### YamlMime:ManagedReference
items:
- uid: TinyLife.Objects.Light
commentId: T:TinyLife.Objects.Light
id: Light
parent: TinyLife.Objects
children:
- TinyLife.Objects.Light.#ctor(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Color)
- TinyLife.Objects.Light.CircleTexture
- TinyLife.Objects.Light.Color
- TinyLife.Objects.Light.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
- TinyLife.Objects.Light.Floor
- TinyLife.Objects.Light.IsDisabled
- TinyLife.Objects.Light.Map
- TinyLife.Objects.Light.Position
- TinyLife.Objects.Light.PositionOffset
- TinyLife.Objects.Light.Rotation
- TinyLife.Objects.Light.Scale
- TinyLife.Objects.Light.ScreenPosOffset
- TinyLife.Objects.Light.Size
- TinyLife.Objects.Light.Texture
- TinyLife.Objects.Light.VisualWorldOffset
langs:
- csharp
- vb
name: Light
nameWithType: Light
fullName: TinyLife.Objects.Light
type: Class
source:
remote:
path: TinyLife/Objects/Light.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Light
path: ../TinyLife/Objects/Light.cs
startLine: 13
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: >-
A light is a semi-object that can be added to a using .
A light draws a light texture onto a lightmap and, as such, adds lighting to the rendered world.
example: []
syntax:
content: public class Light
content.vb: Public Class Light
inheritance:
- System.Object
inheritedMembers:
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Objects.Light.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.Objects.Light.CircleTexture
commentId: F:TinyLife.Objects.Light.CircleTexture
id: CircleTexture
parent: TinyLife.Objects.Light
langs:
- csharp
- vb
name: CircleTexture
nameWithType: Light.CircleTexture
fullName: TinyLife.Objects.Light.CircleTexture
type: Field
source:
remote:
path: TinyLife/Objects/Light.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CircleTexture
path: ../TinyLife/Objects/Light.cs
startLine: 18
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: A texture that can be used as the of a light that is circular
example: []
syntax:
content: public static readonly TextureRegion CircleTexture
return:
type: MLEM.Textures.TextureRegion
content.vb: Public Shared ReadOnly CircleTexture As TextureRegion
- uid: TinyLife.Objects.Light.Map
commentId: F:TinyLife.Objects.Light.Map
id: Map
parent: TinyLife.Objects.Light
langs:
- csharp
- vb
name: Map
nameWithType: Light.Map
fullName: TinyLife.Objects.Light.Map
type: Field
source:
remote:
path: TinyLife/Objects/Light.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Map
path: ../TinyLife/Objects/Light.cs
startLine: 23
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: The map that this light is on
example: []
syntax:
content: public readonly Map Map
return:
type: TinyLife.World.Map
content.vb: Public ReadOnly Map As Map
- uid: TinyLife.Objects.Light.Texture
commentId: F:TinyLife.Objects.Light.Texture
id: Texture
parent: TinyLife.Objects.Light
langs:
- csharp
- vb
name: Texture
nameWithType: Light.Texture
fullName: TinyLife.Objects.Light.Texture
type: Field
source:
remote:
path: TinyLife/Objects/Light.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Texture
path: ../TinyLife/Objects/Light.cs
startLine: 28
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: >-
The texture that this light currently has.
A custom texture can be used, or any of the static texture regions in this class, including .
example: []
syntax:
content: public readonly TextureRegion Texture
return:
type: MLEM.Textures.TextureRegion
content.vb: Public ReadOnly Texture As TextureRegion
- uid: TinyLife.Objects.Light.Position
commentId: P:TinyLife.Objects.Light.Position
id: Position
parent: TinyLife.Objects.Light
langs:
- csharp
- vb
name: Position
nameWithType: Light.Position
fullName: TinyLife.Objects.Light.Position
type: Property
source:
remote:
path: TinyLife/Objects/Light.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Position
path: ../TinyLife/Objects/Light.cs
startLine: 33
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: >-
The position of this light, in world space.
Note that, if this position is changed, this light's current is changed automatically if needed.
example: []
syntax:
content: public Vector2 Position { get; set; }
parameters: []
return:
type: Microsoft.Xna.Framework.Vector2
content.vb: Public Property Position As Vector2
overload: TinyLife.Objects.Light.Position*
- uid: TinyLife.Objects.Light.Floor
commentId: F:TinyLife.Objects.Light.Floor
id: Floor
parent: TinyLife.Objects.Light
langs:
- csharp
- vb
name: Floor
nameWithType: Light.Floor
fullName: TinyLife.Objects.Light.Floor
type: Field
source:
remote:
path: TinyLife/Objects/Light.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Floor
path: ../TinyLife/Objects/Light.cs
startLine: 48
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: The floor this light is on.
example: []
syntax:
content: public float Floor
return:
type: System.Single
content.vb: Public Floor As Single
- uid: TinyLife.Objects.Light.PositionOffset
commentId: F:TinyLife.Objects.Light.PositionOffset
id: PositionOffset
parent: TinyLife.Objects.Light
langs:
- csharp
- vb
name: PositionOffset
nameWithType: Light.PositionOffset
fullName: TinyLife.Objects.Light.PositionOffset
type: Field
source:
remote:
path: TinyLife/Objects/Light.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: PositionOffset
path: ../TinyLife/Objects/Light.cs
startLine: 53
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: >-
An offset from this light's , in world space, that is applied before the call.
This can be used if the light should be drawn in a different location than its , which also determines the room and section that it is in.
example: []
syntax:
content: public Vector2 PositionOffset
return:
type: Microsoft.Xna.Framework.Vector2
content.vb: Public PositionOffset As Vector2
- uid: TinyLife.Objects.Light.ScreenPosOffset
commentId: F:TinyLife.Objects.Light.ScreenPosOffset
id: ScreenPosOffset
parent: TinyLife.Objects.Light
langs:
- csharp
- vb
name: ScreenPosOffset
nameWithType: Light.ScreenPosOffset
fullName: TinyLife.Objects.Light.ScreenPosOffset
type: Field
source:
remote:
path: TinyLife/Objects/Light.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ScreenPosOffset
path: ../TinyLife/Objects/Light.cs
startLine: 58
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: >-
An offset from this light's screen-space draw position, also in screen space.
This is added to the final draw position in , after has already been called.
example: []
syntax:
content: public Vector2 ScreenPosOffset
return:
type: Microsoft.Xna.Framework.Vector2
content.vb: Public ScreenPosOffset As Vector2
- uid: TinyLife.Objects.Light.VisualWorldOffset
commentId: F:TinyLife.Objects.Light.VisualWorldOffset
id: VisualWorldOffset
parent: TinyLife.Objects.Light
langs:
- csharp
- vb
name: VisualWorldOffset
nameWithType: Light.VisualWorldOffset
fullName: TinyLife.Objects.Light.VisualWorldOffset
type: Field
source:
remote:
path: TinyLife/Objects/Light.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: VisualWorldOffset
path: ../TinyLife/Objects/Light.cs
startLine: 63
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: >-
An offset from this light's world-space draw position, also in world space.
This is translated to screen space using and added to the final draw position in .
example: []
syntax:
content: public Vector2 VisualWorldOffset
return:
type: Microsoft.Xna.Framework.Vector2
content.vb: Public VisualWorldOffset As Vector2
- uid: TinyLife.Objects.Light.Size
commentId: F:TinyLife.Objects.Light.Size
id: Size
parent: TinyLife.Objects.Light
langs:
- csharp
- vb
name: Size
nameWithType: Light.Size
fullName: TinyLife.Objects.Light.Size
type: Field
source:
remote:
path: TinyLife/Objects/Light.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Size
path: ../TinyLife/Objects/Light.cs
startLine: 68
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: >-
The size, in world space, of this light, centered on its .
This value is multiplied with and .
example: []
syntax:
content: public Vector2 Size
return:
type: Microsoft.Xna.Framework.Vector2
content.vb: Public Size As Vector2
- uid: TinyLife.Objects.Light.Rotation
commentId: F:TinyLife.Objects.Light.Rotation
id: Rotation
parent: TinyLife.Objects.Light
langs:
- csharp
- vb
name: Rotation
nameWithType: Light.Rotation
fullName: TinyLife.Objects.Light.Rotation
type: Field
source:
remote:
path: TinyLife/Objects/Light.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Rotation
path: ../TinyLife/Objects/Light.cs
startLine: 73
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: >-
The rotation that this light displays with, in radians.
Rotation is applied around the center of the light's .
example: []
syntax:
content: public float Rotation
return:
type: System.Single
content.vb: Public Rotation As Single
- uid: TinyLife.Objects.Light.Color
commentId: F:TinyLife.Objects.Light.Color
id: Color
parent: TinyLife.Objects.Light
langs:
- csharp
- vb
name: Color
nameWithType: Light.Color
fullName: TinyLife.Objects.Light.Color
type: Field
source:
remote:
path: TinyLife/Objects/Light.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Color
path: ../TinyLife/Objects/Light.cs
startLine: 78
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: >-
The color that this light renders with.
Note that, when drawing, this color is passed through due to the way the lightmap is drawn.
example: []
syntax:
content: public Color Color
return:
type: Microsoft.Xna.Framework.Color
content.vb: Public Color As Color
- uid: TinyLife.Objects.Light.IsDisabled
commentId: F:TinyLife.Objects.Light.IsDisabled
id: IsDisabled
parent: TinyLife.Objects.Light
langs:
- csharp
- vb
name: IsDisabled
nameWithType: Light.IsDisabled
fullName: TinyLife.Objects.Light.IsDisabled
type: Field
source:
remote:
path: TinyLife/Objects/Light.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: IsDisabled
path: ../TinyLife/Objects/Light.cs
startLine: 83
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: >-
Whether this light is currently disabled.
If a light is disabled, it will not be rendered.
example: []
syntax:
content: public bool IsDisabled
return:
type: System.Boolean
content.vb: Public IsDisabled As Boolean
- uid: TinyLife.Objects.Light.Scale
commentId: F:TinyLife.Objects.Light.Scale
id: Scale
parent: TinyLife.Objects.Light
langs:
- csharp
- vb
name: Scale
nameWithType: Light.Scale
fullName: TinyLife.Objects.Light.Scale
type: Field
source:
remote:
path: TinyLife/Objects/Light.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Scale
path: ../TinyLife/Objects/Light.cs
startLine: 87
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: The scale that this light is drawn with.
example: []
syntax:
content: public float Scale
return:
type: System.Single
content.vb: Public Scale As Single
- uid: TinyLife.Objects.Light.#ctor(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Color)
commentId: M:TinyLife.Objects.Light.#ctor(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Color)
id: '#ctor(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Color)'
parent: TinyLife.Objects.Light
langs:
- csharp
- vb
name: Light(Map, Vector2, float, TextureRegion, Vector2, Color)
nameWithType: Light.Light(Map, Vector2, float, TextureRegion, Vector2, Color)
fullName: TinyLife.Objects.Light.Light(TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, float, MLEM.Textures.TextureRegion, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color)
type: Constructor
source:
remote:
path: TinyLife/Objects/Light.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Objects/Light.cs
startLine: 100
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: Creates a new light with the given settings
example: []
syntax:
content: public Light(Map map, Vector2 position, float floor, TextureRegion texture, Vector2 size, Color color)
parameters:
- id: map
type: TinyLife.World.Map
description: The map to add the light to
- id: position
type: Microsoft.Xna.Framework.Vector2
description: The light's position, in world space
- id: floor
type: System.Single
description: The floor this light is on.
- id: texture
type: MLEM.Textures.TextureRegion
description: The light's texture
- id: size
type: Microsoft.Xna.Framework.Vector2
description: The size of the light, centered on its position
- id: color
type: Microsoft.Xna.Framework.Color
description: The color to render the light with
content.vb: Public Sub New(map As Map, position As Vector2, floor As Single, texture As TextureRegion, size As Vector2, color As Color)
overload: TinyLife.Objects.Light.#ctor*
nameWithType.vb: Light.New(Map, Vector2, Single, TextureRegion, Vector2, Color)
fullName.vb: TinyLife.Objects.Light.New(TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, Single, MLEM.Textures.TextureRegion, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color)
name.vb: New(Map, Vector2, Single, TextureRegion, Vector2, Color)
- uid: TinyLife.Objects.Light.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
commentId: M:TinyLife.Objects.Light.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
id: Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
parent: TinyLife.Objects.Light
langs:
- csharp
- vb
name: Draw(GameTime, SpriteBatch)
nameWithType: Light.Draw(GameTime, SpriteBatch)
fullName: TinyLife.Objects.Light.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch)
type: Method
source:
remote:
path: TinyLife/Objects/Light.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Draw
path: ../TinyLife/Objects/Light.cs
startLine: 114
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: Draws the light in the world with the given sprite batch, at its current and with its current
example: []
syntax:
content: public virtual void Draw(GameTime time, SpriteBatch batch)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The game's current time, which can be used for animations
- id: batch
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
description: The sprite batch to draw the light with
content.vb: Public Overridable Sub Draw(time As GameTime, batch As SpriteBatch)
overload: TinyLife.Objects.Light.Draw*
references:
- uid: TinyLife.World.Map
commentId: T:TinyLife.World.Map
parent: TinyLife.World
href: TinyLife.World.Map.html
name: Map
nameWithType: Map
fullName: TinyLife.World.Map
- uid: TinyLife.World.Map.AddLight(TinyLife.Objects.Light)
commentId: M:TinyLife.World.Map.AddLight(TinyLife.Objects.Light)
href: TinyLife.World.Map.html#TinyLife_World_Map_AddLight_TinyLife_Objects_Light_
name: AddLight(Light)
nameWithType: Map.AddLight(Light)
fullName: TinyLife.World.Map.AddLight(TinyLife.Objects.Light)
spec.csharp:
- uid: TinyLife.World.Map.AddLight(TinyLife.Objects.Light)
name: AddLight
href: TinyLife.World.Map.html#TinyLife_World_Map_AddLight_TinyLife_Objects_Light_
- name: (
- uid: TinyLife.Objects.Light
name: Light
href: TinyLife.Objects.Light.html
- name: )
spec.vb:
- uid: TinyLife.World.Map.AddLight(TinyLife.Objects.Light)
name: AddLight
href: TinyLife.World.Map.html#TinyLife_World_Map_AddLight_TinyLife_Objects_Light_
- name: (
- uid: TinyLife.Objects.Light
name: Light
href: TinyLife.Objects.Light.html
- name: )
- uid: TinyLife.Objects
commentId: N:TinyLife.Objects
href: TinyLife.html
name: TinyLife.Objects
nameWithType: TinyLife.Objects
fullName: TinyLife.Objects
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Objects
name: Objects
href: TinyLife.Objects.html
spec.vb:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Objects
name: Objects
href: TinyLife.Objects.html
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
name: Equals(object)
nameWithType: object.Equals(object)
fullName: object.Equals(object)
nameWithType.vb: Object.Equals(Object)
fullName.vb: Object.Equals(Object)
name.vb: Equals(Object)
spec.csharp:
- uid: System.Object.Equals(System.Object)
name: Equals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
- name: (
- uid: System.Object
name: object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
spec.vb:
- uid: System.Object.Equals(System.Object)
name: Equals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
- name: (
- uid: System.Object
name: Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
- uid: System.Object.Equals(System.Object,System.Object)
commentId: M:System.Object.Equals(System.Object,System.Object)
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
name: Equals(object, object)
nameWithType: object.Equals(object, object)
fullName: object.Equals(object, object)
nameWithType.vb: Object.Equals(Object, Object)
fullName.vb: Object.Equals(Object, Object)
name.vb: Equals(Object, Object)
spec.csharp:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
- name: (
- uid: System.Object
name: object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
- name: " "
- uid: System.Object
name: object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
spec.vb:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
- name: (
- uid: System.Object
name: Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
- name: " "
- uid: System.Object
name: Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
- uid: System.Object.GetHashCode
commentId: M:System.Object.GetHashCode
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode
name: GetHashCode()
nameWithType: object.GetHashCode()
fullName: object.GetHashCode()
nameWithType.vb: Object.GetHashCode()
fullName.vb: Object.GetHashCode()
spec.csharp:
- uid: System.Object.GetHashCode
name: GetHashCode
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode
- name: (
- name: )
spec.vb:
- uid: System.Object.GetHashCode
name: GetHashCode
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode
- name: (
- name: )
- uid: System.Object.GetType
commentId: M:System.Object.GetType
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gettype
name: GetType()
nameWithType: object.GetType()
fullName: object.GetType()
nameWithType.vb: Object.GetType()
fullName.vb: Object.GetType()
spec.csharp:
- uid: System.Object.GetType
name: GetType
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gettype
- name: (
- name: )
spec.vb:
- uid: System.Object.GetType
name: GetType
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gettype
- name: (
- name: )
- uid: System.Object.MemberwiseClone
commentId: M:System.Object.MemberwiseClone
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
name: MemberwiseClone()
nameWithType: object.MemberwiseClone()
fullName: object.MemberwiseClone()
nameWithType.vb: Object.MemberwiseClone()
fullName.vb: Object.MemberwiseClone()
spec.csharp:
- uid: System.Object.MemberwiseClone
name: MemberwiseClone
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
- name: (
- name: )
spec.vb:
- uid: System.Object.MemberwiseClone
name: MemberwiseClone
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
- name: (
- name: )
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
commentId: M:System.Object.ReferenceEquals(System.Object,System.Object)
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals
name: ReferenceEquals(object, object)
nameWithType: object.ReferenceEquals(object, object)
fullName: object.ReferenceEquals(object, object)
nameWithType.vb: Object.ReferenceEquals(Object, Object)
fullName.vb: Object.ReferenceEquals(Object, Object)
name.vb: ReferenceEquals(Object, Object)
spec.csharp:
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
name: ReferenceEquals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals
- name: (
- uid: System.Object
name: object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
- name: " "
- uid: System.Object
name: object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
spec.vb:
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
name: ReferenceEquals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals
- name: (
- uid: System.Object
name: Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
- name: " "
- uid: System.Object
name: Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
- uid: System.Object.ToString
commentId: M:System.Object.ToString
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.tostring
name: ToString()
nameWithType: object.ToString()
fullName: object.ToString()
nameWithType.vb: Object.ToString()
fullName.vb: Object.ToString()
spec.csharp:
- uid: System.Object.ToString
name: ToString
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.tostring
- name: (
- name: )
spec.vb:
- uid: System.Object.ToString
name: ToString
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.tostring
- name: (
- name: )
- uid: TinyLife.Objects.Light.TinyLife.Utilities.Extensions.JsonCopy``1
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
parent: TinyLife.Utilities.Extensions
definition: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
name: JsonCopy(Light)
nameWithType: Extensions.JsonCopy(Light)
fullName: TinyLife.Utilities.Extensions.JsonCopy(TinyLife.Objects.Light)
nameWithType.vb: Extensions.JsonCopy(Of Light)(Light)
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.Objects.Light)(TinyLife.Objects.Light)
name.vb: JsonCopy(Of Light)(Light)
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(TinyLife.Objects.Light)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: <
- uid: TinyLife.Objects.Light
name: Light
href: TinyLife.Objects.Light.html
- name: '>'
- name: (
- uid: TinyLife.Objects.Light
name: Light
href: TinyLife.Objects.Light.html
- name: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(TinyLife.Objects.Light)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: (
- name: Of
- name: " "
- uid: TinyLife.Objects.Light
name: Light
href: TinyLife.Objects.Light.html
- name: )
- name: (
- uid: TinyLife.Objects.Light
name: Light
href: TinyLife.Objects.Light.html
- name: )
- uid: TinyLife.World
commentId: N:TinyLife.World
href: TinyLife.html
name: TinyLife.World
nameWithType: TinyLife.World
fullName: TinyLife.World
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.World
name: World
href: TinyLife.World.html
spec.vb:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.World
name: World
href: TinyLife.World.html
- uid: System
commentId: N:System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system
name: System
nameWithType: System
fullName: System
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
name: JsonCopy(T)
nameWithType: Extensions.JsonCopy(T)
fullName: TinyLife.Utilities.Extensions.JsonCopy(T)
nameWithType.vb: Extensions.JsonCopy(Of T)(T)
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of T)(T)
name.vb: JsonCopy(Of T)(T)
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: <
- name: T
- name: '>'
- name: (
- name: T
- name: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: (
- name: Of
- name: " "
- name: T
- name: )
- name: (
- name: T
- name: )
- uid: TinyLife.Utilities.Extensions
commentId: T:TinyLife.Utilities.Extensions
parent: TinyLife.Utilities
href: TinyLife.Utilities.Extensions.html
name: Extensions
nameWithType: Extensions
fullName: TinyLife.Utilities.Extensions
- uid: TinyLife.Utilities
commentId: N:TinyLife.Utilities
href: TinyLife.html
name: TinyLife.Utilities
nameWithType: TinyLife.Utilities
fullName: TinyLife.Utilities
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Utilities
name: Utilities
href: TinyLife.Utilities.html
spec.vb:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Utilities
name: Utilities
href: TinyLife.Utilities.html
- uid: TinyLife.Objects.Light.Texture
commentId: F:TinyLife.Objects.Light.Texture
href: TinyLife.Objects.Light.html#TinyLife_Objects_Light_Texture
name: Texture
nameWithType: Light.Texture
fullName: TinyLife.Objects.Light.Texture
- uid: MLEM.Textures.TextureRegion
commentId: T:MLEM.Textures.TextureRegion
parent: MLEM.Textures
isExternal: true
name: TextureRegion
nameWithType: TextureRegion
fullName: MLEM.Textures.TextureRegion
- uid: MLEM.Textures
commentId: N:MLEM.Textures
isExternal: true
name: MLEM.Textures
nameWithType: MLEM.Textures
fullName: MLEM.Textures
spec.csharp:
- uid: MLEM
name: MLEM
isExternal: true
- name: .
- uid: MLEM.Textures
name: Textures
isExternal: true
spec.vb:
- uid: MLEM
name: MLEM
isExternal: true
- name: .
- uid: MLEM.Textures
name: Textures
isExternal: true
- uid: TinyLife.Objects.Light.CircleTexture
commentId: F:TinyLife.Objects.Light.CircleTexture
href: TinyLife.Objects.Light.html#TinyLife_Objects_Light_CircleTexture
name: CircleTexture
nameWithType: Light.CircleTexture
fullName: TinyLife.Objects.Light.CircleTexture
- uid: TinyLife.World.MapSection
commentId: T:TinyLife.World.MapSection
parent: TinyLife.World
href: TinyLife.World.MapSection.html
name: MapSection
nameWithType: MapSection
fullName: TinyLife.World.MapSection
- uid: TinyLife.Objects.Light.Position*
commentId: Overload:TinyLife.Objects.Light.Position
href: TinyLife.Objects.Light.html#TinyLife_Objects_Light_Position
name: Position
nameWithType: Light.Position
fullName: TinyLife.Objects.Light.Position
- uid: Microsoft.Xna.Framework.Vector2
commentId: T:Microsoft.Xna.Framework.Vector2
parent: Microsoft.Xna.Framework
isExternal: true
name: Vector2
nameWithType: Vector2
fullName: Microsoft.Xna.Framework.Vector2
- uid: Microsoft.Xna.Framework
commentId: N:Microsoft.Xna.Framework
isExternal: true
name: Microsoft.Xna.Framework
nameWithType: Microsoft.Xna.Framework
fullName: Microsoft.Xna.Framework
spec.csharp:
- uid: Microsoft
name: Microsoft
isExternal: true
- name: .
- uid: Microsoft.Xna
name: Xna
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework
name: Framework
isExternal: true
spec.vb:
- uid: Microsoft
name: Microsoft
isExternal: true
- name: .
- uid: Microsoft.Xna
name: Xna
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework
name: Framework
isExternal: true
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single
- uid: TinyLife.Objects.Light.Position
commentId: P:TinyLife.Objects.Light.Position
href: TinyLife.Objects.Light.html#TinyLife_Objects_Light_Position
name: Position
nameWithType: Light.Position
fullName: TinyLife.Objects.Light.Position
- uid: TinyLife.Utilities.Extensions.ToScreenPos(Microsoft.Xna.Framework.Vector2,System.Single,System.Boolean,System.Boolean,System.Boolean)
commentId: M:TinyLife.Utilities.Extensions.ToScreenPos(Microsoft.Xna.Framework.Vector2,System.Single,System.Boolean,System.Boolean,System.Boolean)
isExternal: true
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_ToScreenPos_Microsoft_Xna_Framework_Vector2_System_Single_System_Boolean_System_Boolean_System_Boolean_
name: ToScreenPos(Vector2, float, bool, bool, bool)
nameWithType: Extensions.ToScreenPos(Vector2, float, bool, bool, bool)
fullName: TinyLife.Utilities.Extensions.ToScreenPos(Microsoft.Xna.Framework.Vector2, float, bool, bool, bool)
nameWithType.vb: Extensions.ToScreenPos(Vector2, Single, Boolean, Boolean, Boolean)
fullName.vb: TinyLife.Utilities.Extensions.ToScreenPos(Microsoft.Xna.Framework.Vector2, Single, Boolean, Boolean, Boolean)
name.vb: ToScreenPos(Vector2, Single, Boolean, Boolean, Boolean)
spec.csharp:
- uid: TinyLife.Utilities.Extensions.ToScreenPos(Microsoft.Xna.Framework.Vector2,System.Single,System.Boolean,System.Boolean,System.Boolean)
name: ToScreenPos
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_ToScreenPos_Microsoft_Xna_Framework_Vector2_System_Single_System_Boolean_System_Boolean_System_Boolean_
- name: (
- uid: Microsoft.Xna.Framework.Vector2
name: Vector2
isExternal: true
- name: ','
- name: " "
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.ToScreenPos(Microsoft.Xna.Framework.Vector2,System.Single,System.Boolean,System.Boolean,System.Boolean)
name: ToScreenPos
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_ToScreenPos_Microsoft_Xna_Framework_Vector2_System_Single_System_Boolean_System_Boolean_System_Boolean_
- name: (
- uid: Microsoft.Xna.Framework.Vector2
name: Vector2
isExternal: true
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- uid: TinyLife.Objects.Light.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
commentId: M:TinyLife.Objects.Light.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
isExternal: true
href: TinyLife.Objects.Light.html#TinyLife_Objects_Light_Draw_Microsoft_Xna_Framework_GameTime_Microsoft_Xna_Framework_Graphics_SpriteBatch_
name: Draw(GameTime, SpriteBatch)
nameWithType: Light.Draw(GameTime, SpriteBatch)
fullName: TinyLife.Objects.Light.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch)
spec.csharp:
- uid: TinyLife.Objects.Light.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
name: Draw
href: TinyLife.Objects.Light.html#TinyLife_Objects_Light_Draw_Microsoft_Xna_Framework_GameTime_Microsoft_Xna_Framework_Graphics_SpriteBatch_
- name: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.Graphics.SpriteBatch
name: SpriteBatch
isExternal: true
- name: )
spec.vb:
- uid: TinyLife.Objects.Light.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
name: Draw
href: TinyLife.Objects.Light.html#TinyLife_Objects_Light_Draw_Microsoft_Xna_Framework_GameTime_Microsoft_Xna_Framework_Graphics_SpriteBatch_
- name: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.Graphics.SpriteBatch
name: SpriteBatch
isExternal: true
- name: )
- uid: TinyLife.Utilities.TextureHandler.TileWidth
commentId: P:TinyLife.Utilities.TextureHandler.TileWidth
href: TinyLife.Utilities.TextureHandler.html#TinyLife_Utilities_TextureHandler_TileWidth
name: TileWidth
nameWithType: TextureHandler.TileWidth
fullName: TinyLife.Utilities.TextureHandler.TileWidth
- uid: TinyLife.Utilities.TextureHandler.TileHeight
commentId: P:TinyLife.Utilities.TextureHandler.TileHeight
href: TinyLife.Utilities.TextureHandler.html#TinyLife_Utilities_TextureHandler_TileHeight
name: TileHeight
nameWithType: TextureHandler.TileHeight
fullName: TinyLife.Utilities.TextureHandler.TileHeight
- uid: MLEM.Extensions.ColorExtensions.Invert(Microsoft.Xna.Framework.Color)
commentId: M:MLEM.Extensions.ColorExtensions.Invert(Microsoft.Xna.Framework.Color)
isExternal: true
name: Invert(Color)
nameWithType: ColorExtensions.Invert(Color)
fullName: MLEM.Extensions.ColorExtensions.Invert(Microsoft.Xna.Framework.Color)
spec.csharp:
- uid: MLEM.Extensions.ColorExtensions.Invert(Microsoft.Xna.Framework.Color)
name: Invert
isExternal: true
- name: (
- uid: Microsoft.Xna.Framework.Color
name: Color
isExternal: true
- name: )
spec.vb:
- uid: MLEM.Extensions.ColorExtensions.Invert(Microsoft.Xna.Framework.Color)
name: Invert
isExternal: true
- name: (
- uid: Microsoft.Xna.Framework.Color
name: Color
isExternal: true
- name: )
- uid: Microsoft.Xna.Framework.Color
commentId: T:Microsoft.Xna.Framework.Color
parent: Microsoft.Xna.Framework
isExternal: true
name: Color
nameWithType: Color
fullName: Microsoft.Xna.Framework.Color
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
name: bool
nameWithType: bool
fullName: bool
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean
- uid: TinyLife.Objects.Light.#ctor*
commentId: Overload:TinyLife.Objects.Light.#ctor
href: TinyLife.Objects.Light.html#TinyLife_Objects_Light__ctor_TinyLife_World_Map_Microsoft_Xna_Framework_Vector2_System_Single_MLEM_Textures_TextureRegion_Microsoft_Xna_Framework_Vector2_Microsoft_Xna_Framework_Color_
name: Light
nameWithType: Light.Light
fullName: TinyLife.Objects.Light.Light
nameWithType.vb: Light.New
fullName.vb: TinyLife.Objects.Light.New
name.vb: New
- uid: TinyLife.Objects.Light.Color
commentId: F:TinyLife.Objects.Light.Color
href: TinyLife.Objects.Light.html#TinyLife_Objects_Light_Color
name: Color
nameWithType: Light.Color
fullName: TinyLife.Objects.Light.Color
- uid: TinyLife.Objects.Light.Draw*
commentId: Overload:TinyLife.Objects.Light.Draw
href: TinyLife.Objects.Light.html#TinyLife_Objects_Light_Draw_Microsoft_Xna_Framework_GameTime_Microsoft_Xna_Framework_Graphics_SpriteBatch_
name: Draw
nameWithType: Light.Draw
fullName: TinyLife.Objects.Light.Draw
- uid: Microsoft.Xna.Framework.GameTime
commentId: T:Microsoft.Xna.Framework.GameTime
parent: Microsoft.Xna.Framework
isExternal: true
name: GameTime
nameWithType: GameTime
fullName: Microsoft.Xna.Framework.GameTime
- uid: Microsoft.Xna.Framework.Graphics.SpriteBatch
commentId: T:Microsoft.Xna.Framework.Graphics.SpriteBatch
parent: Microsoft.Xna.Framework.Graphics
isExternal: true
name: SpriteBatch
nameWithType: SpriteBatch
fullName: Microsoft.Xna.Framework.Graphics.SpriteBatch
- uid: Microsoft.Xna.Framework.Graphics
commentId: N:Microsoft.Xna.Framework.Graphics
isExternal: true
name: Microsoft.Xna.Framework.Graphics
nameWithType: Microsoft.Xna.Framework.Graphics
fullName: Microsoft.Xna.Framework.Graphics
spec.csharp:
- uid: Microsoft
name: Microsoft
isExternal: true
- name: .
- uid: Microsoft.Xna
name: Xna
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework
name: Framework
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework.Graphics
name: Graphics
isExternal: true
spec.vb:
- uid: Microsoft
name: Microsoft
isExternal: true
- name: .
- uid: Microsoft.Xna
name: Xna
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework
name: Framework
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework.Graphics
name: Graphics
isExternal: true