimeSpan? = Nothing) As Boolean
overload: TinyLife.Goals.JobType.IsTimeToWork*
nameWithType.vb: JobType.IsTimeToWork(Nullable(Of TimeSpan))
modifiers.csharp:
- public
modifiers.vb:
- Public
fullName.vb: TinyLife.Goals.JobType.IsTimeToWork(System.Nullable(Of System.TimeSpan))
name.vb: IsTimeToWork(Nullable(Of TimeSpan))
- uid: TinyLife.Goals.JobType.ToScheduleString
commentId: M:TinyLife.Goals.JobType.ToScheduleString
id: ToScheduleString
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: ToScheduleString()
nameWithType: JobType.ToScheduleString()
fullName: TinyLife.Goals.JobType.ToScheduleString()
type: Method
source:
remote:
path: TinyLife/Goals/Job.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ToScheduleString
path: Goals/Job.cs
startLine: 272
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nReturns a string representation of the schedule.\nThe string includes a line that states the and a line that states the .\n"
example: []
syntax:
content: public string ToScheduleString()
return:
type: System.String
description: A string representation of this job's schedule
content.vb: Public Function ToScheduleString As String
overload: TinyLife.Goals.JobType.ToScheduleString*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Goals.JobType.GetDisplayName(System.Nullable{System.Int32})
commentId: M:TinyLife.Goals.JobType.GetDisplayName(System.Nullable{System.Int32})
id: GetDisplayName(System.Nullable{System.Int32})
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: GetDisplayName(Nullable)
nameWithType: JobType.GetDisplayName(Nullable)
fullName: TinyLife.Goals.JobType.GetDisplayName(System.Nullable)
type: Method
source:
remote:
path: TinyLife/Goals/Job.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetDisplayName
path: Goals/Job.cs
startLine: 286
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nReturns the display name of this , based on the given level
.\nIf no level is given, the job's regular name, without the level-based suffix, is returned.\n"
example: []
syntax:
content: public string GetDisplayName(int? level = default(int? ))
parameters:
- id: level
type: System.Nullable{System.Int32}
description: The level
return:
type: System.String
description: A localized string representing this job's name
content.vb: Public Function GetDisplayName(level As Integer? = Nothing) As String
overload: TinyLife.Goals.JobType.GetDisplayName*
nameWithType.vb: JobType.GetDisplayName(Nullable(Of Int32))
modifiers.csharp:
- public
modifiers.vb:
- Public
fullName.vb: TinyLife.Goals.JobType.GetDisplayName(System.Nullable(Of System.Int32))
name.vb: GetDisplayName(Nullable(Of Int32))
- uid: TinyLife.Goals.JobType.GetRequiredPromotionSkills(System.Int32)
commentId: M:TinyLife.Goals.JobType.GetRequiredPromotionSkills(System.Int32)
id: GetRequiredPromotionSkills(System.Int32)
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: GetRequiredPromotionSkills(Int32)
nameWithType: JobType.GetRequiredPromotionSkills(Int32)
fullName: TinyLife.Goals.JobType.GetRequiredPromotionSkills(System.Int32)
type: Method
source:
remote:
path: TinyLife/Goals/Job.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetRequiredPromotionSkills
path: Goals/Job.cs
startLine: 298
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nReturns the set of skills and levels that are required to promote from the given jobLevel
to the next level\n"
example: []
syntax:
content: public IEnumerable<(SkillType Type, int Level)> GetRequiredPromotionSkills(int jobLevel)
parameters:
- id: jobLevel
type: System.Int32
description: The current job level
return:
type: System.Collections.Generic.IEnumerable{System.ValueTuple{TinyLife.Skills.SkillType,System.Int32}}
description: A set of skill types and their required levels for promotion
content.vb: Public Function GetRequiredPromotionSkills(jobLevel As Integer) As IEnumerable(Of(Type As SkillType, Level As Integer)(Of SkillType , Integer))
overload: TinyLife.Goals.JobType.GetRequiredPromotionSkills*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Goals.JobType.Register(TinyLife.Goals.JobType)
commentId: M:TinyLife.Goals.JobType.Register(TinyLife.Goals.JobType)
id: Register(TinyLife.Goals.JobType)
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: Register(JobType)
nameWithType: JobType.Register(JobType)
fullName: TinyLife.Goals.JobType.Register(TinyLife.Goals.JobType)
type: Method
source:
remote:
path: TinyLife/Goals/Job.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Register
path: Goals/Job.cs
startLine: 312
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nRegisters the given job type to the registry\n"
example: []
syntax:
content: public static void Register(JobType type)
parameters:
- id: type
type: TinyLife.Goals.JobType
description: The type to register
content.vb: Public Shared Sub Register(type As JobType)
overload: TinyLife.Goals.JobType.Register*
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
references:
- uid: TinyLife.Goals.Job
commentId: T:TinyLife.Goals.Job
parent: TinyLife.Goals
name: Job
nameWithType: Job
fullName: TinyLife.Goals.Job
- uid: TinyLife.Goals.JobType.Register(TinyLife.Goals.JobType)
commentId: M:TinyLife.Goals.JobType.Register(TinyLife.Goals.JobType)
isExternal: true
- uid: TinyLife.Goals
commentId: N:TinyLife.Goals
name: TinyLife.Goals
nameWithType: TinyLife.Goals
fullName: TinyLife.Goals
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: Object
nameWithType: Object
fullName: System.Object
- uid: MLEM.Misc.GenericDataHolder
commentId: T:MLEM.Misc.GenericDataHolder
parent: MLEM.Misc
isExternal: true
name: GenericDataHolder
nameWithType: GenericDataHolder
fullName: MLEM.Misc.GenericDataHolder
- uid: MLEM.Misc.IGenericDataHolder
commentId: T:MLEM.Misc.IGenericDataHolder
parent: MLEM.Misc
isExternal: true
name: IGenericDataHolder
nameWithType: IGenericDataHolder
fullName: MLEM.Misc.IGenericDataHolder
- uid: MLEM.Misc.GenericDataHolder.SetData(System.String,System.Object)
commentId: M:MLEM.Misc.GenericDataHolder.SetData(System.String,System.Object)
parent: MLEM.Misc.GenericDataHolder
isExternal: true
name: SetData(String, Object)
nameWithType: GenericDataHolder.SetData(String, Object)
fullName: MLEM.Misc.GenericDataHolder.SetData(System.String, System.Object)
spec.csharp:
- uid: MLEM.Misc.GenericDataHolder.SetData(System.String,System.Object)
name: SetData
nameWithType: GenericDataHolder.SetData
fullName: MLEM.Misc.GenericDataHolder.SetData
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.String
name: String
nameWithType: String
fullName: System.String
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: MLEM.Misc.GenericDataHolder.SetData(System.String,System.Object)
name: SetData
nameWithType: GenericDataHolder.SetData
fullName: MLEM.Misc.GenericDataHolder.SetData
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.String
name: String
nameWithType: String
fullName: System.String
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: MLEM.Misc.GenericDataHolder.GetData``1(System.String)
commentId: M:MLEM.Misc.GenericDataHolder.GetData``1(System.String)
parent: MLEM.Misc.GenericDataHolder
isExternal: true
name: GetData(String)
nameWithType: GenericDataHolder.GetData(String)
fullName: MLEM.Misc.GenericDataHolder.GetData(System.String)
nameWithType.vb: GenericDataHolder.GetData(Of T)(String)
fullName.vb: MLEM.Misc.GenericDataHolder.GetData(Of T)(System.String)
name.vb: GetData(Of T)(String)
spec.csharp:
- uid: MLEM.Misc.GenericDataHolder.GetData``1(System.String)
name: GetData
nameWithType: GenericDataHolder.GetData
fullName: MLEM.Misc.GenericDataHolder.GetData
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.String
name: String
nameWithType: String
fullName: System.String
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: MLEM.Misc.GenericDataHolder.GetData``1(System.String)
name: GetData(Of T)
nameWithType: GenericDataHolder.GetData(Of T)
fullName: MLEM.Misc.GenericDataHolder.GetData(Of T)
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.String
name: String
nameWithType: String
fullName: System.String
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: MLEM.Misc.GenericDataHolder.GetDataKeys
commentId: M:MLEM.Misc.GenericDataHolder.GetDataKeys
parent: MLEM.Misc.GenericDataHolder
isExternal: true
name: GetDataKeys()
nameWithType: GenericDataHolder.GetDataKeys()
fullName: MLEM.Misc.GenericDataHolder.GetDataKeys()
spec.csharp:
- uid: MLEM.Misc.GenericDataHolder.GetDataKeys
name: GetDataKeys
nameWithType: GenericDataHolder.GetDataKeys
fullName: MLEM.Misc.GenericDataHolder.GetDataKeys
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: MLEM.Misc.GenericDataHolder.GetDataKeys
name: GetDataKeys
nameWithType: GenericDataHolder.GetDataKeys
fullName: MLEM.Misc.GenericDataHolder.GetDataKeys
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
name: Equals(Object)
nameWithType: Object.Equals(Object)
fullName: System.Object.Equals(System.Object)
spec.csharp:
- uid: System.Object.Equals(System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.Equals(System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
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