TinyLifeWeb/docs/api/TinyLife.Actions.MultiAction.yml
2023-01-26 14:16:30 +01:00

5466 lines
185 KiB
YAML

### YamlMime:ManagedReference
items:
- uid: TinyLife.Actions.MultiAction
commentId: T:TinyLife.Actions.MultiAction
id: MultiAction
parent: TinyLife.Actions
children:
- TinyLife.Actions.MultiAction.#ctor(TinyLife.Actions.ActionInfo)
- TinyLife.Actions.MultiAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
- TinyLife.Actions.MultiAction.AndThenInitialize
- TinyLife.Actions.MultiAction.AndThenIsCompleted
- TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
- TinyLife.Actions.MultiAction.CreateFirstActions
- TinyLife.Actions.MultiAction.CreateLastActions
- TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
- TinyLife.Actions.MultiAction.Handler
- TinyLife.Actions.MultiAction.Initialize
- TinyLife.Actions.MultiAction.InProgressTime
- TinyLife.Actions.MultiAction.IsCompleted
- TinyLife.Actions.MultiAction.MainElapsedTime
- TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.MultiAction.PreInitialize
- TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
langs:
- csharp
- vb
name: MultiAction
nameWithType: MultiAction
fullName: TinyLife.Actions.MultiAction
type: Class
source:
remote:
path: TinyLife/Actions/Typeless/MultiAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: MultiAction
path: ../TinyLife/Actions/Typeless/MultiAction.cs
startLine: 13
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nA multi action is an action that can have different actions executed before and/or after itself.\nThis is quite useful if an action requires a <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> to go somewhere to pick up an item etc.\n"
example: []
syntax:
content: 'public abstract class MultiAction : Action, IGenericDataHolder'
content.vb: >-
Public MustInherit Class MultiAction
Inherits Action
Implements IGenericDataHolder
inheritance:
- System.Object
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- TinyLife.Actions.Action
derivedClasses:
- TinyLife.Actions.BehaviorAction
- TinyLife.Actions.GoHereAction
- TinyLife.Actions.OutOfTownAction
- TinyLife.Actions.PutAwayAction
- TinyLife.Actions.SellAction
- TinyLife.Actions.SitAction
- TinyLife.Actions.SocialAction
- TinyLife.Actions.StoreAction
- TinyLife.Actions.WatchTvAction
implements:
- MLEM.Misc.IGenericDataHolder
inheritedMembers:
- TinyLife.Actions.Action.Random
- TinyLife.Actions.Action.FullyInProgress
- TinyLife.Actions.Action.Type
- TinyLife.Actions.Action.Info
- TinyLife.Actions.Action.StartedAutomatically
- TinyLife.Actions.Action.Parent
- TinyLife.Actions.Action.Map
- TinyLife.Actions.Action.Person
- TinyLife.Actions.Action.ElapsedTime
- TinyLife.Actions.Action.PlayerPromptOpen
- TinyLife.Actions.Action.ForceResult
- TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType,System.Nullable{TinyLife.Actions.CanExecuteResult},TinyLife.Objects.MapObject)
- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
- TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
- TinyLife.Actions.Action.GetIconObject
- TinyLife.Actions.Action.CausesExtremelyFastSpeed
- TinyLife.Actions.Action.GetDisplayName
- TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
- TinyLife.Actions.Action.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,System.Func{TinyLife.Uis.CoveringGroup,System.Collections.Generic.IEnumerable{MLEM.Ui.Elements.Element}},MLEM.Textures.TextureRegion)
- TinyLife.Actions.Action.OpenYesNoPrompt(System.String,System.Action,System.Action,MLEM.Textures.TextureRegion)
- TinyLife.Actions.Action.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule,System.String,MLEM.Textures.TextureRegion)
- TinyLife.Actions.Action.OpenChoicePrompt(TinyLife.ChoicePromptInfo)
- TinyLife.Actions.Action.SpeakAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32)
- TinyLife.Actions.Action.SpeakInConversation(TinyLife.Objects.Person,Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Nullable{TinyLife.Actions.EmoteCategory},System.Nullable{TinyLife.Objects.SpeakStyle},System.Int32)
- TinyLife.Actions.Action.FacePartner(TinyLife.Objects.Person)
- TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType)
- TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
- TinyLife.Actions.Action.CancelIfEmotional(TinyLife.Emotions.EmotionType[])
- TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.ObjectCategory,System.Boolean)
- TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Boolean)
- TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture,System.Single,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Func{MLEM.Misc.Direction2,System.Boolean})
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.GetRandomVariety(System.Collections.Generic.IEnumerable{TinyLife.Actions.ActionVariety},TinyLife.Actions.ActionInfo)
- TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Action.InvokeForBoth(TinyLife.Objects.Person,TinyLife.Objects.Person,System.Action{TinyLife.Objects.Person,TinyLife.Objects.Person})
- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Actions.MultiAction.TinyLife.Utilities.Extensions.JsonCopy``1
modifiers.csharp:
- public
- abstract
- class
modifiers.vb:
- Public
- MustInherit
- Class
- uid: TinyLife.Actions.MultiAction.Handler
commentId: F:TinyLife.Actions.MultiAction.Handler
id: Handler
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: Handler
nameWithType: MultiAction.Handler
fullName: TinyLife.Actions.MultiAction.Handler
type: Field
source:
remote:
path: TinyLife/Actions/Typeless/MultiAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Handler
path: ../TinyLife/Actions/Typeless/MultiAction.cs
startLine: 19
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThe <xref href=\"TinyLife.Actions.Handlers.MultiActionHandler\" data-throw-if-not-resolved=\"false\"></xref> that handles the actions created in <xref href=\"TinyLife.Actions.MultiAction.CreateFirstActions\" data-throw-if-not-resolved=\"false\"></xref>\n"
example: []
syntax:
content: >-
[DataMember]
public readonly MultiActionHandler Handler
return:
type: TinyLife.Actions.Handlers.MultiActionHandler
content.vb: >-
<DataMember>
Public ReadOnly Handler As MultiActionHandler
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.Actions.MultiAction.MainElapsedTime
commentId: P:TinyLife.Actions.MultiAction.MainElapsedTime
id: MainElapsedTime
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: MainElapsedTime
nameWithType: MultiAction.MainElapsedTime
fullName: TinyLife.Actions.MultiAction.MainElapsedTime
type: Property
source:
remote:
path: TinyLife/Actions/Typeless/MultiAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: MainElapsedTime
path: ../TinyLife/Actions/Typeless/MultiAction.cs
startLine: 24
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThe amount of time that has elapsed of this action, excluding the time that <xref href=\"TinyLife.Actions.MultiAction.Handler\" data-throw-if-not-resolved=\"false\"></xref> took.\n"
example: []
syntax:
content: >-
[DataMember]
public TimeSpan MainElapsedTime { get; protected set; }
parameters: []
return:
type: System.TimeSpan
content.vb: >-
<DataMember>
Public Property MainElapsedTime As TimeSpan
overload: TinyLife.Actions.MultiAction.MainElapsedTime*
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
modifiers.csharp:
- public
- get
- protected set
modifiers.vb:
- Public
- Get
- Protected Set
- uid: TinyLife.Actions.MultiAction.InProgressTime
commentId: P:TinyLife.Actions.MultiAction.InProgressTime
id: InProgressTime
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: InProgressTime
nameWithType: MultiAction.InProgressTime
fullName: TinyLife.Actions.MultiAction.InProgressTime
type: Property
source:
remote:
path: TinyLife/Actions/Typeless/MultiAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: InProgressTime
path: ../TinyLife/Actions/Typeless/MultiAction.cs
startLine: 27
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nRepresents the amount of time that this action has &quot;properly&quot; been in progress for.\nThis is used by <xref href=\"TinyLife.Actions.MultiAction\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Actions.SocialAction\" data-throw-if-not-resolved=\"false\"></xref> and returns true only once the first actions are completed or the conversation has started, respectively.\nBy default, <xref href=\"TinyLife.Actions.Action.ElapsedTime\" data-throw-if-not-resolved=\"false\"></xref> is returned.\n"
example: []
syntax:
content: public override TimeSpan InProgressTime { get; }
parameters: []
return:
type: System.TimeSpan
description: The amount of time that this action has properly been in progress for
content.vb: Public Overrides ReadOnly Property InProgressTime As TimeSpan
overridden: TinyLife.Actions.Action.InProgressTime
overload: TinyLife.Actions.MultiAction.InProgressTime*
modifiers.csharp:
- public
- override
- get
modifiers.vb:
- Public
- Overrides
- ReadOnly
- uid: TinyLife.Actions.MultiAction.#ctor(TinyLife.Actions.ActionInfo)
commentId: M:TinyLife.Actions.MultiAction.#ctor(TinyLife.Actions.ActionInfo)
id: '#ctor(TinyLife.Actions.ActionInfo)'
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: MultiAction(ActionInfo)
nameWithType: MultiAction.MultiAction(ActionInfo)
fullName: TinyLife.Actions.MultiAction.MultiAction(TinyLife.Actions.ActionInfo)
type: Constructor
source:
remote:
path: TinyLife/Actions/Typeless/MultiAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Actions/Typeless/MultiAction.cs
startLine: 33
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nCreates a new typeless action with the given action information.\n"
example: []
syntax:
content: protected MultiAction(ActionInfo info)
parameters:
- id: info
type: TinyLife.Actions.ActionInfo
description: The information for this action.
content.vb: Protected Sub New(info As ActionInfo)
overload: TinyLife.Actions.MultiAction.#ctor*
modifiers.csharp:
- protected
modifiers.vb:
- Protected
- uid: TinyLife.Actions.MultiAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
commentId: M:TinyLife.Actions.MultiAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
id: '#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)'
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: MultiAction(ActionType, ActionInfo)
nameWithType: MultiAction.MultiAction(ActionType, ActionInfo)
fullName: TinyLife.Actions.MultiAction.MultiAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo)
type: Constructor
source:
remote:
path: TinyLife/Actions/Typeless/MultiAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Actions/Typeless/MultiAction.cs
startLine: 38
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nCreates a new action with the given action information.\n"
example: []
syntax:
content: protected MultiAction(ActionType type, ActionInfo info)
parameters:
- id: type
type: TinyLife.Actions.ActionType
description: The type for this action.
- id: info
type: TinyLife.Actions.ActionInfo
description: The information for this action.
content.vb: Protected Sub New(type As ActionType, info As ActionInfo)
overload: TinyLife.Actions.MultiAction.#ctor*
modifiers.csharp:
- protected
modifiers.vb:
- Protected
- uid: TinyLife.Actions.MultiAction.CreateFirstActions
commentId: M:TinyLife.Actions.MultiAction.CreateFirstActions
id: CreateFirstActions
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: CreateFirstActions()
nameWithType: MultiAction.CreateFirstActions()
fullName: TinyLife.Actions.MultiAction.CreateFirstActions()
type: Method
source:
remote:
path: TinyLife/Actions/Typeless/MultiAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CreateFirstActions
path: ../TinyLife/Actions/Typeless/MultiAction.cs
startLine: 49
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nReturn a set of actions that should be executed before this action.\nEven if the yield statement is used, all actions will be collected into a list at the start of this action&apos;s invocation.\nIf no action gets returned in this function, this action fails.\nIf a null action is returned as the first item, no first actions will be executed.\n"
example: []
syntax:
content: protected abstract IEnumerable<Action> CreateFirstActions()
return:
type: System.Collections.Generic.IEnumerable{TinyLife.Actions.Action}
description: A set of actions that should run before this action
content.vb: Protected MustOverride Function CreateFirstActions As IEnumerable(Of Action)
overload: TinyLife.Actions.MultiAction.CreateFirstActions*
modifiers.csharp:
- protected
- abstract
modifiers.vb:
- Protected
- MustOverride
- uid: TinyLife.Actions.MultiAction.CreateLastActions
commentId: M:TinyLife.Actions.MultiAction.CreateLastActions
id: CreateLastActions
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: CreateLastActions()
nameWithType: MultiAction.CreateLastActions()
fullName: TinyLife.Actions.MultiAction.CreateLastActions()
type: Method
source:
remote:
path: TinyLife/Actions/Typeless/MultiAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CreateLastActions
path: ../TinyLife/Actions/Typeless/MultiAction.cs
startLine: 58
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nReturn a set of actions that should be executed after this action.\nEven if the yield statement is used, all actions will be collected into a list after the main action is finished.\nIf no action gets returned in this function, this action fails.\nIf a null action is returned as the first item, no first actions will be executed, which is also this method&apos;s default behavior.\n"
example: []
syntax:
content: protected virtual IEnumerable<Action> CreateLastActions()
return:
type: System.Collections.Generic.IEnumerable{TinyLife.Actions.Action}
description: A set of actions that should run after this action
content.vb: Protected Overridable Function CreateLastActions As IEnumerable(Of Action)
overload: TinyLife.Actions.MultiAction.CreateLastActions*
modifiers.csharp:
- protected
- virtual
modifiers.vb:
- Protected
- Overridable
- uid: TinyLife.Actions.MultiAction.AndThenInitialize
commentId: M:TinyLife.Actions.MultiAction.AndThenInitialize
id: AndThenInitialize
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: AndThenInitialize()
nameWithType: MultiAction.AndThenInitialize()
fullName: TinyLife.Actions.MultiAction.AndThenInitialize()
type: Method
source:
remote:
path: TinyLife/Actions/Typeless/MultiAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AndThenInitialize
path: ../TinyLife/Actions/Typeless/MultiAction.cs
startLine: 66
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nInitializes the main action.\nThis method is called after <xref href=\"TinyLife.Actions.MultiAction.Handler\" data-throw-if-not-resolved=\"false\"></xref> has all completed.\n"
example: []
syntax:
content: protected virtual void AndThenInitialize()
content.vb: Protected Overridable Sub AndThenInitialize
overload: TinyLife.Actions.MultiAction.AndThenInitialize*
modifiers.csharp:
- protected
- virtual
modifiers.vb:
- Protected
- Overridable
- uid: TinyLife.Actions.MultiAction.AndThenIsCompleted
commentId: M:TinyLife.Actions.MultiAction.AndThenIsCompleted
id: AndThenIsCompleted
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: AndThenIsCompleted()
nameWithType: MultiAction.AndThenIsCompleted()
fullName: TinyLife.Actions.MultiAction.AndThenIsCompleted()
type: Method
source:
remote:
path: TinyLife/Actions/Typeless/MultiAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AndThenIsCompleted
path: ../TinyLife/Actions/Typeless/MultiAction.cs
startLine: 73
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nMultiAction version of <xref href=\"TinyLife.Actions.MultiAction.IsCompleted\" data-throw-if-not-resolved=\"false\"></xref>.\nThis method returns whether or not the main action is completed.\n"
example: []
syntax:
content: protected abstract CompletionType AndThenIsCompleted()
return:
type: TinyLife.Actions.CompletionType
description: Whether the main action is completed
content.vb: Protected MustOverride Function AndThenIsCompleted As CompletionType
overload: TinyLife.Actions.MultiAction.AndThenIsCompleted*
modifiers.csharp:
- protected
- abstract
modifiers.vb:
- Protected
- MustOverride
- uid: TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id: AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: AndThenUpdate(GameTime, TimeSpan, Single)
nameWithType: MultiAction.AndThenUpdate(GameTime, TimeSpan, Single)
fullName: TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, System.Single)
type: Method
source:
remote:
path: TinyLife/Actions/Typeless/MultiAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AndThenUpdate
path: ../TinyLife/Actions/Typeless/MultiAction.cs
startLine: 83
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nMultiAction version of <xref href=\"TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref>.\nThis method is called every update frame while the main action is active.\nBy default, only <xref href=\"TinyLife.Actions.MultiAction.MainElapsedTime\" data-throw-if-not-resolved=\"false\"></xref> is increased.\n"
example: []
syntax:
content: protected virtual void AndThenUpdate(GameTime time, TimeSpan passedInGame, float speedMultiplier)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The current game time
- id: passedInGame
type: System.TimeSpan
description: The amount of time that has passed, in game time
- id: speedMultiplier
type: System.Single
description: The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
content.vb: Protected Overridable Sub AndThenUpdate(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
overload: TinyLife.Actions.MultiAction.AndThenUpdate*
modifiers.csharp:
- protected
- virtual
modifiers.vb:
- Protected
- Overridable
- uid: TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
commentId: M:TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
id: AndThenOnCompleted(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: AndThenOnCompleted(CompletionType)
nameWithType: MultiAction.AndThenOnCompleted(CompletionType)
fullName: TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
type: Method
source:
remote:
path: TinyLife/Actions/Typeless/MultiAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AndThenOnCompleted
path: ../TinyLife/Actions/Typeless/MultiAction.cs
startLine: 92
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nMultiAction version of <xref href=\"TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)\" data-throw-if-not-resolved=\"false\"></xref>.\nThis method gets called when the main action completes.\n"
example: []
syntax:
content: protected virtual void AndThenOnCompleted(CompletionType type)
parameters:
- id: type
type: TinyLife.Actions.CompletionType
description: The completion of the main action
content.vb: Protected Overridable Sub AndThenOnCompleted(type As CompletionType)
overload: TinyLife.Actions.MultiAction.AndThenOnCompleted*
modifiers.csharp:
- protected
- virtual
modifiers.vb:
- Protected
- Overridable
- uid: TinyLife.Actions.MultiAction.PreInitialize
commentId: M:TinyLife.Actions.MultiAction.PreInitialize
id: PreInitialize
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: PreInitialize()
nameWithType: MultiAction.PreInitialize()
fullName: TinyLife.Actions.MultiAction.PreInitialize()
type: Method
source:
remote:
path: TinyLife/Actions/Typeless/MultiAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: PreInitialize
path: ../TinyLife/Actions/Typeless/MultiAction.cs
startLine: 98
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThis method is called in <xref href=\"TinyLife.Actions.MultiAction.Initialize\" data-throw-if-not-resolved=\"false\"></xref> before <xref href=\"TinyLife.Actions.MultiAction.CreateFirstActions\" data-throw-if-not-resolved=\"false\"></xref> is called.\nBy default, it does nothing.\n"
example: []
syntax:
content: protected virtual void PreInitialize()
content.vb: Protected Overridable Sub PreInitialize
overload: TinyLife.Actions.MultiAction.PreInitialize*
modifiers.csharp:
- protected
- virtual
modifiers.vb:
- Protected
- Overridable
- uid: TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
commentId: M:TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
id: PreCompleted(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: PreCompleted(CompletionType)
nameWithType: MultiAction.PreCompleted(CompletionType)
fullName: TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
type: Method
source:
remote:
path: TinyLife/Actions/Typeless/MultiAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: PreCompleted
path: ../TinyLife/Actions/Typeless/MultiAction.cs
startLine: 104
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThis method is called in <xref href=\"TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)\" data-throw-if-not-resolved=\"false\"></xref> before <xref href=\"TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)\" data-throw-if-not-resolved=\"false\"></xref> is called. It will also be called even if <xref href=\"TinyLife.Actions.MultiAction.AndThenInitialize\" data-throw-if-not-resolved=\"false\"></xref> has not yet been called.\n"
example: []
syntax:
content: protected virtual void PreCompleted(CompletionType type)
parameters:
- id: type
type: TinyLife.Actions.CompletionType
description: The completion type.
content.vb: Protected Overridable Sub PreCompleted(type As CompletionType)
overload: TinyLife.Actions.MultiAction.PreCompleted*
modifiers.csharp:
- protected
- virtual
modifiers.vb:
- Protected
- Overridable
- uid: TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id: Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: Update(GameTime, TimeSpan, Single)
nameWithType: MultiAction.Update(GameTime, TimeSpan, Single)
fullName: TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, System.Single)
type: Method
source:
remote:
path: TinyLife/Actions/Typeless/MultiAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Update
path: ../TinyLife/Actions/Typeless/MultiAction.cs
startLine: 107
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThis method is called every update frame if this action is currently active.\nBy default, only the <xref href=\"TinyLife.Actions.Action.ElapsedTime\" data-throw-if-not-resolved=\"false\"></xref> is modified in this method and <xref href=\"TinyLife.Objects.MapObject.ActionUpdate(TinyLife.Actions.Action%2cMicrosoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref> is called.\n"
example: []
syntax:
content: public sealed override void Update(GameTime time, TimeSpan passedInGame, float speedMultiplier)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The current game time
- id: passedInGame
type: System.TimeSpan
description: The amount of time that has passed, in game time
- id: speedMultiplier
type: System.Single
description: The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
content.vb: Public NotOverridable Overrides Sub Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
overridden: TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
overload: TinyLife.Actions.MultiAction.Update*
modifiers.csharp:
- public
- sealed
- override
modifiers.vb:
- Public
- Overrides
- NotOverridable
- uid: TinyLife.Actions.MultiAction.Initialize
commentId: M:TinyLife.Actions.MultiAction.Initialize
id: Initialize
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: Initialize()
nameWithType: MultiAction.Initialize()
fullName: TinyLife.Actions.MultiAction.Initialize()
type: Method
source:
remote:
path: TinyLife/Actions/Typeless/MultiAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Initialize
path: ../TinyLife/Actions/Typeless/MultiAction.cs
startLine: 135
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThis method is called when the action is first started by a <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref>.\nNote that it is not called when the action gets added to the <xref href=\"TinyLife.Objects.Person.ActionQueue\" data-throw-if-not-resolved=\"false\"></xref>, but when it is moved to <xref href=\"TinyLife.Objects.Person.CurrentActions\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public sealed override void Initialize()
content.vb: Public NotOverridable Overrides Sub Initialize
overridden: TinyLife.Actions.Action.Initialize
overload: TinyLife.Actions.MultiAction.Initialize*
modifiers.csharp:
- public
- sealed
- override
modifiers.vb:
- Public
- Overrides
- NotOverridable
- uid: TinyLife.Actions.MultiAction.IsCompleted
commentId: M:TinyLife.Actions.MultiAction.IsCompleted
id: IsCompleted
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: IsCompleted()
nameWithType: MultiAction.IsCompleted()
fullName: TinyLife.Actions.MultiAction.IsCompleted()
type: Method
source:
remote:
path: TinyLife/Actions/Typeless/MultiAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: IsCompleted
path: ../TinyLife/Actions/Typeless/MultiAction.cs
startLine: 145
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThis method is called every update frame by a <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref> if this action is currently active to check if it should be stopped.\nIf this returns a result other than <xref href=\"TinyLife.Actions.CompletionType.Completed\" data-throw-if-not-resolved=\"false\"></xref>, <xref href=\"TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.CompletionType)\" data-throw-if-not-resolved=\"false\"></xref> will be called and the action is stopped.\nBy default, only <xref href=\"TinyLife.Actions.Action.ForceResult\" data-throw-if-not-resolved=\"false\"></xref> modifies the completion type, otherwise <xref href=\"TinyLife.Actions.CompletionType.Active\" data-throw-if-not-resolved=\"false\"></xref> is returned.\n"
example: []
syntax:
content: public sealed override CompletionType IsCompleted()
return:
type: TinyLife.Actions.CompletionType
description: The current completion type of this action
content.vb: Public NotOverridable Overrides Function IsCompleted As CompletionType
overridden: TinyLife.Actions.Action.IsCompleted
overload: TinyLife.Actions.MultiAction.IsCompleted*
modifiers.csharp:
- public
- sealed
- override
modifiers.vb:
- Public
- Overrides
- NotOverridable
- uid: TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
commentId: M:TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
id: OnCompleted(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: OnCompleted(CompletionType)
nameWithType: MultiAction.OnCompleted(CompletionType)
fullName: TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
type: Method
source:
remote:
path: TinyLife/Actions/Typeless/MultiAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OnCompleted
path: ../TinyLife/Actions/Typeless/MultiAction.cs
startLine: 165
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThis method is called when this action <xref href=\"TinyLife.Actions.Action.IsCompleted\" data-throw-if-not-resolved=\"false\"></xref>, or if it is canceled from an outside source.\nNote that, if this method is called as a result of <xref href=\"TinyLife.Actions.Action.IsCompleted\" data-throw-if-not-resolved=\"false\"></xref>, the <xref href=\"TinyLife.Actions.CompletionType\" data-throw-if-not-resolved=\"false\"></xref> passed will be the same.\nBy default, only <xref href=\"TinyLife.Objects.MapObject.OnActionCompleted(TinyLife.Actions.Action%2cTinyLife.Actions.CompletionType%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref> is called.\n"
example: []
syntax:
content: public sealed override void OnCompleted(CompletionType type)
parameters:
- id: type
type: TinyLife.Actions.CompletionType
description: The type that this action completed with
content.vb: Public NotOverridable Overrides Sub OnCompleted(type As CompletionType)
overridden: TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.CompletionType)
overload: TinyLife.Actions.MultiAction.OnCompleted*
modifiers.csharp:
- public
- sealed
- override
modifiers.vb:
- Public
- Overrides
- NotOverridable
- uid: TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
commentId: M:TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
id: Validate(TinyLife.Objects.Person)
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: Validate(Person)
nameWithType: MultiAction.Validate(Person)
fullName: TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
type: Method
source:
remote:
path: TinyLife/Actions/Typeless/MultiAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Validate
path: ../TinyLife/Actions/Typeless/MultiAction.cs
startLine: 179
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nValidates this action&apos;s data.\nThis is called when a map is loaded from disk.\nWhen returning false on this method, the action is removed from the <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public override bool Validate(Person person)
parameters:
- id: person
type: TinyLife.Objects.Person
description: The person that this action belongs to
return:
type: System.Boolean
description: Whether or not the action is still valid (or if it has invalid data)
content.vb: Public Overrides Function Validate(person As Person) As Boolean
overridden: TinyLife.Actions.Action.Validate(TinyLife.Objects.Person)
overload: TinyLife.Actions.MultiAction.Validate*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
commentId: M:TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
id: CanCancel(TinyLife.Actions.Action)
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: CanCancel(Action)
nameWithType: MultiAction.CanCancel(Action)
fullName: TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
type: Method
source:
remote:
path: TinyLife/Actions/Typeless/MultiAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CanCancel
path: ../TinyLife/Actions/Typeless/MultiAction.cs
startLine: 184
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nReturns whether or not this action can be canceled by the given outside source.\nNote that the outside source can be null, and if it is, it means that the player canceled the action manually.\nBy default, actions can only be canceled if the <code data-dev-comment-type=\"paramref\" class=\"paramref\">cancelSource</code> is null.\n"
example: []
syntax:
content: public override bool CanCancel(Action cancelSource)
parameters:
- id: cancelSource
type: TinyLife.Actions.Action
description: The source of the cancelation, or null if the player canceled it
return:
type: System.Boolean
description: true if the action can be canceled
content.vb: Public Overrides Function CanCancel(cancelSource As Action) As Boolean
overridden: TinyLife.Actions.Action.CanCancel(TinyLife.Actions.Action)
overload: TinyLife.Actions.MultiAction.CanCancel*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
commentId: M:TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
id: GoToActionLocation(TinyLife.Objects.ObjectCategory)
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: GoToActionLocation(ObjectCategory)
nameWithType: MultiAction.GoToActionLocation(ObjectCategory)
fullName: TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
type: Method
source:
remote:
path: TinyLife/Actions/Typeless/MultiAction.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GoToActionLocation
path: ../TinyLife/Actions/Typeless/MultiAction.cs
startLine: 194
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nA helper method intended to be used with <xref href=\"TinyLife.Actions.MultiAction.CreateFirstActions\" data-throw-if-not-resolved=\"false\"></xref> that only returns an instance of <xref href=\"TinyLife.Actions.ActionType.GoHere\" data-throw-if-not-resolved=\"false\"></xref> for a <xref href=\"TinyLife.Actions.ActionInfo.ToFreeActionSpot(TinyLife.Objects.ObjectCategory)\" data-throw-if-not-resolved=\"false\"></xref>\n"
example: []
syntax:
content: protected IEnumerable<Action> GoToActionLocation(ObjectCategory context = null)
parameters:
- id: context
type: TinyLife.Objects.ObjectCategory
description: The context that the action spot to go to needs to have. Defaults to <xref href="TinyLife.Objects.ObjectCategory.Nothing" data-throw-if-not-resolved="false"></xref>.
return:
type: System.Collections.Generic.IEnumerable{TinyLife.Actions.Action}
description: A set containinng a &quot;go here&quot; action if there is a free action spot, or an empty set if there is not
content.vb: Protected Function GoToActionLocation(context As ObjectCategory = Nothing) As IEnumerable(Of Action)
overload: TinyLife.Actions.MultiAction.GoToActionLocation*
modifiers.csharp:
- protected
modifiers.vb:
- Protected
references:
- uid: TinyLife.Objects.Person
commentId: T:TinyLife.Objects.Person
parent: TinyLife.Objects
name: Person
nameWithType: Person
fullName: TinyLife.Objects.Person
- uid: TinyLife.Actions
commentId: N:TinyLife.Actions
name: TinyLife.Actions
nameWithType: TinyLife.Actions
fullName: TinyLife.Actions
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: Object
nameWithType: Object
fullName: System.Object
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
commentId: T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
parent: MLEM.Data.Json
isExternal: true
name: JsonTypeSafeGenericDataHolder
nameWithType: JsonTypeSafeGenericDataHolder
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- uid: TinyLife.Actions.Action
commentId: T:TinyLife.Actions.Action
parent: TinyLife.Actions
name: Action
nameWithType: Action
fullName: TinyLife.Actions.Action
- uid: MLEM.Misc.IGenericDataHolder
commentId: T:MLEM.Misc.IGenericDataHolder
parent: MLEM.Misc
isExternal: true
name: IGenericDataHolder
nameWithType: IGenericDataHolder
fullName: MLEM.Misc.IGenericDataHolder
- uid: TinyLife.Actions.Action.Random
commentId: F:TinyLife.Actions.Action.Random
parent: TinyLife.Actions.Action
name: Random
nameWithType: Action.Random
fullName: TinyLife.Actions.Action.Random
- uid: TinyLife.Actions.Action.FullyInProgress
commentId: P:TinyLife.Actions.Action.FullyInProgress
parent: TinyLife.Actions.Action
name: FullyInProgress
nameWithType: Action.FullyInProgress
fullName: TinyLife.Actions.Action.FullyInProgress
- uid: TinyLife.Actions.Action.Type
commentId: F:TinyLife.Actions.Action.Type
parent: TinyLife.Actions.Action
name: Type
nameWithType: Action.Type
fullName: TinyLife.Actions.Action.Type
- uid: TinyLife.Actions.Action.Info
commentId: F:TinyLife.Actions.Action.Info
parent: TinyLife.Actions.Action
name: Info
nameWithType: Action.Info
fullName: TinyLife.Actions.Action.Info
- uid: TinyLife.Actions.Action.StartedAutomatically
commentId: P:TinyLife.Actions.Action.StartedAutomatically
parent: TinyLife.Actions.Action
name: StartedAutomatically
nameWithType: Action.StartedAutomatically
fullName: TinyLife.Actions.Action.StartedAutomatically
- uid: TinyLife.Actions.Action.Parent
commentId: P:TinyLife.Actions.Action.Parent
parent: TinyLife.Actions.Action
name: Parent
nameWithType: Action.Parent
fullName: TinyLife.Actions.Action.Parent
- uid: TinyLife.Actions.Action.Map
commentId: P:TinyLife.Actions.Action.Map
parent: TinyLife.Actions.Action
name: Map
nameWithType: Action.Map
fullName: TinyLife.Actions.Action.Map
- uid: TinyLife.Actions.Action.Person
commentId: P:TinyLife.Actions.Action.Person
parent: TinyLife.Actions.Action
name: Person
nameWithType: Action.Person
fullName: TinyLife.Actions.Action.Person
- uid: TinyLife.Actions.Action.ElapsedTime
commentId: P:TinyLife.Actions.Action.ElapsedTime
parent: TinyLife.Actions.Action
name: ElapsedTime
nameWithType: Action.ElapsedTime
fullName: TinyLife.Actions.Action.ElapsedTime
- uid: TinyLife.Actions.Action.PlayerPromptOpen
commentId: P:TinyLife.Actions.Action.PlayerPromptOpen
parent: TinyLife.Actions.Action
name: PlayerPromptOpen
nameWithType: Action.PlayerPromptOpen
fullName: TinyLife.Actions.Action.PlayerPromptOpen
- uid: TinyLife.Actions.Action.ForceResult
commentId: F:TinyLife.Actions.Action.ForceResult
parent: TinyLife.Actions.Action
name: ForceResult
nameWithType: Action.ForceResult
fullName: TinyLife.Actions.Action.ForceResult
- uid: TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType,System.Nullable{TinyLife.Actions.CanExecuteResult},TinyLife.Objects.MapObject)
commentId: M:TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType,System.Nullable{TinyLife.Actions.CanExecuteResult},TinyLife.Objects.MapObject)
parent: TinyLife.Actions.Action
isExternal: true
name: TryForceResult(CompletionType, Nullable<CanExecuteResult>, MapObject)
nameWithType: Action.TryForceResult(CompletionType, Nullable<CanExecuteResult>, MapObject)
fullName: TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType, System.Nullable<TinyLife.Actions.CanExecuteResult>, TinyLife.Objects.MapObject)
nameWithType.vb: Action.TryForceResult(CompletionType, Nullable(Of CanExecuteResult), MapObject)
fullName.vb: TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType, System.Nullable(Of TinyLife.Actions.CanExecuteResult), TinyLife.Objects.MapObject)
name.vb: TryForceResult(CompletionType, Nullable(Of CanExecuteResult), MapObject)
spec.csharp:
- uid: TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType,System.Nullable{TinyLife.Actions.CanExecuteResult},TinyLife.Objects.MapObject)
name: TryForceResult
nameWithType: Action.TryForceResult
fullName: TinyLife.Actions.Action.TryForceResult
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.CompletionType
name: CompletionType
nameWithType: CompletionType
fullName: TinyLife.Actions.CompletionType
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Nullable`1
name: Nullable
nameWithType: Nullable
fullName: System.Nullable
isExternal: true
- name: <
nameWithType: <
fullName: <
- uid: TinyLife.Actions.CanExecuteResult
name: CanExecuteResult
nameWithType: CanExecuteResult
fullName: TinyLife.Actions.CanExecuteResult
- name: '>'
nameWithType: '>'
fullName: '>'
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: TinyLife.Objects.MapObject
name: MapObject
nameWithType: MapObject
fullName: TinyLife.Objects.MapObject
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType,System.Nullable{TinyLife.Actions.CanExecuteResult},TinyLife.Objects.MapObject)
name: TryForceResult
nameWithType: Action.TryForceResult
fullName: TinyLife.Actions.Action.TryForceResult
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.CompletionType
name: CompletionType
nameWithType: CompletionType
fullName: TinyLife.Actions.CompletionType
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Nullable`1
name: Nullable
nameWithType: Nullable
fullName: System.Nullable
isExternal: true
- name: '(Of '
nameWithType: '(Of '
fullName: '(Of '
- uid: TinyLife.Actions.CanExecuteResult
name: CanExecuteResult
nameWithType: CanExecuteResult
fullName: TinyLife.Actions.CanExecuteResult
- name: )
nameWithType: )
fullName: )
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: TinyLife.Objects.MapObject
name: MapObject
nameWithType: MapObject
fullName: TinyLife.Objects.MapObject
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
commentId: M:TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
parent: TinyLife.Actions.Action
name: CanMultitask(Action)
nameWithType: Action.CanMultitask(Action)
fullName: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
spec.csharp:
- uid: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
name: CanMultitask
nameWithType: Action.CanMultitask
fullName: TinyLife.Actions.Action.CanMultitask
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.Action
name: Action
nameWithType: Action
fullName: TinyLife.Actions.Action
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
name: CanMultitask
nameWithType: Action.CanMultitask
fullName: TinyLife.Actions.Action.CanMultitask
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.Action
name: Action
nameWithType: Action
fullName: TinyLife.Actions.Action
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
commentId: M:TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.Action
name: GetNextAction(CompletionType)
nameWithType: Action.GetNextAction(CompletionType)
fullName: TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
spec.csharp:
- uid: TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
name: GetNextAction
nameWithType: Action.GetNextAction
fullName: TinyLife.Actions.Action.GetNextAction
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.CompletionType
name: CompletionType
nameWithType: CompletionType
fullName: TinyLife.Actions.CompletionType
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
name: GetNextAction
nameWithType: Action.GetNextAction
fullName: TinyLife.Actions.Action.GetNextAction
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.CompletionType
name: CompletionType
nameWithType: CompletionType
fullName: TinyLife.Actions.CompletionType
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.Action.GetIconObject
commentId: M:TinyLife.Actions.Action.GetIconObject
parent: TinyLife.Actions.Action
name: GetIconObject()
nameWithType: Action.GetIconObject()
fullName: TinyLife.Actions.Action.GetIconObject()
spec.csharp:
- uid: TinyLife.Actions.Action.GetIconObject
name: GetIconObject
nameWithType: Action.GetIconObject
fullName: TinyLife.Actions.Action.GetIconObject
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.Action.GetIconObject
name: GetIconObject
nameWithType: Action.GetIconObject
fullName: TinyLife.Actions.Action.GetIconObject
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.Action.CausesExtremelyFastSpeed
commentId: M:TinyLife.Actions.Action.CausesExtremelyFastSpeed
parent: TinyLife.Actions.Action
name: CausesExtremelyFastSpeed()
nameWithType: Action.CausesExtremelyFastSpeed()
fullName: TinyLife.Actions.Action.CausesExtremelyFastSpeed()
spec.csharp:
- uid: TinyLife.Actions.Action.CausesExtremelyFastSpeed
name: CausesExtremelyFastSpeed
nameWithType: Action.CausesExtremelyFastSpeed
fullName: TinyLife.Actions.Action.CausesExtremelyFastSpeed
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.Action.CausesExtremelyFastSpeed
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name.vb: OpenTextPrompt(String, Action(Of String), Predicate(Of String), TextField.Rule, String, TextureRegion)
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name.vb: SpeakInConversation(Person, GameTime, Single, EmoteCategory, SpeakStyle, Nullable(Of EmoteCategory), Nullable(Of SpeakStyle), Int32)
spec.csharp:
- uid: TinyLife.Actions.Action.SpeakInConversation(TinyLife.Objects.Person,Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Nullable{TinyLife.Actions.EmoteCategory},System.Nullable{TinyLife.Objects.SpeakStyle},System.Int32)
name: SpeakInConversation
nameWithType: Action.SpeakInConversation
fullName: TinyLife.Actions.Action.SpeakInConversation
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Objects.Person
name: Person
nameWithType: Person
fullName: TinyLife.Objects.Person
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
nameWithType: GameTime
fullName: Microsoft.Xna.Framework.GameTime
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Single
name: Single
nameWithType: Single
fullName: System.Single
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: TinyLife.Actions.EmoteCategory
name: EmoteCategory
nameWithType: EmoteCategory
fullName: TinyLife.Actions.EmoteCategory
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: TinyLife.Objects.SpeakStyle
name: SpeakStyle
nameWithType: SpeakStyle
fullName: TinyLife.Objects.SpeakStyle
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Nullable`1
name: Nullable
nameWithType: Nullable
fullName: System.Nullable
isExternal: true
- name: <
nameWithType: <
fullName: <
- uid: TinyLife.Actions.EmoteCategory
name: EmoteCategory
nameWithType: EmoteCategory
fullName: TinyLife.Actions.EmoteCategory
- name: '>'
nameWithType: '>'
fullName: '>'
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Nullable`1
name: Nullable
nameWithType: Nullable
fullName: System.Nullable
isExternal: true
- name: <
nameWithType: <
fullName: <
- uid: TinyLife.Objects.SpeakStyle
name: SpeakStyle
nameWithType: SpeakStyle
fullName: TinyLife.Objects.SpeakStyle
- name: '>'
nameWithType: '>'
fullName: '>'
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Int32
name: Int32
nameWithType: Int32
fullName: System.Int32
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.Action.SpeakInConversation(TinyLife.Objects.Person,Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Nullable{TinyLife.Actions.EmoteCategory},System.Nullable{TinyLife.Objects.SpeakStyle},System.Int32)
name: SpeakInConversation
nameWithType: Action.SpeakInConversation
fullName: TinyLife.Actions.Action.SpeakInConversation
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Objects.Person
name: Person
nameWithType: Person
fullName: TinyLife.Objects.Person
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
nameWithType: GameTime
fullName: Microsoft.Xna.Framework.GameTime
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Single
name: Single
nameWithType: Single
fullName: System.Single
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: TinyLife.Actions.EmoteCategory
name: EmoteCategory
nameWithType: EmoteCategory
fullName: TinyLife.Actions.EmoteCategory
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: TinyLife.Objects.SpeakStyle
name: SpeakStyle
nameWithType: SpeakStyle
fullName: TinyLife.Objects.SpeakStyle
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Nullable`1
name: Nullable
nameWithType: Nullable
fullName: System.Nullable
isExternal: true
- name: '(Of '
nameWithType: '(Of '
fullName: '(Of '
- uid: TinyLife.Actions.EmoteCategory
name: EmoteCategory
nameWithType: EmoteCategory
fullName: TinyLife.Actions.EmoteCategory
- name: )
nameWithType: )
fullName: )
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Nullable`1
name: Nullable
nameWithType: Nullable
fullName: System.Nullable
isExternal: true
- name: '(Of '
nameWithType: '(Of '
fullName: '(Of '
- uid: TinyLife.Objects.SpeakStyle
name: SpeakStyle
nameWithType: SpeakStyle
fullName: TinyLife.Objects.SpeakStyle
- name: )
nameWithType: )
fullName: )
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Int32
name: Int32
nameWithType: Int32
fullName: System.Int32
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.Action.FacePartner(TinyLife.Objects.Person)
commentId: M:TinyLife.Actions.Action.FacePartner(TinyLife.Objects.Person)
parent: TinyLife.Actions.Action
name: FacePartner(Person)
nameWithType: Action.FacePartner(Person)
fullName: TinyLife.Actions.Action.FacePartner(TinyLife.Objects.Person)
spec.csharp:
- uid: TinyLife.Actions.Action.FacePartner(TinyLife.Objects.Person)
name: FacePartner
nameWithType: Action.FacePartner
fullName: TinyLife.Actions.Action.FacePartner
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Objects.Person
name: Person
nameWithType: Person
fullName: TinyLife.Objects.Person
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.Action.FacePartner(TinyLife.Objects.Person)
name: FacePartner
nameWithType: Action.FacePartner
fullName: TinyLife.Actions.Action.FacePartner
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Objects.Person
name: Person
nameWithType: Person
fullName: TinyLife.Objects.Person
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType)
commentId: M:TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType)
parent: TinyLife.Actions.Action
name: CompleteIfNeedFull(NeedType)
nameWithType: Action.CompleteIfNeedFull(NeedType)
fullName: TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType)
spec.csharp:
- uid: TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType)
name: CompleteIfNeedFull
nameWithType: Action.CompleteIfNeedFull
fullName: TinyLife.Actions.Action.CompleteIfNeedFull
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.NeedType
name: NeedType
nameWithType: NeedType
fullName: TinyLife.NeedType
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType)
name: CompleteIfNeedFull
nameWithType: Action.CompleteIfNeedFull
fullName: TinyLife.Actions.Action.CompleteIfNeedFull
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.NeedType
name: NeedType
nameWithType: NeedType
fullName: TinyLife.NeedType
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
commentId: M:TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
name: CompleteIfTimeUp(TimeSpan, Boolean, SkillType, Single, Boolean)
nameWithType: Action.CompleteIfTimeUp(TimeSpan, Boolean, SkillType, Single, Boolean)
fullName: TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan, System.Boolean, TinyLife.Skills.SkillType, System.Single, System.Boolean)
spec.csharp:
- uid: TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
name: CompleteIfTimeUp
nameWithType: Action.CompleteIfTimeUp
fullName: TinyLife.Actions.Action.CompleteIfTimeUp
- name: (
nameWithType: (
fullName: (
- uid: System.TimeSpan
name: TimeSpan
nameWithType: TimeSpan
fullName: System.TimeSpan
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Boolean
name: Boolean
nameWithType: Boolean
fullName: System.Boolean
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: TinyLife.Skills.SkillType
name: SkillType
nameWithType: SkillType
fullName: TinyLife.Skills.SkillType
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Single
name: Single
nameWithType: Single
fullName: System.Single
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Boolean
name: Boolean
nameWithType: Boolean
fullName: System.Boolean
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
name: CompleteIfTimeUp
nameWithType: Action.CompleteIfTimeUp
fullName: TinyLife.Actions.Action.CompleteIfTimeUp
- name: (
nameWithType: (
fullName: (
- uid: System.TimeSpan
name: TimeSpan
nameWithType: TimeSpan
fullName: System.TimeSpan
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Boolean
name: Boolean
nameWithType: Boolean
fullName: System.Boolean
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: TinyLife.Skills.SkillType
name: SkillType
nameWithType: SkillType
fullName: TinyLife.Skills.SkillType
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Single
name: Single
nameWithType: Single
fullName: System.Single
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Boolean
name: Boolean
nameWithType: Boolean
fullName: System.Boolean
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.Action.CancelIfEmotional(TinyLife.Emotions.EmotionType[])
commentId: M:TinyLife.Actions.Action.CancelIfEmotional(TinyLife.Emotions.EmotionType[])
parent: TinyLife.Actions.Action
name: CancelIfEmotional(EmotionType[])
nameWithType: Action.CancelIfEmotional(EmotionType[])
fullName: TinyLife.Actions.Action.CancelIfEmotional(TinyLife.Emotions.EmotionType[])
nameWithType.vb: Action.CancelIfEmotional(EmotionType())
fullName.vb: TinyLife.Actions.Action.CancelIfEmotional(TinyLife.Emotions.EmotionType())
name.vb: CancelIfEmotional(EmotionType())
spec.csharp:
- uid: TinyLife.Actions.Action.CancelIfEmotional(TinyLife.Emotions.EmotionType[])
name: CancelIfEmotional
nameWithType: Action.CancelIfEmotional
fullName: TinyLife.Actions.Action.CancelIfEmotional
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Emotions.EmotionType
name: EmotionType
nameWithType: EmotionType
fullName: TinyLife.Emotions.EmotionType
- name: '[]'
nameWithType: '[]'
fullName: '[]'
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.Action.CancelIfEmotional(TinyLife.Emotions.EmotionType[])
name: CancelIfEmotional
nameWithType: Action.CancelIfEmotional
fullName: TinyLife.Actions.Action.CancelIfEmotional
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Emotions.EmotionType
name: EmotionType
nameWithType: EmotionType
fullName: TinyLife.Emotions.EmotionType
- name: ()
nameWithType: ()
fullName: ()
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.ObjectCategory,System.Boolean)
commentId: M:TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.ObjectCategory,System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
name: PickUpAndGoTo(ActionInfo, ObjectCategory, ObjectCategory, Boolean)
nameWithType: Action.PickUpAndGoTo(ActionInfo, ObjectCategory, ObjectCategory, Boolean)
fullName: TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo, TinyLife.Objects.ObjectCategory, TinyLife.Objects.ObjectCategory, System.Boolean)
spec.csharp:
- uid: TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.ObjectCategory,System.Boolean)
name: PickUpAndGoTo
nameWithType: Action.PickUpAndGoTo
fullName: TinyLife.Actions.Action.PickUpAndGoTo
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.ActionInfo
name: ActionInfo
nameWithType: ActionInfo
fullName: TinyLife.Actions.ActionInfo
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: TinyLife.Objects.ObjectCategory
name: ObjectCategory
nameWithType: ObjectCategory
fullName: TinyLife.Objects.ObjectCategory
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: TinyLife.Objects.ObjectCategory
name: ObjectCategory
nameWithType: ObjectCategory
fullName: TinyLife.Objects.ObjectCategory
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Boolean
name: Boolean
nameWithType: Boolean
fullName: System.Boolean
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.ObjectCategory,System.Boolean)
name: PickUpAndGoTo
nameWithType: Action.PickUpAndGoTo
fullName: TinyLife.Actions.Action.PickUpAndGoTo
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.ActionInfo
name: ActionInfo
nameWithType: ActionInfo
fullName: TinyLife.Actions.ActionInfo
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: TinyLife.Objects.ObjectCategory
name: ObjectCategory
nameWithType: ObjectCategory
fullName: TinyLife.Objects.ObjectCategory
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: TinyLife.Objects.ObjectCategory
name: ObjectCategory
nameWithType: ObjectCategory
fullName: TinyLife.Objects.ObjectCategory
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Boolean
name: Boolean
nameWithType: Boolean
fullName: System.Boolean
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Boolean)
commentId: M:TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
name: PickUpAndGoTo(ActionInfo, Func<Furniture, Boolean>, Func<Furniture, Boolean>, Boolean)
nameWithType: Action.PickUpAndGoTo(ActionInfo, Func<Furniture, Boolean>, Func<Furniture, Boolean>, Boolean)
fullName: TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo, System.Func<TinyLife.Objects.Furniture, System.Boolean>, System.Func<TinyLife.Objects.Furniture, System.Boolean>, System.Boolean)
nameWithType.vb: Action.PickUpAndGoTo(ActionInfo, Func(Of Furniture, Boolean), Func(Of Furniture, Boolean), Boolean)
fullName.vb: TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo, System.Func(Of TinyLife.Objects.Furniture, System.Boolean), System.Func(Of TinyLife.Objects.Furniture, System.Boolean), System.Boolean)
name.vb: PickUpAndGoTo(ActionInfo, Func(Of Furniture, Boolean), Func(Of Furniture, Boolean), Boolean)
spec.csharp:
- uid: TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Boolean)
name: PickUpAndGoTo
nameWithType: Action.PickUpAndGoTo
fullName: TinyLife.Actions.Action.PickUpAndGoTo
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.ActionInfo
name: ActionInfo
nameWithType: ActionInfo
fullName: TinyLife.Actions.ActionInfo
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Func`2
name: Func
nameWithType: Func
fullName: System.Func
isExternal: true
- name: <
nameWithType: <
fullName: <
- uid: TinyLife.Objects.Furniture
name: Furniture
nameWithType: Furniture
fullName: TinyLife.Objects.Furniture
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Boolean
name: Boolean
nameWithType: Boolean
fullName: System.Boolean
isExternal: true
- name: '>'
nameWithType: '>'
fullName: '>'
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Func`2
name: Func
nameWithType: Func
fullName: System.Func
isExternal: true
- name: <
nameWithType: <
fullName: <
- uid: TinyLife.Objects.Furniture
name: Furniture
nameWithType: Furniture
fullName: TinyLife.Objects.Furniture
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Boolean
name: Boolean
nameWithType: Boolean
fullName: System.Boolean
isExternal: true
- name: '>'
nameWithType: '>'
fullName: '>'
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Boolean
name: Boolean
nameWithType: Boolean
fullName: System.Boolean
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Boolean)
name: PickUpAndGoTo
nameWithType: Action.PickUpAndGoTo
fullName: TinyLife.Actions.Action.PickUpAndGoTo
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.ActionInfo
name: ActionInfo
nameWithType: ActionInfo
fullName: TinyLife.Actions.ActionInfo
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Func`2
name: Func
nameWithType: Func
fullName: System.Func
isExternal: true
- name: '(Of '
nameWithType: '(Of '
fullName: '(Of '
- uid: TinyLife.Objects.Furniture
name: Furniture
nameWithType: Furniture
fullName: TinyLife.Objects.Furniture
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Boolean
name: Boolean
nameWithType: Boolean
fullName: System.Boolean
isExternal: true
- name: )
nameWithType: )
fullName: )
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Func`2
name: Func
nameWithType: Func
fullName: System.Func
isExternal: true
- name: '(Of '
nameWithType: '(Of '
fullName: '(Of '
- uid: TinyLife.Objects.Furniture
name: Furniture
nameWithType: Furniture
fullName: TinyLife.Objects.Furniture
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Boolean
name: Boolean
nameWithType: Boolean
fullName: System.Boolean
isExternal: true
- name: )
nameWithType: )
fullName: )
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Boolean
name: Boolean
nameWithType: Boolean
fullName: System.Boolean
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture,System.Single,TinyLife.Objects.ActionSpot)
commentId: M:TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture,System.Single,TinyLife.Objects.ActionSpot)
parent: TinyLife.Actions.Action
isExternal: true
name: Sit(Furniture, Single, ActionSpot)
nameWithType: Action.Sit(Furniture, Single, ActionSpot)
fullName: TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture, System.Single, TinyLife.Objects.ActionSpot)
spec.csharp:
- uid: TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture,System.Single,TinyLife.Objects.ActionSpot)
name: Sit
nameWithType: Action.Sit
fullName: TinyLife.Actions.Action.Sit
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Objects.Furniture
name: Furniture
nameWithType: Furniture
fullName: TinyLife.Objects.Furniture
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Single
name: Single
nameWithType: Single
fullName: System.Single
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: TinyLife.Objects.ActionSpot
name: ActionSpot
nameWithType: ActionSpot
fullName: TinyLife.Objects.ActionSpot
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture,System.Single,TinyLife.Objects.ActionSpot)
name: Sit
nameWithType: Action.Sit
fullName: TinyLife.Actions.Action.Sit
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Objects.Furniture
name: Furniture
nameWithType: Furniture
fullName: TinyLife.Objects.Furniture
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Single
name: Single
nameWithType: Single
fullName: System.Single
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- name: ', '
nameWithType: ', '
fullName: ', '
- uid: TinyLife.Objects.ActionSpot
name: ActionSpot
nameWithType: ActionSpot
fullName: TinyLife.Objects.ActionSpot
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fullName: )
- uid: TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
commentId: M:TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
parent: TinyLife.Actions.Action
name: GetFreeChair(Person, Furniture)
nameWithType: Action.GetFreeChair(Person, Furniture)
fullName: TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person, TinyLife.Objects.Furniture)
spec.csharp:
- uid: TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
name: GetFreeChair
nameWithType: Action.GetFreeChair
fullName: TinyLife.Actions.Action.GetFreeChair
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Objects.Person
name: Person
nameWithType: Person
fullName: TinyLife.Objects.Person
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: TinyLife.Objects.Furniture
name: Furniture
nameWithType: Furniture
fullName: TinyLife.Objects.Furniture
- name: )
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fullName: )
spec.vb:
- uid: TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
name: GetFreeChair
nameWithType: Action.GetFreeChair
fullName: TinyLife.Actions.Action.GetFreeChair
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Objects.Person
name: Person
nameWithType: Person
fullName: TinyLife.Objects.Person
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: TinyLife.Objects.Furniture
name: Furniture
nameWithType: Furniture
fullName: TinyLife.Objects.Furniture
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Func{MLEM.Misc.Direction2,System.Boolean})
commentId: M:TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Func{MLEM.Misc.Direction2,System.Boolean})
parent: TinyLife.Actions.Action
isExternal: true
name: GetFreeChairs(Person, Furniture, Func<Direction2, Boolean>)
nameWithType: Action.GetFreeChairs(Person, Furniture, Func<Direction2, Boolean>)
fullName: TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.Person, TinyLife.Objects.Furniture, System.Func<MLEM.Misc.Direction2, System.Boolean>)
nameWithType.vb: Action.GetFreeChairs(Person, Furniture, Func(Of Direction2, Boolean))
fullName.vb: TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.Person, TinyLife.Objects.Furniture, System.Func(Of MLEM.Misc.Direction2, System.Boolean))
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spec.vb:
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name: FindFreeFurniture
nameWithType: Action.FindFreeFurniture
fullName: TinyLife.Actions.Action.FindFreeFurniture
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name: ObjectCategory
nameWithType: ObjectCategory
fullName: TinyLife.Objects.ObjectCategory
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nameWithType: ', '
fullName: ', '
- uid: TinyLife.Objects.FurnitureType
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nameWithType: FurnitureType
fullName: TinyLife.Objects.FurnitureType
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- uid: TinyLife.Actions.Action.FindAllActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Nullable{Microsoft.Xna.Framework.Vector2})
commentId: M:TinyLife.Actions.Action.FindAllActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Nullable{Microsoft.Xna.Framework.Vector2})
parent: TinyLife.Actions.Action
isExternal: true
name: FindAllActionObjects(Person, ActionType, Nullable<Vector2>)
nameWithType: Action.FindAllActionObjects(Person, ActionType, Nullable<Vector2>)
fullName: TinyLife.Actions.Action.FindAllActionObjects(TinyLife.Objects.Person, TinyLife.Actions.ActionType, System.Nullable<Microsoft.Xna.Framework.Vector2>)
nameWithType.vb: Action.FindAllActionObjects(Person, ActionType, Nullable(Of Vector2))
fullName.vb: TinyLife.Actions.Action.FindAllActionObjects(TinyLife.Objects.Person, TinyLife.Actions.ActionType, System.Nullable(Of Microsoft.Xna.Framework.Vector2))
name.vb: FindAllActionObjects(Person, ActionType, Nullable(Of Vector2))
spec.csharp:
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name: FindAllActionObjects
nameWithType: Action.FindAllActionObjects
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spec.vb:
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name: FindAllActionObjects
nameWithType: Action.FindAllActionObjects
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- uid: TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
commentId: M:TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
name: FindValidActionObjects(Person, ActionType, Boolean, Nullable<Vector2>, Boolean, Boolean)
nameWithType: Action.FindValidActionObjects(Person, ActionType, Boolean, Nullable<Vector2>, Boolean, Boolean)
fullName: TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.Person, TinyLife.Actions.ActionType, System.Boolean, System.Nullable<Microsoft.Xna.Framework.Vector2>, System.Boolean, System.Boolean)
nameWithType.vb: Action.FindValidActionObjects(Person, ActionType, Boolean, Nullable(Of Vector2), Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.Person, TinyLife.Actions.ActionType, System.Boolean, System.Nullable(Of Microsoft.Xna.Framework.Vector2), System.Boolean, System.Boolean)
name.vb: FindValidActionObjects(Person, ActionType, Boolean, Nullable(Of Vector2), Boolean, Boolean)
spec.csharp:
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name: FindValidActionObjects
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spec.vb:
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commentId: M:TinyLife.Actions.Action.GetRandomVariety(System.Collections.Generic.IEnumerable{TinyLife.Actions.ActionVariety},TinyLife.Actions.ActionInfo)
parent: TinyLife.Actions.Action
isExternal: true
name: GetRandomVariety(IEnumerable<ActionVariety>, ActionInfo)
nameWithType: Action.GetRandomVariety(IEnumerable<ActionVariety>, ActionInfo)
fullName: TinyLife.Actions.Action.GetRandomVariety(System.Collections.Generic.IEnumerable<TinyLife.Actions.ActionVariety>, TinyLife.Actions.ActionInfo)
nameWithType.vb: Action.GetRandomVariety(IEnumerable(Of ActionVariety), ActionInfo)
fullName.vb: TinyLife.Actions.Action.GetRandomVariety(System.Collections.Generic.IEnumerable(Of TinyLife.Actions.ActionVariety), TinyLife.Actions.ActionInfo)
name.vb: GetRandomVariety(IEnumerable(Of ActionVariety), ActionInfo)
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name: GetRandomVariety
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fullName: TinyLife.Actions.ActionVariety
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- uid: TinyLife.Actions.ActionInfo
name: ActionInfo
nameWithType: ActionInfo
fullName: TinyLife.Actions.ActionInfo
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spec.vb:
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name: GetRandomVariety
nameWithType: Action.GetRandomVariety
fullName: TinyLife.Actions.Action.GetRandomVariety
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name: ActionInfo
nameWithType: ActionInfo
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commentId: M:TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
parent: TinyLife.Actions.Action
name: GetTableSpot(Furniture, ActionSpot)
nameWithType: Action.GetTableSpot(Furniture, ActionSpot)
fullName: TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture, TinyLife.Objects.ActionSpot)
spec.csharp:
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name: GetTableSpot
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fullName: TinyLife.Actions.Action.GetTableSpot
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spec.vb:
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name: Furniture
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name: ActionSpot
nameWithType: ActionSpot
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commentId: M:TinyLife.Actions.Action.InvokeForBoth(TinyLife.Objects.Person,TinyLife.Objects.Person,System.Action{TinyLife.Objects.Person,TinyLife.Objects.Person})
parent: TinyLife.Actions.Action
isExternal: true
name: InvokeForBoth(Person, Person, Action<Person, Person>)
nameWithType: Action.InvokeForBoth(Person, Person, Action<Person, Person>)
fullName: TinyLife.Actions.Action.InvokeForBoth(TinyLife.Objects.Person, TinyLife.Objects.Person, System.Action<TinyLife.Objects.Person, TinyLife.Objects.Person>)
nameWithType.vb: Action.InvokeForBoth(Person, Person, Action(Of Person, Person))
fullName.vb: TinyLife.Actions.Action.InvokeForBoth(TinyLife.Objects.Person, TinyLife.Objects.Person, System.Action(Of TinyLife.Objects.Person, TinyLife.Objects.Person))
name.vb: InvokeForBoth(Person, Person, Action(Of Person, Person))
spec.csharp:
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name: Person
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spec.vb:
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parent: TinyLife.Actions.Action
name: CanMultitask(Action, Action)
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spec.csharp:
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name: CanMultitask
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name.vb: SetData(Of T)(String, T)
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spec.csharp:
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spec.csharp:
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spec.csharp:
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commentId: M:TinyLife.Actions.Action.IsCompleted
parent: TinyLife.Actions.Action
name: IsCompleted()
nameWithType: Action.IsCompleted()
fullName: TinyLife.Actions.Action.IsCompleted()
spec.csharp:
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commentId: M:TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.Action
name: OnCompleted(CompletionType)
nameWithType: Action.OnCompleted(CompletionType)
fullName: TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.CompletionType)
spec.csharp:
- uid: TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.CompletionType)
name: OnCompleted
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fullName: TinyLife.Actions.Action.OnCompleted
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commentId: M:TinyLife.Actions.Action.Validate(TinyLife.Objects.Person)
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name: Validate(Person)
nameWithType: Action.Validate(Person)
fullName: TinyLife.Actions.Action.Validate(TinyLife.Objects.Person)
spec.csharp:
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fullName: TinyLife.Actions.Action.Validate
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commentId: M:TinyLife.Actions.Action.CanCancel(TinyLife.Actions.Action)
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fullName: TinyLife.Actions.Action.CanCancel(TinyLife.Actions.Action)
spec.csharp:
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fullName: TinyLife.Actions.Action.CanCancel
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nameWithType: MultiAction.GoToActionLocation
fullName: TinyLife.Actions.MultiAction.GoToActionLocation
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commentId: T:TinyLife.Objects.ObjectCategory
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