mirror of
https://github.com/Ellpeck/TinyLifeWeb.git
synced 2024-11-05 12:29:09 +01:00
1097 lines
34 KiB
YAML
1097 lines
34 KiB
YAML
### YamlMime:ManagedReference
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items:
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- uid: TinyLife.Skills.FoodType.ContainerType
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commentId: T:TinyLife.Skills.FoodType.ContainerType
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id: FoodType.ContainerType
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parent: TinyLife.Skills
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children:
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- TinyLife.Skills.FoodType.ContainerType.#ctor(System.String,System.Boolean,System.Func{System.Int32,TinyLife.Objects.FurnitureType},System.Func{System.Boolean,TinyLife.Objects.FurnitureType},System.Func{TinyLife.Skills.FoodType,MLEM.Textures.TextureRegion})
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- TinyLife.Skills.FoodType.ContainerType.GetDefaultTexture(TinyLife.Skills.FoodType)
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- TinyLife.Skills.FoodType.ContainerType.GetEmpty(System.Boolean)
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- TinyLife.Skills.FoodType.ContainerType.GetFilled(System.Int32)
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- TinyLife.Skills.FoodType.ContainerType.Glass
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- TinyLife.Skills.FoodType.ContainerType.IsDrink
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- TinyLife.Skills.FoodType.ContainerType.Mug
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- TinyLife.Skills.FoodType.ContainerType.Name
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- TinyLife.Skills.FoodType.ContainerType.Plate
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langs:
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- csharp
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- vb
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name: FoodType.ContainerType
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nameWithType: FoodType.ContainerType
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fullName: TinyLife.Skills.FoodType.ContainerType
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type: Class
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source:
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remote:
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path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: ContainerType
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 502
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assemblies:
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- Tiny Life
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namespace: TinyLife.Skills
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summary: "\nA container type is a set of information for a <xref href=\"TinyLife.Skills.FoodType\" data-throw-if-not-resolved=\"false\"></xref> that determines what <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> is constructed to hold the food type.\n"
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example: []
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syntax:
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content: public class ContainerType
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content.vb: Public Class ContainerType
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inheritance:
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- System.Object
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inheritedMembers:
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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extensionMethods:
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- TinyLife.Skills.FoodType.ContainerType.TinyLife.Utilities.Extensions.JsonCopy``1
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modifiers.csharp:
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- public
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- class
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modifiers.vb:
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- Public
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- Class
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- uid: TinyLife.Skills.FoodType.ContainerType.Plate
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commentId: F:TinyLife.Skills.FoodType.ContainerType.Plate
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id: Plate
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parent: TinyLife.Skills.FoodType.ContainerType
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langs:
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- csharp
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- vb
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name: Plate
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nameWithType: FoodType.ContainerType.Plate
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fullName: TinyLife.Skills.FoodType.ContainerType.Plate
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type: Field
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source:
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remote:
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path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Plate
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 507
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assemblies:
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- Tiny Life
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namespace: TinyLife.Skills
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summary: "\nA plate, which additionally functions as a platter if the serving size is more than 1.\n"
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example: []
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syntax:
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content: public static readonly FoodType.ContainerType Plate
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return:
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type: TinyLife.Skills.FoodType.ContainerType
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content.vb: Public Shared ReadOnly Plate As FoodType.ContainerType
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modifiers.csharp:
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- public
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- static
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- readonly
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modifiers.vb:
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- Public
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- Shared
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- ReadOnly
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- uid: TinyLife.Skills.FoodType.ContainerType.Glass
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commentId: F:TinyLife.Skills.FoodType.ContainerType.Glass
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id: Glass
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parent: TinyLife.Skills.FoodType.ContainerType
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langs:
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- csharp
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- vb
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name: Glass
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nameWithType: FoodType.ContainerType.Glass
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fullName: TinyLife.Skills.FoodType.ContainerType.Glass
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type: Field
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source:
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remote:
|
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path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Glass
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 514
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assemblies:
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- Tiny Life
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namespace: TinyLife.Skills
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summary: "\nA glass, for protein shakes and water.\n"
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example: []
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syntax:
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content: public static readonly FoodType.ContainerType Glass
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return:
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type: TinyLife.Skills.FoodType.ContainerType
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content.vb: Public Shared ReadOnly Glass As FoodType.ContainerType
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modifiers.csharp:
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- public
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- static
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- readonly
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modifiers.vb:
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- Public
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- Shared
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- ReadOnly
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- uid: TinyLife.Skills.FoodType.ContainerType.Mug
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commentId: F:TinyLife.Skills.FoodType.ContainerType.Mug
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id: Mug
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parent: TinyLife.Skills.FoodType.ContainerType
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langs:
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- csharp
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- vb
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name: Mug
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nameWithType: FoodType.ContainerType.Mug
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fullName: TinyLife.Skills.FoodType.ContainerType.Mug
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type: Field
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source:
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remote:
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path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Mug
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 521
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assemblies:
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- Tiny Life
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namespace: TinyLife.Skills
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summary: "\nA mug, for drinks like coffee.\n"
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example: []
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syntax:
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content: public static readonly FoodType.ContainerType Mug
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return:
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type: TinyLife.Skills.FoodType.ContainerType
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content.vb: Public Shared ReadOnly Mug As FoodType.ContainerType
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modifiers.csharp:
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- public
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- static
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- readonly
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modifiers.vb:
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- Public
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- Shared
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- ReadOnly
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- uid: TinyLife.Skills.FoodType.ContainerType.Name
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commentId: F:TinyLife.Skills.FoodType.ContainerType.Name
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id: Name
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parent: TinyLife.Skills.FoodType.ContainerType
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langs:
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- csharp
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- vb
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name: Name
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nameWithType: FoodType.ContainerType.Name
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fullName: TinyLife.Skills.FoodType.ContainerType.Name
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type: Field
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source:
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remote:
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path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Name
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 529
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assemblies:
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- Tiny Life
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namespace: TinyLife.Skills
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summary: "\nThe name of this container type.\n"
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example: []
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syntax:
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content: public readonly string Name
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return:
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type: System.String
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content.vb: Public ReadOnly Name As String
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modifiers.csharp:
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- public
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- readonly
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modifiers.vb:
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- Public
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- ReadOnly
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- uid: TinyLife.Skills.FoodType.ContainerType.IsDrink
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commentId: F:TinyLife.Skills.FoodType.ContainerType.IsDrink
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id: IsDrink
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parent: TinyLife.Skills.FoodType.ContainerType
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langs:
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- csharp
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- vb
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name: IsDrink
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nameWithType: FoodType.ContainerType.IsDrink
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fullName: TinyLife.Skills.FoodType.ContainerType.IsDrink
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type: Field
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source:
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remote:
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path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: IsDrink
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 533
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assemblies:
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- Tiny Life
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namespace: TinyLife.Skills
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summary: "\nWhether the container type contains a drink (and should play a drinking sound rather than an eating sound).\n"
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example: []
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syntax:
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content: public readonly bool IsDrink
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return:
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type: System.Boolean
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content.vb: Public ReadOnly IsDrink As Boolean
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modifiers.csharp:
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- public
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- readonly
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modifiers.vb:
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- Public
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- ReadOnly
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- uid: TinyLife.Skills.FoodType.ContainerType.#ctor(System.String,System.Boolean,System.Func{System.Int32,TinyLife.Objects.FurnitureType},System.Func{System.Boolean,TinyLife.Objects.FurnitureType},System.Func{TinyLife.Skills.FoodType,MLEM.Textures.TextureRegion})
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commentId: M:TinyLife.Skills.FoodType.ContainerType.#ctor(System.String,System.Boolean,System.Func{System.Int32,TinyLife.Objects.FurnitureType},System.Func{System.Boolean,TinyLife.Objects.FurnitureType},System.Func{TinyLife.Skills.FoodType,MLEM.Textures.TextureRegion})
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id: '#ctor(System.String,System.Boolean,System.Func{System.Int32,TinyLife.Objects.FurnitureType},System.Func{System.Boolean,TinyLife.Objects.FurnitureType},System.Func{TinyLife.Skills.FoodType,MLEM.Textures.TextureRegion})'
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parent: TinyLife.Skills.FoodType.ContainerType
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langs:
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- csharp
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- vb
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name: ContainerType(String, Boolean, Func<Int32, FurnitureType>, Func<Boolean, FurnitureType>, Func<FoodType, TextureRegion>)
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nameWithType: FoodType.ContainerType.ContainerType(String, Boolean, Func<Int32, FurnitureType>, Func<Boolean, FurnitureType>, Func<FoodType, TextureRegion>)
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fullName: TinyLife.Skills.FoodType.ContainerType.ContainerType(System.String, System.Boolean, System.Func<System.Int32, TinyLife.Objects.FurnitureType>, System.Func<System.Boolean, TinyLife.Objects.FurnitureType>, System.Func<TinyLife.Skills.FoodType, MLEM.Textures.TextureRegion>)
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type: Constructor
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source:
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remote:
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path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: .ctor
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 547
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assemblies:
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- Tiny Life
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namespace: TinyLife.Skills
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summary: "\nCreates a new container type with the given settings.\n"
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example: []
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syntax:
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content: public ContainerType(string name, bool isDrink, Func<int, FurnitureType> filled, Func<bool, FurnitureType> empty, Func<FoodType, TextureRegion> texture)
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parameters:
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- id: name
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type: System.String
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description: The name of this container type.
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- id: isDrink
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type: System.Boolean
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description: Whether the container type contains a drink (and should play a drinking sound rather than an eating sound).
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- id: filled
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type: System.Func{System.Int32,TinyLife.Objects.FurnitureType}
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description: A function that returns the <xref href="TinyLife.Objects.FurnitureType" data-throw-if-not-resolved="false"></xref> for this container type, based on the serving size.
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- id: empty
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type: System.Func{System.Boolean,TinyLife.Objects.FurnitureType}
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description: A function that returns the <xref href="TinyLife.Objects.FurnitureType" data-throw-if-not-resolved="false"></xref> that should be used when this container is empty, based on whether the original container held multiple servings or not.
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- id: texture
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type: System.Func{TinyLife.Skills.FoodType,MLEM.Textures.TextureRegion}
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description: A function that returns the texture to use for a <xref href="TinyLife.Skills.FoodType" data-throw-if-not-resolved="false"></xref> that is stored in this container.
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content.vb: Public Sub New(name As String, isDrink As Boolean, filled As Func(Of Integer, FurnitureType), empty As Func(Of Boolean, FurnitureType), texture As Func(Of FoodType, TextureRegion))
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overload: TinyLife.Skills.FoodType.ContainerType.#ctor*
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nameWithType.vb: FoodType.ContainerType.ContainerType(String, Boolean, Func(Of Int32, FurnitureType), Func(Of Boolean, FurnitureType), Func(Of FoodType, TextureRegion))
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modifiers.csharp:
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- public
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modifiers.vb:
|
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- Public
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fullName.vb: TinyLife.Skills.FoodType.ContainerType.ContainerType(System.String, System.Boolean, System.Func(Of System.Int32, TinyLife.Objects.FurnitureType), System.Func(Of System.Boolean, TinyLife.Objects.FurnitureType), System.Func(Of TinyLife.Skills.FoodType, MLEM.Textures.TextureRegion))
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name.vb: ContainerType(String, Boolean, Func(Of Int32, FurnitureType), Func(Of Boolean, FurnitureType), Func(Of FoodType, TextureRegion))
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- uid: TinyLife.Skills.FoodType.ContainerType.GetFilled(System.Int32)
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commentId: M:TinyLife.Skills.FoodType.ContainerType.GetFilled(System.Int32)
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id: GetFilled(System.Int32)
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parent: TinyLife.Skills.FoodType.ContainerType
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langs:
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- csharp
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- vb
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name: GetFilled(Int32)
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nameWithType: FoodType.ContainerType.GetFilled(Int32)
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fullName: TinyLife.Skills.FoodType.ContainerType.GetFilled(System.Int32)
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type: Method
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source:
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remote:
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path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: GetFilled
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 560
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assemblies:
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- Tiny Life
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namespace: TinyLife.Skills
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summary: "\nReturns the <xref href=\"TinyLife.Objects.FurnitureType\" data-throw-if-not-resolved=\"false\"></xref> for this container type, based on the serving size.\n"
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example: []
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syntax:
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content: public virtual FurnitureType GetFilled(int servingSize)
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parameters:
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- id: servingSize
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type: System.Int32
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description: The serving size to use.
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return:
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type: TinyLife.Objects.FurnitureType
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description: The furniture for this container type.
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content.vb: Public Overridable Function GetFilled(servingSize As Integer) As FurnitureType
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overload: TinyLife.Skills.FoodType.ContainerType.GetFilled*
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modifiers.csharp:
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- public
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- virtual
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modifiers.vb:
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- Public
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- Overridable
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- uid: TinyLife.Skills.FoodType.ContainerType.GetEmpty(System.Boolean)
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commentId: M:TinyLife.Skills.FoodType.ContainerType.GetEmpty(System.Boolean)
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id: GetEmpty(System.Boolean)
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parent: TinyLife.Skills.FoodType.ContainerType
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langs:
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- csharp
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- vb
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name: GetEmpty(Boolean)
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nameWithType: FoodType.ContainerType.GetEmpty(Boolean)
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fullName: TinyLife.Skills.FoodType.ContainerType.GetEmpty(System.Boolean)
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type: Method
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source:
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remote:
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path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: GetEmpty
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 569
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assemblies:
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- Tiny Life
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namespace: TinyLife.Skills
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summary: "\nReturns the <xref href=\"TinyLife.Objects.FurnitureType\" data-throw-if-not-resolved=\"false\"></xref> that should be used when this container is empty.\n"
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example: []
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syntax:
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content: public virtual FurnitureType GetEmpty(bool heldMultiple)
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parameters:
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- id: heldMultiple
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type: System.Boolean
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description: Whether the original container held multiple servings, or just one.
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return:
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type: TinyLife.Objects.FurnitureType
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description: The furniture to use when this container is empty.
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content.vb: Public Overridable Function GetEmpty(heldMultiple As Boolean) As FurnitureType
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overload: TinyLife.Skills.FoodType.ContainerType.GetEmpty*
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modifiers.csharp:
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- public
|
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- virtual
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modifiers.vb:
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- Public
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- Overridable
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- uid: TinyLife.Skills.FoodType.ContainerType.GetDefaultTexture(TinyLife.Skills.FoodType)
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commentId: M:TinyLife.Skills.FoodType.ContainerType.GetDefaultTexture(TinyLife.Skills.FoodType)
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id: GetDefaultTexture(TinyLife.Skills.FoodType)
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parent: TinyLife.Skills.FoodType.ContainerType
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langs:
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- csharp
|
|
- vb
|
|
name: GetDefaultTexture(FoodType)
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nameWithType: FoodType.ContainerType.GetDefaultTexture(FoodType)
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fullName: TinyLife.Skills.FoodType.ContainerType.GetDefaultTexture(TinyLife.Skills.FoodType)
|
|
type: Method
|
|
source:
|
|
remote:
|
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path: TinyLife/Skills/FoodType.cs
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branch: main
|
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
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id: GetDefaultTexture
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|
path: ../TinyLife/Skills/FoodType.cs
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startLine: 578
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assemblies:
|
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- Tiny Life
|
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namespace: TinyLife.Skills
|
|
summary: "\nReturns the texture to use for the given <xref href=\"TinyLife.Skills.FoodType\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
|
|
syntax:
|
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content: public virtual TextureRegion GetDefaultTexture(FoodType type)
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parameters:
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- id: type
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type: TinyLife.Skills.FoodType
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description: The food type whose texture to return.
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return:
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type: MLEM.Textures.TextureRegion
|
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description: The texture that the given food type should be drawn with.
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content.vb: Public Overridable Function GetDefaultTexture(type As FoodType) As TextureRegion
|
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overload: TinyLife.Skills.FoodType.ContainerType.GetDefaultTexture*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
references:
|
|
- uid: TinyLife.Skills.FoodType
|
|
commentId: T:TinyLife.Skills.FoodType
|
|
parent: TinyLife.Skills
|
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name: FoodType
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nameWithType: FoodType
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fullName: TinyLife.Skills.FoodType
|
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- uid: TinyLife.Objects.Furniture
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commentId: T:TinyLife.Objects.Furniture
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parent: TinyLife.Objects
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name: Furniture
|
|
nameWithType: Furniture
|
|
fullName: TinyLife.Objects.Furniture
|
|
- uid: TinyLife.Skills
|
|
commentId: N:TinyLife.Skills
|
|
name: TinyLife.Skills
|
|
nameWithType: TinyLife.Skills
|
|
fullName: TinyLife.Skills
|
|
- uid: System.Object
|
|
commentId: T:System.Object
|
|
parent: System
|
|
isExternal: true
|
|
name: Object
|
|
nameWithType: Object
|
|
fullName: System.Object
|
|
- uid: System.Object.Equals(System.Object)
|
|
commentId: M:System.Object.Equals(System.Object)
|
|
parent: System.Object
|
|
isExternal: true
|
|
name: Equals(Object)
|
|
nameWithType: Object.Equals(Object)
|
|
fullName: System.Object.Equals(System.Object)
|
|
spec.csharp:
|
|
- uid: System.Object.Equals(System.Object)
|
|
name: Equals
|
|
nameWithType: Object.Equals
|
|
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