### YamlMime:ManagedReference
items:
- uid: TinyLife.World.MapAudioEmitter
commentId: T:TinyLife.World.MapAudioEmitter
id: MapAudioEmitter
parent: TinyLife.World
children:
- TinyLife.World.MapAudioEmitter.#ctor(Microsoft.Xna.Framework.Vector2,System.Single)
- TinyLife.World.MapAudioEmitter.Floor
- TinyLife.World.MapAudioEmitter.WorldPosition
langs:
- csharp
- vb
name: MapAudioEmitter
nameWithType: MapAudioEmitter
fullName: TinyLife.World.MapAudioEmitter
type: Class
source:
remote:
path: TinyLife/World/MapAudioEmitter.cs
branch: 0.43.8-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: MapAudioEmitter
path: ../TinyLife/World/MapAudioEmitter.cs
startLine: 9
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: An extension of the class that also stores the emitter's
example: []
syntax:
content: 'public class MapAudioEmitter : AudioEmitter'
content.vb: Public Class MapAudioEmitter Inherits AudioEmitter
inheritance:
- System.Object
- Microsoft.Xna.Framework.Audio.AudioEmitter
inheritedMembers:
- Microsoft.Xna.Framework.Audio.AudioEmitter.DopplerScale
- Microsoft.Xna.Framework.Audio.AudioEmitter.Forward
- Microsoft.Xna.Framework.Audio.AudioEmitter.Position
- Microsoft.Xna.Framework.Audio.AudioEmitter.Up
- Microsoft.Xna.Framework.Audio.AudioEmitter.Velocity
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
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- uid: TinyLife.World.MapAudioEmitter.WorldPosition
commentId: P:TinyLife.World.MapAudioEmitter.WorldPosition
id: WorldPosition
parent: TinyLife.World.MapAudioEmitter
langs:
- csharp
- vb
name: WorldPosition
nameWithType: MapAudioEmitter.WorldPosition
fullName: TinyLife.World.MapAudioEmitter.WorldPosition
type: Property
source:
remote:
path: TinyLife/World/MapAudioEmitter.cs
branch: 0.43.8-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: WorldPosition
path: ../TinyLife/World/MapAudioEmitter.cs
startLine: 14
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: This audio emitter's current in-world coordinates.
example: []
syntax:
content: public Vector2 WorldPosition { get; set; }
parameters: []
return:
type: Microsoft.Xna.Framework.Vector2
content.vb: Public Property WorldPosition As Vector2
overload: TinyLife.World.MapAudioEmitter.WorldPosition*
- uid: TinyLife.World.MapAudioEmitter.Floor
commentId: P:TinyLife.World.MapAudioEmitter.Floor
id: Floor
parent: TinyLife.World.MapAudioEmitter
langs:
- csharp
- vb
name: Floor
nameWithType: MapAudioEmitter.Floor
fullName: TinyLife.World.MapAudioEmitter.Floor
type: Property
source:
remote:
path: TinyLife/World/MapAudioEmitter.cs
branch: 0.43.8-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Floor
path: ../TinyLife/World/MapAudioEmitter.cs
startLine: 24
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: This audio emitter's current floor.
example: []
syntax:
content: public float Floor { get; set; }
parameters: []
return:
type: System.Single
content.vb: Public Property Floor As Single
overload: TinyLife.World.MapAudioEmitter.Floor*
- uid: TinyLife.World.MapAudioEmitter.#ctor(Microsoft.Xna.Framework.Vector2,System.Single)
commentId: M:TinyLife.World.MapAudioEmitter.#ctor(Microsoft.Xna.Framework.Vector2,System.Single)
id: '#ctor(Microsoft.Xna.Framework.Vector2,System.Single)'
parent: TinyLife.World.MapAudioEmitter
langs:
- csharp
- vb
name: MapAudioEmitter(Vector2, float)
nameWithType: MapAudioEmitter.MapAudioEmitter(Vector2, float)
fullName: TinyLife.World.MapAudioEmitter.MapAudioEmitter(Microsoft.Xna.Framework.Vector2, float)
type: Constructor
source:
remote:
path: TinyLife/World/MapAudioEmitter.cs
branch: 0.43.8-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/World/MapAudioEmitter.cs
startLine: 40
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Creates a new map audio emitter with the given settings.
example: []
syntax:
content: public MapAudioEmitter(Vector2 worldPosition, float floor)
parameters:
- id: worldPosition
type: Microsoft.Xna.Framework.Vector2
description: This audio emitter's current in-world coordinates.
- id: floor
type: System.Single
description: This audio emitter's current floor.
content.vb: Public Sub New(worldPosition As Vector2, floor As Single)
overload: TinyLife.World.MapAudioEmitter.#ctor*
nameWithType.vb: MapAudioEmitter.New(Vector2, Single)
fullName.vb: TinyLife.World.MapAudioEmitter.New(Microsoft.Xna.Framework.Vector2, Single)
name.vb: New(Vector2, Single)
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parent: Microsoft.Xna.Framework.Audio
isExternal: true
name: AudioEmitter
nameWithType: AudioEmitter
fullName: Microsoft.Xna.Framework.Audio.AudioEmitter
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href: TinyLife.World.MapAudioEmitter.html#TinyLife_World_MapAudioEmitter_WorldPosition
name: WorldPosition
nameWithType: MapAudioEmitter.WorldPosition
fullName: TinyLife.World.MapAudioEmitter.WorldPosition
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commentId: N:TinyLife.World
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name: Forward
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isExternal: true
name: Velocity
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fullName: object.ReferenceEquals(object, object)
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href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
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spec.csharp:
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