### YamlMime:ManagedReference
items:
- uid: TinyLife.Options
commentId: T:TinyLife.Options
id: Options
parent: TinyLife
children:
- TinyLife.Options.AButton
- TinyLife.Options.AllowMods
- TinyLife.Options.Apply(System.Boolean)
- TinyLife.Options.AutoSaveIntervalSeconds
- TinyLife.Options.BButton
- TinyLife.Options.BlurZoomedOut
- TinyLife.Options.BrightnessIncrease
- TinyLife.Options.CameraDownKeybind
- TinyLife.Options.CameraLeftKeybind
- TinyLife.Options.CameraRightKeybind
- TinyLife.Options.CameraRotation
- TinyLife.Options.CameraUpKeybind
- TinyLife.Options.CheatsKeybind
- TinyLife.Options.CopyFurnitureKeybind
- TinyLife.Options.CurrentFloor
- TinyLife.Options.CursorScale
- TinyLife.Options.DecreaseSpeedKeybind
- TinyLife.Options.EmotionStingVolume
- TinyLife.Options.EventStingVolume
- TinyLife.Options.FloorDownKeybind
- TinyLife.Options.FloorUpKeybind
- TinyLife.Options.GameSpeeds
- TinyLife.Options.GamepadCursorSpeed
- TinyLife.Options.GamepadScreenBorder
- TinyLife.Options.GamepadSwapAForB
- TinyLife.Options.GamepadSwapTriggers
- TinyLife.Options.GamepadSwapXForY
- TinyLife.Options.GridKeybind
- TinyLife.Options.HideControlsHints
- TinyLife.Options.HideDemoHints
- TinyLife.Options.HideEarlyAccessHints
- TinyLife.Options.HideGamepadControlsHints
- TinyLife.Options.HideHangingObjects
- TinyLife.Options.HighlightTinies
- TinyLife.Options.InGameMusic
- TinyLife.Options.IncreaseSpeedKeybind
- TinyLife.Options.Instance
- TinyLife.Options.InstantTooltips
- TinyLife.Options.Keybinds
- TinyLife.Options.Language
- TinyLife.Options.LeftTrigger
- TinyLife.Options.LongerNotifications
- TinyLife.Options.MusicVolume
- TinyLife.Options.PauseGameKeybind
- TinyLife.Options.PauseOnInteraction
- TinyLife.Options.RightTrigger
- TinyLife.Options.RotateCameraKeybind
- TinyLife.Options.RotateKeybind
- TinyLife.Options.RoundCameraPosition
- TinyLife.Options.Save
- TinyLife.Options.ScreenshotKeybind
- TinyLife.Options.SeenObjects
- TinyLife.Options.SellHeldObjectKeybind
- TinyLife.Options.ShowBuildModeGrid
- TinyLife.Options.SoundVolume
- TinyLife.Options.SoundscapeVolume
- TinyLife.Options.SpeechVolume
- TinyLife.Options.StoreInHouseholdKeybind
- TinyLife.Options.SwitchPersonKeybind
- TinyLife.Options.TabBackKeybind
- TinyLife.Options.TabForwardKeybind
- TinyLife.Options.TransparentTooltips
- TinyLife.Options.UiAnimations
- TinyLife.Options.UiScale
- TinyLife.Options.UnbindKeybind
- TinyLife.Options.WallDisplays
- TinyLife.Options.WallMode
- TinyLife.Options.WallsDownKeybind
- TinyLife.Options.WallsUpKeybind
- TinyLife.Options.WorldSoundVolume
- TinyLife.Options.XButton
- TinyLife.Options.YButton
- TinyLife.Options.ZoomInCameraKeybind
- TinyLife.Options.ZoomOutCameraKeybind
langs:
- csharp
- vb
name: Options
nameWithType: Options
fullName: TinyLife.Options
type: Class
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Options
path: ../TinyLife/Options.cs
startLine: 35
assemblies:
- Tiny Life
namespace: TinyLife
summary: The game's options, which are displayed in the menu and saved to disk
example: []
syntax:
content: >-
[DataContract]
public class Options : JsonTypeSafeGenericDataHolder, IGenericDataHolder
content.vb: >-
Public Class Options Inherits JsonTypeSafeGenericDataHolder Implements IGenericDataHolder
inheritance:
- System.Object
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
implements:
- MLEM.Misc.IGenericDataHolder
inheritedMembers:
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Options.TinyLife.Utilities.Extensions.JsonCopy``1
attributes:
- type: System.Runtime.Serialization.DataContractAttribute
ctor: System.Runtime.Serialization.DataContractAttribute.#ctor
arguments: []
- uid: TinyLife.Options.WallDisplays
commentId: F:TinyLife.Options.WallDisplays
id: WallDisplays
parent: TinyLife.Options
langs:
- csharp
- vb
name: WallDisplays
nameWithType: Options.WallDisplays
fullName: TinyLife.Options.WallDisplays
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: WallDisplays
path: ../TinyLife/Options.cs
startLine: 41
assemblies:
- Tiny Life
namespace: TinyLife
summary: An array of all defined values
example: []
syntax:
content: public static readonly WallDisplay[] WallDisplays
return:
type: TinyLife.WallDisplay[]
content.vb: Public Shared ReadOnly WallDisplays As WallDisplay()
- uid: TinyLife.Options.GameSpeeds
commentId: F:TinyLife.Options.GameSpeeds
id: GameSpeeds
parent: TinyLife.Options
langs:
- csharp
- vb
name: GameSpeeds
nameWithType: Options.GameSpeeds
fullName: TinyLife.Options.GameSpeeds
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GameSpeeds
path: ../TinyLife/Options.cs
startLine: 45
assemblies:
- Tiny Life
namespace: TinyLife
summary: An array of all defined values
example: []
syntax:
content: public static readonly GameSpeed[] GameSpeeds
return:
type: TinyLife.GameSpeed[]
content.vb: Public Shared ReadOnly GameSpeeds As GameSpeed()
- uid: TinyLife.Options.Keybinds
commentId: F:TinyLife.Options.Keybinds
id: Keybinds
parent: TinyLife.Options
langs:
- csharp
- vb
name: Keybinds
nameWithType: Options.Keybinds
fullName: TinyLife.Options.Keybinds
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Keybinds
path: ../TinyLife/Options.cs
startLine: 49
assemblies:
- Tiny Life
namespace: TinyLife
summary: An array that contains all of the fields of type in the class
example: []
syntax:
content: public static readonly FieldInfo[] Keybinds
return:
type: System.Reflection.FieldInfo[]
content.vb: Public Shared ReadOnly Keybinds As FieldInfo()
- uid: TinyLife.Options.UnbindKeybind
commentId: F:TinyLife.Options.UnbindKeybind
id: UnbindKeybind
parent: TinyLife.Options
langs:
- csharp
- vb
name: UnbindKeybind
nameWithType: Options.UnbindKeybind
fullName: TinyLife.Options.UnbindKeybind
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: UnbindKeybind
path: ../TinyLife/Options.cs
startLine: 53
assemblies:
- Tiny Life
namespace: TinyLife
summary: The keybind used to unbind other keybinds in the options menu, which is set to .
example: []
syntax:
content: public static readonly Keybind UnbindKeybind
return:
type: MLEM.Input.Keybind
content.vb: Public Shared ReadOnly UnbindKeybind As Keybind
- uid: TinyLife.Options.Instance
commentId: P:TinyLife.Options.Instance
id: Instance
parent: TinyLife.Options
langs:
- csharp
- vb
name: Instance
nameWithType: Options.Instance
fullName: TinyLife.Options.Instance
type: Property
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Instance
path: ../TinyLife/Options.cs
startLine: 58
assemblies:
- Tiny Life
namespace: TinyLife
summary: The static singleton instance of
example: []
syntax:
content: public static Options Instance { get; }
parameters: []
return:
type: TinyLife.Options
content.vb: Public Shared Property Instance As Options
overload: TinyLife.Options.Instance*
- uid: TinyLife.Options.CopyFurnitureKeybind
commentId: F:TinyLife.Options.CopyFurnitureKeybind
id: CopyFurnitureKeybind
parent: TinyLife.Options
langs:
- csharp
- vb
name: CopyFurnitureKeybind
nameWithType: Options.CopyFurnitureKeybind
fullName: TinyLife.Options.CopyFurnitureKeybind
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CopyFurnitureKeybind
path: ../TinyLife/Options.cs
startLine: 62
assemblies:
- Tiny Life
namespace: TinyLife
syntax:
content: >-
[DataMember]
public readonly Keybind CopyFurnitureKeybind
return:
type: MLEM.Input.Keybind
content.vb: >-
Public ReadOnly CopyFurnitureKeybind As Keybind
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.StoreInHouseholdKeybind
commentId: F:TinyLife.Options.StoreInHouseholdKeybind
id: StoreInHouseholdKeybind
parent: TinyLife.Options
langs:
- csharp
- vb
name: StoreInHouseholdKeybind
nameWithType: Options.StoreInHouseholdKeybind
fullName: TinyLife.Options.StoreInHouseholdKeybind
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: StoreInHouseholdKeybind
path: ../TinyLife/Options.cs
startLine: 64
assemblies:
- Tiny Life
namespace: TinyLife
syntax:
content: >-
[DataMember]
public readonly Keybind StoreInHouseholdKeybind
return:
type: MLEM.Input.Keybind
content.vb: >-
Public ReadOnly StoreInHouseholdKeybind As Keybind
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.RotateKeybind
commentId: F:TinyLife.Options.RotateKeybind
id: RotateKeybind
parent: TinyLife.Options
langs:
- csharp
- vb
name: RotateKeybind
nameWithType: Options.RotateKeybind
fullName: TinyLife.Options.RotateKeybind
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: RotateKeybind
path: ../TinyLife/Options.cs
startLine: 66
assemblies:
- Tiny Life
namespace: TinyLife
syntax:
content: >-
[DataMember]
public readonly Keybind RotateKeybind
return:
type: MLEM.Input.Keybind
content.vb: >-
Public ReadOnly RotateKeybind As Keybind
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.SwitchPersonKeybind
commentId: F:TinyLife.Options.SwitchPersonKeybind
id: SwitchPersonKeybind
parent: TinyLife.Options
langs:
- csharp
- vb
name: SwitchPersonKeybind
nameWithType: Options.SwitchPersonKeybind
fullName: TinyLife.Options.SwitchPersonKeybind
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: SwitchPersonKeybind
path: ../TinyLife/Options.cs
startLine: 68
assemblies:
- Tiny Life
namespace: TinyLife
syntax:
content: >-
[DataMember]
public readonly Keybind SwitchPersonKeybind
return:
type: MLEM.Input.Keybind
content.vb: >-
Public ReadOnly SwitchPersonKeybind As Keybind
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.PauseGameKeybind
commentId: F:TinyLife.Options.PauseGameKeybind
id: PauseGameKeybind
parent: TinyLife.Options
langs:
- csharp
- vb
name: PauseGameKeybind
nameWithType: Options.PauseGameKeybind
fullName: TinyLife.Options.PauseGameKeybind
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: PauseGameKeybind
path: ../TinyLife/Options.cs
startLine: 70
assemblies:
- Tiny Life
namespace: TinyLife
syntax:
content: >-
[DataMember]
public readonly Keybind PauseGameKeybind
return:
type: MLEM.Input.Keybind
content.vb: >-
Public ReadOnly PauseGameKeybind As Keybind
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.IncreaseSpeedKeybind
commentId: F:TinyLife.Options.IncreaseSpeedKeybind
id: IncreaseSpeedKeybind
parent: TinyLife.Options
langs:
- csharp
- vb
name: IncreaseSpeedKeybind
nameWithType: Options.IncreaseSpeedKeybind
fullName: TinyLife.Options.IncreaseSpeedKeybind
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: IncreaseSpeedKeybind
path: ../TinyLife/Options.cs
startLine: 72
assemblies:
- Tiny Life
namespace: TinyLife
syntax:
content: >-
[DataMember]
public readonly Keybind IncreaseSpeedKeybind
return:
type: MLEM.Input.Keybind
content.vb: >-
Public ReadOnly IncreaseSpeedKeybind As Keybind
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.DecreaseSpeedKeybind
commentId: F:TinyLife.Options.DecreaseSpeedKeybind
id: DecreaseSpeedKeybind
parent: TinyLife.Options
langs:
- csharp
- vb
name: DecreaseSpeedKeybind
nameWithType: Options.DecreaseSpeedKeybind
fullName: TinyLife.Options.DecreaseSpeedKeybind
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: DecreaseSpeedKeybind
path: ../TinyLife/Options.cs
startLine: 74
assemblies:
- Tiny Life
namespace: TinyLife
syntax:
content: >-
[DataMember]
public readonly Keybind DecreaseSpeedKeybind
return:
type: MLEM.Input.Keybind
content.vb: >-
Public ReadOnly DecreaseSpeedKeybind As Keybind
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.ScreenshotKeybind
commentId: F:TinyLife.Options.ScreenshotKeybind
id: ScreenshotKeybind
parent: TinyLife.Options
langs:
- csharp
- vb
name: ScreenshotKeybind
nameWithType: Options.ScreenshotKeybind
fullName: TinyLife.Options.ScreenshotKeybind
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ScreenshotKeybind
path: ../TinyLife/Options.cs
startLine: 76
assemblies:
- Tiny Life
namespace: TinyLife
syntax:
content: >-
[DataMember]
public readonly Keybind ScreenshotKeybind
return:
type: MLEM.Input.Keybind
content.vb: >-
Public ReadOnly ScreenshotKeybind As Keybind
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.SellHeldObjectKeybind
commentId: F:TinyLife.Options.SellHeldObjectKeybind
id: SellHeldObjectKeybind
parent: TinyLife.Options
langs:
- csharp
- vb
name: SellHeldObjectKeybind
nameWithType: Options.SellHeldObjectKeybind
fullName: TinyLife.Options.SellHeldObjectKeybind
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: SellHeldObjectKeybind
path: ../TinyLife/Options.cs
startLine: 78
assemblies:
- Tiny Life
namespace: TinyLife
syntax:
content: >-
[DataMember]
public readonly Keybind SellHeldObjectKeybind
return:
type: MLEM.Input.Keybind
content.vb: >-
Public ReadOnly SellHeldObjectKeybind As Keybind
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.GridKeybind
commentId: F:TinyLife.Options.GridKeybind
id: GridKeybind
parent: TinyLife.Options
langs:
- csharp
- vb
name: GridKeybind
nameWithType: Options.GridKeybind
fullName: TinyLife.Options.GridKeybind
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GridKeybind
path: ../TinyLife/Options.cs
startLine: 80
assemblies:
- Tiny Life
namespace: TinyLife
syntax:
content: >-
[DataMember]
public readonly Keybind GridKeybind
return:
type: MLEM.Input.Keybind
content.vb: >-
Public ReadOnly GridKeybind As Keybind
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.ZoomInCameraKeybind
commentId: F:TinyLife.Options.ZoomInCameraKeybind
id: ZoomInCameraKeybind
parent: TinyLife.Options
langs:
- csharp
- vb
name: ZoomInCameraKeybind
nameWithType: Options.ZoomInCameraKeybind
fullName: TinyLife.Options.ZoomInCameraKeybind
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ZoomInCameraKeybind
path: ../TinyLife/Options.cs
startLine: 82
assemblies:
- Tiny Life
namespace: TinyLife
syntax:
content: >-
[DataMember]
public readonly Keybind ZoomInCameraKeybind
return:
type: MLEM.Input.Keybind
content.vb: >-
Public ReadOnly ZoomInCameraKeybind As Keybind
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.ZoomOutCameraKeybind
commentId: F:TinyLife.Options.ZoomOutCameraKeybind
id: ZoomOutCameraKeybind
parent: TinyLife.Options
langs:
- csharp
- vb
name: ZoomOutCameraKeybind
nameWithType: Options.ZoomOutCameraKeybind
fullName: TinyLife.Options.ZoomOutCameraKeybind
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ZoomOutCameraKeybind
path: ../TinyLife/Options.cs
startLine: 84
assemblies:
- Tiny Life
namespace: TinyLife
syntax:
content: >-
[DataMember]
public readonly Keybind ZoomOutCameraKeybind
return:
type: MLEM.Input.Keybind
content.vb: >-
Public ReadOnly ZoomOutCameraKeybind As Keybind
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.RotateCameraKeybind
commentId: F:TinyLife.Options.RotateCameraKeybind
id: RotateCameraKeybind
parent: TinyLife.Options
langs:
- csharp
- vb
name: RotateCameraKeybind
nameWithType: Options.RotateCameraKeybind
fullName: TinyLife.Options.RotateCameraKeybind
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: RotateCameraKeybind
path: ../TinyLife/Options.cs
startLine: 86
assemblies:
- Tiny Life
namespace: TinyLife
syntax:
content: >-
[DataMember]
public readonly Keybind RotateCameraKeybind
return:
type: MLEM.Input.Keybind
content.vb: >-
Public ReadOnly RotateCameraKeybind As Keybind
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.CameraUpKeybind
commentId: F:TinyLife.Options.CameraUpKeybind
id: CameraUpKeybind
parent: TinyLife.Options
langs:
- csharp
- vb
name: CameraUpKeybind
nameWithType: Options.CameraUpKeybind
fullName: TinyLife.Options.CameraUpKeybind
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CameraUpKeybind
path: ../TinyLife/Options.cs
startLine: 88
assemblies:
- Tiny Life
namespace: TinyLife
syntax:
content: >-
[DataMember]
public readonly Keybind CameraUpKeybind
return:
type: MLEM.Input.Keybind
content.vb: >-
Public ReadOnly CameraUpKeybind As Keybind
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.CameraDownKeybind
commentId: F:TinyLife.Options.CameraDownKeybind
id: CameraDownKeybind
parent: TinyLife.Options
langs:
- csharp
- vb
name: CameraDownKeybind
nameWithType: Options.CameraDownKeybind
fullName: TinyLife.Options.CameraDownKeybind
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CameraDownKeybind
path: ../TinyLife/Options.cs
startLine: 90
assemblies:
- Tiny Life
namespace: TinyLife
syntax:
content: >-
[DataMember]
public readonly Keybind CameraDownKeybind
return:
type: MLEM.Input.Keybind
content.vb: >-
Public ReadOnly CameraDownKeybind As Keybind
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.CameraLeftKeybind
commentId: F:TinyLife.Options.CameraLeftKeybind
id: CameraLeftKeybind
parent: TinyLife.Options
langs:
- csharp
- vb
name: CameraLeftKeybind
nameWithType: Options.CameraLeftKeybind
fullName: TinyLife.Options.CameraLeftKeybind
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CameraLeftKeybind
path: ../TinyLife/Options.cs
startLine: 92
assemblies:
- Tiny Life
namespace: TinyLife
syntax:
content: >-
[DataMember]
public readonly Keybind CameraLeftKeybind
return:
type: MLEM.Input.Keybind
content.vb: >-
Public ReadOnly CameraLeftKeybind As Keybind
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.CameraRightKeybind
commentId: F:TinyLife.Options.CameraRightKeybind
id: CameraRightKeybind
parent: TinyLife.Options
langs:
- csharp
- vb
name: CameraRightKeybind
nameWithType: Options.CameraRightKeybind
fullName: TinyLife.Options.CameraRightKeybind
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CameraRightKeybind
path: ../TinyLife/Options.cs
startLine: 94
assemblies:
- Tiny Life
namespace: TinyLife
syntax:
content: >-
[DataMember]
public readonly Keybind CameraRightKeybind
return:
type: MLEM.Input.Keybind
content.vb: >-
Public ReadOnly CameraRightKeybind As Keybind
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.WallsUpKeybind
commentId: F:TinyLife.Options.WallsUpKeybind
id: WallsUpKeybind
parent: TinyLife.Options
langs:
- csharp
- vb
name: WallsUpKeybind
nameWithType: Options.WallsUpKeybind
fullName: TinyLife.Options.WallsUpKeybind
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: WallsUpKeybind
path: ../TinyLife/Options.cs
startLine: 96
assemblies:
- Tiny Life
namespace: TinyLife
syntax:
content: >-
[DataMember]
public readonly Keybind WallsUpKeybind
return:
type: MLEM.Input.Keybind
content.vb: >-
Public ReadOnly WallsUpKeybind As Keybind
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.WallsDownKeybind
commentId: F:TinyLife.Options.WallsDownKeybind
id: WallsDownKeybind
parent: TinyLife.Options
langs:
- csharp
- vb
name: WallsDownKeybind
nameWithType: Options.WallsDownKeybind
fullName: TinyLife.Options.WallsDownKeybind
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: WallsDownKeybind
path: ../TinyLife/Options.cs
startLine: 98
assemblies:
- Tiny Life
namespace: TinyLife
syntax:
content: >-
[DataMember]
public readonly Keybind WallsDownKeybind
return:
type: MLEM.Input.Keybind
content.vb: >-
Public ReadOnly WallsDownKeybind As Keybind
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.TabForwardKeybind
commentId: F:TinyLife.Options.TabForwardKeybind
id: TabForwardKeybind
parent: TinyLife.Options
langs:
- csharp
- vb
name: TabForwardKeybind
nameWithType: Options.TabForwardKeybind
fullName: TinyLife.Options.TabForwardKeybind
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: TabForwardKeybind
path: ../TinyLife/Options.cs
startLine: 100
assemblies:
- Tiny Life
namespace: TinyLife
syntax:
content: >-
[DataMember]
public readonly Keybind TabForwardKeybind
return:
type: MLEM.Input.Keybind
content.vb: >-
Public ReadOnly TabForwardKeybind As Keybind
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.TabBackKeybind
commentId: F:TinyLife.Options.TabBackKeybind
id: TabBackKeybind
parent: TinyLife.Options
langs:
- csharp
- vb
name: TabBackKeybind
nameWithType: Options.TabBackKeybind
fullName: TinyLife.Options.TabBackKeybind
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: TabBackKeybind
path: ../TinyLife/Options.cs
startLine: 102
assemblies:
- Tiny Life
namespace: TinyLife
syntax:
content: >-
[DataMember]
public readonly Keybind TabBackKeybind
return:
type: MLEM.Input.Keybind
content.vb: >-
Public ReadOnly TabBackKeybind As Keybind
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.CheatsKeybind
commentId: F:TinyLife.Options.CheatsKeybind
id: CheatsKeybind
parent: TinyLife.Options
langs:
- csharp
- vb
name: CheatsKeybind
nameWithType: Options.CheatsKeybind
fullName: TinyLife.Options.CheatsKeybind
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CheatsKeybind
path: ../TinyLife/Options.cs
startLine: 104
assemblies:
- Tiny Life
namespace: TinyLife
syntax:
content: >-
[DataMember]
public readonly Keybind CheatsKeybind
return:
type: MLEM.Input.Keybind
content.vb: >-
Public ReadOnly CheatsKeybind As Keybind
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.FloorUpKeybind
commentId: F:TinyLife.Options.FloorUpKeybind
id: FloorUpKeybind
parent: TinyLife.Options
langs:
- csharp
- vb
name: FloorUpKeybind
nameWithType: Options.FloorUpKeybind
fullName: TinyLife.Options.FloorUpKeybind
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: FloorUpKeybind
path: ../TinyLife/Options.cs
startLine: 106
assemblies:
- Tiny Life
namespace: TinyLife
syntax:
content: >-
[DataMember]
public readonly Keybind FloorUpKeybind
return:
type: MLEM.Input.Keybind
content.vb: >-
Public ReadOnly FloorUpKeybind As Keybind
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.FloorDownKeybind
commentId: F:TinyLife.Options.FloorDownKeybind
id: FloorDownKeybind
parent: TinyLife.Options
langs:
- csharp
- vb
name: FloorDownKeybind
nameWithType: Options.FloorDownKeybind
fullName: TinyLife.Options.FloorDownKeybind
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: FloorDownKeybind
path: ../TinyLife/Options.cs
startLine: 108
assemblies:
- Tiny Life
namespace: TinyLife
syntax:
content: >-
[DataMember]
public readonly Keybind FloorDownKeybind
return:
type: MLEM.Input.Keybind
content.vb: >-
Public ReadOnly FloorDownKeybind As Keybind
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.SeenObjects
commentId: F:TinyLife.Options.SeenObjects
id: SeenObjects
parent: TinyLife.Options
langs:
- csharp
- vb
name: SeenObjects
nameWithType: Options.SeenObjects
fullName: TinyLife.Options.SeenObjects
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: SeenObjects
path: ../TinyLife/Options.cs
startLine: 115
assemblies:
- Tiny Life
namespace: TinyLife
summary: The set of objects that have been seen by the player so far.
example: []
syntax:
content: >-
[DataMember]
public readonly HashSet SeenObjects
return:
type: System.Collections.Generic.HashSet{System.String}
content.vb: >-
Public ReadOnly SeenObjects As HashSet(Of String)
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.AButton
commentId: P:TinyLife.Options.AButton
id: AButton
parent: TinyLife.Options
langs:
- csharp
- vb
name: AButton
nameWithType: Options.AButton
fullName: TinyLife.Options.AButton
type: Property
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AButton
path: ../TinyLife/Options.cs
startLine: 120
assemblies:
- Tiny Life
namespace: TinyLife
summary: Returns the value that is currently considered to be the A (or accept) button. This value is based on .
example: []
syntax:
content: public Buttons AButton { get; }
parameters: []
return:
type: Microsoft.Xna.Framework.Input.Buttons
content.vb: Public ReadOnly Property AButton As Buttons
overload: TinyLife.Options.AButton*
- uid: TinyLife.Options.BButton
commentId: P:TinyLife.Options.BButton
id: BButton
parent: TinyLife.Options
langs:
- csharp
- vb
name: BButton
nameWithType: Options.BButton
fullName: TinyLife.Options.BButton
type: Property
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: BButton
path: ../TinyLife/Options.cs
startLine: 124
assemblies:
- Tiny Life
namespace: TinyLife
summary: Returns the value that is currently considered to be the B (or deny) button. This value is based on .
example: []
syntax:
content: public Buttons BButton { get; }
parameters: []
return:
type: Microsoft.Xna.Framework.Input.Buttons
content.vb: Public ReadOnly Property BButton As Buttons
overload: TinyLife.Options.BButton*
- uid: TinyLife.Options.XButton
commentId: P:TinyLife.Options.XButton
id: XButton
parent: TinyLife.Options
langs:
- csharp
- vb
name: XButton
nameWithType: Options.XButton
fullName: TinyLife.Options.XButton
type: Property
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: XButton
path: ../TinyLife/Options.cs
startLine: 128
assemblies:
- Tiny Life
namespace: TinyLife
summary: Returns the value that is currently considered to be the X button. This value is based on .
example: []
syntax:
content: public Buttons XButton { get; }
parameters: []
return:
type: Microsoft.Xna.Framework.Input.Buttons
content.vb: Public ReadOnly Property XButton As Buttons
overload: TinyLife.Options.XButton*
- uid: TinyLife.Options.YButton
commentId: P:TinyLife.Options.YButton
id: YButton
parent: TinyLife.Options
langs:
- csharp
- vb
name: YButton
nameWithType: Options.YButton
fullName: TinyLife.Options.YButton
type: Property
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: YButton
path: ../TinyLife/Options.cs
startLine: 132
assemblies:
- Tiny Life
namespace: TinyLife
summary: Returns the value that is currently considered to be the Y button. This value is based on .
example: []
syntax:
content: public Buttons YButton { get; }
parameters: []
return:
type: Microsoft.Xna.Framework.Input.Buttons
content.vb: Public ReadOnly Property YButton As Buttons
overload: TinyLife.Options.YButton*
- uid: TinyLife.Options.LeftTrigger
commentId: P:TinyLife.Options.LeftTrigger
id: LeftTrigger
parent: TinyLife.Options
langs:
- csharp
- vb
name: LeftTrigger
nameWithType: Options.LeftTrigger
fullName: TinyLife.Options.LeftTrigger
type: Property
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: LeftTrigger
path: ../TinyLife/Options.cs
startLine: 136
assemblies:
- Tiny Life
namespace: TinyLife
summary: Returns the value that is currently considered to be the left trigger. This value is based on .
example: []
syntax:
content: public Buttons LeftTrigger { get; }
parameters: []
return:
type: Microsoft.Xna.Framework.Input.Buttons
content.vb: Public ReadOnly Property LeftTrigger As Buttons
overload: TinyLife.Options.LeftTrigger*
- uid: TinyLife.Options.RightTrigger
commentId: P:TinyLife.Options.RightTrigger
id: RightTrigger
parent: TinyLife.Options
langs:
- csharp
- vb
name: RightTrigger
nameWithType: Options.RightTrigger
fullName: TinyLife.Options.RightTrigger
type: Property
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: RightTrigger
path: ../TinyLife/Options.cs
startLine: 140
assemblies:
- Tiny Life
namespace: TinyLife
summary: Returns the value that is currently considered to be the right trigger. This value is based on .
example: []
syntax:
content: public Buttons RightTrigger { get; }
parameters: []
return:
type: Microsoft.Xna.Framework.Input.Buttons
content.vb: Public ReadOnly Property RightTrigger As Buttons
overload: TinyLife.Options.RightTrigger*
- uid: TinyLife.Options.WallMode
commentId: F:TinyLife.Options.WallMode
id: WallMode
parent: TinyLife.Options
langs:
- csharp
- vb
name: WallMode
nameWithType: Options.WallMode
fullName: TinyLife.Options.WallMode
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: WallMode
path: ../TinyLife/Options.cs
startLine: 146
assemblies:
- Tiny Life
namespace: TinyLife
summary: The currently selected .
example: []
syntax:
content: >-
[DataMember]
public WallDisplay WallMode
return:
type: TinyLife.WallDisplay
content.vb: >-
Public WallMode As WallDisplay
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.CurrentFloor
commentId: F:TinyLife.Options.CurrentFloor
id: CurrentFloor
parent: TinyLife.Options
langs:
- csharp
- vb
name: CurrentFloor
nameWithType: Options.CurrentFloor
fullName: TinyLife.Options.CurrentFloor
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CurrentFloor
path: ../TinyLife/Options.cs
startLine: 152
assemblies:
- Tiny Life
namespace: TinyLife
summary: >-
The floor that the game's camera is currently focused on.
For the active lot, all floors that are above the current floor are hidden, and all floors below the current floor are always displayed.
example: []
syntax:
content: >-
[DataMember]
public int CurrentFloor
return:
type: System.Int32
content.vb: >-
Public CurrentFloor As Integer
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.Language
commentId: F:TinyLife.Options.Language
id: Language
parent: TinyLife.Options
langs:
- csharp
- vb
name: Language
nameWithType: Options.Language
fullName: TinyLife.Options.Language
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Language
path: ../TinyLife/Options.cs
startLine: 158
assemblies:
- Tiny Life
namespace: TinyLife
summary: >-
The currently selected language's language code.
Determines the language used by .
example: []
syntax:
content: >-
[DataMember]
public string Language
return:
type: System.String
content.vb: >-
Public Language As String
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.UiScale
commentId: F:TinyLife.Options.UiScale
id: UiScale
parent: TinyLife.Options
langs:
- csharp
- vb
name: UiScale
nameWithType: Options.UiScale
fullName: TinyLife.Options.UiScale
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: UiScale
path: ../TinyLife/Options.cs
startLine: 163
assemblies:
- Tiny Life
namespace: TinyLife
summary: A modifier that is applied to the game's 's
example: []
syntax:
content: >-
[DataMember]
public float UiScale
return:
type: System.Single
content.vb: >-
Public UiScale As Single
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.SoundVolume
commentId: F:TinyLife.Options.SoundVolume
id: SoundVolume
parent: TinyLife.Options
langs:
- csharp
- vb
name: SoundVolume
nameWithType: Options.SoundVolume
fullName: TinyLife.Options.SoundVolume
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: SoundVolume
path: ../TinyLife/Options.cs
startLine: 168
assemblies:
- Tiny Life
namespace: TinyLife
summary: The current sound volume as a percentage, ranging from 0 to 1
example: []
syntax:
content: >-
[DataMember]
public float SoundVolume
return:
type: System.Single
content.vb: >-
Public SoundVolume As Single
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.MusicVolume
commentId: F:TinyLife.Options.MusicVolume
id: MusicVolume
parent: TinyLife.Options
langs:
- csharp
- vb
name: MusicVolume
nameWithType: Options.MusicVolume
fullName: TinyLife.Options.MusicVolume
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: MusicVolume
path: ../TinyLife/Options.cs
startLine: 173
assemblies:
- Tiny Life
namespace: TinyLife
summary: The current music volume as a percentage, ranging from 0 to 1
example: []
syntax:
content: >-
[DataMember]
public float MusicVolume
return:
type: System.Single
content.vb: >-
Public MusicVolume As Single
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.WorldSoundVolume
commentId: F:TinyLife.Options.WorldSoundVolume
id: WorldSoundVolume
parent: TinyLife.Options
langs:
- csharp
- vb
name: WorldSoundVolume
nameWithType: Options.WorldSoundVolume
fullName: TinyLife.Options.WorldSoundVolume
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: WorldSoundVolume
path: ../TinyLife/Options.cs
startLine: 179
assemblies:
- Tiny Life
namespace: TinyLife
summary: >-
The volume of in-world sounds, used by and its overloads.
Note that the world sound volume is still multiplied with the sound master volume .
example: []
syntax:
content: >-
[DataMember]
public float WorldSoundVolume
return:
type: System.Single
content.vb: >-
Public WorldSoundVolume As Single
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.SpeechVolume
commentId: F:TinyLife.Options.SpeechVolume
id: SpeechVolume
parent: TinyLife.Options
langs:
- csharp
- vb
name: SpeechVolume
nameWithType: Options.SpeechVolume
fullName: TinyLife.Options.SpeechVolume
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: SpeechVolume
path: ../TinyLife/Options.cs
startLine: 185
assemblies:
- Tiny Life
namespace: TinyLife
summary: >-
The volume of speech sounds, used by .
Note that the speech sound volume is still multiplied with the sound master volume .
example: []
syntax:
content: >-
[DataMember]
public float SpeechVolume
return:
type: System.Single
content.vb: >-
Public SpeechVolume As Single
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.EmotionStingVolume
commentId: F:TinyLife.Options.EmotionStingVolume
id: EmotionStingVolume
parent: TinyLife.Options
langs:
- csharp
- vb
name: EmotionStingVolume
nameWithType: Options.EmotionStingVolume
fullName: TinyLife.Options.EmotionStingVolume
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: EmotionStingVolume
path: ../TinyLife/Options.cs
startLine: 191
assemblies:
- Tiny Life
namespace: TinyLife
summary: >-
The volume of emotion sting sound effects.
Note that the sting volume is still multiplied with the sound master volume .
example: []
syntax:
content: >-
[DataMember]
public float EmotionStingVolume
return:
type: System.Single
content.vb: >-
Public EmotionStingVolume As Single
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.EventStingVolume
commentId: F:TinyLife.Options.EventStingVolume
id: EventStingVolume
parent: TinyLife.Options
langs:
- csharp
- vb
name: EventStingVolume
nameWithType: Options.EventStingVolume
fullName: TinyLife.Options.EventStingVolume
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: EventStingVolume
path: ../TinyLife/Options.cs
startLine: 197
assemblies:
- Tiny Life
namespace: TinyLife
summary: >-
The volume of event sting sound effects, used by .
Note that the sting volume is still multiplied with the sound master volume .
example: []
syntax:
content: >-
[DataMember]
public float EventStingVolume
return:
type: System.Single
content.vb: >-
Public EventStingVolume As Single
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.SoundscapeVolume
commentId: F:TinyLife.Options.SoundscapeVolume
id: SoundscapeVolume
parent: TinyLife.Options
langs:
- csharp
- vb
name: SoundscapeVolume
nameWithType: Options.SoundscapeVolume
fullName: TinyLife.Options.SoundscapeVolume
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: SoundscapeVolume
path: ../TinyLife/Options.cs
startLine: 203
assemblies:
- Tiny Life
namespace: TinyLife
summary: >-
The volume of ambiant sounds created by .
Note that the soundscape volume is still multiplied with the master sound volume .
example: []
syntax:
content: >-
[DataMember]
public float SoundscapeVolume
return:
type: System.Single
content.vb: >-
Public SoundscapeVolume As Single
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.AutoSaveIntervalSeconds
commentId: F:TinyLife.Options.AutoSaveIntervalSeconds
id: AutoSaveIntervalSeconds
parent: TinyLife.Options
langs:
- csharp
- vb
name: AutoSaveIntervalSeconds
nameWithType: Options.AutoSaveIntervalSeconds
fullName: TinyLife.Options.AutoSaveIntervalSeconds
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AutoSaveIntervalSeconds
path: ../TinyLife/Options.cs
startLine: 209
assemblies:
- Tiny Life
namespace: TinyLife
summary: >-
The auto-save interval in seconds.
Note that this value should be set to 30, 60, 180, 300 or 600, as otherwise, the options menu will display it incorrectly.
example: []
syntax:
content: >-
[DataMember]
public int AutoSaveIntervalSeconds
return:
type: System.Int32
content.vb: >-
Public AutoSaveIntervalSeconds As Integer
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.CameraRotation
commentId: F:TinyLife.Options.CameraRotation
id: CameraRotation
parent: TinyLife.Options
langs:
- csharp
- vb
name: CameraRotation
nameWithType: Options.CameraRotation
fullName: TinyLife.Options.CameraRotation
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CameraRotation
path: ../TinyLife/Options.cs
startLine: 216
assemblies:
- Tiny Life
namespace: TinyLife
summary: >-
The game's camera rotation.
To use this value effectively, you can use , and .
This value should be changed through .
example: []
syntax:
content: >-
[DataMember]
public Direction2 CameraRotation
return:
type: MLEM.Maths.Direction2
content.vb: >-
Public CameraRotation As Direction2
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.BrightnessIncrease
commentId: F:TinyLife.Options.BrightnessIncrease
id: BrightnessIncrease
parent: TinyLife.Options
langs:
- csharp
- vb
name: BrightnessIncrease
nameWithType: Options.BrightnessIncrease
fullName: TinyLife.Options.BrightnessIncrease
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: BrightnessIncrease
path: ../TinyLife/Options.cs
startLine: 221
assemblies:
- Tiny Life
namespace: TinyLife
summary: A percentage that the game's world's brightness is increased by, mainly intended for users with darker screens
example: []
syntax:
content: >-
[DataMember]
public float BrightnessIncrease
return:
type: System.Single
content.vb: >-
Public BrightnessIncrease As Single
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.HideHangingObjects
commentId: F:TinyLife.Options.HideHangingObjects
id: HideHangingObjects
parent: TinyLife.Options
langs:
- csharp
- vb
name: HideHangingObjects
nameWithType: Options.HideHangingObjects
fullName: TinyLife.Options.HideHangingObjects
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: HideHangingObjects
path: ../TinyLife/Options.cs
startLine: 227
assemblies:
- Tiny Life
namespace: TinyLife
summary: >-
Whether hanging objects should be hidden in the world if walls are down.
This property is automatically evaluated when a object is drawn.
example: []
syntax:
content: >-
[DataMember]
public bool HideHangingObjects
return:
type: System.Boolean
content.vb: >-
Public HideHangingObjects As Boolean
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.RoundCameraPosition
commentId: F:TinyLife.Options.RoundCameraPosition
id: RoundCameraPosition
parent: TinyLife.Options
langs:
- csharp
- vb
name: RoundCameraPosition
nameWithType: Options.RoundCameraPosition
fullName: TinyLife.Options.RoundCameraPosition
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: RoundCameraPosition
path: ../TinyLife/Options.cs
startLine: 233
assemblies:
- Tiny Life
namespace: TinyLife
summary: >-
Whether the 's position should be rounded.
In , this value is passed to .
example: []
syntax:
content: >-
[DataMember]
public bool RoundCameraPosition
return:
type: System.Boolean
content.vb: >-
Public RoundCameraPosition As Boolean
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.BlurZoomedOut
commentId: F:TinyLife.Options.BlurZoomedOut
id: BlurZoomedOut
parent: TinyLife.Options
langs:
- csharp
- vb
name: BlurZoomedOut
nameWithType: Options.BlurZoomedOut
fullName: TinyLife.Options.BlurZoomedOut
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: BlurZoomedOut
path: ../TinyLife/Options.cs
startLine: 239
assemblies:
- Tiny Life
namespace: TinyLife
summary: >-
Whether the camera should be blurred when zoomed out.
This value is automatically used by .
example: []
syntax:
content: >-
[DataMember]
public bool BlurZoomedOut
return:
type: System.Boolean
content.vb: >-
Public BlurZoomedOut As Boolean
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.UiAnimations
commentId: F:TinyLife.Options.UiAnimations
id: UiAnimations
parent: TinyLife.Options
langs:
- csharp
- vb
name: UiAnimations
nameWithType: Options.UiAnimations
fullName: TinyLife.Options.UiAnimations
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: UiAnimations
path: ../TinyLife/Options.cs
startLine: 245
assemblies:
- Tiny Life
namespace: TinyLife
summary: >-
Whether ui animations should be enabled.
This value is automatically used by .
example: []
syntax:
content: >-
[DataMember]
public bool UiAnimations
return:
type: System.Boolean
content.vb: >-
Public UiAnimations As Boolean
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.ShowBuildModeGrid
commentId: F:TinyLife.Options.ShowBuildModeGrid
id: ShowBuildModeGrid
parent: TinyLife.Options
langs:
- csharp
- vb
name: ShowBuildModeGrid
nameWithType: Options.ShowBuildModeGrid
fullName: TinyLife.Options.ShowBuildModeGrid
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ShowBuildModeGrid
path: ../TinyLife/Options.cs
startLine: 250
assemblies:
- Tiny Life
namespace: TinyLife
summary: Whether a grid should be displayed in build mode.
example: []
syntax:
content: >-
[DataMember]
public bool ShowBuildModeGrid
return:
type: System.Boolean
content.vb: >-
Public ShowBuildModeGrid As Boolean
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.GamepadScreenBorder
commentId: F:TinyLife.Options.GamepadScreenBorder
id: GamepadScreenBorder
parent: TinyLife.Options
langs:
- csharp
- vb
name: GamepadScreenBorder
nameWithType: Options.GamepadScreenBorder
fullName: TinyLife.Options.GamepadScreenBorder
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GamepadScreenBorder
path: ../TinyLife/Options.cs
startLine: 255
assemblies:
- Tiny Life
namespace: TinyLife
summary: A percentual border around the screen's border at which the camera will start scrolling when gamepad controls are used.
example: []
syntax:
content: >-
[DataMember]
public float GamepadScreenBorder
return:
type: System.Single
content.vb: >-
Public GamepadScreenBorder As Single
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.GamepadCursorSpeed
commentId: F:TinyLife.Options.GamepadCursorSpeed
id: GamepadCursorSpeed
parent: TinyLife.Options
langs:
- csharp
- vb
name: GamepadCursorSpeed
nameWithType: Options.GamepadCursorSpeed
fullName: TinyLife.Options.GamepadCursorSpeed
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GamepadCursorSpeed
path: ../TinyLife/Options.cs
startLine: 260
assemblies:
- Tiny Life
namespace: TinyLife
summary: The speed of the gamepad's cursor.
example: []
syntax:
content: >-
[DataMember]
public float GamepadCursorSpeed
return:
type: System.Single
content.vb: >-
Public GamepadCursorSpeed As Single
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.GamepadSwapTriggers
commentId: F:TinyLife.Options.GamepadSwapTriggers
id: GamepadSwapTriggers
parent: TinyLife.Options
langs:
- csharp
- vb
name: GamepadSwapTriggers
nameWithType: Options.GamepadSwapTriggers
fullName: TinyLife.Options.GamepadSwapTriggers
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GamepadSwapTriggers
path: ../TinyLife/Options.cs
startLine: 265
assemblies:
- Tiny Life
namespace: TinyLife
summary: Whether the left and right trigger's behavior should be swapped when using a gamepad. This value is used in and .
example: []
syntax:
content: >-
[DataMember]
public bool GamepadSwapTriggers
return:
type: System.Boolean
content.vb: >-
Public GamepadSwapTriggers As Boolean
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.GamepadSwapAForB
commentId: F:TinyLife.Options.GamepadSwapAForB
id: GamepadSwapAForB
parent: TinyLife.Options
langs:
- csharp
- vb
name: GamepadSwapAForB
nameWithType: Options.GamepadSwapAForB
fullName: TinyLife.Options.GamepadSwapAForB
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GamepadSwapAForB
path: ../TinyLife/Options.cs
startLine: 270
assemblies:
- Tiny Life
namespace: TinyLife
summary: Whether the A and B buttons' behaviors should be swapped when using a gamepad. This value is used in and .
example: []
syntax:
content: >-
[DataMember]
public bool GamepadSwapAForB
return:
type: System.Boolean
content.vb: >-
Public GamepadSwapAForB As Boolean
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.GamepadSwapXForY
commentId: F:TinyLife.Options.GamepadSwapXForY
id: GamepadSwapXForY
parent: TinyLife.Options
langs:
- csharp
- vb
name: GamepadSwapXForY
nameWithType: Options.GamepadSwapXForY
fullName: TinyLife.Options.GamepadSwapXForY
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GamepadSwapXForY
path: ../TinyLife/Options.cs
startLine: 275
assemblies:
- Tiny Life
namespace: TinyLife
summary: Whether the X and Y buttons' behaviors should be swapped when using a gamepad. This value is used in and .
example: []
syntax:
content: >-
[DataMember]
public bool GamepadSwapXForY
return:
type: System.Boolean
content.vb: >-
Public GamepadSwapXForY As Boolean
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.HideControlsHints
commentId: F:TinyLife.Options.HideControlsHints
id: HideControlsHints
parent: TinyLife.Options
langs:
- csharp
- vb
name: HideControlsHints
nameWithType: Options.HideControlsHints
fullName: TinyLife.Options.HideControlsHints
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: HideControlsHints
path: ../TinyLife/Options.cs
startLine: 280
assemblies:
- Tiny Life
namespace: TinyLife
summary: Whether the in the bottom-right corner of the screen should be hidden.
example: []
syntax:
content: >-
[DataMember]
public bool HideControlsHints
return:
type: System.Boolean
content.vb: >-
Public HideControlsHints As Boolean
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.HideGamepadControlsHints
commentId: F:TinyLife.Options.HideGamepadControlsHints
id: HideGamepadControlsHints
parent: TinyLife.Options
langs:
- csharp
- vb
name: HideGamepadControlsHints
nameWithType: Options.HideGamepadControlsHints
fullName: TinyLife.Options.HideGamepadControlsHints
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: HideGamepadControlsHints
path: ../TinyLife/Options.cs
startLine: 286
assemblies:
- Tiny Life
namespace: TinyLife
summary: >-
Whether the gamepad controls hints should be hidden, even when using a gamepad.
This value is used by .
example: []
syntax:
content: >-
[DataMember]
public bool HideGamepadControlsHints
return:
type: System.Boolean
content.vb: >-
Public HideGamepadControlsHints As Boolean
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.HideDemoHints
commentId: F:TinyLife.Options.HideDemoHints
id: HideDemoHints
parent: TinyLife.Options
langs:
- csharp
- vb
name: HideDemoHints
nameWithType: Options.HideDemoHints
fullName: TinyLife.Options.HideDemoHints
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: HideDemoHints
path: ../TinyLife/Options.cs
startLine: 291
assemblies:
- Tiny Life
namespace: TinyLife
summary: Whether "unavailable in demo" hints should be hidden.
example: []
syntax:
content: >-
[DataMember]
public bool HideDemoHints
return:
type: System.Boolean
content.vb: >-
Public HideDemoHints As Boolean
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.HideEarlyAccessHints
commentId: F:TinyLife.Options.HideEarlyAccessHints
id: HideEarlyAccessHints
parent: TinyLife.Options
langs:
- csharp
- vb
name: HideEarlyAccessHints
nameWithType: Options.HideEarlyAccessHints
fullName: TinyLife.Options.HideEarlyAccessHints
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: HideEarlyAccessHints
path: ../TinyLife/Options.cs
startLine: 296
assemblies:
- Tiny Life
namespace: TinyLife
summary: Whether "on the roadmap" hints should be hidden.
example: []
syntax:
content: >-
[DataMember]
public bool HideEarlyAccessHints
return:
type: System.Boolean
content.vb: >-
Public HideEarlyAccessHints As Boolean
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.AllowMods
commentId: F:TinyLife.Options.AllowMods
id: AllowMods
parent: TinyLife.Options
langs:
- csharp
- vb
name: AllowMods
nameWithType: Options.AllowMods
fullName: TinyLife.Options.AllowMods
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AllowMods
path: ../TinyLife/Options.cs
startLine: 301
assemblies:
- Tiny Life
namespace: TinyLife
summary: Whether loading mods is allowed.
example: []
syntax:
content: >-
[DataMember]
public bool AllowMods
return:
type: System.Boolean
content.vb: >-
Public AllowMods As Boolean
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.InGameMusic
commentId: F:TinyLife.Options.InGameMusic
id: InGameMusic
parent: TinyLife.Options
langs:
- csharp
- vb
name: InGameMusic
nameWithType: Options.InGameMusic
fullName: TinyLife.Options.InGameMusic
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: InGameMusic
path: ../TinyLife/Options.cs
startLine: 306
assemblies:
- Tiny Life
namespace: TinyLife
summary: Whether music should be played in Play Mode. This is used by the occasion.
example: []
syntax:
content: >-
[DataMember]
public bool InGameMusic
return:
type: System.Boolean
content.vb: >-
Public InGameMusic As Boolean
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.TransparentTooltips
commentId: F:TinyLife.Options.TransparentTooltips
id: TransparentTooltips
parent: TinyLife.Options
langs:
- csharp
- vb
name: TransparentTooltips
nameWithType: Options.TransparentTooltips
fullName: TinyLife.Options.TransparentTooltips
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: TransparentTooltips
path: ../TinyLife/Options.cs
startLine: 311
assemblies:
- Tiny Life
namespace: TinyLife
summary: Whether a should be displayed with transparency.
example: []
syntax:
content: >-
[DataMember]
public bool TransparentTooltips
return:
type: System.Boolean
content.vb: >-
Public TransparentTooltips As Boolean
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.InstantTooltips
commentId: F:TinyLife.Options.InstantTooltips
id: InstantTooltips
parent: TinyLife.Options
langs:
- csharp
- vb
name: InstantTooltips
nameWithType: Options.InstantTooltips
fullName: TinyLife.Options.InstantTooltips
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: InstantTooltips
path: ../TinyLife/Options.cs
startLine: 316
assemblies:
- Tiny Life
namespace: TinyLife
summary: Whether a should display instantly, rather than with a short delay.
example: []
syntax:
content: >-
[DataMember]
public bool InstantTooltips
return:
type: System.Boolean
content.vb: >-
Public InstantTooltips As Boolean
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.LongerNotifications
commentId: F:TinyLife.Options.LongerNotifications
id: LongerNotifications
parent: TinyLife.Options
langs:
- csharp
- vb
name: LongerNotifications
nameWithType: Options.LongerNotifications
fullName: TinyLife.Options.LongerNotifications
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: LongerNotifications
path: ../TinyLife/Options.cs
startLine: 321
assemblies:
- Tiny Life
namespace: TinyLife
summary: Whether should display with twice the amount of time before they disappear.
example: []
syntax:
content: >-
[DataMember]
public bool LongerNotifications
return:
type: System.Boolean
content.vb: >-
Public LongerNotifications As Boolean
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.CursorScale
commentId: F:TinyLife.Options.CursorScale
id: CursorScale
parent: TinyLife.Options
langs:
- csharp
- vb
name: CursorScale
nameWithType: Options.CursorScale
fullName: TinyLife.Options.CursorScale
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CursorScale
path: ../TinyLife/Options.cs
startLine: 326
assemblies:
- Tiny Life
namespace: TinyLife
summary: The game's scale.
example: []
syntax:
content: >-
[DataMember]
public float CursorScale
return:
type: System.Single
content.vb: >-
Public CursorScale As Single
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.HighlightTinies
commentId: F:TinyLife.Options.HighlightTinies
id: HighlightTinies
parent: TinyLife.Options
langs:
- csharp
- vb
name: HighlightTinies
nameWithType: Options.HighlightTinies
fullName: TinyLife.Options.HighlightTinies
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: HighlightTinies
path: ../TinyLife/Options.cs
startLine: 331
assemblies:
- Tiny Life
namespace: TinyLife
summary: Whether Tinies in the world should be highlighted using the selection outline effect.
example: []
syntax:
content: >-
[DataMember]
public bool HighlightTinies
return:
type: System.Boolean
content.vb: >-
Public HighlightTinies As Boolean
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.PauseOnInteraction
commentId: F:TinyLife.Options.PauseOnInteraction
id: PauseOnInteraction
parent: TinyLife.Options
langs:
- csharp
- vb
name: PauseOnInteraction
nameWithType: Options.PauseOnInteraction
fullName: TinyLife.Options.PauseOnInteraction
type: Field
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: PauseOnInteraction
path: ../TinyLife/Options.cs
startLine: 336
assemblies:
- Tiny Life
namespace: TinyLife
summary: Whether the game should pause when the 's interaction menu is open.
example: []
syntax:
content: >-
[DataMember]
public bool PauseOnInteraction
return:
type: System.Boolean
content.vb: >-
Public PauseOnInteraction As Boolean
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Options.Apply(System.Boolean)
commentId: M:TinyLife.Options.Apply(System.Boolean)
id: Apply(System.Boolean)
parent: TinyLife.Options
langs:
- csharp
- vb
name: Apply(bool)
nameWithType: Options.Apply(bool)
fullName: TinyLife.Options.Apply(bool)
type: Method
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Apply
path: ../TinyLife/Options.cs
startLine: 364
assemblies:
- Tiny Life
namespace: TinyLife
summary: Applies the currently selected options of this instance to the game
example: []
syntax:
content: public void Apply(bool fullyLoaded = true)
parameters:
- id: fullyLoaded
type: System.Boolean
content.vb: Public Sub Apply(fullyLoaded As Boolean = True)
overload: TinyLife.Options.Apply*
nameWithType.vb: Options.Apply(Boolean)
fullName.vb: TinyLife.Options.Apply(Boolean)
name.vb: Apply(Boolean)
- uid: TinyLife.Options.Save
commentId: M:TinyLife.Options.Save
id: Save
parent: TinyLife.Options
langs:
- csharp
- vb
name: Save()
nameWithType: Options.Save()
fullName: TinyLife.Options.Save()
type: Method
source:
remote:
path: TinyLife/Options.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Save
path: ../TinyLife/Options.cs
startLine: 405
assemblies:
- Tiny Life
namespace: TinyLife
summary: Saves the options to the default options file path
example: []
syntax:
content: public void Save()
content.vb: Public Sub Save()
overload: TinyLife.Options.Save*
references:
- uid: TinyLife.Uis.OptionsMenu.Initialize(MLEM.Ui.UiSystem,System.Boolean,TinyLife.Uis.OptionsMenu.Tab)
commentId: M:TinyLife.Uis.OptionsMenu.Initialize(MLEM.Ui.UiSystem,System.Boolean,TinyLife.Uis.OptionsMenu.Tab)
isExternal: true
href: TinyLife.Uis.OptionsMenu.html#TinyLife_Uis_OptionsMenu_Initialize_MLEM_Ui_UiSystem_System_Boolean_TinyLife_Uis_OptionsMenu_Tab_
name: Initialize(UiSystem, bool, Tab)
nameWithType: OptionsMenu.Initialize(UiSystem, bool, OptionsMenu.Tab)
fullName: TinyLife.Uis.OptionsMenu.Initialize(MLEM.Ui.UiSystem, bool, TinyLife.Uis.OptionsMenu.Tab)
nameWithType.vb: OptionsMenu.Initialize(UiSystem, Boolean, OptionsMenu.Tab)
fullName.vb: TinyLife.Uis.OptionsMenu.Initialize(MLEM.Ui.UiSystem, Boolean, TinyLife.Uis.OptionsMenu.Tab)
name.vb: Initialize(UiSystem, Boolean, Tab)
spec.csharp:
- uid: TinyLife.Uis.OptionsMenu.Initialize(MLEM.Ui.UiSystem,System.Boolean,TinyLife.Uis.OptionsMenu.Tab)
name: Initialize
href: TinyLife.Uis.OptionsMenu.html#TinyLife_Uis_OptionsMenu_Initialize_MLEM_Ui_UiSystem_System_Boolean_TinyLife_Uis_OptionsMenu_Tab_
- name: (
- uid: MLEM.Ui.UiSystem
name: UiSystem
isExternal: true
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: TinyLife.Uis.OptionsMenu.Tab
name: Tab
href: TinyLife.Uis.OptionsMenu.Tab.html
- name: )
spec.vb:
- uid: TinyLife.Uis.OptionsMenu.Initialize(MLEM.Ui.UiSystem,System.Boolean,TinyLife.Uis.OptionsMenu.Tab)
name: Initialize
href: TinyLife.Uis.OptionsMenu.html#TinyLife_Uis_OptionsMenu_Initialize_MLEM_Ui_UiSystem_System_Boolean_TinyLife_Uis_OptionsMenu_Tab_
- name: (
- uid: MLEM.Ui.UiSystem
name: UiSystem
isExternal: true
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: TinyLife.Uis.OptionsMenu.Tab
name: Tab
href: TinyLife.Uis.OptionsMenu.Tab.html
- name: )
- uid: TinyLife
commentId: N:TinyLife
href: TinyLife.html
name: TinyLife
nameWithType: TinyLife
fullName: TinyLife
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
commentId: T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
parent: MLEM.Data.Json
isExternal: true
name: JsonTypeSafeGenericDataHolder
nameWithType: JsonTypeSafeGenericDataHolder
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
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fullName: TinyLife.Music
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fullName: TinyLife.Tools.PlayModeTool
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commentId: N:TinyLife.Tools
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name: TinyLife.Tools
nameWithType: TinyLife.Tools
fullName: TinyLife.Tools
spec.csharp:
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name: TinyLife
href: TinyLife.html
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name: Tools
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name: TinyLife
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name: Save
nameWithType: Options.Save
fullName: TinyLife.Options.Save