### YamlMime:ManagedReference
items:
- uid: TinyLife.NeedType
commentId: T:TinyLife.NeedType
id: NeedType
parent: TinyLife
children:
- TinyLife.NeedType.#ctor(System.String,System.Func{TinyLife.Objects.Person,System.Single},System.Func{TinyLife.Objects.Person,TinyLife.Actions.ActionType},System.Func{TinyLife.Objects.Person,System.TimeSpan},System.Single,System.Single)
- TinyLife.NeedType.Energy
- TinyLife.NeedType.Entertainment
- TinyLife.NeedType.Hunger
- TinyLife.NeedType.Hygiene
- TinyLife.NeedType.Name
- TinyLife.NeedType.NeedLowAction
- TinyLife.NeedType.NeedLowTime
- TinyLife.NeedType.PassiveReduction
- TinyLife.NeedType.Register(TinyLife.NeedType)
- TinyLife.NeedType.Social
- TinyLife.NeedType.SolveImportance
- TinyLife.NeedType.SolvePercentage
- TinyLife.NeedType.SourceString
- TinyLife.NeedType.Toilet
- TinyLife.NeedType.Types
langs:
- csharp
- vb
name: NeedType
nameWithType: NeedType
fullName: TinyLife.NeedType
type: Class
source:
remote:
path: TinyLife/Need.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: NeedType
path: ../TinyLife/Need.cs
startLine: 86
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nA need is a desire that a can have to a given extent.\nTo register a custom need type, use .\n"
example: []
syntax:
content: >-
[JsonConverter(typeof(NeedType.Converter))]
public class NeedType : IEmotionSource
content.vb: >-
Public Class NeedType
Implements IEmotionSource
inheritance:
- System.Object
implements:
- TinyLife.Emotions.IEmotionSource
inheritedMembers:
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.NeedType.TinyLife.Utilities.Extensions.JsonCopy``1
modifiers.csharp:
- public
- class
modifiers.vb:
- Public
- Class
- uid: TinyLife.NeedType.Types
commentId: F:TinyLife.NeedType.Types
id: Types
parent: TinyLife.NeedType
langs:
- csharp
- vb
name: Types
nameWithType: NeedType.Types
fullName: TinyLife.NeedType.Types
type: Field
source:
remote:
path: TinyLife/Need.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Types
path: ../TinyLife/Need.cs
startLine: 94
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nA list of all of the need types that are currently registered.\nRegister custom need types using .\n"
example: []
syntax:
content: public static readonly ReadOnlyCollection Types
return:
type: System.Collections.ObjectModel.ReadOnlyCollection{TinyLife.NeedType}
content.vb: Public Shared ReadOnly Types As ReadOnlyCollection(Of NeedType)
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.NeedType.Energy
commentId: F:TinyLife.NeedType.Energy
id: Energy
parent: TinyLife.NeedType
langs:
- csharp
- vb
name: Energy
nameWithType: NeedType.Energy
fullName: TinyLife.NeedType.Energy
type: Field
source:
remote:
path: TinyLife/Need.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Energy
path: ../TinyLife/Need.cs
startLine: 96
assemblies:
- Tiny Life
namespace: TinyLife
syntax:
content: public static readonly NeedType Energy
return:
type: TinyLife.NeedType
content.vb: Public Shared ReadOnly Energy As NeedType
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.NeedType.Hunger
commentId: F:TinyLife.NeedType.Hunger
id: Hunger
parent: TinyLife.NeedType
langs:
- csharp
- vb
name: Hunger
nameWithType: NeedType.Hunger
fullName: TinyLife.NeedType.Hunger
type: Field
source:
remote:
path: TinyLife/Need.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Hunger
path: ../TinyLife/Need.cs
startLine: 101
assemblies:
- Tiny Life
namespace: TinyLife
syntax:
content: public static readonly NeedType Hunger
return:
type: TinyLife.NeedType
content.vb: Public Shared ReadOnly Hunger As NeedType
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.NeedType.Social
commentId: F:TinyLife.NeedType.Social
id: Social
parent: TinyLife.NeedType
langs:
- csharp
- vb
name: Social
nameWithType: NeedType.Social
fullName: TinyLife.NeedType.Social
type: Field
source:
remote:
path: TinyLife/Need.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Social
path: ../TinyLife/Need.cs
startLine: 102
assemblies:
- Tiny Life
namespace: TinyLife
syntax:
content: public static readonly NeedType Social
return:
type: TinyLife.NeedType
content.vb: Public Shared ReadOnly Social As NeedType
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.NeedType.Toilet
commentId: F:TinyLife.NeedType.Toilet
id: Toilet
parent: TinyLife.NeedType
langs:
- csharp
- vb
name: Toilet
nameWithType: NeedType.Toilet
fullName: TinyLife.NeedType.Toilet
type: Field
source:
remote:
path: TinyLife/Need.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Toilet
path: ../TinyLife/Need.cs
startLine: 105
assemblies:
- Tiny Life
namespace: TinyLife
syntax:
content: public static readonly NeedType Toilet
return:
type: TinyLife.NeedType
content.vb: Public Shared ReadOnly Toilet As NeedType
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.NeedType.Hygiene
commentId: F:TinyLife.NeedType.Hygiene
id: Hygiene
parent: TinyLife.NeedType
langs:
- csharp
- vb
name: Hygiene
nameWithType: NeedType.Hygiene
fullName: TinyLife.NeedType.Hygiene
type: Field
source:
remote:
path: TinyLife/Need.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Hygiene
path: ../TinyLife/Need.cs
startLine: 106
assemblies:
- Tiny Life
namespace: TinyLife
syntax:
content: public static readonly NeedType Hygiene
return:
type: TinyLife.NeedType
content.vb: Public Shared ReadOnly Hygiene As NeedType
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.NeedType.Entertainment
commentId: F:TinyLife.NeedType.Entertainment
id: Entertainment
parent: TinyLife.NeedType
langs:
- csharp
- vb
name: Entertainment
nameWithType: NeedType.Entertainment
fullName: TinyLife.NeedType.Entertainment
type: Field
source:
remote:
path: TinyLife/Need.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Entertainment
path: ../TinyLife/Need.cs
startLine: 107
assemblies:
- Tiny Life
namespace: TinyLife
syntax:
content: public static readonly NeedType Entertainment
return:
type: TinyLife.NeedType
content.vb: Public Shared ReadOnly Entertainment As NeedType
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.NeedType.Name
commentId: F:TinyLife.NeedType.Name
id: Name
parent: TinyLife.NeedType
langs:
- csharp
- vb
name: Name
nameWithType: NeedType.Name
fullName: TinyLife.NeedType.Name
type: Field
source:
remote:
path: TinyLife/Need.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Name
path: ../TinyLife/Need.cs
startLine: 114
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nThe name of this need.\nUsed for purposes and saving to disk.\n"
example: []
syntax:
content: public readonly string Name
return:
type: System.String
content.vb: Public ReadOnly Name As String
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.NeedType.PassiveReduction
commentId: F:TinyLife.NeedType.PassiveReduction
id: PassiveReduction
parent: TinyLife.NeedType
langs:
- csharp
- vb
name: PassiveReduction
nameWithType: NeedType.PassiveReduction
fullName: TinyLife.NeedType.PassiveReduction
type: Field
source:
remote:
path: TinyLife/Need.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: PassiveReduction
path: ../TinyLife/Need.cs
startLine: 118
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nThe amount that a need instance's is reduced by automatically every update frame\n"
example: []
syntax:
content: public readonly Func PassiveReduction
return:
type: System.Func{TinyLife.Objects.Person,System.Single}
content.vb: Public ReadOnly PassiveReduction As Func(Of Person, Single)
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.NeedType.NeedLowAction
commentId: F:TinyLife.NeedType.NeedLowAction
id: NeedLowAction
parent: TinyLife.NeedType
langs:
- csharp
- vb
name: NeedLowAction
nameWithType: NeedType.NeedLowAction
fullName: TinyLife.NeedType.NeedLowAction
type: Field
source:
remote:
path: TinyLife/Need.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: NeedLowAction
path: ../TinyLife/Need.cs
startLine: 122
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nThe that is constructed and executed when this need type's is very low\n"
example: []
syntax:
content: public readonly Func NeedLowAction
return:
type: System.Func{TinyLife.Objects.Person,TinyLife.Actions.ActionType}
content.vb: Public ReadOnly NeedLowAction As Func(Of Person, ActionType)
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.NeedType.NeedLowTime
commentId: F:TinyLife.NeedType.NeedLowTime
id: NeedLowTime
parent: TinyLife.NeedType
langs:
- csharp
- vb
name: NeedLowTime
nameWithType: NeedType.NeedLowTime
fullName: TinyLife.NeedType.NeedLowTime
type: Field
source:
remote:
path: TinyLife/Need.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: NeedLowTime
path: ../TinyLife/Need.cs
startLine: 126
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nThe amount of in-game time that needs to pass until is constructed and enqueued\n"
example: []
syntax:
content: public readonly Func NeedLowTime
return:
type: System.Func{TinyLife.Objects.Person,System.TimeSpan}
content.vb: Public ReadOnly NeedLowTime As Func(Of Person, TimeSpan)
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.NeedType.SolveImportance
commentId: F:TinyLife.NeedType.SolveImportance
id: SolveImportance
parent: TinyLife.NeedType
langs:
- csharp
- vb
name: SolveImportance
nameWithType: NeedType.SolveImportance
fullName: TinyLife.NeedType.SolveImportance
type: Field
source:
remote:
path: TinyLife/Need.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: SolveImportance
path: ../TinyLife/Need.cs
startLine: 131
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nThe priority for solving this need over other needs, where higher numbers represent a more urgent need.\nThis value defaults to 0, meaning it has no special importance.\n"
example: []
syntax:
content: public readonly float SolveImportance
return:
type: System.Single
content.vb: Public ReadOnly SolveImportance As Single
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.NeedType.SolvePercentage
commentId: F:TinyLife.NeedType.SolvePercentage
id: SolvePercentage
parent: TinyLife.NeedType
langs:
- csharp
- vb
name: SolvePercentage
nameWithType: NeedType.SolvePercentage
fullName: TinyLife.NeedType.SolvePercentage
type: Field
source:
remote:
path: TinyLife/Need.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: SolvePercentage
path: ../TinyLife/Need.cs
startLine: 132
assemblies:
- Tiny Life
namespace: TinyLife
syntax:
content: public readonly float SolvePercentage
return:
type: System.Single
content.vb: Public ReadOnly SolvePercentage As Single
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.NeedType.SourceString
commentId: P:TinyLife.NeedType.SourceString
id: SourceString
parent: TinyLife.NeedType
langs:
- csharp
- vb
name: SourceString
nameWithType: NeedType.SourceString
fullName: TinyLife.NeedType.SourceString
type: Property
source:
remote:
path: TinyLife/Need.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: SourceString
path: ../TinyLife/Need.cs
startLine: 134
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nA (localized) string that is displayed when hovering over an that has this source\n"
example: []
syntax:
content: public string SourceString { get; }
parameters: []
return:
type: System.String
content.vb: Public ReadOnly Property SourceString As String
overload: TinyLife.NeedType.SourceString*
implements:
- TinyLife.Emotions.IEmotionSource.SourceString
modifiers.csharp:
- public
- get
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.NeedType.#ctor(System.String,System.Func{TinyLife.Objects.Person,System.Single},System.Func{TinyLife.Objects.Person,TinyLife.Actions.ActionType},System.Func{TinyLife.Objects.Person,System.TimeSpan},System.Single,System.Single)
commentId: M:TinyLife.NeedType.#ctor(System.String,System.Func{TinyLife.Objects.Person,System.Single},System.Func{TinyLife.Objects.Person,TinyLife.Actions.ActionType},System.Func{TinyLife.Objects.Person,System.TimeSpan},System.Single,System.Single)
id: '#ctor(System.String,System.Func{TinyLife.Objects.Person,System.Single},System.Func{TinyLife.Objects.Person,TinyLife.Actions.ActionType},System.Func{TinyLife.Objects.Person,System.TimeSpan},System.Single,System.Single)'
parent: TinyLife.NeedType
langs:
- csharp
- vb
name: NeedType(String, Func, Func, Func, Single, Single)
nameWithType: NeedType.NeedType(String, Func, Func, Func, Single, Single)
fullName: TinyLife.NeedType.NeedType(System.String, System.Func, System.Func, System.Func, System.Single, System.Single)
type: Constructor
source:
remote:
path: TinyLife/Need.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Need.cs
startLine: 144
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nInstantiates a new need type with the given settings\n"
example: []
syntax:
content: public NeedType(string name, Func passiveReduction, Func needLowAction = null, Func needLowTime = null, float solveImportance = 0F, float solvePercentage = 0.5F)
parameters:
- id: name
type: System.String
description: The name of this need
- id: passiveReduction
type: System.Func{TinyLife.Objects.Person,System.Single}
description: The amount that this need instance's is reduced by automatically every update frame
- id: needLowAction
type: System.Func{TinyLife.Objects.Person,TinyLife.Actions.ActionType}
description: The action that is executed when this need's value is very low
- id: needLowTime
type: System.Func{TinyLife.Objects.Person,System.TimeSpan}
description: The amount of in-game time until needLowAction
is enqueued
- id: solveImportance
type: System.Single
description: The priority for solving this need over other needs, where higher numbers are more urgent
- id: solvePercentage
type: System.Single
content.vb: Public Sub New(name As String, passiveReduction As Func(Of Person, Single), needLowAction As Func(Of Person, ActionType) = Nothing, needLowTime As Func(Of Person, TimeSpan) = Nothing, solveImportance As Single = 0F, solvePercentage As Single = 0.5F)
overload: TinyLife.NeedType.#ctor*
nameWithType.vb: NeedType.NeedType(String, Func(Of Person, Single), Func(Of Person, ActionType), Func(Of Person, TimeSpan), Single, Single)
modifiers.csharp:
- public
modifiers.vb:
- Public
fullName.vb: TinyLife.NeedType.NeedType(System.String, System.Func(Of TinyLife.Objects.Person, System.Single), System.Func(Of TinyLife.Objects.Person, TinyLife.Actions.ActionType), System.Func(Of TinyLife.Objects.Person, System.TimeSpan), System.Single, System.Single)
name.vb: NeedType(String, Func(Of Person, Single), Func(Of Person, ActionType), Func(Of Person, TimeSpan), Single, Single)
- uid: TinyLife.NeedType.Register(TinyLife.NeedType)
commentId: M:TinyLife.NeedType.Register(TinyLife.NeedType)
id: Register(TinyLife.NeedType)
parent: TinyLife.NeedType
langs:
- csharp
- vb
name: Register(NeedType)
nameWithType: NeedType.Register(NeedType)
fullName: TinyLife.NeedType.Register(TinyLife.NeedType)
type: Method
source:
remote:
path: TinyLife/Need.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Register
path: ../TinyLife/Need.cs
startLine: 158
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nRegister the specified to the dictionary\n"
example: []
syntax:
content: public static NeedType Register(NeedType type)
parameters:
- id: type
type: TinyLife.NeedType
description: The need type to register
return:
type: TinyLife.NeedType
description: The need typep passed, for chaining
content.vb: Public Shared Function Register(type As NeedType) As NeedType
overload: TinyLife.NeedType.Register*
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
references:
- uid: TinyLife.Objects.Person
commentId: T:TinyLife.Objects.Person
parent: TinyLife.Objects
name: Person
nameWithType: Person
fullName: TinyLife.Objects.Person
- uid: TinyLife.NeedType.Register(TinyLife.NeedType)
commentId: M:TinyLife.NeedType.Register(TinyLife.NeedType)
isExternal: true
- uid: TinyLife
commentId: N:TinyLife
name: TinyLife
nameWithType: TinyLife
fullName: TinyLife
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: Object
nameWithType: Object
fullName: System.Object
- uid: TinyLife.Emotions.IEmotionSource
commentId: T:TinyLife.Emotions.IEmotionSource
parent: TinyLife.Emotions
name: IEmotionSource
nameWithType: IEmotionSource
fullName: TinyLife.Emotions.IEmotionSource
- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
name: Equals(Object)
nameWithType: Object.Equals(Object)
fullName: System.Object.Equals(System.Object)
spec.csharp:
- uid: System.Object.Equals(System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.Equals(System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: System.Object.Equals(System.Object,System.Object)
commentId: M:System.Object.Equals(System.Object,System.Object)
parent: System.Object
isExternal: true
name: Equals(Object, Object)
nameWithType: Object.Equals(Object, Object)
fullName: System.Object.Equals(System.Object, System.Object)
spec.csharp:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: System.Object.GetHashCode
commentId: M:System.Object.GetHashCode
parent: System.Object
isExternal: true
name: GetHashCode()
nameWithType: Object.GetHashCode()
fullName: System.Object.GetHashCode()
spec.csharp:
- uid: System.Object.GetHashCode
name: GetHashCode
nameWithType: Object.GetHashCode
fullName: System.Object.GetHashCode
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.GetHashCode
name: GetHashCode
nameWithType: Object.GetHashCode
fullName: System.Object.GetHashCode
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: System.Object.GetType
commentId: M:System.Object.GetType
parent: System.Object
isExternal: true
name: GetType()
nameWithType: Object.GetType()
fullName: System.Object.GetType()
spec.csharp:
- uid: System.Object.GetType
name: GetType
nameWithType: Object.GetType
fullName: System.Object.GetType
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.GetType
name: GetType
nameWithType: Object.GetType
fullName: System.Object.GetType
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: System.Object.MemberwiseClone
commentId: M:System.Object.MemberwiseClone
parent: System.Object
isExternal: true
name: MemberwiseClone()
nameWithType: Object.MemberwiseClone()
fullName: System.Object.MemberwiseClone()
spec.csharp:
- uid: System.Object.MemberwiseClone
name: MemberwiseClone
nameWithType: Object.MemberwiseClone
fullName: System.Object.MemberwiseClone
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.MemberwiseClone
name: MemberwiseClone
nameWithType: Object.MemberwiseClone
fullName: System.Object.MemberwiseClone
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
commentId: M:System.Object.ReferenceEquals(System.Object,System.Object)
parent: System.Object
isExternal: true
name: ReferenceEquals(Object, Object)
nameWithType: Object.ReferenceEquals(Object, Object)
fullName: System.Object.ReferenceEquals(System.Object, System.Object)
spec.csharp:
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
name: ReferenceEquals
nameWithType: Object.ReferenceEquals
fullName: System.Object.ReferenceEquals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
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