### YamlMime:ManagedReference
items:
- uid: TinyLife.Actions.MultiAction
commentId: T:TinyLife.Actions.MultiAction
id: MultiAction
parent: TinyLife.Actions
children:
- TinyLife.Actions.MultiAction.#ctor(TinyLife.Actions.ActionInfo)
- TinyLife.Actions.MultiAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
- TinyLife.Actions.MultiAction.AndThenInitialize
- TinyLife.Actions.MultiAction.AndThenIsCompleted
- TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
- TinyLife.Actions.MultiAction.CanStartNow
- TinyLife.Actions.MultiAction.CreateFirstActions
- TinyLife.Actions.MultiAction.CreateLastActions
- TinyLife.Actions.MultiAction.CurrentStage
- TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
- TinyLife.Actions.MultiAction.Handler
- TinyLife.Actions.MultiAction.Initialize
- TinyLife.Actions.MultiAction.InProgressTime
- TinyLife.Actions.MultiAction.IsCompleted
- TinyLife.Actions.MultiAction.MainElapsedTime
- TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.MultiAction.PreInitialize
- TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
langs:
- csharp
- vb
name: MultiAction
nameWithType: MultiAction
fullName: TinyLife.Actions.MultiAction
type: Class
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: MultiAction
path: ../TinyLife/Actions/MultiAction.cs
startLine: 14
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nA multi action is an action that can have different actions executed before and/or after itself.\nThis is quite useful if an action requires a to go somewhere to pick up an item etc.\n"
example: []
syntax:
content: 'public abstract class MultiAction : Action, IGenericDataHolder'
content.vb: Public MustInherit Class MultiAction Inherits Action Implements IGenericDataHolder
inheritance:
- System.Object
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- TinyLife.Actions.Action
derivedClasses:
- TinyLife.Actions.BehaviorAction
- TinyLife.Actions.GoHereAction
- TinyLife.Actions.OutOfTownAction
- TinyLife.Actions.PutAwayAction
- TinyLife.Actions.SellAction
- TinyLife.Actions.SitAction
- TinyLife.Actions.SocialAction
- TinyLife.Actions.StoreAction
- TinyLife.Actions.WatchTvAction
implements:
- MLEM.Misc.IGenericDataHolder
inheritedMembers:
- TinyLife.Actions.Action.Random
- TinyLife.Actions.Action.FullyInProgress
- TinyLife.Actions.Action.Type
- TinyLife.Actions.Action.Info
- TinyLife.Actions.Action.Id
- TinyLife.Actions.Action.StartedAutomatically
- TinyLife.Actions.Action.Parent
- TinyLife.Actions.Action.Person
- TinyLife.Actions.Action.ElapsedTime
- TinyLife.Actions.Action.PlayerPromptOpen
- TinyLife.Actions.Action.ForceResult
- TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType,System.Nullable{TinyLife.Actions.CanExecuteResult},TinyLife.Objects.MapObject)
- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
- TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
- TinyLife.Actions.Action.GetIconObject
- TinyLife.Actions.Action.CausesExtremelyFastSpeed
- TinyLife.Actions.Action.GetDisplayName
- TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
- TinyLife.Actions.Action.GetProgress
- TinyLife.Actions.Action.OnChildCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
- TinyLife.Actions.Action.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,System.Action{TinyLife.Uis.CoveringGroup,MLEM.Ui.Elements.Panel},MLEM.Textures.TextureRegion,System.Single)
- TinyLife.Actions.Action.OpenYesNoPrompt(System.String,System.Action,System.Action,MLEM.Textures.TextureRegion)
- TinyLife.Actions.Action.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule,System.String,MLEM.Textures.TextureRegion)
- TinyLife.Actions.Action.OpenChoicePrompt(TinyLife.Actions.ChoicePromptInfo)
- TinyLife.Actions.Action.SpeakAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32,System.Single,System.Single,System.Single,System.Single)
- TinyLife.Actions.Action.ThinkAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,System.Single,System.Single,System.Single,System.Single,System.Int32)
- TinyLife.Actions.Action.SpeakInConversation(TinyLife.Objects.Person,Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Nullable{TinyLife.Actions.EmoteCategory},System.Nullable{TinyLife.Objects.SpeakStyle},System.Int32,System.Single,System.Single,System.Single,System.Single)
- TinyLife.Actions.Action.ResetSpeech
- TinyLife.Actions.Action.FacePartner(TinyLife.Objects.Person)
- TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType,TinyLife.Objects.Person)
- TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
- TinyLife.Actions.Action.CancelIfEmotional(TinyLife.Emotions.EmotionType[])
- TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture,System.Single,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Action.GetChildren(System.Boolean)
- TinyLife.Actions.Action.GetChild``1(System.Guid,System.Boolean)
- TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.ObjectCategory,System.Boolean)
- TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Boolean)
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Func{MLEM.Misc.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.Person)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.Person,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.Person,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.Person,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.GetRandomValidArguments(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean)
- TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Action.InvokeForBoth(TinyLife.Objects.Person,TinyLife.Objects.Person,System.Action{TinyLife.Objects.Person,TinyLife.Objects.Person})
- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
- TinyLife.Actions.Action.IsInappropriate(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
- TinyLife.Actions.Action.IsLotContentVisible(TinyLife.World.Lot,TinyLife.Objects.Person,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2})
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Actions.MultiAction.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.Actions.MultiAction.Handler
commentId: F:TinyLife.Actions.MultiAction.Handler
id: Handler
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: Handler
nameWithType: MultiAction.Handler
fullName: TinyLife.Actions.MultiAction.Handler
type: Field
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Handler
path: ../TinyLife/Actions/MultiAction.cs
startLine: 20
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThe that handles the actions created in \n"
example: []
syntax:
content: >-
[DataMember]
public readonly MultiActionHandler Handler
return:
type: TinyLife.Actions.Handlers.MultiActionHandler
content.vb: >-
Public ReadOnly Handler As MultiActionHandler
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Actions.MultiAction.MainElapsedTime
commentId: P:TinyLife.Actions.MultiAction.MainElapsedTime
id: MainElapsedTime
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: MainElapsedTime
nameWithType: MultiAction.MainElapsedTime
fullName: TinyLife.Actions.MultiAction.MainElapsedTime
type: Property
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: MainElapsedTime
path: ../TinyLife/Actions/MultiAction.cs
startLine: 25
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThe amount of time that has elapsed of this action, excluding the time that took.\n"
example: []
syntax:
content: >-
[DataMember]
public TimeSpan MainElapsedTime { get; protected set; }
parameters: []
return:
type: System.TimeSpan
content.vb: >-
Public Property MainElapsedTime As TimeSpan
overload: TinyLife.Actions.MultiAction.MainElapsedTime*
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Actions.MultiAction.InProgressTime
commentId: P:TinyLife.Actions.MultiAction.InProgressTime
id: InProgressTime
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: InProgressTime
nameWithType: MultiAction.InProgressTime
fullName: TinyLife.Actions.MultiAction.InProgressTime
type: Property
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: InProgressTime
path: ../TinyLife/Actions/MultiAction.cs
startLine: 28
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nRepresents the amount of time that this action has "properly" been in progress for.\nThis is used by and and returns true only once the first actions are completed or the conversation has started, respectively.\nBy default, is returned.\n"
example: []
syntax:
content: public override TimeSpan InProgressTime { get; }
parameters: []
return:
type: System.TimeSpan
description: The amount of time that this action has properly been in progress for
content.vb: Public Overrides ReadOnly Property InProgressTime As TimeSpan
overridden: TinyLife.Actions.Action.InProgressTime
overload: TinyLife.Actions.MultiAction.InProgressTime*
- uid: TinyLife.Actions.MultiAction.CurrentStage
commentId: P:TinyLife.Actions.MultiAction.CurrentStage
id: CurrentStage
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: CurrentStage
nameWithType: MultiAction.CurrentStage
fullName: TinyLife.Actions.MultiAction.CurrentStage
type: Property
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CurrentStage
path: ../TinyLife/Actions/MultiAction.cs
startLine: 33
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThe that this multi action is currently in.\n"
example: []
syntax:
content: >-
[DataMember]
protected MultiAction.Stage CurrentStage { get; }
parameters: []
return:
type: TinyLife.Actions.MultiAction.Stage
content.vb: >-
Protected Property CurrentStage As MultiAction.Stage
overload: TinyLife.Actions.MultiAction.CurrentStage*
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Actions.MultiAction.#ctor(TinyLife.Actions.ActionInfo)
commentId: M:TinyLife.Actions.MultiAction.#ctor(TinyLife.Actions.ActionInfo)
id: '#ctor(TinyLife.Actions.ActionInfo)'
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: MultiAction(ActionInfo)
nameWithType: MultiAction.MultiAction(ActionInfo)
fullName: TinyLife.Actions.MultiAction.MultiAction(TinyLife.Actions.ActionInfo)
type: Constructor
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Actions/MultiAction.cs
startLine: 37
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nCreates a new typeless action with the given action information.\n"
example: []
syntax:
content: protected MultiAction(ActionInfo info)
parameters:
- id: info
type: TinyLife.Actions.ActionInfo
description: The information for this action.
content.vb: Protected Sub New(info As ActionInfo)
overload: TinyLife.Actions.MultiAction.#ctor*
nameWithType.vb: MultiAction.New(ActionInfo)
fullName.vb: TinyLife.Actions.MultiAction.New(TinyLife.Actions.ActionInfo)
name.vb: New(ActionInfo)
- uid: TinyLife.Actions.MultiAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
commentId: M:TinyLife.Actions.MultiAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
id: '#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)'
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: MultiAction(ActionType, ActionInfo)
nameWithType: MultiAction.MultiAction(ActionType, ActionInfo)
fullName: TinyLife.Actions.MultiAction.MultiAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo)
type: Constructor
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Actions/MultiAction.cs
startLine: 42
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nCreates a new action with the given action information.\n"
example: []
syntax:
content: protected MultiAction(ActionType type, ActionInfo info)
parameters:
- id: type
type: TinyLife.Actions.ActionType
description: The type for this action.
- id: info
type: TinyLife.Actions.ActionInfo
description: The information for this action.
content.vb: Protected Sub New(type As ActionType, info As ActionInfo)
overload: TinyLife.Actions.MultiAction.#ctor*
nameWithType.vb: MultiAction.New(ActionType, ActionInfo)
fullName.vb: TinyLife.Actions.MultiAction.New(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo)
name.vb: New(ActionType, ActionInfo)
- uid: TinyLife.Actions.MultiAction.CreateFirstActions
commentId: M:TinyLife.Actions.MultiAction.CreateFirstActions
id: CreateFirstActions
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: CreateFirstActions()
nameWithType: MultiAction.CreateFirstActions()
fullName: TinyLife.Actions.MultiAction.CreateFirstActions()
type: Method
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CreateFirstActions
path: ../TinyLife/Actions/MultiAction.cs
startLine: 53
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nReturn a set of actions that should be executed before this action.\nEven if the yield statement is used, all actions will be collected into a list at the start of this action's invocation.\nIf no action gets returned in this function, this action fails.\nIf the returned set only contains null items, no first actions will be executed.\n"
example: []
syntax:
content: protected abstract IEnumerable CreateFirstActions()
return:
type: System.Collections.Generic.IEnumerable{TinyLife.Actions.Action}
description: A set of actions that should run before this action
content.vb: Protected MustOverride Function CreateFirstActions() As IEnumerable(Of Action)
overload: TinyLife.Actions.MultiAction.CreateFirstActions*
- uid: TinyLife.Actions.MultiAction.CreateLastActions
commentId: M:TinyLife.Actions.MultiAction.CreateLastActions
id: CreateLastActions
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: CreateLastActions()
nameWithType: MultiAction.CreateLastActions()
fullName: TinyLife.Actions.MultiAction.CreateLastActions()
type: Method
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CreateLastActions
path: ../TinyLife/Actions/MultiAction.cs
startLine: 62
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nReturn a set of actions that should be executed after this action.\nEven if the yield statement is used, all actions will be collected into a list after the main action is finished.\nIf no action gets returned in this function, this action fails.\nIf the returned set only contains null items, no last actions will be executed, which is also this method's default behavior.\n"
example: []
syntax:
content: protected virtual IEnumerable CreateLastActions()
return:
type: System.Collections.Generic.IEnumerable{TinyLife.Actions.Action}
description: A set of actions that should run after this action
content.vb: Protected Overridable Function CreateLastActions() As IEnumerable(Of Action)
overload: TinyLife.Actions.MultiAction.CreateLastActions*
- uid: TinyLife.Actions.MultiAction.AndThenInitialize
commentId: M:TinyLife.Actions.MultiAction.AndThenInitialize
id: AndThenInitialize
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: AndThenInitialize()
nameWithType: MultiAction.AndThenInitialize()
fullName: TinyLife.Actions.MultiAction.AndThenInitialize()
type: Method
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AndThenInitialize
path: ../TinyLife/Actions/MultiAction.cs
startLine: 70
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nInitializes the main action.\nThis method is called after has all completed.\n"
example: []
syntax:
content: protected virtual void AndThenInitialize()
content.vb: Protected Overridable Sub AndThenInitialize()
overload: TinyLife.Actions.MultiAction.AndThenInitialize*
- uid: TinyLife.Actions.MultiAction.AndThenIsCompleted
commentId: M:TinyLife.Actions.MultiAction.AndThenIsCompleted
id: AndThenIsCompleted
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: AndThenIsCompleted()
nameWithType: MultiAction.AndThenIsCompleted()
fullName: TinyLife.Actions.MultiAction.AndThenIsCompleted()
type: Method
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AndThenIsCompleted
path: ../TinyLife/Actions/MultiAction.cs
startLine: 77
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nMultiAction version of .\nThis method returns whether or not the main action is completed.\n"
example: []
syntax:
content: protected abstract CompletionType AndThenIsCompleted()
return:
type: TinyLife.Actions.CompletionType
description: Whether the main action is completed
content.vb: Protected MustOverride Function AndThenIsCompleted() As CompletionType
overload: TinyLife.Actions.MultiAction.AndThenIsCompleted*
- uid: TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id: AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: AndThenUpdate(GameTime, TimeSpan, float)
nameWithType: MultiAction.AndThenUpdate(GameTime, TimeSpan, float)
fullName: TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
type: Method
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AndThenUpdate
path: ../TinyLife/Actions/MultiAction.cs
startLine: 87
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nMultiAction version of .\nThis method is called every update frame while the main action is active.\nBy default, only is increased.\n"
example: []
syntax:
content: protected virtual void AndThenUpdate(GameTime time, TimeSpan passedInGame, float speedMultiplier)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The current game time
- id: passedInGame
type: System.TimeSpan
description: The amount of time that has passed, in game time
- id: speedMultiplier
type: System.Single
description: The game speed multiplier, which represents how fast things should happen, which is usually determined by
content.vb: Protected Overridable Sub AndThenUpdate(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
overload: TinyLife.Actions.MultiAction.AndThenUpdate*
nameWithType.vb: MultiAction.AndThenUpdate(GameTime, TimeSpan, Single)
fullName.vb: TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb: AndThenUpdate(GameTime, TimeSpan, Single)
- uid: TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
commentId: M:TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
id: AndThenOnCompleted(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: AndThenOnCompleted(CompletionType)
nameWithType: MultiAction.AndThenOnCompleted(CompletionType)
fullName: TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
type: Method
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AndThenOnCompleted
path: ../TinyLife/Actions/MultiAction.cs
startLine: 96
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nMultiAction version of .\nThis method gets called when the main action completes.\n"
example: []
syntax:
content: protected virtual void AndThenOnCompleted(CompletionType type)
parameters:
- id: type
type: TinyLife.Actions.CompletionType
description: The completion of the main action
content.vb: Protected Overridable Sub AndThenOnCompleted(type As CompletionType)
overload: TinyLife.Actions.MultiAction.AndThenOnCompleted*
- uid: TinyLife.Actions.MultiAction.PreInitialize
commentId: M:TinyLife.Actions.MultiAction.PreInitialize
id: PreInitialize
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: PreInitialize()
nameWithType: MultiAction.PreInitialize()
fullName: TinyLife.Actions.MultiAction.PreInitialize()
type: Method
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: PreInitialize
path: ../TinyLife/Actions/MultiAction.cs
startLine: 102
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThis method is called in before is called.\nBy default, it does nothing.\n"
example: []
syntax:
content: protected virtual void PreInitialize()
content.vb: Protected Overridable Sub PreInitialize()
overload: TinyLife.Actions.MultiAction.PreInitialize*
- uid: TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
commentId: M:TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
id: PreCompleted(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: PreCompleted(CompletionType)
nameWithType: MultiAction.PreCompleted(CompletionType)
fullName: TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
type: Method
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: PreCompleted
path: ../TinyLife/Actions/MultiAction.cs
startLine: 108
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThis method is called in before is called. It will also be called even if has not yet been called.\n"
example: []
syntax:
content: protected virtual void PreCompleted(CompletionType type)
parameters:
- id: type
type: TinyLife.Actions.CompletionType
description: The completion type.
content.vb: Protected Overridable Sub PreCompleted(type As CompletionType)
overload: TinyLife.Actions.MultiAction.PreCompleted*
- uid: TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id: Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: Update(GameTime, TimeSpan, float)
nameWithType: MultiAction.Update(GameTime, TimeSpan, float)
fullName: TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
type: Method
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Update
path: ../TinyLife/Actions/MultiAction.cs
startLine: 111
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThis method is called every update frame if this action is currently active.\nBy default, only the is modified in this method and is called.\n"
example: []
syntax:
content: public override sealed void Update(GameTime time, TimeSpan passedInGame, float speedMultiplier)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The current game time
- id: passedInGame
type: System.TimeSpan
description: The amount of time that has passed, in game time
- id: speedMultiplier
type: System.Single
description: The game speed multiplier, which represents how fast things should happen, which is usually determined by
content.vb: Public NotOverridable Overrides Sub Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
overridden: TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
overload: TinyLife.Actions.MultiAction.Update*
nameWithType.vb: MultiAction.Update(GameTime, TimeSpan, Single)
fullName.vb: TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb: Update(GameTime, TimeSpan, Single)
- uid: TinyLife.Actions.MultiAction.Initialize
commentId: M:TinyLife.Actions.MultiAction.Initialize
id: Initialize
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: Initialize()
nameWithType: MultiAction.Initialize()
fullName: TinyLife.Actions.MultiAction.Initialize()
type: Method
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Initialize
path: ../TinyLife/Actions/MultiAction.cs
startLine: 139
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThis method is called when the action is first started by a .\nNote that it is not called when the action gets added to the , but when it is moved to .\n"
example: []
syntax:
content: public override sealed void Initialize()
content.vb: Public NotOverridable Overrides Sub Initialize()
overridden: TinyLife.Actions.Action.Initialize
overload: TinyLife.Actions.MultiAction.Initialize*
- uid: TinyLife.Actions.MultiAction.IsCompleted
commentId: M:TinyLife.Actions.MultiAction.IsCompleted
id: IsCompleted
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: IsCompleted()
nameWithType: MultiAction.IsCompleted()
fullName: TinyLife.Actions.MultiAction.IsCompleted()
type: Method
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: IsCompleted
path: ../TinyLife/Actions/MultiAction.cs
startLine: 149
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThis method is called every update frame by a if this action is currently active to check if it should be stopped.\nIf this returns a result other than , will be called and the action is stopped.\nBy default, only modifies the completion type, otherwise is returned.\n"
example: []
syntax:
content: public override sealed CompletionType IsCompleted()
return:
type: TinyLife.Actions.CompletionType
description: The current completion type of this action
content.vb: Public NotOverridable Overrides Function IsCompleted() As CompletionType
overridden: TinyLife.Actions.Action.IsCompleted
overload: TinyLife.Actions.MultiAction.IsCompleted*
- uid: TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
commentId: M:TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
id: OnCompleted(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: OnCompleted(CompletionType)
nameWithType: MultiAction.OnCompleted(CompletionType)
fullName: TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
type: Method
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OnCompleted
path: ../TinyLife/Actions/MultiAction.cs
startLine: 169
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThis method is called when this action , or if it is canceled from an outside source.\nNote that, if this method is called as a result of , the passed will be the same.\nBy default, only is called.\n"
example: []
syntax:
content: public override sealed void OnCompleted(CompletionType type)
parameters:
- id: type
type: TinyLife.Actions.CompletionType
description: The type that this action completed with
content.vb: Public NotOverridable Overrides Sub OnCompleted(type As CompletionType)
overridden: TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.CompletionType)
overload: TinyLife.Actions.MultiAction.OnCompleted*
- uid: TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
commentId: M:TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
id: Validate(TinyLife.Objects.Person)
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: Validate(Person)
nameWithType: MultiAction.Validate(Person)
fullName: TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
type: Method
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Validate
path: ../TinyLife/Actions/MultiAction.cs
startLine: 184
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nValidates this action's data.\nThis is called when a map is loaded from disk.\nWhen returning false on this method, the action is removed from the .\n"
example: []
syntax:
content: public override bool Validate(Person person)
parameters:
- id: person
type: TinyLife.Objects.Person
description: The person that this action belongs to
return:
type: System.Boolean
description: Whether or not the action is still valid (or if it has invalid data)
content.vb: Public Overrides Function Validate(person As Person) As Boolean
overridden: TinyLife.Actions.Action.Validate(TinyLife.Objects.Person)
overload: TinyLife.Actions.MultiAction.Validate*
- uid: TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
commentId: M:TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
id: CanCancel(TinyLife.Actions.Action)
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: CanCancel(Action)
nameWithType: MultiAction.CanCancel(Action)
fullName: TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
type: Method
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CanCancel
path: ../TinyLife/Actions/MultiAction.cs
startLine: 189
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nReturns whether or not this action can be canceled by the given outside source.\nNote that the outside source can be null, and if it is, it means that the player canceled the action manually.\nBy default, actions can only be canceled if the cancelSource
is null.\n"
example: []
syntax:
content: public override bool CanCancel(Action cancelSource)
parameters:
- id: cancelSource
type: TinyLife.Actions.Action
description: The source of the cancelation, or null if the player canceled it
return:
type: System.Boolean
description: true if the action can be canceled
content.vb: Public Overrides Function CanCancel(cancelSource As Action) As Boolean
overridden: TinyLife.Actions.Action.CanCancel(TinyLife.Actions.Action)
overload: TinyLife.Actions.MultiAction.CanCancel*
- uid: TinyLife.Actions.MultiAction.CanStartNow
commentId: M:TinyLife.Actions.MultiAction.CanStartNow
id: CanStartNow
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: CanStartNow()
nameWithType: MultiAction.CanStartNow()
fullName: TinyLife.Actions.MultiAction.CanStartNow()
type: Method
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CanStartNow
path: ../TinyLife/Actions/MultiAction.cs
startLine: 195
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nReturn true on this method if this action can be started right now. This method is queried when this action moves from a person's to their . If this method returns false, it stays in the .\n\nBy default, overrides this behavior to only allow the action to be started if the is not being held, and not currently occupying an action spot that has the Stay
flag set.\n"
example: []
syntax:
content: public override bool CanStartNow()
return:
type: System.Boolean
description: Whether this action can start now.
content.vb: Public Overrides Function CanStartNow() As Boolean
overridden: TinyLife.Actions.Action.CanStartNow
overload: TinyLife.Actions.MultiAction.CanStartNow*
- uid: TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
commentId: M:TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
id: GoToActionLocation(TinyLife.Objects.ObjectCategory)
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: GoToActionLocation(ObjectCategory)
nameWithType: MultiAction.GoToActionLocation(ObjectCategory)
fullName: TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
type: Method
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GoToActionLocation
path: ../TinyLife/Actions/MultiAction.cs
startLine: 204
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nA helper method intended to be used with that only returns an instance of for a \n"
example: []
syntax:
content: protected IEnumerable GoToActionLocation(ObjectCategory context = null)
parameters:
- id: context
type: TinyLife.Objects.ObjectCategory
description: The context that the action spot to go to needs to have. Defaults to .
return:
type: System.Collections.Generic.IEnumerable{TinyLife.Actions.Action}
description: A set containinng a "go here" action if there is a free action spot, or an empty set if there is not
content.vb: Protected Function GoToActionLocation(context As ObjectCategory = Nothing) As IEnumerable(Of Action)
overload: TinyLife.Actions.MultiAction.GoToActionLocation*
references:
- uid: TinyLife.Objects.Person
commentId: T:TinyLife.Objects.Person
parent: TinyLife.Objects
name: Person
nameWithType: Person
fullName: TinyLife.Objects.Person
- uid: TinyLife.Actions
commentId: N:TinyLife.Actions
name: TinyLife.Actions
nameWithType: TinyLife.Actions
fullName: TinyLife.Actions
spec.csharp:
- uid: TinyLife
name: TinyLife
- name: .
- uid: TinyLife.Actions
name: Actions
spec.vb:
- uid: TinyLife
name: TinyLife
- name: .
- uid: TinyLife.Actions
name: Actions
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
commentId: T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
parent: MLEM.Data.Json
isExternal: true
name: JsonTypeSafeGenericDataHolder
nameWithType: JsonTypeSafeGenericDataHolder
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- uid: TinyLife.Actions.Action
commentId: T:TinyLife.Actions.Action
parent: TinyLife.Actions
name: Action
nameWithType: Action
fullName: TinyLife.Actions.Action
- uid: MLEM.Misc.IGenericDataHolder
commentId: T:MLEM.Misc.IGenericDataHolder
parent: MLEM.Misc
isExternal: true
name: IGenericDataHolder
nameWithType: IGenericDataHolder
fullName: MLEM.Misc.IGenericDataHolder
- uid: TinyLife.Actions.Action.Random
commentId: F:TinyLife.Actions.Action.Random
parent: TinyLife.Actions.Action
name: Random
nameWithType: Action.Random
fullName: TinyLife.Actions.Action.Random
- uid: TinyLife.Actions.Action.FullyInProgress
commentId: P:TinyLife.Actions.Action.FullyInProgress
parent: TinyLife.Actions.Action
name: FullyInProgress
nameWithType: Action.FullyInProgress
fullName: TinyLife.Actions.Action.FullyInProgress
- uid: TinyLife.Actions.Action.Type
commentId: F:TinyLife.Actions.Action.Type
parent: TinyLife.Actions.Action
name: Type
nameWithType: Action.Type
fullName: TinyLife.Actions.Action.Type
- uid: TinyLife.Actions.Action.Info
commentId: F:TinyLife.Actions.Action.Info
parent: TinyLife.Actions.Action
name: Info
nameWithType: Action.Info
fullName: TinyLife.Actions.Action.Info
- uid: TinyLife.Actions.Action.Id
commentId: F:TinyLife.Actions.Action.Id
parent: TinyLife.Actions.Action
name: Id
nameWithType: Action.Id
fullName: TinyLife.Actions.Action.Id
- uid: TinyLife.Actions.Action.StartedAutomatically
commentId: P:TinyLife.Actions.Action.StartedAutomatically
parent: TinyLife.Actions.Action
name: StartedAutomatically
nameWithType: Action.StartedAutomatically
fullName: TinyLife.Actions.Action.StartedAutomatically
- uid: TinyLife.Actions.Action.Parent
commentId: P:TinyLife.Actions.Action.Parent
parent: TinyLife.Actions.Action
name: Parent
nameWithType: Action.Parent
fullName: TinyLife.Actions.Action.Parent
- uid: TinyLife.Actions.Action.Person
commentId: P:TinyLife.Actions.Action.Person
parent: TinyLife.Actions.Action
name: Person
nameWithType: Action.Person
fullName: TinyLife.Actions.Action.Person
- uid: TinyLife.Actions.Action.ElapsedTime
commentId: P:TinyLife.Actions.Action.ElapsedTime
parent: TinyLife.Actions.Action
name: ElapsedTime
nameWithType: Action.ElapsedTime
fullName: TinyLife.Actions.Action.ElapsedTime
- uid: TinyLife.Actions.Action.PlayerPromptOpen
commentId: P:TinyLife.Actions.Action.PlayerPromptOpen
parent: TinyLife.Actions.Action
name: PlayerPromptOpen
nameWithType: Action.PlayerPromptOpen
fullName: TinyLife.Actions.Action.PlayerPromptOpen
- uid: TinyLife.Actions.Action.ForceResult
commentId: F:TinyLife.Actions.Action.ForceResult
parent: TinyLife.Actions.Action
name: ForceResult
nameWithType: Action.ForceResult
fullName: TinyLife.Actions.Action.ForceResult
- uid: TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType,System.Nullable{TinyLife.Actions.CanExecuteResult},TinyLife.Objects.MapObject)
commentId: M:TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType,System.Nullable{TinyLife.Actions.CanExecuteResult},TinyLife.Objects.MapObject)
parent: TinyLife.Actions.Action
name: TryForceResult(CompletionType, CanExecuteResult?, MapObject)
nameWithType: Action.TryForceResult(CompletionType, CanExecuteResult?, MapObject)
fullName: TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType, TinyLife.Actions.CanExecuteResult?, TinyLife.Objects.MapObject)
spec.csharp:
- uid: TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType,System.Nullable{TinyLife.Actions.CanExecuteResult},TinyLife.Objects.MapObject)
name: TryForceResult
- name: (
- uid: TinyLife.Actions.CompletionType
name: CompletionType
- name: ','
- name: " "
- uid: TinyLife.Actions.CanExecuteResult
name: CanExecuteResult
- name: '?'
- name: ','
- name: " "
- uid: TinyLife.Objects.MapObject
name: MapObject
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType,System.Nullable{TinyLife.Actions.CanExecuteResult},TinyLife.Objects.MapObject)
name: TryForceResult
- name: (
- uid: TinyLife.Actions.CompletionType
name: CompletionType
- name: ','
- name: " "
- uid: TinyLife.Actions.CanExecuteResult
name: CanExecuteResult
- name: '?'
- name: ','
- name: " "
- uid: TinyLife.Objects.MapObject
name: MapObject
- name: )
- uid: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
commentId: M:TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
parent: TinyLife.Actions.Action
name: CanMultitask(Action)
nameWithType: Action.CanMultitask(Action)
fullName: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
spec.csharp:
- uid: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
name: CanMultitask
- name: (
- uid: TinyLife.Actions.Action
name: Action
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
name: CanMultitask
- name: (
- uid: TinyLife.Actions.Action
name: Action
- name: )
- uid: TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
commentId: M:TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.Action
name: GetNextAction(CompletionType)
nameWithType: Action.GetNextAction(CompletionType)
fullName: TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
spec.csharp:
- uid: TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
name: GetNextAction
- name: (
- uid: TinyLife.Actions.CompletionType
name: CompletionType
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
name: GetNextAction
- name: (
- uid: TinyLife.Actions.CompletionType
name: CompletionType
- name: )
- uid: TinyLife.Actions.Action.GetIconObject
commentId: M:TinyLife.Actions.Action.GetIconObject
parent: TinyLife.Actions.Action
name: GetIconObject()
nameWithType: Action.GetIconObject()
fullName: TinyLife.Actions.Action.GetIconObject()
spec.csharp:
- uid: TinyLife.Actions.Action.GetIconObject
name: GetIconObject
- name: (
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.GetIconObject
name: GetIconObject
- name: (
- name: )
- uid: TinyLife.Actions.Action.CausesExtremelyFastSpeed
commentId: M:TinyLife.Actions.Action.CausesExtremelyFastSpeed
parent: TinyLife.Actions.Action
name: CausesExtremelyFastSpeed()
nameWithType: Action.CausesExtremelyFastSpeed()
fullName: TinyLife.Actions.Action.CausesExtremelyFastSpeed()
spec.csharp:
- uid: TinyLife.Actions.Action.CausesExtremelyFastSpeed
name: CausesExtremelyFastSpeed
- name: (
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.CausesExtremelyFastSpeed
name: CausesExtremelyFastSpeed
- name: (
- name: )
- uid: TinyLife.Actions.Action.GetDisplayName
commentId: M:TinyLife.Actions.Action.GetDisplayName
parent: TinyLife.Actions.Action
name: GetDisplayName()
nameWithType: Action.GetDisplayName()
fullName: TinyLife.Actions.Action.GetDisplayName()
spec.csharp:
- uid: TinyLife.Actions.Action.GetDisplayName
name: GetDisplayName
- name: (
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.GetDisplayName
name: GetDisplayName
- name: (
- name: )
- uid: TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
commentId: M:TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
parent: TinyLife.Actions.Action
name: CanEnqueueConversation(Person, ActionType)
nameWithType: Action.CanEnqueueConversation(Person, ActionType)
fullName: TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.Person, TinyLife.Actions.ActionType)
spec.csharp:
- uid: TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
name: CanEnqueueConversation
- name: (
- uid: TinyLife.Objects.Person
name: Person
- name: ','
- name: " "
- uid: TinyLife.Actions.ActionType
name: ActionType
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
name: CanEnqueueConversation
- name: (
- uid: TinyLife.Objects.Person
name: Person
- name: ','
- name: " "
- uid: TinyLife.Actions.ActionType
name: ActionType
- name: )
- uid: TinyLife.Actions.Action.GetProgress
commentId: M:TinyLife.Actions.Action.GetProgress
parent: TinyLife.Actions.Action
name: GetProgress()
nameWithType: Action.GetProgress()
fullName: TinyLife.Actions.Action.GetProgress()
spec.csharp:
- uid: TinyLife.Actions.Action.GetProgress
name: GetProgress
- name: (
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.GetProgress
name: GetProgress
- name: (
- name: )
- uid: TinyLife.Actions.Action.OnChildCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
commentId: M:TinyLife.Actions.Action.OnChildCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
name: OnChildCompleted(Action, CompletionType, bool)
nameWithType: Action.OnChildCompleted(Action, CompletionType, bool)
fullName: TinyLife.Actions.Action.OnChildCompleted(TinyLife.Actions.Action, TinyLife.Actions.CompletionType, bool)
nameWithType.vb: Action.OnChildCompleted(Action, CompletionType, Boolean)
fullName.vb: TinyLife.Actions.Action.OnChildCompleted(TinyLife.Actions.Action, TinyLife.Actions.CompletionType, Boolean)
name.vb: OnChildCompleted(Action, CompletionType, Boolean)
spec.csharp:
- uid: TinyLife.Actions.Action.OnChildCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
name: OnChildCompleted
- name: (
- uid: TinyLife.Actions.Action
name: Action
- name: ','
- name: " "
- uid: TinyLife.Actions.CompletionType
name: CompletionType
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.OnChildCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
name: OnChildCompleted
- name: (
- uid: TinyLife.Actions.Action
name: Action
- name: ','
- name: " "
- uid: TinyLife.Actions.CompletionType
name: CompletionType
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- uid: TinyLife.Actions.Action.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,System.Action{TinyLife.Uis.CoveringGroup,MLEM.Ui.Elements.Panel},MLEM.Textures.TextureRegion,System.Single)
commentId: M:TinyLife.Actions.Action.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,System.Action{TinyLife.Uis.CoveringGroup,MLEM.Ui.Elements.Panel},MLEM.Textures.TextureRegion,System.Single)
parent: TinyLife.Actions.Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
name: OpenPlayerPrompt(string, Predicate, Action, bool, Action, TextureRegion, float)
nameWithType: Action.OpenPlayerPrompt(string, Predicate, Action, bool, Action, TextureRegion, float)
fullName: TinyLife.Actions.Action.OpenPlayerPrompt(string, System.Predicate, System.Action, bool, System.Action, MLEM.Textures.TextureRegion, float)
nameWithType.vb: Action.OpenPlayerPrompt(String, Predicate(Of Panel), Action(Of Panel), Boolean, Action(Of CoveringGroup, Panel), TextureRegion, Single)
fullName.vb: TinyLife.Actions.Action.OpenPlayerPrompt(String, System.Predicate(Of MLEM.Ui.Elements.Panel), System.Action(Of MLEM.Ui.Elements.Panel), Boolean, System.Action(Of TinyLife.Uis.CoveringGroup, MLEM.Ui.Elements.Panel), MLEM.Textures.TextureRegion, Single)
name.vb: OpenPlayerPrompt(String, Predicate(Of Panel), Action(Of Panel), Boolean, Action(Of CoveringGroup, Panel), TextureRegion, Single)
spec.csharp:
- uid: TinyLife.Actions.Action.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,System.Action{TinyLife.Uis.CoveringGroup,MLEM.Ui.Elements.Panel},MLEM.Textures.TextureRegion,System.Single)
name: OpenPlayerPrompt
- name: (
- uid: System.String
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href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: )
- uid: TinyLife.Actions.Action.ResetSpeech
commentId: M:TinyLife.Actions.Action.ResetSpeech
parent: TinyLife.Actions.Action
name: ResetSpeech()
nameWithType: Action.ResetSpeech()
fullName: TinyLife.Actions.Action.ResetSpeech()
spec.csharp:
- uid: TinyLife.Actions.Action.ResetSpeech
name: ResetSpeech
- name: (
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.ResetSpeech
name: ResetSpeech
- name: (
- name: )
- uid: TinyLife.Actions.Action.FacePartner(TinyLife.Objects.Person)
commentId: M:TinyLife.Actions.Action.FacePartner(TinyLife.Objects.Person)
parent: TinyLife.Actions.Action
name: FacePartner(Person)
nameWithType: Action.FacePartner(Person)
fullName: TinyLife.Actions.Action.FacePartner(TinyLife.Objects.Person)
spec.csharp:
- uid: TinyLife.Actions.Action.FacePartner(TinyLife.Objects.Person)
name: FacePartner
- name: (
- uid: TinyLife.Objects.Person
name: Person
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.FacePartner(TinyLife.Objects.Person)
name: FacePartner
- name: (
- uid: TinyLife.Objects.Person
name: Person
- name: )
- uid: TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType,TinyLife.Objects.Person)
commentId: M:TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType,TinyLife.Objects.Person)
parent: TinyLife.Actions.Action
name: CompleteIfNeedFull(NeedType, Person)
nameWithType: Action.CompleteIfNeedFull(NeedType, Person)
fullName: TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType, TinyLife.Objects.Person)
spec.csharp:
- uid: TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType,TinyLife.Objects.Person)
name: CompleteIfNeedFull
- name: (
- uid: TinyLife.NeedType
name: NeedType
- name: ','
- name: " "
- uid: TinyLife.Objects.Person
name: Person
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType,TinyLife.Objects.Person)
name: CompleteIfNeedFull
- name: (
- uid: TinyLife.NeedType
name: NeedType
- name: ','
- name: " "
- uid: TinyLife.Objects.Person
name: Person
- name: )
- uid: TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
commentId: M:TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
name: CompleteIfTimeUp(TimeSpan, bool, SkillType, float, bool)
nameWithType: Action.CompleteIfTimeUp(TimeSpan, bool, SkillType, float, bool)
fullName: TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan, bool, TinyLife.Skills.SkillType, float, bool)
nameWithType.vb: Action.CompleteIfTimeUp(TimeSpan, Boolean, SkillType, Single, Boolean)
fullName.vb: TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan, Boolean, TinyLife.Skills.SkillType, Single, Boolean)
name.vb: CompleteIfTimeUp(TimeSpan, Boolean, SkillType, Single, Boolean)
spec.csharp:
- uid: TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
name: CompleteIfTimeUp
- name: (
- uid: System.TimeSpan
name: TimeSpan
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: TinyLife.Skills.SkillType
name: SkillType
- name: ','
- name: " "
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
name: CompleteIfTimeUp
- name: (
- uid: System.TimeSpan
name: TimeSpan
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: TinyLife.Skills.SkillType
name: SkillType
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- uid: TinyLife.Actions.Action.CancelIfEmotional(TinyLife.Emotions.EmotionType[])
commentId: M:TinyLife.Actions.Action.CancelIfEmotional(TinyLife.Emotions.EmotionType[])
parent: TinyLife.Actions.Action
name: CancelIfEmotional(params EmotionType[])
nameWithType: Action.CancelIfEmotional(params EmotionType[])
fullName: TinyLife.Actions.Action.CancelIfEmotional(params TinyLife.Emotions.EmotionType[])
nameWithType.vb: Action.CancelIfEmotional(ParamArray EmotionType())
fullName.vb: TinyLife.Actions.Action.CancelIfEmotional(ParamArray TinyLife.Emotions.EmotionType())
name.vb: CancelIfEmotional(ParamArray EmotionType())
spec.csharp:
- uid: TinyLife.Actions.Action.CancelIfEmotional(TinyLife.Emotions.EmotionType[])
name: CancelIfEmotional
- name: (
- name: params
- name: " "
- uid: TinyLife.Emotions.EmotionType
name: EmotionType
- name: '['
- name: ']'
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.CancelIfEmotional(TinyLife.Emotions.EmotionType[])
name: CancelIfEmotional
- name: (
- name: ParamArray
- name: " "
- uid: TinyLife.Emotions.EmotionType
name: EmotionType
- name: (
- name: )
- name: )
- uid: TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture,System.Single,TinyLife.Objects.ActionSpot)
commentId: M:TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture,System.Single,TinyLife.Objects.ActionSpot)
parent: TinyLife.Actions.Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
name: Sit(Furniture, float, ActionSpot)
nameWithType: Action.Sit(Furniture, float, ActionSpot)
fullName: TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture, float, TinyLife.Objects.ActionSpot)
nameWithType.vb: Action.Sit(Furniture, Single, ActionSpot)
fullName.vb: TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture, Single, TinyLife.Objects.ActionSpot)
name.vb: Sit(Furniture, Single, ActionSpot)
spec.csharp:
- uid: TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture,System.Single,TinyLife.Objects.ActionSpot)
name: Sit
- name: (
- uid: TinyLife.Objects.Furniture
name: Furniture
- name: ','
- name: " "
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: TinyLife.Objects.ActionSpot
name: ActionSpot
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture,System.Single,TinyLife.Objects.ActionSpot)
name: Sit
- name: (
- uid: TinyLife.Objects.Furniture
name: Furniture
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: TinyLife.Objects.ActionSpot
name: ActionSpot
- name: )
- uid: TinyLife.Actions.Action.GetChildren(System.Boolean)
commentId: M:TinyLife.Actions.Action.GetChildren(System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
name: GetChildren(bool)
nameWithType: Action.GetChildren(bool)
fullName: TinyLife.Actions.Action.GetChildren(bool)
nameWithType.vb: Action.GetChildren(Boolean)
fullName.vb: TinyLife.Actions.Action.GetChildren(Boolean)
name.vb: GetChildren(Boolean)
spec.csharp:
- uid: TinyLife.Actions.Action.GetChildren(System.Boolean)
name: GetChildren
- name: (
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.GetChildren(System.Boolean)
name: GetChildren
- name: (
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- uid: TinyLife.Actions.Action.GetChild``1(System.Guid,System.Boolean)
commentId: M:TinyLife.Actions.Action.GetChild``1(System.Guid,System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.guid
name: GetChild(Guid, bool)
nameWithType: Action.GetChild(Guid, bool)
fullName: TinyLife.Actions.Action.GetChild(System.Guid, bool)
nameWithType.vb: Action.GetChild(Of T)(Guid, Boolean)
fullName.vb: TinyLife.Actions.Action.GetChild(Of T)(System.Guid, Boolean)
name.vb: GetChild(Of T)(Guid, Boolean)
spec.csharp:
- uid: TinyLife.Actions.Action.GetChild``1(System.Guid,System.Boolean)
name: GetChild
- name: <
- name: T
- name: '>'
- name: (
- uid: System.Guid
name: Guid
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.guid
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.GetChild``1(System.Guid,System.Boolean)
name: GetChild
- name: (
- name: Of
- name: " "
- name: T
- name: )
- name: (
- uid: System.Guid
name: Guid
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.guid
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- uid: TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.ObjectCategory,System.Boolean)
commentId: M:TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.ObjectCategory,System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
name: PickUpAndGoTo(ActionInfo, ObjectCategory, ObjectCategory, bool)
nameWithType: Action.PickUpAndGoTo(ActionInfo, ObjectCategory, ObjectCategory, bool)
fullName: TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo, TinyLife.Objects.ObjectCategory, TinyLife.Objects.ObjectCategory, bool)
nameWithType.vb: Action.PickUpAndGoTo(ActionInfo, ObjectCategory, ObjectCategory, Boolean)
fullName.vb: TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo, TinyLife.Objects.ObjectCategory, TinyLife.Objects.ObjectCategory, Boolean)
name.vb: PickUpAndGoTo(ActionInfo, ObjectCategory, ObjectCategory, Boolean)
spec.csharp:
- uid: TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.ObjectCategory,System.Boolean)
name: PickUpAndGoTo
- name: (
- uid: TinyLife.Actions.ActionInfo
name: ActionInfo
- name: ','
- name: " "
- uid: TinyLife.Objects.ObjectCategory
name: ObjectCategory
- name: ','
- name: " "
- uid: TinyLife.Objects.ObjectCategory
name: ObjectCategory
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.ObjectCategory,System.Boolean)
name: PickUpAndGoTo
- name: (
- uid: TinyLife.Actions.ActionInfo
name: ActionInfo
- name: ','
- name: " "
- uid: TinyLife.Objects.ObjectCategory
name: ObjectCategory
- name: ','
- name: " "
- uid: TinyLife.Objects.ObjectCategory
name: ObjectCategory
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- uid: TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Boolean)
commentId: M:TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
name: PickUpAndGoTo(ActionInfo, Func, Func, bool)
nameWithType: Action.PickUpAndGoTo(ActionInfo, Func, Func, bool)
fullName: TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo, System.Func, System.Func, bool)
nameWithType.vb: Action.PickUpAndGoTo(ActionInfo, Func(Of Furniture, Boolean), Func(Of Furniture, Boolean), Boolean)
fullName.vb: TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo, System.Func(Of TinyLife.Objects.Furniture, Boolean), System.Func(Of TinyLife.Objects.Furniture, Boolean), Boolean)
name.vb: PickUpAndGoTo(ActionInfo, Func(Of Furniture, Boolean), Func(Of Furniture, Boolean), Boolean)
spec.csharp:
- uid: TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Boolean)
name: PickUpAndGoTo
- name: (
- uid: TinyLife.Actions.ActionInfo
name: ActionInfo
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
- uid: TinyLife.Objects.Furniture
name: Furniture
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
- uid: TinyLife.Objects.Furniture
name: Furniture
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Boolean)
name: PickUpAndGoTo
- name: (
- uid: TinyLife.Actions.ActionInfo
name: ActionInfo
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
- name: Of
- name: " "
- uid: TinyLife.Objects.Furniture
name: Furniture
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
- name: Of
- name: " "
- uid: TinyLife.Objects.Furniture
name: Furniture
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- uid: TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
commentId: M:TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
parent: TinyLife.Actions.Action
name: GetFreeChair(Person, Furniture)
nameWithType: Action.GetFreeChair(Person, Furniture)
fullName: TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person, TinyLife.Objects.Furniture)
spec.csharp:
- uid: TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
name: GetFreeChair
- name: (
- uid: TinyLife.Objects.Person
name: Person
- name: ','
- name: " "
- uid: TinyLife.Objects.Furniture
name: Furniture
- name: )
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- uid: TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
name: GetFreeChair
- name: (
- uid: TinyLife.Objects.Person
name: Person
- name: ','
- name: " "
- uid: TinyLife.Objects.Furniture
name: Furniture
- name: )
- uid: TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Func{MLEM.Misc.Direction2,System.Boolean})
commentId: M:TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Func{MLEM.Misc.Direction2,System.Boolean})
parent: TinyLife.Actions.Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
name: GetFreeChairs(Person, Furniture, Func)
nameWithType: Action.GetFreeChairs(Person, Furniture, Func)
fullName: TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.Person, TinyLife.Objects.Furniture, System.Func)
nameWithType.vb: Action.GetFreeChairs(Person, Furniture, Func(Of Direction2, Boolean))
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name.vb: GetFreeChairs(Person, Furniture, Func(Of Direction2, Boolean))
spec.csharp:
- uid: TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Func{MLEM.Misc.Direction2,System.Boolean})
name: GetFreeChairs
- name: (
- uid: TinyLife.Objects.Person
name: Person
- name: ','
- name: " "
- uid: TinyLife.Objects.Furniture
name: Furniture
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
- uid: MLEM.Misc.Direction2
name: Direction2
isExternal: true
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
- name: )
spec.vb:
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name: GetFreeChairs
- name: (
- uid: TinyLife.Objects.Person
name: Person
- name: ','
- name: " "
- uid: TinyLife.Objects.Furniture
name: Furniture
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
- name: Of
- name: " "
- uid: MLEM.Misc.Direction2
name: Direction2
isExternal: true
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- name: )
- uid: TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.Person)
commentId: M:TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.Person)
parent: TinyLife.Actions.Action
name: GetSeatCategory(Person)
nameWithType: Action.GetSeatCategory(Person)
fullName: TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.Person)
spec.csharp:
- uid: TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.Person)
name: GetSeatCategory
- name: (
- uid: TinyLife.Objects.Person
name: Person
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.Person)
name: GetSeatCategory
- name: (
- uid: TinyLife.Objects.Person
name: Person
- name: )
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.Person,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
commentId: M:TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.Person,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
name: FindAllFreePeople(Person, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
nameWithType: Action.FindAllFreePeople(Person, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.Person, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool)
nameWithType.vb: Action.FindAllFreePeople(Person, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.Person, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
name.vb: FindAllFreePeople(Person, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
spec.csharp:
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.Person,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
name: FindAllFreePeople
- name: (
- uid: TinyLife.Objects.Person
name: Person
- name: ','
- name: " "
- uid: TinyLife.Actions.ActionType
name: ActionType
- name: ','
- name: " "
- uid: TinyLife.World.Map
name: Map
- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.Vector2
name: Vector2
isExternal: true
- name: '?'
- name: ','
- name: " "
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: '?'
- name: ','
- name: " "
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: '?'
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Boolean
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parent: TinyLife.Actions.Action
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href: https://learn.microsoft.com/dotnet/api/system.boolean
name: FindAllFreeFurniture(Person, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
nameWithType: Action.FindAllFreeFurniture(Person, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.Person, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool)
nameWithType.vb: Action.FindAllFreeFurniture(Person, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.Person, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean)
name.vb: FindAllFreeFurniture(Person, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
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name: FindAllFreeFurniture
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name: FindAllFreeWalls(Person, Map, Vector2?, float?, float?, bool)
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name.vb: FindAllFreeWalls(Of T)(Person, Map, Vector2?, Single?, Single?, Boolean)
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- uid: TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.Person,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
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name: FindFreeFurniture(Person, ObjectCategory, FurnitureType, Map, Vector2?, bool, bool)
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name.vb: FindFreeFurniture(Person, ObjectCategory, FurnitureType, Map, Vector2?, Boolean, Boolean)
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name: FindFreeFurniture
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href: https://learn.microsoft.com/dotnet/api/system.boolean
name: FindValidActionObjects(Person, ActionType, bool, Map, Vector2?, bool, bool)
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- uid: TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
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parent: TinyLife.Actions.Action
name: GetTableSpot(Furniture, ActionSpot)
nameWithType: Action.GetTableSpot(Furniture, ActionSpot)
fullName: TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture, TinyLife.Objects.ActionSpot)
spec.csharp:
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name: ActionSpot
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- name: (
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name: Furniture
- name: ','
- name: " "
- uid: TinyLife.Objects.ActionSpot
name: ActionSpot
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commentId: M:TinyLife.Actions.Action.InvokeForBoth(TinyLife.Objects.Person,TinyLife.Objects.Person,System.Action{TinyLife.Objects.Person,TinyLife.Objects.Person})
parent: TinyLife.Actions.Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action-2
name: InvokeForBoth(Person, Person, Action)
nameWithType: Action.InvokeForBoth(Person, Person, Action)
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name.vb: InvokeForBoth(Person, Person, Action(Of Person, Person))
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- uid: TinyLife.Objects.Person
name: Person
- name: ','
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name: Action
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- name: <
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name: Person
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name: Action
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parent: TinyLife.Actions.Action
name: CanMultitask(Action, Action)
nameWithType: Action.CanMultitask(Action, Action)
fullName: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action, TinyLife.Actions.Action)
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- name: (
- uid: TinyLife.Actions.Action
name: Action
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- uid: TinyLife.Actions.Action
name: Action
- name: )
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- name: (
- uid: TinyLife.Actions.Action
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- uid: TinyLife.Actions.Action
name: Action
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commentId: M:TinyLife.Actions.Action.IsInappropriate(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
parent: TinyLife.Actions.Action
name: IsInappropriate(ActionType, ActionInfo)
nameWithType: Action.IsInappropriate(ActionType, ActionInfo)
fullName: TinyLife.Actions.Action.IsInappropriate(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo)
spec.csharp:
- uid: TinyLife.Actions.Action.IsInappropriate(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
name: IsInappropriate
- name: (
- uid: TinyLife.Actions.ActionType
name: ActionType
- name: ','
- name: " "
- uid: TinyLife.Actions.ActionInfo
name: ActionInfo
- name: )
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name: IsInappropriate
- name: (
- uid: TinyLife.Actions.ActionType
name: ActionType
- name: ','
- name: " "
- uid: TinyLife.Actions.ActionInfo
name: ActionInfo
- name: )
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commentId: M:TinyLife.Actions.Action.IsLotContentVisible(TinyLife.World.Lot,TinyLife.Objects.Person,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2})
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name: IsLotContentVisible(Lot, Person, Map, Vector2?)
nameWithType: Action.IsLotContentVisible(Lot, Person, Map, Vector2?)
fullName: TinyLife.Actions.Action.IsLotContentVisible(TinyLife.World.Lot, TinyLife.Objects.Person, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?)
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name: Map
- name: ','
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name: Vector2
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- name: '?'
- name: )
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fullName.vb: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(String, Object)
name.vb: SetData(String, Object)
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- name: ','
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href: https://learn.microsoft.com/dotnet/api/system.string
name: SetData(string, T)
nameWithType: JsonTypeSafeGenericDataHolder.SetData(string, T)
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fullName.vb: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(Of T)(String, T)
name.vb: SetData(Of T)(String, T)
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fullName.vb: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData(Of T)(String)
name.vb: GetData(Of T)(String)
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fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys()
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- name: (
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fullName.vb: Object.Equals(Object)
name.vb: Equals(Object)
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href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
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- name: )
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fullName.vb: Object.Equals(Object, Object)
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fullName.vb: Object.GetHashCode()
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- uid: TinyLife.Actions.ActionInfo.ToFreeActionSpot(TinyLife.Objects.ObjectCategory)
commentId: M:TinyLife.Actions.ActionInfo.ToFreeActionSpot(TinyLife.Objects.ObjectCategory)
name: ToFreeActionSpot(ObjectCategory)
nameWithType: ActionInfo.ToFreeActionSpot(ObjectCategory)
fullName: TinyLife.Actions.ActionInfo.ToFreeActionSpot(TinyLife.Objects.ObjectCategory)
spec.csharp:
- uid: TinyLife.Actions.ActionInfo.ToFreeActionSpot(TinyLife.Objects.ObjectCategory)
name: ToFreeActionSpot
- name: (
- uid: TinyLife.Objects.ObjectCategory
name: ObjectCategory
- name: )
spec.vb:
- uid: TinyLife.Actions.ActionInfo.ToFreeActionSpot(TinyLife.Objects.ObjectCategory)
name: ToFreeActionSpot
- name: (
- uid: TinyLife.Objects.ObjectCategory
name: ObjectCategory
- name: )
- uid: TinyLife.Objects.ObjectCategory.Nothing
commentId: F:TinyLife.Objects.ObjectCategory.Nothing
name: Nothing
nameWithType: ObjectCategory.Nothing
fullName: TinyLife.Objects.ObjectCategory.Nothing
- uid: TinyLife.Actions.MultiAction.GoToActionLocation*
commentId: Overload:TinyLife.Actions.MultiAction.GoToActionLocation
name: GoToActionLocation
nameWithType: MultiAction.GoToActionLocation
fullName: TinyLife.Actions.MultiAction.GoToActionLocation
- uid: TinyLife.Objects.ObjectCategory
commentId: T:TinyLife.Objects.ObjectCategory
parent: TinyLife.Objects
name: ObjectCategory
nameWithType: ObjectCategory
fullName: TinyLife.Objects.ObjectCategory