TinyLifeWeb/docs/api/TinyLife.ChoicePromptInfo.Option.yml
2023-01-26 14:16:30 +01:00

1049 lines
35 KiB
YAML

### YamlMime:ManagedReference
items:
- uid: TinyLife.ChoicePromptInfo.Option
commentId: T:TinyLife.ChoicePromptInfo.Option
id: ChoicePromptInfo.Option
parent: TinyLife
children:
- TinyLife.ChoicePromptInfo.Option.#ctor(System.String,System.Action{TinyLife.ChoicePromptInfo,TinyLife.Objects.Person},System.Action{TinyLife.ChoicePromptInfo,TinyLife.Objects.Person},System.Func{TinyLife.Objects.Person,System.Single})
- TinyLife.ChoicePromptInfo.Option.#ctor(System.String,System.Func{TinyLife.Objects.Person,System.Single},System.Func{TinyLife.Objects.Person,System.Single},System.Func{TinyLife.Objects.Person,System.Single})
- TinyLife.ChoicePromptInfo.Option.#ctor(System.String,TinyLife.Emotions.EmotionType,TinyLife.Skills.SkillType,System.Single,System.Single,System.Single)
- TinyLife.ChoicePromptInfo.Option.Execute(TinyLife.ChoicePromptInfo,TinyLife.Objects.Person,System.Boolean)
- TinyLife.ChoicePromptInfo.Option.FailAction
- TinyLife.ChoicePromptInfo.Option.Name
- TinyLife.ChoicePromptInfo.Option.SuccessAction
- TinyLife.ChoicePromptInfo.Option.SuccessChance
langs:
- csharp
- vb
name: ChoicePromptInfo.Option
nameWithType: ChoicePromptInfo.Option
fullName: TinyLife.ChoicePromptInfo.Option
type: Class
source:
remote:
path: TinyLife/Actions/ChoicePromptInfo.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Option
path: ../TinyLife/Actions/ChoicePromptInfo.cs
startLine: 70
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nAn option is a possible action and outcome for a <xref href=\"TinyLife.ChoicePromptInfo\" data-throw-if-not-resolved=\"false\"></xref>. It is randomly chosen to be correct or incorrect, based on a multitude of factors that can be specified in the constructors.\n"
example: []
syntax:
content: public class Option
content.vb: Public Class Option
inheritance:
- System.Object
inheritedMembers:
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.ChoicePromptInfo.Option.TinyLife.Utilities.Extensions.JsonCopy``1
modifiers.csharp:
- public
- class
modifiers.vb:
- Public
- Class
- uid: TinyLife.ChoicePromptInfo.Option.Name
commentId: F:TinyLife.ChoicePromptInfo.Option.Name
id: Name
parent: TinyLife.ChoicePromptInfo.Option
langs:
- csharp
- vb
name: Name
nameWithType: ChoicePromptInfo.Option.Name
fullName: TinyLife.ChoicePromptInfo.Option.Name
type: Field
source:
remote:
path: TinyLife/Actions/ChoicePromptInfo.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Name
path: ../TinyLife/Actions/ChoicePromptInfo.cs
startLine: 75
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nThis option&apos;s name, which will be localized.\n"
example: []
syntax:
content: public readonly string Name
return:
type: System.String
content.vb: Public ReadOnly Name As String
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.ChoicePromptInfo.Option.SuccessAction
commentId: F:TinyLife.ChoicePromptInfo.Option.SuccessAction
id: SuccessAction
parent: TinyLife.ChoicePromptInfo.Option
langs:
- csharp
- vb
name: SuccessAction
nameWithType: ChoicePromptInfo.Option.SuccessAction
fullName: TinyLife.ChoicePromptInfo.Option.SuccessAction
type: Field
source:
remote:
path: TinyLife/Actions/ChoicePromptInfo.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: SuccessAction
path: ../TinyLife/Actions/ChoicePromptInfo.cs
startLine: 79
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nThe action that should be invoked when this option is chosen as the correct option when the player selects it.\n"
example: []
syntax:
content: public readonly Action<ChoicePromptInfo, Person> SuccessAction
return:
type: System.Action{TinyLife.ChoicePromptInfo,TinyLife.Objects.Person}
content.vb: Public ReadOnly SuccessAction As Action(Of ChoicePromptInfo, Person)
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.ChoicePromptInfo.Option.FailAction
commentId: F:TinyLife.ChoicePromptInfo.Option.FailAction
id: FailAction
parent: TinyLife.ChoicePromptInfo.Option
langs:
- csharp
- vb
name: FailAction
nameWithType: ChoicePromptInfo.Option.FailAction
fullName: TinyLife.ChoicePromptInfo.Option.FailAction
type: Field
source:
remote:
path: TinyLife/Actions/ChoicePromptInfo.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: FailAction
path: ../TinyLife/Actions/ChoicePromptInfo.cs
startLine: 83
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nThe action that should be invoked when this option is chosen as the incorrect option when the player selects it.\n"
example: []
syntax:
content: public readonly Action<ChoicePromptInfo, Person> FailAction
return:
type: System.Action{TinyLife.ChoicePromptInfo,TinyLife.Objects.Person}
content.vb: Public ReadOnly FailAction As Action(Of ChoicePromptInfo, Person)
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.ChoicePromptInfo.Option.SuccessChance
commentId: F:TinyLife.ChoicePromptInfo.Option.SuccessChance
id: SuccessChance
parent: TinyLife.ChoicePromptInfo.Option
langs:
- csharp
- vb
name: SuccessChance
nameWithType: ChoicePromptInfo.Option.SuccessChance
fullName: TinyLife.ChoicePromptInfo.Option.SuccessChance
type: Field
source:
remote:
path: TinyLife/Actions/ChoicePromptInfo.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: SuccessChance
path: ../TinyLife/Actions/ChoicePromptInfo.cs
startLine: 87
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nA function that determines the success change of this choice prompt option once it&apos;s chosen, which is expected to be a value between 0 and 1.\n"
example: []
syntax:
content: public readonly Func<Person, float> SuccessChance
return:
type: System.Func{TinyLife.Objects.Person,System.Single}
content.vb: Public ReadOnly SuccessChance As Func(Of Person, Single)
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.ChoicePromptInfo.Option.#ctor(System.String,System.Action{TinyLife.ChoicePromptInfo,TinyLife.Objects.Person},System.Action{TinyLife.ChoicePromptInfo,TinyLife.Objects.Person},System.Func{TinyLife.Objects.Person,System.Single})
commentId: M:TinyLife.ChoicePromptInfo.Option.#ctor(System.String,System.Action{TinyLife.ChoicePromptInfo,TinyLife.Objects.Person},System.Action{TinyLife.ChoicePromptInfo,TinyLife.Objects.Person},System.Func{TinyLife.Objects.Person,System.Single})
id: '#ctor(System.String,System.Action{TinyLife.ChoicePromptInfo,TinyLife.Objects.Person},System.Action{TinyLife.ChoicePromptInfo,TinyLife.Objects.Person},System.Func{TinyLife.Objects.Person,System.Single})'
parent: TinyLife.ChoicePromptInfo.Option
langs:
- csharp
- vb
name: Option(String, Action<ChoicePromptInfo, Person>, Action<ChoicePromptInfo, Person>, Func<Person, Single>)
nameWithType: ChoicePromptInfo.Option.Option(String, Action<ChoicePromptInfo, Person>, Action<ChoicePromptInfo, Person>, Func<Person, Single>)
fullName: TinyLife.ChoicePromptInfo.Option.Option(System.String, System.Action<TinyLife.ChoicePromptInfo, TinyLife.Objects.Person>, System.Action<TinyLife.ChoicePromptInfo, TinyLife.Objects.Person>, System.Func<TinyLife.Objects.Person, System.Single>)
type: Constructor
source:
remote:
path: TinyLife/Actions/ChoicePromptInfo.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Actions/ChoicePromptInfo.cs
startLine: 96
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nCreates a new option with the given generic settings.\n"
example: []
syntax:
content: public Option(string name, Action<ChoicePromptInfo, Person> successAction, Action<ChoicePromptInfo, Person> failAction, Func<Person, float> successChance)
parameters:
- id: name
type: System.String
description: This option&apos;s name, which will be localized.
- id: successAction
type: System.Action{TinyLife.ChoicePromptInfo,TinyLife.Objects.Person}
description: The action that should be invoked when this option is chosen as the correct option when the player selects it.
- id: failAction
type: System.Action{TinyLife.ChoicePromptInfo,TinyLife.Objects.Person}
description: The action that should be invoked when this option is chosen as the incorrect option when the player selects it.
- id: successChance
type: System.Func{TinyLife.Objects.Person,System.Single}
description: A function that determines the success change of this choice prompt option once it&apos;s chosen, which is expected to be a value between 0 and 1.
content.vb: Public Sub New(name As String, successAction As Action(Of ChoicePromptInfo, Person), failAction As Action(Of ChoicePromptInfo, Person), successChance As Func(Of Person, Single))
overload: TinyLife.ChoicePromptInfo.Option.#ctor*
nameWithType.vb: ChoicePromptInfo.Option.Option(String, Action(Of ChoicePromptInfo, Person), Action(Of ChoicePromptInfo, Person), Func(Of Person, Single))
modifiers.csharp:
- public
modifiers.vb:
- Public
fullName.vb: TinyLife.ChoicePromptInfo.Option.Option(System.String, System.Action(Of TinyLife.ChoicePromptInfo, TinyLife.Objects.Person), System.Action(Of TinyLife.ChoicePromptInfo, TinyLife.Objects.Person), System.Func(Of TinyLife.Objects.Person, System.Single))
name.vb: Option(String, Action(Of ChoicePromptInfo, Person), Action(Of ChoicePromptInfo, Person), Func(Of Person, Single))
- uid: TinyLife.ChoicePromptInfo.Option.#ctor(System.String,System.Func{TinyLife.Objects.Person,System.Single},System.Func{TinyLife.Objects.Person,System.Single},System.Func{TinyLife.Objects.Person,System.Single})
commentId: M:TinyLife.ChoicePromptInfo.Option.#ctor(System.String,System.Func{TinyLife.Objects.Person,System.Single},System.Func{TinyLife.Objects.Person,System.Single},System.Func{TinyLife.Objects.Person,System.Single})
id: '#ctor(System.String,System.Func{TinyLife.Objects.Person,System.Single},System.Func{TinyLife.Objects.Person,System.Single},System.Func{TinyLife.Objects.Person,System.Single})'
parent: TinyLife.ChoicePromptInfo.Option
langs:
- csharp
- vb
name: Option(String, Func<Person, Single>, Func<Person, Single>, Func<Person, Single>)
nameWithType: ChoicePromptInfo.Option.Option(String, Func<Person, Single>, Func<Person, Single>, Func<Person, Single>)
fullName: TinyLife.ChoicePromptInfo.Option.Option(System.String, System.Func<TinyLife.Objects.Person, System.Single>, System.Func<TinyLife.Objects.Person, System.Single>, System.Func<TinyLife.Objects.Person, System.Single>)
type: Constructor
source:
remote:
path: TinyLife/Actions/ChoicePromptInfo.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Actions/ChoicePromptInfo.cs
startLine: 110
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nCreates a new option with the given job-related outcomes.\n"
example: []
syntax:
content: public Option(string name, Func<Person, float> jobPerformanceGained, Func<Person, float> jobPerformanceLost, Func<Person, float> successChance)
parameters:
- id: name
type: System.String
description: This option&apos;s name, which will be localized.
- id: jobPerformanceGained
type: System.Func{TinyLife.Objects.Person,System.Single}
description: A function that returns the amount of job performance that should be gained when the correct option is selected by the player.
- id: jobPerformanceLost
type: System.Func{TinyLife.Objects.Person,System.Single}
description: A function that returns the amount of job performance that should be lost when the incorrect option is selected by the player.
- id: successChance
type: System.Func{TinyLife.Objects.Person,System.Single}
description: A function that determines the success change of this choice prompt option once it&apos;s chosen, which is expected to be a value between 0 and 1.
content.vb: Public Sub New(name As String, jobPerformanceGained As Func(Of Person, Single), jobPerformanceLost As Func(Of Person, Single), successChance As Func(Of Person, Single))
overload: TinyLife.ChoicePromptInfo.Option.#ctor*
nameWithType.vb: ChoicePromptInfo.Option.Option(String, Func(Of Person, Single), Func(Of Person, Single), Func(Of Person, Single))
modifiers.csharp:
- public
modifiers.vb:
- Public
fullName.vb: TinyLife.ChoicePromptInfo.Option.Option(System.String, System.Func(Of TinyLife.Objects.Person, System.Single), System.Func(Of TinyLife.Objects.Person, System.Single), System.Func(Of TinyLife.Objects.Person, System.Single))
name.vb: Option(String, Func(Of Person, Single), Func(Of Person, Single), Func(Of Person, Single))
- uid: TinyLife.ChoicePromptInfo.Option.#ctor(System.String,TinyLife.Emotions.EmotionType,TinyLife.Skills.SkillType,System.Single,System.Single,System.Single)
commentId: M:TinyLife.ChoicePromptInfo.Option.#ctor(System.String,TinyLife.Emotions.EmotionType,TinyLife.Skills.SkillType,System.Single,System.Single,System.Single)
id: '#ctor(System.String,TinyLife.Emotions.EmotionType,TinyLife.Skills.SkillType,System.Single,System.Single,System.Single)'
parent: TinyLife.ChoicePromptInfo.Option
langs:
- csharp
- vb
name: Option(String, EmotionType, SkillType, Single, Single, Single)
nameWithType: ChoicePromptInfo.Option.Option(String, EmotionType, SkillType, Single, Single, Single)
fullName: TinyLife.ChoicePromptInfo.Option.Option(System.String, TinyLife.Emotions.EmotionType, TinyLife.Skills.SkillType, System.Single, System.Single, System.Single)
type: Constructor
source:
remote:
path: TinyLife/Actions/ChoicePromptInfo.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Actions/ChoicePromptInfo.cs
startLine: 138
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nCreates a new option with the given job-related outcomes.\n"
example: []
syntax:
content: public Option(string name, EmotionType successIncreaseEmotion = null, SkillType successIncreaseSkill = null, float jobPerformanceGained = 0.1F, float jobPerformanceLost = 0.1F, float successChance = 0.5F)
parameters:
- id: name
type: System.String
description: This option&apos;s name, which will be localized.
- id: successIncreaseEmotion
type: TinyLife.Emotions.EmotionType
description: An emotion that optionally increases the success chance of this option.
- id: successIncreaseSkill
type: TinyLife.Skills.SkillType
description: A skill that optionally increases the success chance of this option.
- id: jobPerformanceGained
type: System.Single
description: The amount of job performance that should be gained when the correct option is selected by the player.
- id: jobPerformanceLost
type: System.Single
description: The amount of job performance that should be lost when the incorrect option is selected by the player.
- id: successChance
type: System.Single
description: The success chance of this option, which is expected to be a value between 0 and 1.
content.vb: Public Sub New(name As String, successIncreaseEmotion As EmotionType = Nothing, successIncreaseSkill As SkillType = Nothing, jobPerformanceGained As Single = 0.1F, jobPerformanceLost As Single = 0.1F, successChance As Single = 0.5F)
overload: TinyLife.ChoicePromptInfo.Option.#ctor*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.ChoicePromptInfo.Option.Execute(TinyLife.ChoicePromptInfo,TinyLife.Objects.Person,System.Boolean)
commentId: M:TinyLife.ChoicePromptInfo.Option.Execute(TinyLife.ChoicePromptInfo,TinyLife.Objects.Person,System.Boolean)
id: Execute(TinyLife.ChoicePromptInfo,TinyLife.Objects.Person,System.Boolean)
parent: TinyLife.ChoicePromptInfo.Option
langs:
- csharp
- vb
name: Execute(ChoicePromptInfo, Person, Boolean)
nameWithType: ChoicePromptInfo.Option.Execute(ChoicePromptInfo, Person, Boolean)
fullName: TinyLife.ChoicePromptInfo.Option.Execute(TinyLife.ChoicePromptInfo, TinyLife.Objects.Person, System.Boolean)
type: Method
source:
remote:
path: TinyLife/Actions/ChoicePromptInfo.cs
branch: 0.29.3-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Execute
path: ../TinyLife/Actions/ChoicePromptInfo.cs
startLine: 154
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nExecutes this option&apos;s result actions using the given <xref href=\"TinyLife.ChoicePromptInfo\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public void Execute(ChoicePromptInfo info, Person person, bool successful)
parameters:
- id: info
type: TinyLife.ChoicePromptInfo
description: The choice prompt that this option was a part of.
- id: person
type: TinyLife.Objects.Person
description: The person that should be affected by this option&apos;s outcome.
- id: successful
type: System.Boolean
description: Whether this option was chosen as the successful one.
content.vb: Public Sub Execute(info As ChoicePromptInfo, person As Person, successful As Boolean)
overload: TinyLife.ChoicePromptInfo.Option.Execute*
modifiers.csharp:
- public
modifiers.vb:
- Public
references:
- uid: TinyLife.ChoicePromptInfo
commentId: T:TinyLife.ChoicePromptInfo
parent: TinyLife
name: ChoicePromptInfo
nameWithType: ChoicePromptInfo
fullName: TinyLife.ChoicePromptInfo
- uid: TinyLife
commentId: N:TinyLife
name: TinyLife
nameWithType: TinyLife
fullName: TinyLife
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: Object
nameWithType: Object
fullName: System.Object
- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
name: Equals(Object)
nameWithType: Object.Equals(Object)
fullName: System.Object.Equals(System.Object)
spec.csharp:
- uid: System.Object.Equals(System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.Equals(System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: System.Object.Equals(System.Object,System.Object)
commentId: M:System.Object.Equals(System.Object,System.Object)
parent: System.Object
isExternal: true
name: Equals(Object, Object)
nameWithType: Object.Equals(Object, Object)
fullName: System.Object.Equals(System.Object, System.Object)
spec.csharp:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: System.Object.GetHashCode
commentId: M:System.Object.GetHashCode
parent: System.Object
isExternal: true
name: GetHashCode()
nameWithType: Object.GetHashCode()
fullName: System.Object.GetHashCode()
spec.csharp:
- uid: System.Object.GetHashCode
name: GetHashCode
nameWithType: Object.GetHashCode
fullName: System.Object.GetHashCode
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.GetHashCode
name: GetHashCode
nameWithType: Object.GetHashCode
fullName: System.Object.GetHashCode
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: System.Object.GetType
commentId: M:System.Object.GetType
parent: System.Object
isExternal: true
name: GetType()
nameWithType: Object.GetType()
fullName: System.Object.GetType()
spec.csharp:
- uid: System.Object.GetType
name: GetType
nameWithType: Object.GetType
fullName: System.Object.GetType
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.GetType
name: GetType
nameWithType: Object.GetType
fullName: System.Object.GetType
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: System.Object.MemberwiseClone
commentId: M:System.Object.MemberwiseClone
parent: System.Object
isExternal: true
name: MemberwiseClone()
nameWithType: Object.MemberwiseClone()
fullName: System.Object.MemberwiseClone()
spec.csharp:
- uid: System.Object.MemberwiseClone
name: MemberwiseClone
nameWithType: Object.MemberwiseClone
fullName: System.Object.MemberwiseClone
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.MemberwiseClone
name: MemberwiseClone
nameWithType: Object.MemberwiseClone
fullName: System.Object.MemberwiseClone
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
commentId: M:System.Object.ReferenceEquals(System.Object,System.Object)
parent: System.Object
isExternal: true
name: ReferenceEquals(Object, Object)
nameWithType: Object.ReferenceEquals(Object, Object)
fullName: System.Object.ReferenceEquals(System.Object, System.Object)
spec.csharp:
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
name: ReferenceEquals
nameWithType: Object.ReferenceEquals
fullName: System.Object.ReferenceEquals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
name: ReferenceEquals
nameWithType: Object.ReferenceEquals
fullName: System.Object.ReferenceEquals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: System.Object.ToString
commentId: M:System.Object.ToString
parent: System.Object
isExternal: true
name: ToString()
nameWithType: Object.ToString()
fullName: System.Object.ToString()
spec.csharp:
- uid: System.Object.ToString
name: ToString
nameWithType: Object.ToString
fullName: System.Object.ToString
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.ToString
name: ToString
nameWithType: Object.ToString
fullName: System.Object.ToString
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.ChoicePromptInfo.Option.TinyLife.Utilities.Extensions.JsonCopy``1
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
parent: TinyLife.Utilities.Extensions
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