### YamlMime:ManagedReference
items:
- uid: TinyLife.World.Door
commentId: T:TinyLife.World.Door
id: Door
parent: TinyLife.World
children:
- TinyLife.World.Door.#ctor(TinyLife.World.OpeningType,System.Int32[])
- TinyLife.World.Door.CanPlaceOn(TinyLife.Objects.FurnitureType)
- TinyLife.World.Door.CanWalkThrough(TinyLife.World.Wall,TinyLife.Objects.Person)
langs:
- csharp
- vb
name: Door
nameWithType: Door
fullName: TinyLife.World.Door
type: Class
source:
remote:
path: TinyLife/World/Opening.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Door
path: ../TinyLife/World/Opening.cs
startLine: 109
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nAn opening is some sort of extrusion in a , like a window or a door.\nOpenings are created from their underlying .\n"
example: []
syntax:
content: 'public class Door : Opening, IPricedObject'
content.vb: >-
Public Class Door
Inherits Opening
Implements IPricedObject
inheritance:
- System.Object
- TinyLife.World.Opening
derivedClasses:
- TinyLife.World.SwingingDoor
implements:
- TinyLife.World.IPricedObject
inheritedMembers:
- TinyLife.World.Opening.Type
- TinyLife.World.Opening.Color
- TinyLife.World.Opening.Colors
- TinyLife.World.Opening.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,TinyLife.World.Wall,Microsoft.Xna.Framework.Vector2,System.Boolean,System.Single,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
- TinyLife.World.Opening.Validate(TinyLife.World.Wall,TinyLife.World.Map)
- TinyLife.World.Opening.GetDescription
- TinyLife.World.Opening.GetPrice
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.World.Door.TinyLife.Utilities.Extensions.JsonCopy``1
modifiers.csharp:
- public
- class
modifiers.vb:
- Public
- Class
- uid: TinyLife.World.Door.#ctor(TinyLife.World.OpeningType,System.Int32[])
commentId: M:TinyLife.World.Door.#ctor(TinyLife.World.OpeningType,System.Int32[])
id: '#ctor(TinyLife.World.OpeningType,System.Int32[])'
parent: TinyLife.World.Door
langs:
- csharp
- vb
name: Door(OpeningType, Int32[])
nameWithType: Door.Door(OpeningType, Int32[])
fullName: TinyLife.World.Door.Door(TinyLife.World.OpeningType, System.Int32[])
type: Constructor
source:
remote:
path: TinyLife/World/Opening.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/World/Opening.cs
startLine: 112
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nCreates a new opening from the given opening type and color\n"
example: []
syntax:
content: public Door(OpeningType type, int[] colors)
parameters:
- id: type
type: TinyLife.World.OpeningType
description: The opening type
- id: colors
type: System.Int32[]
description: The indices of the colors to use
content.vb: Public Sub New(type As OpeningType, colors As Integer())
overload: TinyLife.World.Door.#ctor*
nameWithType.vb: Door.Door(OpeningType, Int32())
modifiers.csharp:
- public
modifiers.vb:
- Public
fullName.vb: TinyLife.World.Door.Door(TinyLife.World.OpeningType, System.Int32())
name.vb: Door(OpeningType, Int32())
- uid: TinyLife.World.Door.CanWalkThrough(TinyLife.World.Wall,TinyLife.Objects.Person)
commentId: M:TinyLife.World.Door.CanWalkThrough(TinyLife.World.Wall,TinyLife.Objects.Person)
id: CanWalkThrough(TinyLife.World.Wall,TinyLife.Objects.Person)
parent: TinyLife.World.Door
langs:
- csharp
- vb
name: CanWalkThrough(Wall, Person)
nameWithType: Door.CanWalkThrough(Wall, Person)
fullName: TinyLife.World.Door.CanWalkThrough(TinyLife.World.Wall, TinyLife.Objects.Person)
type: Method
source:
remote:
path: TinyLife/World/Opening.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CanWalkThrough
path: ../TinyLife/World/Opening.cs
startLine: 115
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nReturns whether a is able to walk through a that has this opening.\nThis returns true for and and false for .\n"
example: []
syntax:
content: public override bool CanWalkThrough(Wall wall, Person person)
parameters:
- id: wall
type: TinyLife.World.Wall
- id: person
type: TinyLife.Objects.Person
return:
type: System.Boolean
description: ''
content.vb: Public Overrides Function CanWalkThrough(wall As Wall, person As Person) As Boolean
overridden: TinyLife.World.Opening.CanWalkThrough(TinyLife.World.Wall,TinyLife.Objects.Person)
overload: TinyLife.World.Door.CanWalkThrough*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.World.Door.CanPlaceOn(TinyLife.Objects.FurnitureType)
commentId: M:TinyLife.World.Door.CanPlaceOn(TinyLife.Objects.FurnitureType)
id: CanPlaceOn(TinyLife.Objects.FurnitureType)
parent: TinyLife.World.Door
langs:
- csharp
- vb
name: CanPlaceOn(FurnitureType)
nameWithType: Door.CanPlaceOn(FurnitureType)
fullName: TinyLife.World.Door.CanPlaceOn(TinyLife.Objects.FurnitureType)
type: Method
source:
remote:
path: TinyLife/World/Opening.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CanPlaceOn
path: ../TinyLife/World/Opening.cs
startLine: 120
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nWhether the given can be attached to this opening.\nBy default, this method returns true when the furniture has the category.\n"
example: []
syntax:
content: public override bool CanPlaceOn(FurnitureType type)
parameters:
- id: type
type: TinyLife.Objects.FurnitureType
return:
type: System.Boolean
description: Whether the opening is a window
content.vb: Public Overrides Function CanPlaceOn(type As FurnitureType) As Boolean
overridden: TinyLife.World.Opening.CanPlaceOn(TinyLife.Objects.FurnitureType)
overload: TinyLife.World.Door.CanPlaceOn*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
references:
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commentId: N:TinyLife.World
name: TinyLife.World
nameWithType: TinyLife.World
fullName: TinyLife.World
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: Object
nameWithType: Object
fullName: System.Object
- uid: TinyLife.World.Opening
commentId: T:TinyLife.World.Opening
parent: TinyLife.World
name: Opening
nameWithType: Opening
fullName: TinyLife.World.Opening
- uid: TinyLife.World.IPricedObject
commentId: T:TinyLife.World.IPricedObject
parent: TinyLife.World
name: IPricedObject
nameWithType: IPricedObject
fullName: TinyLife.World.IPricedObject
- uid: TinyLife.World.Opening.Type
commentId: F:TinyLife.World.Opening.Type
parent: TinyLife.World.Opening
name: Type
nameWithType: Opening.Type
fullName: TinyLife.World.Opening.Type
- uid: TinyLife.World.Opening.Color
commentId: F:TinyLife.World.Opening.Color
parent: TinyLife.World.Opening
name: Color
nameWithType: Opening.Color
fullName: TinyLife.World.Opening.Color
- uid: TinyLife.World.Opening.Colors
commentId: F:TinyLife.World.Opening.Colors
parent: TinyLife.World.Opening
name: Colors
nameWithType: Opening.Colors
fullName: TinyLife.World.Opening.Colors
- uid: TinyLife.World.Opening.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,TinyLife.World.Wall,Microsoft.Xna.Framework.Vector2,System.Boolean,System.Single,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
commentId: M:TinyLife.World.Opening.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,TinyLife.World.Wall,Microsoft.Xna.Framework.Vector2,System.Boolean,System.Single,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
parent: TinyLife.World.Opening
isExternal: true
name: Draw(GameTime, SpriteBatch, Map, Wall, Vector2, Boolean, Single, Single, Nullable)
nameWithType: Opening.Draw(GameTime, SpriteBatch, Map, Wall, Vector2, Boolean, Single, Single, Nullable)
fullName: TinyLife.World.Opening.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, TinyLife.World.Map, TinyLife.World.Wall, Microsoft.Xna.Framework.Vector2, System.Boolean, System.Single, System.Single, System.Nullable)
nameWithType.vb: Opening.Draw(GameTime, SpriteBatch, Map, Wall, Vector2, Boolean, Single, Single, Nullable(Of Color))
fullName.vb: TinyLife.World.Opening.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, TinyLife.World.Map, TinyLife.World.Wall, Microsoft.Xna.Framework.Vector2, System.Boolean, System.Single, System.Single, System.Nullable(Of Microsoft.Xna.Framework.Color))
name.vb: Draw(GameTime, SpriteBatch, Map, Wall, Vector2, Boolean, Single, Single, Nullable(Of Color))
spec.csharp:
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name: Draw
nameWithType: Opening.Draw
fullName: TinyLife.World.Opening.Draw
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fullName: Microsoft.Xna.Framework.Color
isExternal: true
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spec.vb:
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name: Draw
nameWithType: Opening.Draw
fullName: TinyLife.World.Opening.Draw
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isExternal: true
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name: Map
nameWithType: Map
fullName: TinyLife.World.Map
- name: ', '
nameWithType: ', '
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name: Wall
nameWithType: Wall
fullName: TinyLife.World.Wall
- name: ', '
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- uid: TinyLife.World.Opening.Validate(TinyLife.World.Wall,TinyLife.World.Map)
commentId: M:TinyLife.World.Opening.Validate(TinyLife.World.Wall,TinyLife.World.Map)
parent: TinyLife.World.Opening
name: Validate(Wall, Map)
nameWithType: Opening.Validate(Wall, Map)
fullName: TinyLife.World.Opening.Validate(TinyLife.World.Wall, TinyLife.World.Map)
spec.csharp:
- uid: TinyLife.World.Opening.Validate(TinyLife.World.Wall,TinyLife.World.Map)
name: Validate
nameWithType: Opening.Validate
fullName: TinyLife.World.Opening.Validate
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spec.vb:
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name: Validate
nameWithType: Opening.Validate
fullName: TinyLife.World.Opening.Validate
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name: Wall
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- uid: TinyLife.World.Opening.GetDescription
commentId: M:TinyLife.World.Opening.GetDescription
parent: TinyLife.World.Opening
name: GetDescription()
nameWithType: Opening.GetDescription()
fullName: TinyLife.World.Opening.GetDescription()
spec.csharp:
- uid: TinyLife.World.Opening.GetDescription
name: GetDescription
nameWithType: Opening.GetDescription
fullName: TinyLife.World.Opening.GetDescription
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- uid: TinyLife.World.Opening.GetPrice
commentId: M:TinyLife.World.Opening.GetPrice
parent: TinyLife.World.Opening
name: GetPrice()
nameWithType: Opening.GetPrice()
fullName: TinyLife.World.Opening.GetPrice()
spec.csharp:
- uid: TinyLife.World.Opening.GetPrice
name: GetPrice
nameWithType: Opening.GetPrice
fullName: TinyLife.World.Opening.GetPrice
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spec.vb:
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fullName: TinyLife.World.Opening.GetPrice
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commentId: M:System.Object.Equals(System.Object)
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nameWithType: Object.Equals(Object)
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spec.csharp:
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