mirror of
https://github.com/Ellpeck/TinyLifeWeb.git
synced 2024-11-29 22:08:34 +01:00
2465 lines
81 KiB
YAML
2465 lines
81 KiB
YAML
### YamlMime:ManagedReference
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items:
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- uid: TinyLife.World.Tile
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commentId: T:TinyLife.World.Tile
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id: Tile
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parent: TinyLife.World
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children:
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- TinyLife.World.Tile.#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]},TinyLife.Utilities.ColorScheme[],System.Int32[],System.Boolean,System.Single,System.Boolean,MLEM.Textures.TextureRegion,System.Int32[])
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- TinyLife.World.Tile.BaseName
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- TinyLife.World.Tile.CanBuy
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- TinyLife.World.Tile.Colors
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- TinyLife.World.Tile.ColorSchemes
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- TinyLife.World.Tile.DefaultColors
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- TinyLife.World.Tile.Draw(System.Object,TinyLife.World.Map,Point,Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item})
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- TinyLife.World.Tile.DrawUi(MLEM.Ui.Elements.Element,SpriteBatch,System.Single)
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- TinyLife.World.Tile.GetPrice
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- TinyLife.World.Tile.GetVariationTexture(MLEM.Misc.Direction2,Point)
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- TinyLife.World.Tile.Height
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- TinyLife.World.Tile.Icon
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- TinyLife.World.Tile.Name
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- TinyLife.World.Tile.Natural
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- TinyLife.World.Tile.OnNeighborChanged(TinyLife.World.Map,Point,Point)
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- TinyLife.World.Tile.PathCostModifier
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- TinyLife.World.Tile.Price
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- TinyLife.World.Tile.ReferencePrice
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- TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,System.Boolean,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},System.Int32[],System.Type)
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- TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion[],TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,System.Boolean,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]},System.Int32[],System.Type)
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- TinyLife.World.Tile.TextureRegions
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- TinyLife.World.Tile.Tiles
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- TinyLife.World.Tile.Width
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langs:
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- csharp
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- vb
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name: Tile
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nameWithType: Tile
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fullName: TinyLife.World.Tile
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type: Class
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source:
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remote:
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path: TinyLife/World/Tile.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Tile
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path: ../TinyLife/World/Tile.cs
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startLine: 22
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nA tile is an object on a <xref href=\"TinyLife.World.Map\" data-throw-if-not-resolved=\"false\"></xref> that represents the covering of the ground (or the ground itself).\nTo register a tile, use <xref href=\"TinyLife.World.Tile.Register(System.String%2cSystem.Int32%2cMLEM.Textures.TextureRegion%2cTinyLife.Utilities.ColorScheme%5b%5d%2cSystem.Single%2cSystem.Boolean%2cSystem.Boolean%2cMLEM.Textures.TextureRegion%2cSystem.Func%7bMLEM.Misc.Direction2%2cMLEM.Textures.TextureRegion%7d%2cSystem.Int32%5b%5d%2cSystem.Type)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: >-
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[JsonConverter(typeof(Tile.Converter))]
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public class Tile : IPricedObject
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content.vb: >-
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<JsonConverter(GetType(Tile.Converter))>
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Public Class Tile
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Implements IPricedObject
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inheritance:
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- System.Object
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derivedClasses:
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- TinyLife.World.GrassyAutoTile
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implements:
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- TinyLife.World.IPricedObject
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inheritedMembers:
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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extensionMethods:
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- TinyLife.World.Tile.TinyLife.Utilities.Extensions.JsonCopy``1
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modifiers.csharp:
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- public
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- class
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modifiers.vb:
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- Public
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- Class
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- uid: TinyLife.World.Tile.Tiles
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commentId: F:TinyLife.World.Tile.Tiles
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id: Tiles
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parent: TinyLife.World.Tile
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langs:
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- csharp
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- vb
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name: Tiles
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nameWithType: Tile.Tiles
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fullName: TinyLife.World.Tile.Tiles
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type: Field
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source:
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remote:
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path: TinyLife/World/Tile.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Tiles
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path: ../TinyLife/World/Tile.cs
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startLine: 29
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nA registry of all tiles that exist in the game and its mods\n"
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example: []
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syntax:
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content: public static readonly ReadOnlyDictionary<string, Tile[]> Tiles
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return:
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type: System.Collections.ObjectModel.ReadOnlyDictionary{System.String,TinyLife.World.Tile[]}
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content.vb: Public Shared ReadOnly Tiles As ReadOnlyDictionary(Of String, Tile())
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modifiers.csharp:
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- public
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- static
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- readonly
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modifiers.vb:
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- Public
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- Shared
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- ReadOnly
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- uid: TinyLife.World.Tile.Width
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commentId: F:TinyLife.World.Tile.Width
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id: Width
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parent: TinyLife.World.Tile
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langs:
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- csharp
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- vb
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name: Width
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nameWithType: Tile.Width
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fullName: TinyLife.World.Tile.Width
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type: Field
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source:
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remote:
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path: TinyLife/World/Tile.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Width
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path: ../TinyLife/World/Tile.cs
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startLine: 33
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe width of each tile, in pixels\n"
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example: []
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syntax:
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content: public static readonly int Width
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return:
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type: System.Int32
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content.vb: Public Shared ReadOnly Width As Integer
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modifiers.csharp:
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- public
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- static
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- readonly
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modifiers.vb:
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- Public
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- Shared
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- ReadOnly
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- uid: TinyLife.World.Tile.Height
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commentId: F:TinyLife.World.Tile.Height
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id: Height
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parent: TinyLife.World.Tile
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langs:
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- csharp
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- vb
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name: Height
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nameWithType: Tile.Height
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fullName: TinyLife.World.Tile.Height
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type: Field
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source:
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remote:
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path: TinyLife/World/Tile.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Height
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path: ../TinyLife/World/Tile.cs
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startLine: 37
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe height of each tile, in pixels\n"
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example: []
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syntax:
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content: public static readonly int Height
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return:
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type: System.Int32
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content.vb: Public Shared ReadOnly Height As Integer
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modifiers.csharp:
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- public
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- static
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- readonly
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modifiers.vb:
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- Public
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- Shared
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- ReadOnly
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- uid: TinyLife.World.Tile.ReferencePrice
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commentId: F:TinyLife.World.Tile.ReferencePrice
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id: ReferencePrice
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parent: TinyLife.World.Tile
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langs:
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- csharp
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- vb
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name: ReferencePrice
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nameWithType: Tile.ReferencePrice
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fullName: TinyLife.World.Tile.ReferencePrice
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type: Field
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source:
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remote:
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path: TinyLife/World/Tile.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: ReferencePrice
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path: ../TinyLife/World/Tile.cs
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startLine: 43
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe reference price for tiles.\nSince Grass is replaced by Concrete in a newly created room, the two tiles have to cost the same. This is that price.\nThis value is set to 5.\n"
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example: []
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syntax:
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content: public const int ReferencePrice = 5
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return:
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type: System.Int32
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content.vb: Public Const ReferencePrice As Integer = 5
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modifiers.csharp:
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- public
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- const
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modifiers.vb:
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- Public
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- Const
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- uid: TinyLife.World.Tile.BaseName
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commentId: F:TinyLife.World.Tile.BaseName
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id: BaseName
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parent: TinyLife.World.Tile
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langs:
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- csharp
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- vb
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name: BaseName
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nameWithType: Tile.BaseName
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fullName: TinyLife.World.Tile.BaseName
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type: Field
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source:
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remote:
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path: TinyLife/World/Tile.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: BaseName
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path: ../TinyLife/World/Tile.cs
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startLine: 73
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe name of this type of tile. Whereas <xref href=\"TinyLife.World.Tile.Name\" data-throw-if-not-resolved=\"false\"></xref> has the index of its <xref href=\"TinyLife.World.Tile.Colors\" data-throw-if-not-resolved=\"false\"></xref> appended to it, this one is just the type's name.\n"
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example: []
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syntax:
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content: public readonly string BaseName
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return:
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type: System.String
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content.vb: Public ReadOnly BaseName As String
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modifiers.csharp:
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- public
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- readonly
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modifiers.vb:
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- Public
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- ReadOnly
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- uid: TinyLife.World.Tile.Name
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commentId: F:TinyLife.World.Tile.Name
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id: Name
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parent: TinyLife.World.Tile
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langs:
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- csharp
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- vb
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name: Name
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nameWithType: Tile.Name
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fullName: TinyLife.World.Tile.Name
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type: Field
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source:
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remote:
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path: TinyLife/World/Tile.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Name
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path: ../TinyLife/World/Tile.cs
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startLine: 77
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe name of this specific tile. This is comprised of the <xref href=\"TinyLife.World.Tile.BaseName\" data-throw-if-not-resolved=\"false\"></xref> with the <xref href=\"TinyLife.World.Tile.Colors\" data-throw-if-not-resolved=\"false\"></xref>'s index attached to it.\n"
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example: []
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syntax:
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content: public readonly string Name
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return:
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type: System.String
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content.vb: Public ReadOnly Name As String
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modifiers.csharp:
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- public
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- readonly
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modifiers.vb:
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- Public
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- ReadOnly
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- uid: TinyLife.World.Tile.Price
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commentId: F:TinyLife.World.Tile.Price
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id: Price
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parent: TinyLife.World.Tile
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langs:
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- csharp
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- vb
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name: Price
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nameWithType: Tile.Price
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fullName: TinyLife.World.Tile.Price
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type: Field
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source:
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remote:
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path: TinyLife/World/Tile.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Price
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path: ../TinyLife/World/Tile.cs
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startLine: 81
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe price of this tile\n"
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example: []
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syntax:
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content: public readonly int Price
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return:
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type: System.Int32
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content.vb: Public ReadOnly Price As Integer
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modifiers.csharp:
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- public
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- readonly
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modifiers.vb:
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- Public
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- ReadOnly
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- uid: TinyLife.World.Tile.ColorSchemes
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commentId: F:TinyLife.World.Tile.ColorSchemes
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id: ColorSchemes
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parent: TinyLife.World.Tile
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langs:
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- csharp
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- vb
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name: ColorSchemes
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nameWithType: Tile.ColorSchemes
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fullName: TinyLife.World.Tile.ColorSchemes
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type: Field
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source:
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remote:
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path: TinyLife/World/Tile.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: ColorSchemes
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path: ../TinyLife/World/Tile.cs
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startLine: 85
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe color scheme that this tile can have\n"
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example: []
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syntax:
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content: public readonly ColorScheme[] ColorSchemes
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return:
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type: TinyLife.Utilities.ColorScheme[]
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content.vb: Public ReadOnly ColorSchemes As ColorScheme()
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modifiers.csharp:
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- public
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- readonly
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modifiers.vb:
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- Public
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- ReadOnly
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- uid: TinyLife.World.Tile.Colors
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commentId: F:TinyLife.World.Tile.Colors
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id: Colors
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parent: TinyLife.World.Tile
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langs:
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- csharp
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- vb
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name: Colors
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nameWithType: Tile.Colors
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fullName: TinyLife.World.Tile.Colors
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type: Field
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source:
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remote:
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path: TinyLife/World/Tile.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Colors
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path: ../TinyLife/World/Tile.cs
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startLine: 89
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe indices of the colors in each <xref href=\"TinyLife.World.Tile.ColorSchemes\" data-throw-if-not-resolved=\"false\"></xref> entry that this tile has\n"
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example: []
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syntax:
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content: public readonly int[] Colors
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return:
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type: System.Int32[]
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content.vb: Public ReadOnly Colors As Integer()
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modifiers.csharp:
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- public
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- readonly
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modifiers.vb:
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- Public
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- ReadOnly
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- uid: TinyLife.World.Tile.CanBuy
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commentId: F:TinyLife.World.Tile.CanBuy
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id: CanBuy
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parent: TinyLife.World.Tile
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langs:
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- csharp
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- vb
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name: CanBuy
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nameWithType: Tile.CanBuy
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fullName: TinyLife.World.Tile.CanBuy
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type: Field
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source:
|
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remote:
|
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path: TinyLife/World/Tile.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: CanBuy
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path: ../TinyLife/World/Tile.cs
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startLine: 93
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nA field that indicates whether this tile can be bought without the "ShowNonBuyable" cheat enabled\n"
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example: []
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syntax:
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content: public readonly bool CanBuy
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return:
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type: System.Boolean
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content.vb: Public ReadOnly CanBuy As Boolean
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modifiers.csharp:
|
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- public
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|
- readonly
|
|
modifiers.vb:
|
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- Public
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- ReadOnly
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|
- uid: TinyLife.World.Tile.PathCostModifier
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commentId: F:TinyLife.World.Tile.PathCostModifier
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id: PathCostModifier
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parent: TinyLife.World.Tile
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langs:
|
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- csharp
|
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- vb
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name: PathCostModifier
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nameWithType: Tile.PathCostModifier
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fullName: TinyLife.World.Tile.PathCostModifier
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|
type: Field
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Tile.cs
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branch: main
|
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
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id: PathCostModifier
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path: ../TinyLife/World/Tile.cs
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startLine: 98
|
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assemblies:
|
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- Tiny Life
|
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namespace: TinyLife.World
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|
summary: "\nA field that indicates the "cost" for pathfinding of this tile.\nThe default modifier is 1, and it should not be set to a value lower than that.\n"
|
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example: []
|
|
syntax:
|
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content: public readonly float PathCostModifier
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return:
|
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type: System.Single
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content.vb: Public ReadOnly PathCostModifier As Single
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|
modifiers.csharp:
|
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- public
|
|
- readonly
|
|
modifiers.vb:
|
|
- Public
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|
- ReadOnly
|
|
- uid: TinyLife.World.Tile.Natural
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|
commentId: F:TinyLife.World.Tile.Natural
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|
id: Natural
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parent: TinyLife.World.Tile
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langs:
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- csharp
|
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- vb
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name: Natural
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nameWithType: Tile.Natural
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fullName: TinyLife.World.Tile.Natural
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|
type: Field
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Tile.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Natural
|
|
path: ../TinyLife/World/Tile.cs
|
|
startLine: 103
|
|
assemblies:
|
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- Tiny Life
|
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namespace: TinyLife.World
|
|
summary: "\nA field that indicates whether this tile is considered natural.\nA natural tile is a tile that objects with the <xref href=\"TinyLife.Objects.ObjectCategory.NaturalGroundRequired\" data-throw-if-not-resolved=\"false\"></xref> category can be placed on.\n"
|
|
example: []
|
|
syntax:
|
|
content: public readonly bool Natural
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|
return:
|
|
type: System.Boolean
|
|
content.vb: Public ReadOnly Natural As Boolean
|
|
modifiers.csharp:
|
|
- public
|
|
- readonly
|
|
modifiers.vb:
|
|
- Public
|
|
- ReadOnly
|
|
- uid: TinyLife.World.Tile.Icon
|
|
commentId: F:TinyLife.World.Tile.Icon
|
|
id: Icon
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Icon
|
|
nameWithType: Tile.Icon
|
|
fullName: TinyLife.World.Tile.Icon
|
|
type: Field
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Tile.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Icon
|
|
path: ../TinyLife/World/Tile.cs
|
|
startLine: 108
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: "\nThe build mode icon for this object, which represents the category / theme / mod that it comes from.\nIf this value is nonnull, the icon will be displayed in the corner of the build mode button for this object.\n"
|
|
example: []
|
|
syntax:
|
|
content: public readonly TextureRegion Icon
|
|
return:
|
|
type: MLEM.Textures.TextureRegion
|
|
content.vb: Public ReadOnly Icon As TextureRegion
|
|
modifiers.csharp:
|
|
- public
|
|
- readonly
|
|
modifiers.vb:
|
|
- Public
|
|
- ReadOnly
|
|
- uid: TinyLife.World.Tile.DefaultColors
|
|
commentId: F:TinyLife.World.Tile.DefaultColors
|
|
id: DefaultColors
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: DefaultColors
|
|
nameWithType: Tile.DefaultColors
|
|
fullName: TinyLife.World.Tile.DefaultColors
|
|
type: Field
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Tile.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: DefaultColors
|
|
path: ../TinyLife/World/Tile.cs
|
|
startLine: 112
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: "\nThe colors that this tile should have by default.\n"
|
|
example: []
|
|
syntax:
|
|
content: public readonly int[] DefaultColors
|
|
return:
|
|
type: System.Int32[]
|
|
content.vb: Public ReadOnly DefaultColors As Integer()
|
|
modifiers.csharp:
|
|
- public
|
|
- readonly
|
|
modifiers.vb:
|
|
- Public
|
|
- ReadOnly
|
|
- uid: TinyLife.World.Tile.TextureRegions
|
|
commentId: F:TinyLife.World.Tile.TextureRegions
|
|
id: TextureRegions
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: TextureRegions
|
|
nameWithType: Tile.TextureRegions
|
|
fullName: TinyLife.World.Tile.TextureRegions
|
|
type: Field
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Tile.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: TextureRegions
|
|
path: ../TinyLife/World/Tile.cs
|
|
startLine: 117
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: "\nThe texture regions that this tile has, based on the <xref href=\"MLEM.Misc.Direction2\" data-throw-if-not-resolved=\"false\"></xref> that represents the <xref href=\"TinyLife.Options.CameraRotation\" data-throw-if-not-resolved=\"false\"></xref>.\nEach entry in any given value array is a variation that will be used randomly when drawing. If the array has one entry, there are no additional variations.\n"
|
|
example: []
|
|
syntax:
|
|
content: public readonly Dictionary<Direction2, TextureRegion[]> TextureRegions
|
|
return:
|
|
type: System.Collections.Generic.Dictionary{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]}
|
|
content.vb: Public ReadOnly TextureRegions As Dictionary(Of Direction2, TextureRegion())
|
|
modifiers.csharp:
|
|
- public
|
|
- readonly
|
|
modifiers.vb:
|
|
- Public
|
|
- ReadOnly
|
|
- uid: TinyLife.World.Tile.#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]},TinyLife.Utilities.ColorScheme[],System.Int32[],System.Boolean,System.Single,System.Boolean,MLEM.Textures.TextureRegion,System.Int32[])
|
|
commentId: M:TinyLife.World.Tile.#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]},TinyLife.Utilities.ColorScheme[],System.Int32[],System.Boolean,System.Single,System.Boolean,MLEM.Textures.TextureRegion,System.Int32[])
|
|
id: '#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]},TinyLife.Utilities.ColorScheme[],System.Int32[],System.Boolean,System.Single,System.Boolean,MLEM.Textures.TextureRegion,System.Int32[])'
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Tile(String, String, Int32, Dictionary<Direction2, TextureRegion[]>, ColorScheme[], Int32[], Boolean, Single, Boolean, TextureRegion, Int32[])
|
|
nameWithType: Tile.Tile(String, String, Int32, Dictionary<Direction2, TextureRegion[]>, ColorScheme[], Int32[], Boolean, Single, Boolean, TextureRegion, Int32[])
|
|
fullName: TinyLife.World.Tile.Tile(System.String, System.String, System.Int32, System.Collections.Generic.Dictionary<MLEM.Misc.Direction2, MLEM.Textures.TextureRegion[]>, TinyLife.Utilities.ColorScheme[], System.Int32[], System.Boolean, System.Single, System.Boolean, MLEM.Textures.TextureRegion, System.Int32[])
|
|
type: Constructor
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Tile.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: .ctor
|
|
path: ../TinyLife/World/Tile.cs
|
|
startLine: 123
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: "\nCreates a new tile with the given settings.\nTo create an instance of a custom tile class, use <xref href=\"TinyLife.World.Tile.Register(System.String%2cSystem.Int32%2cMLEM.Textures.TextureRegion%2cTinyLife.Utilities.ColorScheme%5b%5d%2cSystem.Single%2cSystem.Boolean%2cSystem.Boolean%2cMLEM.Textures.TextureRegion%2cSystem.Func%7bMLEM.Misc.Direction2%2cMLEM.Textures.TextureRegion%7d%2cSystem.Int32%5b%5d%2cSystem.Type)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
|
|
example: []
|
|
syntax:
|
|
content: protected Tile(string baseName, string name, int price, Dictionary<Direction2, TextureRegion[]> textureRegions, ColorScheme[] colorSchemes, int[] colors, bool canBuy, float pathCostModifier, bool natural, TextureRegion icon, int[] defaultColors)
|
|
parameters:
|
|
- id: baseName
|
|
type: System.String
|
|
- id: name
|
|
type: System.String
|
|
- id: price
|
|
type: System.Int32
|
|
- id: textureRegions
|
|
type: System.Collections.Generic.Dictionary{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]}
|
|
- id: colorSchemes
|
|
type: TinyLife.Utilities.ColorScheme[]
|
|
- id: colors
|
|
type: System.Int32[]
|
|
- id: canBuy
|
|
type: System.Boolean
|
|
- id: pathCostModifier
|
|
type: System.Single
|
|
- id: natural
|
|
type: System.Boolean
|
|
- id: icon
|
|
type: MLEM.Textures.TextureRegion
|
|
- id: defaultColors
|
|
type: System.Int32[]
|
|
content.vb: Protected Sub New(baseName As String, name As String, price As Integer, textureRegions As Dictionary(Of Direction2, TextureRegion()), colorSchemes As ColorScheme(), colors As Integer(), canBuy As Boolean, pathCostModifier As Single, natural As Boolean, icon As TextureRegion, defaultColors As Integer())
|
|
overload: TinyLife.World.Tile.#ctor*
|
|
nameWithType.vb: Tile.Tile(String, String, Int32, Dictionary(Of Direction2, TextureRegion()), ColorScheme(), Int32(), Boolean, Single, Boolean, TextureRegion, Int32())
|
|
modifiers.csharp:
|
|
- protected
|
|
modifiers.vb:
|
|
- Protected
|
|
fullName.vb: TinyLife.World.Tile.Tile(System.String, System.String, System.Int32, System.Collections.Generic.Dictionary(Of MLEM.Misc.Direction2, MLEM.Textures.TextureRegion()), TinyLife.Utilities.ColorScheme(), System.Int32(), System.Boolean, System.Single, System.Boolean, MLEM.Textures.TextureRegion, System.Int32())
|
|
name.vb: Tile(String, String, Int32, Dictionary(Of Direction2, TextureRegion()), ColorScheme(), Int32(), Boolean, Single, Boolean, TextureRegion, Int32())
|
|
- uid: TinyLife.World.Tile.Draw(System.Object,TinyLife.World.Map,Point,Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item})
|
|
commentId: M:TinyLife.World.Tile.Draw(System.Object,TinyLife.World.Map,Point,Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item})
|
|
id: Draw(System.Object,TinyLife.World.Map,Point,Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item})
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Draw(Object, Map, Point, Vector2, Single, Single, ICollection<StaticSpriteBatch.Item>)
|
|
nameWithType: Tile.Draw(Object, Map, Point, Vector2, Single, Single, ICollection<StaticSpriteBatch.Item>)
|
|
fullName: TinyLife.World.Tile.Draw(System.Object, TinyLife.World.Map, Point, Vector2, System.Single, System.Single, System.Collections.Generic.ICollection<MLEM.Graphics.StaticSpriteBatch.Item>)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Tile.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Draw
|
|
path: ../TinyLife/World/Tile.cs
|
|
startLine: 147
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: "\nDraws this tile at the given position in the world using a <see cref=\"!:SpriteBatch\"></see> or <xref href=\"MLEM.Graphics.StaticSpriteBatch\" data-throw-if-not-resolved=\"false\"></xref>\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual void Draw(object batch, Map map, Point pos, Vector2 drawPos, float depth, float scale, ICollection<StaticSpriteBatch.Item> items = null)
|
|
parameters:
|
|
- id: batch
|
|
type: System.Object
|
|
description: The sprite batch to use for drawing, which can either be a <see cref="!:SpriteBatch"></see> or a <xref href="MLEM.Graphics.StaticSpriteBatch" data-throw-if-not-resolved="false"></xref>.
|
|
- id: map
|
|
type: TinyLife.World.Map
|
|
description: The map that the tile is on.
|
|
- id: pos
|
|
type: Point
|
|
description: The position that the tile is on.
|
|
- id: drawPos
|
|
type: Vector2
|
|
description: The position, in screen space, to draw at.
|
|
- id: depth
|
|
type: System.Single
|
|
description: The depth to use for drawing.
|
|
- id: scale
|
|
type: System.Single
|
|
description: The scale to draw the tile with.
|
|
- id: items
|
|
type: System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item}
|
|
description: The <xref href="MLEM.Graphics.StaticSpriteBatch.Item" data-throw-if-not-resolved="false"></xref> collection that added items can optionally be added to.
|
|
content.vb: Public Overridable Sub Draw(batch As Object, map As Map, pos As Point, drawPos As Vector2, depth As Single, scale As Single, items As ICollection(Of StaticSpriteBatch.Item) = Nothing)
|
|
overload: TinyLife.World.Tile.Draw*
|
|
nameWithType.vb: Tile.Draw(Object, Map, Point, Vector2, Single, Single, ICollection(Of StaticSpriteBatch.Item))
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
fullName.vb: TinyLife.World.Tile.Draw(System.Object, TinyLife.World.Map, Point, Vector2, System.Single, System.Single, System.Collections.Generic.ICollection(Of MLEM.Graphics.StaticSpriteBatch.Item))
|
|
name.vb: Draw(Object, Map, Point, Vector2, Single, Single, ICollection(Of StaticSpriteBatch.Item))
|
|
- uid: TinyLife.World.Tile.DrawUi(MLEM.Ui.Elements.Element,SpriteBatch,System.Single)
|
|
commentId: M:TinyLife.World.Tile.DrawUi(MLEM.Ui.Elements.Element,SpriteBatch,System.Single)
|
|
id: DrawUi(MLEM.Ui.Elements.Element,SpriteBatch,System.Single)
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: DrawUi(Element, SpriteBatch, Single)
|
|
nameWithType: Tile.DrawUi(Element, SpriteBatch, Single)
|
|
fullName: TinyLife.World.Tile.DrawUi(MLEM.Ui.Elements.Element, SpriteBatch, System.Single)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Tile.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: DrawUi
|
|
path: ../TinyLife/World/Tile.cs
|
|
startLine: 171
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: "\nDraws this tile on the given ui element, in ui space\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual void DrawUi(Element e, SpriteBatch batch, float drawScale = 0.4F)
|
|
parameters:
|
|
- id: e
|
|
type: MLEM.Ui.Elements.Element
|
|
description: The element to draw on
|
|
- id: batch
|
|
type: SpriteBatch
|
|
description: The sprite batch to use for drawing
|
|
- id: drawScale
|
|
type: System.Single
|
|
description: The scale to draw the tile with. Defaults to 0.4.
|
|
content.vb: Public Overridable Sub DrawUi(e As Element, batch As SpriteBatch, drawScale As Single = 0.4F)
|
|
overload: TinyLife.World.Tile.DrawUi*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.World.Tile.GetPrice
|
|
commentId: M:TinyLife.World.Tile.GetPrice
|
|
id: GetPrice
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: GetPrice()
|
|
nameWithType: Tile.GetPrice()
|
|
fullName: TinyLife.World.Tile.GetPrice()
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Tile.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: GetPrice
|
|
path: ../TinyLife/World/Tile.cs
|
|
startLine: 178
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: "\nReturns the price that this object can be bought or sold for.\nNote that, like in the case of the <xref href=\"TinyLife.Objects.Painting\" data-throw-if-not-resolved=\"false\"></xref>, the returned price isn't necessarily the full price that the object can be sold for. Instead, the price returned here should be the price that this object has when bought or sold from the <xref href=\"TinyLife.Tools.FurnitureTool\" data-throw-if-not-resolved=\"false\"></xref> or similar.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual float GetPrice()
|
|
return:
|
|
type: System.Single
|
|
description: The object's price
|
|
content.vb: Public Overridable Function GetPrice As Single
|
|
overload: TinyLife.World.Tile.GetPrice*
|
|
implements:
|
|
- TinyLife.World.IPricedObject.GetPrice
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.World.Tile.OnNeighborChanged(TinyLife.World.Map,Point,Point)
|
|
commentId: M:TinyLife.World.Tile.OnNeighborChanged(TinyLife.World.Map,Point,Point)
|
|
id: OnNeighborChanged(TinyLife.World.Map,Point,Point)
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: OnNeighborChanged(Map, Point, Point)
|
|
nameWithType: Tile.OnNeighborChanged(Map, Point, Point)
|
|
fullName: TinyLife.World.Tile.OnNeighborChanged(TinyLife.World.Map, Point, Point)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Tile.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: OnNeighborChanged
|
|
path: ../TinyLife/World/Tile.cs
|
|
startLine: 189
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: "\nA method that is called when a neighboring <xref href=\"TinyLife.World.Tile\" data-throw-if-not-resolved=\"false\"></xref> on the <xref href=\"TinyLife.World.Map\" data-throw-if-not-resolved=\"false\"></xref> changes.\nThis method does nothing by default, but is overriden by <xref href=\"TinyLife.World.GrassyAutoTile\" data-throw-if-not-resolved=\"false\"></xref> to notify neighboring tiles of changes.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual void OnNeighborChanged(Map map, Point pos, Point neighbor)
|
|
parameters:
|
|
- id: map
|
|
type: TinyLife.World.Map
|
|
description: The map that the tile is on.
|
|
- id: pos
|
|
type: Point
|
|
description: The position that the tile is on.
|
|
- id: neighbor
|
|
type: Point
|
|
description: The position of the tile that changed.
|
|
content.vb: Public Overridable Sub OnNeighborChanged(map As Map, pos As Point, neighbor As Point)
|
|
overload: TinyLife.World.Tile.OnNeighborChanged*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.World.Tile.GetVariationTexture(MLEM.Misc.Direction2,Point)
|
|
commentId: M:TinyLife.World.Tile.GetVariationTexture(MLEM.Misc.Direction2,Point)
|
|
id: GetVariationTexture(MLEM.Misc.Direction2,Point)
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: GetVariationTexture(Direction2, Point)
|
|
nameWithType: Tile.GetVariationTexture(Direction2, Point)
|
|
fullName: TinyLife.World.Tile.GetVariationTexture(MLEM.Misc.Direction2, Point)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Tile.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: GetVariationTexture
|
|
path: ../TinyLife/World/Tile.cs
|
|
startLine: 198
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: "\nReturns a random texture that should be displayed at the given position, based on the <xref href=\"TinyLife.World.Tile.TextureRegions\" data-throw-if-not-resolved=\"false\"></xref> variations that this tile has.\nIf a tile only has one variation texture, this method always returns that texture.\n"
|
|
example: []
|
|
syntax:
|
|
content: protected TextureRegion GetVariationTexture(Direction2 direction, Point pos)
|
|
parameters:
|
|
- id: direction
|
|
type: MLEM.Misc.Direction2
|
|
description: The camera rotation.
|
|
- id: pos
|
|
type: Point
|
|
description: The position that the tile is at.
|
|
return:
|
|
type: MLEM.Textures.TextureRegion
|
|
description: The texture to display at the location.
|
|
content.vb: Protected Function GetVariationTexture(direction As Direction2, pos As Point) As TextureRegion
|
|
overload: TinyLife.World.Tile.GetVariationTexture*
|
|
modifiers.csharp:
|
|
- protected
|
|
modifiers.vb:
|
|
- Protected
|
|
- uid: TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,System.Boolean,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},System.Int32[],System.Type)
|
|
commentId: M:TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,System.Boolean,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},System.Int32[],System.Type)
|
|
id: Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,System.Boolean,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},System.Int32[],System.Type)
|
|
parent: TinyLife.World.Tile
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|
langs:
|
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- csharp
|
|
- vb
|
|
name: Register(String, Int32, TextureRegion, ColorScheme[], Single, Boolean, Boolean, TextureRegion, Func<Direction2, TextureRegion>, Int32[], Type)
|
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nameWithType: Tile.Register(String, Int32, TextureRegion, ColorScheme[], Single, Boolean, Boolean, TextureRegion, Func<Direction2, TextureRegion>, Int32[], Type)
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|
fullName: TinyLife.World.Tile.Register(System.String, System.Int32, MLEM.Textures.TextureRegion, TinyLife.Utilities.ColorScheme[], System.Single, System.Boolean, System.Boolean, MLEM.Textures.TextureRegion, System.Func<MLEM.Misc.Direction2, MLEM.Textures.TextureRegion>, System.Int32[], System.Type)
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|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Tile.cs
|
|
branch: main
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|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Register
|
|
path: ../TinyLife/World/Tile.cs
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|
startLine: 217
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: "\nRegisters a new tile with the given settings.\n"
|
|
example: []
|
|
syntax:
|
|
content: public static void Register(string name, int price, TextureRegion textureRegion, ColorScheme[] colors, float pathCostModifier = 1F, bool canBuy = true, bool natural = false, TextureRegion icon = null, Func<Direction2, TextureRegion> variations = null, int[] defaultColors = null, Type constructedType = null)
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parameters:
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- id: name
|
|
type: System.String
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|
description: The name that the tile should have.
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|
- id: price
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|
type: System.Int32
|
|
description: The tile's price.
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- id: textureRegion
|
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type: MLEM.Textures.TextureRegion
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|
description: The texture region that this tile should use for rendering.
|
|
- id: colors
|
|
type: TinyLife.Utilities.ColorScheme[]
|
|
description: The color scheme that this tile should have.
|
|
- id: pathCostModifier
|
|
type: System.Single
|
|
description: The path cost modifier, >= 1, that this tile should have.
|
|
- id: canBuy
|
|
type: System.Boolean
|
|
description: Whether or not the tile can be bought in the tile tool.
|
|
- id: natural
|
|
type: System.Boolean
|
|
description: Whether or not the tile is considered natural ground.
|
|
- id: icon
|
|
type: MLEM.Textures.TextureRegion
|
|
description: The build mode category icon of this object.
|
|
- id: variations
|
|
type: System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion}
|
|
description: An optional set of variation textures that should be used based on the given camera rotation.
|
|
- id: defaultColors
|
|
type: System.Int32[]
|
|
description: The colors that this tile should display with in the tile tool by default.
|
|
- id: constructedType
|
|
type: System.Type
|
|
description: The type that tiles should be constructed from, or null to construct <xref href="TinyLife.World.Tile" data-throw-if-not-resolved="false"></xref> instances.
|
|
content.vb: Public Shared Sub Register(name As String, price As Integer, textureRegion As TextureRegion, colors As ColorScheme(), pathCostModifier As Single = 1F, canBuy As Boolean = True, natural As Boolean = False, icon As TextureRegion = Nothing, variations As Func(Of Direction2, TextureRegion) = Nothing, defaultColors As Integer() = Nothing, constructedType As Type = Nothing)
|
|
overload: TinyLife.World.Tile.Register*
|
|
nameWithType.vb: Tile.Register(String, Int32, TextureRegion, ColorScheme(), Single, Boolean, Boolean, TextureRegion, Func(Of Direction2, TextureRegion), Int32(), Type)
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
fullName.vb: TinyLife.World.Tile.Register(System.String, System.Int32, MLEM.Textures.TextureRegion, TinyLife.Utilities.ColorScheme(), System.Single, System.Boolean, System.Boolean, MLEM.Textures.TextureRegion, System.Func(Of MLEM.Misc.Direction2, MLEM.Textures.TextureRegion), System.Int32(), System.Type)
|
|
name.vb: Register(String, Int32, TextureRegion, ColorScheme(), Single, Boolean, Boolean, TextureRegion, Func(Of Direction2, TextureRegion), Int32(), Type)
|
|
- uid: TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion[],TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,System.Boolean,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]},System.Int32[],System.Type)
|
|
commentId: M:TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion[],TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,System.Boolean,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]},System.Int32[],System.Type)
|
|
id: Register(System.String,System.Int32,MLEM.Textures.TextureRegion[],TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,System.Boolean,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]},System.Int32[],System.Type)
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Register(String, Int32, TextureRegion[], ColorScheme[], Single, Boolean, Boolean, TextureRegion, Func<Direction2, TextureRegion[]>, Int32[], Type)
|
|
nameWithType: Tile.Register(String, Int32, TextureRegion[], ColorScheme[], Single, Boolean, Boolean, TextureRegion, Func<Direction2, TextureRegion[]>, Int32[], Type)
|
|
fullName: TinyLife.World.Tile.Register(System.String, System.Int32, MLEM.Textures.TextureRegion[], TinyLife.Utilities.ColorScheme[], System.Single, System.Boolean, System.Boolean, MLEM.Textures.TextureRegion, System.Func<MLEM.Misc.Direction2, MLEM.Textures.TextureRegion[]>, System.Int32[], System.Type)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Tile.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Register
|
|
path: ../TinyLife/World/Tile.cs
|
|
startLine: 238
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: "\nRegisters a new tile with the given settings.\n"
|
|
example: []
|
|
syntax:
|
|
content: public static void Register(string name, int price, TextureRegion[] textureRegions, ColorScheme[] colors, float pathCostModifier = 1F, bool canBuy = true, bool natural = false, TextureRegion icon = null, Func<Direction2, TextureRegion[]> variations = null, int[] defaultColors = null, Type constructedType = null)
|
|
parameters:
|
|
- id: name
|
|
type: System.String
|
|
description: The name that the tile should have.
|
|
- id: price
|
|
type: System.Int32
|
|
description: The tile's price.
|
|
- id: textureRegions
|
|
type: MLEM.Textures.TextureRegion[]
|
|
description: The texture regions that this tile should use for rendering, from which a random value will be chosen for each tile.
|
|
- id: colors
|
|
type: TinyLife.Utilities.ColorScheme[]
|
|
description: The color scheme that this tile should have.
|
|
- id: pathCostModifier
|
|
type: System.Single
|
|
description: The path cost modifier, >= 1, that this tile should have.
|
|
- id: canBuy
|
|
type: System.Boolean
|
|
description: Whether or not the tile can be bought in the tile tool.
|
|
- id: natural
|
|
type: System.Boolean
|
|
description: Whether or not the tile is considered natural ground.
|
|
- id: icon
|
|
type: MLEM.Textures.TextureRegion
|
|
description: The build mode category icon of this object.
|
|
- id: variations
|
|
type: System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]}
|
|
description: An optional set of variation textures that should be used based on the given camera rotation.
|
|
- id: defaultColors
|
|
type: System.Int32[]
|
|
description: The colors that this tile should display with in the tile tool by default.
|
|
- id: constructedType
|
|
type: System.Type
|
|
description: The type that tiles should be constructed from, or null to construct <xref href="TinyLife.World.Tile" data-throw-if-not-resolved="false"></xref> instances.
|
|
content.vb: Public Shared Sub Register(name As String, price As Integer, textureRegions As TextureRegion(), colors As ColorScheme(), pathCostModifier As Single = 1F, canBuy As Boolean = True, natural As Boolean = False, icon As TextureRegion = Nothing, variations As Func(Of Direction2, TextureRegion()) = Nothing, defaultColors As Integer() = Nothing, constructedType As Type = Nothing)
|
|
overload: TinyLife.World.Tile.Register*
|
|
nameWithType.vb: Tile.Register(String, Int32, TextureRegion(), ColorScheme(), Single, Boolean, Boolean, TextureRegion, Func(Of Direction2, TextureRegion()), Int32(), Type)
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
fullName.vb: TinyLife.World.Tile.Register(System.String, System.Int32, MLEM.Textures.TextureRegion(), TinyLife.Utilities.ColorScheme(), System.Single, System.Boolean, System.Boolean, MLEM.Textures.TextureRegion, System.Func(Of MLEM.Misc.Direction2, MLEM.Textures.TextureRegion()), System.Int32(), System.Type)
|
|
name.vb: Register(String, Int32, TextureRegion(), ColorScheme(), Single, Boolean, Boolean, TextureRegion, Func(Of Direction2, TextureRegion()), Int32(), Type)
|
|
references:
|
|
- uid: TinyLife.World.Map
|
|
commentId: T:TinyLife.World.Map
|
|
parent: TinyLife.World
|
|
name: Map
|
|
nameWithType: Map
|
|
fullName: TinyLife.World.Map
|
|
- uid: TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,System.Boolean,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},System.Int32[],System.Type)
|
|
commentId: M:TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,System.Boolean,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},System.Int32[],System.Type)
|
|
parent: TinyLife.World.Tile
|
|
isExternal: true
|
|
name: Register(String, Int32, TextureRegion, ColorScheme[], Single, Boolean, Boolean, TextureRegion, Func<Direction2, TextureRegion>, Int32[], Type)
|
|
nameWithType: Tile.Register(String, Int32, TextureRegion, ColorScheme[], Single, Boolean, Boolean, TextureRegion, Func<Direction2, TextureRegion>, Int32[], Type)
|
|
fullName: TinyLife.World.Tile.Register(System.String, System.Int32, MLEM.Textures.TextureRegion, TinyLife.Utilities.ColorScheme[], System.Single, System.Boolean, System.Boolean, MLEM.Textures.TextureRegion, System.Func<MLEM.Misc.Direction2, MLEM.Textures.TextureRegion>, System.Int32[], System.Type)
|
|
nameWithType.vb: Tile.Register(String, Int32, TextureRegion, ColorScheme(), Single, Boolean, Boolean, TextureRegion, Func(Of Direction2, TextureRegion), Int32(), Type)
|
|
fullName.vb: TinyLife.World.Tile.Register(System.String, System.Int32, MLEM.Textures.TextureRegion, TinyLife.Utilities.ColorScheme(), System.Single, System.Boolean, System.Boolean, MLEM.Textures.TextureRegion, System.Func(Of MLEM.Misc.Direction2, MLEM.Textures.TextureRegion), System.Int32(), System.Type)
|
|
name.vb: Register(String, Int32, TextureRegion, ColorScheme(), Single, Boolean, Boolean, TextureRegion, Func(Of Direction2, TextureRegion), Int32(), Type)
|
|
spec.csharp:
|
|
- uid: TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,System.Boolean,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},System.Int32[],System.Type)
|
|
name: Register
|
|
nameWithType: Tile.Register
|
|
fullName: TinyLife.World.Tile.Register
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: System.String
|
|
name: String
|
|
nameWithType: String
|
|
fullName: System.String
|
|
isExternal: true
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: System.Int32
|
|
name: Int32
|
|
nameWithType: Int32
|
|
fullName: System.Int32
|
|
isExternal: true
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: MLEM.Textures.TextureRegion
|
|
name: TextureRegion
|
|
nameWithType: TextureRegion
|
|
fullName: MLEM.Textures.TextureRegion
|
|
isExternal: true
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: TinyLife.Utilities.ColorScheme
|
|
name: ColorScheme
|
|
nameWithType: ColorScheme
|
|
fullName: TinyLife.Utilities.ColorScheme
|
|
- name: '[]'
|
|
nameWithType: '[]'
|
|
fullName: '[]'
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: System.Single
|
|
name: Single
|
|
nameWithType: Single
|
|
fullName: System.Single
|
|
isExternal: true
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: System.Boolean
|
|
name: Boolean
|
|
nameWithType: Boolean
|
|
fullName: System.Boolean
|
|
isExternal: true
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: System.Boolean
|
|
name: Boolean
|
|
nameWithType: Boolean
|
|
fullName: System.Boolean
|
|
isExternal: true
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: MLEM.Textures.TextureRegion
|
|
name: TextureRegion
|
|
nameWithType: TextureRegion
|
|
fullName: MLEM.Textures.TextureRegion
|
|
isExternal: true
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: System.Func`2
|
|
name: Func
|
|
nameWithType: Func
|
|
fullName: System.Func
|
|
isExternal: true
|
|
- name: <
|
|
nameWithType: <
|
|
fullName: <
|
|
- uid: MLEM.Misc.Direction2
|
|
name: Direction2
|
|
nameWithType: Direction2
|
|
fullName: MLEM.Misc.Direction2
|
|
isExternal: true
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: MLEM.Textures.TextureRegion
|
|
name: TextureRegion
|
|
nameWithType: TextureRegion
|
|
fullName: MLEM.Textures.TextureRegion
|
|
isExternal: true
|
|
- name: '>'
|
|
nameWithType: '>'
|
|
fullName: '>'
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: System.Int32
|
|
name: Int32
|
|
nameWithType: Int32
|
|
fullName: System.Int32
|
|
isExternal: true
|
|
- name: '[]'
|
|
nameWithType: '[]'
|
|
fullName: '[]'
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: System.Type
|
|
name: Type
|
|
nameWithType: Type
|
|
fullName: System.Type
|
|
isExternal: true
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
spec.vb:
|
|
- uid: TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,System.Boolean,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},System.Int32[],System.Type)
|
|
name: Register
|
|
nameWithType: Tile.Register
|
|
fullName: TinyLife.World.Tile.Register
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: System.String
|
|
name: String
|
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nameWithType: String
|
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fullName: System.String
|
|
isExternal: true
|
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- name: ', '
|
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nameWithType: ', '
|
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fullName: ', '
|
|
- uid: System.Int32
|
|
name: Int32
|
|
nameWithType: Int32
|
|
fullName: System.Int32
|
|
isExternal: true
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: MLEM.Textures.TextureRegion
|
|
name: TextureRegion
|
|
nameWithType: TextureRegion
|
|
fullName: MLEM.Textures.TextureRegion
|
|
isExternal: true
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: TinyLife.Utilities.ColorScheme
|
|
name: ColorScheme
|
|
nameWithType: ColorScheme
|
|
fullName: TinyLife.Utilities.ColorScheme
|
|
- name: ()
|
|
nameWithType: ()
|
|
fullName: ()
|
|
- name: ', '
|
|
nameWithType: ', '
|
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fullName: ', '
|
|
- uid: System.Single
|
|
name: Single
|
|
nameWithType: Single
|
|
fullName: System.Single
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isExternal: true
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nameWithType: ', '
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|
|
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|
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nameWithType: Boolean
|
|
fullName: System.Boolean
|
|
isExternal: true
|
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- name: ', '
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nameWithType: ', '
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|
fullName: ', '
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- uid: System.Boolean
|
|
name: Boolean
|
|
nameWithType: Boolean
|
|
fullName: System.Boolean
|
|
isExternal: true
|
|
- name: ', '
|
|
nameWithType: ', '
|
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fullName: ', '
|
|
- uid: MLEM.Textures.TextureRegion
|
|
name: TextureRegion
|
|
nameWithType: TextureRegion
|
|
fullName: MLEM.Textures.TextureRegion
|
|
isExternal: true
|
|
- name: ', '
|
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nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: System.Func`2
|
|
name: Func
|
|
nameWithType: Func
|
|
fullName: System.Func
|
|
isExternal: true
|
|
- name: '(Of '
|
|
nameWithType: '(Of '
|
|
fullName: '(Of '
|
|
- uid: MLEM.Misc.Direction2
|
|
name: Direction2
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nameWithType: Direction2
|
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fullName: MLEM.Misc.Direction2
|
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isExternal: true
|
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nameWithType: ', '
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|
|
- uid: MLEM.Textures.TextureRegion
|
|
name: TextureRegion
|
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nameWithType: TextureRegion
|
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|
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fullName: ', '
|
|
- uid: System.Int32
|
|
name: Int32
|
|
nameWithType: Int32
|
|
fullName: System.Int32
|
|
isExternal: true
|
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- name: ()
|
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nameWithType: ()
|
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fullName: ()
|
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- name: ', '
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nameWithType: ', '
|
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fullName: ', '
|
|
- uid: System.Type
|
|
name: Type
|
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nameWithType: Type
|
|
fullName: System.Type
|
|
isExternal: true
|
|
- name: )
|
|
nameWithType: )
|
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fullName: )
|
|
- uid: TinyLife.World
|
|
commentId: N:TinyLife.World
|
|
name: TinyLife.World
|
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nameWithType: TinyLife.World
|
|
fullName: TinyLife.World
|
|
- uid: System.Object
|
|
commentId: T:System.Object
|
|
parent: System
|
|
isExternal: true
|
|
name: Object
|
|
nameWithType: Object
|
|
fullName: System.Object
|
|
- uid: TinyLife.World.IPricedObject
|
|
commentId: T:TinyLife.World.IPricedObject
|
|
parent: TinyLife.World
|
|
name: IPricedObject
|
|
nameWithType: IPricedObject
|
|
fullName: TinyLife.World.IPricedObject
|
|
- uid: System.Object.Equals(System.Object)
|
|
commentId: M:System.Object.Equals(System.Object)
|
|
parent: System.Object
|
|
isExternal: true
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