### YamlMime:ManagedReference items: - uid: TinyLife.Emotions.EmotionType commentId: T:TinyLife.Emotions.EmotionType id: EmotionType parent: TinyLife.Emotions children: - TinyLife.Emotions.EmotionType.#ctor(System.String,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color,TinyLife.Emotions.EmotionType.TypeCategory,Microsoft.Xna.Framework.Audio.SoundEffect) - TinyLife.Emotions.EmotionType.Angry - TinyLife.Emotions.EmotionType.Asleep - TinyLife.Emotions.EmotionType.Bored - TinyLife.Emotions.EmotionType.Category - TinyLife.Emotions.EmotionType.Color - TinyLife.Emotions.EmotionType.Confident - TinyLife.Emotions.EmotionType.Creative - TinyLife.Emotions.EmotionType.Embarrassed - TinyLife.Emotions.EmotionType.Energetic - TinyLife.Emotions.EmotionType.Fine - TinyLife.Emotions.EmotionType.Focused - TinyLife.Emotions.EmotionType.Frisky - TinyLife.Emotions.EmotionType.Goofy - TinyLife.Emotions.EmotionType.Happy - TinyLife.Emotions.EmotionType.Icon - TinyLife.Emotions.EmotionType.Name - TinyLife.Emotions.EmotionType.ParticleSpawner - TinyLife.Emotions.EmotionType.Priority - TinyLife.Emotions.EmotionType.Register(TinyLife.Emotions.EmotionType) - TinyLife.Emotions.EmotionType.Relaxed - TinyLife.Emotions.EmotionType.Sad - TinyLife.Emotions.EmotionType.StingSound - TinyLife.Emotions.EmotionType.Stunned - TinyLife.Emotions.EmotionType.Types - TinyLife.Emotions.EmotionType.Uncomfortable - TinyLife.Emotions.EmotionType.Uneasy langs: - csharp - vb name: EmotionType nameWithType: EmotionType fullName: TinyLife.Emotions.EmotionType type: Class assemblies: - Tiny Life namespace: TinyLife.Emotions summary: >- An emotion type is a type of feeling that a can have. The emotion that a person has results from that person's applied s. example: [] syntax: content: >- [JsonConverter(typeof(MigratingStaticJsonConverter), new object[] { typeof(EmotionType), "PrivateTypes", true })] public class EmotionType content.vb: >- Public Class EmotionType inheritance: - System.Object inheritedMembers: - System.Object.Equals(System.Object) - System.Object.Equals(System.Object,System.Object) - System.Object.GetHashCode - System.Object.GetType - System.Object.MemberwiseClone - System.Object.ReferenceEquals(System.Object,System.Object) - System.Object.ToString extensionMethods: - TinyLife.Emotions.EmotionType.TinyLife.Utilities.Extensions.JsonCopy``1 - uid: TinyLife.Emotions.EmotionType.Types commentId: F:TinyLife.Emotions.EmotionType.Types id: Types parent: TinyLife.Emotions.EmotionType langs: - csharp - vb name: Types nameWithType: EmotionType.Types fullName: TinyLife.Emotions.EmotionType.Types type: Field assemblies: - Tiny Life namespace: TinyLife.Emotions summary: A registry of all instances from the game and mods example: [] syntax: content: public static readonly ReadOnlyDictionary Types return: type: System.Collections.ObjectModel.ReadOnlyDictionary{System.String,TinyLife.Emotions.EmotionType} content.vb: Public Shared ReadOnly Types As ReadOnlyDictionary(Of String, EmotionType) - uid: TinyLife.Emotions.EmotionType.Fine commentId: F:TinyLife.Emotions.EmotionType.Fine id: Fine parent: TinyLife.Emotions.EmotionType langs: - csharp - vb name: Fine nameWithType: EmotionType.Fine fullName: TinyLife.Emotions.EmotionType.Fine type: Field assemblies: - Tiny Life namespace: TinyLife.Emotions syntax: content: public static readonly EmotionType Fine return: type: TinyLife.Emotions.EmotionType content.vb: Public Shared ReadOnly Fine As EmotionType - uid: TinyLife.Emotions.EmotionType.Uncomfortable commentId: F:TinyLife.Emotions.EmotionType.Uncomfortable id: Uncomfortable parent: TinyLife.Emotions.EmotionType langs: - csharp - vb name: Uncomfortable nameWithType: EmotionType.Uncomfortable fullName: TinyLife.Emotions.EmotionType.Uncomfortable type: Field assemblies: - Tiny Life namespace: TinyLife.Emotions syntax: content: public static readonly EmotionType Uncomfortable return: type: TinyLife.Emotions.EmotionType content.vb: Public Shared ReadOnly Uncomfortable As EmotionType - uid: TinyLife.Emotions.EmotionType.Happy commentId: F:TinyLife.Emotions.EmotionType.Happy id: Happy parent: TinyLife.Emotions.EmotionType langs: - csharp - vb name: Happy nameWithType: EmotionType.Happy fullName: TinyLife.Emotions.EmotionType.Happy type: Field assemblies: - Tiny Life namespace: TinyLife.Emotions syntax: content: public static readonly EmotionType Happy return: type: TinyLife.Emotions.EmotionType content.vb: Public Shared ReadOnly Happy As EmotionType - uid: TinyLife.Emotions.EmotionType.Asleep commentId: F:TinyLife.Emotions.EmotionType.Asleep id: Asleep parent: TinyLife.Emotions.EmotionType langs: - csharp - vb name: Asleep nameWithType: EmotionType.Asleep fullName: TinyLife.Emotions.EmotionType.Asleep type: Field assemblies: - Tiny Life namespace: TinyLife.Emotions syntax: content: public static readonly EmotionType Asleep return: type: TinyLife.Emotions.EmotionType content.vb: Public Shared ReadOnly Asleep As EmotionType - uid: TinyLife.Emotions.EmotionType.Embarrassed commentId: F:TinyLife.Emotions.EmotionType.Embarrassed id: Embarrassed parent: TinyLife.Emotions.EmotionType langs: - csharp - vb name: Embarrassed nameWithType: EmotionType.Embarrassed fullName: TinyLife.Emotions.EmotionType.Embarrassed type: Field assemblies: - Tiny Life namespace: TinyLife.Emotions syntax: content: public static readonly EmotionType Embarrassed return: type: TinyLife.Emotions.EmotionType content.vb: Public Shared ReadOnly Embarrassed As EmotionType - uid: TinyLife.Emotions.EmotionType.Sad commentId: F:TinyLife.Emotions.EmotionType.Sad id: Sad parent: TinyLife.Emotions.EmotionType langs: - csharp - vb name: Sad nameWithType: EmotionType.Sad fullName: TinyLife.Emotions.EmotionType.Sad type: Field assemblies: - Tiny Life namespace: TinyLife.Emotions syntax: content: public static readonly EmotionType Sad return: type: TinyLife.Emotions.EmotionType content.vb: Public Shared ReadOnly Sad As EmotionType - uid: TinyLife.Emotions.EmotionType.Bored commentId: F:TinyLife.Emotions.EmotionType.Bored id: Bored parent: TinyLife.Emotions.EmotionType langs: - csharp - vb name: Bored nameWithType: EmotionType.Bored fullName: TinyLife.Emotions.EmotionType.Bored type: Field assemblies: - Tiny Life namespace: TinyLife.Emotions syntax: content: public static readonly EmotionType Bored return: type: TinyLife.Emotions.EmotionType content.vb: Public Shared ReadOnly Bored As EmotionType - uid: TinyLife.Emotions.EmotionType.Frisky commentId: F:TinyLife.Emotions.EmotionType.Frisky id: Frisky parent: TinyLife.Emotions.EmotionType langs: - csharp - vb name: Frisky nameWithType: EmotionType.Frisky fullName: TinyLife.Emotions.EmotionType.Frisky type: Field assemblies: - Tiny Life namespace: TinyLife.Emotions syntax: content: public static readonly EmotionType Frisky return: type: TinyLife.Emotions.EmotionType content.vb: Public Shared ReadOnly Frisky As EmotionType - uid: TinyLife.Emotions.EmotionType.Creative commentId: F:TinyLife.Emotions.EmotionType.Creative id: Creative parent: TinyLife.Emotions.EmotionType langs: - csharp - vb name: Creative nameWithType: EmotionType.Creative fullName: TinyLife.Emotions.EmotionType.Creative type: Field assemblies: - Tiny Life namespace: TinyLife.Emotions syntax: content: public static readonly EmotionType Creative return: type: TinyLife.Emotions.EmotionType content.vb: Public Shared ReadOnly Creative As EmotionType - uid: TinyLife.Emotions.EmotionType.Focused commentId: F:TinyLife.Emotions.EmotionType.Focused id: Focused parent: TinyLife.Emotions.EmotionType langs: - csharp - vb name: Focused nameWithType: EmotionType.Focused fullName: TinyLife.Emotions.EmotionType.Focused type: Field assemblies: - Tiny Life namespace: TinyLife.Emotions syntax: content: public static readonly EmotionType Focused return: type: TinyLife.Emotions.EmotionType content.vb: Public Shared ReadOnly Focused As EmotionType - uid: TinyLife.Emotions.EmotionType.Stunned commentId: F:TinyLife.Emotions.EmotionType.Stunned id: Stunned parent: TinyLife.Emotions.EmotionType langs: - csharp - vb name: Stunned nameWithType: EmotionType.Stunned fullName: TinyLife.Emotions.EmotionType.Stunned type: Field assemblies: - Tiny Life namespace: TinyLife.Emotions syntax: content: public static readonly EmotionType Stunned return: type: TinyLife.Emotions.EmotionType content.vb: Public Shared ReadOnly Stunned As EmotionType - uid: TinyLife.Emotions.EmotionType.Angry commentId: F:TinyLife.Emotions.EmotionType.Angry id: Angry parent: TinyLife.Emotions.EmotionType langs: - csharp - vb name: Angry nameWithType: EmotionType.Angry fullName: TinyLife.Emotions.EmotionType.Angry type: Field assemblies: - Tiny Life namespace: TinyLife.Emotions syntax: content: public static readonly EmotionType Angry return: type: TinyLife.Emotions.EmotionType content.vb: Public Shared ReadOnly Angry As EmotionType - uid: TinyLife.Emotions.EmotionType.Energetic commentId: F:TinyLife.Emotions.EmotionType.Energetic id: Energetic parent: TinyLife.Emotions.EmotionType langs: - csharp - vb name: Energetic nameWithType: EmotionType.Energetic fullName: TinyLife.Emotions.EmotionType.Energetic type: Field assemblies: - Tiny Life namespace: TinyLife.Emotions syntax: content: public static readonly EmotionType Energetic return: type: TinyLife.Emotions.EmotionType content.vb: Public Shared ReadOnly Energetic As EmotionType - uid: TinyLife.Emotions.EmotionType.Uneasy commentId: F:TinyLife.Emotions.EmotionType.Uneasy id: Uneasy parent: TinyLife.Emotions.EmotionType langs: - csharp - vb name: Uneasy nameWithType: EmotionType.Uneasy fullName: TinyLife.Emotions.EmotionType.Uneasy type: Field assemblies: - Tiny Life namespace: TinyLife.Emotions syntax: content: public static readonly EmotionType Uneasy return: type: TinyLife.Emotions.EmotionType content.vb: Public Shared ReadOnly Uneasy As EmotionType - uid: TinyLife.Emotions.EmotionType.Relaxed commentId: F:TinyLife.Emotions.EmotionType.Relaxed id: Relaxed parent: TinyLife.Emotions.EmotionType langs: - csharp - vb name: Relaxed nameWithType: EmotionType.Relaxed fullName: TinyLife.Emotions.EmotionType.Relaxed type: Field assemblies: - Tiny Life namespace: TinyLife.Emotions syntax: content: public static readonly EmotionType Relaxed return: type: TinyLife.Emotions.EmotionType content.vb: Public Shared ReadOnly Relaxed As EmotionType - uid: TinyLife.Emotions.EmotionType.Confident commentId: F:TinyLife.Emotions.EmotionType.Confident id: Confident parent: TinyLife.Emotions.EmotionType langs: - csharp - vb name: Confident nameWithType: EmotionType.Confident fullName: TinyLife.Emotions.EmotionType.Confident type: Field assemblies: - Tiny Life namespace: TinyLife.Emotions syntax: content: public static readonly EmotionType Confident return: type: TinyLife.Emotions.EmotionType content.vb: Public Shared ReadOnly Confident As EmotionType - uid: TinyLife.Emotions.EmotionType.Goofy commentId: F:TinyLife.Emotions.EmotionType.Goofy id: Goofy parent: TinyLife.Emotions.EmotionType langs: - csharp - vb name: Goofy nameWithType: EmotionType.Goofy fullName: TinyLife.Emotions.EmotionType.Goofy type: Field assemblies: - Tiny Life namespace: TinyLife.Emotions syntax: content: public static readonly EmotionType Goofy return: type: TinyLife.Emotions.EmotionType content.vb: Public Shared ReadOnly Goofy As EmotionType - uid: TinyLife.Emotions.EmotionType.Name commentId: F:TinyLife.Emotions.EmotionType.Name id: Name parent: TinyLife.Emotions.EmotionType langs: - csharp - vb name: Name nameWithType: EmotionType.Name fullName: TinyLife.Emotions.EmotionType.Name type: Field assemblies: - Tiny Life namespace: TinyLife.Emotions summary: This emotion's name example: [] syntax: content: public readonly string Name return: type: System.String content.vb: Public ReadOnly Name As String - uid: TinyLife.Emotions.EmotionType.Icon commentId: F:TinyLife.Emotions.EmotionType.Icon id: Icon parent: TinyLife.Emotions.EmotionType langs: - csharp - vb name: Icon nameWithType: EmotionType.Icon fullName: TinyLife.Emotions.EmotionType.Icon type: Field assemblies: - Tiny Life namespace: TinyLife.Emotions summary: This emotion's icon, which is used in the portrait section for a that has this emotion example: [] syntax: content: public readonly TextureRegion Icon return: type: MLEM.Textures.TextureRegion content.vb: Public ReadOnly Icon As TextureRegion - uid: TinyLife.Emotions.EmotionType.Color commentId: F:TinyLife.Emotions.EmotionType.Color id: Color parent: TinyLife.Emotions.EmotionType langs: - csharp - vb name: Color nameWithType: EmotionType.Color fullName: TinyLife.Emotions.EmotionType.Color type: Field assemblies: - Tiny Life namespace: TinyLife.Emotions summary: >- The color that represents this emotion. The color is used as a backdrop for instances of this type. example: [] syntax: content: public readonly Color Color return: type: Microsoft.Xna.Framework.Color content.vb: Public ReadOnly Color As Color - uid: TinyLife.Emotions.EmotionType.Category commentId: F:TinyLife.Emotions.EmotionType.Category id: Category parent: TinyLife.Emotions.EmotionType langs: - csharp - vb name: Category nameWithType: EmotionType.Category fullName: TinyLife.Emotions.EmotionType.Category type: Field assemblies: - Tiny Life namespace: TinyLife.Emotions summary: >- The that this emotion type fits into. The category is used for ordering and organizing instances. example: [] syntax: content: public readonly EmotionType.TypeCategory Category return: type: TinyLife.Emotions.EmotionType.TypeCategory content.vb: Public ReadOnly Category As EmotionType.TypeCategory - uid: TinyLife.Emotions.EmotionType.StingSound commentId: F:TinyLife.Emotions.EmotionType.StingSound id: StingSound parent: TinyLife.Emotions.EmotionType langs: - csharp - vb name: StingSound nameWithType: EmotionType.StingSound fullName: TinyLife.Emotions.EmotionType.StingSound type: Field assemblies: - Tiny Life namespace: TinyLife.Emotions summary: >- The sting sound effect to play when this emotion becomes active. If this is null, no sound effect will play. example: [] syntax: content: public readonly SoundEffect StingSound return: type: Microsoft.Xna.Framework.Audio.SoundEffect content.vb: Public ReadOnly StingSound As SoundEffect - uid: TinyLife.Emotions.EmotionType.Priority commentId: P:TinyLife.Emotions.EmotionType.Priority id: Priority parent: TinyLife.Emotions.EmotionType langs: - csharp - vb name: Priority nameWithType: EmotionType.Priority fullName: TinyLife.Emotions.EmotionType.Priority type: Property assemblies: - Tiny Life namespace: TinyLife.Emotions summary: >- The priority that this emotion type has, which determines whether it is chosen over another emotion with the same total amount. A higher priority means the emotion is chosen over a lower priority one. The default priority is 0. example: [] syntax: content: public int Priority { get; init; } parameters: [] return: type: System.Int32 content.vb: Public Property Priority As Integer overload: TinyLife.Emotions.EmotionType.Priority* - uid: TinyLife.Emotions.EmotionType.ParticleSpawner commentId: P:TinyLife.Emotions.EmotionType.ParticleSpawner id: ParticleSpawner parent: TinyLife.Emotions.EmotionType langs: - csharp - vb name: ParticleSpawner nameWithType: EmotionType.ParticleSpawner fullName: TinyLife.Emotions.EmotionType.ParticleSpawner type: Property assemblies: - Tiny Life namespace: TinyLife.Emotions syntax: content: public (Func Chance, Action Spawner) ParticleSpawner { get; init; } parameters: [] return: type: System.ValueTuple{System.Func{TinyLife.Objects.PersonLike,System.Single},System.Action{TinyLife.Objects.PersonLike,System.Random}} content.vb: Public Property ParticleSpawner As (Chance As Func(Of PersonLike, Single), Spawner As Action(Of PersonLike, Random)) overload: TinyLife.Emotions.EmotionType.ParticleSpawner* - uid: TinyLife.Emotions.EmotionType.#ctor(System.String,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color,TinyLife.Emotions.EmotionType.TypeCategory,Microsoft.Xna.Framework.Audio.SoundEffect) commentId: M:TinyLife.Emotions.EmotionType.#ctor(System.String,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color,TinyLife.Emotions.EmotionType.TypeCategory,Microsoft.Xna.Framework.Audio.SoundEffect) id: '#ctor(System.String,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color,TinyLife.Emotions.EmotionType.TypeCategory,Microsoft.Xna.Framework.Audio.SoundEffect)' parent: TinyLife.Emotions.EmotionType langs: - csharp - vb name: EmotionType(string, TextureRegion, Color, TypeCategory, SoundEffect) nameWithType: EmotionType.EmotionType(string, TextureRegion, Color, EmotionType.TypeCategory, SoundEffect) fullName: TinyLife.Emotions.EmotionType.EmotionType(string, MLEM.Textures.TextureRegion, Microsoft.Xna.Framework.Color, TinyLife.Emotions.EmotionType.TypeCategory, Microsoft.Xna.Framework.Audio.SoundEffect) type: Constructor assemblies: - Tiny Life namespace: TinyLife.Emotions summary: Creates a new emotion type with the given settings example: [] syntax: content: public EmotionType(string name, TextureRegion icon, Color color, EmotionType.TypeCategory category, SoundEffect stingSound) parameters: - id: name type: System.String description: The emotion type's name - id: icon type: MLEM.Textures.TextureRegion description: The emotion type's icon - id: color type: Microsoft.Xna.Framework.Color description: The emotion type's color - id: category type: TinyLife.Emotions.EmotionType.TypeCategory description: This emotion type's category - id: stingSound type: Microsoft.Xna.Framework.Audio.SoundEffect description: The sound effect that should play when this emotion becomes active, or null to have no sound effect. content.vb: Public Sub New(name As String, icon As TextureRegion, color As Color, category As EmotionType.TypeCategory, stingSound As SoundEffect) overload: TinyLife.Emotions.EmotionType.#ctor* nameWithType.vb: EmotionType.New(String, TextureRegion, Color, EmotionType.TypeCategory, SoundEffect) fullName.vb: TinyLife.Emotions.EmotionType.New(String, MLEM.Textures.TextureRegion, Microsoft.Xna.Framework.Color, TinyLife.Emotions.EmotionType.TypeCategory, Microsoft.Xna.Framework.Audio.SoundEffect) name.vb: New(String, TextureRegion, Color, TypeCategory, SoundEffect) - uid: TinyLife.Emotions.EmotionType.Register(TinyLife.Emotions.EmotionType) commentId: M:TinyLife.Emotions.EmotionType.Register(TinyLife.Emotions.EmotionType) id: Register(TinyLife.Emotions.EmotionType) parent: TinyLife.Emotions.EmotionType langs: - csharp - vb name: Register(EmotionType) nameWithType: EmotionType.Register(EmotionType) fullName: TinyLife.Emotions.EmotionType.Register(TinyLife.Emotions.EmotionType) type: Method assemblies: - Tiny Life namespace: TinyLife.Emotions summary: Registers the given emotion type to the registry example: [] syntax: content: public static EmotionType Register(EmotionType type) parameters: - id: type type: TinyLife.Emotions.EmotionType description: The type to register return: type: TinyLife.Emotions.EmotionType description: The passed type, for chaining content.vb: Public Shared Function Register(type As EmotionType) As EmotionType overload: TinyLife.Emotions.EmotionType.Register* references: - uid: TinyLife.Objects.PersonLike commentId: T:TinyLife.Objects.PersonLike parent: TinyLife.Objects href: TinyLife.Objects.PersonLike.html name: PersonLike nameWithType: PersonLike fullName: TinyLife.Objects.PersonLike - uid: TinyLife.Emotions.EmotionModifier commentId: T:TinyLife.Emotions.EmotionModifier parent: TinyLife.Emotions href: TinyLife.Emotions.EmotionModifier.html name: EmotionModifier nameWithType: EmotionModifier fullName: TinyLife.Emotions.EmotionModifier - uid: TinyLife.Emotions.EmotionModifier.Instance commentId: T:TinyLife.Emotions.EmotionModifier.Instance parent: TinyLife.Emotions href: TinyLife.Emotions.EmotionModifier.html name: EmotionModifier.Instance nameWithType: EmotionModifier.Instance fullName: TinyLife.Emotions.EmotionModifier.Instance spec.csharp: - uid: TinyLife.Emotions.EmotionModifier name: EmotionModifier href: TinyLife.Emotions.EmotionModifier.html - name: . - uid: TinyLife.Emotions.EmotionModifier.Instance name: Instance href: TinyLife.Emotions.EmotionModifier.Instance.html spec.vb: - uid: TinyLife.Emotions.EmotionModifier name: EmotionModifier href: TinyLife.Emotions.EmotionModifier.html - name: . - uid: TinyLife.Emotions.EmotionModifier.Instance name: Instance href: TinyLife.Emotions.EmotionModifier.Instance.html - uid: TinyLife.Emotions commentId: N:TinyLife.Emotions href: TinyLife.html name: TinyLife.Emotions nameWithType: TinyLife.Emotions fullName: TinyLife.Emotions spec.csharp: - uid: TinyLife name: TinyLife href: TinyLife.html - name: . - uid: TinyLife.Emotions name: Emotions href: TinyLife.Emotions.html spec.vb: - uid: TinyLife name: TinyLife href: TinyLife.html - name: . - uid: TinyLife.Emotions name: Emotions href: TinyLife.Emotions.html - uid: System.Object commentId: T:System.Object parent: System isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object name: object nameWithType: object fullName: object nameWithType.vb: Object fullName.vb: Object name.vb: Object - uid: System.Object.Equals(System.Object) commentId: M:System.Object.Equals(System.Object) parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object) name: Equals(object) nameWithType: object.Equals(object) fullName: object.Equals(object) nameWithType.vb: Object.Equals(Object) fullName.vb: Object.Equals(Object) name.vb: Equals(Object) spec.csharp: - uid: System.Object.Equals(System.Object) name: Equals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object) - name: ( - uid: System.Object name: object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) spec.vb: - uid: System.Object.Equals(System.Object) name: Equals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object) - name: ( - uid: System.Object name: Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) - uid: System.Object.Equals(System.Object,System.Object) commentId: M:System.Object.Equals(System.Object,System.Object) parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object) name: Equals(object, object) nameWithType: object.Equals(object, object) fullName: object.Equals(object, object) nameWithType.vb: Object.Equals(Object, Object) fullName.vb: Object.Equals(Object, Object) name.vb: Equals(Object, Object) spec.csharp: - uid: System.Object.Equals(System.Object,System.Object) name: Equals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object) - name: ( - uid: System.Object name: object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ',' - name: " " - uid: System.Object name: object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) spec.vb: - uid: System.Object.Equals(System.Object,System.Object) name: Equals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object) - name: ( - uid: System.Object name: Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ',' - name: " " - uid: System.Object name: Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) - uid: System.Object.GetHashCode commentId: M:System.Object.GetHashCode parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode name: GetHashCode() nameWithType: object.GetHashCode() fullName: object.GetHashCode() nameWithType.vb: Object.GetHashCode() fullName.vb: Object.GetHashCode() spec.csharp: - uid: System.Object.GetHashCode name: GetHashCode isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode - name: ( - name: ) spec.vb: - uid: System.Object.GetHashCode name: GetHashCode isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode - name: ( - name: ) - uid: System.Object.GetType commentId: M:System.Object.GetType parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.gettype name: GetType() nameWithType: object.GetType() fullName: object.GetType() nameWithType.vb: Object.GetType() fullName.vb: Object.GetType() spec.csharp: - uid: System.Object.GetType name: GetType isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.gettype - name: ( - name: ) spec.vb: - uid: System.Object.GetType name: GetType isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.gettype - name: ( - name: ) - uid: System.Object.MemberwiseClone commentId: M:System.Object.MemberwiseClone parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone name: MemberwiseClone() nameWithType: object.MemberwiseClone() fullName: object.MemberwiseClone() nameWithType.vb: Object.MemberwiseClone() fullName.vb: Object.MemberwiseClone() spec.csharp: - 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