mirror of
https://github.com/Ellpeck/TinyLifeWeb.git
synced 2024-12-22 14:49:23 +01:00
839 lines
26 KiB
YAML
Generated
839 lines
26 KiB
YAML
Generated
### YamlMime:ManagedReference
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items:
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- uid: TinyLife.Uis.InGameUi
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commentId: T:TinyLife.Uis.InGameUi
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id: InGameUi
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parent: TinyLife.Uis
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children:
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- TinyLife.Uis.InGameUi.BuildBottomRight
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- TinyLife.Uis.InGameUi.BuildContent
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- TinyLife.Uis.InGameUi.BuildTopLeft
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- TinyLife.Uis.InGameUi.BuildView
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- TinyLife.Uis.InGameUi.BuildZoom
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- TinyLife.Uis.InGameUi.LotEmployments
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- TinyLife.Uis.InGameUi.LotType
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- TinyLife.Uis.InGameUi.Main
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- TinyLife.Uis.InGameUi.OnInitialized
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- TinyLife.Uis.InGameUi.OnModesPanelInitialized
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- TinyLife.Uis.InGameUi.OnTopRightInitialized
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langs:
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- csharp
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- vb
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name: InGameUi
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nameWithType: InGameUi
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fullName: TinyLife.Uis.InGameUi
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type: Class
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assemblies:
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- Tiny Life
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namespace: TinyLife.Uis
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summary: This class holds a set of ways to interact with the game's in-game ui.
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example: []
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syntax:
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content: public static class InGameUi
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content.vb: Public Module InGameUi
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inheritance:
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- System.Object
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inheritedMembers:
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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- uid: TinyLife.Uis.InGameUi.OnModesPanelInitialized
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commentId: E:TinyLife.Uis.InGameUi.OnModesPanelInitialized
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id: OnModesPanelInitialized
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parent: TinyLife.Uis.InGameUi
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langs:
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- csharp
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- vb
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name: OnModesPanelInitialized
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nameWithType: InGameUi.OnModesPanelInitialized
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fullName: TinyLife.Uis.InGameUi.OnModesPanelInitialized
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type: Event
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assemblies:
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- Tiny Life
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namespace: TinyLife.Uis
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summary: >-
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An event that is invoked when the in-game ui's modes panel is initialized.
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The modes panel is situated in the top right, and contains buttons for build mode, opening notifications, switching the viewed map, and so on.
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example: []
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syntax:
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content: public static event Action<Panel> OnModesPanelInitialized
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return:
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type: System.Action{MLEM.Ui.Elements.Panel}
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content.vb: Public Shared Event OnModesPanelInitialized As Action(Of Panel)
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- uid: TinyLife.Uis.InGameUi.OnTopRightInitialized
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commentId: E:TinyLife.Uis.InGameUi.OnTopRightInitialized
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id: OnTopRightInitialized
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parent: TinyLife.Uis.InGameUi
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langs:
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- csharp
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- vb
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name: OnTopRightInitialized
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nameWithType: InGameUi.OnTopRightInitialized
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fullName: TinyLife.Uis.InGameUi.OnTopRightInitialized
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type: Event
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assemblies:
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- Tiny Life
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namespace: TinyLife.Uis
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summary: >-
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An event that is invoked when the in-game ui's top right panel is initialized.
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The top-right panel contains the game's current time and day, money amount, as well as the panel received in <xref href="TinyLife.Uis.InGameUi.OnModesPanelInitialized" data-throw-if-not-resolved="false"></xref>.
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example: []
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syntax:
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content: public static event Action<Group> OnTopRightInitialized
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return:
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type: System.Action{MLEM.Ui.Elements.Group}
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content.vb: Public Shared Event OnTopRightInitialized As Action(Of Group)
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- uid: TinyLife.Uis.InGameUi.OnInitialized
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commentId: E:TinyLife.Uis.InGameUi.OnInitialized
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id: OnInitialized
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parent: TinyLife.Uis.InGameUi
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langs:
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- csharp
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- vb
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name: OnInitialized
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nameWithType: InGameUi.OnInitialized
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fullName: TinyLife.Uis.InGameUi.OnInitialized
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type: Event
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assemblies:
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- Tiny Life
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namespace: TinyLife.Uis
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summary: An event that is invoked when the in-game ui is initialized after entering a save.
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example: []
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syntax:
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content: public static event Action OnInitialized
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return:
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type: System.Action
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content.vb: Public Shared Event OnInitialized As Action
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- uid: TinyLife.Uis.InGameUi.Main
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commentId: P:TinyLife.Uis.InGameUi.Main
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id: Main
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parent: TinyLife.Uis.InGameUi
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langs:
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- csharp
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- vb
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name: Main
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nameWithType: InGameUi.Main
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fullName: TinyLife.Uis.InGameUi.Main
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type: Property
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assemblies:
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- Tiny Life
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namespace: TinyLife.Uis
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summary: The main element that all other in-game ui elements are added to.
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example: []
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syntax:
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content: public static Group Main { get; }
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parameters: []
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return:
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type: MLEM.Ui.Elements.Group
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content.vb: Public Shared Property Main As Group
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overload: TinyLife.Uis.InGameUi.Main*
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- uid: TinyLife.Uis.InGameUi.BuildContent
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commentId: P:TinyLife.Uis.InGameUi.BuildContent
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id: BuildContent
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parent: TinyLife.Uis.InGameUi
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langs:
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- csharp
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- vb
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name: BuildContent
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nameWithType: InGameUi.BuildContent
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fullName: TinyLife.Uis.InGameUi.BuildContent
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type: Property
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assemblies:
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- Tiny Life
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namespace: TinyLife.Uis
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summary: The build content panel that is passed into <xref href="TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel%2cMLEM.Ui.Elements.Panel)" data-throw-if-not-resolved="false"></xref>.
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example: []
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syntax:
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content: public static Panel BuildContent { get; }
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parameters: []
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return:
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type: MLEM.Ui.Elements.Panel
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content.vb: Public Shared Property BuildContent As Panel
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overload: TinyLife.Uis.InGameUi.BuildContent*
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- uid: TinyLife.Uis.InGameUi.BuildZoom
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commentId: P:TinyLife.Uis.InGameUi.BuildZoom
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id: BuildZoom
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parent: TinyLife.Uis.InGameUi
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langs:
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- csharp
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- vb
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name: BuildZoom
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nameWithType: InGameUi.BuildZoom
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fullName: TinyLife.Uis.InGameUi.BuildZoom
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type: Property
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assemblies:
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- Tiny Life
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namespace: TinyLife.Uis
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summary: The build zoom panel that is passed into <xref href="TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel%2cMLEM.Ui.Elements.Panel)" data-throw-if-not-resolved="false"></xref>.
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example: []
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syntax:
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content: public static Panel BuildZoom { get; }
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parameters: []
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return:
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type: MLEM.Ui.Elements.Panel
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content.vb: Public Shared Property BuildZoom As Panel
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overload: TinyLife.Uis.InGameUi.BuildZoom*
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- uid: TinyLife.Uis.InGameUi.BuildView
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commentId: P:TinyLife.Uis.InGameUi.BuildView
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id: BuildView
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parent: TinyLife.Uis.InGameUi
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langs:
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- csharp
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- vb
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name: BuildView
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nameWithType: InGameUi.BuildView
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fullName: TinyLife.Uis.InGameUi.BuildView
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type: Property
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assemblies:
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- Tiny Life
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namespace: TinyLife.Uis
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summary: The build view, which is the group passed to <xref href="TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel%2cMLEM.Ui.Elements.Panel)" data-throw-if-not-resolved="false"></xref>.
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example: []
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syntax:
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content: public static Group BuildView { get; }
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parameters: []
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return:
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type: MLEM.Ui.Elements.Group
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content.vb: Public Shared Property BuildView As Group
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overload: TinyLife.Uis.InGameUi.BuildView*
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- uid: TinyLife.Uis.InGameUi.BuildTopLeft
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commentId: P:TinyLife.Uis.InGameUi.BuildTopLeft
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id: BuildTopLeft
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parent: TinyLife.Uis.InGameUi
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langs:
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- csharp
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- vb
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name: BuildTopLeft
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nameWithType: InGameUi.BuildTopLeft
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fullName: TinyLife.Uis.InGameUi.BuildTopLeft
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type: Property
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assemblies:
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- Tiny Life
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namespace: TinyLife.Uis
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summary: The top-left corner of build mode, which houses the <xref href="TinyLife.Uis.InGameUi.LotType" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.Uis.InGameUi.LotEmployments" data-throw-if-not-resolved="false"></xref>.
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example: []
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syntax:
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content: public static Group BuildTopLeft { get; }
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parameters: []
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return:
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type: MLEM.Ui.Elements.Group
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content.vb: Public Shared Property BuildTopLeft As Group
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overload: TinyLife.Uis.InGameUi.BuildTopLeft*
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- uid: TinyLife.Uis.InGameUi.LotType
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commentId: P:TinyLife.Uis.InGameUi.LotType
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id: LotType
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parent: TinyLife.Uis.InGameUi
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langs:
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- csharp
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- vb
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name: LotType
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nameWithType: InGameUi.LotType
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fullName: TinyLife.Uis.InGameUi.LotType
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type: Property
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assemblies:
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- Tiny Life
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namespace: TinyLife.Uis
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summary: The panel that houses the lot types of the current lot.
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example: []
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syntax:
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content: public static Panel LotType { get; }
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parameters: []
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return:
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type: MLEM.Ui.Elements.Panel
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content.vb: Public Shared Property LotType As Panel
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overload: TinyLife.Uis.InGameUi.LotType*
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- uid: TinyLife.Uis.InGameUi.LotEmployments
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commentId: P:TinyLife.Uis.InGameUi.LotEmployments
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id: LotEmployments
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parent: TinyLife.Uis.InGameUi
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langs:
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- csharp
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- vb
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name: LotEmployments
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nameWithType: InGameUi.LotEmployments
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fullName: TinyLife.Uis.InGameUi.LotEmployments
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type: Property
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assemblies:
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- Tiny Life
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namespace: TinyLife.Uis
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summary: The group that houses the lot employments of the current lot.
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example: []
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syntax:
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content: public static Group LotEmployments { get; }
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parameters: []
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return:
|
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type: MLEM.Ui.Elements.Group
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content.vb: Public Shared Property LotEmployments As Group
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overload: TinyLife.Uis.InGameUi.LotEmployments*
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- uid: TinyLife.Uis.InGameUi.BuildBottomRight
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commentId: P:TinyLife.Uis.InGameUi.BuildBottomRight
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id: BuildBottomRight
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parent: TinyLife.Uis.InGameUi
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langs:
|
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- csharp
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- vb
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name: BuildBottomRight
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nameWithType: InGameUi.BuildBottomRight
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fullName: TinyLife.Uis.InGameUi.BuildBottomRight
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type: Property
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assemblies:
|
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- Tiny Life
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namespace: TinyLife.Uis
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summary: The bottom-right corner of build menu, which houses the <xref href="TinyLife.Uis.InGameUi.BuildZoom" data-throw-if-not-resolved="false"></xref>.
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example: []
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syntax:
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content: public static Group BuildBottomRight { get; }
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parameters: []
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return:
|
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type: MLEM.Ui.Elements.Group
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content.vb: Public Shared Property BuildBottomRight As Group
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overload: TinyLife.Uis.InGameUi.BuildBottomRight*
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references:
|
|
- uid: TinyLife.Uis
|
|
commentId: N:TinyLife.Uis
|
|
href: TinyLife.html
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|
name: TinyLife.Uis
|
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nameWithType: TinyLife.Uis
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fullName: TinyLife.Uis
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spec.csharp:
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- uid: TinyLife
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name: TinyLife
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href: TinyLife.html
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- name: .
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- uid: TinyLife.Uis
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name: Uis
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href: TinyLife.Uis.html
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spec.vb:
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- uid: TinyLife
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name: TinyLife
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|
href: TinyLife.html
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- name: .
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- uid: TinyLife.Uis
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name: Uis
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href: TinyLife.Uis.html
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- uid: System.Object
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commentId: T:System.Object
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|
parent: System
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
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|
name: object
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nameWithType: object
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|
fullName: object
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nameWithType.vb: Object
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|
fullName.vb: Object
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|
name.vb: Object
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|
- uid: System.Object.Equals(System.Object)
|
|
commentId: M:System.Object.Equals(System.Object)
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|
parent: System.Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
|
|
name: Equals(object)
|
|
nameWithType: object.Equals(object)
|
|
fullName: object.Equals(object)
|
|
nameWithType.vb: Object.Equals(Object)
|
|
fullName.vb: Object.Equals(Object)
|
|
name.vb: Equals(Object)
|
|
spec.csharp:
|
|
- uid: System.Object.Equals(System.Object)
|
|
name: Equals
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
|
|
- name: (
|
|
- uid: System.Object
|
|
name: object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: )
|
|
spec.vb:
|
|
- uid: System.Object.Equals(System.Object)
|
|
name: Equals
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
|
|
- name: (
|
|
- uid: System.Object
|
|
name: Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: )
|
|
- uid: System.Object.Equals(System.Object,System.Object)
|
|
commentId: M:System.Object.Equals(System.Object,System.Object)
|
|
parent: System.Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
|
|
name: Equals(object, object)
|
|
nameWithType: object.Equals(object, object)
|
|
fullName: object.Equals(object, object)
|
|
nameWithType.vb: Object.Equals(Object, Object)
|
|
fullName.vb: Object.Equals(Object, Object)
|
|
name.vb: Equals(Object, Object)
|
|
spec.csharp:
|
|
- uid: System.Object.Equals(System.Object,System.Object)
|
|
name: Equals
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
|
|
- name: (
|
|
- uid: System.Object
|
|
name: object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Object
|
|
name: object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: )
|
|
spec.vb:
|
|
- uid: System.Object.Equals(System.Object,System.Object)
|
|
name: Equals
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
|
|
- name: (
|
|
- uid: System.Object
|
|
name: Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Object
|
|
name: Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: )
|
|
- uid: System.Object.GetHashCode
|
|
commentId: M:System.Object.GetHashCode
|
|
parent: System.Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode
|
|
name: GetHashCode()
|
|
nameWithType: object.GetHashCode()
|
|
fullName: object.GetHashCode()
|
|
nameWithType.vb: Object.GetHashCode()
|
|
fullName.vb: Object.GetHashCode()
|
|
spec.csharp:
|
|
- uid: System.Object.GetHashCode
|
|
name: GetHashCode
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode
|
|
- name: (
|
|
- name: )
|
|
spec.vb:
|
|
- uid: System.Object.GetHashCode
|
|
name: GetHashCode
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode
|
|
- name: (
|
|
- name: )
|
|
- uid: System.Object.GetType
|
|
commentId: M:System.Object.GetType
|
|
parent: System.Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.gettype
|
|
name: GetType()
|
|
nameWithType: object.GetType()
|
|
fullName: object.GetType()
|
|
nameWithType.vb: Object.GetType()
|
|
fullName.vb: Object.GetType()
|
|
spec.csharp:
|
|
- uid: System.Object.GetType
|
|
name: GetType
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.gettype
|
|
- name: (
|
|
- name: )
|
|
spec.vb:
|
|
- uid: System.Object.GetType
|
|
name: GetType
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.gettype
|
|
- name: (
|
|
- name: )
|
|
- uid: System.Object.MemberwiseClone
|
|
commentId: M:System.Object.MemberwiseClone
|
|
parent: System.Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
|
|
name: MemberwiseClone()
|
|
nameWithType: object.MemberwiseClone()
|
|
fullName: object.MemberwiseClone()
|
|
nameWithType.vb: Object.MemberwiseClone()
|
|
fullName.vb: Object.MemberwiseClone()
|
|
spec.csharp:
|
|
- uid: System.Object.MemberwiseClone
|
|
name: MemberwiseClone
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
|
|
- name: (
|
|
- name: )
|
|
spec.vb:
|
|
- uid: System.Object.MemberwiseClone
|
|
name: MemberwiseClone
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
|
|
- name: (
|
|
- name: )
|
|
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|
|
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|
|
parent: System.Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals
|
|
name: ReferenceEquals(object, object)
|
|
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|
|
fullName: object.ReferenceEquals(object, object)
|
|
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|
|
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|
|
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|
|
spec.csharp:
|
|
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|
|
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|
|
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|
|
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|
|
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|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
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|
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|
|
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|
|
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|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
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|
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|
|
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|
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|
|
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|
|
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|
|
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|
|
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|
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|
|
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|
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spec.csharp:
|
|
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|
|
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|
|
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|
|
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|
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|
|
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|
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spec.vb:
|
|
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|
|
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|
|
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|
|
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|
|
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|
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|
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spec.csharp:
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|
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|
|
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|
|
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|
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|
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|
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spec.vb:
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|
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|
|
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|
|
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|
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|
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|
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|
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|
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|
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|
|
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|
|
spec.csharp:
|
|
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|
|
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|
|
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|
|
href: https://learn.microsoft.com/dotnet/api/system.action-1
|
|
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|
|
- name: T
|
|
- name: '>'
|
|
spec.vb:
|
|
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|
|
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|
|
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|
|
href: https://learn.microsoft.com/dotnet/api/system.action-1
|
|
- name: (
|
|
- name: Of
|
|
- name: " "
|
|
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|
|
- name: )
|
|
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|
commentId: E:TinyLife.Uis.InGameUi.OnModesPanelInitialized
|
|
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|
|
name: OnModesPanelInitialized
|
|
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|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
name.vb: Action(Of Group)
|
|
spec.csharp:
|
|
- uid: System.Action`1
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
spec.vb:
|
|
- uid: System.Action`1
|
|
name: Action
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.action-1
|
|
- name: (
|
|
- name: Of
|
|
- name: " "
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
commentId: T:System.Action
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
fullName: System.Action
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
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|
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|
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|
|
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|
|
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|
|
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|
|
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|
|
fullName: MLEM.Ui.Elements
|
|
spec.csharp:
|
|
- uid: MLEM
|
|
name: MLEM
|
|
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|
|
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|
|
- uid: MLEM.Ui
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
spec.vb:
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
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|
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|
|
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|
|
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|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_InitBuildModeUi_MLEM_Ui_Elements_Panel_MLEM_Ui_Elements_Panel_
|
|
name: InitBuildModeUi(Panel, Panel)
|
|
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|
|
fullName: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel, MLEM.Ui.Elements.Panel)
|
|
spec.csharp:
|
|
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|
|
name: InitBuildModeUi
|
|
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|
|
- name: (
|
|
- uid: MLEM.Ui.Elements.Panel
|
|
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|
|
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|
|
- name: ','
|
|
- name: " "
|
|
- uid: MLEM.Ui.Elements.Panel
|
|
name: Panel
|
|
isExternal: true
|
|
- name: )
|
|
spec.vb:
|
|
- uid: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
|
|
name: InitBuildModeUi
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_InitBuildModeUi_MLEM_Ui_Elements_Panel_MLEM_Ui_Elements_Panel_
|
|
- name: (
|
|
- uid: MLEM.Ui.Elements.Panel
|
|
name: Panel
|
|
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|
|
- name: ','
|
|
- name: " "
|
|
- uid: MLEM.Ui.Elements.Panel
|
|
name: Panel
|
|
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|
|
- name: )
|
|
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|
|
commentId: Overload:TinyLife.Uis.InGameUi.BuildContent
|
|
href: TinyLife.Uis.InGameUi.html#TinyLife_Uis_InGameUi_BuildContent
|
|
name: BuildContent
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
name: Panel
|
|
nameWithType: Panel
|
|
fullName: MLEM.Ui.Elements.Panel
|
|
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|
|
commentId: T:TinyLife.Tools.Tool
|
|
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|
|
href: TinyLife.Tools.Tool.html
|
|
name: Tool
|
|
nameWithType: Tool
|
|
fullName: TinyLife.Tools.Tool
|
|
- uid: TinyLife.Tools
|
|
commentId: N:TinyLife.Tools
|
|
href: TinyLife.html
|
|
name: TinyLife.Tools
|
|
nameWithType: TinyLife.Tools
|
|
fullName: TinyLife.Tools
|
|
spec.csharp:
|
|
- uid: TinyLife
|
|
name: TinyLife
|
|
href: TinyLife.html
|
|
- name: .
|
|
- uid: TinyLife.Tools
|
|
name: Tools
|
|
href: TinyLife.Tools.html
|
|
spec.vb:
|
|
- uid: TinyLife
|
|
name: TinyLife
|
|
href: TinyLife.html
|
|
- name: .
|
|
- uid: TinyLife.Tools
|
|
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|
|
href: TinyLife.Tools.html
|
|
- uid: TinyLife.Uis.InGameUi.BuildZoom*
|
|
commentId: Overload:TinyLife.Uis.InGameUi.BuildZoom
|
|
href: TinyLife.Uis.InGameUi.html#TinyLife_Uis_InGameUi_BuildZoom
|
|
name: BuildZoom
|
|
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|
|
fullName: TinyLife.Uis.InGameUi.BuildZoom
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
name: LotType
|
|
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|
|
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|
|
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|
|
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|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
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|
|
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|
|
name: BuildBottomRight
|
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nameWithType: InGameUi.BuildBottomRight
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