TinyLifeWeb/docs/api/TinyLife.World.SwingingDoor.yml
2022-05-24 13:36:05 +02:00

1313 lines
41 KiB
YAML

### YamlMime:ManagedReference
items:
- uid: TinyLife.World.SwingingDoor
commentId: T:TinyLife.World.SwingingDoor
id: SwingingDoor
parent: TinyLife.World
children:
- TinyLife.World.SwingingDoor.#ctor(TinyLife.World.OpeningType,System.Int32[])
- TinyLife.World.SwingingDoor.CanWalkThrough(TinyLife.World.Wall,TinyLife.Objects.Person)
- TinyLife.World.SwingingDoor.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,TinyLife.World.Wall,Microsoft.Xna.Framework.Vector2,System.Boolean,System.Single,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
- TinyLife.World.SwingingDoor.IsOpen(TinyLife.World.Map,TinyLife.World.Wall)
- TinyLife.World.SwingingDoor.Lock
langs:
- csharp
- vb
name: SwingingDoor
nameWithType: SwingingDoor
fullName: TinyLife.World.SwingingDoor
type: Class
source:
remote:
path: TinyLife/World/Opening.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: SwingingDoor
path: ../TinyLife/World/Opening.cs
startLine: 127
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nAn opening is some sort of extrusion in a <xref href=\"TinyLife.World.Wall\" data-throw-if-not-resolved=\"false\"></xref>, like a window or a door.\nOpenings are created from their underlying <xref href=\"TinyLife.World.OpeningType\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: 'public class SwingingDoor : Door, IPricedObject'
content.vb: >-
Public Class SwingingDoor
Inherits Door
Implements IPricedObject
inheritance:
- System.Object
- TinyLife.World.Opening
- TinyLife.World.Door
implements:
- TinyLife.World.IPricedObject
inheritedMembers:
- TinyLife.World.Door.CanPlaceOn(TinyLife.Objects.FurnitureType)
- TinyLife.World.Opening.Type
- TinyLife.World.Opening.Color
- TinyLife.World.Opening.Colors
- TinyLife.World.Opening.Validate(TinyLife.World.Wall,TinyLife.World.Map)
- TinyLife.World.Opening.GetDescription
- TinyLife.World.Opening.GetPrice
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.World.SwingingDoor.TinyLife.Utilities.Extensions.JsonCopy``1
modifiers.csharp:
- public
- class
modifiers.vb:
- Public
- Class
- uid: TinyLife.World.SwingingDoor.Lock
commentId: F:TinyLife.World.SwingingDoor.Lock
id: Lock
parent: TinyLife.World.SwingingDoor
langs:
- csharp
- vb
name: Lock
nameWithType: SwingingDoor.Lock
fullName: TinyLife.World.SwingingDoor.Lock
type: Field
source:
remote:
path: TinyLife/World/Opening.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Lock
path: ../TinyLife/World/Opening.cs
startLine: 133
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe lock type that this door is locked with, or 0 if the door is not locked\n"
example: []
syntax:
content: >-
[DataMember]
public LockType Lock
return:
type: TinyLife.World.LockType
content.vb: >-
<DataMember>
Public Lock As LockType
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.World.SwingingDoor.#ctor(TinyLife.World.OpeningType,System.Int32[])
commentId: M:TinyLife.World.SwingingDoor.#ctor(TinyLife.World.OpeningType,System.Int32[])
id: '#ctor(TinyLife.World.OpeningType,System.Int32[])'
parent: TinyLife.World.SwingingDoor
langs:
- csharp
- vb
name: SwingingDoor(OpeningType, Int32[])
nameWithType: SwingingDoor.SwingingDoor(OpeningType, Int32[])
fullName: TinyLife.World.SwingingDoor.SwingingDoor(TinyLife.World.OpeningType, System.Int32[])
type: Constructor
source:
remote:
path: TinyLife/World/Opening.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/World/Opening.cs
startLine: 136
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nCreates a new opening from the given opening type and color\n"
example: []
syntax:
content: public SwingingDoor(OpeningType type, int[] colors)
parameters:
- id: type
type: TinyLife.World.OpeningType
description: The opening type
- id: colors
type: System.Int32[]
description: The indices of the colors to use
content.vb: Public Sub New(type As OpeningType, colors As Integer())
overload: TinyLife.World.SwingingDoor.#ctor*
nameWithType.vb: SwingingDoor.SwingingDoor(OpeningType, Int32())
modifiers.csharp:
- public
modifiers.vb:
- Public
fullName.vb: TinyLife.World.SwingingDoor.SwingingDoor(TinyLife.World.OpeningType, System.Int32())
name.vb: SwingingDoor(OpeningType, Int32())
- uid: TinyLife.World.SwingingDoor.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,TinyLife.World.Wall,Microsoft.Xna.Framework.Vector2,System.Boolean,System.Single,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
commentId: M:TinyLife.World.SwingingDoor.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,TinyLife.World.Wall,Microsoft.Xna.Framework.Vector2,System.Boolean,System.Single,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
id: Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,TinyLife.World.Wall,Microsoft.Xna.Framework.Vector2,System.Boolean,System.Single,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
parent: TinyLife.World.SwingingDoor
langs:
- csharp
- vb
name: Draw(GameTime, SpriteBatch, Map, Wall, Vector2, Boolean, Single, Single, Nullable<Color>)
nameWithType: SwingingDoor.Draw(GameTime, SpriteBatch, Map, Wall, Vector2, Boolean, Single, Single, Nullable<Color>)
fullName: TinyLife.World.SwingingDoor.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, TinyLife.World.Map, TinyLife.World.Wall, Microsoft.Xna.Framework.Vector2, System.Boolean, System.Single, System.Single, System.Nullable<Microsoft.Xna.Framework.Color>)
type: Method
source:
remote:
path: TinyLife/World/Opening.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Draw
path: ../TinyLife/World/Opening.cs
startLine: 139
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nDraws this opening in the world with the given settings\n"
example: []
syntax:
content: public override void Draw(GameTime time, SpriteBatch batch, Map map, Wall wall, Vector2 drawPos, bool vertical, float scale, float depth, Color? overrideColor)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The game&apos;s time
- id: batch
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
description: The sprite batch to use for drawing
- id: map
type: TinyLife.World.Map
description: The map that the opening is on
- id: wall
type: TinyLife.World.Wall
description: The wall that the opening is in
- id: drawPos
type: Microsoft.Xna.Framework.Vector2
description: The position, in screen space, to draw the opening on
- id: vertical
type: System.Boolean
description: Whether the wall that the opening is on is vertical
- id: scale
type: System.Single
description: The scale to draw the opening with
- id: depth
type: System.Single
description: The depth to use for drawing the opening
- id: overrideColor
type: System.Nullable{Microsoft.Xna.Framework.Color}
description: A color that should be used instead of this opening&apos;s default color, or null to use the opening&apos;s default color
content.vb: Public Overrides Sub Draw(time As GameTime, batch As SpriteBatch, map As Map, wall As Wall, drawPos As Vector2, vertical As Boolean, scale As Single, depth As Single, overrideColor As Color?)
overridden: TinyLife.World.Opening.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,TinyLife.World.Wall,Microsoft.Xna.Framework.Vector2,System.Boolean,System.Single,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
overload: TinyLife.World.SwingingDoor.Draw*
nameWithType.vb: SwingingDoor.Draw(GameTime, SpriteBatch, Map, Wall, Vector2, Boolean, Single, Single, Nullable(Of Color))
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
fullName.vb: TinyLife.World.SwingingDoor.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, TinyLife.World.Map, TinyLife.World.Wall, Microsoft.Xna.Framework.Vector2, System.Boolean, System.Single, System.Single, System.Nullable(Of Microsoft.Xna.Framework.Color))
name.vb: Draw(GameTime, SpriteBatch, Map, Wall, Vector2, Boolean, Single, Single, Nullable(Of Color))
- uid: TinyLife.World.SwingingDoor.CanWalkThrough(TinyLife.World.Wall,TinyLife.Objects.Person)
commentId: M:TinyLife.World.SwingingDoor.CanWalkThrough(TinyLife.World.Wall,TinyLife.Objects.Person)
id: CanWalkThrough(TinyLife.World.Wall,TinyLife.Objects.Person)
parent: TinyLife.World.SwingingDoor
langs:
- csharp
- vb
name: CanWalkThrough(Wall, Person)
nameWithType: SwingingDoor.CanWalkThrough(Wall, Person)
fullName: TinyLife.World.SwingingDoor.CanWalkThrough(TinyLife.World.Wall, TinyLife.Objects.Person)
type: Method
source:
remote:
path: TinyLife/World/Opening.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CanWalkThrough
path: ../TinyLife/World/Opening.cs
startLine: 150
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nReturns whether a <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> is able to walk through a <xref href=\"TinyLife.World.Wall\" data-throw-if-not-resolved=\"false\"></xref> that has this opening.\nThis returns true for <xref href=\"TinyLife.World.Door\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.World.SwingingDoor\" data-throw-if-not-resolved=\"false\"></xref> and false for <xref href=\"TinyLife.World.Opening\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public override bool CanWalkThrough(Wall wall, Person person)
parameters:
- id: wall
type: TinyLife.World.Wall
- id: person
type: TinyLife.Objects.Person
return:
type: System.Boolean
description: ''
content.vb: Public Overrides Function CanWalkThrough(wall As Wall, person As Person) As Boolean
overridden: TinyLife.World.Door.CanWalkThrough(TinyLife.World.Wall,TinyLife.Objects.Person)
overload: TinyLife.World.SwingingDoor.CanWalkThrough*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.World.SwingingDoor.IsOpen(TinyLife.World.Map,TinyLife.World.Wall)
commentId: M:TinyLife.World.SwingingDoor.IsOpen(TinyLife.World.Map,TinyLife.World.Wall)
id: IsOpen(TinyLife.World.Map,TinyLife.World.Wall)
parent: TinyLife.World.SwingingDoor
langs:
- csharp
- vb
name: IsOpen(Map, Wall)
nameWithType: SwingingDoor.IsOpen(Map, Wall)
fullName: TinyLife.World.SwingingDoor.IsOpen(TinyLife.World.Map, TinyLife.World.Wall)
type: Method
source:
remote:
path: TinyLife/World/Opening.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: IsOpen
path: ../TinyLife/World/Opening.cs
startLine: 161
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nCalculates and returns whether this opening is currently open.\nThis method returns true if any people that <xref href=\"TinyLife.World.SwingingDoor.CanWalkThrough(TinyLife.World.Wall%2cTinyLife.Objects.Person)\" data-throw-if-not-resolved=\"false\"></xref> this door are close enough for it to display as opened.\n"
example: []
syntax:
content: public virtual bool IsOpen(Map map, Wall wall)
parameters:
- id: map
type: TinyLife.World.Map
description: The map that the opening is on
- id: wall
type: TinyLife.World.Wall
description: The wall that the opening is in
return:
type: System.Boolean
description: Whether this opening is currently open
content.vb: Public Overridable Function IsOpen(map As Map, wall As Wall) As Boolean
overload: TinyLife.World.SwingingDoor.IsOpen*
modifiers.csharp:
- public
- virtual
modifiers.vb:
- Public
- Overridable
references:
- uid: TinyLife.World
commentId: N:TinyLife.World
name: TinyLife.World
nameWithType: TinyLife.World
fullName: TinyLife.World
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: Object
nameWithType: Object
fullName: System.Object
- uid: TinyLife.World.Opening
commentId: T:TinyLife.World.Opening
parent: TinyLife.World
name: Opening
nameWithType: Opening
fullName: TinyLife.World.Opening
- uid: TinyLife.World.Door
commentId: T:TinyLife.World.Door
parent: TinyLife.World
name: Door
nameWithType: Door
fullName: TinyLife.World.Door
- uid: TinyLife.World.IPricedObject
commentId: T:TinyLife.World.IPricedObject
parent: TinyLife.World
name: IPricedObject
nameWithType: IPricedObject
fullName: TinyLife.World.IPricedObject
- uid: TinyLife.World.Door.CanPlaceOn(TinyLife.Objects.FurnitureType)
commentId: M:TinyLife.World.Door.CanPlaceOn(TinyLife.Objects.FurnitureType)
parent: TinyLife.World.Door
name: CanPlaceOn(FurnitureType)
nameWithType: Door.CanPlaceOn(FurnitureType)
fullName: TinyLife.World.Door.CanPlaceOn(TinyLife.Objects.FurnitureType)
spec.csharp:
- uid: TinyLife.World.Door.CanPlaceOn(TinyLife.Objects.FurnitureType)
name: CanPlaceOn
nameWithType: Door.CanPlaceOn
fullName: TinyLife.World.Door.CanPlaceOn
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Objects.FurnitureType
name: FurnitureType
nameWithType: FurnitureType
fullName: TinyLife.Objects.FurnitureType
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.World.Door.CanPlaceOn(TinyLife.Objects.FurnitureType)
name: CanPlaceOn
nameWithType: Door.CanPlaceOn
fullName: TinyLife.World.Door.CanPlaceOn
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Objects.FurnitureType
name: FurnitureType
nameWithType: FurnitureType
fullName: TinyLife.Objects.FurnitureType
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.World.Opening.Type
commentId: F:TinyLife.World.Opening.Type
parent: TinyLife.World.Opening
name: Type
nameWithType: Opening.Type
fullName: TinyLife.World.Opening.Type
- uid: TinyLife.World.Opening.Color
commentId: F:TinyLife.World.Opening.Color
parent: TinyLife.World.Opening
name: Color
nameWithType: Opening.Color
fullName: TinyLife.World.Opening.Color
- uid: TinyLife.World.Opening.Colors
commentId: F:TinyLife.World.Opening.Colors
parent: TinyLife.World.Opening
name: Colors
nameWithType: Opening.Colors
fullName: TinyLife.World.Opening.Colors
- uid: TinyLife.World.Opening.Validate(TinyLife.World.Wall,TinyLife.World.Map)
commentId: M:TinyLife.World.Opening.Validate(TinyLife.World.Wall,TinyLife.World.Map)
parent: TinyLife.World.Opening
name: Validate(Wall, Map)
nameWithType: Opening.Validate(Wall, Map)
fullName: TinyLife.World.Opening.Validate(TinyLife.World.Wall, TinyLife.World.Map)
spec.csharp:
- uid: TinyLife.World.Opening.Validate(TinyLife.World.Wall,TinyLife.World.Map)
name: Validate
nameWithType: Opening.Validate
fullName: TinyLife.World.Opening.Validate
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.World.Wall
name: Wall
nameWithType: Wall
fullName: TinyLife.World.Wall
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: TinyLife.World.Map
name: Map
nameWithType: Map
fullName: TinyLife.World.Map
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.World.Opening.Validate(TinyLife.World.Wall,TinyLife.World.Map)
name: Validate
nameWithType: Opening.Validate
fullName: TinyLife.World.Opening.Validate
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.World.Wall
name: Wall
nameWithType: Wall
fullName: TinyLife.World.Wall
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: TinyLife.World.Map
name: Map
nameWithType: Map
fullName: TinyLife.World.Map
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.World.Opening.GetDescription
commentId: M:TinyLife.World.Opening.GetDescription
parent: TinyLife.World.Opening
name: GetDescription()
nameWithType: Opening.GetDescription()
fullName: TinyLife.World.Opening.GetDescription()
spec.csharp:
- uid: TinyLife.World.Opening.GetDescription
name: GetDescription
nameWithType: Opening.GetDescription
fullName: TinyLife.World.Opening.GetDescription
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.World.Opening.GetDescription
name: GetDescription
nameWithType: Opening.GetDescription
fullName: TinyLife.World.Opening.GetDescription
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.World.Opening.GetPrice
commentId: M:TinyLife.World.Opening.GetPrice
parent: TinyLife.World.Opening
name: GetPrice()
nameWithType: Opening.GetPrice()
fullName: TinyLife.World.Opening.GetPrice()
spec.csharp:
- uid: TinyLife.World.Opening.GetPrice
name: GetPrice
nameWithType: Opening.GetPrice
fullName: TinyLife.World.Opening.GetPrice
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.World.Opening.GetPrice
name: GetPrice
nameWithType: Opening.GetPrice
fullName: TinyLife.World.Opening.GetPrice
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
name: Equals(Object)
nameWithType: Object.Equals(Object)
fullName: System.Object.Equals(System.Object)
spec.csharp:
- uid: System.Object.Equals(System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.Equals(System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: System.Object.Equals(System.Object,System.Object)
commentId: M:System.Object.Equals(System.Object,System.Object)
parent: System.Object
isExternal: true
name: Equals(Object, Object)
nameWithType: Object.Equals(Object, Object)
fullName: System.Object.Equals(System.Object, System.Object)
spec.csharp:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: System.Object.GetHashCode
commentId: M:System.Object.GetHashCode
parent: System.Object
isExternal: true
name: GetHashCode()
nameWithType: Object.GetHashCode()
fullName: System.Object.GetHashCode()
spec.csharp:
- uid: System.Object.GetHashCode
name: GetHashCode
nameWithType: Object.GetHashCode
fullName: System.Object.GetHashCode
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.GetHashCode
name: GetHashCode
nameWithType: Object.GetHashCode
fullName: System.Object.GetHashCode
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: System.Object.GetType
commentId: M:System.Object.GetType
parent: System.Object
isExternal: true
name: GetType()
nameWithType: Object.GetType()
fullName: System.Object.GetType()
spec.csharp:
- uid: System.Object.GetType
name: GetType
nameWithType: Object.GetType
fullName: System.Object.GetType
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.GetType
name: GetType
nameWithType: Object.GetType
fullName: System.Object.GetType
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: System.Object.MemberwiseClone
commentId: M:System.Object.MemberwiseClone
parent: System.Object
isExternal: true
name: MemberwiseClone()
nameWithType: Object.MemberwiseClone()
fullName: System.Object.MemberwiseClone()
spec.csharp:
- uid: System.Object.MemberwiseClone
name: MemberwiseClone
nameWithType: Object.MemberwiseClone
fullName: System.Object.MemberwiseClone
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
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name: MemberwiseClone
nameWithType: Object.MemberwiseClone
fullName: System.Object.MemberwiseClone
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
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- uid: System.Object.ReferenceEquals(System.Object,System.Object)
commentId: M:System.Object.ReferenceEquals(System.Object,System.Object)
parent: System.Object
isExternal: true
name: ReferenceEquals(Object, Object)
nameWithType: Object.ReferenceEquals(Object, Object)
fullName: System.Object.ReferenceEquals(System.Object, System.Object)
spec.csharp:
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
name: ReferenceEquals
nameWithType: Object.ReferenceEquals
fullName: System.Object.ReferenceEquals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
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