### YamlMime:ManagedReference
items:
- uid: TinyLife.Uis.Menus
commentId: T:TinyLife.Uis.Menus
id: Menus
parent: TinyLife.Uis
children:
- TinyLife.Uis.Menus.Transition(System.Action,System.Action,TinyLife.Uis.Menus.TransitionType,TinyLife.Uis.Menus.TransitionType,System.Single,System.Single,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
langs:
- csharp
- vb
name: Menus
nameWithType: Menus
fullName: TinyLife.Uis.Menus
type: Class
source:
remote:
path: TinyLife/Uis/Menus.cs
branch: 0.20.1
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Menus
path: ../TinyLife/Uis/Menus.cs
startLine: 38
assemblies:
- Tiny Life
namespace: TinyLife.Uis
summary: "\nA set of static methods to deal with and in-game menus\n"
example: []
syntax:
content: public static class Menus
content.vb: Public Module Menus
inheritance:
- System.Object
inheritedMembers:
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
modifiers.csharp:
- public
- static
- class
modifiers.vb:
- Public
- Module
- uid: TinyLife.Uis.Menus.Transition(System.Action,System.Action,TinyLife.Uis.Menus.TransitionType,TinyLife.Uis.Menus.TransitionType,System.Single,System.Single,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
commentId: M:TinyLife.Uis.Menus.Transition(System.Action,System.Action,TinyLife.Uis.Menus.TransitionType,TinyLife.Uis.Menus.TransitionType,System.Single,System.Single,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
id: Transition(System.Action,System.Action,TinyLife.Uis.Menus.TransitionType,TinyLife.Uis.Menus.TransitionType,System.Single,System.Single,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
parent: TinyLife.Uis.Menus
langs:
- csharp
- vb
name: Transition(Action, Action, Menus.TransitionType, Menus.TransitionType, Single, Single, Single, Nullable)
nameWithType: Menus.Transition(Action, Action, Menus.TransitionType, Menus.TransitionType, Single, Single, Single, Nullable)
fullName: TinyLife.Uis.Menus.Transition(System.Action, System.Action, TinyLife.Uis.Menus.TransitionType, TinyLife.Uis.Menus.TransitionType, System.Single, System.Single, System.Single, System.Nullable)
type: Method
source:
remote:
path: TinyLife/Uis/Menus.cs
branch: 0.20.1
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Transition
path: ../TinyLife/Uis/Menus.cs
startLine: 60
assemblies:
- Tiny Life
namespace: TinyLife.Uis
summary: "\nDisplays a screen transition that includes a fade out, an inbetween
action, followed by a fade back in and an after
action.\n"
example: []
syntax:
content: public static void Transition(Action inbetween = null, Action after = null, Menus.TransitionType outType = Menus.TransitionType.Swipe, Menus.TransitionType inType = Menus.TransitionType.Swipe, float outSpeed = 0.05F, float inSpeed = 0.05F, float waitInbetween = 0.15F, Color? color = null)
parameters:
- id: inbetween
type: System.Action
description: The action that is invoked while the screen is faded out, or null to invoke no action.
- id: after
type: System.Action
description: The action that is invoked after the full fade routine completes, or null to invoke no action.
- id: outType
type: TinyLife.Uis.Menus.TransitionType
description: The used for fading out.
- id: inType
type: TinyLife.Uis.Menus.TransitionType
description: The used for fading in.
- id: outSpeed
type: System.Single
description: The speed with which outType
is displayed per frame.
- id: inSpeed
type: System.Single
description: The speed with which inType
is displayed per frame.
- id: waitInbetween
type: System.Single
description: The amount of time to wait while the screen is faded out.
- id: color
type: System.Nullable{Microsoft.Xna.Framework.Color}
description: The color that the fade should have, or null to use black.
content.vb: Public Shared Sub Transition(inbetween As Action = Nothing, after As Action = Nothing, outType As Menus.TransitionType = Menus.TransitionType.Swipe, inType As Menus.TransitionType = Menus.TransitionType.Swipe, outSpeed As Single = 0.05F, inSpeed As Single = 0.05F, waitInbetween As Single = 0.15F, color As Color? = Nothing)
overload: TinyLife.Uis.Menus.Transition*
exceptions:
- type: System.InvalidOperationException
commentId: T:System.InvalidOperationException
description: Thrown when a fade is already happening when this method is called.
nameWithType.vb: Menus.Transition(Action, Action, Menus.TransitionType, Menus.TransitionType, Single, Single, Single, Nullable(Of Color))
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
fullName.vb: TinyLife.Uis.Menus.Transition(System.Action, System.Action, TinyLife.Uis.Menus.TransitionType, TinyLife.Uis.Menus.TransitionType, System.Single, System.Single, System.Single, System.Nullable(Of Microsoft.Xna.Framework.Color))
name.vb: Transition(Action, Action, Menus.TransitionType, Menus.TransitionType, Single, Single, Single, Nullable(Of Color))
references:
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commentId: N:MLEM.Ui
isExternal: true
name: MLEM.Ui
nameWithType: MLEM.Ui
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commentId: M:System.Object.ToString
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- uid: TinyLife.Uis.Menus.TransitionType
commentId: T:TinyLife.Uis.Menus.TransitionType
parent: TinyLife.Uis
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nameWithType: Menus.TransitionType
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commentId: Overload:TinyLife.Uis.Menus.Transition
name: Transition
nameWithType: Menus.Transition
fullName: TinyLife.Uis.Menus.Transition
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commentId: T:System.Action
parent: System
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commentId: T:System.Single
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commentId: T:System.Nullable{Microsoft.Xna.Framework.Color}
parent: System
definition: System.Nullable`1
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nameWithType: Nullable
fullName: System.Nullable
nameWithType.vb: Nullable(Of Color)
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nameWithType.vb: Nullable(Of T)
fullName.vb: System.Nullable(Of T)
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