mirror of
https://github.com/Ellpeck/TinyLifeWeb.git
synced 2024-11-29 22:08:34 +01:00
2479 lines
83 KiB
YAML
2479 lines
83 KiB
YAML
### YamlMime:ManagedReference
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items:
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- uid: TinyLife.World.WaterTile
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commentId: T:TinyLife.World.WaterTile
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id: WaterTile
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parent: TinyLife.World
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children:
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- TinyLife.World.WaterTile.#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]},TinyLife.Utilities.ColorScheme[],System.Int32[],System.Boolean,System.Single,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Int32[])
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- TinyLife.World.WaterTile.Draw(Microsoft.Xna.Framework.GameTime,System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean)
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langs:
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- csharp
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- vb
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name: WaterTile
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nameWithType: WaterTile
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fullName: TinyLife.World.WaterTile
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type: Class
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source:
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remote:
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path: TinyLife/World/WaterTile.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: WaterTile
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path: ../TinyLife/World/WaterTile.cs
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startLine: 15
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nA water tile is a tile that draws with an animation, as well as a static part that represents the borders of the water.\n"
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example: []
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syntax:
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content: 'public class WaterTile : GrassyAutoTile, IPricedObject'
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content.vb: >-
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Public Class WaterTile
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Inherits GrassyAutoTile
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Implements IPricedObject
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inheritance:
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- System.Object
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- TinyLife.World.Tile
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- TinyLife.World.GrassyAutoTile
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implements:
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- TinyLife.World.IPricedObject
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inheritedMembers:
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- TinyLife.World.GrassyAutoTile.OnNeighborChanged(TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point)
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- TinyLife.World.GrassyAutoTile.DrawGrassBorder(System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},MLEM.Graphics.AutoTiling.ConnectsTo)
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- TinyLife.World.Tile.Tiles
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- TinyLife.World.Tile.Width
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- TinyLife.World.Tile.Height
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- TinyLife.World.Tile.ReferencePrice
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- TinyLife.World.Tile.BaseName
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- TinyLife.World.Tile.Name
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- TinyLife.World.Tile.Price
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- TinyLife.World.Tile.ColorSchemes
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- TinyLife.World.Tile.Colors
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- TinyLife.World.Tile.CanBuy
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- TinyLife.World.Tile.PathCostModifier
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- TinyLife.World.Tile.Categories
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- TinyLife.World.Tile.Icon
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- TinyLife.World.Tile.DefaultColors
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- TinyLife.World.Tile.TextureRegions
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- TinyLife.World.Tile.DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single)
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- TinyLife.World.Tile.GetPrice
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- TinyLife.World.Tile.GetVariationTexture(MLEM.Misc.Direction2,Microsoft.Xna.Framework.Point)
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- TinyLife.World.Tile.GetVisualOffset(MLEM.Misc.Direction2,System.Int32,System.Int32)
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- TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme,System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},System.Nullable{System.Int32},System.Type)
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- TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},System.Int32[],System.Type)
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- TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion[],TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]},System.Int32[],System.Type)
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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extensionMethods:
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- TinyLife.World.WaterTile.TinyLife.Utilities.Extensions.JsonCopy``1
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modifiers.csharp:
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- public
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- class
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modifiers.vb:
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- Public
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- Class
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- uid: TinyLife.World.WaterTile.#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]},TinyLife.Utilities.ColorScheme[],System.Int32[],System.Boolean,System.Single,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Int32[])
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commentId: M:TinyLife.World.WaterTile.#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]},TinyLife.Utilities.ColorScheme[],System.Int32[],System.Boolean,System.Single,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Int32[])
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id: '#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]},TinyLife.Utilities.ColorScheme[],System.Int32[],System.Boolean,System.Single,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Int32[])'
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parent: TinyLife.World.WaterTile
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langs:
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- csharp
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- vb
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name: WaterTile(String, String, Int32, Dictionary<Direction2, TextureRegion[]>, ColorScheme[], Int32[], Boolean, Single, Tile.Category, TextureRegion, Int32[])
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nameWithType: WaterTile.WaterTile(String, String, Int32, Dictionary<Direction2, TextureRegion[]>, ColorScheme[], Int32[], Boolean, Single, Tile.Category, TextureRegion, Int32[])
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fullName: TinyLife.World.WaterTile.WaterTile(System.String, System.String, System.Int32, System.Collections.Generic.Dictionary<MLEM.Misc.Direction2, MLEM.Textures.TextureRegion[]>, TinyLife.Utilities.ColorScheme[], System.Int32[], System.Boolean, System.Single, TinyLife.World.Tile.Category, MLEM.Textures.TextureRegion, System.Int32[])
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type: Constructor
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source:
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remote:
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path: TinyLife/World/WaterTile.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: .ctor
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path: ../TinyLife/World/WaterTile.cs
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startLine: 18
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nCreates a new tile with the given settings.\nTo create an instance of a custom tile class, use <xref href=\"TinyLife.World.Tile.Register(System.String%2cSystem.Int32%2cMLEM.Textures.TextureRegion%2cTinyLife.Utilities.ColorScheme%2cSystem.Single%2cSystem.Boolean%2cTinyLife.World.Tile.Category%2cMLEM.Textures.TextureRegion%2cSystem.Func%7bMLEM.Misc.Direction2%2cMLEM.Textures.TextureRegion%7d%2cSystem.Nullable%7bSystem.Int32%7d%2cSystem.Type)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: protected WaterTile(string baseName, string name, int price, Dictionary<Direction2, TextureRegion[]> textureRegions, ColorScheme[] colorSchemes, int[] colors, bool canBuy, float pathCostModifier, Tile.Category categories, TextureRegion icon, int[] defaultColors)
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parameters:
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- id: baseName
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type: System.String
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- id: name
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type: System.String
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- id: price
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type: System.Int32
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- id: textureRegions
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type: System.Collections.Generic.Dictionary{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]}
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- id: colorSchemes
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type: TinyLife.Utilities.ColorScheme[]
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- id: colors
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type: System.Int32[]
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- id: canBuy
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type: System.Boolean
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- id: pathCostModifier
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type: System.Single
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- id: categories
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type: TinyLife.World.Tile.Category
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- id: icon
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type: MLEM.Textures.TextureRegion
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- id: defaultColors
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type: System.Int32[]
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content.vb: Protected Sub New(baseName As String, name As String, price As Integer, textureRegions As Dictionary(Of Direction2, TextureRegion()), colorSchemes As ColorScheme(), colors As Integer(), canBuy As Boolean, pathCostModifier As Single, categories As Tile.Category, icon As TextureRegion, defaultColors As Integer())
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overload: TinyLife.World.WaterTile.#ctor*
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nameWithType.vb: WaterTile.WaterTile(String, String, Int32, Dictionary(Of Direction2, TextureRegion()), ColorScheme(), Int32(), Boolean, Single, Tile.Category, TextureRegion, Int32())
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modifiers.csharp:
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- protected
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modifiers.vb:
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- Protected
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fullName.vb: TinyLife.World.WaterTile.WaterTile(System.String, System.String, System.Int32, System.Collections.Generic.Dictionary(Of MLEM.Misc.Direction2, MLEM.Textures.TextureRegion()), TinyLife.Utilities.ColorScheme(), System.Int32(), System.Boolean, System.Single, TinyLife.World.Tile.Category, MLEM.Textures.TextureRegion, System.Int32())
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name.vb: WaterTile(String, String, Int32, Dictionary(Of Direction2, TextureRegion()), ColorScheme(), Int32(), Boolean, Single, Tile.Category, TextureRegion, Int32())
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- uid: TinyLife.World.WaterTile.Draw(Microsoft.Xna.Framework.GameTime,System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean)
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commentId: M:TinyLife.World.WaterTile.Draw(Microsoft.Xna.Framework.GameTime,System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean)
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id: Draw(Microsoft.Xna.Framework.GameTime,System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean)
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parent: TinyLife.World.WaterTile
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langs:
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- csharp
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- vb
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name: Draw(GameTime, Object, Map, Point, Vector2, Single, Single, ICollection<StaticSpriteBatch.Item>, Boolean)
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nameWithType: WaterTile.Draw(GameTime, Object, Map, Point, Vector2, Single, Single, ICollection<StaticSpriteBatch.Item>, Boolean)
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fullName: TinyLife.World.WaterTile.Draw(Microsoft.Xna.Framework.GameTime, System.Object, TinyLife.World.Map, Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Vector2, System.Single, System.Single, System.Collections.Generic.ICollection<MLEM.Graphics.StaticSpriteBatch.Item>, System.Boolean)
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type: Method
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source:
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remote:
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path: TinyLife/World/WaterTile.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Draw
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path: ../TinyLife/World/WaterTile.cs
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startLine: 21
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nDraws this tile at the given position in the world using a <xref href=\"Microsoft.Xna.Framework.Graphics.SpriteBatch\" data-throw-if-not-resolved=\"false\"></xref> or <xref href=\"MLEM.Graphics.StaticSpriteBatch\" data-throw-if-not-resolved=\"false\"></xref>\n"
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example: []
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syntax:
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content: public override bool Draw(GameTime time, object batch, Map map, Point pos, Vector2 drawPos, float depth, float scale, ICollection<StaticSpriteBatch.Item> items, bool hasStaticContext)
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parameters:
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- id: time
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type: Microsoft.Xna.Framework.GameTime
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description: The game's current time.
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- id: batch
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type: System.Object
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description: The sprite batch to use for drawing, which can either be a <xref href="Microsoft.Xna.Framework.Graphics.SpriteBatch" data-throw-if-not-resolved="false"></xref> or a <xref href="MLEM.Graphics.StaticSpriteBatch" data-throw-if-not-resolved="false"></xref>.
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- id: map
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type: TinyLife.World.Map
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description: The map that the tile is on.
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- id: pos
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type: Microsoft.Xna.Framework.Point
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description: The position that the tile is on.
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- id: drawPos
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type: Microsoft.Xna.Framework.Vector2
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description: The position, in screen space, to draw at.
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- id: depth
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type: System.Single
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description: The depth to use for drawing.
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- id: scale
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type: System.Single
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description: The scale to draw the tile with.
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- id: items
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type: System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item}
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description: The <xref href="MLEM.Graphics.StaticSpriteBatch.Item" data-throw-if-not-resolved="false"></xref> collection that added items can optionally be added to.
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- id: hasStaticContext
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type: System.Boolean
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description: Whether this tile also has a static context, that is, whether it will already be drawn using a <xref href="MLEM.Graphics.StaticSpriteBatch" data-throw-if-not-resolved="false"></xref>.
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return:
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type: System.Boolean
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description: Whether this tile was fully drawn. If the <code data-dev-comment-type="paramref" class="paramref">batch</code> is a <xref href="MLEM.Graphics.StaticSpriteBatch" data-throw-if-not-resolved="false"></xref> and false is returned, this tile will be marked as an animated tile, causing it to draw every frame.
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content.vb: Public Overrides Function Draw(time As GameTime, batch As Object, map As Map, pos As Point, drawPos As Vector2, depth As Single, scale As Single, items As ICollection(Of StaticSpriteBatch.Item), hasStaticContext As Boolean) As Boolean
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overridden: TinyLife.World.GrassyAutoTile.Draw(Microsoft.Xna.Framework.GameTime,System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean)
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overload: TinyLife.World.WaterTile.Draw*
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nameWithType.vb: WaterTile.Draw(GameTime, Object, Map, Point, Vector2, Single, Single, ICollection(Of StaticSpriteBatch.Item), Boolean)
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modifiers.csharp:
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- public
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- override
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modifiers.vb:
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- Public
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- Overrides
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fullName.vb: TinyLife.World.WaterTile.Draw(Microsoft.Xna.Framework.GameTime, System.Object, TinyLife.World.Map, Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Vector2, System.Single, System.Single, System.Collections.Generic.ICollection(Of MLEM.Graphics.StaticSpriteBatch.Item), System.Boolean)
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name.vb: Draw(GameTime, Object, Map, Point, Vector2, Single, Single, ICollection(Of StaticSpriteBatch.Item), Boolean)
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references:
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- uid: TinyLife.World
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commentId: N:TinyLife.World
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name: TinyLife.World
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nameWithType: TinyLife.World
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fullName: TinyLife.World
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- uid: System.Object
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commentId: T:System.Object
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parent: System
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isExternal: true
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name: Object
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nameWithType: Object
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fullName: System.Object
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- uid: TinyLife.World.Tile
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commentId: T:TinyLife.World.Tile
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parent: TinyLife.World
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name: Tile
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nameWithType: Tile
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fullName: TinyLife.World.Tile
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- uid: TinyLife.World.GrassyAutoTile
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commentId: T:TinyLife.World.GrassyAutoTile
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parent: TinyLife.World
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name: GrassyAutoTile
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nameWithType: GrassyAutoTile
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fullName: TinyLife.World.GrassyAutoTile
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- uid: TinyLife.World.IPricedObject
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commentId: T:TinyLife.World.IPricedObject
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parent: TinyLife.World
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name: IPricedObject
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nameWithType: IPricedObject
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fullName: TinyLife.World.IPricedObject
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- uid: TinyLife.World.GrassyAutoTile.OnNeighborChanged(TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point)
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commentId: M:TinyLife.World.GrassyAutoTile.OnNeighborChanged(TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point)
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parent: TinyLife.World.GrassyAutoTile
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isExternal: true
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name: OnNeighborChanged(Map, Point, Point)
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nameWithType: GrassyAutoTile.OnNeighborChanged(Map, Point, Point)
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fullName: TinyLife.World.GrassyAutoTile.OnNeighborChanged(TinyLife.World.Map, Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Point)
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spec.csharp:
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- uid: TinyLife.World.GrassyAutoTile.OnNeighborChanged(TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point)
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name: OnNeighborChanged
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nameWithType: GrassyAutoTile.OnNeighborChanged
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fullName: TinyLife.World.GrassyAutoTile.OnNeighborChanged
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- name: (
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nameWithType: (
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fullName: (
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- uid: TinyLife.World.Map
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name: Map
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nameWithType: Map
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fullName: TinyLife.World.Map
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- name: ', '
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nameWithType: ', '
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fullName: ', '
|
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- uid: Microsoft.Xna.Framework.Point
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|
name: Point
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nameWithType: Point
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fullName: Microsoft.Xna.Framework.Point
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|
isExternal: true
|
|
- name: ', '
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|
nameWithType: ', '
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fullName: ', '
|
|
- uid: Microsoft.Xna.Framework.Point
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|
name: Point
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|
nameWithType: Point
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|
fullName: Microsoft.Xna.Framework.Point
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isExternal: true
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|
- name: )
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nameWithType: )
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fullName: )
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spec.vb:
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- uid: TinyLife.World.GrassyAutoTile.OnNeighborChanged(TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point)
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name: OnNeighborChanged
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nameWithType: GrassyAutoTile.OnNeighborChanged
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|
fullName: TinyLife.World.GrassyAutoTile.OnNeighborChanged
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|
- name: (
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|
nameWithType: (
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|
fullName: (
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|
- uid: TinyLife.World.Map
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|
name: Map
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|
nameWithType: Map
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|
fullName: TinyLife.World.Map
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|
- name: ', '
|
|
nameWithType: ', '
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|
fullName: ', '
|
|
- uid: Microsoft.Xna.Framework.Point
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|
name: Point
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|
nameWithType: Point
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|
fullName: Microsoft.Xna.Framework.Point
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|
isExternal: true
|
|
- name: ', '
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|
nameWithType: ', '
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|
fullName: ', '
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|
- uid: Microsoft.Xna.Framework.Point
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|
name: Point
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|
nameWithType: Point
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|
fullName: Microsoft.Xna.Framework.Point
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isExternal: true
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|
- name: )
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|
nameWithType: )
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|
fullName: )
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|
- uid: TinyLife.World.GrassyAutoTile.DrawGrassBorder(System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},MLEM.Graphics.AutoTiling.ConnectsTo)
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commentId: M:TinyLife.World.GrassyAutoTile.DrawGrassBorder(System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},MLEM.Graphics.AutoTiling.ConnectsTo)
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parent: TinyLife.World.GrassyAutoTile
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isExternal: true
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name: DrawGrassBorder(Object, Map, Point, Vector2, Single, Single, ICollection<StaticSpriteBatch.Item>, AutoTiling.ConnectsTo)
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nameWithType: GrassyAutoTile.DrawGrassBorder(Object, Map, Point, Vector2, Single, Single, ICollection<StaticSpriteBatch.Item>, AutoTiling.ConnectsTo)
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fullName: TinyLife.World.GrassyAutoTile.DrawGrassBorder(System.Object, TinyLife.World.Map, Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Vector2, System.Single, System.Single, System.Collections.Generic.ICollection<MLEM.Graphics.StaticSpriteBatch.Item>, MLEM.Graphics.AutoTiling.ConnectsTo)
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nameWithType.vb: GrassyAutoTile.DrawGrassBorder(Object, Map, Point, Vector2, Single, Single, ICollection(Of StaticSpriteBatch.Item), AutoTiling.ConnectsTo)
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fullName.vb: TinyLife.World.GrassyAutoTile.DrawGrassBorder(System.Object, TinyLife.World.Map, Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Vector2, System.Single, System.Single, System.Collections.Generic.ICollection(Of MLEM.Graphics.StaticSpriteBatch.Item), MLEM.Graphics.AutoTiling.ConnectsTo)
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name.vb: DrawGrassBorder(Object, Map, Point, Vector2, Single, Single, ICollection(Of StaticSpriteBatch.Item), AutoTiling.ConnectsTo)
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spec.csharp:
|
|
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