### YamlMime:ManagedReference
items:
- uid: TinyLife.Objects.IUpdatingObject
commentId: T:TinyLife.Objects.IUpdatingObject
id: IUpdatingObject
parent: TinyLife.Objects
children:
- TinyLife.Objects.IUpdatingObject.CurrentMode
- TinyLife.Objects.IUpdatingObject.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
langs:
- csharp
- vb
name: IUpdatingObject
nameWithType: IUpdatingObject
fullName: TinyLife.Objects.IUpdatingObject
type: Interface
source:
remote:
path: TinyLife/Objects/IUpdatingObject.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: IUpdatingObject
path: ../TinyLife/Objects/IUpdatingObject.cs
startLine: 10
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThis is an interface that can be added to classes to make them automatically update each update frame.\nThis is used by things like , which needs to update for movement etc.\n"
example: []
syntax:
content: public interface IUpdatingObject
content.vb: Public Interface IUpdatingObject
extensionMethods:
- TinyLife.Objects.IUpdatingObject.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.Objects.IUpdatingObject.CurrentMode
commentId: P:TinyLife.Objects.IUpdatingObject.CurrentMode
id: CurrentMode
parent: TinyLife.Objects.IUpdatingObject
langs:
- csharp
- vb
name: CurrentMode
nameWithType: IUpdatingObject.CurrentMode
fullName: TinyLife.Objects.IUpdatingObject.CurrentMode
type: Property
source:
remote:
path: TinyLife/Objects/IUpdatingObject.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CurrentMode
path: ../TinyLife/Objects/IUpdatingObject.cs
startLine: 17
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nA property that returns the current for this updating object. This property defaults to returning .\nWhen moving updating objects between update modes (ie changing the return value), objects are moved automatically after the respective update is invoked. This means that update mode changes don't occur immediately.\nSee the documentation for each for more information.\n"
example: []
syntax:
content: IUpdatingObject.UpdateMode CurrentMode { get; }
parameters: []
return:
type: TinyLife.Objects.IUpdatingObject.UpdateMode
content.vb: ReadOnly Property CurrentMode As IUpdatingObject.UpdateMode
overload: TinyLife.Objects.IUpdatingObject.CurrentMode*
- uid: TinyLife.Objects.IUpdatingObject.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Objects.IUpdatingObject.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id: Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent: TinyLife.Objects.IUpdatingObject
langs:
- csharp
- vb
name: Update(GameTime, TimeSpan, float)
nameWithType: IUpdatingObject.Update(GameTime, TimeSpan, float)
fullName: TinyLife.Objects.IUpdatingObject.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
type: Method
source:
remote:
path: TinyLife/Objects/IUpdatingObject.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Update
path: ../TinyLife/Objects/IUpdatingObject.cs
startLine: 26
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe update method, which is called every update frame by the underlying , as well as additional places like the . Because of this, some actions might only want to be invoked if an object .\nTo call this method while invoking all required events, use .\n"
example: []
syntax:
content: void Update(GameTime time, TimeSpan passedInGame, float speedMultiplier)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The game's time
- id: passedInGame
type: System.TimeSpan
description: The amount of time that has passed since the last call
- id: speedMultiplier
type: System.Single
description: The game speed multiplier, which represents how fast things should happen, which is usually determined by
content.vb: Sub Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
overload: TinyLife.Objects.IUpdatingObject.Update*
nameWithType.vb: IUpdatingObject.Update(GameTime, TimeSpan, Single)
fullName.vb: TinyLife.Objects.IUpdatingObject.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb: Update(GameTime, TimeSpan, Single)
references:
- uid: TinyLife.Objects.MapObject
commentId: T:TinyLife.Objects.MapObject
parent: TinyLife.Objects
name: MapObject
nameWithType: MapObject
fullName: TinyLife.Objects.MapObject
- uid: TinyLife.Objects.Person
commentId: T:TinyLife.Objects.Person
parent: TinyLife.Objects
name: Person
nameWithType: Person
fullName: TinyLife.Objects.Person
- uid: TinyLife.Objects
commentId: N:TinyLife.Objects
name: TinyLife.Objects
nameWithType: TinyLife.Objects
fullName: TinyLife.Objects
spec.csharp:
- uid: TinyLife
name: TinyLife
- name: .
- uid: TinyLife.Objects
name: Objects
spec.vb:
- uid: TinyLife
name: TinyLife
- name: .
- uid: TinyLife.Objects
name: Objects
- uid: TinyLife.Objects.IUpdatingObject.TinyLife.Utilities.Extensions.JsonCopy``1
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
parent: TinyLife.Utilities.Extensions
definition: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy(IUpdatingObject)
nameWithType: Extensions.JsonCopy(IUpdatingObject)
fullName: TinyLife.Utilities.Extensions.JsonCopy(TinyLife.Objects.IUpdatingObject)
nameWithType.vb: Extensions.JsonCopy(Of IUpdatingObject)(IUpdatingObject)
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.Objects.IUpdatingObject)(TinyLife.Objects.IUpdatingObject)
name.vb: JsonCopy(Of IUpdatingObject)(IUpdatingObject)
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(TinyLife.Objects.IUpdatingObject)
name: JsonCopy
- name: <
- uid: TinyLife.Objects.IUpdatingObject
name: IUpdatingObject
- name: '>'
- name: (
- uid: TinyLife.Objects.IUpdatingObject
name: IUpdatingObject
- name: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(TinyLife.Objects.IUpdatingObject)
name: JsonCopy
- name: (
- name: Of
- name: " "
- uid: TinyLife.Objects.IUpdatingObject
name: IUpdatingObject
- name: )
- name: (
- uid: TinyLife.Objects.IUpdatingObject
name: IUpdatingObject
- name: )
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy(T)
nameWithType: Extensions.JsonCopy(T)
fullName: TinyLife.Utilities.Extensions.JsonCopy(T)
nameWithType.vb: Extensions.JsonCopy(Of T)(T)
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of T)(T)
name.vb: JsonCopy(Of T)(T)
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy
- name: <
- name: T
- name: '>'
- name: (
- name: T
- name: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy
- name: (
- name: Of
- name: " "
- name: T
- name: )
- name: (
- name: T
- name: )
- uid: TinyLife.Utilities.Extensions
commentId: T:TinyLife.Utilities.Extensions
parent: TinyLife.Utilities
name: Extensions
nameWithType: Extensions
fullName: TinyLife.Utilities.Extensions
- uid: TinyLife.Utilities
commentId: N:TinyLife.Utilities
name: TinyLife.Utilities
nameWithType: TinyLife.Utilities
fullName: TinyLife.Utilities
spec.csharp:
- uid: TinyLife
name: TinyLife
- name: .
- uid: TinyLife.Utilities
name: Utilities
spec.vb:
- uid: TinyLife
name: TinyLife
- name: .
- uid: TinyLife.Utilities
name: Utilities
- uid: TinyLife.Objects.IUpdatingObject.UpdateMode
commentId: T:TinyLife.Objects.IUpdatingObject.UpdateMode
parent: TinyLife.Objects
name: IUpdatingObject.UpdateMode
nameWithType: IUpdatingObject.UpdateMode
fullName: TinyLife.Objects.IUpdatingObject.UpdateMode
spec.csharp:
- uid: TinyLife.Objects.IUpdatingObject
name: IUpdatingObject
- name: .
- uid: TinyLife.Objects.IUpdatingObject.UpdateMode
name: UpdateMode
spec.vb:
- uid: TinyLife.Objects.IUpdatingObject
name: IUpdatingObject
- name: .
- uid: TinyLife.Objects.IUpdatingObject.UpdateMode
name: UpdateMode
- uid: TinyLife.Objects.IUpdatingObject.UpdateMode.MajorIfActive
commentId: F:TinyLife.Objects.IUpdatingObject.UpdateMode.MajorIfActive
name: MajorIfActive
nameWithType: IUpdatingObject.UpdateMode.MajorIfActive
fullName: TinyLife.Objects.IUpdatingObject.UpdateMode.MajorIfActive
- uid: TinyLife.Objects.IUpdatingObject.CurrentMode*
commentId: Overload:TinyLife.Objects.IUpdatingObject.CurrentMode
name: CurrentMode
nameWithType: IUpdatingObject.CurrentMode
fullName: TinyLife.Objects.IUpdatingObject.CurrentMode
- uid: TinyLife.World.Map
commentId: T:TinyLife.World.Map
parent: TinyLife.World
name: Map
nameWithType: Map
fullName: TinyLife.World.Map
- uid: TinyLife.World.Household.FurnitureStorage
commentId: F:TinyLife.World.Household.FurnitureStorage
name: FurnitureStorage
nameWithType: Household.FurnitureStorage
fullName: TinyLife.World.Household.FurnitureStorage
- uid: TinyLife.Objects.MapObject.IsInWorld
commentId: P:TinyLife.Objects.MapObject.IsInWorld
parent: TinyLife.Objects.MapObject
name: IsInWorld
nameWithType: MapObject.IsInWorld
fullName: TinyLife.Objects.MapObject.IsInWorld
- uid: TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent: TinyLife.Objects.MapObject
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
name: DoUpdate(GameTime, TimeSpan, float)
nameWithType: MapObject.DoUpdate(GameTime, TimeSpan, float)
fullName: TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
nameWithType.vb: MapObject.DoUpdate(GameTime, TimeSpan, Single)
fullName.vb: TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb: DoUpdate(GameTime, TimeSpan, Single)
spec.csharp:
- uid: TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
name: DoUpdate
- name: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: ','
- name: " "
- uid: System.TimeSpan
name: TimeSpan
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
- name: ','
- name: " "
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: )
spec.vb:
- uid: TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
name: DoUpdate
- name: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: ','
- name: " "
- uid: System.TimeSpan
name: TimeSpan
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: )
- uid: TinyLife.GameImpl.Speed
commentId: P:TinyLife.GameImpl.Speed
name: Speed
nameWithType: GameImpl.Speed
fullName: TinyLife.GameImpl.Speed
- uid: TinyLife.Objects.IUpdatingObject.Update*
commentId: Overload:TinyLife.Objects.IUpdatingObject.Update
name: Update
nameWithType: IUpdatingObject.Update
fullName: TinyLife.Objects.IUpdatingObject.Update
- uid: Microsoft.Xna.Framework.GameTime
commentId: T:Microsoft.Xna.Framework.GameTime
parent: Microsoft.Xna.Framework
isExternal: true
name: GameTime
nameWithType: GameTime
fullName: Microsoft.Xna.Framework.GameTime
- uid: System.TimeSpan
commentId: T:System.TimeSpan
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
name: TimeSpan
nameWithType: TimeSpan
fullName: System.TimeSpan
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single
- uid: TinyLife.World
commentId: N:TinyLife.World
name: TinyLife.World
nameWithType: TinyLife.World
fullName: TinyLife.World
spec.csharp:
- uid: TinyLife
name: TinyLife
- name: .
- uid: TinyLife.World
name: World
spec.vb:
- uid: TinyLife
name: TinyLife
- name: .
- uid: TinyLife.World
name: World
- uid: Microsoft.Xna.Framework
commentId: N:Microsoft.Xna.Framework
isExternal: true
name: Microsoft.Xna.Framework
nameWithType: Microsoft.Xna.Framework
fullName: Microsoft.Xna.Framework
spec.csharp:
- uid: Microsoft
name: Microsoft
isExternal: true
- name: .
- uid: Microsoft.Xna
name: Xna
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework
name: Framework
isExternal: true
spec.vb:
- uid: Microsoft
name: Microsoft
isExternal: true
- name: .
- uid: Microsoft.Xna
name: Xna
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework
name: Framework
isExternal: true
- uid: System
commentId: N:System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system
name: System
nameWithType: System
fullName: System